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With 80 players there's typically 8 syndies and 3 thieves, effectively making it so that out of every 10 people one of them is bound to be a syndie or thief. If you're going down by 10 that just raises the number of how crew vs traitors.
Is there going to be a cut back on how many syndies/thieves there can be during a round? It's already stressful enough having a 1:10 ratio :/
I heavily recommend cutting it down.
The text was updated successfully, but these errors were encountered:
Gamerules should already have a player ratio. For example for traitors it is 10:1, meaning with 70 players you get 7 traitors instead of 8. The max of 8 is only for player numbers higher than 80.
With 80 players there's typically 8 syndies and 3 thieves, effectively making it so that out of every 10 people one of them is bound to be a syndie or thief. If you're going down by 10 that just raises the number of how crew vs traitors.
Is there going to be a cut back on how many syndies/thieves there can be during a round? It's already stressful enough having a 1:10 ratio :/
I heavily recommend cutting it down.
The text was updated successfully, but these errors were encountered: