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Original file line number | Diff line number | Diff line change |
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using Content.Shared.Alert; | ||
using Robust.Client.GameObjects; | ||
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namespace Content.Client.Alerts; | ||
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/// <summary> | ||
/// Event raised on an entity with alerts in order to allow it to update visuals for the alert sprite entity. | ||
/// </summary> | ||
[ByRefEvent] | ||
public record struct UpdateAlertSpriteEvent | ||
{ | ||
public Entity<SpriteComponent> SpriteViewEnt; | ||
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public AlertPrototype Alert; | ||
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public UpdateAlertSpriteEvent(Entity<SpriteComponent> spriteViewEnt, AlertPrototype alert) | ||
{ | ||
SpriteViewEnt = spriteViewEnt; | ||
Alert = alert; | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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using Content.Client.Chemistry.UI; | ||
using Content.Client.Items; | ||
using Content.Shared.Chemistry.Components; | ||
using Content.Shared.Chemistry.EntitySystems; | ||
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namespace Content.Client.Chemistry.EntitySystems; | ||
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public sealed class HypospraySystem : SharedHypospraySystem | ||
{ | ||
public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
Subs.ItemStatus<HyposprayComponent>(ent => new HyposprayStatusControl(ent, _solutionContainers)); | ||
} | ||
} |
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