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Rémi Verschelde edited this page Feb 16, 2016 · 14 revisions

Important: This wiki is soon going to be taken down, as the official documentation of the Godot project is now on http://docs.godotengine.org.

Performance

####Inherits: Object ####Category: Core

Brief Description

Member Functions

Numeric Constants

  • TIME_FPS = 0
  • TIME_PROCESS = 1
  • TIME_FIXED_PROCESS = 2
  • MEMORY_STATIC = 3
  • MEMORY_DYNAMIC = 4
  • MEMORY_STATIC_MAX = 5
  • MEMORY_DYNAMIC_MAX = 6
  • MEMORY_MESSAGE_BUFFER_MAX = 7
  • OBJECT_COUNT = 8
  • OBJECT_RESOURCE_COUNT = 9
  • OBJECT_NODE_COUNT = 10
  • RENDER_OBJECTS_IN_FRAME = 11
  • RENDER_VERTICES_IN_FRAME = 12
  • RENDER_MATERIAL_CHANGES_IN_FRAME = 13
  • RENDER_SHADER_CHANGES_IN_FRAME = 14
  • RENDER_SURFACE_CHANGES_IN_FRAME = 15
  • RENDER_DRAW_CALLS_IN_FRAME = 16
  • RENDER_USAGE_VIDEO_MEM_TOTAL = 20
  • RENDER_VIDEO_MEM_USED = 17
  • RENDER_TEXTURE_MEM_USED = 18
  • RENDER_VERTEX_MEM_USED = 19
  • PHYSICS_2D_ACTIVE_OBJECTS = 21
  • PHYSICS_2D_COLLISION_PAIRS = 22
  • PHYSICS_2D_ISLAND_COUNT = 23
  • PHYSICS_3D_ACTIVE_OBJECTS = 24
  • PHYSICS_3D_COLLISION_PAIRS = 25
  • PHYSICS_3D_ISLAND_COUNT = 26
  • MONITOR_MAX = 27

Member Function Description

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