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The Most Serene Solar Confederation's Most Serene Solar Starship, The Chronicle #2074
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There is something of an excess of spare headsets here, and so far they tend to end up in the hands of the regular crew. Personally I would remove the spare bowman headsets for the officers so they just have the ones they spawn with, and just leave a bowman headset for the Sonnensoldner since they actually could use the ear protection.
Also, you may want to consider making this adminspawn only, if only for the initial faction rollout.
Lobster ship |
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im a huge fan of this ship!
tried it ingame, and it works well
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Ship good moment.
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You need tags and a description.
:3 |
… Chronicle (shiptest-ss13#2074) <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ![2023-06-15 14 00 08](https://github.com/shiptest-ss13/Shiptest/assets/94164348/629b864a-e00f-481e-b9b9-03567d13d5e8) ![2023-06-15 14 00 10](https://github.com/shiptest-ss13/Shiptest/assets/94164348/825bb8b3-ab00-4643-9166-407a44145717) It's The Solgov Ship. It uses The Solgov Content. More specifically it's a engineering / intelligence ship, kind of like a mildly larger kansatsu. A lot of content relating to sensors still doesn't exist, but they've got the gear and equipment to get the authentic Solgov Experience. This includes, but is not limited to: Energy halbreds, excessive amounts of blue and gold, paperwork, and holopads. Crew consists of 1 Captain 1 Overseer 2 Field Engineers 1 Sonnensoldner 2 Ship Engineers 1 Scribe For a total of 8 crew. ## Why It's Good For The Game Solgov content <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: table mounted intercoms now exist add: The Chronicle Class, a Real Solgov Ship, is now in game /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
… Chronicle (shiptest-ss13#2074) <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ![2023-06-15 14 00 08](https://github.com/shiptest-ss13/Shiptest/assets/94164348/629b864a-e00f-481e-b9b9-03567d13d5e8) ![2023-06-15 14 00 10](https://github.com/shiptest-ss13/Shiptest/assets/94164348/825bb8b3-ab00-4643-9166-407a44145717) It's The Solgov Ship. It uses The Solgov Content. More specifically it's a engineering / intelligence ship, kind of like a mildly larger kansatsu. A lot of content relating to sensors still doesn't exist, but they've got the gear and equipment to get the authentic Solgov Experience. This includes, but is not limited to: Energy halbreds, excessive amounts of blue and gold, paperwork, and holopads. Crew consists of 1 Captain 1 Overseer 2 Field Engineers 1 Sonnensoldner 2 Ship Engineers 1 Scribe For a total of 8 crew. ## Why It's Good For The Game Solgov content <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: table mounted intercoms now exist add: The Chronicle Class, a Real Solgov Ship, is now in game /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
About The Pull Request
It's The Solgov Ship. It uses The Solgov Content.
More specifically it's a engineering / intelligence ship, kind of like a mildly larger kansatsu. A lot of content relating to sensors still doesn't exist, but they've got the gear and equipment to get the authentic Solgov Experience. This includes, but is not limited to: Energy halbreds, excessive amounts of blue and gold, paperwork, and holopads.
Crew consists of
1 Captain
1 Overseer
2 Field Engineers
1 Sonnensoldner
2 Ship Engineers
1 Scribe
For a total of 8 crew.
Why It's Good For The Game
Solgov content
Changelog
🆑
add: table mounted intercoms now exist
add: The Chronicle Class, a Real Solgov Ship, is now in game
/:cl: