Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Minor Sprite issues #26516

Closed
Doc-Michael opened this issue Mar 28, 2024 · 0 comments · Fixed by #30918
Closed

Minor Sprite issues #26516

Doc-Michael opened this issue Mar 28, 2024 · 0 comments · Fixed by #30918
Labels
Beginner Friendly Issues that are unambiguous in scope and intention and which explain how to achieve what is desired. Difficulty: 1-Easy Not impossible to figure out for newer coders, and simple for experienced ones. Issue: Art In need of an artistic touch. Priority: 3-Not Required This doesn't necessarily need to be fixed any time soon, but is still an issue.

Comments

@Doc-Michael
Copy link
Contributor

Doc-Michael commented Mar 28, 2024

Description

Paying attention to details is Nice.
1- The Suit version of the HoS's Turtleneck has a minor issue on male characters,
2- The Sprite for holding CMO's hardsuit displays a green cross while the one ingame is blue
Reproduction
1- Be a Male Character, Equip the HoS's Turtleneck suit , Face North
2- Hold The CMO'S hardsuit in any hand and look at the color of the Cross on it

Screenshots
hos gaming

pain

Additional context
none

@github-actions github-actions bot added the Status: Untriaged Somebody go through and give this appropriate labels label Mar 28, 2024
@wrexbe wrexbe added Issue: UI and removed Status: Untriaged Somebody go through and give this appropriate labels labels Mar 31, 2024
@Flareguy Flareguy added Priority: 3-Not Required This doesn't necessarily need to be fixed any time soon, but is still an issue. Difficulty: 1-Easy Not impossible to figure out for newer coders, and simple for experienced ones. Beginner Friendly Issues that are unambiguous in scope and intention and which explain how to achieve what is desired. Issue: Art In need of an artistic touch. and removed Issue: UI labels Jul 26, 2024
Magicalus pushed a commit to Magicalus/space-station-14 that referenced this issue Aug 11, 2024
UbaserB pushed a commit that referenced this issue Aug 11, 2024
…30918)

* Fixes inhand hardsuit cross color from #26516 (comment)

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>
freeze2222 added a commit to Cybersun-Industries/Radium-Build that referenced this issue Aug 13, 2024
* add(reach): Add a space cleaner dispenser to flands janitoral department (#30697)

* add(emergency_omega): Add defib to medical treatment area (#30693)

* Update detective.yml

* fix

* fix

* Update submodule to 229.1.0 (#30664)

* fix?

* Make biofab distinct from biogen (#30696)

* Make biofab distinct from biogen

* biocube fabricator

* Add comment into jetpack system, to prevent future grid jetpack PRs (#30682)

Update SharedJetpackSystem.cs

* Automatic changelog update

* Vox nukies and ninjafix (#29783)

* Nukie species gear

* antagselectionsystem autointernals

* nukie vox

* skrek

* Remove duplicate code

* skrek

* EVA tank loadouts, vox ninja update

* fix prototype duplication

* skrek

* fix summary

* fixed empty startinggear error

* enable vox ninjas

* Comments

* removed comment because startinggearprototype should not be used on antagselection aaaanyway

* squish that if

* Update Content.Shared/Clothing/LoadoutSystem.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* better examine text for radiation collectors (#30606)

* better examine text for radiation collectors

* this?

* penis

* Automatic changelog update

* Add whitelist to cryostorage (#30574)

* Automatic changelog update

* Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)

* GET WORLD POSITON, ROTATION

* Missing parentheses

* ui system depndency

* the issue

* Unused

* Let the function do the transform

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* [Maps] Avrite update (#2461)

* vampires fix

* Update cargo-console-component.ftl

* Vox head displacement map (#30699)

* head displacement for vox

* fixe

* Automatic changelog update

* Translate new signs sprites (#2454)

* [Maps] Delta Tweak (#2462)

* fix(emergency_meta): Lock the doors on evac shuttle (#29255)

* fix(emergency_meta): Lock the doors on evac shuttle

* marathon update (#30714)

* marathon update

* marathon update

* packed update (#30716)

* train update (#30721)

* train update

* train

* Add mapping load acts (#30722)

Smug doesn't seem to have time to fix mapping state and I don't want to dump more time into it so.

* Add more storage admin logs & fix some interaction validation (#30725)

* bagel update (#30727)

* bagel update

* remove invalid

* Fix Mind Transfer and Role Assignment Logic for Antagonists (#30711)

* AntagSelectionSystemFix

* readded the stuff that shouldn've been deleted in the first place

* re-arrange

* undo indentation

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Vox Medical Mask sprite fix (#30702)

vox medical mask

* Automatic changelog update

* fix(FieldGenerators): Add missing connection check (#30468)

.

* Replace IClickAlert with events (#30728)

* Replace IAlertClick with events

* whoop

* eek!

* [Maps] Delta Update (#2463)

* Space Dragons can't be flashed (#30658)

* added flash immunity component to Space Dragon

* Changed use of component to use of whitelist

* Automatic changelog update

* bagel update (#30730)

big gas miners

* martathon update (#30731)

martathon

* Dragdrop fold rollerbed (#30002)

* Deploy foldable

* Add NetworkedComponent and access to the component

* Add handled to afterinteract

* Use drop target location instead of setcoordinates

* Put back in hand after failed deploy

This prevents dropping the bed when clicking while inside a locker.

* Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds

* Add dragdrop to fold rollerbed to hand

* Automatic changelog update

* Updated remaining ghostroles for species loadouts (#29746)

* LoadoutSystem change, deathsquad species loadout

* survival gear loadouts for disaster victims

* skrek

* centcom

* syndicate agent

* cburn

* ERT

* syndicates

* Is it ever gonna be enough?

* Take what you can

* Move startingGearEquippedEvent after Loadouts are spawned

* skreee

* even more formatting

* Unbreak auto internals activation

* undo AddAllRoleLoadouts change

* syndicate reinforcement survival loadouts

* re-enable vox ghostroles

* Automatic changelog update

* Rename mining walls as "mining walls" (#30729)

* fix

* re-check

* re-check vol.2 season battle pass episode

* да иди ты нахуй уже

* re-cheeeck

* Fix license error

* Fix license error

* Fix warning cone rotation in inventory (#30672)

* butter is slippery (#29772)

* butter slippery

* rerun tests

* standardize

* Automatic changelog update

* Don't disable collision on dead mobs, fixes an issue with pulling (#30532)

Update MobStateSystem.Subscribers.cs

* Fix loadout

* Add more advertisements (#30653)

* Update locale

* Strip drag drop test (#30754)

* Add test for drag drop to open strip menu

* Make screencoords change based on deadzone

* Add verbose (client predicted!) examine text to Gas Miners (#30480)

* add verbose examine text to gas miners so their behaviour can be understood

* no need for these to be properties

* use an enum instead of two booleans for the miner state

* require the gas miner to be anchored in order to not be disabled

* xmldoc

* pr feedback

* file-scope namespace

* it's to late to hide my transgressions in a rebase

* turns out the normal examine distance is totally fine for this

* Automatic changelog update

* Update submodule to 229.1.2 (#30764)

Tests should work decently again

* Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724)

* Improved Spanish accent (#30551)

* Spanish and French comment

* Added the interrobang

* Make spanish accent use sting builder

* Automatic changelog update

* remove GenericAntag completely (#28218)

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Add EntityWorldTargetAction (#29819)

* Add EntityWorldTargetAction initial implementation

* Update obsolete methods

* Partially working EntityWorldTargetAction

* Fix entity selection

* Move and clean up AfterInteract

* Fix building new walls

* Readd no entity or coordinates error

* Consolidate action validation code

* Add summaries to component

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* ai stays seated and pulled while cuffed. (#30397)

* ai stays seated while cuffed.

* Do the thing I thought was dumb.... whatever.

* less than

* more consistent CentComm naming (#29217)

* first-commit

* second commit

* i think i get git kinda maybe

* all of resources i think

* last easy changes

* oops

* Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml

---------

Co-authored-by: stroopwafel <j.o.luijkx@student.tudelft.nl>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Buff EMP implant and grenade range (#30660)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Teleport and delete buttons in objects tab. (#28914)

* Тыкнул и нету ЦК

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)

* Add BreakOnDropItem, update do afters, remove unnecessary declarations

* bola

* Changed my mind about the nuke

* gennies too

* Make the comments more clear.

* Sorry for the trailing commas

* Revert "Sorry for the trailing commas"

This reverts commit e60fd9a30977393df3344948e6d5c0ce035723cd.

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Thief beacons (try 2) (#29997)

content

* Automatic changelog update

* Fix for issue 30781 (#30788)

Fixed typos in name and description of syndicate recruit jumpsuit.

* Remove suspect figurine line (#30795)

* train update (#30797)

train fix

* Add RD labcoat in RD's dresser (#30671)

* Automatic changelog update

* Better DNA forensics & ReagentData (#26699)

* Added the ability for blood to track DNA using ReagentData; Forensic Scanner now accounts for solution DNA, non-DNA holders have "Unknown DNA"

* Removes touch DNA for puddles, adds DNA to vomit

* DNA now leaves traces in containers and those marked without don't show DNA on scan (except for puddles), gibbed parts have DNA

* Fix stupid metamorphic glass bug grrr

* Removed SpillableComponent since DnaSubstanceTraceComponent is used instead

* Removes data field from maps, adds DNA tracking for some missed items

* Give default value, fix missing values.

* Fixes recipe bug

* Review changes

* Make the Data list into a nullable type

* Revert map changes

* Move gibbed unknown DNA to forensicssystem

* Automatic changelog update

* Scrap (#30762)

* jnk sprites

* scrap pt 2

* metal inhands

* hell yeah brudda

* Update meta.json

* Update scrap.yml

---------

Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>

* Add butter slices (#30789)

* Automatic changelog update

* full sticky prediction (#30230)

* move all sticky stuff to shared and cleanup/grammar fix

* update imports and ref

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Secret stash refractor (#29396)

* First commit

* Will do this in another PR!

* maybe?

* Moved stuff to ToolOpenableSystem because its smarter and cooler

* fixes

* offgrid mob friction (#29383)

* offgrid mob friction

* save the world...

* Automatic changelog update

* oracle fix (#646)

* oracle fix

* bloody_time

* TempleOfBloodMoon

dungeon gen doesn't working

* cleanup

* Update oracle.yml

---------

Co-authored-by: Kirillcas <natasafrolova3825@gmail.com>
Co-authored-by: Kayzel <kapitonovroman5@gmail.com>

* remove UntrackedMapBoundUserInterface (#30752)

* Add random seed options to tests (#30735)

* Add random seed options to tests

* Ensure profile randomization

* Create Generic DamageOnInteract/Attacked Comps/Systems (#30244)

* Everything but the submodule

* stuff I forgot

* heat

* missed lights

* behonky

* LocId

* I guess it was a skill issue?

* predicted audio

* It works with lights now

* Borg equality

* Gorilla gauntlet grants protection from anomaly returned damage when attacking it

* woops, there we go

* NONE

* Use DamageModifierSets, remove Behonker damage

* Reviews dealt with

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Implement a playerpanel (#30238)

* Basic structure for the player panel ui

* Ensure basic functionality

Player panel now receives and displays basic info

* Make whitelistcommands accept user ids

* Make PlayerPanel use GUIDs where possible

* Add functionality to most playerpanel buttons

* Implement remaining playerpanel features

* Localize everything

* Finish up

* Put command arguments in quotes

I am not sure if it's even possible to have something like a space in
them considering they are guids and usernames but sure why not

* Make playerpanel a verb

* Add Logs button to player panel

* Change Notesbutton text and make whitelistbutton a confirmtion button

* Add freeze button that does not mute the player

* Add sharedconnections counter to playerpanel

* Make the playetime format clearer

* Allow for copying of the a player's username

* Do minor cleanup

* Rearrange buttons

* Fix unfreeze button not updating

* Fix wrong localisation text

* "Fix" the same role ban counting multiple times

The way rolebans are stored is horrible.
As such if you ban someone from a departmenrt or something
role bans are individually placed for every role.
The only way I found to distinguish them is the bantime.
This is horrible but I do not want to rewrite how all the bans are
stored right now.

* Add Delete and Rejuvenate buttons to player panel

By popular demand

* Marginally improve ui

* Add logs

* review update

* Fix verb

* Fix double notes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* require the warden to notify admins on disconnect (#30745)

* Automatic changelog update

* Fix decal megadiffs (#30732)

Just preserves the uids and doesn't care about trying to re-map the decals lower. We have a uint to work with anyway.

* Fix Panic bunker and Baby Jail being up to 14hrs incorrect. (#30581)

Fix a potential bypass for Panic bunker and baby Jail

* Automatic changelog update

* Add replacement words to Russian accent (#30554)

* add(FaxComponent): Allows for setting defaults in the component. (#30484)

* add(FaxComponent): Allows for setting defaults in the component.

This wires up the Fax component to allow the default paper and office
paper to be set. The defaults are what they were before, and it's an
optional option. Now Fax machines can be set to print different paper
when using Print File or other cases where the default paper style is
used.

* Requested change to EntProtoId.

* Fix build failure.

* Add minimum required trigger speed to mouse traps (#30593)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Create In-Guidebook Errors (#28942)

* Create in-guidebook errors

* Localize client-facing parser error

* Uncomment line

* Missed another localization string

* Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)

* add tooltips to agentid job icons

* forgot to stage this

* make StatusIconPrototype abstract

* minor visual improvements

* cleanup

* use currentculture to sort job names

* review

* Automatic changelog update

* UI to edit silicon laws from admin verb (#28483)

* UI to edit silicon laws from admin verb

(peak shitcode)

* Improve UI

* Use Moderator admin flag

* Reviews

* Automatic changelog update

* Head bandana ingestion blocking fix (#28910)

* Automatic changelog update

* tweak(HealthAnalyzer): Stop showing poup when used on self or when cancelled (by twitter) (#30467)

* .

* Log enrichment: Explosion damage to players (#29762)

* Log enrichment: Explosion damage to players

* Update Content.Server/Explosion/EntitySystems/ExplosionSystem.Processing.cs

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Revert to total damage variant only, currently serialised as string.

* Make this its own log type.

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Add admin logs to Rehydration comp. (#30597)

* Automatic changelog update

* Fix(CuffableSystem): Check if cuffs can be transferred(dropped) (#30465)

* ugh

* Revert "ugh"

This reverts commit 8b5b0e24bcaa6c5cc9229c17eb138cdb476f0c9e.

* Revert "Automatic changelog update"

This reverts commit 4f8b634.

