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CHANGELOG.md

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Obsi Game Engine (1.5.0)

Changes from the previous release:

  • Added new object with filesystem: obsi.File
  • Added new module for working with game's directory: obsi.filesystem (very similar to Love2D's except for some missing features.)
  • Added new functions for the module: obsi.filesystem.newFile, obsi.filesystem.getInfo, obsi.filesystem.read, obsi.filesystem.write, obsi.filesystem.lines
  • Modules like obsi.audio and obsi.graphics now depend on obsi.filesystem
  • New version of rendering API pixelbox is now used, which is 5-7x better than the older version. Allows native performance for better resolution.
  • Some error messages were changed for better debugging of the engine.

Obsi Game Engine (1.5.1)

Changes from the previous release:

  • Added new important functions for the filesystem module: obsi.filesystem.createDirectory, obsi.filesystem.getDirectoryItems, obsi.filesystem.remove.
  • Added annotations for each module of Obsi to improve experience with VSCode.
  • Errors on failing to execute config.lua and main.lua files are handled.