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To provide the user an easy reset mechanism we could add a button to the menu bar which reloads the scene via SceneManager.LoadScene(string).
SceneManager.LoadScene(string)
The text was updated successfully, but these errors were encountered:
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To provide the user an easy reset mechanism we could add a button to the menu bar which reloads the scene via
SceneManager.LoadScene(string)
.The text was updated successfully, but these errors were encountered: