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RandomLines.md

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Random Lines

Sometimes rather than explicitly choosing a path as in Conditional Lines, you want to select a random path to mix things up. Here's how you might do this:

Player: Hello
[random]
    NPC: Hello!
[or]
    NPC: Greetings!
[or]
    NPC: Hey, I guess.
[endrandom]

You begin a random block with a [random] line. The first block underneath this is the first random option. Every time the [random] line is encountered in the dialogue, an internal random roll will determine which option is picked.

Every time you want to introduce another random option, use an [or] line to separate it. This will become an equally weighted option.

After the final random option of the group, end it with an [endrandom] line.

Indenting technically doesn't matter because the random/or/endrandom lines fully demarcate the groupings; but you will find it easier to follow if you match the indents.

See Also