-
-
Notifications
You must be signed in to change notification settings - Fork 518
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Total Remap of the Ranger #2034
Conversation
still gotta make it pretty
-Removes all non lp jobs and adds an assistant.
-Adds firelocks -Adds a bit of precharge to the SMES -Gets the ship to actually spawn (ports are still fucked) Still needs fire alarms
-Changes some flooring in the ai chamber -Adds missing piping.
ToDO:
|
Ship still turns, but it flies in the right direction at least.
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
-Adds some decaling -Adds more ship
-Gives the medic some gear -Adds more decal work
- Removes the snowflaked ranger accesses - Trims the mission list - Adds minor details to the ship - Removes the commissioner job
-Almost forgot these
Whoobsies
-Redoes decals -adds an exosuit fab circuit to the cyborg pile -adds a second boris -gives them more air for the emergency entrance/exit
The engines stop air now!!!!!!!!!!!!
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Something in here has changed the default captain outfit to be the LP lieutenant outfit.
I don't see anything in the code that would imply this. Could you give me more specifics? Do you mean outfit datum? Outfit as in clothes? Did you see this on tm? Was it a full outfit swap? |
-Shiplinters
hokay it's ready for the testering crew to look at its testerability |
Mainly with what I've seen so far, the Medical Specialist should get a stretcher if they don't have one already, and the bridge doesn't start out with a helm console, to which I think the foremost console should be replaced with one. |
-Fixes missing pipes -Adds the helm =) -gives the medic roller beds -removes a stray closet
-Adds wiring under the engines and prechargers
-happy maintainer chwismas
this int test is on some shit |
-Swaps some consoles for the combo icons. -Adds some floor decals to the engineer rooms.
-The silliness is gone 😭
-38 hunting was never meant to be apparently.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Que the crazy frog music
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request The old ranger is just about a year old. This totally remaps this ship and rebalances it for our current standards. ![rangerpng](https://github.com/shiptest-ss13/Shiptest/assets/55075747/1290c0e9-5efb-4235-b047-a8993466f5ca) ![2023-08-19 12 35 04](https://github.com/shiptest-ss13/Shiptest/assets/55075747/acfb106e-b770-4f9a-8f76-bdbcb3dee6ff) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> This is good for the game because it replaces a year old ship with something that's more up to par with our standards. ## Why It's Good For The Game Ship upkeep and maintaining our maps is a good thing. Plus the old ranger had a bunch of old snowflaked code that was a bandaid fix for the ship access system not existing yet. (It unsnowflakes it). <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: tweak: Remaps the Ranger-class /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
About The Pull Request
The old ranger is just about a year old. This totally remaps this ship and rebalances it for our current standards.
This is good for the game because it replaces a year old ship with something that's more up to par with our standards.
Why It's Good For The Game
Ship upkeep and maintaining our maps is a good thing. Plus the old ranger had a bunch of old snowflaked code that was a bandaid fix for the ship access system not existing yet. (It unsnowflakes it).
Changelog
🆑
tweak: Remaps the Ranger-class
/:cl: