diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md index 7a8129df1a6686..4029b093ccb4a8 100644 --- a/.github/PULL_REQUEST_TEMPLATE.md +++ b/.github/PULL_REQUEST_TEMPLATE.md @@ -1,47 +1,33 @@ - - + ## About the PR - + ## Why / Balance - + ## Technical details - + ## Media - + ## Requirements - -- [ ] I have read and I am following the [Pull Request Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html). I understand that not doing so may get my pr closed at maintainer’s discretion -- [ ] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase + +- [ ] I have read and am following the [Pull Request and Changelog Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html). +- [ ] I have added media to this PR or it does not require an ingame showcase. + ## Breaking changes - + **Changelog** + - - diff --git a/Content.Client/Verbs/VerbSystem.cs b/Content.Client/Verbs/VerbSystem.cs index 6d8b3a2243b712..f990c83d7c2a9f 100644 --- a/Content.Client/Verbs/VerbSystem.cs +++ b/Content.Client/Verbs/VerbSystem.cs @@ -1,5 +1,6 @@ using System.Diagnostics.CodeAnalysis; using System.Linq; +using System.Numerics; using Content.Client.Examine; using Content.Client.Gameplay; using Content.Client.Popups; @@ -7,6 +8,7 @@ using Content.Shared.Tag; using Content.Shared.Verbs; using JetBrains.Annotations; +using Robust.Client.ComponentTrees; using Robust.Client.GameObjects; using Robust.Client.Graphics; using Robust.Client.Player; @@ -21,9 +23,10 @@ public sealed class VerbSystem : SharedVerbSystem { [Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly ExamineSystem _examine = default!; + [Dependency] private readonly SpriteTreeSystem _tree = default!; [Dependency] private readonly TagSystem _tagSystem = default!; [Dependency] private readonly IStateManager _stateManager = default!; - [Dependency] private readonly EntityLookupSystem _entityLookup = default!; + [Dependency] private readonly IEyeManager _eyeManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!; /// @@ -31,8 +34,6 @@ public sealed class VerbSystem : SharedVerbSystem /// public const float EntityMenuLookupSize = 0.25f; - [Dependency] private readonly IEyeManager _eyeManager = default!; - /// /// These flags determine what entities the user can see on the context menu. /// @@ -40,6 +41,8 @@ public sealed class VerbSystem : SharedVerbSystem public Action? OnVerbsResponse; + private List _entities = new(); + public override void Initialize() { base.Initialize(); @@ -76,49 +79,50 @@ public bool TryGetEntityMenuEntities(MapCoordinates targetPos, [NotNullWhen(true visibility = ev.Visibility; // Get entities - List entities; - var examineFlags = LookupFlags.All & ~LookupFlags.Sensors; + _entities.Clear(); + var entitiesUnderMouse = _tree.QueryAabb(targetPos.MapId, Box2.CenteredAround(targetPos.Position, new Vector2(EntityMenuLookupSize, EntityMenuLookupSize))); // Do we have to do FoV checks? if ((visibility & MenuVisibility.NoFov) == 0) { - var entitiesUnderMouse = gameScreenBase.GetClickableEntities(targetPos).ToHashSet(); - bool Predicate(EntityUid e) => e == player || entitiesUnderMouse.Contains(e); + bool Predicate(EntityUid e) => e == player; TryComp(player.Value, out ExaminerComponent? examiner); - entities = new(); - foreach (var ent in _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize, flags: examineFlags)) + foreach (var ent in entitiesUnderMouse) { - if (_examine.CanExamine(player.Value, targetPos, Predicate, ent, examiner)) - entities.Add(ent); + if (_examine.CanExamine(player.Value, targetPos, Predicate, ent.Uid, examiner)) + _entities.Add(ent.Uid); } } else { - entities = _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize, flags: examineFlags).ToList(); + foreach (var ent in entitiesUnderMouse) + { + _entities.Add(ent.Uid); + } } - if (entities.Count == 0) + if (_entities.Count == 0) return false; if (visibility == MenuVisibility.All) { - result = entities; + result = new (_entities); return true; } // remove any entities in containers if ((visibility & MenuVisibility.InContainer) == 0) { - for (var i = entities.Count - 1; i >= 0; i--) + for (var i = _entities.Count - 1; i >= 0; i--) { - var entity = entities[i]; + var entity = _entities[i]; if (ContainerSystem.IsInSameOrTransparentContainer(player.Value, entity)) continue; - entities.RemoveSwap(i); + _entities.RemoveSwap(i); } } @@ -127,23 +131,23 @@ public bool TryGetEntityMenuEntities(MapCoordinates targetPos, [NotNullWhen(true { var spriteQuery = GetEntityQuery(); - for (var i = entities.Count - 1; i >= 0; i--) + for (var i = _entities.Count - 1; i >= 0; i--) { - var entity = entities[i]; + var entity = _entities[i]; if (!spriteQuery.TryGetComponent(entity, out var spriteComponent) || !spriteComponent.Visible || _tagSystem.HasTag(entity, "HideContextMenu")) { - entities.RemoveSwap(i); + _entities.RemoveSwap(i); } } } - if (entities.Count == 0) + if (_entities.Count == 0) return false; - result = entities; + result = new(_entities); return true; } diff --git a/Content.IntegrationTests/Tests/ResearchTest.cs b/Content.IntegrationTests/Tests/ResearchTest.cs index 7ae29a79ffd587..f50e6111da3fa8 100644 --- a/Content.IntegrationTests/Tests/ResearchTest.cs +++ b/Content.IntegrationTests/Tests/ResearchTest.cs @@ -98,4 +98,24 @@ await server.WaitAssertion(() => await pair.CleanReturnAsync(); } + + [Test] + public async Task AllLatheRecipesValidTest() + { + await using var pair = await PoolManager.GetServerClient(); + + var server = pair.Server; + var proto = server.ResolveDependency(); + + Assert.Multiple(() => + { + foreach (var recipe in proto.EnumeratePrototypes()) + { + if (recipe.Result == null) + Assert.That(recipe.ResultReagents, Is.Not.Null, $"Recipe '{recipe.ID}' has no result or result reagents."); + } + }); + + await pair.CleanReturnAsync(); + } } diff --git a/Content.Server/Administration/Systems/AdminSystem.cs b/Content.Server/Administration/Systems/AdminSystem.cs index 99551c714c48c5..ce18a1e4f7263a 100644 --- a/Content.Server/Administration/Systems/AdminSystem.cs +++ b/Content.Server/Administration/Systems/AdminSystem.cs @@ -98,6 +98,7 @@ public override void Initialize() SubscribeLocalEvent(OnRoleEvent); SubscribeLocalEvent(OnRoleEvent); SubscribeLocalEvent(OnRoundRestartCleanup); + SubscribeLocalEvent(OnPlayerRenamed); } private void OnRoundRestartCleanup(RoundRestartCleanupEvent ev) @@ -124,6 +125,11 @@ private void OnRoundRestartCleanup(RoundRestartCleanupEvent ev) } } + private void OnPlayerRenamed(Entity ent, ref EntityRenamedEvent args) + { + UpdatePlayerList(ent.Comp.PlayerSession); + } + public void UpdatePlayerList(ICommonSession player) { _playerList[player.UserId] = GetPlayerInfo(player.Data, player); diff --git a/Content.Server/Anomaly/Effects/TechAnomalySystem.cs b/Content.Server/Anomaly/Effects/TechAnomalySystem.cs index 63174930df2cde..1b2849f1d77ee2 100644 --- a/Content.Server/Anomaly/Effects/TechAnomalySystem.cs +++ b/Content.Server/Anomaly/Effects/TechAnomalySystem.cs @@ -35,9 +35,9 @@ public override void Update(float frameTime) while (query.MoveNext(out var uid, out var tech, out var anom)) { if (_timing.CurTime < tech.NextTimer) - return; + continue; - tech.NextTimer = _timing.CurTime + TimeSpan.FromSeconds(tech.TimerFrequency * anom.Stability); + tech.NextTimer += TimeSpan.FromSeconds(tech.TimerFrequency * anom.Stability); _signal.InvokePort(uid, tech.TimerPort); } @@ -61,7 +61,7 @@ private void CreateNewRandomLink(Entity tech, int count) var devices = _lookup.GetEntitiesInRange(Transform(tech).Coordinates, range); if (devices.Count < 1) return; - + for (var i = 0; i < count; i++) { var device = _random.Pick(devices); diff --git a/Content.Server/Atmos/Commands/SetMapAtmosCommand.cs b/Content.Server/Atmos/Commands/SetMapAtmosCommand.cs index 6f04cfb2da6d49..92dd64eeca5586 100644 --- a/Content.Server/Atmos/Commands/SetMapAtmosCommand.cs +++ b/Content.Server/Atmos/Commands/SetMapAtmosCommand.cs @@ -54,7 +54,7 @@ public override void Execute(IConsoleShell shell, string argStr, string[] args) return; } - var mix = new GasMixture(Atmospherics.CellVolume) {Temperature = Math.Min(temp, Atmospherics.TCMB)}; + var mix = new GasMixture(Atmospherics.CellVolume) {Temperature = Math.Max(temp, Atmospherics.TCMB)}; for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++) { if (args.Length == 3 + i) diff --git a/Content.Server/Atmos/EntitySystems/GasTankSystem.cs b/Content.Server/Atmos/EntitySystems/GasTankSystem.cs index 8c5cded0f1c162..4d409a708229b4 100644 --- a/Content.Server/Atmos/EntitySystems/GasTankSystem.cs +++ b/Content.Server/Atmos/EntitySystems/GasTankSystem.cs @@ -17,6 +17,8 @@ using Robust.Shared.Audio.Systems; using Robust.Shared.Containers; using Robust.Shared.Random; +using Robust.Shared.Configuration; +using Content.Shared.CCVar; namespace Content.Server.Atmos.EntitySystems { @@ -32,10 +34,12 @@ public sealed class GasTankSystem : EntitySystem [Dependency] private readonly UserInterfaceSystem _ui = default!; [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly ThrowingSystem _throwing = default!; + [Dependency] private readonly IConfigurationManager _cfg = default!; private const float TimerDelay = 0.5f; private float _timer = 0f; private const float MinimumSoundValvePressure = 10.0f; + private float _maxExplosionRange; public override void Initialize() { @@ -51,6 +55,12 @@ public override void Initialize() SubscribeLocalEvent(OnAnalyzed); SubscribeLocalEvent(OnGasTankPrice); SubscribeLocalEvent>(OnGetAlternativeVerb); + Subs.CVar(_cfg, CCVars.AtmosTankFragment, UpdateMaxRange, true); + } + + private void UpdateMaxRange(float value) + { + _maxExplosionRange = value; } private void OnGasShutdown(Entity gasTank, ref ComponentShutdown args) @@ -320,7 +330,7 @@ public void CheckStatus(Entity ent) var pressure = component.Air.Pressure; - if (pressure > component.TankFragmentPressure) + if (pressure > component.TankFragmentPressure && _maxExplosionRange > 0) { // Give the gas a chance to build up more pressure. for (var i = 0; i < 3; i++) @@ -333,10 +343,7 @@ public void CheckStatus(Entity ent) // Let's cap the explosion, yeah? // !1984 - if (range > GasTankComponent.MaxExplosionRange) - { - range = GasTankComponent.MaxExplosionRange; - } + range = Math.Min(Math.Min(range, GasTankComponent.MaxExplosionRange), _maxExplosionRange); _explosions.TriggerExplosive(owner, radius: range); diff --git a/Content.Server/Atmos/Piping/Binary/EntitySystems/GasPressurePumpSystem.cs b/Content.Server/Atmos/Piping/Binary/EntitySystems/GasPressurePumpSystem.cs index 871c84e058866d..abd34396a0c78a 100644 --- a/Content.Server/Atmos/Piping/Binary/EntitySystems/GasPressurePumpSystem.cs +++ b/Content.Server/Atmos/Piping/Binary/EntitySystems/GasPressurePumpSystem.cs @@ -2,9 +2,9 @@ using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.Piping.Binary.Components; using Content.Server.Atmos.Piping.Components; -using Content.Server.NodeContainer; using Content.Server.NodeContainer.EntitySystems; using Content.Server.NodeContainer.Nodes; +using Content.Server.Power.Components; using Content.Shared.Atmos; using Content.Shared.Atmos.Piping; using Content.Shared.Atmos.Piping.Binary.Components; @@ -13,6 +13,7 @@ using Content.Shared.Examine; using Content.Shared.Interaction; using Content.Shared.Popups; +using Content.Shared.Power; using JetBrains.Annotations; using Robust.Server.GameObjects; using Robust.Shared.Player; @@ -39,6 +40,7 @@ public override void Initialize() SubscribeLocalEvent(OnPumpLeaveAtmosphere); SubscribeLocalEvent(OnExamined); SubscribeLocalEvent(OnPumpActivate); + SubscribeLocalEvent(OnPowerChanged); // Bound UI subscriptions SubscribeLocalEvent(OnOutputPressureChangeMessage); SubscribeLocalEvent(OnToggleStatusMessage); @@ -63,9 +65,15 @@ private void OnExamined(EntityUid uid, GasPressurePumpComponent pump, ExaminedEv } } + private void OnPowerChanged(EntityUid uid, GasPressurePumpComponent component, ref PowerChangedEvent args) + { + UpdateAppearance(uid, component); + } + private void OnPumpUpdated(EntityUid uid, GasPressurePumpComponent pump, ref AtmosDeviceUpdateEvent args) { if (!pump.Enabled + || (TryComp(uid, out var power) && !power.Powered) || !_nodeContainer.TryGetNodes(uid, pump.InletName, pump.OutletName, out PipeNode? inlet, out PipeNode? outlet)) { _ambientSoundSystem.SetAmbience(uid, false); @@ -154,7 +162,8 @@ private void UpdateAppearance(EntityUid uid, GasPressurePumpComponent? pump = nu if (!Resolve(uid, ref pump, ref appearance, false)) return; - _appearance.SetData(uid, PumpVisuals.Enabled, pump.Enabled, appearance); + bool pumpOn = pump.Enabled && (TryComp(uid, out var power) && power.Powered); + _appearance.SetData(uid, PumpVisuals.Enabled, pumpOn, appearance); } } } diff --git a/Content.Server/Atmos/Piping/Binary/EntitySystems/GasVolumePumpSystem.cs b/Content.Server/Atmos/Piping/Binary/EntitySystems/GasVolumePumpSystem.cs index d9fbeb474e2f32..9ddd7dce67d5a1 100644 --- a/Content.Server/Atmos/Piping/Binary/EntitySystems/GasVolumePumpSystem.cs +++ b/Content.Server/Atmos/Piping/Binary/EntitySystems/GasVolumePumpSystem.cs @@ -6,9 +6,9 @@ using Content.Server.DeviceNetwork; using Content.Server.DeviceNetwork.Components; using Content.Server.DeviceNetwork.Systems; -using Content.Server.NodeContainer; using Content.Server.NodeContainer.EntitySystems; using Content.Server.NodeContainer.Nodes; +using Content.Server.Power.Components; using Content.Shared.Atmos.Piping.Binary.Components; using Content.Shared.Atmos.Visuals; using Content.Shared.Audio; @@ -17,6 +17,7 @@ using Content.Shared.Examine; using Content.Shared.Interaction; using Content.Shared.Popups; +using Content.Shared.Power; using JetBrains.Annotations; using Robust.Server.GameObjects; using Robust.Shared.Player; @@ -45,6 +46,7 @@ public override void Initialize() SubscribeLocalEvent(OnVolumePumpLeaveAtmosphere); SubscribeLocalEvent(OnExamined); SubscribeLocalEvent(OnPumpActivate); + SubscribeLocalEvent(OnPowerChanged); // Bound UI subscriptions SubscribeLocalEvent(OnTransferRateChangeMessage); SubscribeLocalEvent(OnToggleStatusMessage); @@ -69,9 +71,15 @@ private void OnExamined(EntityUid uid, GasVolumePumpComponent pump, ExaminedEven args.PushMarkup(str); } + private void OnPowerChanged(EntityUid uid, GasVolumePumpComponent component, ref PowerChangedEvent args) + { + UpdateAppearance(uid, component); + } + private void OnVolumePumpUpdated(EntityUid uid, GasVolumePumpComponent pump, ref AtmosDeviceUpdateEvent args) { if (!pump.Enabled || + (TryComp(uid, out var power) && !power.Powered) || !