Releases: shadowmage45/SSTULabs
Releases · shadowmage45/SSTULabs
0.8.42.152
- CHANGE - Recompile for KSP 1.4.4
- CHANGE - Add the rest of RCS blocks as selections for MUS (positioning not yet finished)
- CHANGE - Add Soyuz nose adapters to MFT-A tank
- CHANGE - MHS mass/volume specs to line up with stock heat shields (as close as possible for numeric scaling)
- FIX - Fix MFT-R tank offsets
- FIX - Fix MFT-R min diameter
- FIX - MHS Negative cost on small scales (balance not done yet, but plugin/config works)
- FIX - RL10 animated engines not activating
- FIX - LMAE stock exhaust effects
- FIX - NRE-spamming error in MHS update code relating to resource use
- FIX - Allow 'square' scaling for MHS stats (volume/mass based on diameter) (parts not yet adjusted for this change)
0.8.41.151
- FIX - ModularHeatShield interaction with VolumeContainer hat would cause null-ref cascading errors.
- FIX - Re-order the nosecones in MFT-A tank
- FIX - Update the EFFECTS node transformName spec for ShipCore series parts for RCS effects.
- FIX - MFT-D surface attach orientation
- FIX - MFT-D variant definitions
- FIX - ModularRCS (part) not supporting fuel-type switching
- FIX - ShipCore series parts RCS Fuel switching
0.8.40.150
- Initial KSP 1.4+ compatible release (compiled vs 1.4.3, but might work on 1.4.1 and 1.4.2)
- Massive rewrite of the ModularPart system -- most ModularParts now use a single shared (and highly configurable) PartModule, with the various features enabled/disabled as needed.
- So many changes, it would be difficult to list them all.
- More than likely riddled with bugs.
- A few features still WIP -- notably the solar and RCS positions on ModularParts (e.g. MUS). Lots of model-defs to update with that information still.
- Did I mention bugs? Yeah, might find a few.
0.7.39.149
- FIX - ISDC Motor orientation on vessel reload.
- CHANGE - Add several stock resources to MFT tanks (Xenon, Ore) - PR by @Jimbodiah
- CHANGE - Add NearFuture Propulsion compat patch - PR by @Jimbodiah
- CHANGE - Minor updates to patch namings, use FOR[SSTU] block wherever possible - PR by @Jimbodiah
0.7.39.148
- FIX - Negative cost on stand-alone MHS part when scaled down
- FIX - Re-export RL-10-A4 engine to fix off-center thrust transform
- FIX - DP-1P - Add 'w/parachute' to description.
- FIX - SSTUModularRCS - standoff setup for scaled ports. standoff position is scaled incorrectly relative to port models.
- CHANGE - Update included ModuleManager to 3.0.1
- CHANGE - Add PartModule that allows for adjusting of docking port snapping setup.
- UPDATE - Add recoloring support to RMB
- UPDATE - Add recoloring support to SSTU RCS blocks (all)
- UPDATE - RCS effects for stand alone RCS blocks switched over to use the new ModuleRCSFX + EFFECTS declarations.
- UPDATE - Add recoloring capability to MFT-CF frames. They use the detail channel in the recoloring GUI.
PBR-0.1.0.6
- UPDATE - PBR recoloring for RMB
- UPDATE - PBR recoloring for RCS blocks
- UPDATE - PBR-recoloring support for the frame on MFT-CF tanks
0.7.39.147
- FIX - Antenna controls on DOS modules should now be labeled with 'Antenna' suffix.
- CHANGE - Add MJ support to PPC
- CHANGE - Add recoloring support to ISDC engines #625
- CHANGE - Add MODEL_DATA support to ISDC for rocket selection -- only to options are currently available; more may be added in the future
- FIX - VolumeContainer symmetry update problems from within container-edit GUI #626
- CHANGE - Remove KIS integration entirely. No more KIS storage space in MFT tanks, no more KIS-module-not-found spam in logs. No more broken Seat0 inventory in pods.
