Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

With servers getting reduced to 70, reduce the number of syndies/thieves there can be as well #32960

Open
MarzieK opened this issue Oct 22, 2024 · 1 comment
Labels
Status: Untriaged Somebody go through and give this appropriate labels

Comments

@MarzieK
Copy link

MarzieK commented Oct 22, 2024

With 80 players there's typically 8 syndies and 3 thieves, effectively making it so that out of every 10 people one of them is bound to be a syndie or thief. If you're going down by 10 that just raises the number of how crew vs traitors.
Is there going to be a cut back on how many syndies/thieves there can be during a round? It's already stressful enough having a 1:10 ratio :/
I heavily recommend cutting it down.

@github-actions github-actions bot added the Status: Untriaged Somebody go through and give this appropriate labels label Oct 22, 2024
@slarticodefast
Copy link
Member

slarticodefast commented Oct 23, 2024

Gamerules should already have a player ratio. For example for traitors it is 10:1, meaning with 70 players you get 7 traitors instead of 8. The max of 8 is only for player numbers higher than 80.
grafik

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Status: Untriaged Somebody go through and give this appropriate labels
Projects
None yet
Development

No branches or pull requests

2 participants