* Revert "Revert "Automatic changelog update""

This reverts commit 9fc2a3307a06e5f7d19bbb8d29e45b9a1d1470c8.

* Revert "Revert "Revert "Automatic changelog update"""

This reverts commit 1ae733bf308d7285159dd1fafd7f17101d8f4ced.

* Revert "Revert "Automatic changelog update""

This reverts commit 9fc2a3307a06e5f7d19bbb8d29e45b9a1d1470c8.

* Revert ""

This reverts commit 1cc0953333cf3d4f2cad5fae2f5c562ae99563ae.

* Revert ""

This reverts commit edca368a8444fd0fd403333695668d1c1db3726a.

* Revert "Revert "ugh""

This reverts commit 3ac15dfb07c7ae43b797724f85b76193ecd7a0e1.

* Revert "Revert "Revert "ugh"""

This reverts commit b952a4556397c8abcc7c319d736fab7ae48073a2.

* Revert "Revert "Revert "Revert "ugh""""

This reverts commit ff1a151571dea653d78ac2bda75eb11209da8d96.

* Revert "ugh"

This reverts commit 8b5b0e24bcaa6c5cc9229c17eb138cdb476f0c9e.

* Update SharedCuffableSystem.cs

* Make hotplate and grill anchorable on table part 2 (#29454)

* Make hotplate and grill anchorable on table part 2

* Update hotplate.yml

* add ghost role raffle to sentient artifact (#30746)

arti raffle

* setgamepreset command rework (#30756)

* gameticker.gamepreset namespace

* setgamepreset now has a finite duration

* comments, cleanup

* Make clickable 1% nicer (#29706)

* Make vox roundstart

I believe all the issues are fixed.

* Click detection bandaid

* Make clickable 1% nicer

Still bad. Still doesn't handle multi-viewports well.

* Automatic changelog update

* New decals for mapping (#30374)

* new decals

* license

* re-check

* Automatic changelog update

* Add access to gun components (#30688)

* Add access to gun components

Found from an rmc14 PR.

* Admin verbs proving why access needs to exist

* Someone is probably going to post this pr to le reddit and complain about self-merges.

* Revert "setgamepreset command rework" (#30807)

Revert "setgamepreset command rework (#30756)"

This reverts commit de86fdb.

* Improve Criminal Records Computer usability (#30292)

* Avoid destroying and recreating record list on every update message

* Add early-out on nullptr input

* Remove sussy null suppress

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* improve job special (#30753)

* cleanup of AddComponentSpecial

* add RemoveComponentSpecial

* require

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Resprite the equipped gas canister suit slots (#30809)

* add

* red and generic

* add meta

* Automatic changelog update

* Fix for stripping doafters (#30821)

Apparently I need to check if they're holding an item

Co-authored-by: plykiya <plykiya@protonmail.com>

* [Sprites/Fix] In hand for BlueSpace beaker & CMO's equipped cloak (#28719)

* [Fix] CMO's equipped cloak

* [Fix] CMO's equipped cloak

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* Add arm64 support to packager for windows and osx (#29723)

Wanted to package a server for the funny on my macbook and noticed it was not working cause of this... now it will workie :3

* Change translation for CutterMachine (#2453)

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* Elegant maid uniform in emagged Janidrobe (#2391)

* Update rules (#2419)

* Buckling an entity requires a do-after (#29621)

* Buckling an entity requires a do-after

* Works but feels like bad code?

* Cleanup

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Crowbar variants (#28988)

* add

* comma

* sprites

* yaml-ify

* add s

* lathe and engi belt

* yes

* fix maybe

* progress

* nearly there

* fix

* fix yaml linter having a stroke

* Automatic changelog update

* Crowbars fix (#30828)

* Crowbars fix

* oops

* [Maps] Delta Update (#2472)

* Network WallMountComponent (#30837)

* Revert "Make hotplate and grill anchorable on table part 2" (#30830)

Revert "Make hotplate and grill anchorable on table part 2 (#29454)"

This reverts commit 268cab9.

* Automatic changelog update

* Entity Tables (EntitySpawnEntry replacement) (#30579)

* Entity table code

* entity table examples

* fix dat shit

* access

* tests tests tests

* sloth review

* Automatic changelog update

* Changed chemistry airlock color (#30666)

* chem

* re-check

* re-check. again

* checks just die. last try

* re-check :blessrng:

* Automatic changelog update

* Bent pipes deal 8 thrown damage (#30634)

8 pipe throw damage

* Automatic changelog update

* [S] hopefully prevents a repeat of 4 am on 8/10/2024 in the #server-leviathan-use channel (#30851)

cant test this because the documentation sucks ass but fuck it we ball

* Change siren.ogg to gamma.ogg (#30836)

* remove TerminatorRoleComponent (#30733)

* Add Rat Kings wideswinging (#30808)

Update regalrat.yml

* Automatic changelog update

* Added suitskirt for psychologist (#30709)

* Added jumpskirt

* added locale

* Added spaces in code

* Updated the meta

* Automatic changelog update

* ERT Chaplain Loadout fixer (#30855)

Chaplain fixy

* Automatic changelog update

* Infer type for EntSelector  (#30856)

Infer type for EntSelector.cs

* some fixes... pleh... (#716)

* fix1

* back nuke base and his window

* Criminal + Thief gamepresets (#714)

* Fix changeling

* Add criminal + extended thief gamepresets

* Update game_presets.yml

* fix

* Partially revert light tube sprites (#29091)

* add

* reduce contrast

* Automatic changelog update

* Cursed Mask (#29659)

* Cursed Mask

* extra expressions

* block ingestion

* mind returning

* okay fix the removal shit

* Fix some locales (#30860)

* Fix some locales

* forgor

* #30851 followup - murderficates links (#30863)

kneecaps links while we're at it

* Remove meta voiceline from the passenger figure (#30868)

Update figurines.ftl

* Standartize clothing recipes (#29315)

* Automatic changelog update

* Reach tweaks reattempt 2 (#30782)

* uhhh fix stuff maybe

* - added a fax machine
- made botany slightly bigger to accommodate a nutrimax vending machine
- added air alarms, scrubbers and a waste pipe network

* tweak(snowy_labs): Remove non-valid holoparasite (#30875)

* Custom burgers - FoodSequence system (#30755)

* setup foodsequence

* name generation and max layers limit

* move to nutrition

* move code to serverside

* move to appearance data

* marked fields as required

* Update foodsequence.yml

* b

* burgeers!

* Update produce.yml

* Update meat.yml

* Update burger.yml

* fix duplicate naming

* Update Resources/Locale/en-US/nutrition/components/food-sequence.ftl

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* merge flavor profiles

* make food trash List<>

* merge trash

* Update FoodComponent.cs

* Update FoodComponent.cs

* organs and cannabis support

---------

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Automatic changelog update

* chore(bagel): Remove EntityStorageComponent  (#30881)

* chore(meta): Remove EntityStorageComponent  (#30883)

* chore(omega): Remove EntityStorageComponent  (#30879)

* chore(marathon): Remove EntityStorageComponent (#30877)

* chore(atlas): Remove EntityStorageComponent  (#30876)

* tweak(oasis): Lower the engineering borg spawn (#30874)

* add(meta): Add missing airvent to airlock (#30871)

* Updated Core boxing ring beacon (#30800)

Updated boxing ring beacon to be correctly labeled

* tweak(Shuttle_honki): Replace clown spiders with honkbots (#30617)

* Automatic changelog update

* Vox Minor Clothing Update 2: Electric Boogaloo (#30838)

* more vox masks n stuff

* cluwne

* fix

* merc gas mask

* bunny tail height fix

* Automatic changelog update

* Torch no longer gives errors (#30884)

First commit

* Refactor LightBehaviorSystem to remove obsolete code (#30890)

* Update Credits (#30891)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>

* Make followed session-specific (#30770)

* Make followed session-specific

* misimport

* Add some container checks (#30896)

Climbable container probably getting checked up the callstack so just check these ones.

* Add a component that inserts the held item when no interaction happens on the stored item (#29823)

* Insert when held item has no interaction with stored item

* Decouple inserting on failure

* Add component that stores the used entity when no interaction happened

* Add prediction

* Remove uses of Component.Owner from AmbientSoundSystem (#30842)

Remove Component.Owner from AmbientSoundSystem

* Melee Executions (#30104)

* melee executions

* fix damage bug

* cleanup

* address reviews hopefully

* resistance bypass mechanic

* component changes

* self executions (not finished yet)

* self execs part two

* ok i fixed things (still not finished)

* finish everything

* review stuff

* nuke if (kind = special)

* more review stuffs

* Make suicide system much less hardcoded and make much more use of events

* Fix a dumb bug I introduced

* self execution popups

* Integration tests

* Why did they even take 0.5 blunt damage?

* More consistent integration tests

* Destructive equals true

* Allow it to dirty-dispose

* IS THIS WHAT YOU WANT?

* FRESH AND CLEAN

* modifier to multiplier

* don't jinx the integration tests

* no file-scoped namespace

* Move the rest of execution to shared, create SuicideGhostEvent

* handled

* Get rid of unused code and add a comment

* ghost before suicide

* stop cat suicides

* popup fix + small suicide change

* make it a bit better

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>

* Replaced some AddMarkups with AddMarkupOrThrow (#30632)

* First commit

* Silly me

* bruh

* Automatic changelog update

* Make head of department lockers use EntityTables (#30854)

* EntityTables for head of department lockers

* I hope this works

* even smaller

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Don't show Station Event announcements to players in the lobby. (#30886)

* Don't show Station Event announcements to players in the lobby.

* fix pr

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Rename cooking shelf, improve content whitelist (#30858)

Rename cooking shelf to kitchen shelf

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Change suit sensors on other players (#29668)

* Suit sensors can be turned off on other players

* less doafter time + interaction (nostate) check

* code cleanup

* code cleanup 2

* Automatic changelog update

* Add MinHealth Construction Condition (#30892)

* Add Min Health Condition and associated Locale

* Add Comment

* Make RCD ui activateable only in hand (#30861)

* Automatic changelog update

* EntityTables for sec belts and webbing (#30900)

* EntityTables for sec belts and webbing

* update name

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Pax now refresh instead of stacking pacified forever (#30778)

Pax refreshes instead of stacking pacified forever

* Automatic changelog update

* Reorder priorities in `MeleeCombatCompound` (#30066)

Reordered MeleeCombatCompound to improve unpulling

* Make the sentient plant mutation non-copyable to other plantholders (#29133)

make the sentient plant mutation not propagate by clipping, using the seed extractor or cryoxadone

* Automatic changelog update

* fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362)

* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man

* ugh

* ugh

* adds a throngler plushie, and adds it to the grand lotto (#29978)

* adds a throngler plushie, and adds it to the grand lotto

* this was supposed to be in the initial commit but I apparently forgot to save so anyway here it is

* make throngler plushie more rare

how about I split the difference:
original throngler: 0.0001
other plushies: 0.01
thongler plushie: 0.0005

* removed inheritied soundhit

* Automatic changelog update

* fix a capitalisation mistake (#30908)

ad

* Small json files fixes (#30907)

Small json fixes

Resources/Textures/Interface/Default/meta.json: trailing comma
Resources/Textures/Objects/Specific/Hydroponics/attribution.json: proper json
Resources/Textures/Tiles/Planet/Snow/meta.json: trailing commas

* [Maps] Paper Re-design (#2475)

* Remove rest of Geras files (#30912)

remove remaining geras stuff

* tweak(AgeRequirement): Make the requiredAge more sensible (#30913)

* [MAPS] Pearl fix (#2474)

* chrore(ageRequirement): fix grammar. atleast -> at least (#30914)

* [Maps] Delta Small Tweak (#2477)

* Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit (#30918)

* Fixes inhand hardsuit cross color from space-wizards/space-station-14#26516 (comment)

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* chore(grammar): correct some mistakes (#30916)

* Add diamond mining drills, buff regular mining drills (#30814)

* why do I have to change so much just to add drills

* diamon

* Automatic changelog update

* give trash a reusable entity table (#30921)

* Don't show the Meteor Swarm announcement to players in the lobby. (#30922)

* Contraband marking & examining (#28688)

* System & loc strings

* pass over syndie contraband

* fixes

* grand theft pass

* contrabandexamine -> contraband

* examine text generation update

* all composition parents necessary

* bring back minor contra so it has a less confusing message

* minor

* weapon pass

* jumpsuit pass

* feet pass

* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH

* head

* AUUUUGH

* ear

* belt

* back

* fix

* bro

* rename for more clarity

* do da review

* add cvar for contraband examine

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* upd

* cleanup

* fix

* upd

* Update migration.yml

* Revert the fucking changeling

* Fix

* Fix

* Fix upstream

* Fix duplicates

* Fix?

* Fix?

* Fix?

---------

Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Zack Backmen <backmen@bk.ru>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: Ko4ergaPunk <62609550+Ko4ergaPunk@users.noreply.github.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: kaiserGans <decronusag@gmail.com>
Co-authored-by: Настя <164001172+meowstushka@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com>
Co-authored-by: Lye <128915833+Lyroth001@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: Morb0 <14136326+Morb0@users.noreply.github.com>
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: strO0pwafel <153459934+strO0pwafel@users.noreply.github.com>
Co-authored-by: stroopwafel <j.o.luijkx@student.tudelft.nl>
Co-authored-by: Vigers Ray <60344369+VigersRay@users.noreply.github.com>
Co-authored-by: saintmuntzer <47153094+saintmuntzer@users.noreply.github.com>
Co-authored-by: dffdff2423 <dffdff2423@gmail.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Co-authored-by: Kirillcas <natasafrolova3825@gmail.com>
Co-authored-by: Kayzel <kapitonovroman5@gmail.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: Ian <ignaz.k@live.de>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com>
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>
Co-authored-by: Stalen <33173619+stalengd@users.noreply.github.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: Ilya246 <57039557+Ilya246@users.noreply.github.com>
Co-authored-by: eoineoineoin <github@eoinrul.es>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: MureixloI <132683811+MureixloI@users.noreply.github.com>
Co-authored-by: Vasilis <vasilis@pikachu.systems>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: Unkn0wn_Gh0st <shadowstalkermll@gmail.com>
Co-authored-by: shamp <140359015+shampunj@users.noreply.github.com>
Co-authored-by: Kirillcas <124053750+Kirillcas@users.noreply.github.com>
Co-authored-by: Roudenn <149893554+Roudenn@users.noreply.github.com>
Co-authored-by: MerrytheManokit <167581110+MerrytheManokit@users.noreply.github.com>
Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
Co-authored-by: Preston Smith <92108534+thetolbean@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Scribbles0 <91828755+Scribbles0@users.noreply.github.com>
Co-authored-by: BombasterDS <115770678+BombasterDS@users.noreply.github.com>
Co-authored-by: blueDev2 <89804215+blueDev2@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com>
Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com>
Co-authored-by: mhamster <81412348+mhamsterr@users.noreply.github.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: TiFeRi <57865696+XsenonDash@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
deltanedas pushed a commit to deltanedas/Delta-v that referenced this issue Aug 16, 2024
…(#30918)

* Fixes inhand hardsuit cross color from space-wizards/space-station-14#26516 (comment)

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Askolot pushed a commit to space-exodus/space-station-14 that referenced this issue Aug 17, 2024
* Improve Criminal Records Computer usability (#30292)

* Avoid destroying and recreating record list on every update message

* Add early-out on nullptr input

* Remove sussy null suppress

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* improve job special (#30753)

* cleanup of AddComponentSpecial

* add RemoveComponentSpecial

* require

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Resprite the equipped gas canister suit slots (#30809)

* add

* red and generic

* add meta

* Automatic changelog update

* Fix for stripping doafters (#30821)

Apparently I need to check if they're holding an item

Co-authored-by: plykiya <plykiya@protonmail.com>

* [Sprites/Fix] In hand for BlueSpace beaker & CMO's equipped cloak (#28719)

* [Fix] CMO's equipped cloak

* [Fix] CMO's equipped cloak

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* Add arm64 support to packager for windows and osx (#29723)

Wanted to package a server for the funny on my macbook and noticed it was not working cause of this... now it will workie :3

* Change translation for CutterMachine (#2453)

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* Elegant maid uniform in emagged Janidrobe (#2391)

* Update rules (#2419)

* Buckling an entity requires a do-after (#29621)

* Buckling an entity requires a do-after

* Works but feels like bad code?

* Cleanup

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Crowbar variants (#28988)

* add

* comma

* sprites

* yaml-ify

* add s

* lathe and engi belt

* yes

* fix maybe

* progress

* nearly there

* fix

* fix yaml linter having a stroke

* Automatic changelog update

* Crowbars fix (#30828)

* Crowbars fix

* oops

* [Maps] Delta Update (#2472)

* Network WallMountComponent (#30837)

* Revert "Make hotplate and grill anchorable on table part 2" (#30830)

Revert "Make hotplate and grill anchorable on table part 2 (#29454)"

This reverts commit 268cab9.

* Automatic changelog update

* Entity Tables (EntitySpawnEntry replacement) (#30579)

* Entity table code

* entity table examples

* fix dat shit

* access

* tests tests tests

* sloth review

* Automatic changelog update

* Changed chemistry airlock color (#30666)

* chem

* re-check

* re-check. again

* checks just die. last try

* re-check :blessrng:

* Automatic changelog update

* Bent pipes deal 8 thrown damage (#30634)

8 pipe throw damage

* Automatic changelog update

* [S] hopefully prevents a repeat of 4 am on 8/10/2024 in the #server-leviathan-use channel (#30851)

cant test this because the documentation sucks ass but fuck it we ball

* Change siren.ogg to gamma.ogg (#30836)

* remove TerminatorRoleComponent (#30733)

* Add Rat Kings wideswinging (#30808)

Update regalrat.yml

* Automatic changelog update

* Added suitskirt for psychologist (#30709)

* Added jumpskirt

* added locale

* Added spaces in code

* Updated the meta

* Automatic changelog update

* ERT Chaplain Loadout fixer (#30855)

Chaplain fixy

* Automatic changelog update

* Infer type for EntSelector  (#30856)

Infer type for EntSelector.cs

* Partially revert light tube sprites (#29091)

* add

* reduce contrast

* Automatic changelog update

* Cursed Mask (#29659)

* Cursed Mask

* extra expressions

* block ingestion

* mind returning

* okay fix the removal shit

* Fix some locales (#30860)

* Fix some locales

* forgor

* #30851 followup - murderficates links (#30863)

kneecaps links while we're at it

* Remove meta voiceline from the passenger figure (#30868)

Update figurines.ftl

* Standartize clothing recipes (#29315)

* Automatic changelog update

* Reach tweaks reattempt 2 (#30782)

* uhhh fix stuff maybe

* - added a fax machine
- made botany slightly bigger to accommodate a nutrimax vending machine
- added air alarms, scrubbers and a waste pipe network

* tweak(snowy_labs): Remove non-valid holoparasite (#30875)

* Custom burgers - FoodSequence system (#30755)

* setup foodsequence

* name generation and max layers limit

* move to nutrition

* move code to serverside

* move to appearance data

* marked fields as required

* Update foodsequence.yml

* b

* burgeers!

* Update produce.yml

* Update meat.yml

* Update burger.yml

* fix duplicate naming

* Update Resources/Locale/en-US/nutrition/components/food-sequence.ftl

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* merge flavor profiles

* make food trash List<>

* merge trash

* Update FoodComponent.cs

* Update FoodComponent.cs

* organs and cannabis support

---------

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Automatic changelog update

* chore(bagel): Remove EntityStorageComponent  (#30881)

* chore(meta): Remove EntityStorageComponent  (#30883)

* chore(omega): Remove EntityStorageComponent  (#30879)

* chore(marathon): Remove EntityStorageComponent (#30877)

* chore(atlas): Remove EntityStorageComponent  (#30876)

* tweak(oasis): Lower the engineering borg spawn (#30874)

* add(meta): Add missing airvent to airlock (#30871)

* Updated Core boxing ring beacon (#30800)

Updated boxing ring beacon to be correctly labeled

* tweak(Shuttle_honki): Replace clown spiders with honkbots (#30617)

* Automatic changelog update

* Vox Minor Clothing Update 2: Electric Boogaloo (#30838)

* more vox masks n stuff

* cluwne

* fix

* merc gas mask

* bunny tail height fix

* Automatic changelog update

* Torch no longer gives errors (#30884)

First commit

* Refactor LightBehaviorSystem to remove obsolete code (#30890)

* Update Credits (#30891)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>

* Make followed session-specific (#30770)

* Make followed session-specific

* misimport

* Add some container checks (#30896)

Climbable container probably getting checked up the callstack so just check these ones.

* Add a component that inserts the held item when no interaction happens on the stored item (#29823)

* Insert when held item has no interaction with stored item

* Decouple inserting on failure

* Add component that stores the used entity when no interaction happened

* Add prediction

* Remove uses of Component.Owner from AmbientSoundSystem (#30842)

Remove Component.Owner from AmbientSoundSystem

* Melee Executions (#30104)

* melee executions

* fix damage bug

* cleanup

* address reviews hopefully

* resistance bypass mechanic

* component changes

* self executions (not finished yet)

* self execs part two

* ok i fixed things (still not finished)

* finish everything

* review stuff

* nuke if (kind = special)

* more review stuffs

* Make suicide system much less hardcoded and make much more use of events

* Fix a dumb bug I introduced

* self execution popups

* Integration tests

* Why did they even take 0.5 blunt damage?

* More consistent integration tests

* Destructive equals true

* Allow it to dirty-dispose

* IS THIS WHAT YOU WANT?

* FRESH AND CLEAN

* modifier to multiplier

* don't jinx the integration tests

* no file-scoped namespace

* Move the rest of execution to shared, create SuicideGhostEvent

* handled

* Get rid of unused code and add a comment

* ghost before suicide

* stop cat suicides

* popup fix + small suicide change

* make it a bit better

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>

* Replaced some AddMarkups with AddMarkupOrThrow (#30632)

* First commit

* Silly me

* bruh

* Automatic changelog update

* Make head of department lockers use EntityTables (#30854)

* EntityTables for head of department lockers

* I hope this works

* even smaller

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Don't show Station Event announcements to players in the lobby. (#30886)

* Don't show Station Event announcements to players in the lobby.

* fix pr

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Rename cooking shelf, improve content whitelist (#30858)

Rename cooking shelf to kitchen shelf

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Change suit sensors on other players (#29668)

* Suit sensors can be turned off on other players

* less doafter time + interaction (nostate) check

* code cleanup

* code cleanup 2

* Automatic changelog update

* Add MinHealth Construction Condition (#30892)

* Add Min Health Condition and associated Locale

* Add Comment

* Make RCD ui activateable only in hand (#30861)

* Automatic changelog update

* EntityTables for sec belts and webbing (#30900)

* EntityTables for sec belts and webbing

* update name

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Pax now refresh instead of stacking pacified forever (#30778)

Pax refreshes instead of stacking pacified forever

* Automatic changelog update

* Reorder priorities in `MeleeCombatCompound` (#30066)

Reordered MeleeCombatCompound to improve unpulling

* Make the sentient plant mutation non-copyable to other plantholders (#29133)

make the sentient plant mutation not propagate by clipping, using the seed extractor or cryoxadone

* Automatic changelog update

* fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362)

* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man

* ugh

* ugh

* adds a throngler plushie, and adds it to the grand lotto (#29978)

* adds a throngler plushie, and adds it to the grand lotto

* this was supposed to be in the initial commit but I apparently forgot to save so anyway here it is

* make throngler plushie more rare

how about I split the difference:
original throngler: 0.0001
other plushies: 0.01
thongler plushie: 0.0005

* removed inheritied soundhit

* Automatic changelog update

* fix a capitalisation mistake (#30908)

ad

* Small json files fixes (#30907)

Small json fixes

Resources/Textures/Interface/Default/meta.json: trailing comma
Resources/Textures/Objects/Specific/Hydroponics/attribution.json: proper json
Resources/Textures/Tiles/Planet/Snow/meta.json: trailing commas

* [Maps] Paper Re-design (#2475)

* Remove rest of Geras files (#30912)

remove remaining geras stuff

* tweak(AgeRequirement): Make the requiredAge more sensible (#30913)

* [MAPS] Pearl fix (#2474)

* chrore(ageRequirement): fix grammar. atleast -> at least (#30914)

* [Maps] Delta Small Tweak (#2477)

* Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit (#30918)

* Fixes inhand hardsuit cross color from space-wizards/space-station-14#26516 (comment)

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* chore(grammar): correct some mistakes (#30916)

* Add diamond mining drills, buff regular mining drills (#30814)

* why do I have to change so much just to add drills

* diamon

* Automatic changelog update

* give trash a reusable entity table (#30921)

* Don't show the Meteor Swarm announcement to players in the lobby. (#30922)

* Contraband marking & examining (#28688)

* System & loc strings

* pass over syndie contraband

* fixes

* grand theft pass

* contrabandexamine -> contraband

* examine text generation update

* all composition parents necessary

* bring back minor contra so it has a less confusing message

* minor

* weapon pass

* jumpsuit pass

* feet pass

* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH

* head

* AUUUUGH

* ear

* belt

* back

* fix

* bro

* rename for more clarity

* do da review

* add cvar for contraband examine

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Sec Vest & Helmet Resprite (Attempt 2) (#30291)

* Sec Vest & Helmet Resprite

* Made Helmet side sprites better

* Vest Alterations In Line With Feedback

* Feedback Based Alterations PT.2 (How did I miss that?)

* Alterations in line with Art Director Feedback

* Automatic changelog update

* Hotfix #30291 (#30932)

* add

* Revert "add"

This reverts commit 2b4ae87c4fbdd80d224ab19a655c9c547fcc43fd.

* add

* Make mantles loadout only. (#30929)

* remove cloaks and mantles from dresser

* remove mantles from lathe

* add role timer loadout thing

* add back cloak dresser

* fix test fail

* potentially fix test fail (?)

* Automatic changelog update

* Removes variant cube migration (#30934)

add

* First Review Pass Contraband Fixes (#30930)

* First pass contra fix

* bam

* More

* Security crates are now marked as security restricted

* Syndicate raid suit is contra

* damn I forgot gatfruit

* Add conducting gloves to the maintenance loot table (#30904)

* add

* lower weight

* [Maps] Paper Mega Super Big Update (#2479)

* Update space law for contraband upate (#30937)

* update space law

* missed a thing

* Fix upstream

* Fix DoDrop to DropNextTo in container cases (#30911)

* Fix DoDrop to DropNextTo in container cases
DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method

* codestyle change

* Update locale

* Fix Reagent Fire Stacks (#30766)

* Fix Reagent Fire Stacks

* Comments on code

* little nicer wording?

* [Maps] Delta nitrogen fix (#2482)

* Translate Upstream #2466  (#2478)

* Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratva… (#30954)

Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719.

* Automatic changelog update

* Fix permission check for whitelists in player panel (#30948)

* Automatic changelog update

* Grey mantle in winterdrobe (#29774)

* add the mantle

* fix a few things

* fix merge conflict stuff, remove from winterdrobe and lathe.

* Add mantle to loadouts (20 hour requirement)

* Automatic changelog update

* Sliceable doAfter (#30824)

* init

* wtf git

* Automatic changelog update

* Add capfruit, a gatfruit mutation. (#30850)

* add base

* add fake suffix and flavor fix

* address some reviews

* parent it

* fix test fail

* add FoodSequence support and address small review

* Automatic changelog update

* Fixes the grey mantle (#30971)

add the thing i missed

* Add keybinds for rotating and flipping objects (#30540)

* add keybinds for rotating and flipping objects

* no popup for verbs

* Automatic changelog update

* tweak(Shuttle_honki): Remove DeviceQuantumSpinInverter from honki shuttle. (#30618)

* Make the Borgs Names Appear When they Make an Announcement (#30107)

* Make the Borgs Names Appear When they Make an Announcement

* bwomp

* re-order

* Use Name instead of metadata

* goiup

* Automatic changelog update

* Added Cog(map) and its own evac shuttle (#30840)

* Added new map Cog and its own evac shuttle

* removed cog from default.yml so all checks will pass

I added cog here because i thought it might need to be here for map choosing??????????? ill add it back if needed

* updated cog and fixed a bunch of stuff that was not visable in the image, also nerfed the singo so it no longer solos

* added renault spawner that was missing and changed some minor stuff

* moved a escape pod from med/sci hallway to northern maints

* added shutters to the brig and added vents and scrubbers where they were missing in the halls

* extended salv's docking port so they can dock

* Fixed according to cog review thread

* fix pools

* fix PostMapInitTest

* Update MapLoadBenchmark.cs

* added cap and hop spawn that i just forgot to add???????????????????

* fixed again

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>

* Automatic changelog update

* Update publish-publish.yml

* Throngler Plushie Sprite (#30969)

Throngonkler Plush sprite

* Automatic changelog update

* Crowbar sprite fix (#2485)

* cog update (#30982)

* cleaning up bounty descriptions (#30981)

fixed up dumb text

* Fix bug with rotating shelves (#30978)

* Main

* Update shelfs.yml

* Little bug fix

* No weather on concrete tiles (#30952)

* concrete weather

* miss

* Add Concrete Inside tile (#2486)

* development build ghostrole lottery changes (#30980)

debug ghostrole lottery changes

* Various cog fixes (#30987)

various cog fixes

* refactor event schedulers to use explicit game rules (#29320)

* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping

* Automatic changelog update

* Add a saline syringe to the combat medical kit (#29954)

saline

* Automatic changelog update

* fix the admin verbs trying to kill players by filling their lungs with plasma (#30991)

fix the admin tools trying to kill players by filling their lungs with plasma

* [Art] Mining structures retexture (#2465)

* Update submodule to v230.0.1 (#30973)

Fix replays due to vulnerability update

* Make ahelp.admin_prefix default false (#30994)

* Make ahelp.admin_prefix default false

* More disabling

Game defaults should match wizden as closely as possible.

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>

* Enable worldgen by default in non-wizden config (#30996)

Enable worldgen by default

If somebody can explain to me WHY this isn't enabled by default, that would be epic. Otherwise we're merging this

* Custom Taco & Kebabs - FoodSequence 2 (#30905)

* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Fix popups not working properly with an eye offset (#30990)

* Adds a random smokable spawner (#30870)

* Textures to make lamps mappable to East/West.

* Adds a random smokable spawner

* remove double derma

* Increase chance for just basic cig

* Update to enitity tables

* Tweak values

* Remove space

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>

* Fix lizards being unable to eat custom burgers (#31005)

* Fix lizards being unable to eat custom burgers

* ensure tag comp

* Automatic changelog update

* Fix creator prefix for Cog (#30995)

Now uses the same one as Atlas.

* fix(origin): Make medbay exit button functional (#31001)

* [Art] Chemistry airlock resprite (#2487)

* Localization of the slot (#31008)

localization of the slot

* Sedin (#27110)

* Sedin

* almost forgot this.

* what

* Did a few fixes, tried to readd popup

* Fix popup, ready for merge

* minor change

* Generalize seed removal/destruction system, add popups in general.

* fix

* fix (again)

* deadcode is no more

* Sedin buff (nerfing the recipe soon)

* godont

* webedit moment

ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit

* CRIKEY

* Revert "CRIKEY"

This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.

I was not supposed to commit that >:/

* Alright, it should be good now but I havent tested it

* ready for merge/review

* prob -> probability

* Requested changes nodoc

* Review nodoc

* documento

* thumb up emoji

* Automatic changelog update

* Adds a Dinky Star Sticker for security officers (#29767)

* Sec-Star-TASTIC

* fix license

* now counts as trash

* Sticks to people + wearable

* no more sticky

* no more sticky

* mystery-space

* Update Loadout Yaml

* Automatic changelog update

* packed update (#31024)

* packed update

* bartender spawn

* Cog fixes (again) (#31030)

* more cogmap fixes

* updated cog a bunch

* Fix top bun desc (#31019)

FIX

* tweak(hospital): Reduce diamond stack from 30 to 1 (#31027)

* tweak(experiment): Reduce diamond stack from 30 to 1 (#31025)

* bagel update (#31033)

* fland update (#31034)

* update lox (#31035)

* lox update

* real

* meta update (#31037)

* [Maps] Avrite roles & min players (#2491)

* Correct relay mover entity (#31040)

* Relay entity

* Server

* Figurine voicelines (#30865)

* initial commit

* tweaks to the new voice lines

capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different

* capitalized one letter

man i really suck at capitalization

* more capitalization

i never thought this pr would need so many changes

* changed one comma to a dot

* Update Resources/Locale/en-US/datasets/figurines.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Adding shock collar and electropack (#30529)

* Adding shock collar with the new ShockOnTrigger

* Cleaning and updating the shock collar

* Add StripDelay datafield to ClothingComponent

* Adding SelfUnremovableClothingComponent

* ShockCollar Update

* Correction of the shock collar

* Correction of the shock collar 2

* Renaming the DamageSpecifier DataField to Damage

* Fixing the damage field in ShockCollar

* Cleaning the ShockCollar

* Renaming ShockCollar to ClothingNeckShockCollar

* Adding ClothingNeckShockCollar as a stealTarget to a thief

* Fixing a typo of the sprite path in ClothingNeckShockCollar

* Cleaning the ShockOnTriggerComponent

* Revision of SelfUnremovableClothing

* Adding a ClothingBackpackElectropack

* Sprite fix

* Code review

* Shock Collar sprite update

* add commit hash

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Greatly improve the usability of the Gas Analyzer. (#30763)

* greatly improve how the gas analyzer behaves

* don't close the analyzer when the object goes out of range

* cleanup

* always switch to the device tab when a new device is analyzed

* modern api part one

* modern api part 2

* modern api part three

* file scope namespace

* Automatic changelog update

* Fix false and true in player-panel.ftl (#31043)

Fix false and true in player-panel

Add a new True string

* Contra Review Passs - Round 2 (#30942)

* Contra pass round two

* command too

* Stamps

* oopsied a bracket

* Namespace cleanup around Mind Roles (#30965)

* namespaces

* Comment does not need a semicolon

---------

Co-authored-by: Vasilis <vascreeper@yahoo.com>

* [Maps] Minor mining shuttle update (#2495)

Co-authored-by: Mota <belochuc@gmail.com>

* [Maps] Maus major update (#2496)

* Contraband Review Pass - The Threequel (#30970)

Contraband pass number three

* Packed Engi Solar Controller (#31042)

* Replace alerts with solar console

* Sci doesn't need two protolathes & engi frontdesk windoors shouldn't be atmos locked

* Golden toilet (#31049)

* golden toilet

* Destructible

* sprite

* fix

* copyright

* Automatic changelog update

* Salvage Spawners (#31020)

* treasure entities and spawners

* no more smiles

* fix(box): Make medbay exit button functional (#31003)

* Cook-able cutlets for kebabs/tacos (#31048)

* Automatic changelog update

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* evac lox update (#31052)

lox update

* bagel update (#31053)

* Marathon Update (#31054)

* box update (#31056)

* fland update (#31057)

* fland update

* exit button on med

* remove atlas, cluster, europa, saltern (#31058)

* goodbye sweet maps

* Update EvacShuttleTest.cs

* Update EvacShuttleTest.cs

* fix tests

* fix tests

* nightmare nightmare nightmare

* rider is fucking me

* jesus christ

* Automatic changelog update

* remove origin (#31059)

derotate origin

* Automatic changelog update

* Add German accent (#30541)

* German accent

* Add German motherfucker

* German accent improvements

* Fix failing tests

* Only replace th at start of words

* Correct plural for "warnungen"

* hello and goodbye in German

* Fix German again

* Remove motherfucker from German accent

* German goodbye refactor

* 'fix' indents in speech.yml

* German accent improvements

* Reduce German umlautness

* Add umlaut cooldown

so consecutive vowels don't get umlauted

* Fix german capitalization of th => zh

* Add more banger words to German accent

* Improve German tesla replacement

* German akzent

* German scientist gaming

* Men and women, now in German

* Also replace warops in German accent

Co-Authored-By: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Make requested changes

* Make some of the requested changes

* Fix linter errors

* Address remaining feedback

* RE-add toned-down random umlauts

* cabbage -> kraut

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Mining Rebalance (#30920)

* first pass

* this shit too

* ok fix that shit

* buff

* actually fix that

* Automatic changelog update

* updated cogmap's evac shuttle (#31071)

* Fix mains wire light (#31066)

No idea how long this was broken; mains wire relies upon this id being accurate which means it needs doing before the calls.

* Automatic changelog update

* remove(NukeopsRuleComponent): Remove a trap from the component file (#31029)

ah

* Fix bug with holding objects (#31009)

Main

* Automatic changelog update

* Replace obsolete map functions in IconSmoothSystem (#30958)

* first part

* second part

* packed update (#31078)

* omega update (#31079)

* Fix reagents with ReagentData being duplicated  (#30983)

Initial commit

* Automatic changelog update

* Maybe fix mindshield icon (#2493)

* Give IAA age requirement (#2494)

* Fix locale (#2489)

* Translate Upstream #2481 (#2490)

* Fix upstream

* Update locale

* [Maps] Maus fix (#2497)

* Fix upstream maps

* [Art] Recolor mining tiles (#2499)

* [Maps] Maus fix (#2500)

* Concrete fix again (#2488)

* Update publish-publish.yml

* Update publish-publish.yml

* Revert "Remove rest of Geras files (#30912)"

This reverts commit 6552169.

* fix-upstream-errors

---------

Co-authored-by: eoineoineoin <github@eoinrul.es>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: MureixloI <132683811+MureixloI@users.noreply.github.com>
Co-authored-by: Vasilis <vasilis@pikachu.systems>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Настя <164001172+meowstushka@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Ko4ergaPunk <62609550+Ko4ergaPunk@users.noreply.github.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: Unkn0wn_Gh0st <shadowstalkermll@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: shamp <140359015+shampunj@users.noreply.github.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
Co-authored-by: MerrytheManokit <167581110+MerrytheManokit@users.noreply.github.com>
Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com>
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
Co-authored-by: Preston Smith <92108534+thetolbean@users.noreply.github.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Scribbles0 <91828755+Scribbles0@users.noreply.github.com>
Co-authored-by: BombasterDS <115770678+BombasterDS@users.noreply.github.com>
Co-authored-by: blueDev2 <89804215+blueDev2@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com>
Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com>
Co-authored-by: mhamster <81412348+mhamsterr@users.noreply.github.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: TiFeRi <57865696+XsenonDash@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: DieselMohawk <gavin.drinka@gmail.com>
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: Morb0 <14136326+Morb0@users.noreply.github.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: lapatison <100279397+lapatison@users.noreply.github.com>
Co-authored-by: LeoSantich <108027402+LeoSantich@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com>
Co-authored-by: Spessmann <156740760+Spessmann@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: PoorMansDreams <150595537+PoorMansDreams@users.noreply.github.com>
Co-authored-by: SonicHDC <100022571+SonicHDC@users.noreply.github.com>
Co-authored-by: TheWaffleJesus <106146578+TheWaffleJesus@users.noreply.github.com>
Co-authored-by: IgorAnt028 <118114530+IgorAnt028@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: FATFSAAM2 <saamboroujerdi@gmail.com>
Co-authored-by: Vasilis <vascreeper@yahoo.com>
Co-authored-by: poeMota <142114334+poeMota@users.noreply.github.com>
Co-authored-by: Mota <belochuc@gmail.com>
Co-authored-by: Meguneri <163569304+Meguneri@users.noreply.github.com>
Co-authored-by: JustCone <141039037+JustCone14@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Lokilife <lokilife0002@gmail.com>
deltanedas added a commit to DeltaV-Station/Delta-v that referenced this issue Aug 18, 2024
* uncomment grappling gun

* Remove rest of Geras files (#30912)

remove remaining geras stuff

* tweak(AgeRequirement): Make the requiredAge more sensible (#30913)

* chrore(ageRequirement): fix grammar. atleast -> at least (#30914)

* Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit (#30918)

* Fixes inhand hardsuit cross color from space-wizards/space-station-14#26516 (comment)

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* chore(grammar): correct some mistakes (#30916)

* Add diamond mining drills, buff regular mining drills (#30814)

* why do I have to change so much just to add drills

* diamon

* Automatic changelog update

* give trash a reusable entity table (#30921)

* Contraband marking & examining (#28688)

* System & loc strings

* pass over syndie contraband

* fixes

* grand theft pass

* contrabandexamine -> contraband

* examine text generation update

* all composition parents necessary

* bring back minor contra so it has a less confusing message

* minor

* weapon pass

* jumpsuit pass

* feet pass

* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH

* head

* AUUUUGH

* ear

* belt

* back

* fix

* bro

* rename for more clarity

* do da review

* add cvar for contraband examine

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Automatic changelog update

* Removes variant cube migration (#30934)

add

* First Review Pass Contraband Fixes (#30930)

* First pass contra fix

* bam

* More

* Security crates are now marked as security restricted

* Syndicate raid suit is contra

* damn I forgot gatfruit

* Add conducting gloves to the maintenance loot table (#30904)

* add

* lower weight

* Fix DoDrop to DropNextTo in container cases (#30911)

* Fix DoDrop to DropNextTo in container cases
DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method

* codestyle change

* Fix Reagent Fire Stacks (#30766)

* Fix Reagent Fire Stacks

* Comments on code

* little nicer wording?

* Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratva… (#30954)

Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719.

* Automatic changelog update

* Fix permission check for whitelists in player panel (#30948)

* Automatic changelog update

* Grey mantle in winterdrobe (#29774)

* add the mantle

* fix a few things

* fix merge conflict stuff, remove from winterdrobe and lathe.

* Add mantle to loadouts (20 hour requirement)

* Automatic changelog update

* Sliceable doAfter (#30824)

* init

* wtf git

* Automatic changelog update

* Add capfruit, a gatfruit mutation. (#30850)

* add base

* add fake suffix and flavor fix

* address some reviews

* parent it

* fix test fail

* add FoodSequence support and address small review

* Automatic changelog update

* Fixes the grey mantle (#30971)

add the thing i missed

* Add keybinds for rotating and flipping objects (#30540)

* add keybinds for rotating and flipping objects

* no popup for verbs

* Automatic changelog update

* tweak(Shuttle_honki): Remove DeviceQuantumSpinInverter from honki shuttle. (#30618)

* Make the Borgs Names Appear When they Make an Announcement (#30107)

* Make the Borgs Names Appear When they Make an Announcement

* bwomp

* re-order

* Use Name instead of metadata

* goiup

* Automatic changelog update

* disable contraband examine

* rename our SliceFoodEvent

* Throngler Plushie Sprite (#30969)

Throngonkler Plush sprite

* Fix bug with rotating shelves (#30978)

* Main

* Update shelfs.yml

* Little bug fix

* No weather on concrete tiles (#30952)

* concrete weather

* miss

* development build ghostrole lottery changes (#30980)

debug ghostrole lottery changes

* Automatic changelog update

* Add a saline syringe to the combat medical kit (#29954)

saline

* Automatic changelog update

* fix the admin verbs trying to kill players by filling their lungs with plasma (#30991)

fix the admin tools trying to kill players by filling their lungs with plasma

* Custom Taco & Kebabs - FoodSequence 2 (#30905)

* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Fix popups not working properly with an eye offset (#30990)

* Adds a random smokable spawner (#30870)

* Textures to make lamps mappable to East/West.