- CHANGE - IPA-N/W - Now able to be closed after being deployed.
- FIX - Improperly located colliders on Petal Adapter and NodeFairing parts when colliders were enabled on the panels.
- FIX - Petal Adapter/NodeFairing colliders that would be generated, but not parented to anything (and left floating in space).
- CHANGE - Update CRP to v.8.0.0.0
- CHANGE - Add 'ModularRCS' module to all stand-alone RCS parts. They can now switch between MP and Hypergolic fuel selections in the editor, as well as having a small selection of built-in structural standoffs.
- UPDATE - Add more RCS structural stand-off options
- A few of the structural selections will likely change in the near future (fuel tank, i-beams); the truss selection should be stable and safe to use.
- CHANGE - MUS now uses ModuleRCSFX for its RCS module.
- NEW PART - PC-DRC - Data Return Capsule (dev/prototype part)
- NEW PART - PC-SRF - Robotic Surface Sample Drill (dev/prototype part)
- NEW PART - ModularServiceModule (dev/prototype part)(disabled)
- FIX - Add PBR-Highres enabling patch on SC-B-CMX
- FIX - RealPlume configs for LMAE + LMDE engines
- CHANGE - Add 'resource units' display to SSTUInflatable module
- CHANGE - Move Fairing parts (upgrade/unlocks) to construction/composites line of tech-nodes
- FIX - Add placeholder IVAs to parts currently lacking them #637
- FIX - Some minor description errors in SC-V configs
- FIX - PBR-highres texture sets for MFT-LV fuel tanks having improper metallic values (shader-side problem fixed in TU)
- UPDATE - Add PBR texture support for SC-ENG-MOUNT-FLAT
- UPDATE - Add PBR texture support for SC-TANK-MOUNT-NONE
- FIX - Incorrect texture-set definitions for MUS-intertank model.
- FIX- PBR texture support for MUS-intertank
- UPDATE - Add recoloring support for ST-MST model (multi-axis solar panel base)
- UPDATE - Add pbr-recoloring support for ST-MST
- CHANGE - Vacuum engines now have strictly 10ISP below a specific altitude. This altitude varies by engine, but should generally be <20k, and most are below 10k. - PR by @MikeOnTea
PBR-0.1.0.5
MUST USE SSTU-0.7.39.147
- Several fixes and additions for models that had been missed in patches. Changes included in SSTU release change log.
0.7.39.146
Includes change-log for SSTU-PBR Expansion
Requires latest version of TexturesUnlimited (0.9.0.3)
- DPS-DOS - Update for back-lit shader under PBR (add glow texture)
- FIX - Missing PBR patches for a few parts (SC-B-SM, MFT-LV paneling, PDC, PPC)
- CHANGE - New ModelSwitch module. WIP integration, but functional for simple mesh switching.
- CHANGE - Update mod integration patches to use new MFT-LV fuel tank (removed MFT-L). PR's by @Jimbodiah
- CHANGE - Add EPL patch to add workshops to COS parts
- FIX - TexturesUnlimited - explosive problems
- CHANGE - New SSTU/PBR/Solar shader for solar panels. Includes subsurface scattering using user provided colored thickness texture.
- CHANGE - DSP-BKT/ISS - Updated PBR shader and PBR textures
- FIX - MEC - copy-paste problems -- #598
- FIX - SC-C-CM - Cabin lights not working (emissive not supported in shader)
- CHANGE - Add optional back-plate/structural addition for Docking Ports
- FIX - SC-V-CM - Cabin lights not working (emissive texture not created; might need to split lights mesh off into separate object/mesh.
- CHANGE - Add new MHS - Stand-alone model.
- CHANGE - PBR pass on docking port; add as default shader assignment
PBR-0.1.0.4
- NEW - MHS High-res texture sets
- NEW - Solar panel PBR textures (low-res)
- NEW - Docking Port PBR textures (low-res)