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Sight.md

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Sight

Summary

From Wikipedia: Visual perception is the ability to interpret the surrounding environment using light in the visible spectrum reflected by the objects in the environment.

Bololens: This is the component responsible of the bot vision. It helps us capturing and sending picture to the bot framework. The main difference with a real Sight is it represents the player's sight and not the bot one.

Unity

The Sight is represented in Untiy by the BotSightManager.cs behaviour.

Configuration

Configuration

  1. Built In Type: chose amongst the different allowed built in camera capture APIs.
  2. Custom Caracteristic: you can specify you own behaviour by extending the BaseBotSight and referencing the game object hosting your capability here.