* Adds a random smokable spawner

* remove double derma

* Increase chance for just basic cig

* Update to enitity tables

* Tweak values

* Remove space

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>

* Fix lizards being unable to eat custom burgers (#31005)

* Fix lizards being unable to eat custom burgers

* ensure tag comp

* Automatic changelog update

* Sedin (#27110)

* Sedin

* almost forgot this.

* what

* Did a few fixes, tried to readd popup

* Fix popup, ready for merge

* minor change

* Generalize seed removal/destruction system, add popups in general.

* fix

* fix (again)

* deadcode is no more

* Sedin buff (nerfing the recipe soon)

* godont

* webedit moment

ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit

* CRIKEY

* Revert "CRIKEY"

This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.

I was not supposed to commit that >:/

* Alright, it should be good now but I havent tested it

* ready for merge/review

* prob -> probability

* Requested changes nodoc

* Review nodoc

* documento

* thumb up emoji

* Automatic changelog update

* Adds a Dinky Star Sticker for security officers (#29767)

* Sec-Star-TASTIC

* fix license

* now counts as trash

* Sticks to people + wearable

* no more sticky

* no more sticky

* mystery-space

* Update Loadout Yaml

* Automatic changelog update

* tweak(hospital): Reduce diamond stack from 30 to 1 (#31027)

* tweak(experiment): Reduce diamond stack from 30 to 1 (#31025)

* replace mapped diamond stacks with single

* Figurine voicelines (#30865)

* initial commit

* tweaks to the new voice lines

capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different

* capitalized one letter

man i really suck at capitalization

* more capitalization

i never thought this pr would need so many changes

* changed one comma to a dot

* Update Resources/Locale/en-US/datasets/figurines.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Adding shock collar and electropack (#30529)

* Adding shock collar with the new ShockOnTrigger

* Cleaning and updating the shock collar

* Add StripDelay datafield to ClothingComponent

* Adding SelfUnremovableClothingComponent

* ShockCollar Update

* Correction of the shock collar

* Correction of the shock collar 2

* Renaming the DamageSpecifier DataField to Damage

* Fixing the damage field in ShockCollar

* Cleaning the ShockCollar

* Renaming ShockCollar to ClothingNeckShockCollar

* Adding ClothingNeckShockCollar as a stealTarget to a thief

* Fixing a typo of the sprite path in ClothingNeckShockCollar

* Cleaning the ShockOnTriggerComponent

* Revision of SelfUnremovableClothing

* Adding a ClothingBackpackElectropack

* Sprite fix

* Code review

* Shock Collar sprite update

* add commit hash

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Greatly improve the usability of the Gas Analyzer. (#30763)

* greatly improve how the gas analyzer behaves

* don't close the analyzer when the object goes out of range

* cleanup

* always switch to the device tab when a new device is analyzed

* modern api part one

* modern api part 2

* modern api part three

* file scope namespace

* Automatic changelog update

* Fix false and true in player-panel.ftl (#31043)

Fix false and true in player-panel

Add a new True string

* Contra Review Passs - Round 2 (#30942)

* Contra pass round two

* command too

* Stamps

* oopsied a bracket

* Namespace cleanup around Mind Roles (#30965)

* namespaces

* Comment does not need a semicolon

---------

Co-authored-by: Vasilis <vascreeper@yahoo.com>

* Contraband Review Pass - The Threequel (#30970)

Contraband pass number three

* Golden toilet (#31049)

* golden toilet

* Destructible

* sprite

* fix

* copyright

* Automatic changelog update

* Salvage Spawners (#31020)

* treasure entities and spawners

* no more smiles

* remove nyano shock collar code

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* remove meteor swarms rule for a moment

* Revamped Meteor Swarm (#28974)

* meteor code and balanced values

* Meteor Swarms

* Update meteors.yml

* Update meteors.yml

* HOO! (fix overkill bug and buff space dust)

* undo BloodstreamComponent.cs changes

* DamageDistribution -> DamageTypes

* part 2.

* Missing meteor presets (#29044)

* add meteors into missing game presets

* changes for real

* implement code

* this too

* Meteors now leave behind a bit of ore (#30419)

* Meteors that leave behind asteroid ore

* bigger offset

* Bit more generic

* Better defaults

* hrm?

* I HATE CUSTOM SERIALIZERS

* More comments

* renamed a variable

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* refactor event schedulers to use explicit game rules (#29320)

* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* remove(NukeopsRuleComponent): Remove a trap from the component file (#31029)

ah

* Fix bug with holding objects (#31009)

Main

* Automatic changelog update

* Replace obsolete map functions in IconSmoothSystem (#30958)

* first part

* second part

* Automatic changelog update

* Fix reagents with ReagentData being duplicated  (#30983)

Initial commit

* :trollface:

* :trollface:

* actually untroll

* a

* 50 burger

* add back old meteor code

* fix

* use some live config options in dev

* remove old shock collar icon

* make ammo more consistent and work more

* clean up lathes diff to upstream

* a

* move rubber bullets to deltav folder

* a

* untroll

* more untrolls

* more untrolls

* untroll

* :trollface:

* a

* b

* remove it for real

* add missing lathe recipes

* replace cvars with component field

* remove taco from roboisseur

* migrate cardboard box with smg mags

* remove kebabs

* a

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: LeoSantich <108027402+LeoSantich@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: PoorMansDreams <150595537+PoorMansDreams@users.noreply.github.com>
Co-authored-by: IgorAnt028 <118114530+IgorAnt028@users.noreply.github.com>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: FATFSAAM2 <saamboroujerdi@gmail.com>
Co-authored-by: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: Vasilis <vascreeper@yahoo.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Fragoler pushed a commit to space-exodus/space-station-14 that referenced this issue Aug 26, 2024
* Improve Criminal Records Computer usability (#30292)

* Avoid destroying and recreating record list on every update message

* Add early-out on nullptr input

* Remove sussy null suppress

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* improve job special (#30753)

* cleanup of AddComponentSpecial

* add RemoveComponentSpecial

* require

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Resprite the equipped gas canister suit slots (#30809)

* add

* red and generic

* add meta

* Automatic changelog update

* Fix for stripping doafters (#30821)

Apparently I need to check if they're holding an item

Co-authored-by: plykiya <plykiya@protonmail.com>

* [Sprites/Fix] In hand for BlueSpace beaker & CMO's equipped cloak (#28719)

* [Fix] CMO's equipped cloak

* [Fix] CMO's equipped cloak

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* Add arm64 support to packager for windows and osx (#29723)

Wanted to package a server for the funny on my macbook and noticed it was not working cause of this... now it will workie :3

* Change translation for CutterMachine (#2453)

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* Elegant maid uniform in emagged Janidrobe (#2391)

* Update rules (#2419)

* Buckling an entity requires a do-after (#29621)

* Buckling an entity requires a do-after

* Works but feels like bad code?

* Cleanup

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Crowbar variants (#28988)

* add

* comma

* sprites

* yaml-ify

* add s

* lathe and engi belt

* yes

* fix maybe

* progress

* nearly there

* fix

* fix yaml linter having a stroke

* Automatic changelog update

* Crowbars fix (#30828)

* Crowbars fix

* oops

* [Maps] Delta Update (#2472)

* Network WallMountComponent (#30837)

* Revert "Make hotplate and grill anchorable on table part 2" (#30830)

Revert "Make hotplate and grill anchorable on table part 2 (#29454)"

This reverts commit 268cab9.

* Automatic changelog update

* Entity Tables (EntitySpawnEntry replacement) (#30579)

* Entity table code

* entity table examples

* fix dat shit

* access

* tests tests tests

* sloth review

* Automatic changelog update

* Changed chemistry airlock color (#30666)

* chem

* re-check

* re-check. again

* checks just die. last try

* re-check :blessrng:

* Automatic changelog update

* Bent pipes deal 8 thrown damage (#30634)

8 pipe throw damage

* Automatic changelog update

* [S] hopefully prevents a repeat of 4 am on 8/10/2024 in the #server-leviathan-use channel (#30851)

cant test this because the documentation sucks ass but fuck it we ball

* Change siren.ogg to gamma.ogg (#30836)

* remove TerminatorRoleComponent (#30733)

* Add Rat Kings wideswinging (#30808)

Update regalrat.yml

* Automatic changelog update

* Added suitskirt for psychologist (#30709)

* Added jumpskirt

* added locale

* Added spaces in code

* Updated the meta

* Automatic changelog update

* ERT Chaplain Loadout fixer (#30855)

Chaplain fixy

* Automatic changelog update

* Infer type for EntSelector  (#30856)

Infer type for EntSelector.cs

* Partially revert light tube sprites (#29091)

* add

* reduce contrast

* Automatic changelog update

* Cursed Mask (#29659)

* Cursed Mask

* extra expressions

* block ingestion

* mind returning

* okay fix the removal shit

* Fix some locales (#30860)

* Fix some locales

* forgor

* #30851 followup - murderficates links (#30863)

kneecaps links while we're at it

* Remove meta voiceline from the passenger figure (#30868)

Update figurines.ftl

* Standartize clothing recipes (#29315)

* Automatic changelog update

* Reach tweaks reattempt 2 (#30782)

* uhhh fix stuff maybe

* - added a fax machine
- made botany slightly bigger to accommodate a nutrimax vending machine
- added air alarms, scrubbers and a waste pipe network

* tweak(snowy_labs): Remove non-valid holoparasite (#30875)

* Custom burgers - FoodSequence system (#30755)

* setup foodsequence

* name generation and max layers limit

* move to nutrition

* move code to serverside

* move to appearance data

* marked fields as required

* Update foodsequence.yml

* b

* burgeers!

* Update produce.yml

* Update meat.yml

* Update burger.yml

* fix duplicate naming

* Update Resources/Locale/en-US/nutrition/components/food-sequence.ftl

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* merge flavor profiles

* make food trash List<>

* merge trash

* Update FoodComponent.cs

* Update FoodComponent.cs

* organs and cannabis support

---------

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Automatic changelog update

* chore(bagel): Remove EntityStorageComponent  (#30881)

* chore(meta): Remove EntityStorageComponent  (#30883)

* chore(omega): Remove EntityStorageComponent  (#30879)

* chore(marathon): Remove EntityStorageComponent (#30877)

* chore(atlas): Remove EntityStorageComponent  (#30876)

* tweak(oasis): Lower the engineering borg spawn (#30874)

* add(meta): Add missing airvent to airlock (#30871)

* Updated Core boxing ring beacon (#30800)

Updated boxing ring beacon to be correctly labeled

* tweak(Shuttle_honki): Replace clown spiders with honkbots (#30617)

* Automatic changelog update

* Vox Minor Clothing Update 2: Electric Boogaloo (#30838)

* more vox masks n stuff

* cluwne

* fix

* merc gas mask

* bunny tail height fix

* Automatic changelog update

* Torch no longer gives errors (#30884)

First commit

* Refactor LightBehaviorSystem to remove obsolete code (#30890)

* Update Credits (#30891)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>

* Make followed session-specific (#30770)

* Make followed session-specific

* misimport

* Add some container checks (#30896)

Climbable container probably getting checked up the callstack so just check these ones.

* Add a component that inserts the held item when no interaction happens on the stored item (#29823)

* Insert when held item has no interaction with stored item

* Decouple inserting on failure

* Add component that stores the used entity when no interaction happened

* Add prediction

* Remove uses of Component.Owner from AmbientSoundSystem (#30842)

Remove Component.Owner from AmbientSoundSystem

* Melee Executions (#30104)

* melee executions

* fix damage bug

* cleanup

* address reviews hopefully

* resistance bypass mechanic

* component changes

* self executions (not finished yet)

* self execs part two

* ok i fixed things (still not finished)

* finish everything

* review stuff

* nuke if (kind = special)

* more review stuffs

* Make suicide system much less hardcoded and make much more use of events

* Fix a dumb bug I introduced

* self execution popups

* Integration tests

* Why did they even take 0.5 blunt damage?

* More consistent integration tests

* Destructive equals true

* Allow it to dirty-dispose

* IS THIS WHAT YOU WANT?

* FRESH AND CLEAN

* modifier to multiplier

* don't jinx the integration tests

* no file-scoped namespace

* Move the rest of execution to shared, create SuicideGhostEvent

* handled

* Get rid of unused code and add a comment

* ghost before suicide

* stop cat suicides

* popup fix + small suicide change

* make it a bit better

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>

* Replaced some AddMarkups with AddMarkupOrThrow (#30632)

* First commit

* Silly me

* bruh

* Automatic changelog update

* Make head of department lockers use EntityTables (#30854)

* EntityTables for head of department lockers

* I hope this works

* even smaller

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Don't show Station Event announcements to players in the lobby. (#30886)

* Don't show Station Event announcements to players in the lobby.

* fix pr

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Rename cooking shelf, improve content whitelist (#30858)

Rename cooking shelf to kitchen shelf

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Change suit sensors on other players (#29668)

* Suit sensors can be turned off on other players

* less doafter time + interaction (nostate) check

* code cleanup

* code cleanup 2

* Automatic changelog update

* Add MinHealth Construction Condition (#30892)

* Add Min Health Condition and associated Locale

* Add Comment

* Make RCD ui activateable only in hand (#30861)

* Automatic changelog update

* EntityTables for sec belts and webbing (#30900)

* EntityTables for sec belts and webbing

* update name

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Pax now refresh instead of stacking pacified forever (#30778)

Pax refreshes instead of stacking pacified forever

* Automatic changelog update

* Reorder priorities in `MeleeCombatCompound` (#30066)

Reordered MeleeCombatCompound to improve unpulling

* Make the sentient plant mutation non-copyable to other plantholders (#29133)

make the sentient plant mutation not propagate by clipping, using the seed extractor or cryoxadone

* Automatic changelog update

* fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362)

* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man

* ugh

* ugh

* adds a throngler plushie, and adds it to the grand lotto (#29978)

* adds a throngler plushie, and adds it to the grand lotto

* this was supposed to be in the initial commit but I apparently forgot to save so anyway here it is

* make throngler plushie more rare

how about I split the difference:
original throngler: 0.0001
other plushies: 0.01
thongler plushie: 0.0005

* removed inheritied soundhit

* Automatic changelog update

* fix a capitalisation mistake (#30908)

ad

* Small json files fixes (#30907)

Small json fixes

Resources/Textures/Interface/Default/meta.json: trailing comma
Resources/Textures/Objects/Specific/Hydroponics/attribution.json: proper json
Resources/Textures/Tiles/Planet/Snow/meta.json: trailing commas

* [Maps] Paper Re-design (#2475)

* Remove rest of Geras files (#30912)

remove remaining geras stuff

* tweak(AgeRequirement): Make the requiredAge more sensible (#30913)

* [MAPS] Pearl fix (#2474)

* chrore(ageRequirement): fix grammar. atleast -> at least (#30914)

* [Maps] Delta Small Tweak (#2477)

* Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit (#30918)

* Fixes inhand hardsuit cross color from space-wizards/space-station-14#26516 (comment)

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* chore(grammar): correct some mistakes (#30916)

* Add diamond mining drills, buff regular mining drills (#30814)

* why do I have to change so much just to add drills

* diamon

* Automatic changelog update

* give trash a reusable entity table (#30921)

* Don't show the Meteor Swarm announcement to players in the lobby. (#30922)

* Contraband marking & examining (#28688)

* System & loc strings

* pass over syndie contraband

* fixes

* grand theft pass

* contrabandexamine -> contraband

* examine text generation update

* all composition parents necessary

* bring back minor contra so it has a less confusing message

* minor

* weapon pass

* jumpsuit pass

* feet pass

* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH

* head

* AUUUUGH

* ear

* belt

* back

* fix

* bro

* rename for more clarity

* do da review

* add cvar for contraband examine

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Sec Vest & Helmet Resprite (Attempt 2) (#30291)

* Sec Vest & Helmet Resprite

* Made Helmet side sprites better

* Vest Alterations In Line With Feedback

* Feedback Based Alterations PT.2 (How did I miss that?)

* Alterations in line with Art Director Feedback

* Automatic changelog update

* Hotfix #30291 (#30932)

* add

* Revert "add"

This reverts commit 2b4ae87c4fbdd80d224ab19a655c9c547fcc43fd.

* add

* Make mantles loadout only. (#30929)

* remove cloaks and mantles from dresser

* remove mantles from lathe

* add role timer loadout thing

* add back cloak dresser

* fix test fail

* potentially fix test fail (?)

* Automatic changelog update

* Removes variant cube migration (#30934)

add

* First Review Pass Contraband Fixes (#30930)

* First pass contra fix

* bam

* More

* Security crates are now marked as security restricted

* Syndicate raid suit is contra

* damn I forgot gatfruit

* Add conducting gloves to the maintenance loot table (#30904)

* add

* lower weight

* [Maps] Paper Mega Super Big Update (#2479)

* Update space law for contraband upate (#30937)

* update space law

* missed a thing

* Fix upstream

* Fix DoDrop to DropNextTo in container cases (#30911)

* Fix DoDrop to DropNextTo in container cases
DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method

* codestyle change

* Update locale

* Fix Reagent Fire Stacks (#30766)

* Fix Reagent Fire Stacks

* Comments on code

* little nicer wording?

* [Maps] Delta nitrogen fix (#2482)

* Translate Upstream #2466  (#2478)

* Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratva… (#30954)

Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719.

* Automatic changelog update

* Fix permission check for whitelists in player panel (#30948)

* Automatic changelog update

* Grey mantle in winterdrobe (#29774)

* add the mantle

* fix a few things

* fix merge conflict stuff, remove from winterdrobe and lathe.

* Add mantle to loadouts (20 hour requirement)

* Automatic changelog update

* Sliceable doAfter (#30824)

* init

* wtf git

* Automatic changelog update

* Add capfruit, a gatfruit mutation. (#30850)

* add base

* add fake suffix and flavor fix

* address some reviews

* parent it

* fix test fail

* add FoodSequence support and address small review

* Automatic changelog update

* Fixes the grey mantle (#30971)

add the thing i missed

* Add keybinds for rotating and flipping objects (#30540)

* add keybinds for rotating and flipping objects

* no popup for verbs

* Automatic changelog update

* tweak(Shuttle_honki): Remove DeviceQuantumSpinInverter from honki shuttle. (#30618)

* Make the Borgs Names Appear When they Make an Announcement (#30107)

* Make the Borgs Names Appear When they Make an Announcement

* bwomp

* re-order

* Use Name instead of metadata

* goiup

* Automatic changelog update

* Added Cog(map) and its own evac shuttle (#30840)

* Added new map Cog and its own evac shuttle

* removed cog from default.yml so all checks will pass

I added cog here because i thought it might need to be here for map choosing??????????? ill add it back if needed

* updated cog and fixed a bunch of stuff that was not visable in the image, also nerfed the singo so it no longer solos

* added renault spawner that was missing and changed some minor stuff

* moved a escape pod from med/sci hallway to northern maints

* added shutters to the brig and added vents and scrubbers where they were missing in the halls

* extended salv's docking port so they can dock

* Fixed according to cog review thread

* fix pools

* fix PostMapInitTest

* Update MapLoadBenchmark.cs

* added cap and hop spawn that i just forgot to add???????????????????

* fixed again

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>

* Automatic changelog update

* Update publish-publish.yml

* Throngler Plushie Sprite (#30969)

Throngonkler Plush sprite

* Automatic changelog update

* Crowbar sprite fix (#2485)

* cog update (#30982)

* cleaning up bounty descriptions (#30981)

fixed up dumb text

* Fix bug with rotating shelves (#30978)

* Main

* Update shelfs.yml

* Little bug fix

* No weather on concrete tiles (#30952)

* concrete weather

* miss

* Add Concrete Inside tile (#2486)

* development build ghostrole lottery changes (#30980)

debug ghostrole lottery changes

* Various cog fixes (#30987)

various cog fixes

* refactor event schedulers to use explicit game rules (#29320)

* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping

* Automatic changelog update

* Add a saline syringe to the combat medical kit (#29954)

saline

* Automatic changelog update

* fix the admin verbs trying to kill players by filling their lungs with plasma (#30991)

fix the admin tools trying to kill players by filling their lungs with plasma

* [Art] Mining structures retexture (#2465)

* Update submodule to v230.0.1 (#30973)

Fix replays due to vulnerability update

* Make ahelp.admin_prefix default false (#30994)

* Make ahelp.admin_prefix default false

* More disabling

Game defaults should match wizden as closely as possible.

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>

* Enable worldgen by default in non-wizden config (#30996)

Enable worldgen by default

If somebody can explain to me WHY this isn't enabled by default, that would be epic. Otherwise we're merging this

* Custom Taco & Kebabs - FoodSequence 2 (#30905)

* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Fix popups not working properly with an eye offset (#30990)

* Adds a random smokable spawner (#30870)

* Textures to make lamps mappable to East/West.

* Adds a random smokable spawner

* remove double derma

* Increase chance for just basic cig

* Update to enitity tables

* Tweak values

* Remove space

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>

* Fix lizards being unable to eat custom burgers (#31005)

* Fix lizards being unable to eat custom burgers

* ensure tag comp

* Automatic changelog update

* Fix creator prefix for Cog (#30995)

Now uses the same one as Atlas.

* fix(origin): Make medbay exit button functional (#31001)

* [Art] Chemistry airlock resprite (#2487)

* Localization of the slot (#31008)

localization of the slot

* Sedin (#27110)

* Sedin

* almost forgot this.

* what

* Did a few fixes, tried to readd popup

* Fix popup, ready for merge

* minor change

* Generalize seed removal/destruction system, add popups in general.

* fix

* fix (again)

* deadcode is no more

* Sedin buff (nerfing the recipe soon)

* godont

* webedit moment

ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit

* CRIKEY

* Revert "CRIKEY"

This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.

I was not supposed to commit that >:/

* Alright, it should be good now but I havent tested it

* ready for merge/review

* prob -> probability

* Requested changes nodoc

* Review nodoc

* documento

* thumb up emoji

* Automatic changelog update

* Adds a Dinky Star Sticker for security officers (#29767)

* Sec-Star-TASTIC

* fix license

* now counts as trash

* Sticks to people + wearable

* no more sticky

* no more sticky

* mystery-space

* Update Loadout Yaml

* Automatic changelog update

* packed update (#31024)

* packed update

* bartender spawn

* Cog fixes (again) (#31030)

* more cogmap fixes

* updated cog a bunch

* Fix top bun desc (#31019)

FIX

* tweak(hospital): Reduce diamond stack from 30 to 1 (#31027)

* tweak(experiment): Reduce diamond stack from 30 to 1 (#31025)

* bagel update (#31033)

* fland update (#31034)

* update lox (#31035)

* lox update

* real

* meta update (#31037)

* [Maps] Avrite roles & min players (#2491)

* Correct relay mover entity (#31040)

* Relay entity

* Server

* Figurine voicelines (#30865)

* initial commit

* tweaks to the new voice lines

capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different

* capitalized one letter

man i really suck at capitalization

* more capitalization

i never thought this pr would need so many changes

* changed one comma to a dot

* Update Resources/Locale/en-US/datasets/figurines.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Adding shock collar and electropack (#30529)

* Adding shock collar with the new ShockOnTrigger

* Cleaning and updating the shock collar

* Add StripDelay datafield to ClothingComponent

* Adding SelfUnremovableClothingComponent

* ShockCollar Update

* Correction of the shock collar

* Correction of the shock collar 2

* Renaming the DamageSpecifier DataField to Damage

* Fixing the damage field in ShockCollar

* Cleaning the ShockCollar

* Renaming ShockCollar to ClothingNeckShockCollar

* Adding ClothingNeckShockCollar as a stealTarget to a thief

* Fixing a typo of the sprite path in ClothingNeckShockCollar

* Cleaning the ShockOnTriggerComponent

* Revision of SelfUnremovableClothing

* Adding a ClothingBackpackElectropack

* Sprite fix

* Code review

* Shock Collar sprite update

* add commit hash

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Greatly improve the usability of the Gas Analyzer. (#30763)

* greatly improve how the gas analyzer behaves

* don't close the analyzer when the object goes out of range

* cleanup

* always switch to the device tab when a new device is analyzed

* modern api part one

* modern api part 2

* modern api part three

* file scope namespace

* Automatic changelog update

* Fix false and true in player-panel.ftl (#31043)

Fix false and true in player-panel

Add a new True string

* Contra Review Passs - Round 2 (#30942)

* Contra pass round two

* command too

* Stamps

* oopsied a bracket

* Namespace cleanup around Mind Roles (#30965)

* namespaces

* Comment does not need a semicolon

---------

Co-authored-by: Vasilis <vascreeper@yahoo.com>

* [Maps] Minor mining shuttle update (#2495)

Co-authored-by: Mota <belochuc@gmail.com>

* [Maps] Maus major update (#2496)

* Contraband Review Pass - The Threequel (#30970)

Contraband pass number three

* Packed Engi Solar Controller (#31042)

* Replace alerts with solar console

* Sci doesn't need two protolathes & engi frontdesk windoors shouldn't be atmos locked

* Golden toilet (#31049)

* golden toilet

* Destructible

* sprite

* fix

* copyright

* Automatic changelog update

* Salvage Spawners (#31020)

* treasure entities and spawners

* no more smiles

* fix(box): Make medbay exit button functional (#31003)

* Cook-able cutlets for kebabs/tacos (#31048)

* Automatic changelog update

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* evac lox update (#31052)

lox update

* bagel update (#31053)

* Marathon Update (#31054)

* box update (#31056)

* fland update (#31057)

* fland update

* exit button on med

* remove atlas, cluster, europa, saltern (#31058)

* goodbye sweet maps

* Update EvacShuttleTest.cs

* Update EvacShuttleTest.cs

* fix tests

* fix tests

* nightmare nightmare nightmare

* rider is fucking me

* jesus christ

* Automatic changelog update

* remove origin (#31059)

derotate origin

* Automatic changelog update

* Add German accent (#30541)

* German accent

* Add German motherfucker

* German accent improvements

* Fix failing tests

* Only replace th at start of words

* Correct plural for "warnungen"

* hello and goodbye in German

* Fix German again

* Remove motherfucker from German accent

* German goodbye refactor

* 'fix' indents in speech.yml

* German accent improvements

* Reduce German umlautness

* Add umlaut cooldown

so consecutive vowels don't get umlauted

* Fix german capitalization of th => zh

* Add more banger words to German accent

* Improve German tesla replacement

* German akzent

* German scientist gaming

* Men and women, now in German

* Also replace warops in German accent

Co-Authored-By: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Make requested changes

* Make some of the requested changes

* Fix linter errors

* Address remaining feedback

* RE-add toned-down random umlauts

* cabbage -> kraut

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Mining Rebalance (#30920)

* first pass

* this shit too

* ok fix that shit

* buff

* actually fix that

* Automatic changelog update

* updated cogmap's evac shuttle (#31071)

* Fix mains wire light (#31066)

No idea how long this was broken; mains wire relies upon this id being accurate which means it needs doing before the calls.

* Automatic changelog update

* remove(NukeopsRuleComponent): Remove a trap from the component file (#31029)

ah

* Fix bug with holding objects (#31009)

Main

* Automatic changelog update

* Replace obsolete map functions in IconSmoothSystem (#30958)

* first part

* second part

* packed update (#31078)

* omega update (#31079)

* Fix reagents with ReagentData being duplicated  (#30983)

Initial commit

* Automatic changelog update

* Maybe fix mindshield icon (#2493)

* Give IAA age requirement (#2494)

* Fix locale (#2489)

* Translate Upstream #2481 (#2490)

* Fix upstream

* Update locale

* [Maps] Maus fix (#2497)

* Fix upstream maps

* [Art] Recolor mining tiles (#2499)

* [Maps] Maus fix (#2500)

* Concrete fix again (#2488)

* Update publish-publish.yml

* Update publish-publish.yml

* Revert "Remove rest of Geras files (#30912)"

This reverts commit 6552169.

* fix-upstream-errors

---------

Co-authored-by: eoineoineoin <github@eoinrul.es>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: MureixloI <132683811+MureixloI@users.noreply.github.com>
Co-authored-by: Vasilis <vasilis@pikachu.systems>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Настя <164001172+meowstushka@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Ko4ergaPunk <62609550+Ko4ergaPunk@users.noreply.github.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: Unkn0wn_Gh0st <shadowstalkermll@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: shamp <140359015+shampunj@users.noreply.github.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
Co-authored-by: MerrytheManokit <167581110+MerrytheManokit@users.noreply.github.com>
Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com>
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
Co-authored-by: Preston Smith <92108534+thetolbean@users.noreply.github.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Scribbles0 <91828755+Scribbles0@users.noreply.github.com>
Co-authored-by: BombasterDS <115770678+BombasterDS@users.noreply.github.com>
Co-authored-by: blueDev2 <89804215+blueDev2@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com>
Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com>
Co-authored-by: mhamster <81412348+mhamsterr@users.noreply.github.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: TiFeRi <57865696+XsenonDash@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: DieselMohawk <gavin.drinka@gmail.com>
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: Morb0 <14136326+Morb0@users.noreply.github.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: lapatison <100279397+lapatison@users.noreply.github.com>
Co-authored-by: LeoSantich <108027402+LeoSantich@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com>
Co-authored-by: Spessmann <156740760+Spessmann@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: PoorMansDreams <150595537+PoorMansDreams@users.noreply.github.com>
Co-authored-by: SonicHDC <100022571+SonicHDC@users.noreply.github.com>
Co-authored-by: TheWaffleJesus <106146578+TheWaffleJesus@users.noreply.github.com>
Co-authored-by: IgorAnt028 <118114530+IgorAnt028@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: FATFSAAM2 <saamboroujerdi@gmail.com>
Co-authored-by: Vasilis <vascreeper@yahoo.com>
Co-authored-by: poeMota <142114334+poeMota@users.noreply.github.com>
Co-authored-by: Mota <belochuc@gmail.com>
Co-authored-by: Meguneri <163569304+Meguneri@users.noreply.github.com>
Co-authored-by: JustCone <141039037+JustCone14@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Lokilife <lokilife0002@gmail.com>
Fragoler added a commit to space-exodus/space-station-14 that referenced this issue Aug 26, 2024
* Upstream (#60)

* Improve Criminal Records Computer usability (#30292)

* Avoid destroying and recreating record list on every update message

* Add early-out on nullptr input

* Remove sussy null suppress

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* improve job special (#30753)

* cleanup of AddComponentSpecial

* add RemoveComponentSpecial

* require

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Resprite the equipped gas canister suit slots (#30809)

* add

* red and generic

* add meta

* Automatic changelog update

* Fix for stripping doafters (#30821)

Apparently I need to check if they're holding an item

Co-authored-by: plykiya <plykiya@protonmail.com>

* [Sprites/Fix] In hand for BlueSpace beaker & CMO's equipped cloak (#28719)

* [Fix] CMO's equipped cloak

* [Fix] CMO's equipped cloak

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* [Sprites] In hands for bluespace beaker

* Add arm64 support to packager for windows and osx (#29723)

Wanted to package a server for the funny on my macbook and noticed it was not working cause of this... now it will workie :3

* Change translation for CutterMachine (#2453)

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* Elegant maid uniform in emagged Janidrobe (#2391)

* Update rules (#2419)

* Buckling an entity requires a do-after (#29621)

* Buckling an entity requires a do-after

* Works but feels like bad code?

* Cleanup

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Crowbar variants (#28988)

* add

* comma

* sprites

* yaml-ify

* add s

* lathe and engi belt

* yes

* fix maybe

* progress

* nearly there

* fix

* fix yaml linter having a stroke

* Automatic changelog update

* Crowbars fix (#30828)

* Crowbars fix

* oops

* [Maps] Delta Update (#2472)

* Network WallMountComponent (#30837)

* Revert "Make hotplate and grill anchorable on table part 2" (#30830)

Revert "Make hotplate and grill anchorable on table part 2 (#29454)"

This reverts commit 268cab9.

* Automatic changelog update

* Entity Tables (EntitySpawnEntry replacement) (#30579)

* Entity table code

* entity table examples

* fix dat shit

* access

* tests tests tests

* sloth review

* Automatic changelog update

* Changed chemistry airlock color (#30666)

* chem

* re-check

* re-check. again

* checks just die. last try

* re-check :blessrng:

* Automatic changelog update

* Bent pipes deal 8 thrown damage (#30634)

8 pipe throw damage

* Automatic changelog update

* [S] hopefully prevents a repeat of 4 am on 8/10/2024 in the #server-leviathan-use channel (#30851)

cant test this because the documentation sucks ass but fuck it we ball

* Change siren.ogg to gamma.ogg (#30836)

* remove TerminatorRoleComponent (#30733)

* Add Rat Kings wideswinging (#30808)

Update regalrat.yml

* Automatic changelog update

* Added suitskirt for psychologist (#30709)

* Added jumpskirt

* added locale

* Added spaces in code

* Updated the meta

* Automatic changelog update

* ERT Chaplain Loadout fixer (#30855)

Chaplain fixy

* Automatic changelog update

* Infer type for EntSelector  (#30856)

Infer type for EntSelector.cs

* Partially revert light tube sprites (#29091)

* add

* reduce contrast

* Automatic changelog update

* Cursed Mask (#29659)

* Cursed Mask

* extra expressions

* block ingestion

* mind returning

* okay fix the removal shit

* Fix some locales (#30860)

* Fix some locales

* forgor

* #30851 followup - murderficates links (#30863)

kneecaps links while we're at it

* Remove meta voiceline from the passenger figure (#30868)

Update figurines.ftl

* Standartize clothing recipes (#29315)

* Automatic changelog update

* Reach tweaks reattempt 2 (#30782)

* uhhh fix stuff maybe

* - added a fax machine
- made botany slightly bigger to accommodate a nutrimax vending machine
- added air alarms, scrubbers and a waste pipe network

* tweak(snowy_labs): Remove non-valid holoparasite (#30875)

* Custom burgers - FoodSequence system (#30755)

* setup foodsequence

* name generation and max layers limit

* move to nutrition

* move code to serverside

* move to appearance data

* marked fields as required

* Update foodsequence.yml

* b

* burgeers!

* Update produce.yml

* Update meat.yml

* Update burger.yml

* fix duplicate naming

* Update Resources/Locale/en-US/nutrition/components/food-sequence.ftl

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* merge flavor profiles

* make food trash List<>

* merge trash

* Update FoodComponent.cs

* Update FoodComponent.cs

* organs and cannabis support

---------

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Automatic changelog update

* chore(bagel): Remove EntityStorageComponent  (#30881)

* chore(meta): Remove EntityStorageComponent  (#30883)

* chore(omega): Remove EntityStorageComponent  (#30879)

* chore(marathon): Remove EntityStorageComponent (#30877)

* chore(atlas): Remove EntityStorageComponent  (#30876)

* tweak(oasis): Lower the engineering borg spawn (#30874)

* add(meta): Add missing airvent to airlock (#30871)

* Updated Core boxing ring beacon (#30800)

Updated boxing ring beacon to be correctly labeled

* tweak(Shuttle_honki): Replace clown spiders with honkbots (#30617)

* Automatic changelog update

* Vox Minor Clothing Update 2: Electric Boogaloo (#30838)

* more vox masks n stuff

* cluwne

* fix

* merc gas mask

* bunny tail height fix

* Automatic changelog update

* Torch no longer gives errors (#30884)

First commit

* Refactor LightBehaviorSystem to remove obsolete code (#30890)

* Update Credits (#30891)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>

* Make followed session-specific (#30770)

* Make followed session-specific

* misimport

* Add some container checks (#30896)

Climbable container probably getting checked up the callstack so just check these ones.

* Add a component that inserts the held item when no interaction happens on the stored item (#29823)

* Insert when held item has no interaction with stored item

* Decouple inserting on failure

* Add component that stores the used entity when no interaction happened

* Add prediction

* Remove uses of Component.Owner from AmbientSoundSystem (#30842)

Remove Component.Owner from AmbientSoundSystem

* Melee Executions (#30104)

* melee executions

* fix damage bug

* cleanup

* address reviews hopefully

* resistance bypass mechanic

* component changes

* self executions (not finished yet)

* self execs part two

* ok i fixed things (still not finished)

* finish everything

* review stuff

* nuke if (kind = special)

* more review stuffs

* Make suicide system much less hardcoded and make much more use of events

* Fix a dumb bug I introduced

* self execution popups

* Integration tests

* Why did they even take 0.5 blunt damage?

* More consistent integration tests

* Destructive equals true

* Allow it to dirty-dispose

* IS THIS WHAT YOU WANT?

* FRESH AND CLEAN

* modifier to multiplier

* don't jinx the integration tests

* no file-scoped namespace

* Move the rest of execution to shared, create SuicideGhostEvent

* handled

* Get rid of unused code and add a comment

* ghost before suicide

* stop cat suicides

* popup fix + small suicide change

* make it a bit better

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>

* Replaced some AddMarkups with AddMarkupOrThrow (#30632)

* First commit

* Silly me

* bruh

* Automatic changelog update

* Make head of department lockers use EntityTables (#30854)

* EntityTables for head of department lockers

* I hope this works

* even smaller

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Don't show Station Event announcements to players in the lobby. (#30886)

* Don't show Station Event announcements to players in the lobby.

* fix pr

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Rename cooking shelf, improve content whitelist (#30858)

Rename cooking shelf to kitchen shelf

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Change suit sensors on other players (#29668)

* Suit sensors can be turned off on other players

* less doafter time + interaction (nostate) check

* code cleanup

* code cleanup 2

* Automatic changelog update

* Add MinHealth Construction Condition (#30892)

* Add Min Health Condition and associated Locale

* Add Comment

* Make RCD ui activateable only in hand (#30861)

* Automatic changelog update

* EntityTables for sec belts and webbing (#30900)

* EntityTables for sec belts and webbing

* update name

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Pax now refresh instead of stacking pacified forever (#30778)

Pax refreshes instead of stacking pacified forever

* Automatic changelog update

* Reorder priorities in `MeleeCombatCompound` (#30066)

Reordered MeleeCombatCompound to improve unpulling

* Make the sentient plant mutation non-copyable to other plantholders (#29133)

make the sentient plant mutation not propagate by clipping, using the seed extractor or cryoxadone

* Automatic changelog update

* fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362)

* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man

* ugh

* ugh

* adds a throngler plushie, and adds it to the grand lotto (#29978)

* adds a throngler plushie, and adds it to the grand lotto

* this was supposed to be in the initial commit but I apparently forgot to save so anyway here it is

* make throngler plushie more rare

how about I split the difference:
original throngler: 0.0001
other plushies: 0.01
thongler plushie: 0.0005

* removed inheritied soundhit

* Automatic changelog update

* fix a capitalisation mistake (#30908)

ad

* Small json files fixes (#30907)

Small json fixes

Resources/Textures/Interface/Default/meta.json: trailing comma
Resources/Textures/Objects/Specific/Hydroponics/attribution.json: proper json
Resources/Textures/Tiles/Planet/Snow/meta.json: trailing commas

* [Maps] Paper Re-design (#2475)

* Remove rest of Geras files (#30912)

remove remaining geras stuff

* tweak(AgeRequirement): Make the requiredAge more sensible (#30913)

* [MAPS] Pearl fix (#2474)

* chrore(ageRequirement): fix grammar. atleast -> at least (#30914)

* [Maps] Delta Small Tweak (#2477)

* Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit (#30918)

* Fixes inhand hardsuit cross color from space-wizards/space-station-14#26516 (comment)

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* chore(grammar): correct some mistakes (#30916)

* Add diamond mining drills, buff regular mining drills (#30814)

* why do I have to change so much just to add drills

* diamon

* Automatic changelog update

* give trash a reusable entity table (#30921)

* Don't show the Meteor Swarm announcement to players in the lobby. (#30922)

* Contraband marking & examining (#28688)

* System & loc strings

* pass over syndie contraband

* fixes

* grand theft pass

* contrabandexamine -> contraband

* examine text generation update

* all composition parents necessary

* bring back minor contra so it has a less confusing message

* minor

* weapon pass

* jumpsuit pass

* feet pass

* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH

* head

* AUUUUGH

* ear

* belt

* back

* fix

* bro

* rename for more clarity

* do da review

* add cvar for contraband examine

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Sec Vest & Helmet Resprite (Attempt 2) (#30291)

* Sec Vest & Helmet Resprite

* Made Helmet side sprites better

* Vest Alterations In Line With Feedback

* Feedback Based Alterations PT.2 (How did I miss that?)

* Alterations in line with Art Director Feedback

* Automatic changelog update

* Hotfix #30291 (#30932)

* add

* Revert "add"

This reverts commit 2b4ae87c4fbdd80d224ab19a655c9c547fcc43fd.

* add

* Make mantles loadout only. (#30929)

* remove cloaks and mantles from dresser

* remove mantles from lathe

* add role timer loadout thing

* add back cloak dresser

* fix test fail

* potentially fix test fail (?)

* Automatic changelog update

* Removes variant cube migration (#30934)

add

* First Review Pass Contraband Fixes (#30930)

* First pass contra fix

* bam

* More

* Security crates are now marked as security restricted

* Syndicate raid suit is contra

* damn I forgot gatfruit

* Add conducting gloves to the maintenance loot table (#30904)

* add

* lower weight

* [Maps] Paper Mega Super Big Update (#2479)

* Update space law for contraband upate (#30937)

* update space law

* missed a thing

* Fix upstream

* Fix DoDrop to DropNextTo in container cases (#30911)

* Fix DoDrop to DropNextTo in container cases
DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method

* codestyle change

* Update locale

* Fix Reagent Fire Stacks (#30766)

* Fix Reagent Fire Stacks

* Comments on code

* little nicer wording?

* [Maps] Delta nitrogen fix (#2482)

* Translate Upstream #2466  (#2478)

* Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratva… (#30954)

Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719.

* Automatic changelog update

* Fix permission check for whitelists in player panel (#30948)

* Automatic changelog update

* Grey mantle in winterdrobe (#29774)

* add the mantle

* fix a few things

* fix merge conflict stuff, remove from winterdrobe and lathe.

* Add mantle to loadouts (20 hour requirement)

* Automatic changelog update

* Sliceable doAfter (#30824)

* init

* wtf git

* Automatic changelog update

* Add capfruit, a gatfruit mutation. (#30850)

* add base

* add fake suffix and flavor fix

* address some reviews

* parent it

* fix test fail

* add FoodSequence support and address small review

* Automatic changelog update

* Fixes the grey mantle (#30971)

add the thing i missed

* Add keybinds for rotating and flipping objects (#30540)

* add keybinds for rotating and flipping objects

* no popup for verbs

* Automatic changelog update

* tweak(Shuttle_honki): Remove DeviceQuantumSpinInverter from honki shuttle. (#30618)

* Make the Borgs Names Appear When they Make an Announcement (#30107)

* Make the Borgs Names Appear When they Make an Announcement

* bwomp

* re-order

* Use Name instead of metadata

* goiup

* Automatic changelog update

* Added Cog(map) and its own evac shuttle (#30840)

* Added new map Cog and its own evac shuttle

* removed cog from default.yml so all checks will pass

I added cog here because i thought it might need to be here for map choosing??????????? ill add it back if needed

* updated cog and fixed a bunch of stuff that was not visable in the image, also nerfed the singo so it no longer solos

* added renault spawner that was missing and changed some minor stuff

* moved a escape pod from med/sci hallway to northern maints

* added shutters to the brig and added vents and scrubbers where they were missing in the halls

* extended salv's docking port so they can dock

* Fixed according to cog review thread

* fix pools

* fix PostMapInitTest

* Update MapLoadBenchmark.cs

* added cap and hop spawn that i just forgot to add???????????????????

* fixed again

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>

* Automatic changelog update

* Update publish-publish.yml

* Throngler Plushie Sprite (#30969)

Throngonkler Plush sprite

* Automatic changelog update

* Crowbar sprite fix (#2485)

* cog update (#30982)

* cleaning up bounty descriptions (#30981)

fixed up dumb text

* Fix bug with rotating shelves (#30978)

* Main

* Update shelfs.yml

* Little bug fix

* No weather on concrete tiles (#30952)

* concrete weather

* miss

* Add Concrete Inside tile (#2486)

* development build ghostrole lottery changes (#30980)

debug ghostrole lottery changes

* Various cog fixes (#30987)

various cog fixes

* refactor event schedulers to use explicit game rules (#29320)

* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping

* Automatic changelog update

* Add a saline syringe to the combat medical kit (#29954)

saline

* Automatic changelog update

* fix the admin verbs trying to kill players by filling their lungs with plasma (#30991)

fix the admin tools trying to kill players by filling their lungs with plasma

* [Art] Mining structures retexture (#2465)

* Update submodule to v230.0.1 (#30973)

Fix replays due to vulnerability update

* Make ahelp.admin_prefix default false (#30994)

* Make ahelp.admin_prefix default false

* More disabling

Game defaults should match wizden as closely as possible.

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>

* Enable worldgen by default in non-wizden config (#30996)

Enable worldgen by default

If somebody can explain to me WHY this isn't enabled by default, that would be epic. Otherwise we're merging this

* Custom Taco & Kebabs - FoodSequence 2 (#30905)

* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Fix popups not working properly with an eye offset (#30990)

* Adds a random smokable spawner (#30870)

* Textures to make lamps mappable to East/West.

* Adds a random smokable spawner

* remove double derma

* Increase chance for just basic cig

* Update to enitity tables

* Tweak values

* Remove space

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>

* Fix lizards being unable to eat custom burgers (#31005)

* Fix lizards being unable to eat custom burgers

* ensure tag comp

* Automatic changelog update

* Fix creator prefix for Cog (#30995)

Now uses the same one as Atlas.

* fix(origin): Make medbay exit button functional (#31001)

* [Art] Chemistry airlock resprite (#2487)

* Localization of the slot (#31008)

localization of the slot

* Sedin (#27110)

* Sedin

* almost forgot this.

* what

* Did a few fixes, tried to readd popup

* Fix popup, ready for merge

* minor change

* Generalize seed removal/destruction system, add popups in general.

* fix

* fix (again)

* deadcode is no more

* Sedin buff (nerfing the recipe soon)

* godont

* webedit moment

ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit

* CRIKEY

* Revert "CRIKEY"

This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.

I was not supposed to commit that >:/

* Alright, it should be good now but I havent tested it

* ready for merge/review

* prob -> probability

* Requested changes nodoc

* Review nodoc

* documento

* thumb up emoji

* Automatic changelog update

* Adds a Dinky Star Sticker for security officers (#29767)

* Sec-Star-TASTIC

* fix license

* now counts as trash

* Sticks to people + wearable

* no more sticky

* no more sticky

* mystery-space

* Update Loadout Yaml

* Automatic changelog update

* packed update (#31024)

* packed update

* bartender spawn

* Cog fixes (again) (#31030)

* more cogmap fixes

* updated cog a bunch

* Fix top bun desc (#31019)

FIX

* tweak(hospital): Reduce diamond stack from 30 to 1 (#31027)

* tweak(experiment): Reduce diamond stack from 30 to 1 (#31025)

* bagel update (#31033)

* fland update (#31034)

* update lox (#31035)

* lox update

* real

* meta update (#31037)

* [Maps] Avrite roles & min players (#2491)

* Correct relay mover entity (#31040)

* Relay entity

* Server

* Figurine voicelines (#30865)

* initial commit

* tweaks to the new voice lines

capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different

* capitalized one letter

man i really suck at capitalization

* more capitalization

i never thought this pr would need so many changes

* changed one comma to a dot

* Update Resources/Locale/en-US/datasets/figurines.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Adding shock collar and electropack (#30529)

* Adding shock collar with the new ShockOnTrigger

* Cleaning and updating the shock collar

* Add StripDelay datafield to ClothingComponent

* Adding SelfUnremovableClothingComponent

* ShockCollar Update

* Correction of the shock collar

* Correction of the shock collar 2

* Renaming the DamageSpecifier DataField to Damage

* Fixing the damage field in ShockCollar

* Cleaning the ShockCollar

* Renaming ShockCollar to ClothingNeckShockCollar

* Adding ClothingNeckShockCollar as a stealTarget to a thief

* Fixing a typo of the sprite path in ClothingNeckShockCollar

* Cleaning the ShockOnTriggerComponent

* Revision of SelfUnremovableClothing

* Adding a ClothingBackpackElectropack

* Sprite fix

* Code review

* Shock Collar sprite update

* add commit hash

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Greatly improve the usability of the Gas Analyzer. (#30763)

* greatly improve how the gas analyzer behaves

* don't close the analyzer when the object goes out of range

* cleanup

* always switch to the device tab when a new device is analyzed

* modern api part one

* modern api part 2

* modern api part three

* file scope namespace

* Automatic changelog update

* Fix false and true in player-panel.ftl (#31043)

Fix false and true in player-panel

Add a new True string

* Contra Review Passs - Round 2 (#30942)

* Contra pass round two

* command too

* Stamps

* oopsied a bracket

* Namespace cleanup around Mind Roles (#30965)

* namespaces

* Comment does not need a semicolon

---------

Co-authored-by: Vasilis <vascreeper@yahoo.com>

* [Maps] Minor mining shuttle update (#2495)

Co-authored-by: Mota <belochuc@gmail.com>

* [Maps] Maus major update (#2496)

* Contraband Review Pass - The Threequel (#30970)

Contraband pass number three

* Packed Engi Solar Controller (#31042)

* Replace alerts with solar console

* Sci doesn't need two protolathes & engi frontdesk windoors shouldn't be atmos locked

* Golden toilet (#31049)

* golden toilet

* Destructible

* sprite

* fix

* copyright

* Automatic changelog update

* Salvage Spawners (#31020)

* treasure entities and spawners

* no more smiles

* fix(box): Make medbay exit button functional (#31003)

* Cook-able cutlets for kebabs/tacos (#31048)

* Automatic changelog update

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* evac lox update (#31052)

lox update

* bagel update (#31053)

* Marathon Update (#31054)

* box update (#31056)

* fland update (#31057)

* fland update

* exit button on med

* remove atlas, cluster, europa, saltern (#31058)

* goodbye sweet maps

* Update EvacShuttleTest.cs

* Update EvacShuttleTest.cs

* fix tests

* fix tests

* nightmare nightmare nightmare

* rider is fucking me

* jesus christ

* Automatic changelog update

* remove origin (#31059)

derotate origin

* Automatic changelog update

* Add German accent (#30541)

* German accent

* Add German motherfucker

* German accent improvements

* Fix failing tests

* Only replace th at start of words

* Correct plural for "warnungen"

* hello and goodbye in German

* Fix German again

* Remove motherfucker from German accent

* German goodbye refactor

* 'fix' indents in speech.yml

* German accent improvements

* Reduce German umlautness

* Add umlaut cooldown

so consecutive vowels don't get umlauted

* Fix german capitalization of th => zh

* Add more banger words to German accent

* Improve German tesla replacement

* German akzent

* German scientist gaming

* Men and women, now in German

* Also replace warops in German accent

Co-Authored-By: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Make requested changes

* Make some of the requested changes

* Fix linter errors

* Address remaining feedback

* RE-add toned-down random umlauts

* cabbage -> kraut

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Mining Rebalance (#30920)

* first pass

* this shit too

* ok fix that shit

* buff

* actually fix that

* Automatic changelog update

* updated cogmap's evac shuttle (#31071)

* Fix mains wire light (#31066)

No idea how long this was broken; mains wire relies upon this id being accurate which means it needs doing before the calls.

* Automatic changelog update

* remove(NukeopsRuleComponent): Remove a trap from the component file (#31029)

ah

* Fix bug with holding objects (#31009)

Main

* Automatic changelog update

* Replace obsolete map functions in IconSmoothSystem (#30958)

* first part

* second part

* packed update (#31078)

* omega update (#31079)

* Fix reagents with ReagentData being duplicated  (#30983)

Initial commit

* Automatic changelog update

* Maybe fix mindshield icon (#2493)

* Give IAA age requirement (#2494)

* Fix locale (#2489)

* Translate Upstream #2481 (#2490)

* Fix upstream

* Update locale

* [Maps] Maus fix (#2497)

* Fix upstream maps

* [Art] Recolor mining tiles (#2499)

* [Maps] Maus fix (#2500)

* Concrete fix again (#2488)

* Update publish-publish.yml

* Update publish-publish.yml

* Revert "Remove rest of Geras files (#30912)"

This reverts commit 6552169.

* fix-upstream-errors

---------

Co-authored-by: eoineoineoin <github@eoinrul.es>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: MureixloI <132683811+MureixloI@users.noreply.github.com>
Co-authored-by: Vasilis <vasilis@pikachu.systems>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Настя <164001172+meowstushka@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Ko4ergaPunk <62609550+Ko4ergaPunk@users.noreply.github.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: Unkn0wn_Gh0st <shadowstalkermll@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: shamp <140359015+shampunj@users.noreply.github.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
Co-authored-by: MerrytheManokit <167581110+MerrytheManokit@users.noreply.github.com>
Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com>
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
Co-authored-by: Preston Smith <92108534+thetolbean@users.noreply.github.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Scribbles0 <91828755+Scribbles0@users.noreply.github.com>
Co-authored-by: BombasterDS <115770678+BombasterDS@users.noreply.github.com>
Co-authored-by: blueDev2 <89804215+blueDev2@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com>
Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com>
Co-authored-by: mhamster <81412348+mhamsterr@users.noreply.github.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: TiFeRi <57865696+XsenonDash@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: DieselMohawk <gavin.drinka@gmail.com>
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: Morb0 <14136326+Morb0@users.noreply.github.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: lapatison <100279397+lapatison@users.noreply.github.com>
Co-authored-by: LeoSantich <108027402+LeoSantich@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com>
Co-authored-by: Spessmann <156740760+Spessmann@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: PoorMansDreams <150595537+PoorMansDreams@users.noreply.github.com>
Co-authored-by: SonicHDC <100022571+SonicHDC@users.noreply.github.com>
Co-authored-by: TheWaffleJesus <106146578+TheWaffleJesus@users.noreply.github.com>
Co-authored-by: IgorAnt028 <118114530+IgorAnt028@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: FATFSAAM2 <saamboroujerdi@gmail.com>
Co-authored-by: Vasilis <vascreeper@yahoo.com>
Co-authored-by: poeMota <142114334+poeMota@users.noreply.github.com>
Co-authored-by: Mota <belochuc@gmail.com>
Co-authored-by: Meguneri <163569304+Meguneri@users.noreply.github.com>
Co-authored-by: JustCone <141039037+JustCone14@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Lokilife <lokilife0002@gmail.com>

* Add new test map Diff check (#62)

* squash (#61)

Co-authored-by: Fragoler <e.f.oleg@mail.ru>

* Maps update (#57)

* remake cluster. omega + add omicron

* add omicron station

* fix resprite lockers

* fix omicron

* remove invalid

* update map pool

* update omicron's jobs

* add shuttles maps

* pool-fix

* Guitar bar (#58)

* add guitar bar

* fix meta

* remove shuttles

* add omicron to test

* add late join for omicron

---------

Co-authored-by: Friersorty <maxim@bychkov.tech>
Co-authored-by: eoineoineoin <github@eoinrul.es>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: MureixloI <132683811+MureixloI@users.noreply.github.com>
Co-authored-by: Vasilis <vasilis@pikachu.systems>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Настя <164001172+meowstushka@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Ko4ergaPunk <62609550+Ko4ergaPunk@users.noreply.github.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: Unkn0wn_Gh0st <shadowstalkermll@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: shamp <140359015+shampunj@users.noreply.github.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
Co-authored-by: MerrytheManokit <167581110+MerrytheManokit@users.noreply.github.com>
Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com>
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
Co-authored-by: Preston Smith <92108534+thetolbean@users.noreply.github.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Scribbles0 <91828755+Scribbles0@users.noreply.github.com>
Co-authored-by: BombasterDS <115770678+BombasterDS@users.noreply.github.com>
Co-authored-by: blueDev2 <89804215+blueDev2@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com>
Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com>
Co-authored-by: mhamster <81412348+mhamsterr@users.noreply.github.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: TiFeRi <57865696+XsenonDash@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: DieselMohawk <gavin.drinka@gmail.com>
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: Morb0 <14136326+Morb0@users.noreply.github.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: lapatison <100279397+lapatison@users.noreply.github.com>
Co-authored-by: LeoSantich <108027402+LeoSantich@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com>
Co-authored-by: Spessmann <156740760+Spessmann@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: PoorMansDreams <150595537+PoorMansDreams@users.noreply.github.com>
Co-authored-by: SonicHDC <100022571+SonicHDC@users.noreply.github.com>
Co-authored-by: TheWaffleJesus <106146578+TheWaffleJesus@users.noreply.github.com>
Co-authored-by: IgorAnt028 <118114530+IgorAnt028@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: FATFSAAM2 <saamboroujerdi@gmail.com>
Co-authored-by: Vasilis <vascreeper@yahoo.com>
Co-authored-by: poeMota <142114334+poeMota@users.noreply.github.com>
Co-authored-by: Mota <belochuc@gmail.com>
Co-authored-by: Meguneri <163569304+Meguneri@users.noreply.github.com>
Co-authored-by: JustCone <141039037+JustCone14@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Lokilife <lokilife0002@gmail.com>
Co-authored-by: CrimeMoot <wakeafa@gmail.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Beginner Friendly Issues that are unambiguous in scope and intention and which explain how to achieve what is desired. Difficulty: 1-Easy Not impossible to figure out for newer coders, and simple for experienced ones. Issue: Art In need of an artistic touch. Priority: 3-Not Required This doesn't necessarily need to be fixed any time soon, but is still an issue.
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants