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Tunic Archipelago 0.0.4
Apworld Updates and Bugfixes
Apworld Changes
- Fool Traps have been moved into a yaml setting and are now their own item in the apworld with the trap item classification, so you and other players will know when you are sending a Fool Trap to a Tunic player.
- Fool Traps still replace money items from the item pool the same as before, and the options are still off (0 traps), normal (15 traps), double (32 traps), and onslaught (50 traps)
- Fool Traps for Tunic players will appear in-game as a random level money item.
Bugfixes
- Fixed an issue where the mod wouldn't work correctly if the Randomizer folder was missing from the game's AppData directory.
- Reverted a change that allowed the East and West Bells to be activated in unintended ways.
- Fixed an issue where buying your own money item from the shop would sometimes give you more money than it should have.