Name | Type | Description | Notes |
---|---|---|---|
LicenseId | Pointer to string | [optional] | |
LicenseName | Pointer to string | [optional] |
func NewLicense() *License
NewLicense instantiates a new License object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewLicenseWithDefaults() *License
NewLicenseWithDefaults instantiates a new License object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *License) GetLicenseId() string
GetLicenseId returns the LicenseId field if non-nil, zero value otherwise.
func (o *License) GetLicenseIdOk() (*string, bool)
GetLicenseIdOk returns a tuple with the LicenseId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *License) SetLicenseId(v string)
SetLicenseId sets LicenseId field to given value.
func (o *License) HasLicenseId() bool
HasLicenseId returns a boolean if a field has been set.
func (o *License) GetLicenseName() string
GetLicenseName returns the LicenseName field if non-nil, zero value otherwise.
func (o *License) GetLicenseNameOk() (*string, bool)
GetLicenseNameOk returns a tuple with the LicenseName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *License) SetLicenseName(v string)
SetLicenseName sets LicenseName field to given value.
func (o *License) HasLicenseName() bool
HasLicenseName returns a boolean if a field has been set.