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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Tritium fires no longer break conservation of mass by consuming far more oxygen than intended. The burn rate has also been changed to scale with oxygen-fuel ratio instead of being a binary fast/slow reaction. This also fixes some strange interactions with plasma combustion that were caused by it consuming so much extra oxygen. ## Why It's Good For The Game Fire makes sense now, TEG power output is less inconsistent. ## Changelog :cl: tweak: tritium burn rate is based on oxygen-fuel ratio instead of being binary fast/slow fix: fixed tritium fires breaking conservation of mass and consuming too much oxygen /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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