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We currently have IPipeline that is used for all kinds of pipelines (graphics, compute, raytracing).
We should should create individual types for the different kinds of pipelines to allow type checking when binding pipelines. All pipelines should still inherit IPipeline but we should have additional interfaces IRenderPipeline, IComputePipeline and IRayTracingPipeline.
The text was updated successfully, but these errors were encountered:
We currently have
IPipeline
that is used for all kinds of pipelines (graphics, compute, raytracing).We should should create individual types for the different kinds of pipelines to allow type checking when binding pipelines. All pipelines should still inherit
IPipeline
but we should have additional interfacesIRenderPipeline
,IComputePipeline
andIRayTracingPipeline
.The text was updated successfully, but these errors were encountered: