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I'm trying to use Igneous' skeletonization feature and I believe commit #87 is causing some compatibility issues between the two packages. There are some non-TEASAR related parameters that I think you can't set on the Igneous side such as anisotropy, which results in the following error TypeError: roll_invalidation_ball_inside_component() takes at least 6 positional arguments (3 given) when running Igneous' skeletonization. Are there any workarounds for this issue? Thanks!
The text was updated successfully, but these errors were encountered:
Hi,
I'm trying to use Igneous' skeletonization feature and I believe commit #87 is causing some compatibility issues between the two packages. There are some non-TEASAR related parameters that I think you can't set on the Igneous side such as anisotropy, which results in the following error
TypeError: roll_invalidation_ball_inside_component() takes at least 6 positional arguments (3 given)
when running Igneous' skeletonization. Are there any workarounds for this issue? Thanks!The text was updated successfully, but these errors were encountered: