diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml index bbf1926185351d..dd4b978dac52bb 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml @@ -1,561 +1,561 @@ -- type: entity - parent: ClothingOuterStorageBase - id: ClothingOuterWinterCoat - name: winter coat - description: A heavy jacket made from 'synthetic' animal furs. - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coat.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coat.rsi - - type: TemperatureProtection - coefficient: 0.1 - - type: Item - size: Normal - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.90 - priceMultiplier: 0 - - type: Food - requiresSpecialDigestion: true - - type: SolutionContainerManager - solutions: - food: - maxVol: 30 - reagents: - - ReagentId: Fiber - Quantity: 30 - - type: Tag - tags: - - ClothMade - - WhitelistChameleon - - type: StaticPrice - price: 70 - -- type: entity - parent: ClothingOuterWinterCoat - id: ClothingOuterWinterCoatToggleable - name: winter coat with hood - noSpawn: True - components: - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterDefault - slot: head - - type: ContainerContainer - containers: - toggleable-clothing: !type:ContainerSlot {} - storagebase: !type:Container - ents: [] - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterAtmos - name: atmospherics winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatatmos.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatatmos.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterEngineer - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterBar - name: bartender winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatbar.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatbar.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterBartender - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterCap - name: captain's winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatcap.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatcap.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterCaptain - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterCargo - name: cargo winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatcargo.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatcargo.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterCargo - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterCE - name: chief engineer's winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatce.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatce.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterCE - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterCentcom - name: CentCom winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatcentcom.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatcentcom.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterCentcom - -- type: entity - parent: ClothingOuterWinterCoat - id: ClothingOuterWinterChef - name: chef's freezer coat - description: A coat specifically designed for work inside cold storage, sorely needed by cold-blooded lizard chefs. - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatchef.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatchef.rsi - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterChem - name: chemistry winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatchem.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatchem.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.90 - Caustic: 0.75 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterChem - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterCMO - name: chief medical officer's winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatcmo.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatcmo.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.90 - Caustic: 0.75 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterCMO - -- type: entity - parent: ClothingOuterWinterCoat - id: ClothingOuterWinterClown - name: clown winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatclown.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatclown.rsi - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterEngi - name: engineering winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatengi.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatengi.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterEngineer - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterGen - name: genetics winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatgen.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatgen.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.90 - Caustic: 0.9 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterSci - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterHoP - name: head of personnel's winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coathop.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coathop.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterHOP - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterHoS - name: head of security's armored winter coat - description: A sturdy, utilitarian winter coat designed to protect a head of security from any brig-bound threats and hypothermic events. - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coathosarmored.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coathosarmored.rsi - - type: Armor - modifiers: - coefficients: - Blunt: 0.7 - Slash: 0.7 - Piercing: 0.7 - Heat: 0.7 - Caustic: 0.75 - - type: ExplosionResistance - damageCoefficient: 0.9 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterHOS - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterHoSUnarmored - name: head of security's winter coat - description: A sturdy coat, a warm coat, but not an armored coat. - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coathos.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coathos.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterHOS - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterHydro - name: hydroponics winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coathydro.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coathydro.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterHydro - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterJani - name: janitorial winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatjani.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatjani.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.9 - Caustic: 0.9 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterJani - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterMed - name: medical winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatmed.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatmed.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.90 - Caustic: 0.9 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterMed - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterMime - name: mime winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatmime.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatmime.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterMime - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterMiner - name: mining winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatminer.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatminer.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterMiner - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterPara - name: paramedic winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatparamed.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatparamed.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.75 - Caustic: 0.9 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterPara - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterQM - name: quartermaster's winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatqm.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatqm.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterQM - - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterRD - name: research director's winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatrd.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatrd.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.90 - Caustic: 0.9 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterRD - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterRobo - name: robotics winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatrobo.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatrobo.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterRobo - - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterSci - name: science winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatsci.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatsci.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.90 - Caustic: 0.9 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterSci - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterSec - name: security winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatsec.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatsec.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterSec - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterViro - name: virology winter coat - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatviro.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatviro.rsi - - type: Armor - modifiers: - coefficients: - Slash: 0.95 - Heat: 0.90 - Caustic: 0.9 - priceMultiplier: 0.15 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterSci - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterWarden - name: warden's armored winter coat - description: A sturdy, utilitarian winter coat designed to protect a warden from any brig-bound threats and hypothermic events. - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi - - type: Armor - modifiers: - coefficients: - Blunt: 0.7 - Slash: 0.7 - Piercing: 0.7 - Heat: 0.7 - - type: ExplosionResistance - damageCoefficient: 0.9 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterWarden - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterWardenUnarmored - name: warden's winter coat - description: A sturdy coat, a warm coat, but not an armored coat. - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatwarden.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatwarden.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterWarden - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterSyndieCap - name: syndicate's winter coat - description: "The syndicate's winter coat is made of durable fabric, with gilded patterns, and coarse wool." - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecap.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecap.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterSyndie - -- type: entity - parent: ClothingOuterWinterWarden - id: ClothingOuterWinterSyndieCapArmored - name: syndicate's armored winter coat - description: "The syndicate's armored winter coat is made of durable fabric, with gilded patterns, and coarse wool." - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterSyndie - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterSyndie - name: syndicate's winter coat - description: Insulated winter coat, looks like a merch from "Syndieland" - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/syndicate/wintercoatsyndie.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/syndicate/wintercoatsyndie.rsi - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterSyndie - -- type: entity - parent: ClothingOuterWinterCoat - id: ClothingOuterWinterMusician - name: musician's winter coat - description: An oversized, plasticine space tuxedo that'll have people asking "do you know me?" - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi - -- type: entity - parent: ClothingOuterWinterCoatToggleable - id: ClothingOuterWinterWeb - name: web winter coat - description: Feels like the inside of a cocoon, not that this would make you less afraid of being in one. - components: - - type: Sprite - sprite: Clothing/OuterClothing/WinterCoats/coatweb.rsi - - type: Clothing - sprite: Clothing/OuterClothing/WinterCoats/coatweb.rsi - - type: Construction - graph: WebObjects - node: coat - - type: FlavorProfile - flavors: - - cobwebs - ignoreReagents: - - Fiber - - type: SolutionContainerManager - solutions: # 15 (3 (fiber count of web) * 5 (to craft)) + 5 (magical crafting bonus) - food: - maxVol: 20 - reagents: - - ReagentId: Fiber - Quantity: 20 - - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterWeb +- type: entity + parent: ClothingOuterStorageBase + id: ClothingOuterWinterCoat + name: winter coat + description: A heavy jacket made from 'synthetic' animal furs. + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coat.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coat.rsi + - type: TemperatureProtection + coefficient: 0.1 + - type: Item + size: Normal + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.90 + priceMultiplier: 0 + - type: Food + requiresSpecialDigestion: true + - type: SolutionContainerManager + solutions: + food: + maxVol: 30 + reagents: + - ReagentId: Fiber + Quantity: 30 + - type: Tag + tags: + - ClothMade + - WhitelistChameleon + - type: StaticPrice + price: 70 + +- type: entity + parent: ClothingOuterWinterCoat + id: ClothingOuterWinterCoatToggleable + name: winter coat with hood + noSpawn: True + components: + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterDefault + slot: head + - type: ContainerContainer + containers: + toggleable-clothing: !type:ContainerSlot {} + storagebase: !type:Container + ents: [] + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterAtmos + name: atmospherics winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatatmos.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatatmos.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterEngineer + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterBar + name: bartender winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatbar.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatbar.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterBartender + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterCap + name: captain's winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatcap.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatcap.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterCaptain + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterCargo + name: cargo winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatcargo.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatcargo.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterCargo + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterCE + name: chief engineer's winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatce.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatce.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterCE + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterCentcom + name: CentCom winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatcentcom.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatcentcom.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterCentcom + +- type: entity + parent: ClothingOuterWinterCoat + id: ClothingOuterWinterChef + name: chef's freezer coat + description: A coat specifically designed for work inside cold storage, sorely needed by cold-blooded lizard chefs. + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatchef.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatchef.rsi + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterChem + name: chemistry winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatchem.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatchem.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.90 + Caustic: 0.75 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterChem + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterCMO + name: chief medical officer's winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatcmo.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatcmo.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.90 + Caustic: 0.75 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterCMO + +- type: entity + parent: ClothingOuterWinterCoat + id: ClothingOuterWinterClown + name: clown winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatclown.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatclown.rsi + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterEngi + name: engineering winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatengi.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatengi.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterEngineer + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterGen + name: genetics winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatgen.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatgen.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.90 + Caustic: 0.9 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterSci + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterHoP + name: head of personnel's winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coathop.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coathop.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterHOP + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterHoS + name: head of security's armored winter coat + description: A sturdy, utilitarian winter coat designed to protect a head of security from any brig-bound threats and hypothermic events. + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coathosarmored.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coathosarmored.rsi + - type: Armor + modifiers: + coefficients: + Blunt: 0.7 + Slash: 0.7 + Piercing: 0.7 + Heat: 0.7 + Caustic: 0.75 + - type: ExplosionResistance + damageCoefficient: 0.9 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterHOS + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterHoSUnarmored + name: head of security's winter coat + description: A sturdy coat, a warm coat, but not an armored coat. + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coathos.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coathos.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterHOS + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterHydro + name: hydroponics winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coathydro.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coathydro.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterHydro + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterJani + name: janitorial winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatjani.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatjani.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.9 + Caustic: 0.9 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterJani + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterMed + name: medical winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatmed.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatmed.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.90 + Caustic: 0.9 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterMed + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterMime + name: mime winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatmime.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatmime.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterMime + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterMiner + name: mining winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatminer.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatminer.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterMiner + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterPara + name: paramedic winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatparamed.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatparamed.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.75 + Caustic: 0.9 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterPara + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterQM + name: quartermaster's winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatqm.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatqm.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterQM + + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterRD + name: research director's winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatrd.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatrd.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.90 + Caustic: 0.9 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterRD + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterRobo + name: robotics winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatrobo.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatrobo.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterRobo + + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterSci + name: science winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatsci.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatsci.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.90 + Caustic: 0.9 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterSci + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterSec + name: security winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatsec.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatsec.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterSec + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterViro + name: virology winter coat + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatviro.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatviro.rsi + - type: Armor + modifiers: + coefficients: + Slash: 0.95 + Heat: 0.90 + Caustic: 0.9 + priceMultiplier: 0.15 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterSci + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterWarden + name: warden's armored winter coat + description: A sturdy, utilitarian winter coat designed to protect a warden from any brig-bound threats and hypothermic events. + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi + - type: Armor + modifiers: + coefficients: + Blunt: 0.7 + Slash: 0.7 + Piercing: 0.7 + Heat: 0.7 + - type: ExplosionResistance + damageCoefficient: 0.9 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterWarden + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterWardenUnarmored + name: warden's winter coat + description: A sturdy coat, a warm coat, but not an armored coat. + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatwarden.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatwarden.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterWarden + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterSyndieCap + name: syndicate's winter coat + description: "The syndicate's winter coat is made of durable fabric, with gilded patterns, and coarse wool." + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecap.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecap.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterSyndie + +- type: entity + parent: ClothingOuterWinterWarden + id: ClothingOuterWinterSyndieCapArmored + name: syndicate's armored winter coat + description: "The syndicate's armored winter coat is made of durable fabric, with gilded patterns, and coarse wool." + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterSyndie + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterSyndie + name: syndicate's winter coat + description: Insulated winter coat, looks like a merch from "Syndieland" + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/syndicate/wintercoatsyndie.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/syndicate/wintercoatsyndie.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterSyndie + +- type: entity + parent: ClothingOuterWinterCoat + id: ClothingOuterWinterMusician + name: musician's winter coat + description: An oversized, plasticine space tuxedo that'll have people asking "do you know me?" + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi + +- type: entity + parent: ClothingOuterWinterCoatToggleable + id: ClothingOuterWinterWeb + name: web winter coat + description: Feels like the inside of a cocoon, not that this would make you less afraid of being in one. + components: + - type: Sprite + sprite: Clothing/OuterClothing/WinterCoats/coatweb.rsi + - type: Clothing + sprite: Clothing/OuterClothing/WinterCoats/coatweb.rsi + - type: Construction + graph: WebObjects + node: coat + - type: FlavorProfile + flavors: + - cobwebs + ignoreReagents: + - Fiber + - type: SolutionContainerManager + solutions: # 15 (3 (fiber count of web) * 5 (to craft)) + 5 (magical crafting bonus) + food: + maxVol: 20 + reagents: + - ReagentId: Fiber + Quantity: 20 + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodWinterWeb diff --git a/Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json b/Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json index 4f006aab02950a..154194f564adca 100644 --- a/Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json +++ b/Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json @@ -1,26 +1,26 @@ -{ - "version": 1, - "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/77cff42b6c514e73881a885036be4b4dd2949f62, recolored by Github user Dutch-VanDerLinde.", - "size": { - "x": 32, - "y": 32 - }, - "states": [ - { - "name": "icon" - }, - { - "name": "equipped-OUTERCLOTHING", - "directions": 4 - }, - { - "name": "inhand-left", - "directions": 4 - }, - { - "name": "inhand-right", - "directions": 4 - } - ] -} +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/77cff42b6c514e73881a885036be4b4dd2949f62, recolored by Github user Dutch-VanDerLinde.", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +}