From 29fda2661686d38a46900b58a51009738f73812e Mon Sep 17 00:00:00 2001 From: shishkabob27 <64564902+shishkabob27@users.noreply.github.com> Date: Tue, 31 Oct 2023 23:46:22 -0500 Subject: [PATCH] Fixed MultiplayerEndMatch --- Assets/Scripts/Assembly-CSharp/SQServer.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/Assembly-CSharp/SQServer.cs b/Assets/Scripts/Assembly-CSharp/SQServer.cs index ed37737e..88db4b20 100644 --- a/Assets/Scripts/Assembly-CSharp/SQServer.cs +++ b/Assets/Scripts/Assembly-CSharp/SQServer.cs @@ -263,7 +263,8 @@ public void MultiplayerEndMatch(string matchId, bool loss, TFServer.JsonResponse { Dictionary dictionary = new Dictionary(); dictionary["match_id"] = matchId; - dictionary["loss"] = loss; + dictionary["name"] = SessionManager.GetInstance().theSession.ThePlayer.playerId; + dictionary["loss"] = loss; dictionary["signature"] = SignDictionary(dictionary, nonce, "xc0u18^g0!ac3k%0+2vgglmnr1)x^!o(n6@$m3t^(7l!(#kv!-"); tfServer.PostToJSON(SQSettings.SERVER_URL + "multiplayer/matchmake/complete/", dictionary, callback); }