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This repository has been archived by the owner on Feb 23, 2024. It is now read-only.

Tunic Archipelago 0.0.2

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@silent-destroyer silent-destroyer released this 02 Sep 00:26
· 108 commits to main since this release

Some Updates

Note: This release is not compatible with previous versions of the Tunic apworld. The newest compatible version of the apworld is included in this release download.

Changes to the apworld

  • Sword Upgrades are now their own items called Sword Upgrades.
  • Item groups have been created to make certain things easier to hint for.
    • Ability pages can be hinted by ability name (prayer, holy cross, ice rod)
  • Updated slot data to account for start_inventory_from_pool so hints don't break
    • Items that have been taken out of the pool will say they are in "Your Pocket" if they appear in an in-game hint

Non-Tunic Item Changes

  • Item will be colored based on rarity:
    • Green for Filler Items
    • Blue for Useful Items
    • Gold for Progression Items
  • Fool traps will also appear differently to those with a keen eye

image

Other Changes and Bugfixes

  • Mailbox hint now matches the "First Steps" hint in the single-player randomizer.
    • Will tell you a location in Sphere One that contains one of your progression items or a random Advancement for another player.
  • The Old House Key will now appear as a turquoise color, similar to the key from the old Tunic demos.
  • Reworked how the incoming item queue is handled in an attempt to prevent items from becoming lost or desynced
    • This is likely still not perfect, so if errors continue to happen please report them.
  • Added an experimental fix to prevent enemy randomizer from breaking
    • This may also not totally solve the issue, so if enemy randomizer still breaks after this update report it as well.
  • Fixed hints not working when playing with non-tunic games
  • DeathLink now works correctly