Fragtal is a single pass C++ fragment shader editor with build in code editor and C++ compilation.
Download the Fragtal-main.zip
file or to clone it using your CLI tool, first navigate to the directory where you want to clone this repository and then use the command
git clone https://github.com/shreyosgit/Fragtal.git
After cloning the repo click the setup.bat
file to generate the visual studio solution file.
This application uses gcc compiler for C++ compilation. Please install the latest GNU toolchain port on windows to use the gcc compiler.
Some of the key features include,
1. Build in code editor
2. Real time build in code compilation and output
3. Shader performance metrics
4. Shader viewport play-pause and fullscreen mode
For, more info please visit my Milanote page.
Featured Shader is taken from https://www.shadertoy.com/view/lcsXRM