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Releases: selimnahimi/runnervision

pre-0.0.9

26 Sep 19:51
0e15a51
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pre-0.0.9 Pre-release
Pre-release

What's Changed

  • Added look towards vault target when vaulting onto high
  • Change camera helper lerp speed based on circumstances (eg. wallrunning should make the camera follow the helper faster, otherwise it will do weird clipping)
  • Hold run key (shift) to duck
  • Movement speed is capped while ducking, cant jump or parkour either
  • Can slide when ducking while running
  • When ducking, the player hull size decreases
  • Add revision notes to main menu, currently hardcoded, will make a system for automatically filling it out
  • Other refactoring

https://asset.party/seicore/runnervision/version/41414

Full Changelog: pre-0.0.8b...pre-0.0.9

pre-0.0.8b

11 Sep 19:18
cce6768
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pre-0.0.8b Pre-release
Pre-release

What's Changed

  • Slighty adjusted vault over landing position to avoid getting stuck (for the most part)

https://asset.party/seicore/runnervision/version/38206

Full Changelog: pre-0.0.8...pre-0.0.8b

pre-0.0.8

09 Sep 11:36
1c3eb84
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pre-0.0.8 Pre-release
Pre-release

What's Changed

  • Bezier curve is adjusted for vault onto high
  • Vault onto high playback speed adjusted
  • Lerp to the camera helper instead of setting the camera position to it rigidly
  • Check horizontal velocity when adding max speed
  • Chromatic aberration lerping
  • Adjusted ExtractMotion and AnimOffset on several animations
  • Random Vault Onto High animation

https://asset.party/seicore/runnervision/version/38062

Full Changelog: pre-0.0.7c...pre-0.0.8

pre-0.0.7c

08 Sep 20:54
60d1cd3
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pre-0.0.7c Pre-release
Pre-release

What's Changed

  • Use wall surface normal instead of wallrun side for comparing the previous wall
  • Wallrun normal check margin (sometimes normal doesn't EXACTLY match)
  • Stop climbing when wallrunning
  • Fix #84: Reset Z velocity to 0 when jumping
  • Refactoring

https://asset.party/seicore/runnervision/version/38038

Full Changelog: pre-0.0.7b...pre-0.0.7c

pre-0.0.7b

08 Sep 16:51
7bd1ddf
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pre-0.0.7b Pre-release
Pre-release

What's Changed

  • Remove vault over speed adjustment
  • Added downward velocity when vaulting over and obstacle

https://asset.party/seicore/runnervision/version/38023

Full Changelog: pre-0.0.7...pre-0.0.7b

pre-0.0.7

08 Sep 12:30
add875c
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pre-0.0.7 Pre-release
Pre-release

What's Changed

  • Jumping while having horizontal velocity now plays the jumpfast animation
  • Falling off a ledge or jumping still will play the old animation
  • Vaulting over now shoots the player downwards to smooth the animation
  • Vaulting is now overall faster

New Contributors

https://asset.party/seicore/runnervision/version/38004

Full Changelog: pre-0.0.6c...pre-0.0.7

pre-0.0.6c

06 Sep 16:21
6e16e2f
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pre-0.0.6c Pre-release
Pre-release

What's Changed

https://asset.party/seicore/runnervision/version/37883

Full Changelog: pre-0.0.6b...pre-0.0.6c

pre-0.0.6b

04 Sep 19:31
e3efa9c
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pre-0.0.6b Pre-release
Pre-release

What's Changed

  • Adjusted min wallrun speed

https://asset.party/seicore/runnervision/version/37741

Full Changelog: pre-0.0.6...pre-0.0.6b

pre-0.0.6

04 Sep 19:24
d21f5f4
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pre-0.0.6 Pre-release
Pre-release

What's Changed

  • Allow vaulting onto high even if not climbing
  • Disallow climbing onto (normal) when climbing

https://asset.party/seicore/runnervision/version/37737

Full Changelog: pre-0.0.5...pre-0.0.6

pre-0.0.5

03 Sep 09:10
c2e78b8
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pre-0.0.5 Pre-release
Pre-release

What's Changed

  • Removed setting Z velocity to 0 when landing as it causes glitching
  • Reduced ground angle to slide from steep slopes

https://asset.party/seicore/runnervision/version/37594

Full Changelog: pre-0.0.4...pre-0.0.5