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name: Ruin Seeker | ||
game: Tunic | ||
requires: | ||
version: 0.4.2 | ||
Tunic: | ||
# Play with sword upgrades enabled. | ||
sword_progression: 'true' | ||
# Start with a sword. | ||
start_with_sword: 'false' | ||
# Place the three hexagons behind their respective bosses in your world. | ||
keys_behind_bosses: 'false' | ||
# Lock the ability to use prayer, holy cross, and ice rod until their corresponding manual page is found. | ||
# If playing with Hexagon Quest, abilities are instead unlocked after finding 5, 10, and 15 Gold Hexagons. | ||
ability_shuffling: 'true' | ||
# Alternate goal akin to Triforce Hunt. Find 20 of 30 Gold Hexagons to win. | ||
hexagon_quest: 'false' | ||
# Replaces low-to-medium value money rewards in the item pool with fool traps, which cause random negative | ||
# effects to the player. Options are off (0), normal (15), double (32), and onslaught (50). | ||
fool_traps: normal | ||
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progression_balancing: 50 | ||
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accessibility: | ||
# Set rules for reachability of your items/locations. | ||
# Locations: ensure everything can be reached and acquired. | ||
# Items: ensure all logically relevant items can be acquired. | ||
# Minimal: ensure what is needed to reach your goal can be acquired. | ||
locations: 0 | ||
items: 50 | ||
minimal: 0 | ||
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local_items: | ||
# Forces these items to be in their native world. | ||
[] | ||
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non_local_items: | ||
# Forces these items to be outside their native world. | ||
[] | ||
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start_inventory: | ||
# Start with these items. | ||
{} | ||
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start_inventory_from_pool: | ||
# Start with these items and remove them from the item pool. | ||
{} | ||
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start_hints: | ||
# Start with these item's locations prefilled into the !hint command. | ||
[] | ||
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start_location_hints: | ||
# Start with these locations and their item prefilled into the !hint command | ||
[] | ||
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exclude_locations: | ||
# Prevent these locations from having an important item | ||
[] | ||
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priority_locations: | ||
# Prevent these locations from having an unimportant item | ||
[] |
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