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Add updated apworld and yaml
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silent-destroyer committed Sep 9, 2023
1 parent 4b72a7f commit f9deeb5
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62 changes: 62 additions & 0 deletions Tunic.yaml
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name: Ruin Seeker
game: Tunic
requires:
version: 0.4.2
Tunic:
# Play with sword upgrades enabled.
sword_progression: 'true'
# Start with a sword.
start_with_sword: 'false'
# Place the three hexagons behind their respective bosses in your world.
keys_behind_bosses: 'false'
# Lock the ability to use prayer, holy cross, and ice rod until their corresponding manual page is found.
# If playing with Hexagon Quest, abilities are instead unlocked after finding 5, 10, and 15 Gold Hexagons.
ability_shuffling: 'true'
# Alternate goal akin to Triforce Hunt. Find 20 of 30 Gold Hexagons to win.
hexagon_quest: 'false'
# Replaces low-to-medium value money rewards in the item pool with fool traps, which cause random negative
# effects to the player. Options are off (0), normal (15), double (32), and onslaught (50).
fool_traps: normal

progression_balancing: 50

accessibility:
# Set rules for reachability of your items/locations.
# Locations: ensure everything can be reached and acquired.
# Items: ensure all logically relevant items can be acquired.
# Minimal: ensure what is needed to reach your goal can be acquired.
locations: 0
items: 50
minimal: 0

local_items:
# Forces these items to be in their native world.
[]

non_local_items:
# Forces these items to be outside their native world.
[]

start_inventory:
# Start with these items.
{}

start_inventory_from_pool:
# Start with these items and remove them from the item pool.
{}

start_hints:
# Start with these item's locations prefilled into the !hint command.
[]

start_location_hints:
# Start with these locations and their item prefilled into the !hint command
[]

exclude_locations:
# Prevent these locations from having an important item
[]

priority_locations:
# Prevent these locations from having an unimportant item
[]
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