_nodeContainer.TryGetNodes(uid, pump.InletName, pump.OutletName, out PipeNode? inlet, out PipeNode? outlet)) { _ambientSoundSystem.SetAmbience(uid, false); @@ -183,7 +191,8 @@ private void UpdateAppearance(EntityUid uid, GasVolumePumpComponent? pump = null if (!Resolve(uid, ref pump, ref appearance, false)) return; - if (!pump.Enabled) + bool pumpOn = pump.Enabled && (TryComp(uid, out var power) && power.Powered); + if (!pumpOn) _appearance.SetData(uid, GasVolumePumpVisuals.State, GasVolumePumpState.Off, appearance); else if (pump.Blocked) _appearance.SetData(uid, GasVolumePumpVisuals.State, GasVolumePumpState.Blocked, appearance); diff --git a/Content.Server/Body/Components/BloodstreamComponent.cs b/Content.Server/Body/Components/BloodstreamComponent.cs index a6d2afab2191a0..a6c8ad90df97b3 100644 --- a/Content.Server/Body/Components/BloodstreamComponent.cs +++ b/Content.Server/Body/Components/BloodstreamComponent.cs @@ -111,6 +111,13 @@ public sealed partial class BloodstreamComponent : Component [DataField] public SoundSpecifier BloodHealedSound = new SoundPathSpecifier("/Audio/Effects/lightburn.ogg"); + /// + /// The minimum amount damage reduction needed to play the healing sound/popup. + /// This prevents tiny amounts of heat damage from spamming the sound, e.g. spacing. + /// + [DataField] + public float BloodHealedSoundThreshold = -0.1f; + // TODO probably damage bleed thresholds. /// diff --git a/Content.Server/Body/Systems/BloodstreamSystem.cs b/Content.Server/Body/Systems/BloodstreamSystem.cs index 3da343aaa8b001..18790e7326b6ca 100644 --- a/Content.Server/Body/Systems/BloodstreamSystem.cs +++ b/Content.Server/Body/Systems/BloodstreamSystem.cs @@ -241,7 +241,7 @@ private void OnDamageChanged(Entity ent, ref DamageChanged } // Heat damage will cauterize, causing the bleed rate to be reduced. - else if (totalFloat < 0 && oldBleedAmount > 0) + else if (totalFloat <= ent.Comp.BloodHealedSoundThreshold && oldBleedAmount > 0) { // Magically, this damage has healed some bleeding, likely // because it's burn damage that cauterized their wounds. diff --git a/Content.Server/Botany/Components/AgeGrowthComponent.cs b/Content.Server/Botany/Components/AgeGrowthComponent.cs new file mode 100644 index 00000000000000..07f4ad58f923f3 --- /dev/null +++ b/Content.Server/Botany/Components/AgeGrowthComponent.cs @@ -0,0 +1,8 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class AgeGrowthComponent : PlantGrowthComponent + { + + } +} diff --git a/Content.Server/Botany/Components/AutoHarvestGrowthComponent.cs b/Content.Server/Botany/Components/AutoHarvestGrowthComponent.cs new file mode 100644 index 00000000000000..0eb0fb2165c2dc --- /dev/null +++ b/Content.Server/Botany/Components/AutoHarvestGrowthComponent.cs @@ -0,0 +1,8 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class AutoHarvestGrowthComponent : PlantGrowthComponent + { + + } +} diff --git a/Content.Server/Botany/Components/BotanySwabComponent.cs b/Content.Server/Botany/Components/BotanySwabComponent.cs index 5fad5764b41cd7..24ecf4dba28488 100644 --- a/Content.Server/Botany/Components/BotanySwabComponent.cs +++ b/Content.Server/Botany/Components/BotanySwabComponent.cs @@ -1,3 +1,4 @@ +using Content.Server.Botany.Components; using System.Threading; namespace Content.Server.Botany @@ -15,5 +16,8 @@ public sealed partial class BotanySwabComponent : Component /// SeedData from the first plant that got swabbed. /// public SeedData? SeedData; + + //data from first plant. + public List components; } } diff --git a/Content.Server/Botany/Components/ConsumeGasGrowthComponent.cs b/Content.Server/Botany/Components/ConsumeGasGrowthComponent.cs new file mode 100644 index 00000000000000..44b9bd3a6ed2ee --- /dev/null +++ b/Content.Server/Botany/Components/ConsumeGasGrowthComponent.cs @@ -0,0 +1,10 @@ +using Content.Shared.Atmos; + +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class ConsumeGasGrowthComponent : PlantGrowthComponent + { + [DataField] public Dictionary ConsumeGasses = new(); + } +} diff --git a/Content.Server/Botany/Components/ExudeGasGrowthComponent .cs b/Content.Server/Botany/Components/ExudeGasGrowthComponent .cs new file mode 100644 index 00000000000000..918f7ecd58d6d3 --- /dev/null +++ b/Content.Server/Botany/Components/ExudeGasGrowthComponent .cs @@ -0,0 +1,10 @@ +using Content.Shared.Atmos; + +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class ExudeGasGrowthComponent : PlantGrowthComponent + { + [DataField] public Dictionary ExudeGasses = new(); + } +} diff --git a/Content.Server/Botany/Components/NutrientGrowthComponent.cs b/Content.Server/Botany/Components/NutrientGrowthComponent.cs new file mode 100644 index 00000000000000..4e28e30d2319b2 --- /dev/null +++ b/Content.Server/Botany/Components/NutrientGrowthComponent.cs @@ -0,0 +1,9 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class NutrientGrowthComponent : PlantGrowthComponent + { + [DataField] + public float NutrientConsumption = 0.75f; + } +} diff --git a/Content.Server/Botany/Components/PlantGrowthComponent.cs b/Content.Server/Botany/Components/PlantGrowthComponent.cs new file mode 100644 index 00000000000000..659e050cd2f20d --- /dev/null +++ b/Content.Server/Botany/Components/PlantGrowthComponent.cs @@ -0,0 +1,6 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public abstract partial class PlantGrowthComponent : Component + { } +} diff --git a/Content.Server/Botany/Components/PlantHolderComponent.cs b/Content.Server/Botany/Components/PlantHolderComponent.cs index 809af737ac666f..8218bead72cbae 100644 --- a/Content.Server/Botany/Components/PlantHolderComponent.cs +++ b/Content.Server/Botany/Components/PlantHolderComponent.cs @@ -6,90 +6,90 @@ namespace Content.Server.Botany.Components; [RegisterComponent] public sealed partial class PlantHolderComponent : Component { - [DataField("nextUpdate", customTypeSerializer: typeof(TimeOffsetSerializer))] + [DataField(customTypeSerializer: typeof(TimeOffsetSerializer))] public TimeSpan NextUpdate = TimeSpan.Zero; - [ViewVariables(VVAccess.ReadWrite), DataField("updateDelay")] + [DataField] public TimeSpan UpdateDelay = TimeSpan.FromSeconds(3); - [DataField("lastProduce")] + [DataField] public int LastProduce; - [ViewVariables(VVAccess.ReadWrite), DataField("missingGas")] + [DataField] public int MissingGas; - [DataField("cycleDelay")] + [DataField] public TimeSpan CycleDelay = TimeSpan.FromSeconds(15f); - [DataField("lastCycle", customTypeSerializer: typeof(TimeOffsetSerializer))] + [DataField(customTypeSerializer: typeof(TimeOffsetSerializer))] public TimeSpan LastCycle = TimeSpan.Zero; - [ViewVariables(VVAccess.ReadWrite), DataField("updateSpriteAfterUpdate")] + [DataField] public bool UpdateSpriteAfterUpdate; - [ViewVariables(VVAccess.ReadWrite), DataField("drawWarnings")] + [DataField] public bool DrawWarnings = false; - [ViewVariables(VVAccess.ReadWrite), DataField("waterLevel")] + [DataField] public float WaterLevel = 100f; - [ViewVariables(VVAccess.ReadWrite), DataField("nutritionLevel")] + [DataField] public float NutritionLevel = 100f; - [ViewVariables(VVAccess.ReadWrite), DataField("pestLevel")] + [DataField] public float PestLevel; - [ViewVariables(VVAccess.ReadWrite), DataField("weedLevel")] + [DataField] public float WeedLevel; - [ViewVariables(VVAccess.ReadWrite), DataField("toxins")] + [DataField] public float Toxins; - [ViewVariables(VVAccess.ReadWrite), DataField("age")] + [DataField] public int Age; - [ViewVariables(VVAccess.ReadWrite), DataField("skipAging")] + [DataField] public int SkipAging; - [ViewVariables(VVAccess.ReadWrite), DataField("dead")] + [DataField] public bool Dead; - [ViewVariables(VVAccess.ReadWrite), DataField("harvest")] + [DataField] public bool Harvest; - [ViewVariables(VVAccess.ReadWrite), DataField("sampled")] + [DataField] public bool Sampled; - [ViewVariables(VVAccess.ReadWrite), DataField("yieldMod")] + [DataField] public int YieldMod = 1; - [ViewVariables(VVAccess.ReadWrite), DataField("mutationMod")] + [DataField] public float MutationMod = 1f; - [ViewVariables(VVAccess.ReadWrite), DataField("mutationLevel")] + [DataField] public float MutationLevel; - [ViewVariables(VVAccess.ReadWrite), DataField("health")] + [DataField] public float Health; - [ViewVariables(VVAccess.ReadWrite), DataField("weedCoefficient")] + [DataField] public float WeedCoefficient = 1f; - [ViewVariables(VVAccess.ReadWrite), DataField("seed")] + [DataField] public SeedData? Seed; - [ViewVariables(VVAccess.ReadWrite), DataField("improperHeat")] + [DataField] public bool ImproperHeat; - [ViewVariables(VVAccess.ReadWrite), DataField("improperPressure")] + [DataField] public bool ImproperPressure; - [ViewVariables(VVAccess.ReadWrite), DataField("improperLight")] + [DataField] public bool ImproperLight; - [ViewVariables(VVAccess.ReadWrite), DataField("forceUpdate")] + [DataField] public bool ForceUpdate; - [ViewVariables(VVAccess.ReadWrite), DataField("solution")] + [DataField] public string SoilSolutionName = "soil"; [DataField] diff --git a/Content.Server/Botany/Components/PressureGrowthComponent.cs b/Content.Server/Botany/Components/PressureGrowthComponent.cs new file mode 100644 index 00000000000000..58804600a0d64a --- /dev/null +++ b/Content.Server/Botany/Components/PressureGrowthComponent.cs @@ -0,0 +1,13 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class PressureGrowthComponent : PlantGrowthComponent + { + [DataField] + public float LowPressureTolerance = 81f; + + [DataField] + public float HighPressureTolerance = 121f; + + } +} diff --git a/Content.Server/Botany/Components/ProduceComponent.cs b/Content.Server/Botany/Components/ProduceComponent.cs index b3c4e1c95a9b30..db4ed62dd381ae 100644 --- a/Content.Server/Botany/Components/ProduceComponent.cs +++ b/Content.Server/Botany/Components/ProduceComponent.cs @@ -13,12 +13,12 @@ public sealed partial class ProduceComponent : SharedProduceComponent /// /// Seed data used to create a when this produce has its seeds extracted. /// - [DataField("seed")] + [DataField] public SeedData? Seed; /// /// Seed data used to create a when this produce has its seeds extracted. /// - [DataField("seedId", customTypeSerializer: typeof(PrototypeIdSerializer))] + [DataField(customTypeSerializer: typeof(PrototypeIdSerializer))] public string? SeedId; } diff --git a/Content.Server/Botany/Components/TemperatureGrowthComponent.cs b/Content.Server/Botany/Components/TemperatureGrowthComponent.cs new file mode 100644 index 00000000000000..d30152a4b31602 --- /dev/null +++ b/Content.Server/Botany/Components/TemperatureGrowthComponent.cs @@ -0,0 +1,13 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class TemperatureGrowthComponent : PlantGrowthComponent + { + [DataField] + public float IdealHeat = 293f; + + [DataField] + public float HeatTolerance = 10f; + + } +} diff --git a/Content.Server/Botany/Components/UnviableGrowthComponent.cs b/Content.Server/Botany/Components/UnviableGrowthComponent.cs new file mode 100644 index 00000000000000..240ea3c42cb5ac --- /dev/null +++ b/Content.Server/Botany/Components/UnviableGrowthComponent.cs @@ -0,0 +1,8 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class UnviableGrowthComponent : PlantGrowthComponent + { + + } +} diff --git a/Content.Server/Botany/Components/WaterGrowthComponent.cs b/Content.Server/Botany/Components/WaterGrowthComponent.cs new file mode 100644 index 00000000000000..cad2c79e85ecb8 --- /dev/null +++ b/Content.Server/Botany/Components/WaterGrowthComponent.cs @@ -0,0 +1,9 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class WaterGrowthComponent : PlantGrowthComponent + { + [DataField] + public float WaterConsumption = 0.5f; + } +} diff --git a/Content.Server/Botany/Components/WeedPestGrowthComponent.cs b/Content.Server/Botany/Components/WeedPestGrowthComponent.cs new file mode 100644 index 00000000000000..4120ce8e441ece --- /dev/null +++ b/Content.Server/Botany/Components/WeedPestGrowthComponent.cs @@ -0,0 +1,11 @@ +namespace Content.Server.Botany.Components +{ + [RegisterComponent] + public sealed partial class WeedPestGrowthComponent : PlantGrowthComponent + { + [DataField] public float WeedTolerance = 5f; + + [DataField] public float PestTolerance = 5f; + + } +} diff --git a/Content.Server/Botany/SeedPrototype.cs b/Content.Server/Botany/SeedPrototype.cs index 39f06a64360224..230db7b139137e 100644 --- a/Content.Server/Botany/SeedPrototype.cs +++ b/Content.Server/Botany/SeedPrototype.cs @@ -2,6 +2,7 @@ using Content.Server.Botany.Systems; using Content.Shared.Atmos; using Content.Shared.EntityEffects; +using Content.Shared.Random; using Robust.Shared.Audio; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; @@ -23,36 +24,6 @@ public enum HarvestType : byte SelfHarvest } -/* - public enum PlantSpread : byte - { - NoSpread, - Creepers, - Vines, - } - - public enum PlantMutation : byte - { - NoMutation, - Mutable, - HighlyMutable, - } - - public enum PlantCarnivorous : byte - { - NotCarnivorous, - EatPests, - EatLivingBeings, - } - - public enum PlantJuicy : byte - { - NotJuicy, - Juicy, - Slippery, - } -*/ - [DataDefinition] public partial struct SeedChemQuantity { @@ -80,7 +51,7 @@ public partial struct SeedChemQuantity // TODO reduce the number of friends to a reasonable level. Requires ECS-ing things like plant holder component. [Virtual, DataDefinition] -[Access(typeof(BotanySystem), typeof(PlantHolderSystem), typeof(SeedExtractorSystem), typeof(PlantHolderComponent), typeof(EntityEffect), typeof(MutationSystem))] +[Access(typeof(BotanySystem), typeof(PlantHolderSystem), typeof(SeedExtractorSystem), typeof(PlantHolderComponent), typeof(EntityEffect), typeof(MutationSystem), typeof(AgeGrowthSystem))] public partial class SeedData { #region Tracking @@ -134,49 +105,28 @@ public partial class SeedData [DataField("chemicals")] public Dictionary Chemicals = new(); - [DataField("consumeGasses")] public Dictionary ConsumeGasses = new(); - - [DataField("exudeGasses")] public Dictionary ExudeGasses = new(); - #endregion #region Tolerances - - [DataField("nutrientConsumption")] public float NutrientConsumption = 0.75f; - - [DataField("waterConsumption")] public float WaterConsumption = 0.5f; - [DataField("idealHeat")] public float IdealHeat = 293f; - [DataField("heatTolerance")] public float HeatTolerance = 10f; - [DataField("idealLight")] public float IdealLight = 7f; - [DataField("lightTolerance")] public float LightTolerance = 3f; [DataField("toxinsTolerance")] public float ToxinsTolerance = 4f; - [DataField("lowPressureTolerance")] public float LowPressureTolerance = 81f; - - [DataField("highPressureTolerance")] public float HighPressureTolerance = 121f; - - [DataField("pestTolerance")] public float PestTolerance = 5f; - - [DataField("weedTolerance")] public float WeedTolerance = 5f; - - [DataField("weedHighLevelThreshold")] public float WeedHighLevelThreshold = 10f; + [DataField] public float WeedHighLevelThreshold = 10f; #endregion #region General traits - [DataField("endurance")] public float Endurance = 100f; + [DataField] public float Endurance = 100f; - [DataField("yield")] public int Yield; - [DataField("lifespan")] public float Lifespan; - [DataField("maturation")] public float Maturation; - [DataField("production")] public float Production; - [DataField("growthStages")] public int GrowthStages = 6; + [DataField] public int Yield; + [DataField] public float Lifespan; + [DataField] public float Maturation; + [DataField] public float Production; + [DataField] public int GrowthStages = 6; - [ViewVariables(VVAccess.ReadWrite)] - [DataField("harvestRepeat")] public HarvestType HarvestRepeat = HarvestType.NoRepeat; + [DataField] public HarvestType HarvestRepeat = HarvestType.NoRepeat; - [DataField("potency")] public float Potency = 1f; + [DataField] public float Potency = 1f; /// /// If true, cannot be harvested for seeds. Balances hybrids and @@ -184,12 +134,6 @@ public partial class SeedData /// [DataField("seedless")] public bool Seedless = false; - /// - /// If false, rapidly decrease health while growing. Used to kill off - /// plants with "bad" mutations. - /// - [DataField("viable")] public bool Viable = true; - /// /// If true, fruit slips players. /// @@ -203,7 +147,7 @@ public partial class SeedData /// /// If true, a sharp tool is required to harvest this plant. /// - [DataField("ligneous")] public bool Ligneous; + [DataField] public bool Ligneous; // No, I'm not removing these. // if you re-add these, make sure that they get cloned. @@ -222,38 +166,52 @@ public partial class SeedData #region Cosmetics - [DataField("plantRsi", required: true)] + [DataField(required: true)] public ResPath PlantRsi { get; set; } = default!; - [DataField("plantIconState")] public string PlantIconState { get; set; } = "produce"; + [DataField] public string PlantIconState { get; set; } = "produce"; /// - /// Screams random sound, could be strict sound SoundPathSpecifier or collection SoundCollectionSpecifier - /// base class is SoundSpecifier + /// Screams random sound from collection SoundCollectionSpecifier /// - [DataField("screamSound")] + [DataField] public SoundSpecifier ScreamSound = new SoundCollectionSpecifier("PlantScreams", AudioParams.Default.WithVolume(-10)); [DataField("screaming")] public bool CanScream; - [DataField("bioluminescent")] public bool Bioluminescent; - [DataField("bioluminescentColor")] public Color BioluminescentColor { get; set; } = Color.White; + [DataField(customTypeSerializer: typeof(PrototypeIdSerializer))] public string KudzuPrototype = "WeakKudzu"; - public float BioluminescentRadius = 2f; - - [DataField("kudzuPrototype", customTypeSerializer: typeof(PrototypeIdSerializer))] public string KudzuPrototype = "WeakKudzu"; - - [DataField("turnIntoKudzu")] public bool TurnIntoKudzu; - [DataField("splatPrototype")] public string? SplatPrototype { get; set; } + [DataField] public bool TurnIntoKudzu; + [DataField] public string? SplatPrototype { get; set; } #endregion + /// + /// The mutation effects that have been applied to this plant. + /// + [DataField] public List Mutations { get; set; } = new(); + /// /// The seed prototypes this seed may mutate into when prompted to. /// - [DataField("mutationPrototypes", customTypeSerializer: typeof(PrototypeIdListSerializer))] + [DataField(customTypeSerializer: typeof(PrototypeIdListSerializer))] public List MutationPrototypes = new(); + /// + /// The growth components used by this seed. + /// + [DataField] + public List GrowthComponents = new() { + new WaterGrowthComponent(), + new NutrientGrowthComponent(), + new AgeGrowthComponent(), + new PressureGrowthComponent(), + new TemperatureGrowthComponent(), + new WeedPestGrowthComponent(), + }; + //TODO: the mutation system should add the missing components when they mutate. + //This would be done with EnsureComp<> + public SeedData Clone() { DebugTools.Assert(!Immutable, "There should be no need to clone an immutable seed."); @@ -269,20 +227,8 @@ public SeedData Clone() ProductPrototypes = new List(ProductPrototypes), MutationPrototypes = new List(MutationPrototypes), Chemicals = new Dictionary(Chemicals), - ConsumeGasses = new Dictionary(ConsumeGasses), - ExudeGasses = new Dictionary(ExudeGasses), - - NutrientConsumption = NutrientConsumption, - WaterConsumption = WaterConsumption, - IdealHeat = IdealHeat, - HeatTolerance = HeatTolerance, - IdealLight = IdealLight, - LightTolerance = LightTolerance, + ToxinsTolerance = ToxinsTolerance, - LowPressureTolerance = LowPressureTolerance, - HighPressureTolerance = HighPressureTolerance, - PestTolerance = PestTolerance, - WeedTolerance = WeedTolerance, Endurance = Endurance, Yield = Yield, @@ -294,18 +240,16 @@ public SeedData Clone() Potency = Potency, Seedless = Seedless, - Viable = Viable, Slip = Slip, Sentient = Sentient, Ligneous = Ligneous, PlantRsi = PlantRsi, PlantIconState = PlantIconState, - Bioluminescent = Bioluminescent, CanScream = CanScream, TurnIntoKudzu = TurnIntoKudzu, - BioluminescentColor = BioluminescentColor, SplatPrototype = SplatPrototype, + Mutations = Mutations, // Newly cloned seed is unique. No need to unnecessarily clone if repeatedly modified. Unique = true, @@ -332,20 +276,8 @@ public SeedData SpeciesChange(SeedData other) MutationPrototypes = new List(other.MutationPrototypes), Chemicals = new Dictionary(Chemicals), - ConsumeGasses = new Dictionary(ConsumeGasses), - ExudeGasses = new Dictionary(ExudeGasses), - - NutrientConsumption = NutrientConsumption, - WaterConsumption = WaterConsumption, - IdealHeat = IdealHeat, - HeatTolerance = HeatTolerance, - IdealLight = IdealLight, - LightTolerance = LightTolerance, + ToxinsTolerance = ToxinsTolerance, - LowPressureTolerance = LowPressureTolerance, - HighPressureTolerance = HighPressureTolerance, - PestTolerance = PestTolerance, - WeedTolerance = WeedTolerance, Endurance = Endurance, Yield = Yield, @@ -356,18 +288,17 @@ public SeedData SpeciesChange(SeedData other) HarvestRepeat = HarvestRepeat, Potency = Potency, + Mutations = Mutations, + Seedless = Seedless, - Viable = Viable, Slip = Slip, Sentient = Sentient, Ligneous = Ligneous, PlantRsi = other.PlantRsi, PlantIconState = other.PlantIconState, - Bioluminescent = Bioluminescent, CanScream = CanScream, TurnIntoKudzu = TurnIntoKudzu, - BioluminescentColor = BioluminescentColor, SplatPrototype = other.SplatPrototype, // Newly cloned seed is unique. No need to unnecessarily clone if repeatedly modified. diff --git a/Content.Server/Botany/Systems/AgeGrowthSystem.cs b/Content.Server/Botany/Systems/AgeGrowthSystem.cs new file mode 100644 index 00000000000000..3f3346cf2dcb2a --- /dev/null +++ b/Content.Server/Botany/Systems/AgeGrowthSystem.cs @@ -0,0 +1,93 @@ +using Content.Server.Botany.Components; +using Robust.Shared.Random; +using Robust.Shared.Timing; + +namespace Content.Server.Botany.Systems +{ + public sealed class AgeGrowthSystem : PlantGrowthSystem + { + [Dependency] private readonly BotanySystem _botany = default!; + [Dependency] private readonly PlantHolderSystem _plantHolderSystem = default!; + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var ageGrowthComponent)) + { + Update(uid, ageGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, AgeGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + // Advance plant age here. + if (holder.SkipAging > 0) + holder.SkipAging--; + else + { + if (_random.Prob(0.8f)) + { + holder.Age += (int)(1 * HydroponicsSpeedMultiplier); + holder.UpdateSpriteAfterUpdate = true; + } + } + + if (holder.Age > holder.Seed.Lifespan) + { + holder.Health -= _random.Next(3, 5) * HydroponicsSpeedMultiplier; + if (holder.DrawWarnings) + holder.UpdateSpriteAfterUpdate = true; + } + else if (holder.Age < 0) // Revert back to seed packet! + { + var packetSeed = holder.Seed; + if (packetSeed.Sentient) //TODO: swap this to check for sentientComponent when merged with mutations. + { + if (!packetSeed.Unique) // clone if necessary before modifying the seed + packetSeed = packetSeed.Clone(); + packetSeed.Sentient = false; // remove Sentient to avoid ghost role spam + } + // will put it in the trays hands if it has any, please do not try doing this + _botany.SpawnSeedPacket(packetSeed, Transform(uid).Coordinates, uid); + _plantHolderSystem.RemovePlant(uid, holder); + holder.ForceUpdate = true; + _plantHolderSystem.Update(uid, holder); + } + + // If enough time has passed since the plant was harvested, we're ready to harvest again! + if (holder.Seed.ProductPrototypes.Count > 0) + { + if (holder.Age > holder.Seed.Production) + { + if (holder.Age - holder.LastProduce > holder.Seed.Production && !holder.Harvest) + { + holder.Harvest = true; + holder.LastProduce = holder.Age; + } + } + else + { + if (holder.Harvest) + { + holder.Harvest = false; + holder.LastProduce = holder.Age; + } + } + } + } + } +} diff --git a/Content.Server/Botany/Systems/AutoHarvestGrowthSystem.cs b/Content.Server/Botany/Systems/AutoHarvestGrowthSystem.cs new file mode 100644 index 00000000000000..bbff5121ef5c64 --- /dev/null +++ b/Content.Server/Botany/Systems/AutoHarvestGrowthSystem.cs @@ -0,0 +1,39 @@ +using Content.Server.Botany.Components; +using Robust.Shared.Random; +using Robust.Shared.Timing; + +namespace Content.Server.Botany.Systems +{ + public sealed class AutoHarvestGrowthSystem : PlantGrowthSystem + { + [Dependency] private readonly PlantHolderSystem _plantHolderSystem = default!; + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var autoHarvestGrowthComponent)) + { + Update(uid, autoHarvestGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, AutoHarvestGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead || !holder.Harvest) + return; + + _plantHolderSystem.AutoHarvest(uid, holder); + } + } +} diff --git a/Content.Server/Botany/Systems/BotanySwabSystem.cs b/Content.Server/Botany/Systems/BotanySwabSystem.cs index e8c7af92c27bd3..7b75b8db59ff20 100644 --- a/Content.Server/Botany/Systems/BotanySwabSystem.cs +++ b/Content.Server/Botany/Systems/BotanySwabSystem.cs @@ -4,6 +4,9 @@ using Content.Shared.Examine; using Content.Shared.Interaction; using Content.Shared.Swab; +using Robust.Shared.Random; +using Robust.Shared.Serialization.Manager; +using System.Linq; namespace Content.Server.Botany.Systems; @@ -12,6 +15,8 @@ public sealed class BotanySwabSystem : EntitySystem [Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly MutationSystem _mutationSystem = default!; + [Dependency] private readonly ISerializationManager _serializationManager = default!; + [Dependency] private readonly IRobustRandom _random = default!; public override void Initialize() { @@ -64,6 +69,9 @@ private void OnDoAfter(EntityUid uid, BotanySwabComponent swab, DoAfterEvent arg { // Pick up pollen swab.SeedData = plant.Seed; + if (plant.Seed != null) + swab.components = plant.Seed.GrowthComponents.ToList(); //copy list in case plant changes after sampling + _popupSystem.PopupEntity(Loc.GetString("botany-swab-from"), args.Args.Target.Value, args.Args.User); } else @@ -71,6 +79,20 @@ private void OnDoAfter(EntityUid uid, BotanySwabComponent swab, DoAfterEvent arg var old = plant.Seed; if (old == null) return; + + for (int index = 0; index < old.GrowthComponents.Count(); index++) + { + var c1 = old.GrowthComponents[index]; + foreach (var c2 in swab.components) + { + if (c1.GetType() == c2.GetType()) + { + if (_random.Prob(0.5f)) + _serializationManager.CopyTo(c2, ref c1, notNullableOverride: true); + } + } + } + plant.Seed = _mutationSystem.Cross(swab.SeedData, old); // Cross-pollenate swab.SeedData = old; // Transfer old plant pollen to swab _popupSystem.PopupEntity(Loc.GetString("botany-swab-to"), args.Args.Target.Value, args.Args.User); diff --git a/Content.Server/Botany/Systems/BotanySystem.Produce.cs b/Content.Server/Botany/Systems/BotanySystem.Produce.cs index 34559a8304f426..8fdf96f57ba997 100644 --- a/Content.Server/Botany/Systems/BotanySystem.Produce.cs +++ b/Content.Server/Botany/Systems/BotanySystem.Produce.cs @@ -1,4 +1,5 @@ using Content.Server.Botany.Components; +using Content.Shared.EntityEffects; using Content.Shared.FixedPoint; namespace Content.Server.Botany.Systems; @@ -10,6 +11,15 @@ public void ProduceGrown(EntityUid uid, ProduceComponent produce) if (!TryGetSeed(produce, out var seed)) return; + foreach (var mutation in seed.Mutations) + { + if (mutation.AppliesToProduce) + { + var args = new EntityEffectBaseArgs(uid, EntityManager); + mutation.Effect.Effect(args); + } + } + if (!_solutionContainerSystem.EnsureSolution(uid, produce.SolutionName, out var solutionContainer, diff --git a/Content.Server/Botany/Systems/BotanySystem.Seed.cs b/Content.Server/Botany/Systems/BotanySystem.Seed.cs index c988e5338c05f9..1487ed71d471c6 100644 --- a/Content.Server/Botany/Systems/BotanySystem.Seed.cs +++ b/Content.Server/Botany/Systems/BotanySystem.Seed.cs @@ -5,16 +5,11 @@ using Content.Shared.Botany; using Content.Shared.Examine; using Content.Shared.Hands.EntitySystems; -using Content.Shared.Physics; using Content.Shared.Popups; using Content.Shared.Random; using Content.Shared.Random.Helpers; -using Content.Shared.Slippery; -using Content.Shared.StepTrigger.Components; using Robust.Server.GameObjects; using Robust.Shared.Map; -using Robust.Shared.Physics; -using Robust.Shared.Physics.Components; using Robust.Shared.Physics.Systems; using Robust.Shared.Prototypes; using Robust.Shared.Random; @@ -34,7 +29,6 @@ public sealed partial class BotanySystem : EntitySystem [Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!; [Dependency] private readonly MetaDataSystem _metaData = default!; [Dependency] private readonly FixtureSystem _fixtureSystem = default!; - [Dependency] private readonly CollisionWakeSystem _colWakeSystem = default!; [Dependency] private readonly RandomHelperSystem _randomHelper = default!; public override void Initialize() @@ -183,30 +177,6 @@ public IEnumerable GenerateProduct(SeedData proto, EntityCoordinates _metaData.SetEntityDescription(entity, metaData.EntityDescription + " " + Loc.GetString("botany-mysterious-description-addon"), metaData); } - - if (proto.Bioluminescent) - { - var light = _light.EnsureLight(entity); - _light.SetRadius(entity, proto.BioluminescentRadius, light); - _light.SetColor(entity, proto.BioluminescentColor, light); - // TODO: Ayo why you copy-pasting code between here and plantholder? - _light.SetCastShadows(entity, false, light); // this is expensive, and botanists make lots of plants - } - - if (proto.Slip) - { - var slippery = EnsureComp(entity); - Dirty(entity, slippery); - EnsureComp(entity); - // Need a fixture with a slip layer in order to actually do the slipping - var fixtures = EnsureComp(entity); - var body = EnsureComp(entity); - var shape = fixtures.Fixtures["fix1"].Shape; - _fixtureSystem.TryCreateFixture(entity, shape, "slips", 1, false, (int) CollisionGroup.SlipLayer, manager: fixtures, body: body); - // Need to disable collision wake so that mobs can collide with and slip on it - var collisionWake = EnsureComp(entity); - _colWakeSystem.SetEnabled(entity, false, collisionWake); - } } return products; diff --git a/Content.Server/Botany/Systems/ConsumeGasGrowthSystem.cs b/Content.Server/Botany/Systems/ConsumeGasGrowthSystem.cs new file mode 100644 index 00000000000000..a053e92ec58f04 --- /dev/null +++ b/Content.Server/Botany/Systems/ConsumeGasGrowthSystem.cs @@ -0,0 +1,61 @@ +using Content.Server.Atmos.EntitySystems; +using Content.Server.Botany.Components; +using Content.Shared.Atmos; + +namespace Content.Server.Botany.Systems +{ + public sealed class ConsumeGasGrowthSystem : PlantGrowthSystem + { + [Dependency] private readonly AtmosphereSystem _atmosphere = default!; + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var consumeGasGrowthComponent)) + { + Update(uid, consumeGasGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, ConsumeGasGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + var environment = _atmosphere.GetContainingMixture(uid, true, true) ?? GasMixture.SpaceGas; + + holder.MissingGas = 0; + if (component.ConsumeGasses.Count > 0) + { + foreach (var (gas, amount) in component.ConsumeGasses) + { + if (environment.GetMoles(gas) < amount) + { + holder.MissingGas++; + continue; + } + + environment.AdjustMoles(gas, -amount); + } + + if (holder.MissingGas > 0) + { + holder.Health -= holder.MissingGas * HydroponicsSpeedMultiplier; + if (holder.DrawWarnings) + holder.UpdateSpriteAfterUpdate = true; + } + } + } + } +} diff --git a/Content.Server/Botany/Systems/ExudeGasGrowthSystem.cs b/Content.Server/Botany/Systems/ExudeGasGrowthSystem.cs new file mode 100644 index 00000000000000..b1959efddbcf7e --- /dev/null +++ b/Content.Server/Botany/Systems/ExudeGasGrowthSystem.cs @@ -0,0 +1,50 @@ +using Content.Server.Atmos.EntitySystems; +using Content.Server.Botany.Components; +using Content.Shared.Atmos; + +namespace Content.Server.Botany.Systems +{ + public sealed class ExudeGasGrowthSystem : PlantGrowthSystem + { + [Dependency] private readonly AtmosphereSystem _atmosphere = default!; + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var exudeGasGrowthComponent)) + { + Update(uid, exudeGasGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, ExudeGasGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + var environment = _atmosphere.GetContainingMixture(uid, true, true) ?? GasMixture.SpaceGas; + + // Gas production. + var exudeCount = component.ExudeGasses.Count; + if (exudeCount > 0) + { + foreach (var (gas, amount) in component.ExudeGasses) + { + environment.AdjustMoles(gas, + MathF.Max(1f, MathF.Round(amount * MathF.Round(holder.Seed.Potency) / exudeCount))); + } + } + } + } +} diff --git a/Content.Server/Botany/Systems/MutationSystem.cs b/Content.Server/Botany/Systems/MutationSystem.cs index d3159655f541d8..a1f4d4680e3da8 100644 --- a/Content.Server/Botany/Systems/MutationSystem.cs +++ b/Content.Server/Botany/Systems/MutationSystem.cs @@ -1,9 +1,9 @@ +using Content.Shared.Atmos; +using Content.Shared.EntityEffects; +using Content.Shared.Random; using Robust.Shared.Prototypes; using Robust.Shared.Random; -using Content.Shared.Random; -using Content.Shared.Random.Helpers; using System.Linq; -using Content.Shared.Atmos; namespace Content.Server.Botany; @@ -11,25 +11,40 @@ public sealed class MutationSystem : EntitySystem { [Dependency] private readonly IRobustRandom _robustRandom = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!; - private WeightedRandomFillSolutionPrototype _randomChems = default!; - + private RandomPlantMutationListPrototype _randomMutations = default!; public override void Initialize() { - _randomChems = _prototypeManager.Index("RandomPickBotanyReagent"); + _randomMutations = _prototypeManager.Index("RandomPlantMutations"); + } + + /// + /// For each random mutation, see if it occurs on this plant this check. + /// + /// + /// + public void CheckRandomMutations(EntityUid plantHolder, ref SeedData seed, float severity) + { + foreach (var mutation in _randomMutations.mutations) + { + if (Random(mutation.BaseOdds * severity)) + { + if (mutation.AppliesToPlant) + { + var args = new EntityEffectBaseArgs(plantHolder, EntityManager); + mutation.Effect.Effect(args); + } + // Stat adjustments do not persist by being an attached effect, they just change the stat. + if (mutation.Persists && !seed.Mutations.Any(m => m.Name == mutation.Name)) + seed.Mutations.Add(mutation); + } + } } /// - /// Main idea: Simulate genetic mutation using random binary flips. Each - /// seed attribute can be encoded with a variable number of bits, e.g. - /// NutrientConsumption is represented by 5 bits randomly distributed in the - /// plant's genome which thermometer code the floating value between 0.1 and - /// 5. 1 unit of mutation flips one bit in the plant's genome, which changes - /// NutrientConsumption if one of those 5 bits gets affected. - /// - /// You MUST clone() seed before mutating it! + /// Checks all defined mutations against a seed to see which of them are applied. /// - public void MutateSeed(ref SeedData seed, float severity) + public void MutateSeed(EntityUid plantHolder, ref SeedData seed, float severity) { if (!seed.Unique) { @@ -37,57 +52,7 @@ public void MutateSeed(ref SeedData seed, float severity) return; } - // Add up everything in the bits column and put the number here. - const int totalbits = 262; - - #pragma warning disable IDE0055 // disable formatting warnings because this looks more readable - // Tolerances (55) - MutateFloat(ref seed.NutrientConsumption , 0.05f, 1.2f, 5, totalbits, severity); - MutateFloat(ref seed.WaterConsumption , 3f , 9f , 5, totalbits, severity); - MutateFloat(ref seed.IdealHeat , 263f , 323f, 5, totalbits, severity); - MutateFloat(ref seed.HeatTolerance , 2f , 25f , 5, totalbits, severity); - MutateFloat(ref seed.IdealLight , 0f , 14f , 5, totalbits, severity); - MutateFloat(ref seed.LightTolerance , 1f , 5f , 5, totalbits, severity); - MutateFloat(ref seed.ToxinsTolerance , 1f , 10f , 5, totalbits, severity); - MutateFloat(ref seed.LowPressureTolerance , 60f , 100f, 5, totalbits, severity); - MutateFloat(ref seed.HighPressureTolerance, 100f , 140f, 5, totalbits, severity); - MutateFloat(ref seed.PestTolerance , 0f , 15f , 5, totalbits, severity); - MutateFloat(ref seed.WeedTolerance , 0f , 15f , 5, totalbits, severity); - - // Stats (30*2 = 60) - MutateFloat(ref seed.Endurance , 50f , 150f, 5, totalbits, 2 * severity); - MutateInt(ref seed.Yield , 3 , 10 , 5, totalbits, 2 * severity); - MutateFloat(ref seed.Lifespan , 10f , 80f , 5, totalbits, 2 * severity); - MutateFloat(ref seed.Maturation , 3f , 8f , 5, totalbits, 2 * severity); - MutateFloat(ref seed.Production , 1f , 10f , 5, totalbits, 2 * severity); - MutateFloat(ref seed.Potency , 30f , 100f, 5, totalbits, 2 * severity); - - // Kill the plant (30) - MutateBool(ref seed.Viable , false, 30, totalbits, severity); - - // Fun (72) - MutateBool(ref seed.Seedless , true , 10, totalbits, severity); - MutateBool(ref seed.Slip , true , 10, totalbits, severity); - MutateBool(ref seed.Sentient , true , 2 , totalbits, severity); - MutateBool(ref seed.Ligneous , true , 10, totalbits, severity); - MutateBool(ref seed.Bioluminescent, true , 10, totalbits, severity); - MutateBool(ref seed.TurnIntoKudzu , true , 10, totalbits, severity); - MutateBool(ref seed.CanScream , true , 10, totalbits, severity); - seed.BioluminescentColor = RandomColor(seed.BioluminescentColor, 10, totalbits, severity); - #pragma warning restore IDE0055 - - // ConstantUpgade (10) - MutateHarvestType(ref seed.HarvestRepeat, 10, totalbits, severity); - - // Gas (5) - MutateGasses(ref seed.ExudeGasses, 0.01f, 0.5f, 4, totalbits, severity); - MutateGasses(ref seed.ConsumeGasses, 0.01f, 0.5f, 1, totalbits, severity); - - // Chems (20) - MutateChemicals(ref seed.Chemicals, 20, totalbits, severity); - - // Species (10) - MutateSpecies(ref seed, 10, totalbits, severity); + CheckRandomMutations(plantHolder, ref seed, severity); } public SeedData Cross(SeedData a, SeedData b) @@ -96,17 +61,7 @@ public SeedData Cross(SeedData a, SeedData b) CrossChemicals(ref result.Chemicals, a.Chemicals); - CrossFloat(ref result.NutrientConsumption, a.NutrientConsumption); - CrossFloat(ref result.WaterConsumption, a.WaterConsumption); - CrossFloat(ref result.IdealHeat, a.IdealHeat); - CrossFloat(ref result.HeatTolerance, a.HeatTolerance); - CrossFloat(ref result.IdealLight, a.IdealLight); - CrossFloat(ref result.LightTolerance, a.LightTolerance); CrossFloat(ref result.ToxinsTolerance, a.ToxinsTolerance); - CrossFloat(ref result.LowPressureTolerance, a.LowPressureTolerance); - CrossFloat(ref result.HighPressureTolerance, a.HighPressureTolerance); - CrossFloat(ref result.PestTolerance, a.PestTolerance); - CrossFloat(ref result.WeedTolerance, a.WeedTolerance); CrossFloat(ref result.Endurance, a.Endurance); CrossInt(ref result.Yield, a.Yield); @@ -115,19 +70,15 @@ public SeedData Cross(SeedData a, SeedData b) CrossFloat(ref result.Production, a.Production); CrossFloat(ref result.Potency, a.Potency); - // we do not transfer Sentient to another plant to avoid ghost role spam CrossBool(ref result.Seedless, a.Seedless); - CrossBool(ref result.Viable, a.Viable); - CrossBool(ref result.Slip, a.Slip); CrossBool(ref result.Ligneous, a.Ligneous); - CrossBool(ref result.Bioluminescent, a.Bioluminescent); CrossBool(ref result.TurnIntoKudzu, a.TurnIntoKudzu); CrossBool(ref result.CanScream, a.CanScream); - CrossGasses(ref result.ExudeGasses, a.ExudeGasses); - CrossGasses(ref result.ConsumeGasses, a.ConsumeGasses); - - result.BioluminescentColor = Random(0.5f) ? a.BioluminescentColor : result.BioluminescentColor; + // LINQ Explanation + // For the list of mutation effects on both plants, use a 50% chance to pick each one. + // Union all of the chosen mutations into one list, and pick ones with a Distinct (unique) name. + result.Mutations = result.Mutations.Where(m => Random(0.5f)).Union(a.Mutations.Where(m => Random(0.5f))).DistinctBy(m => m.Name).ToList(); // Hybrids have a high chance of being seedless. Balances very // effective hybrid crossings. @@ -139,206 +90,6 @@ public SeedData Cross(SeedData a, SeedData b) return result; } - // Mutate reference 'val' between 'min' and 'max' by pretending the value - // is representable by a thermometer code with 'bits' number of bits and - // randomly flipping some of them. - // - // 'totalbits' and 'mult' are used only to calculate the probability that - // one bit gets flipped. - private void MutateFloat(ref float val, float min, float max, int bits, int totalbits, float mult) - { - // Probability that a bit flip happens for this value's representation in thermometer code. - float probBitflip = mult * bits / totalbits; - probBitflip = Math.Clamp(probBitflip, 0, 1); - if (!Random(probBitflip)) - return; - - if (min == max) - { - val = min; - return; - } - - // Starting number of bits that are high, between 0 and bits. - // In other words, it's val mapped linearly from range [min, max] to range [0, bits], and then rounded. - int valInt = (int)MathF.Round((val - min) / (max - min) * bits); - // val may be outside the range of min/max due to starting prototype values, so clamp. - valInt = Math.Clamp(valInt, 0, bits); - - // Probability that the bit flip increases n. - // The higher the current value is, the lower the probability of increasing value is, and the higher the probability of decreasive it it. - // In other words, it tends to go to the middle. - float probIncrease = 1 - (float)valInt / bits; - int valIntMutated; - if (Random(probIncrease)) - { - valIntMutated = valInt + 1; - } - else - { - valIntMutated = valInt - 1; - } - - // Set value based on mutated thermometer code. - float valMutated = Math.Clamp((float)valIntMutated / bits * (max - min) + min, min, max); - val = valMutated; - } - - private void MutateInt(ref int val, int min, int max, int bits, int totalbits, float mult) - { - // Probability that a bit flip happens for this value's representation in thermometer code. - float probBitflip = mult * bits / totalbits; - probBitflip = Math.Clamp(probBitflip, 0, 1); - if (!Random(probBitflip)) - return; - - if (min == max) - { - val = min; - return; - } - - // Starting number of bits that are high, between 0 and bits. - // In other words, it's val mapped linearly from range [min, max] to range [0, bits], and then rounded. - int valInt = (int)MathF.Round((val - min) / (max - min) * bits); - // val may be outside the range of min/max due to starting prototype values, so clamp. - valInt = Math.Clamp(valInt, 0, bits); - - // Probability that the bit flip increases n. - // The higher the current value is, the lower the probability of increasing value is, and the higher the probability of decreasing it. - // In other words, it tends to go to the middle. - float probIncrease = 1 - (float)valInt / bits; - int valMutated; - if (Random(probIncrease)) - { - valMutated = val + 1; - } - else - { - valMutated = val - 1; - } - - valMutated = Math.Clamp(valMutated, min, max); - val = valMutated; - } - - private void MutateBool(ref bool val, bool polarity, int bits, int totalbits, float mult) - { - // Probability that a bit flip happens for this value. - float probSet = mult * bits / totalbits; - probSet = Math.Clamp(probSet, 0, 1); - if (!Random(probSet)) - return; - - val = polarity; - } - - private void MutateHarvestType(ref HarvestType val, int bits, int totalbits, float mult) - { - float probModify = mult * bits / totalbits; - probModify = Math.Clamp(probModify, 0, 1); - - if (!Random(probModify)) - return; - - if (val == HarvestType.NoRepeat) - val = HarvestType.Repeat; - else if (val == HarvestType.Repeat) - val = HarvestType.SelfHarvest; - } - - private void MutateGasses(ref Dictionary gasses, float min, float max, int bits, int totalbits, float mult) - { - float probModify = mult * bits / totalbits; - probModify = Math.Clamp(probModify, 0, 1); - if (!Random(probModify)) - return; - - // Add a random amount of a random gas to this gas dictionary - float amount = _robustRandom.NextFloat(min, max); - Gas gas = _robustRandom.Pick(Enum.GetValues(typeof(Gas)).Cast().ToList()); - if (gasses.ContainsKey(gas)) - { - gasses[gas] += amount; - } - else - { - gasses.Add(gas, amount); - } - } - - private void MutateChemicals(ref Dictionary chemicals, int bits, int totalbits, float mult) - { - float probModify = mult * bits / totalbits; - probModify = Math.Clamp(probModify, 0, 1); - if (!Random(probModify)) - return; - - // Add a random amount of a random chemical to this set of chemicals - if (_randomChems != null) - { - var pick = _randomChems.Pick(_robustRandom); - string chemicalId = pick.reagent; - int amount = _robustRandom.Next(1, (int)pick.quantity); - SeedChemQuantity seedChemQuantity = new SeedChemQuantity(); - if (chemicals.ContainsKey(chemicalId)) - { - seedChemQuantity.Min = chemicals[chemicalId].Min; - seedChemQuantity.Max = chemicals[chemicalId].Max + amount; - } - else - { - seedChemQuantity.Min = 1; - seedChemQuantity.Max = 1 + amount; - seedChemQuantity.Inherent = false; - } - int potencyDivisor = (int)Math.Ceiling(100.0f / seedChemQuantity.Max); - seedChemQuantity.PotencyDivisor = potencyDivisor; - chemicals[chemicalId] = seedChemQuantity; - } - } - - private void MutateSpecies(ref SeedData seed, int bits, int totalbits, float mult) - { - float p = mult * bits / totalbits; - p = Math.Clamp(p, 0, 1); - if (!Random(p)) - return; - - if (seed.MutationPrototypes.Count == 0) - return; - - var targetProto = _robustRandom.Pick(seed.MutationPrototypes); - _prototypeManager.TryIndex(targetProto, out SeedPrototype? protoSeed); - - if (protoSeed == null) - { - Log.Error($"Seed prototype could not be found: {targetProto}!"); - return; - } - - seed = seed.SpeciesChange(protoSeed); - } - - private Color RandomColor(Color color, int bits, int totalbits, float mult) - { - float probModify = mult * bits / totalbits; - if (Random(probModify)) - { - var colors = new List{ - Color.White, - Color.Red, - Color.Yellow, - Color.Green, - Color.Blue, - Color.Purple, - Color.Pink - }; - return _robustRandom.Pick(colors); - } - return color; - } - private void CrossChemicals(ref Dictionary val, Dictionary other) { // Go through chemicals from the pollen in swab diff --git a/Content.Server/Botany/Systems/NutrientGrowthSystem.cs b/Content.Server/Botany/Systems/NutrientGrowthSystem.cs new file mode 100644 index 00000000000000..4373e8e534ff68 --- /dev/null +++ b/Content.Server/Botany/Systems/NutrientGrowthSystem.cs @@ -0,0 +1,59 @@ +using Content.Server.Botany.Components; +using Robust.Shared.Random; +using Robust.Shared.Timing; + +namespace Content.Server.Botany.Systems +{ + public sealed class NutrientGrowthSystem : PlantGrowthSystem + { + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var nutrientGrowthComponent)) + { + Update(uid, nutrientGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, NutrientGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + if (component.NutrientConsumption > 0 && holder.NutritionLevel > 0 && _random.Prob(0.75f)) + { + holder.NutritionLevel -= MathF.Max(0f, + component.NutrientConsumption * HydroponicsConsumptionMultiplier * HydroponicsSpeedMultiplier); + if (holder.DrawWarnings) + holder.UpdateSpriteAfterUpdate = true; + } + + var healthMod = _random.Next(1, 3) * HydroponicsSpeedMultiplier; + if (holder.SkipAging < 10) + { + // Make sure the plant is not hungry + if (holder.NutritionLevel > 5) + { + holder.Health += Convert.ToInt32(_random.Prob(0.35f)) * healthMod; + } + else + { + AffectGrowth(-1, holder); + holder.Health -= healthMod; + } + } + } + } +} diff --git a/Content.Server/Botany/Systems/PlantGrowthSystem.cs b/Content.Server/Botany/Systems/PlantGrowthSystem.cs new file mode 100644 index 00000000000000..aec1f1c90fabe5 --- /dev/null +++ b/Content.Server/Botany/Systems/PlantGrowthSystem.cs @@ -0,0 +1,44 @@ +using Content.Server.Botany.Components; +using Robust.Shared.Random; +using Robust.Shared.Timing; + +namespace Content.Server.Botany.Systems +{ + public abstract class PlantGrowthSystem : EntitySystem + { + [Dependency] protected readonly IRobustRandom _random = default!; + [Dependency] protected readonly IGameTiming _gameTiming = default!; + + public TimeSpan nextUpdate = TimeSpan.Zero; + public TimeSpan updateDelay = TimeSpan.FromSeconds(15); //PlantHolder has a 15 second delay on cycles, but checks every 3 for sprite updates. + + public const float HydroponicsSpeedMultiplier = 1f; + public const float HydroponicsConsumptionMultiplier = 2f; + + public override void Initialize() + { + base.Initialize(); + } + + public void AffectGrowth(int amount, PlantHolderComponent? component = null) + { + if (component == null || component.Seed == null) + return; + + if (amount > 0) + { + if (component.Age < component.Seed.Maturation) + component.Age += amount; + else if (!component.Harvest && component.Seed.Yield <= 0f) + component.LastProduce -= amount; + } + else + { + if (component.Age < component.Seed.Maturation) + component.SkipAging++; + else if (!component.Harvest && component.Seed.Yield <= 0f) + component.LastProduce += amount; + } + } + } +} diff --git a/Content.Server/Botany/Systems/PlantHolderSystem.cs b/Content.Server/Botany/Systems/PlantHolderSystem.cs index 002a05433991e8..6de780e76bae3d 100644 --- a/Content.Server/Botany/Systems/PlantHolderSystem.cs +++ b/Content.Server/Botany/Systems/PlantHolderSystem.cs @@ -1,8 +1,6 @@ -using Content.Server.Atmos; using Content.Server.Atmos.EntitySystems; using Content.Server.Botany.Components; using Content.Server.Fluids.Components; -using Content.Server.Ghost.Roles.Components; using Content.Server.Kitchen.Components; using Content.Server.Popups; using Content.Shared.Chemistry.EntitySystems; @@ -44,8 +42,9 @@ public sealed class PlantHolderSystem : EntitySystem [Dependency] private readonly TagSystem _tagSystem = default!; [Dependency] private readonly RandomHelperSystem _randomHelper = default!; [Dependency] private readonly IRobustRandom _random = default!; + - + //TODO: remove these. These will be part of PlantGrowth instead of PlantHolder public const float HydroponicsSpeedMultiplier = 1f; public const float HydroponicsConsumptionMultiplier = 2f; @@ -79,7 +78,7 @@ private int GetCurrentGrowthStage(Entity entity) if (component.Seed == null) return 0; - var result = Math.Max(1, (int) (component.Age * component.Seed.GrowthStages / component.Seed.Maturation)); + var result = Math.Max(1, (int)(component.Age * component.Seed.GrowthStages / component.Seed.Maturation)); return result; } @@ -125,9 +124,9 @@ private void OnExamine(Entity entity, ref ExaminedEvent ar args.PushMarkup(Loc.GetString("plant-holder-component-pest-high-level-message")); args.PushMarkup(Loc.GetString($"plant-holder-component-water-level-message", - ("waterLevel", (int) component.WaterLevel))); + ("waterLevel", (int)component.WaterLevel))); args.PushMarkup(Loc.GetString($"plant-holder-component-nutrient-level-message", - ("nutritionLevel", (int) component.NutritionLevel))); + ("nutritionLevel", (int)component.NutritionLevel))); if (component.DrawWarnings) { @@ -179,6 +178,9 @@ private void OnInteractUsing(Entity entity, ref InteractUs } component.LastCycle = _gameTiming.CurTime; + foreach(var g in seed.GrowthComponents) + EntityManager.AddComponent(uid, g); + QueueDel(args.Used); CheckLevelSanity(uid, component); @@ -299,21 +301,12 @@ private void OnInteractUsing(Entity entity, ref InteractUs healthOverride = component.Health; } var packetSeed = component.Seed; - if (packetSeed.Sentient) - { - packetSeed = packetSeed.Clone(); // clone before modifying the seed - packetSeed.Sentient = false; - } - else - { - packetSeed.Unique = false; - } var seed = _botany.SpawnSeedPacket(packetSeed, Transform(args.User).Coordinates, args.User, healthOverride); _randomHelper.RandomOffset(seed, 0.25f); var displayName = Loc.GetString(component.Seed.DisplayName); _popup.PopupCursor(Loc.GetString("plant-holder-component-take-sample-message", ("seedName", displayName)), args.User); - + DoScream(entity.Owner, component.Seed); if (_random.Prob(0.3f)) @@ -367,11 +360,6 @@ private void OnInteractHand(Entity entity, ref InteractHan DoHarvest(entity, args.User, entity.Comp); } - public void WeedInvasion() - { - // TODO - } - public void Update(EntityUid uid, PlantHolderComponent? component = null) { @@ -393,7 +381,7 @@ public void Update(EntityUid uid, PlantHolderComponent? component = null) component.LastCycle = curTime; - // Process mutations + // Process mutations. All plants can mutate, so this stays here. if (component.MutationLevel > 0) { Mutate(uid, Math.Min(component.MutationLevel, 25), component); @@ -401,7 +389,7 @@ public void Update(EntityUid uid, PlantHolderComponent? component = null) component.MutationLevel = 0; } - // Weeds like water and nutrients! They may appear even if there's not a seed planted. + // Weeds like water and nutrients! They may appear even if there's not a seed planted. Isnt connected to the plant, stays here in PlantHolder. if (component.WaterLevel > 10 && component.NutritionLevel > 5) { var chance = 0f; @@ -427,13 +415,6 @@ public void Update(EntityUid uid, PlantHolderComponent? component = null) component.Health = 0; } - // There's a chance for a weed explosion to happen if weeds take over. - // Plants that are themselves weeds (WeedTolerance > 8) are unaffected. - if (component.WeedLevel >= 10 && _random.Prob(0.1f)) - { - if (component.Seed == null || component.WeedLevel >= component.Seed.WeedTolerance + 2) - WeedInvasion(); - } // If we have no seed planted, or the plant is dead, stop processing here. if (component.Seed == null || component.Dead) @@ -444,144 +425,6 @@ public void Update(EntityUid uid, PlantHolderComponent? component = null) return; } - // There's a small chance the pest population increases. - // Can only happen when there's a live seed planted. - if (_random.Prob(0.01f)) - { - component.PestLevel += 0.5f * HydroponicsSpeedMultiplier; - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - - // Advance plant age here. - if (component.SkipAging > 0) - component.SkipAging--; - else - { - if (_random.Prob(0.8f)) - component.Age += (int) (1 * HydroponicsSpeedMultiplier); - - component.UpdateSpriteAfterUpdate = true; - } - - // Nutrient consumption. - if (component.Seed.NutrientConsumption > 0 && component.NutritionLevel > 0 && _random.Prob(0.75f)) - { - component.NutritionLevel -= MathF.Max(0f, component.Seed.NutrientConsumption * HydroponicsSpeedMultiplier); - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - - // Water consumption. - if (component.Seed.WaterConsumption > 0 && component.WaterLevel > 0 && _random.Prob(0.75f)) - { - component.WaterLevel -= MathF.Max(0f, - component.Seed.WaterConsumption * HydroponicsConsumptionMultiplier * HydroponicsSpeedMultiplier); - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - - var healthMod = _random.Next(1, 3) * HydroponicsSpeedMultiplier; - - // Make sure genetics are viable. - if (!component.Seed.Viable) - { - AffectGrowth(uid, -1, component); - component.Health -= 6 * healthMod; - } - - // Prevents the plant from aging when lacking resources. - // Limits the effect on aging so that when resources are added, the plant starts growing in a reasonable amount of time. - if (component.SkipAging < 10) - { - // Make sure the plant is not starving. - if (component.NutritionLevel > 5) - { - component.Health += Convert.ToInt32(_random.Prob(0.35f)) * healthMod; - } - else - { - AffectGrowth(uid, -1, component); - component.Health -= healthMod; - } - - // Make sure the plant is not thirsty. - if (component.WaterLevel > 10) - { - component.Health += Convert.ToInt32(_random.Prob(0.35f)) * healthMod; - } - else - { - AffectGrowth(uid, -1, component); - component.Health -= healthMod; - } - - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - - var environment = _atmosphere.GetContainingMixture(uid, true, true) ?? GasMixture.SpaceGas; - - component.MissingGas = 0; - if (component.Seed.ConsumeGasses.Count > 0) - { - foreach (var (gas, amount) in component.Seed.ConsumeGasses) - { - if (environment.GetMoles(gas) < amount) - { - component.MissingGas++; - continue; - } - - environment.AdjustMoles(gas, -amount); - } - - if (component.MissingGas > 0) - { - component.Health -= component.MissingGas * HydroponicsSpeedMultiplier; - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - } - - // SeedPrototype pressure resistance. - var pressure = environment.Pressure; - if (pressure < component.Seed.LowPressureTolerance || pressure > component.Seed.HighPressureTolerance) - { - component.Health -= healthMod; - component.ImproperPressure = true; - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - else - { - component.ImproperPressure = false; - } - - // SeedPrototype ideal temperature. - if (MathF.Abs(environment.Temperature - component.Seed.IdealHeat) > component.Seed.HeatTolerance) - { - component.Health -= healthMod; - component.ImproperHeat = true; - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - else - { - component.ImproperHeat = false; - } - - // Gas production. - var exudeCount = component.Seed.ExudeGasses.Count; - if (exudeCount > 0) - { - foreach (var (gas, amount) in component.Seed.ExudeGasses) - { - environment.AdjustMoles(gas, - MathF.Max(1f, MathF.Round(amount * MathF.Round(component.Seed.Potency) / exudeCount))); - } - } - // Toxin levels beyond the plant's tolerance cause damage. // They are, however, slowly reduced over time. if (component.Toxins > 0) @@ -597,91 +440,9 @@ public void Update(EntityUid uid, PlantHolderComponent? component = null) component.UpdateSpriteAfterUpdate = true; } - // Weed levels. - if (component.PestLevel > 0) - { - // TODO: Carnivorous plants? - if (component.PestLevel > component.Seed.PestTolerance) - { - component.Health -= HydroponicsSpeedMultiplier; - } - - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - - // Weed levels. - if (component.WeedLevel > 0) - { - // TODO: Parasitic plants. - if (component.WeedLevel >= component.Seed.WeedTolerance) - { - component.Health -= HydroponicsSpeedMultiplier; - } - - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - - if (component.Age > component.Seed.Lifespan) - { - component.Health -= _random.Next(3, 5) * HydroponicsSpeedMultiplier; - if (component.DrawWarnings) - component.UpdateSpriteAfterUpdate = true; - } - else if (component.Age < 0) // Revert back to seed packet! - { - var packetSeed = component.Seed; - if (packetSeed.Sentient) - { - if (!packetSeed.Unique) // clone if necessary before modifying the seed - packetSeed = packetSeed.Clone(); - packetSeed.Sentient = false; // remove Sentient to avoid ghost role spam - } - // will put it in the trays hands if it has any, please do not try doing this - _botany.SpawnSeedPacket(packetSeed, Transform(uid).Coordinates, uid); - RemovePlant(uid, component); - component.ForceUpdate = true; - Update(uid, component); - return; - } - CheckHealth(uid, component); - - if (component.Harvest && component.Seed.HarvestRepeat == HarvestType.SelfHarvest) - AutoHarvest(uid, component); - - // If enough time has passed since the plant was harvested, we're ready to harvest again! - if (!component.Dead && component.Seed.ProductPrototypes.Count > 0) - { - if (component.Age > component.Seed.Production) - { - if (component.Age - component.LastProduce > component.Seed.Production && !component.Harvest) - { - component.Harvest = true; - component.LastProduce = component.Age; - } - } - else - { - if (component.Harvest) - { - component.Harvest = false; - component.LastProduce = component.Age; - } - } - } - CheckLevelSanity(uid, component); - if (component.Seed.Sentient) - { - var ghostRole = EnsureComp(uid); - EnsureComp(uid); - ghostRole.RoleName = MetaData(uid).EntityName; - ghostRole.RoleDescription = Loc.GetString("station-event-random-sentience-role-description", ("name", ghostRole.RoleName)); - } - if (component.UpdateSpriteAfterUpdate) UpdateSprite(uid, component); } @@ -820,6 +581,10 @@ public void RemovePlant(EntityUid uid, PlantHolderComponent? component = null) if (!Resolve(uid, ref component)) return; + if (component.Seed != null) + foreach (var g in component.Seed.GrowthComponents) + EntityManager.RemoveComponent(uid, g); + component.YieldMod = 1; component.MutationMod = 1; component.PestLevel = 0; @@ -911,7 +676,11 @@ private void Mutate(EntityUid uid, float severity, PlantHolderComponent? compone if (component.Seed != null) { EnsureUniqueSeed(uid, component); - _mutation.MutateSeed(ref component.Seed, severity); + _mutation.MutateSeed(uid, ref component.Seed, severity); + + //TODO: this is a temp check to apply autoharvest. New mutation system should handle this correctly. + if (component.Seed.HarvestRepeat == HarvestType.SelfHarvest) + Comp(uid); } } @@ -922,19 +691,6 @@ public void UpdateSprite(EntityUid uid, PlantHolderComponent? component = null) component.UpdateSpriteAfterUpdate = false; - if (component.Seed != null && component.Seed.Bioluminescent) - { - var light = EnsureComp(uid); - _pointLight.SetRadius(uid, component.Seed.BioluminescentRadius, light); - _pointLight.SetColor(uid, component.Seed.BioluminescentColor, light); - _pointLight.SetCastShadows(uid, false, light); - Dirty(uid, light); - } - else - { - RemComp(uid); - } - if (!TryComp(uid, out var app)) return; diff --git a/Content.Server/Botany/Systems/PressureGrowthSystem.cs b/Content.Server/Botany/Systems/PressureGrowthSystem.cs new file mode 100644 index 00000000000000..5a21a65a9513e8 --- /dev/null +++ b/Content.Server/Botany/Systems/PressureGrowthSystem.cs @@ -0,0 +1,54 @@ +using Content.Server.Atmos.EntitySystems; +using Content.Server.Botany.Components; +using Content.Shared.Atmos; + +namespace Content.Server.Botany.Systems +{ + public sealed class PressureGrowthSystem : PlantGrowthSystem + { + [Dependency] private readonly BotanySystem _botany = default!; + [Dependency] private readonly PlantHolderSystem _plantHolderSystem = default!; + [Dependency] private readonly AtmosphereSystem _atmosphere = default!; + + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var pressureGrowthComponent)) + { + Update(uid, pressureGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, PressureGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + var environment = _atmosphere.GetContainingMixture(uid, true, true) ?? GasMixture.SpaceGas; + var pressure = environment.Pressure; + if (pressure < component.LowPressureTolerance || pressure > component.HighPressureTolerance) + { + holder.Health -= _random.Next(1, 3); + holder.ImproperPressure = true; + if (holder.DrawWarnings) + holder.UpdateSpriteAfterUpdate = true; + } + else + { + holder.ImproperPressure = false; + } + } + } +} diff --git a/Content.Server/Botany/Systems/SeedExtractorSystem.cs b/Content.Server/Botany/Systems/SeedExtractorSystem.cs index 4a0d56bfe98133..93f76473ff886a 100644 --- a/Content.Server/Botany/Systems/SeedExtractorSystem.cs +++ b/Content.Server/Botany/Systems/SeedExtractorSystem.cs @@ -43,12 +43,6 @@ private void OnInteractUsing(EntityUid uid, SeedExtractorComponent seedExtractor var coords = Transform(uid).Coordinates; var packetSeed = seed; - if (packetSeed.Sentient) - { - if (!packetSeed.Unique) // clone if necessary before modifying the seed - packetSeed = packetSeed.Clone(); - packetSeed.Sentient = false; // remove Sentient to avoid ghost role spam - } if (amount > 1) packetSeed.Unique = false; diff --git a/Content.Server/Botany/Systems/TemperatureGrowthSystem.cs b/Content.Server/Botany/Systems/TemperatureGrowthSystem.cs new file mode 100644 index 00000000000000..8fe8c294a01e28 --- /dev/null +++ b/Content.Server/Botany/Systems/TemperatureGrowthSystem.cs @@ -0,0 +1,53 @@ +using Content.Server.Atmos.EntitySystems; +using Content.Server.Botany.Components; +using Content.Shared.Atmos; + +namespace Content.Server.Botany.Systems +{ + public sealed class TemperatureGrowthSystem : PlantGrowthSystem + { + [Dependency] private readonly BotanySystem _botany = default!; + [Dependency] private readonly PlantHolderSystem _plantHolderSystem = default!; + [Dependency] private readonly AtmosphereSystem _atmosphere = default!; + + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var TemperatureGrowthComponent)) + { + Update(uid, TemperatureGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, TemperatureGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + var environment = _atmosphere.GetContainingMixture(uid, true, true) ?? GasMixture.SpaceGas; + if (MathF.Abs(environment.Temperature - component.IdealHeat) > component.HeatTolerance) + { + holder.Health -= _random.Next(1, 3); + holder.ImproperHeat = true; + if (holder.DrawWarnings) + holder.UpdateSpriteAfterUpdate = true; + } + else + { + holder.ImproperHeat = false; + } + } + } +} diff --git a/Content.Server/Botany/Systems/UnviableGrowthSystem.cs b/Content.Server/Botany/Systems/UnviableGrowthSystem.cs new file mode 100644 index 00000000000000..45a82a67d69da6 --- /dev/null +++ b/Content.Server/Botany/Systems/UnviableGrowthSystem.cs @@ -0,0 +1,38 @@ +using Content.Server.Botany.Components; +using Robust.Shared.Random; +using Robust.Shared.Timing; + +namespace Content.Server.Botany.Systems +{ + public sealed class UnviableGrowthSystem : PlantGrowthSystem + { + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var unviableGrowthComponent)) + { + Update(uid, unviableGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, UnviableGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + holder.Health -= 6 * _random.Next(1, 3) * HydroponicsSpeedMultiplier; + } + } +} diff --git a/Content.Server/Botany/Systems/WaterGrowthSystem.cs b/Content.Server/Botany/Systems/WaterGrowthSystem.cs new file mode 100644 index 00000000000000..d2726fe3b45027 --- /dev/null +++ b/Content.Server/Botany/Systems/WaterGrowthSystem.cs @@ -0,0 +1,59 @@ +using Content.Server.Botany.Components; +using Robust.Shared.Random; +using Robust.Shared.Timing; + +namespace Content.Server.Botany.Systems +{ + public sealed class WaterGrowthSystem : PlantGrowthSystem + { + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var waterGrowthComponent)) + { + Update(uid, waterGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, WaterGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + if (component.WaterConsumption > 0 && holder.WaterLevel > 0 && _random.Prob(0.75f)) + { + holder.WaterLevel -= MathF.Max(0f, + component.WaterConsumption * HydroponicsConsumptionMultiplier * HydroponicsSpeedMultiplier); + if (holder.DrawWarnings) + holder.UpdateSpriteAfterUpdate = true; + } + + var healthMod = _random.Next(1, 3) * HydroponicsSpeedMultiplier; + if (holder.SkipAging < 10) + { + // Make sure the plant is not thirsty. + if (holder.WaterLevel > 10) + { + holder.Health += Convert.ToInt32(_random.Prob(0.35f)) * healthMod; + } + else + { + AffectGrowth(-1, holder); + holder.Health -= healthMod; + } + } + } + } +} diff --git a/Content.Server/Botany/Systems/WeedPestGrowthSystem.cs b/Content.Server/Botany/Systems/WeedPestGrowthSystem.cs new file mode 100644 index 00000000000000..dc1d2c8f87990b --- /dev/null +++ b/Content.Server/Botany/Systems/WeedPestGrowthSystem.cs @@ -0,0 +1,51 @@ +using Content.Server.Botany.Components; +using Robust.Shared.Random; + +namespace Content.Server.Botany.Systems +{ + public sealed class WeedPestGrowthSystem : PlantGrowthSystem + { + public override void Initialize() + { + base.Initialize(); + } + + public override void Update(float frameTime) + { + if (nextUpdate > _gameTiming.CurTime) + return; + + var query = EntityQueryEnumerator(); + while (query.MoveNext(out var uid, out var weedPestGrowthComponent)) + { + Update(uid, weedPestGrowthComponent); + } + nextUpdate = _gameTiming.CurTime + updateDelay; + } + + public void Update(EntityUid uid, WeedPestGrowthComponent component) + { + PlantHolderComponent? holder = null; + Resolve(uid, ref holder); + + if (holder == null || holder.Seed == null || holder.Dead) + return; + + // There's a small chance the pest population increases. Only happens with plants present. + if (_random.Prob(0.01f)) + { + holder.PestLevel += 0.5f * HydroponicsSpeedMultiplier; + if (holder.DrawWarnings) + holder.UpdateSpriteAfterUpdate = true; + } + + // Pest levels. + if (holder.PestLevel > component.PestTolerance) + holder.Health -= HydroponicsSpeedMultiplier; + + // Weed levels. + if (holder.WeedLevel >= component.WeedTolerance) + holder.Health -= HydroponicsSpeedMultiplier; + } + } +} diff --git a/Content.Server/Chemistry/EntitySystems/InjectorSystem.cs b/Content.Server/Chemistry/EntitySystems/InjectorSystem.cs index d94faa8123291b..c5c45daa5bd581 100644 --- a/Content.Server/Chemistry/EntitySystems/InjectorSystem.cs +++ b/Content.Server/Chemistry/EntitySystems/InjectorSystem.cs @@ -327,8 +327,23 @@ private bool TryDraw(Entity injector, Entity injector, Entity(); - artifact.TryActivateArtifact(args.TargetEntity); + artifact.TryActivateArtifact(args.TargetEntity, logMissing: false); } protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) => diff --git a/Content.Server/EntityEffects/Effects/Glow.cs b/Content.Server/EntityEffects/Effects/Glow.cs new file mode 100644 index 00000000000000..9f0347672975d7 --- /dev/null +++ b/Content.Server/EntityEffects/Effects/Glow.cs @@ -0,0 +1,48 @@ +using Content.Shared.EntityEffects; +using Robust.Shared.Prototypes; +using Robust.Shared.Random; + +namespace Content.Server.EntityEffects.Effects; + +/// +/// Makes a mob glow. +/// +public sealed partial class Glow : EntityEffect +{ + [DataField] + public float Radius = 2f; + + [DataField] + public Color Color = Color.Black; + + private static readonly List Colors = new() + { + Color.White, + Color.Red, + Color.Yellow, + Color.Green, + Color.Blue, + Color.Purple, + Color.Pink + }; + + public override void Effect(EntityEffectBaseArgs args) + { + if (Color == Color.Black) + { + var random = IoCManager.Resolve(); + Color = random.Pick(Colors); + } + + var lightSystem = args.EntityManager.System(); + var light = lightSystem.EnsureLight(args.TargetEntity); + lightSystem.SetRadius(args.TargetEntity, Radius, light); + lightSystem.SetColor(args.TargetEntity, Color, light); + lightSystem.SetCastShadows(args.TargetEntity, false, light); // this is expensive, and botanists make lots of plants + } + + protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) + { + return "TODO"; + } +} diff --git a/Content.Server/EntityEffects/Effects/PlantChangeStat.cs b/Content.Server/EntityEffects/Effects/PlantChangeStat.cs new file mode 100644 index 00000000000000..9592ff779daa8b --- /dev/null +++ b/Content.Server/EntityEffects/Effects/PlantChangeStat.cs @@ -0,0 +1,142 @@ +using Content.Server.Botany; +using Content.Server.Botany.Components; +using Content.Shared.EntityEffects; +using JetBrains.Annotations; +using Robust.Shared.Prototypes; +using Robust.Shared.Random; + +namespace Content.Server.EntityEffects.Effects.PlantMetabolism; + +[UsedImplicitly] +public sealed partial class PlantChangeStat : EntityEffect +{ + [DataField] + public string TargetValue; + + [DataField] + public float MinValue; + + [DataField] + public float MaxValue; + + [DataField] + public int Steps; + + public override void Effect(EntityEffectBaseArgs args) + { + var plantHolder = args.EntityManager.GetComponent(args.TargetEntity); + if (plantHolder == null || plantHolder.Seed == null) + return; + + var member = plantHolder.Seed.GetType().GetField(TargetValue); + var mutationSys = args.EntityManager.System(); + + if (member == null) + { + mutationSys.Log.Error(this.GetType().Name + " Error: Member " + TargetValue + " not found on " + plantHolder.GetType().Name + ". Did you misspell it?"); + return; + } + + var currentValObj = member.GetValue(plantHolder.Seed); + if (currentValObj == null) + return; + + if (member.FieldType == typeof(float)) + { + var floatVal = (float)currentValObj; + MutateFloat(ref floatVal, MinValue, MaxValue, Steps); + member.SetValue(plantHolder.Seed, floatVal); + } + else if (member.FieldType == typeof(int)) + { + var intVal = (int)currentValObj; + MutateInt(ref intVal, (int)MinValue, (int)MaxValue, Steps); + member.SetValue(plantHolder.Seed, intVal); + } + else if (member.FieldType == typeof(bool)) + { + var boolVal = (bool)currentValObj; + boolVal = !boolVal; + member.SetValue(plantHolder.Seed, boolVal); + } + } + + // Mutate reference 'val' between 'min' and 'max' by pretending the value + // is representable by a thermometer code with 'bits' number of bits and + // randomly flipping some of them. + private void MutateFloat(ref float val, float min, float max, int bits) + { + if (min == max) + { + val = min; + return; + } + + // Starting number of bits that are high, between 0 and bits. + // In other words, it's val mapped linearly from range [min, max] to range [0, bits], and then rounded. + int valInt = (int)MathF.Round((val - min) / (max - min) * bits); + // val may be outside the range of min/max due to starting prototype values, so clamp. + valInt = Math.Clamp(valInt, 0, bits); + + // Probability that the bit flip increases n. + // The higher the current value is, the lower the probability of increasing value is, and the higher the probability of decreasive it it. + // In other words, it tends to go to the middle. + float probIncrease = 1 - (float)valInt / bits; + int valIntMutated; + if (Random(probIncrease)) + { + valIntMutated = valInt + 1; + } + else + { + valIntMutated = valInt - 1; + } + + // Set value based on mutated thermometer code. + float valMutated = Math.Clamp((float)valIntMutated / bits * (max - min) + min, min, max); + val = valMutated; + } + + private void MutateInt(ref int val, int min, int max, int bits) + { + if (min == max) + { + val = min; + return; + } + + // Starting number of bits that are high, between 0 and bits. + // In other words, it's val mapped linearly from range [min, max] to range [0, bits], and then rounded. + int valInt = (int)MathF.Round((val - min) / (max - min) * bits); + // val may be outside the range of min/max due to starting prototype values, so clamp. + valInt = Math.Clamp(valInt, 0, bits); + + // Probability that the bit flip increases n. + // The higher the current value is, the lower the probability of increasing value is, and the higher the probability of decreasing it. + // In other words, it tends to go to the middle. + float probIncrease = 1 - (float)valInt / bits; + int valMutated; + if (Random(probIncrease)) + { + valMutated = val + 1; + } + else + { + valMutated = val - 1; + } + + valMutated = Math.Clamp(valMutated, min, max); + val = valMutated; + } + + private bool Random(float odds) + { + var random = IoCManager.Resolve(); + return random.Prob(odds); + } + + protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) + { + throw new NotImplementedException(); + } +} diff --git a/Content.Server/EntityEffects/Effects/PlantMetabolism/PlantPhalanximine.cs b/Content.Server/EntityEffects/Effects/PlantMetabolism/PlantPhalanximine.cs index 96d98bfbf2ec66..8a2fa559ca95f1 100644 --- a/Content.Server/EntityEffects/Effects/PlantMetabolism/PlantPhalanximine.cs +++ b/Content.Server/EntityEffects/Effects/PlantMetabolism/PlantPhalanximine.cs @@ -16,7 +16,7 @@ public override void Effect(EntityEffectBaseArgs args) plantHolderComp.Seed.Immutable) return; - plantHolderComp.Seed.Viable = true; + args.EntityManager.RemoveComponent(args.TargetEntity); } protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) => Loc.GetString("reagent-effect-guidebook-plant-phalanximine", ("chance", Probability)); diff --git a/Content.Server/EntityEffects/Effects/PlantMutateChemicals.cs b/Content.Server/EntityEffects/Effects/PlantMutateChemicals.cs new file mode 100644 index 00000000000000..7ee6cd13d758c2 --- /dev/null +++ b/Content.Server/EntityEffects/Effects/PlantMutateChemicals.cs @@ -0,0 +1,55 @@ +using Content.Server.Botany; +using Content.Server.Botany.Components; +using Content.Shared.EntityEffects; +using Content.Shared.Random; +using Robust.Shared.Prototypes; +using Robust.Shared.Random; + +namespace Content.Server.EntityEffects.Effects; + +/// +/// changes the chemicals available in a plant's produce +/// +public sealed partial class PlantMutateChemicals : EntityEffect +{ + public override void Effect(EntityEffectBaseArgs args) + { + var plantholder = args.EntityManager.GetComponent(args.TargetEntity); + + if (plantholder.Seed == null) + return; + + var random = IoCManager.Resolve(); + var prototypeManager = IoCManager.Resolve(); + var chemicals = plantholder.Seed.Chemicals; + var randomChems = prototypeManager.Index("RandomPickBotanyReagent").Fills; + + // Add a random amount of a random chemical to this set of chemicals + if (randomChems != null) + { + var pick = random.Pick(randomChems); + var chemicalId = random.Pick(pick.Reagents); + var amount = random.Next(1, (int)pick.Quantity); + var seedChemQuantity = new SeedChemQuantity(); + if (chemicals.ContainsKey(chemicalId)) + { + seedChemQuantity.Min = chemicals[chemicalId].Min; + seedChemQuantity.Max = chemicals[chemicalId].Max + amount; + } + else + { + seedChemQuantity.Min = 1; + seedChemQuantity.Max = 1 + amount; + seedChemQuantity.Inherent = false; + } + var potencyDivisor = (int)Math.Ceiling(100.0f / seedChemQuantity.Max); + seedChemQuantity.PotencyDivisor = potencyDivisor; + chemicals[chemicalId] = seedChemQuantity; + } + } + + protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) + { + return "TODO"; + } +} diff --git a/Content.Server/EntityEffects/Effects/PlantMutateGases.cs b/Content.Server/EntityEffects/Effects/PlantMutateGases.cs new file mode 100644 index 00000000000000..de54677d375048 --- /dev/null +++ b/Content.Server/EntityEffects/Effects/PlantMutateGases.cs @@ -0,0 +1,84 @@ +using Content.Server.Botany.Components; +using Content.Shared.Atmos; +using Content.Shared.EntityEffects; +using Robust.Shared.Prototypes; +using Robust.Shared.Random; +using System.Linq; + +namespace Content.Server.EntityEffects.Effects; + +/// +/// changes the gases that a plant or produce create. +/// +public sealed partial class PlantMutateExudeGasses : EntityEffect +{ + [DataField] + public float MinValue = 0.01f; + + [DataField] + public float MaxValue = 0.5f; + + public override void Effect(EntityEffectBaseArgs args) + { + var gasses = args.EntityManager.GetComponent(args.TargetEntity); + + if (gasses == null) + return; + + var random = IoCManager.Resolve(); + + // Add a random amount of a random gas to this gas dictionary + float amount = random.NextFloat(MinValue, MaxValue); + Gas gas = random.Pick(Enum.GetValues(typeof(Gas)).Cast().ToList()); + if (gasses.ExudeGasses.ContainsKey(gas)) + { + gasses.ExudeGasses[gas] += amount; + } + else + { + gasses.ExudeGasses.Add(gas, amount); + } + } + + protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) + { + return "TODO"; + } +} + +/// +/// changes the gases that a plant or produce consumes. +/// +public sealed partial class PlantMutateConsumeGasses : EntityEffect +{ + [DataField] + public float MinValue = 0.01f; + + [DataField] + public float MaxValue = 0.5f; + public override void Effect(EntityEffectBaseArgs args) + { + var gasses = args.EntityManager.GetComponent(args.TargetEntity); + if (gasses == null) + return; + + var random = IoCManager.Resolve(); + + // Add a random amount of a random gas to this gas dictionary + float amount = random.NextFloat(MinValue, MaxValue); + Gas gas = random.Pick(Enum.GetValues(typeof(Gas)).Cast().ToList()); + if (gasses.ConsumeGasses.ContainsKey(gas)) + { + gasses.ConsumeGasses[gas] += amount; + } + else + { + gasses.ConsumeGasses.Add(gas, amount); + } + } + + protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) + { + return "TODO"; + } +} diff --git a/Content.Server/EntityEffects/Effects/PlantMutateHarvest.cs b/Content.Server/EntityEffects/Effects/PlantMutateHarvest.cs new file mode 100644 index 00000000000000..e67176ee16db5e --- /dev/null +++ b/Content.Server/EntityEffects/Effects/PlantMutateHarvest.cs @@ -0,0 +1,30 @@ +using Content.Server.Botany; +using Content.Server.Botany.Components; +using Content.Shared.EntityEffects; +using Robust.Shared.Prototypes; + +namespace Content.Server.EntityEffects.Effects; + +/// +/// Upgrades a plant's harvest type. +/// +public sealed partial class PlantMutateHarvest : EntityEffect +{ + public override void Effect(EntityEffectBaseArgs args) + { + var plantholder = args.EntityManager.GetComponent(args.TargetEntity); + + if (plantholder.Seed == null) + return; + + if (plantholder.Seed.HarvestRepeat == HarvestType.NoRepeat) + plantholder.Seed.HarvestRepeat = HarvestType.Repeat; + else if (plantholder.Seed.HarvestRepeat == HarvestType.Repeat) + plantholder.Seed.HarvestRepeat = HarvestType.SelfHarvest; + } + + protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) + { + return "TODO"; + } +} diff --git