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[{"id":"Kurotani_Takeo","passed":false,"sharables":{},"submissionDate":"2024-01-14 19:33:01"},{"id":"Xiao_Lin_Ya","passed":true,"sharables":{},"submissionDate":"2024-01-20 01:54:41"}] | ||
[{"id":"Kurotani_Takeo","passed":false,"sharables":{},"submissionDate":"2024-01-14 19:33:01"},{"id":"Xiao_Lin_Ya","passed":true,"sharables":{},"submissionDate":"2024-01-20 01:54:41"},{"id":"Curvature_","passed":true,"sharables":{"简要介绍一下自己对模组的看法或者经验":"虽然模组服也玩过很多,各种类型的模组也都接触过,但我感觉很多模组上手真的非常困难,和其他模组结合起来(整合包)上手对我这种养老玩家来说更是地狱难度。因此,我认为模组本身还有模组服最好还是加一些引导和教程,不然学习成本太高了,还没体验到模组的乐趣,cpu就给干烧了。","简要介绍一下自己最喜欢的模组或整合包类型":"我认为mc的尽头是建筑和养老,而不是不停的体验不同的模组来获取新鲜感。所以我更欣赏一些建筑和养老相关的模组,例如: 潘马斯农场,征服者建筑模组,和风(竹子)模组,MTR模组等。除此之外,和机械电力相关的mod我也挺喜欢的,例如: 工业2,机械动力,航空学等。最后就是拥有宏大世界观,能充分激起探索欲的模组: 指环王mod,暮色森林等。"},"submissionDate":"2024-01-22 05:57:24"}] |
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[{"id":"JesseM1024","passed":true,"sharables":{"简要介绍一下自己对模组的看法或者经验":"各类整合包的锁阶段最好不要是生硬的锁,反例即为玄理2。较好的锁阶段是格雷的各个电压等级的材料,这些在到了阶段后是要大量投入实际生产当中去的<br/>模组添加模型不要用三角面建模多面体,材质需要是具有美术水平的16x,最多是仿16x的32x,反例为恐怖生物<br/>个人经验会于毕业后更新于st wiki的自动化笔记上"},"submissionDate":"2024-01-12 00:48:45"},{"id":"Gao_Shi_Ya","passed":true,"sharables":{},"submissionDate":"2024-01-12 01:23:03"},{"id":"Qing_Ming","passed":true,"sharables":{"简要介绍一下自己最喜欢的模组或整合包类型":"下次还填龙之冒险(每周目都写,仍未如愿)。龙之冒险是一个高强度的冒险向整合包,其有着非常详细的游戏任务流程和介绍,因为有着大量模组的支撑,不同玩家也能有不同的游玩方向并且都有了一定的用处(例如:可以通过农夫乐事制作不同种类的食物来解锁不同的奖励和为冒险提供保障;通过星辉魔法,观测不同的星座,来为自身提供不同种的增益)。并且,整合包内有着庞大的任务系统和商店,玩家可以通过完成任务或是系统收购以获得货币,并且因为有ftb模组的加成,使得玩家可以通过组队共同完成任务,增进了玩家间的合作。"},"submissionDate":"2024-01-12 11:22:59"},{"id":"GoldStorm_XX","passed":true,"sharables":{"简要介绍一下自己对模组的看法或者经验":"希望来点新鲜有创意,能够改变游戏玩法的mod,很火的那些mod翻来覆去的已经玩遍了,无非就是改个数据魔改一下之类的","简要介绍一下自己最喜欢的模组或整合包类型":"休闲养老,玩起来会很惬意,比较轻松;末日生存,难度较大,挑战起来有趣,同时本身比较喜欢这个题材"},"submissionDate":"2024-01-12 12:09:11"},{"id":"usua233","passed":true,"sharables":{},"submissionDate":"2024-01-12 13:04:59"},{"id":"awedwd","passed":true,"sharables":{"简要介绍一下自己对模组的看法或者经验":"如果什么mod都不懂请先上mcmod.com查阅,如果无法找到合适的答案再来群里提问,提问:)<br/>以及不·要·在·别·人·家·领·地·里·乱·跑","简要介绍一下自己最喜欢的模组或整合包类型":"偏rpg一些(科技也可以)冒险最后<br/>肝一点才好玩,像冒险那样的纯跑图有点麻烦"},"submissionDate":"2024-01-12 