diff --git a/BrawlLib/SSBB/ResourceNodes/ItmFreqNode.cs b/BrawlLib/SSBB/ResourceNodes/ItmFreqNode.cs index b3f886698..a815902ff 100644 --- a/BrawlLib/SSBB/ResourceNodes/ItmFreqNode.cs +++ b/BrawlLib/SSBB/ResourceNodes/ItmFreqNode.cs @@ -380,12 +380,12 @@ public int SubID [DisplayName("Frequency")] [Category("Item Frequency")] [Description("The spawn frequency of the selected item. Higher values mean a higher spawn rate.")] - public string Frequency + public float Frequency { - get => _frequency.ToString("0.00"); + get => _frequency; set { - _frequency = float.Parse(value); + _frequency = value; SignalPropertyChange(); } }