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{ | ||
"presets": [ | ||
["env",{ | ||
"modules":false, | ||
"targets":{ | ||
node: 6 | ||
} | ||
}] | ||
], | ||
"plugins": [ | ||
"transform-async-to-generator", | ||
"external-helpers" | ||
] | ||
} |
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*.sublime-* | ||
node_modules | ||
auth.js | ||
credentials.js | ||
*.sublime-* | ||
dist | ||
npm-debug.log |
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src | ||
*.sublime-* | ||
node_modules | ||
auth.js | ||
*.sublime-* | ||
src | ||
dist |
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Copied from [python-screeps](https://github.com/screepers/python-screeps/blob/master/docs/Endpoints.md) | ||
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Start by sending a request to `auth/signin` with your e-mail address and | ||
password in a JSON object in the POST data. The response JSON object contains a | ||
token (a hex string); remember that value. Each time you make a request that | ||
requires authentication (the leaderboard and terrain ones, at least, don't), | ||
send the most recent token value as both the `X-Token` and `X-Username` | ||
headers. The response will contain a new token value in the `X-Token` header | ||
with which you should replace your saved token. (You can send the token on every | ||
request and just check for a new one in the response, so you don't have to know | ||
exactly which calls require authentication.) | ||
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Example request parameters are given below, along with schemata for the server's | ||
responses. | ||
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Memory and console endpoints are from | ||
[bzy-xyz](https://gist.github.com/bzy-xyz/9c4d8c9f9498a2d7983d). | ||
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You can access the PTR by changing `screeps.com` to `screeps.com/ptr` in all URLs. | ||
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# Enumeration values | ||
When an endpoint takes `interval` or `statName` as an argument, the valid values | ||
are the ones listed below. | ||
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- interval: 8, 180, 1440 | ||
- statName: creepsLost, creepsProduced, energyConstruction, energyControl, energyCreeps, energyHarvested | ||
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# Authentication | ||
- [POST] `https://screeps.com/api/auth/signin` | ||
- post data: `{ email, password }` | ||
- response: `{ ok, token }` | ||
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# Room information | ||
- `https://screeps.com/api/game/room-overview?interval=8&room=E1N8` | ||
- `{ ok, owner: { username, badge: { type, color1, color2, color3, param, flip } }, stats: { energyHarvested: [ { value, endTime } ], energyConstruction: [ { value, endTime } ], energyCreeps: [ { value, endTime } ], energyControl: [ { value, endTime } ], creepsProduced: [ { value, endTime } ], creepsLost: [ { value, endTime } ] }, statsMax: { energy1440, energyCreeps1440, energy8, energyControl8, creepsLost180, energyHarvested8, energy180, energyConstruction180, creepsProduced8, energyControl1440, energyCreeps8, energyHarvested1440, creepsLost1440, energyConstruction1440, energyHarvested180, creepsProduced180, creepsProduced1440, energyCreeps180, energyControl180, energyConstruction8, creepsLost8 } }` | ||
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- `https://screeps.com/api/game/room-terrain?room=E1N8` | ||
- `{ ok, terrain: [ { room, x, y, type } ] }` | ||
- `type` in each element of `terrain` can be "wall" or "swamp" | ||
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- `https://screeps.com/api/game/room-terrain?room=E1N8&encoded=1` | ||
- `{ ok, terrain: [ { _id, room, terrain, type } ] }` | ||
- `terrain` is a string of digits, giving the terrain left-to-right and top-to-bottom | ||
- 0: plain, 1: wall, 2: swamp, 3: also wall | ||
- encoded argument can be anything non-empty | ||
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- `https://screeps.com/api/game/room-status?room=E1N8` | ||
- `{ _id, status, novice }` | ||
- `status` can at least be "normal" or "out of borders" | ||
- if the room is in a novice area, `novice` will contain the Unix timestamp of the end of the protection (otherwise it is absent) | ||
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- `https://screeps.com/api/experimental/pvp?interval=50` | ||
- `{ ok, time, rooms: [ { _id, lastPvpTime } ] }` | ||
- `time` is the current server tick | ||
- `_id` contains the room name for each room, and `lastPvpTime` contains the last tick pvp occurred | ||
- if neither a valid `interval` nor a valid `start` argument is provided, the result of the call is still `ok`, but with an empty rooms array. | ||
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- `https://screeps.com/api/experimental/pvp?start=14787157` | ||
- `{ ok, time, rooms: [ { _id, lastPvpTime } ] }` | ||
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# Market information | ||
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- `https://screeps.com/api/game/market/orders-index` | ||
- `{"ok":1,"list":[{"_id":"XUHO2","count":2}]}` | ||
- `_id` is the resource type, and there will only be one of each type. | ||
- `count` is the number of orders. | ||
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- `https://screeps.com/api/game/market/my-orders` | ||
- `{ ok, list: [ { _id, created, user, active, type, amount, remainingAmount, resourceType, price, totalAmount, roomName } ] }` | ||
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- `https://screeps.com/api/game/market/orders?resourceType=Z` | ||
- `{ ok, list: [ { _id, created, user, active, type, amount, remainingAmount, resourceType, price, totalAmount, roomName } ] }` | ||
- `resourceType` is one of the RESOURCE_* constants. | ||
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- `https://screeps.com/api/user/money-history` | ||
- `{"ok":1,"page":0,"list":[ { _id, date, tick, user, type, balance, change, market: {} } ] }` | ||
- `page` used for pagination. | ||
- `hasMore` is true if there are more pages to view. | ||
- `market` | ||
- New Order- `{ order: { type, resourceType, price, totalAmount, roomName } }` | ||
- Extended Order- `{ extendOrder: { orderId, addAmount } }` | ||
- Fulfilled Order- `{ resourceType, roomName, targetRoomName, price, npc, amount }` | ||
- Price Change - `{ changeOrderPrice: { orderId, oldPrice, newPrice } }` | ||
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# Leaderboard | ||
- `https://screeps.com/api/leaderboard/seasons` | ||
- `{ ok, seasons: [ { _id, name, date } ] }` | ||
- the `_id` returned here is used for the season name in the other leaderboard calls | ||
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- `https://screeps.com/api/leaderboard/find?mode=world&season=2015-09&username=danny` | ||
- `{ ok, _id, season, user, score, rank }` | ||
- `user` (not `_id`) is the user's _id, as returned by `me` and `user/find` | ||
- `rank` is 0-based | ||
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- `https://screeps.com/api/leaderboard/find?mode=world&username=danny` | ||
- `{ ok, list: [ _id, season, user, score, rank ] }` | ||
- lists ranks in all seasons | ||
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- `https://screeps.com/api/leaderboard/list?limit=10&mode=world&offset=10&season=2015-09` | ||
- `{ ok, list: [ { _id, season, user, score, rank } ], count, users: { <user's _id>: { _id, username, badge: { type, color1, color2, color3, param, flip }, gcl } } }` | ||
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# Messages | ||
- `https://screeps.com/api/user/messages/index` | ||
- `{ ok, messages: [ { _id, message: { _id, user, respondent, date, type, text, unread } } ], users: { <user's _id>: { _id, username, badge: { type, color1, color2, color3, param, flip } } } }` | ||
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- `https://screeps.com/api/user/messages/list?respondent=55605a6654db1fa952de8d90` | ||
- `{ ok, messages: [ { _id, date, type, text, unread } ] }` | ||
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- [POST] `https://screeps.com/api/user/messages/send` | ||
- post data: `{ respondent, text }` | ||
- `respondent` is the long _id of the user, not the username | ||
- response: `{ ok }` | ||
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- `https://screeps.com/api/user/messages/unread-count` | ||
- `{ ok, count }` | ||
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# User information | ||
- `https://screeps.com/api/auth/me` | ||
- `{ ok, _id, email, username, cpu, badge: { type, color1, color2, color3, param, flip }, password, notifyPrefs: { sendOnline, errorsInterval, disabledOnMessages, disabled, interval }, gcl, credits, lastChargeTime, lastTweetTime, github: { id, username }, twitter: { username, followers_count } }` | ||
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- `https://screeps.com/api/user/find?username=danny` | ||
- `{ ok, user: { _id, username, badge: { type, color1, color2, color3, param, flip }, gcl } }` | ||
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- `https://screeps.com/api/user/find?id=55c91dc66e36d62a6167e1b5` | ||
- `{ ok, user: { _id, username, badge: { type, color1, color2, color3, param, flip }, gcl } }` | ||
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- `https://screeps.com/api/user/overview?interval=1440&statName=energyControl` | ||
- `{ ok, rooms: [ <room name> ], stats: { <room name>: [ { value, endTime } ] }, statsMax }` | ||
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- `https://screeps.com/api/user/respawn-prohibited-rooms` | ||
- `{ ok, rooms: [ <room name> ] }` | ||
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- `https://screeps.com/api/user/world-status` | ||
- `{ ok, status }` | ||
- `status` is usually "normal"; it's unknown what else it can be | ||
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- `https://screeps.com/api/user/world-start-room` | ||
- `{ ok, room: [ <room name> ] }` | ||
- `room` is an array, but seems to always contain only one element | ||
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- `https://screeps.com/api/xsolla/user` | ||
- `{ ok, active }` | ||
- `active` is the Unix timestamp of the end of your current subscribed time | ||
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- [POST] `https://screeps.com/api/user/console` | ||
- post data: `{ expression }` | ||
- response: `{ ok, result: { ok, n }, ops: [ { user, expression, _id } ], insertedCount, insertedIds: [ <mongodb id> ] }` | ||
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- `https://screeps.com/api/user/memory?path=flags.Flag1` | ||
- `{ ok, data }` | ||
- `data` is the string `gz:` followed by base64-encoded gzipped JSON encoding of the requested memory path | ||
- the path may be empty or absent to retrieve all of Memory | ||
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- [POST] `https://screeps.com/api/user/memory` | ||
- post data: `{ path, value }` | ||
- response: `{ ok, result: { ok, n }, ops: [ { user, expression, hidden } ], data, insertedCount, insertedIds }` | ||
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- `https://screeps.com/api/user/memory-segment?segment=[0-99]` | ||
- `{ okay, data }` | ||
- response: `{ ok, data: '' }` | ||
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- [POST ]`https://screeps.com/api/user/memory-segment` | ||
- post data: `{ segment, data }` | ||
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# Manipulating the game world | ||
- [POST] `https://screeps.com/api/game/gen-unique-object-name` | ||
- post data: `{ type }` | ||
- response: `{ ok, name }` | ||
- `type` can be at least "flag" or "spawn" | ||
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- [POST] `https://screeps.com/api/game/create-flag` | ||
- post data: `{ room, x, y, name, color, secondaryColor }` | ||
- response: `{ ok, result: { nModified, ok, upserted: [ { index, _id } ], n }, connection: { host, id, port } }` | ||
- if the name is new, `result.upserted[0]._id` is the game id of the created flag | ||
- if not, this moves the flag and the response does not contain the id (but the id doesn't change) | ||
- `connection` looks like some internal MongoDB thing that is irrelevant to us | ||
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- [POST] `https://screeps.com/api/game/change-flag` | ||
- post data: `{ _id, room, x, y }` | ||
- response: `{ ok, result: { nModified, ok, n }, connection: { host, id, port } }` | ||
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- [POST] `https://screeps.com/api/game/change-flag-color` | ||
- post data: `{ _id, color, secondaryColor }` | ||
- response: `{ ok, result: { nModified, ok, n }, connection: { host, id, port } }` | ||
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- [POST] `https://screeps.com/api/game/add-object-intent` | ||
- post data: `{ _id, room, name, intent }` | ||
- response: `{ ok, result: { nModified, ok, upserted: [ { index, _id } ], n }, connection: { host, id, port } }` | ||
- `_id` is the game id of the object to affect (except for destroying structures), `room` is the name of the room it's in | ||
- this method is used for a variety of actions, depending on the `name` and `intent` parameters | ||
- remove flag: `name = "remove"`, `intent = {}` | ||
- destroy structure: `_id = "room"`, `name = "destroyStructure"`, `intent = [ {id: <structure id>, roomName, <room name>, user: <user id>} ]` | ||
- can destroy multiple structures at once | ||
- suicide creep: `name = "suicide"`, `intent = {id: <creep id>}` | ||
- unclaim controller: `name = "unclaim"`, `intent = {id: <controller id>}` | ||
- intent can be an empty object for suicide and unclaim, but the web interface sends the id in it, as described | ||
- remove construction site: `name = "remove"`, `intent = {}` | ||
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- [POST] `https://screeps.com/api/game/set-notify-when-attacked` | ||
- post data: `{ _id, enabled }` | ||
- `enabled` is either `true` or `false` (literal values, not strings) | ||
- response: `{ ok, result: { ok, nModified, n }, connection: { id, host, port } }` | ||
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- [POST] `https://screeps.com/api/game/create-construction` | ||
- post data: `{ room, structureType, x, y}` | ||
- `structureType` is the same value as one of the in-game STRUCTURE_* constants ('road', 'spawn', etc.) | ||
- `{ ok, result: { ok, n }, ops: [ { type, room, x, y, structureType, user, progress, progressTotal, _id } ], insertedCount, insertedIds }` | ||
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# Other | ||
- `https://screeps.com/api/game/time` | ||
- `{ ok, time }` | ||
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- [GET/POST] `https://screeps.com/api/user/code` | ||
- for pushing or pulling code, as documented at http://support.screeps.com/hc/en-us/articles/203022612 | ||
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- [POST] `https://screeps.com/api/game/map-stats` | ||
- post data: `{ rooms: [ <room name> ], statName: "..."}` | ||
- statName can be "owner0", "claim0", or a stat (see the enumeration above) followed by an interval | ||
- if it is owner0 or claim0, there's no separate stat block in the response | ||
- response: `{ ok, stats: { <room name>: { status, novice, own: { user, level }, <stat>: [ { user, value } ] } }, users: { <user's _id>: { _id, username, badge: { type, color1, color2, color3, param, flip } } } }` | ||
- `status` and `novice` are as per the `room-status` call | ||
- `level` can be 0 to indicate a reserved room | ||
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- `https://screeps.com/room-history/E1N8/12340.json` | ||
- `{ timestamp, room, base, ticks: { <time>: <tick update object> } }` | ||
- the number in the URL is the tick to retrieve information for (from 5e5 ticks ago to about 50 ticks ago) | ||
- note that the web interface only shows up to 3e5 ticks ago | ||
- the tick must be a multiple of 20; the response includes information for the 20 ticks starting then | ||
- for the first tick in the result, the tick update object maps from object ids to full object descriptions | ||
- for later ticks, the update includes only changed attributes | ||
- timestamp is milliseconds since the Unix epoch | ||
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- [POST] `https://screeps.com/user/activate-ptr` | ||
- `{ok, result: { ok, nModified, n }, connection: { id, host, port } }` | ||
- only works on the PTR |
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# Examples | ||
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Warning: These examples may be outdated and plain broken. |
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