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Releases: severedsolo/Bureaucracy

Bureaucracy 0.6 (Beta 6)

20 Jan 22:05
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UI Pass

  • Allocation rates are now shown on the main screen.
  • Construction screen now shows % completed, and investment remaining for each building.
  • Construction screen now shows total investment needed at the bottom.
  • Mysterious "QA" label changed to reflect what it's actually meant to be
  • "Maximum Output" on Research tab relabelled to be clearer.

Bureaucracy 0.5 (Beta 5)

20 Jan 06:03
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  • Fixed an issue where priority status of upgrades would not be saved between scene switches.
  • Fixed an issue where priority status would not be properly cleared when completing an upgrade.

Bureaucracy 0.4r1 (Beta 4)

19 Jan 18:55
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  • Experiment intercept limit lowered to 0.1 rather than 1.0 (ie experiments worth less than 0.1 science will be credited instantly)

Bureaucracy 0.4 (Beta 4)

19 Jan 11:17
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  • Experiments will no longer be intercepted if they are worth less than 1 science.
  • Fixed a rounding error in the Research UI

Bureaucracy 0.3 (Beta 3)

18 Jan 18:59
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  • Fix Long Term Mission Payouts not generating.
  • Fix Allocation UI not seeming to honour the settings
  • RandomEvents are now on a 30 day cooldown (and can fire in Flight/Tracking Station too)
  • Update to use Flight Tracker 3.0

Bureaucracy 0.2 (Beta 2)

15 Jan 12:59
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  • Add Autobalance costs option - will attempt to automatically balance your Maintenance/Wage/Launch costs if not set to default - can be turned off in the cfg.
  • Facility Upgrades can now be cancelled by clicking the upgrade button for a third time.
  • Improvements to save upgrade pipeline (will automatically resave defaultSettings.cfg if it's not up to date)
  • Maximum science output is now shown on UI
  • Fix Allocation Error UI having too much empty space at the bottom of the window.

Bureaucracy 0.1 (Beta 1)

13 Jan 07:38
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Initial Release