This repository has been archived by the owner on Feb 23, 2024. It is now read-only.
Tunic Archipelago 0.0.2
Some Updates
Note: This release is not compatible with previous versions of the Tunic apworld. The newest compatible version of the apworld is included in this release download.
Changes to the apworld
- Sword Upgrades are now their own items called Sword Upgrades.
- Item groups have been created to make certain things easier to hint for.
- Ability pages can be hinted by ability name (prayer, holy cross, ice rod)
- Updated slot data to account for start_inventory_from_pool so hints don't break
- Items that have been taken out of the pool will say they are in "Your Pocket" if they appear in an in-game hint
Non-Tunic Item Changes
- Item will be colored based on rarity:
- Green for Filler Items
- Blue for Useful Items
- Gold for Progression Items
- Fool traps will also appear differently to those with a keen eye
Other Changes and Bugfixes
- Mailbox hint now matches the "First Steps" hint in the single-player randomizer.
- Will tell you a location in Sphere One that contains one of your progression items or a random Advancement for another player.
- The Old House Key will now appear as a turquoise color, similar to the key from the old Tunic demos.
- Reworked how the incoming item queue is handled in an attempt to prevent items from becoming lost or desynced
- This is likely still not perfect, so if errors continue to happen please report them.
- Added an experimental fix to prevent enemy randomizer from breaking
- This may also not totally solve the issue, so if enemy randomizer still breaks after this update report it as well.
- Fixed hints not working when playing with non-tunic games
- DeathLink now works correctly