a/Content.Server/EntityEffects/Effects/PlantSpeciesChange.cs b/Content.Server/EntityEffects/Effects/PlantSpeciesChange.cs new file mode 100644 index 00000000000000..65bd59daa37068 --- /dev/null +++ b/Content.Server/EntityEffects/Effects/PlantSpeciesChange.cs @@ -0,0 +1,43 @@ +using Content.Server.Botany; +using Content.Server.Botany.Components; +using Content.Shared.EntityEffects; +using Robust.Shared.Prototypes; +using Robust.Shared.Random; +using Serilog; + +namespace Content.Server.EntityEffects.Effects; + +/// +/// Changes a plant into one of the species its able to mutate into. +/// +public sealed partial class PlantSpeciesChange : EntityEffect +{ + public override void Effect(EntityEffectBaseArgs args) + { + var prototypeManager = IoCManager.Resolve(); + var plantholder = args.EntityManager.GetComponent(args.TargetEntity); + + if (plantholder.Seed == null) + return; + + if (plantholder.Seed.MutationPrototypes.Count == 0) + return; + + var random = IoCManager.Resolve(); + var targetProto = random.Pick(plantholder.Seed.MutationPrototypes); + prototypeManager.TryIndex(targetProto, out SeedPrototype? protoSeed); + + if (protoSeed == null) + { + Log.Error($"Seed prototype could not be found: {targetProto}!"); + return; + } + + plantholder.Seed = plantholder.Seed.SpeciesChange(protoSeed); + } + + protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) + { + return "TODO"; + } +} diff --git a/Content.Server/EntityEffects/Effects/Slipify.cs b/Content.Server/EntityEffects/Effects/Slipify.cs new file mode 100644 index 00000000000000..bc1cc062a387d8 --- /dev/null +++ b/Content.Server/EntityEffects/Effects/Slipify.cs @@ -0,0 +1,38 @@ +using Content.Shared.EntityEffects; +using Content.Shared.Physics; +using Content.Shared.Slippery; +using Content.Shared.StepTrigger.Components; +using Robust.Shared.Physics; +using Robust.Shared.Physics.Components; +using Robust.Shared.Physics.Systems; +using Robust.Shared.Prototypes; + +namespace Content.Server.EntityEffects.Effects; + +/// +/// Makes a mob slippery. +/// +public sealed partial class Slipify : EntityEffect +{ + public override void Effect(EntityEffectBaseArgs args) + { + var fixtureSystem = args.EntityManager.System(); + var colWakeSystem = args.EntityManager.System(); + var slippery = args.EntityManager.EnsureComponent(args.TargetEntity); + args.EntityManager.Dirty(args.TargetEntity, slippery); + args.EntityManager.EnsureComponent(args.TargetEntity); + // Need a fixture with a slip layer in order to actually do the slipping + var fixtures = args.EntityManager.EnsureComponent(args.TargetEntity); + var body = args.EntityManager.EnsureComponent(args.TargetEntity); + var shape = fixtures.Fixtures["fix1"].Shape; + fixtureSystem.TryCreateFixture(args.TargetEntity, shape, "slips", 1, false, (int)CollisionGroup.SlipLayer, manager: fixtures, body: body); + // Need to disable collision wake so that mobs can collide with and slip on it + var collisionWake = args.EntityManager.EnsureComponent(args.TargetEntity); + colWakeSystem.SetEnabled(args.TargetEntity, false, collisionWake); + } + + protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) + { + throw new NotImplementedException(); + } +} diff --git a/Content.Server/Entry/EntryPoint.cs b/Content.Server/Entry/EntryPoint.cs index 76d1b0dedae3b0..aa355d70516bc3 100644 --- a/Content.Server/Entry/EntryPoint.cs +++ b/Content.Server/Entry/EntryPoint.cs @@ -14,6 +14,7 @@ using Content.Server.IoC; using Content.Server.Maps; using Content.Server.NodeContainer.NodeGroups; +using Content.Server.Objectives; using Content.Server.Players; using Content.Server.Players.JobWhitelist; using Content.Server.Players.PlayTimeTracking; diff --git a/Content.Server/Forensics/Systems/ForensicPadSystem.cs b/Content.Server/Forensics/Systems/ForensicPadSystem.cs index 42512cb1fdc452..a3f5627cdba201 100644 --- a/Content.Server/Forensics/Systems/ForensicPadSystem.cs +++ b/Content.Server/Forensics/Systems/ForensicPadSystem.cs @@ -1,10 +1,11 @@ -using Content.Shared.Examine; -using Content.Shared.Interaction; -using Content.Shared.Inventory; +using Content.Server.Labels; using Content.Server.Popups; using Content.Shared.DoAfter; +using Content.Shared.Examine; using Content.Shared.Forensics; using Content.Shared.IdentityManagement; +using Content.Shared.Interaction; +using Content.Shared.Inventory; namespace Content.Server.Forensics { @@ -17,6 +18,7 @@ public sealed class ForensicPadSystem : EntitySystem [Dependency] private readonly InventorySystem _inventory = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly MetaDataSystem _metaData = default!; + [Dependency] private readonly LabelSystem _label = default!; public override void Initialize() { @@ -99,10 +101,8 @@ private void OnDoAfter(EntityUid uid, ForensicPadComponent padComponent, Forensi if (args.Args.Target != null) { - var name = HasComp(args.Args.Target) - ? "forensic-pad-fingerprint-name" - : "forensic-pad-gloves-name"; - _metaData.SetEntityName(uid, Loc.GetString(name, ("entity", args.Args.Target))); + string label = Identity.Name(args.Args.Target.Value, EntityManager); + _label.Label(uid, label); } padComponent.Sample = args.Sample; diff --git a/Content.Server/GameTicking/GameTicker.Spawning.cs b/Content.Server/GameTicking/GameTicker.Spawning.cs index 3ca62e561d7795..53dc712daeb936 100644 --- a/Content.Server/GameTicking/GameTicker.Spawning.cs +++ b/Content.Server/GameTicking/GameTicker.Spawning.cs @@ -238,12 +238,27 @@ private void SpawnPlayer(ICommonSession player, if (lateJoin && !silent) { - _chatSystem.DispatchStationAnnouncement(station, - Loc.GetString("latejoin-arrival-announcement", - ("character", MetaData(mob).EntityName), - ("job", CultureInfo.CurrentCulture.TextInfo.ToTitleCase(jobName))), - Loc.GetString("latejoin-arrival-sender"), - playDefaultSound: false); + if (jobPrototype.JoinNotifyCrew) + { + _chatSystem.DispatchStationAnnouncement(station, + Loc.GetString("latejoin-arrival-announcement-special", + ("character", MetaData(mob).EntityName), + ("entity", mob), + ("job", CultureInfo.CurrentCulture.TextInfo.ToTitleCase(jobName))), + Loc.GetString("latejoin-arrival-sender"), + playDefaultSound: false, + colorOverride: Color.Gold); + } + else + { + _chatSystem.DispatchStationAnnouncement(station, + Loc.GetString("latejoin-arrival-announcement", + ("character", MetaData(mob).EntityName), + ("entity", mob), + ("job", CultureInfo.CurrentCulture.TextInfo.ToTitleCase(jobName))), + Loc.GetString("latejoin-arrival-sender"), + playDefaultSound: false); + } } if (player.UserId == new Guid("{e887eb93-f503-4b65-95b6-2f282c014192}")) diff --git a/Content.Server/GameTicking/Rules/Components/DragonRuleComponent.cs b/Content.Server/GameTicking/Rules/Components/DragonRuleComponent.cs new file mode 100644 index 00000000000000..e3fab85f2dfede --- /dev/null +++ b/Content.Server/GameTicking/Rules/Components/DragonRuleComponent.cs @@ -0,0 +1,4 @@ +namespace Content.Server.GameTicking.Rules.Components; + +[RegisterComponent] +public sealed partial class DragonRuleComponent : Component; diff --git a/Content.Server/GameTicking/Rules/DragonRuleSystem.cs b/Content.Server/GameTicking/Rules/DragonRuleSystem.cs new file mode 100644 index 00000000000000..96021e6123be55 --- /dev/null +++ b/Content.Server/GameTicking/Rules/DragonRuleSystem.cs @@ -0,0 +1,52 @@ +using Content.Server.Antag; +using Content.Server.GameTicking.Rules.Components; +using Content.Server.Station.Components; +using Content.Server.Station.Systems; +using Content.Shared.Localizations; +using Robust.Server.GameObjects; + +namespace Content.Server.GameTicking.Rules; + +public sealed class DragonRuleSystem : GameRuleSystem +{ + [Dependency] private readonly TransformSystem _transform = default!; + [Dependency] private readonly AntagSelectionSystem _antag = default!; + [Dependency] private readonly StationSystem _station = default!; + + public override void Initialize() + { + base.Initialize(); + + SubscribeLocalEvent(AfterAntagEntitySelected); + } + + private void AfterAntagEntitySelected(Entity ent, ref AfterAntagEntitySelectedEvent args) + { + _antag.SendBriefing(args.EntityUid, MakeBriefing(args.EntityUid), null, null); + } + + private string MakeBriefing(EntityUid dragon) + { + var direction = string.Empty; + + var dragonXform = Transform(dragon); + + var station = _station.GetStationInMap(dragonXform.MapID); + EntityUid? stationGrid = null; + if (TryComp(station, out var stationData)) + stationGrid = _station.GetLargestGrid(stationData); + + if (stationGrid is not null) + { + var stationPosition = _transform.GetWorldPosition((EntityUid)stationGrid); + var dragonPosition = _transform.GetWorldPosition(dragon); + + var vectorToStation = stationPosition - dragonPosition; + direction = ContentLocalizationManager.FormatDirection(vectorToStation.GetDir()); + } + + var briefing = Loc.GetString("dragon-role-briefing", ("direction", direction)); + + return briefing; + } +} diff --git a/Content.Server/Gravity/GravityGeneratorSystem.cs b/Content.Server/Gravity/GravityGeneratorSystem.cs index 5ab2dc893108b5..9d58b82d690c7b 100644 --- a/Content.Server/Gravity/GravityGeneratorSystem.cs +++ b/Content.Server/Gravity/GravityGeneratorSystem.cs @@ -36,8 +36,10 @@ public override void Update(float frameTime) private void OnActivated(Entity ent, ref ChargedMachineActivatedEvent args) { ent.Comp.GravityActive = true; - if (TryComp(ent, out var xform) && - TryComp(xform.ParentUid, out GravityComponent? gravity)) + + var xform = Transform(ent); + + if (TryComp(xform.ParentUid, out GravityComponent? gravity)) { _gravitySystem.EnableGravity(xform.ParentUid, gravity); } @@ -46,8 +48,10 @@ private void OnActivated(Entity ent, ref ChargedMachi private void OnDeactivated(Entity ent, ref ChargedMachineDeactivatedEvent args) { ent.Comp.GravityActive = false; - if (TryComp(ent, out var xform) && - TryComp(xform.ParentUid, out GravityComponent? gravity)) + + var xform = Transform(ent); + + if (TryComp(xform.ParentUid, out GravityComponent? gravity)) { _gravitySystem.RefreshGravity(xform.ParentUid, gravity); } diff --git a/Content.Server/Guidebook/GuidebookDataSystem.cs b/Content.Server/Guidebook/GuidebookDataSystem.cs new file mode 100644 index 00000000000000..86a6344156d584 --- /dev/null +++ b/Content.Server/Guidebook/GuidebookDataSystem.cs @@ -0,0 +1,111 @@ +using System.Reflection; +using Content.Shared.Guidebook; +using Robust.Shared.Prototypes; +using Robust.Shared.Utility; + +namespace Content.Server.Guidebook; + +/// +/// Server system for identifying component fields/properties to extract values from entity prototypes. +/// Extracted data is sent to clients when they connect or when prototypes are reloaded. +/// +public sealed class GuidebookDataSystem : EntitySystem +{ + [Dependency] private readonly IPrototypeManager _protoMan = default!; + + private readonly Dictionary> _tagged = []; + private GuidebookData _cachedData = new(); + + public override void Initialize() + { + base.Initialize(); + + SubscribeNetworkEvent(OnRequestRules); + SubscribeLocalEvent(OnPrototypesReloaded); + + // Build initial cache + GatherData(ref _cachedData); + } + + private void OnRequestRules(RequestGuidebookDataEvent ev, EntitySessionEventArgs args) + { + // Send cached data to requesting client + var sendEv = new UpdateGuidebookDataEvent(_cachedData); + RaiseNetworkEvent(sendEv, args.SenderSession); + } + + private void OnPrototypesReloaded(PrototypesReloadedEventArgs args) + { + // We only care about entity prototypes + if (!args.WasModified()) + return; + + // The entity prototypes changed! Clear our cache and regather data + RebuildDataCache(); + + // Send new data to all clients + var ev = new UpdateGuidebookDataEvent(_cachedData); + RaiseNetworkEvent(ev); + } + + private void GatherData(ref GuidebookData cache) + { + // Just for debug metrics + var memberCount = 0; + var prototypeCount = 0; + + if (_tagged.Count == 0) + { + // Scan component registrations to find members tagged for extraction + foreach (var registration in EntityManager.ComponentFactory.GetAllRegistrations()) + { + foreach (var member in registration.Type.GetMembers()) + { + if (member.HasCustomAttribute()) + { + // Note this component-member pair for later + _tagged.GetOrNew(registration.Name).Add(member); + memberCount++; + } + } + } + } + + // Scan entity prototypes for the component-member pairs we noted + var entityPrototypes = _protoMan.EnumeratePrototypes(); + foreach (var prototype in entityPrototypes) + { + foreach (var (component, entry) in prototype.Components) + { + if (!_tagged.TryGetValue(component, out var members)) + continue; + + prototypeCount++; + + foreach (var member in members) + { + // It's dumb that we can't just do member.GetValue, but we can't, so + var value = member switch + { + FieldInfo field => field.GetValue(entry.Component), + PropertyInfo property => property.GetValue(entry.Component), + _ => throw new NotImplementedException("Unsupported member type") + }; + // Add it into the data cache + cache.AddData(prototype.ID, component, member.Name, value); + } + } + } + + Log.Debug($"Collected {cache.Count} Guidebook Protodata value(s) - {prototypeCount} matched prototype(s), {_tagged.Count} component(s), {memberCount} member(s)"); + } + + /// + /// Clears the cached data, then regathers it. + /// + private void RebuildDataCache() + { + _cachedData.Clear(); + GatherData(ref _cachedData); + } +} diff --git a/Content.Server/IdentityManagement/IdentitySystem.cs b/Content.Server/IdentityManagement/IdentitySystem.cs index 4766b89172fa58..e110a42483456a 100644 --- a/Content.Server/IdentityManagement/IdentitySystem.cs +++ b/Content.Server/IdentityManagement/IdentitySystem.cs @@ -39,6 +39,7 @@ public override void Initialize() SubscribeLocalEvent((uid, _, _) => QueueIdentityUpdate(uid)); SubscribeLocalEvent((uid, _, _) => QueueIdentityUpdate(uid)); SubscribeLocalEvent((uid, _, _) => QueueIdentityUpdate(uid)); + SubscribeLocalEvent((uid, _, _) => QueueIdentityUpdate(uid)); SubscribeLocalEvent(OnMapInit); } diff --git a/Content.Server/IoC/ServerContentIoC.cs b/Content.Server/IoC/ServerContentIoC.cs index 62a37e5db29611..3851f145c40135 100644 --- a/Content.Server/IoC/ServerContentIoC.cs +++ b/Content.Server/IoC/ServerContentIoC.cs @@ -14,6 +14,7 @@ using Content.Server.Maps; using Content.Server.MoMMI; using Content.Server.NodeContainer.NodeGroups; +using Content.Server.Objectives; using Content.Server.Players; using Content.Server.Players.JobWhitelist; using Content.Server.Players.PlayTimeTracking; diff --git a/Content.Server/MassMedia/Components/NewsWriterComponent.cs b/Content.Server/MassMedia/Components/NewsWriterComponent.cs index 7005600c10d294..fcd1250e8ba9a5 100644 --- a/Content.Server/MassMedia/Components/NewsWriterComponent.cs +++ b/Content.Server/MassMedia/Components/NewsWriterComponent.cs @@ -22,4 +22,16 @@ public sealed partial class NewsWriterComponent : Component [DataField] public SoundSpecifier ConfirmSound = new SoundPathSpecifier("/Audio/Machines/scan_finish.ogg"); + + /// + /// This stores the working title of the current article + /// + [DataField, ViewVariables] + public string DraftTitle = ""; + + /// + /// This stores the working content of the current article + /// + [DataField, ViewVariables] + public string DraftContent = ""; } diff --git a/Content.Server/MassMedia/Systems/NewsSystem.cs b/Content.Server/MassMedia/Systems/NewsSystem.cs index fd49ebf188a88b..899e9419930d4e 100644 --- a/Content.Server/MassMedia/Systems/NewsSystem.cs +++ b/Content.Server/MassMedia/Systems/NewsSystem.cs @@ -51,6 +51,8 @@ public override void Initialize() subs.Event(OnWriteUiDeleteMessage); subs.Event(OnRequestArticlesUiMessage); subs.Event(OnWriteUiPublishMessage); + subs.Event(OnNewsWriterDraftUpdatedMessage); + subs.Event(OnRequestArticleDraftMessage); }); // News reader @@ -256,7 +258,7 @@ private void UpdateWriterUi(Entity ent) if (!TryGetArticles(ent, out var