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The current implementation has a number of drawbacks and a new approach is required to better simulate selling on live.
Relevant code:
RagfairController.addPlayerOffer() RagfairOfferHelper.processOffersOnProfile()
RagfairController.addPlayerOffer()
RagfairOfferHelper.processOffersOnProfile()
Problems:
Originally written by chomp
The text was updated successfully, but these errors were encountered:
Offers well below average take a long time to sell
Looking though the code I think RagfairSellHelper.rollForSale() would be the place to add logic that considers the sell price.
RagfairSellHelper.rollForSale()
Originally written by snekcode
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This has been somewhat alleviated by having the flea offer check time reduced to 8 secs when out of raid + the adjustments made to the sell curve
chompDev
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The current implementation has a number of drawbacks and a new approach is required to better simulate selling on live.
Relevant code:
RagfairController.addPlayerOffer()
RagfairOfferHelper.processOffersOnProfile()
Problems:
Originally written by chomp
The text was updated successfully, but these errors were encountered: