Releases: simlu/voxelshop
Releases · simlu/voxelshop
1.8.26
1.8.25
1.8.24
1.8.23
Feature: Added slice exporter (Big thanks to @Raudius)
Added the option to export slices of the model as bitmap images. This export option can be used for the creation of stacked sprites to create faux-3D models as shown in this tutorial:
http://www.like100bears.com/writing/2d-3d-in-gamemaker-studio
--- Raudius
1.8.22
1.8.20
1.8.19
- VoxelShop now available in Chinese (big thanks to @maijz128)
- Collada Export Improvements
- added option to set export scale
- added option to prefix exported object names with file name
- exported object names are no longer forced to lower case
- export help link for StoneHearth now points to discord forum thread
- Internal Changes
- Changed character encoding for language properties files from ISO to UTF-8
- TextInputModule now supports validation against regular expression
- Update JIDE to 1.31
1.8.18
Major:
- Collada can now export objects per Voxel, per Layer and as a single object merged together
This allows for cool physics computations as @RichysHub showed:
- Collada file objects now have their center as you would expect it
- fixed issue with MagicaVoxel *.vox format being mirrored
Minor:
- changed Icon from paint bucket to yellow VS
- updated splash screen year to 2017 (better late than never)
- minor fix in Travis CI config