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func_breakable #5

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Xenthio opened this issue Aug 25, 2022 · 0 comments
Open

func_breakable #5

Xenthio opened this issue Aug 25, 2022 · 0 comments
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Xenthio commented Aug 25, 2022

func_breakable, a brush entity that has health and gibs when health reaches 0
Refer to https://developer.valvesoftware.com/wiki/Func_breakable for all flags, inputs, keyflags and outputs.

@Xenthio Xenthio added the entity label Aug 25, 2022
@Xenthio Xenthio moved this from Todo to In Progress in Half-Life: Source 2 Oct 7, 2022
@Xenthio Xenthio self-assigned this Oct 7, 2022
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