13:23:22"},{"id":"Haruitsuki","passed":true,"sharables":{"简要介绍一下自己对模组的看法或者经验":"哥们想玩高版本的樱,然后狠狠酿酒做菜,可是作者还在猛猛更新马娘就是了(虽然我也喜欢)","简要介绍一下自己最喜欢的模组或整合包类型":"哥们喜欢足不出户的包,懒是原罪"},"submissionDate":"2024-01-12 13:24:25"},{"id":"sotireddddd","passed":true,"sharables":{"简要介绍一下自己对模组的看法或者经验":"希望模组是轻松休闲微肝冒险。想和群里的大家一起和谐有爱地玩耍。"},"submissionDate":"2024-01-12 13:35:50"},{"id":"xiang_yang_hua","passed":true,"sharables":{"简要介绍一下自己对模组的看法或者经验":"我认为不让我坐牢的模组就是好模组,主要是在于体验更多内容,然后我会比较喜欢和原版有联动的部分,我比较喜欢农夫乐事和机械动力,有以下几个原因:<br/>1.好上手:教程很多且比较简单,材料都很便宜,可在游戏初期就进入<br/>2.强度在线:很大程度和原版搭边,解决了原版里面获取比较难的材料,本人特别喜欢:打草获得秸秆用于替代皮革做书本,机械动力鼓风机烧东西这两个部分。"},"submissionDate":"2024-01-12 14:05:36"},{"id":"Yuki_nohana","passed":true,"sharables":{"简要介绍一下自己最喜欢的模组或整合包类型":"很少玩末日生存但是感觉多人会很有意思 支持消光一票"},"submissionDate":"2024-01-12 14:29:24"},{"id":"bluelingb","passed":true,"sharables":{},"submissionDate":"2024-01-12 18:13:47"},{"id":"liancya","passed":true,"sharables":{},"submissionDate":"2024-01-12 20:45:48"},{"id":"usua233","passed":true,"sharables":{"简要介绍一下自己最喜欢的模组或整合包类型":"mca 模拟人生,能够在游戏里玩到我失败的现实人生玩不到的"},"submissionDate":"2024-01-12 22:23:42"},{"id":"liancya","passed":true,"sharables":{},"submissionDate":"2024-01-13 14:02:12"},{"id":"LanXingYa","passed":true,"sharables":{},"submissionDate":"2024-01-13 21:04:55"},{"id":"Xh_Crane","passed":false,"sharables":{},"submissionDate":"2024-01-13 21:12:38"},{"id":"Kurotani_Takeo","passed":false,"sharables":{},"submissionDate":"2024-01-14 19:33:01"},{"id":"Xiao_Lin_Ya","passed":true,"sharables":{},"submissionDate":"2024-01-20 01:54:41"},{"id":"Curvature_","passed":true,"sharables":{"简要介绍一下自己对模组的看法或者经验":"虽然模组服也玩过很多,各种类型的模组也都接触过,但我感觉很多模组上手真的非常困难,和其他模组结合起来(整合包)上手对我这种养老玩家来说更是地狱难度。因此,我认为模组本身还有模组服最好还是加一些引导和教程,不然学习成本太高了,还没体验到模组的乐趣,cpu就给干烧了。","简要介绍一下自己最喜欢的模组或整合包类型":"我认为mc的尽头是建筑和养老,而不是不停的体验不同的模组来获取新鲜感。所以我更欣赏一些建筑和养老相关的模组,例如: 潘马斯农场,征服者建筑模组,和风(竹子)模组,MTR模组等。除此之外,和机械电力相关的mod我也挺喜欢的,例如: 工业2,机械动力,航空学等。最后就是拥有宏大世界观,能充分激起探索欲的模组: 指环王mod,暮色森林等。"},"submissionDate":"2024-01-22 05:57:24"}] |