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udpcommandserver.pas
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udpcommandserver.pas
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//
// Copyright 2012 Shaun Simpson
// shauns2029@gmail.com
//
unit udpcommandserver;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, LCLProc, SyncObjs,
// synapse
blcksock;
type
TRemoteCommand = (rcomNone, rcomNext, rcomMusic, rcomSleep, rcomMeditation, rcomPause, rcomVolumeUp, rcomVolumeDown);
{ TCOMServerThread }
TCOMServerThread = class(TThread)
private
FPort: integer;
FPlaying: string;
FWeatherReport: string;
FWeatherReports: array [0..4] of string;
FImageURLs: array [0..4] of string;
procedure Log(Message: string);
procedure SetPlaying(const AValue: string);
procedure SetWeatherReport(const AValue: string);
protected
FCommand: TRemoteCommand;
FCritical: TCriticalSection;
procedure Execute; override;
public
function GetCommnd: TRemoteCommand;
procedure SetImageURLs(URLs: array of string);
procedure SetWeatherReports(Reports: array of string);
constructor Create(Port: integer);
destructor Destroy; override;
published
property Playing: string write SetPlaying;
property WeatherReport: string write SetWeatherReport;
end;
TCOMServer = class
private
FCOMServerThread: TCOMServerThread;
procedure SetPlaying(const AValue: string);
procedure SetWeatherReport(const AValue: string);
public
function GetCommand: TRemoteCommand;
procedure SetImageURLs(URLs: array of string);
procedure SetWeatherReports(Reports: array of string);
constructor Create(Port: integer);
destructor Destroy; override;
published
property Playing: string write SetPlaying;
property WeatherReport: string write SetWeatherReport;
end;
implementation
{ TCOMServer }
procedure TCOMServer.SetPlaying(const AValue: string);
begin
FCOMServerThread.Playing := AValue;
end;
procedure TCOMServer.SetWeatherReport(const AValue: string);
begin
FCOMServerThread.WeatherReport := AValue;
end;
function TCOMServer.GetCommand: TRemoteCommand;
begin
Result := FCOMServerThread.GetCommnd;
end;
procedure TCOMServer.SetImageURLs(URLs: array of string);
begin
FCOMServerThread.SetImageURLs(URLs);
end;
procedure TCOMServer.SetWeatherReports(Reports: array of string);
begin
FCOMServerThread.SetWeatherReports(Reports);
end;
constructor TCOMServer.Create(Port: integer);
begin
inherited Create;
FCOMServerThread := TCOMServerThread.Create(Port);
end;
destructor TCOMServer.Destroy;
begin
FCOMServerThread.Terminate;
FCOMServerThread.WaitFor;
FCOMServerThread.Free;
inherited Destroy;
end;
{ TCOMServerThread }
procedure TCOMServerThread.SetPlaying(const AValue: string);
begin
FCritical.Enter;
FPlaying := AValue;
FCritical.Leave;
end;
procedure TCOMServerThread.SetWeatherReport(const AValue: string);
begin
FCritical.Enter;
FWeatherReport := AValue;
FCritical.Leave;
end;
procedure TCOMServerThread.SetImageURLs(URLs: array of string);
var
i: Integer;
begin
FCritical.Enter;
for i := 0 to High(URLs) do
begin
if i <= High(FImageURLs) then
FImageURLs[i] := URLs[i];
end;
FCritical.Leave;
end;
procedure TCOMServerThread.SetWeatherReports(Reports: array of string);
var
i: Integer;
begin
FCritical.Enter;
for i := 0 to High(Reports) do
begin
if i <= High(FWeatherReports) then
FWeatherReports[i] := Reports[i];
end;
FCritical.Leave;
end;
procedure TCOMServerThread.Execute;
var
Socket: TUDPBlockSocket;
Buffer: string;
begin
Socket := TUDPBlockSocket.Create;
try
Socket.Bind('0.0.0.0', IntToStr(FPort));
if Socket.LastError <> 0 then
begin
Log(Format('Bind failed with error code %d', [Socket.LastError]));
while not Terminated do Sleep(100);
end
else
begin
try
while not Terminated do
begin
// wait one second for new packet
Buffer := Socket.RecvPacket(1000);
if Socket.LastError = 0 then
begin
if Buffer = 'CLOCK:NEXT' then
begin
FCritical.Enter;
FCommand := rcomNext;
FCritical.Leave;
end
else if Buffer = 'CLOCK:MUSIC' then
begin
FCritical.Enter;
FCommand := rcomMusic;
FCritical.Leave;
end
else if Buffer = 'CLOCK:SLEEP' then
begin
FCritical.Enter;
FCommand := rcomSleep;
FCritical.Leave;
end
else if Buffer = 'CLOCK:MEDITATION' then
begin
FCritical.Enter;
FCommand := rcomMeditation;
FCritical.Leave;
end
else if Buffer = 'CLOCK:PAUSE' then
begin
FCritical.Enter;
FCommand := rcomPause;
FCritical.Leave;
end
else if Buffer = 'CLOCK:VOLUP' then
begin
FCritical.Enter;
FCommand := rcomVolumeUp;
FCritical.Leave;
end
else if Buffer = 'CLOCK:VOLDOWN' then
begin
FCritical.Enter;
FCommand := rcomVolumeDown;
FCritical.Leave;
end
else if Buffer = 'CLOCK:PLAYING' then
begin
FCritical.Enter;
Socket.SendString(FPlaying);
FCritical.Leave;
end
else if Buffer = 'CLOCK:WEATHER' then
begin
FCritical.Enter;
Socket.SendString(FWeatherReport);
FCritical.Leave;
end
else if (Pos('CLOCK:WEATHER:', Buffer) = 1)
and (Length(Buffer) = 15) then
begin
FCritical.Enter;
Socket.SendString(FWeatherReports[StrToIntDef(Buffer[15], 0)]);
FCritical.Leave;
end
else if (Pos('CLOCK:WEATHERIMAGE:', Buffer) = 1)
and (Length(Buffer) = 20) then
begin
FCritical.Enter;
Socket.SendString(FImageURLs[StrToIntDef(Buffer[20], 0)]);
FCritical.Leave;
end;
end;
// minimal sleep
if Buffer = '' then
Sleep(10);
end;
finally
Socket.CloseSocket;
end;
end;
finally
Socket.Free;
end;
end;
function TCOMServerThread.GetCommnd: TRemoteCommand;
begin
FCritical.Enter;
Result := FCommand;
FCommand := rcomNone;
FCritical.Leave;
end;
constructor TCOMServerThread.Create(Port: integer);
begin
inherited Create(False);
FCritical := TCriticalSection.Create;
FCommand := rcomNone;
FPlaying := '--------';
FWeatherReport := '';
FPort := Port;
end;
destructor TCOMServerThread.Destroy;
begin
FCritical.Free;
inherited Destroy;
end;
procedure TCOMServerThread.Log(Message: string);
begin
DebugLn(Self.ClassName + #9#9 + Message);
end;
end.