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WOL Gameres Fields
Sean Wragg edited this page Oct 15, 2016
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4 revisions
[
'idno', /* (int) match id */
'date', /* (datetime) date match took place */
'dura', /* (int) match length in seconds */
'sped', /* (int) match speed */
'plrs', /* (int) number of players in match (>= ts) */
'nump', /* (int) number of players in match (< ts) */
'scen', /* (int) match scenario */
'tech', /* (int) match tech level */
'unit', /* (int) number of starting units */
'flag', /* (bool) capture the flag enabled */
'shad', /* (bool) fog of war enabled */
'crat', /* (bool) crates enabled */
'tibr', /* (bool) tiberium enabled */
'base', /* (bool) bases enabled */
'cred', /* (int) starting credits */
'trny', /* (bool) tournament game */
'shrt', /* (bool) short game enabled */
'supr', /* (bool) super weapons enabled */
'aipl', /* (int) number of AI players */
'mode', /* (int) game mode (ra2/yr) */
'bamr', /* (int) build ally mvc redeploy (ra2/yr) */
'acco', /* (int) related to game mode? (ra2/yr) */
]
[
'vers', /* (str) game client version */
'vidm', /* (int) client's available video memory */
'memo', /* (uint) client's available pc memory */
'proc', /* (str) client's processor family (defunct) */
'afps', /* (int) average frames per second for match */
'oosy', /* (bool) whether match was out of sync */
'gsku', /* (int) game sku */
'spid', /* (int) sender id? */
'cmpl', /* (int) match completion status */
'sdfx', /* (bool) sudden disconnect from game? */
'quit', /* (bool) whether the player quit */
'fini', /* (bool) whether player saw game completion */
'pngr', /* (int) pings received */
'pngs', /* (int) pings sent */
]
[
'nam#', /* (str) player's name */
'sid#', /* (int) player's chosen side (ts: gdi/nod) (ra2: soviet/allied) */
'cty#', /* (int) player's chosen country */
'col#', /* (int) player's chosen color */
'crd#', /* (int) player's credits (at end of game) */
'unl#', /* (int) Units Left */
'inl#', /* (int) Infantry Left */
'pll#', /* (int) Planes Left */
'bll#', /* (int) Buildings Left */
'unb#', /* (int) Units Built */
'inb#', /* (int) Infantry Built */
'plb#', /* (int) Planes Built */
'blb#', /* (int) Buildings Built */
'unk#', /* (int) Units Killed */
'ink#', /* (int) Infantry Killed */
'plk#', /* (int) Planes Killed */
'blk#', /* (int) Buildings Killed */
'blc#', /* (int) Buildings Captured */
'cra#', /* (int) Crates Collected */
'hrv#', /* (int) Ore Harvested */
'cmp#', /* (int) completion status (2|8|256|512|528) */
'ipa#', /* (int) long ip address */
'cid#', /* (int) clan id? */
'tid#', /* (int) team id? */
'lcn#', /* (bool) lost connection */
]