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Massive code cleanup and add I think I added some new shit but I forgot
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simontime committed Jan 28, 2019
1 parent 665e7c6 commit 71f836a
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Showing 7 changed files with 2,619 additions and 2,684 deletions.
10 changes: 9 additions & 1 deletion App.config
Original file line number Diff line number Diff line change
@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8" ?>
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Buffers" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.3.0" newVersion="4.0.3.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
2 changes: 1 addition & 1 deletion Program.cs
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ static void Main(string[] args)
if (args.Length > 0) FileArg = args[0];
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
Application.Run(new UI());
}
}
}
33 changes: 21 additions & 12 deletions SwitchExplorer.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -45,32 +45,44 @@
<NoWin32Manifest>true</NoWin32Manifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="LibHac, Version=0.1.3.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\LibHac.0.1.3\lib\net46\LibHac.dll</HintPath>
<Reference Include="LibHac, Version=0.2.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\LibHac.0.2.0\lib\net46\LibHac.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
<Reference Include="NAudio, Version=1.8.5.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\NAudio.1.8.5\lib\net35\NAudio.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.0\lib\netstandard2.0\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Memory, Version=4.0.1.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.1\lib\netstandard2.0\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.5.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Forms" />
<Reference Include="VGAudio, Version=2.2.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\VGAudio.2.2.1\lib\net45\VGAudio.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<Compile Include="UI.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
<Compile Include="UI.Designer.cs">
<DependentUpon>UI.cs</DependentUpon>
</Compile>
<Compile Include="IO.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
<EmbeddedResource Include="UI.resx">
<DependentUpon>UI.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
Expand Down Expand Up @@ -99,9 +111,6 @@
</None>
</ItemGroup>
<ItemGroup>
<Content Include="License.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="SE.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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