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stack.cpp
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stack.cpp
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#include <bits/stdc++.h>
using namespace std;
#define SIZE 10
template<class Type>
class mystack {
private:
Type *arr;
int top;
int capacity;
public:
mystack(int size) {
arr = new Type[size];
capacity = size;
top = -1;
}
void push(Type item) {
if (isFull()) {
printf("Error: stack overflow.");
return;
}
arr[++top] = item;
}
void pop() {
if (isEmpty()) {
printf("Error: stack is empty.");
return;
}
top--;
}
Type peek() {
if (isEmpty()) {
printf("Error: stack is empty.");
exit(EXIT_FAILURE);
}
return arr[top];
}
int size() {
return top + 1;
}
bool isEmpty() {
return top == -1;
}
bool isFull() {
return top == capacity - 1;
}
void print_stack(mystack st) {
while (!st.isEmpty()) {
cout << st.peek() << " ";
st.pop();
}
printf("\n");
}
};
int main() {
mystack<string> st(10);
st.push("brac");
st.push("aiub");
st.push("du");
st.print_stack(st);
st.pop();
st.pop();
st.print_stack(st);
}