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Rémi Verschelde edited this page Feb 16, 2016 · 13 revisions

Important: This wiki is soon going to be taken down, as the official documentation of the Godot project is now on http://docs.godotengine.org.

TabContainer

####Inherits: Control ####Category: Core

Brief Description

Tabbed Container.

Member Functions

Signals

  • tab_changed ( int tab )

Description

Tabbed Container. Contains several children controls, but shows only one at the same time. Clicking ont he top tabs allows to change the current visible one.

Children controls of this one automatically.

Member Function Description

  • int get_tab_count ( ) const

Return the amount of tabs.

  • void set_current_tab ( int tab_idx )

Bring a tab (and the Control it represents) to the front, and hide the rest.

  • int get_current_tab ( ) const

Return the current tab that is being showed.

  • void set_tab_align ( int align )

Set tab alignment, from the ALIGN_* enum. Moves tabs to the left, right or center.

  • int get_tab_align ( ) const

Return tab alignment, from the ALIGN_* enum

  • void set_tabs_visible ( bool visible )

Set whether the tabs should be visible or hidden.

  • bool are_tabs_visible ( ) const

Return whether the tabs should be visible or hidden.

  • void set_tab_title ( int tab_idx, String title )

Set a title for the tab. Tab titles are by default the children node name, but this can be overriden.

Return the title for the tab. Tab titles are by default the children node name, but this can be overriden.

Set an icon for a tab.

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