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Here you can find all the recipes and info about the mod.
All features can be enabled/disabled in the config file.
A stronger bow that fires faster and further.
A stronger crossbow that readies faster and and fires further.
This feature adds a buff to beacon that allows the player to fly inside the beacon area of effect.
A version of the End Rod without the end bit.
A block that allows the player to do wireless piston work.
By right-clicking a moveable block with the Mover Wand and then the Mover block you will link them. The direction it moves is the opposite of the face clicked.
Shift right-click the Mover to clear it's target and shift right-click the air to clear the Mover Wand target.
Hitting with a Mover Wand will increase the range and Sneak + hitting will reduce it.
Max range a Mover can move a block is 25 blocks by default but can be changed in the config.
An extra slime block that doesn't connect to either Slime or Honey.
An extra trapdoor made of Packed Ice that is slippery like it.
Three invisible blocks. The Invisible (Entities) prevents all but the player and the Invisible (Nothing / All [since 1.5.1]) prevents everything.
Since 1.5.1 they all are Waterloggable.
When held they will show all the placed ones nearby similar to how the Barrier block works.
An extra torch that can be place and functions underwater.
An extra campfire that can be place and functions underwater.
Extra set of sandy blocks and all its derivatives.
Added in 1.6.0 - Yellow and Orange
Added in 1.6.0.
Extra derivatives of Tinted glass.