articles)) return; - var state = new NewsWriterBoundUserInterfaceState(articles.ToArray(), ent.Comp.PublishEnabled, ent.Comp.NextPublish); + var state = new NewsWriterBoundUserInterfaceState(articles.ToArray(), ent.Comp.PublishEnabled, ent.Comp.NextPublish, ent.Comp.DraftTitle, ent.Comp.DraftContent); _ui.SetUiState(ent.Owner, NewsWriterUiKey.Key, state); } @@ -318,4 +320,14 @@ private bool CanUse(EntityUid user, EntityUid console) return true; } + private void OnNewsWriterDraftUpdatedMessage(Entity ent, ref NewsWriterSaveDraftMessage args) + { + ent.Comp.DraftTitle = args.DraftTitle; + ent.Comp.DraftContent = args.DraftContent; + } + + private void OnRequestArticleDraftMessage(Entity ent, ref NewsWriterRequestDraftMessage msg) + { + UpdateWriterUi(ent); + } } diff --git a/Content.Server/Materials/Components/ProduceMaterialExtractorComponent.cs b/Content.Server/Materials/Components/ProduceMaterialExtractorComponent.cs new file mode 100644 index 00000000000000..acf560b8197afd --- /dev/null +++ b/Content.Server/Materials/Components/ProduceMaterialExtractorComponent.cs @@ -0,0 +1,31 @@ +using Content.Shared.Chemistry.Reagent; +using Content.Shared.Materials; +using Robust.Shared.Audio; +using Robust.Shared.Prototypes; + +namespace Content.Server.Materials.Components; + +/// +/// This is used for a machine that turns produce into a specified material. +/// +[RegisterComponent, Access(typeof(ProduceMaterialExtractorSystem))] +public sealed partial class ProduceMaterialExtractorComponent : Component +{ + /// + /// The material that produce is converted into + /// + [DataField] + public ProtoId ExtractedMaterial = "Biomass"; + + /// + /// List of reagents that determines how much material is yielded from a produce. + /// + [DataField] + public List> ExtractionReagents = new() + { + "Nutriment" + }; + + [DataField] + public SoundSpecifier? ExtractSound = new SoundPathSpecifier("/Audio/Effects/waterswirl.ogg"); +} diff --git a/Content.Server/Materials/ProduceMaterialExtractorSystem.cs b/Content.Server/Materials/ProduceMaterialExtractorSystem.cs new file mode 100644 index 00000000000000..5a469304996115 --- /dev/null +++ b/Content.Server/Materials/ProduceMaterialExtractorSystem.cs @@ -0,0 +1,48 @@ +using System.Linq; +using Content.Server.Botany.Components; +using Content.Server.Materials.Components; +using Content.Server.Power.EntitySystems; +using Content.Shared.Chemistry.EntitySystems; +using Content.Shared.Interaction; +using Robust.Server.Audio; + +namespace Content.Server.Materials; + +public sealed class ProduceMaterialExtractorSystem : EntitySystem +{ + [Dependency] private readonly AudioSystem _audio = default!; + [Dependency] private readonly MaterialStorageSystem _materialStorage = default!; + [Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!; + + /// + public override void Initialize() + { + SubscribeLocalEvent(OnInteractUsing); + } + + private void OnInteractUsing(Entity ent, ref AfterInteractUsingEvent args) + { + if (args.Handled) + return; + + if (!this.IsPowered(ent, EntityManager)) + return; + + if (!TryComp(args.Used, out var produce)) + return; + + if (!_solutionContainer.TryGetSolution(args.Used, produce.SolutionName, out var solution)) + return; + + // Can produce even have fractional amounts? Does it matter if they do? + // Questions man was never meant to answer. + var matAmount = solution.Value.Comp.Solution.Contents + .Where(r => ent.Comp.ExtractionReagents.Contains(r.Reagent.Prototype)) + .Sum(r => r.Quantity.Float()); + _materialStorage.TryChangeMaterialAmount(ent, ent.Comp.ExtractedMaterial, (int) matAmount); + + _audio.PlayPvs(ent.Comp.ExtractSound, ent); + QueueDel(args.Used); + args.Handled = true; + } +} diff --git a/Content.Server/Mech/Systems/MechSystem.cs b/Content.Server/Mech/Systems/MechSystem.cs index b738d28b467402..9da96a76f8e910 100644 --- a/Content.Server/Mech/Systems/MechSystem.cs +++ b/Content.Server/Mech/Systems/MechSystem.cs @@ -211,8 +211,11 @@ private void OnAlternativeVerb(EntityUid uid, MechComponent component, GetVerbsE return; } - var doAfterEventArgs = new DoAfterArgs(EntityManager, args.User, component.ExitDelay, - new MechExitEvent(), uid, target: uid); + var doAfterEventArgs = new DoAfterArgs(EntityManager, args.User, component.ExitDelay, new MechExitEvent(), uid, target: uid) + { + BreakOnMove = true, + }; + _popup.PopupEntity(Loc.GetString("mech-eject-pilot-alert", ("item", uid), ("user", args.User)), uid, PopupType.Large); _doAfter.TryStartDoAfter(doAfterEventArgs); } diff --git a/Content.Server/Mind/Commands/RenameCommand.cs b/Content.Server/Mind/Commands/RenameCommand.cs index 834453fb198503..f283fe5d19cede 100644 --- a/Content.Server/Mind/Commands/RenameCommand.cs +++ b/Content.Server/Mind/Commands/RenameCommand.cs @@ -1,31 +1,22 @@ using System.Diagnostics.CodeAnalysis; -using Content.Server.Access.Systems; using Content.Server.Administration; -using Content.Server.Administration.Systems; -using Content.Server.PDA; -using Content.Server.StationRecords.Systems; using Content.Shared.Access.Components; using Content.Shared.Administration; -using Content.Shared.Mind; -using Content.Shared.PDA; -using Content.Shared.StationRecords; using Robust.Server.Player; using Robust.Shared.Console; -using Robust.Shared.Player; namespace Content.Server.Mind.Commands; [AdminCommand(AdminFlags.VarEdit)] -public sealed class RenameCommand : IConsoleCommand +public sealed class RenameCommand : LocalizedEntityCommands { [Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!; + [Dependency] private readonly MetaDataSystem _metaSystem = default!; - public string Command => "rename"; - public string Description => "Renames an entity and its cloner entries, ID cards, and PDAs."; - public string Help => "rename "; + public override string Command => "rename"; - public void Execute(IConsoleShell shell, string argStr, string[] args) + public override void Execute(IConsoleShell shell, string argStr, string[] args) { if (args.Length != 2) { @@ -36,69 +27,14 @@ public void Execute(IConsoleShell shell, string argStr, string[] args) var name = args[1]; if (name.Length > IdCardConsoleComponent.MaxFullNameLength) { - shell.WriteLine("Name is too long."); + shell.WriteLine(Loc.GetString("cmd-rename-too-long")); return; } if (!TryParseUid(args[0], shell, _entManager, out var entityUid)) return; - // Metadata - var metadata = _entManager.GetComponent(entityUid.Value); - var oldName = metadata.EntityName; - _entManager.System().SetEntityName(entityUid.Value, name, metadata); - - var minds = _entManager.System(); - - if (minds.TryGetMind(entityUid.Value, out var mindId, out var mind)) - { - // Mind - mind.CharacterName = name; - _entManager.Dirty(mindId, mind); - } - - // Id Cards - if (_entManager.TrySystem(out var idCardSystem)) - { - if (idCardSystem.TryFindIdCard(entityUid.Value, out var idCard)) - { - idCardSystem.TryChangeFullName(idCard, name, idCard); - - // Records - // This is done here because ID cards are linked to station records - if (_entManager.TrySystem(out var recordsSystem) - && _entManager.TryGetComponent(idCard, out StationRecordKeyStorageComponent? keyStorage) - && keyStorage.Key is {} key) - { - if (recordsSystem.TryGetRecord(key, out var generalRecord)) - { - generalRecord.Name = name; - } - - recordsSystem.Synchronize(key); - } - } - } - - // PDAs - if (_entManager.TrySystem(out var pdaSystem)) - { - var query = _entManager.EntityQueryEnumerator(); - while (query.MoveNext(out var uid, out var pda)) - { - if (pda.OwnerName == oldName) - { - pdaSystem.SetOwner(uid, pda, name); - } - } - } - - // Admin Overlay - if (_entManager.TrySystem(out var adminSystem) - && _entManager.TryGetComponent(entityUid, out var actorComp)) - { - adminSystem.UpdatePlayerList(actorComp.PlayerSession); - } + _metaSystem.SetEntityName(entityUid.Value, name); } private bool TryParseUid(string str, IConsoleShell shell, @@ -114,9 +50,9 @@ private bool TryParseUid(string str, IConsoleShell shell, } if (session == null) - shell.WriteError("Can't find username/uid: " + str); + shell.WriteError(Loc.GetString("cmd-rename-not-found", ("target", str))); else - shell.WriteError(str + " does not have an entity."); + shell.WriteError(Loc.GetString("cmd-rename-no-entity", ("target", str))); entityUid = EntityUid.Invalid; return false; diff --git a/Content.Server/Nuke/NukeSystem.cs b/Content.Server/Nuke/NukeSystem.cs index 109d790be1e975..38c1070a8ab6f4 100644 --- a/Content.Server/Nuke/NukeSystem.cs +++ b/Content.Server/Nuke/NukeSystem.cs @@ -167,12 +167,21 @@ private async void OnAnchorButtonPressed(EntityUid uid, NukeComponent component, if (component.Status == NukeStatus.ARMED) return; + // Nuke has to have the disk in it to be moved + if (!component.DiskSlot.HasItem) + { + var msg = Loc.GetString("nuke-component-cant-anchor-toggle"); + _popups.PopupEntity(msg, uid, args.Actor, PopupType.MediumCaution); + return; + } + // manually set transform anchor (bypassing anchorable) // todo: it will break pullable system var xform = Transform(uid); if (xform.Anchored) { _transform.Unanchor(uid, xform); + _itemSlots.SetLock(uid, component.DiskSlot, true); } else { @@ -194,6 +203,7 @@ private async void OnAnchorButtonPressed(EntityUid uid, NukeComponent component, _transform.SetCoordinates(uid, xform, xform.Coordinates.SnapToGrid()); _transform.AnchorEntity(uid, xform); + _itemSlots.SetLock(uid, component.DiskSlot, false); } UpdateUserInterface(uid, component); diff --git a/Content.Server/Nutrition/EntitySystems/FoodSequenceSystem.cs b/Content.Server/Nutrition/EntitySystems/FoodSequenceSystem.cs index 6e2f6546fb521f..ae8215ac6aee7d 100644 --- a/Content.Server/Nutrition/EntitySystems/FoodSequenceSystem.cs +++ b/Content.Server/Nutrition/EntitySystems/FoodSequenceSystem.cs @@ -4,10 +4,14 @@ using Content.Shared.Chemistry.EntitySystems; using Content.Shared.Interaction; using Content.Shared.Mobs.Systems; +using Content.Shared.Nutrition; using Content.Shared.Nutrition.Components; using Content.Shared.Nutrition.EntitySystems; +using Content.Shared.Nutrition.Prototypes; using Content.Shared.Popups; using Content.Shared.Tag; +using Robust.Server.GameObjects; +using Robust.Shared.Prototypes; using Robust.Shared.Random; namespace Content.Server.Nutrition.EntitySystems; @@ -20,12 +24,16 @@ public sealed class FoodSequenceSystem : SharedFoodSequenceSystem [Dependency] private readonly MobStateSystem _mobState = default!; [Dependency] private readonly TagSystem _tag = default!; [Dependency] private readonly IRobustRandom _random = default!; + [Dependency] private readonly IPrototypeManager _proto = default!; + [Dependency] private readonly TransformSystem _transform = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnInteractUsing); + + SubscribeLocalEvent(OnIngredientAdded); } private void OnInteractUsing(Entity ent, ref InteractUsingEvent args) @@ -34,47 +42,107 @@ private void OnInteractUsing(Entity ent, ref In TryAddFoodElement(ent, (args.Used, sequenceElement), args.User); } - private bool TryAddFoodElement(Entity start, Entity element, EntityUid? user = null) + private void OnIngredientAdded(Entity ent, ref FoodSequenceIngredientAddedEvent args) + { + if (!TryComp(args.Start, out var start)) + return; + + if (!_proto.TryIndex(args.Proto, out var elementProto)) + return; + + if (!ent.Comp.OnlyFinal || elementProto.Final || start.FoodLayers.Count == start.MaxLayers) + { + TryMetamorph((ent, start)); + } + } + + private bool TryMetamorph(Entity start) { - FoodSequenceElementEntry? elementData = null; - foreach (var entry in element.Comp.Entries) + List availableRecipes = new(); + foreach (var recipe in _proto.EnumeratePrototypes()) { - if (entry.Key == start.Comp.Key) + if (recipe.Key != start.Comp.Key) + continue; + + bool allowed = true; + foreach (var rule in recipe.Rules) { - elementData = entry.Value; - break; + if (!rule.Check(_proto, EntityManager, start, start.Comp.FoodLayers)) + { + allowed = false; + break; + } } + if (allowed) + availableRecipes.Add(recipe); } - if (elementData is null) + if (availableRecipes.Count <= 0) + return true; + + Metamorf(start, _random.Pick(availableRecipes)); //In general, if there's more than one recipe, the yml-guys screwed up. Maybe some kind of unit test is needed. + QueueDel(start); + return true; + } + + private void Metamorf(Entity start, MetamorphRecipePrototype recipe) + { + var result = SpawnAtPosition(recipe.Result, Transform(start).Coordinates); + + //Try putting in container + _transform.DropNextTo(result, (start, Transform(start))); + + if (!_solutionContainer.TryGetSolution(result, start.Comp.Solution, out var resultSoln, out var resultSolution)) + return; + + if (!_solutionContainer.TryGetSolution(start.Owner, start.Comp.Solution, out var startSoln, out var startSolution)) + return; + + _solutionContainer.RemoveAllSolution(resultSoln.Value); //Remove all YML reagents + resultSoln.Value.Comp.Solution.MaxVolume = startSoln.Value.Comp.Solution.MaxVolume; + _solutionContainer.TryAddSolution(resultSoln.Value, startSolution); + + MergeFlavorProfiles(start, result); + MergeTrash(start, result); + MergeTags(start, result); + } + + private bool TryAddFoodElement(Entity start, Entity element, EntityUid? user = null) + { + // we can't add a live mouse to a burger. + if (!TryComp(element, out var elementFood)) + return false; + if (elementFood.RequireDead && _mobState.IsAlive(element)) return false; - if (TryComp(element, out var elementFood) && elementFood.RequireDead) - { - if (_mobState.IsAlive(element)) - return false; - } + //looking for a suitable FoodSequence prototype + if (!element.Comp.Entries.TryGetValue(start.Comp.Key, out var elementProto)) + return false; + if (!_proto.TryIndex(elementProto, out var elementIndexed)) + return false; //if we run out of space, we can still put in one last, final finishing element. - if (start.Comp.FoodLayers.Count >= start.Comp.MaxLayers && !elementData.Final || start.Comp.Finished) + if (start.Comp.FoodLayers.Count >= start.Comp.MaxLayers && !elementIndexed.Final || start.Comp.Finished) { if (user is not null) _popup.PopupEntity(Loc.GetString("food-sequence-no-space"), start, user.Value); return false; } - //If no specific sprites are specified, standard sprites will be used. - if (elementData.Sprite is null && element.Comp.Sprite is not null) - elementData.Sprite = element.Comp.Sprite; - - elementData.LocalOffset = new Vector2( - _random.NextFloat(start.Comp.MinLayerOffset.X,start.Comp.MaxLayerOffset.X), - _random.NextFloat(start.Comp.MinLayerOffset.Y,start.Comp.MaxLayerOffset.Y)); - - start.Comp.FoodLayers.Add(elementData); + //Generate new visual layer + var flip = start.Comp.AllowHorizontalFlip && _random.Prob(0.5f); + var layer = new FoodSequenceVisualLayer(elementIndexed, + _random.Pick(elementIndexed.Sprites), + new Vector2(flip ? -elementIndexed.Scale.X : elementIndexed.Scale.X, elementIndexed.Scale.Y), + new Vector2( + _random.NextFloat(start.Comp.MinLayerOffset.X, start.Comp.MaxLayerOffset.X), + _random.NextFloat(start.Comp.MinLayerOffset.Y, start.Comp.MaxLayerOffset.Y)) + ); + + start.Comp.FoodLayers.Add(layer); Dirty(start); - if (elementData.Final) + if (elementIndexed.Final) start.Comp.Finished = true; UpdateFoodName(start); @@ -82,6 +150,10 @@ private bool TryAddFoodElement(Entity start, En MergeFlavorProfiles(start, element); MergeTrash(start, element); MergeTags(start, element); + + var ev = new FoodSequenceIngredientAddedEvent(start, element, elementProto, user); + RaiseLocalEvent(start, ev); + QueueDel(element); return true; } @@ -96,17 +168,23 @@ private void UpdateFoodName(Entity start) if (start.Comp.ContentSeparator is not null) separator = Loc.GetString(start.Comp.ContentSeparator); - HashSet existedContentNames = new(); + HashSet> existedContentNames = new(); foreach (var layer in start.Comp.FoodLayers) { - if (layer.Name is not null && !existedContentNames.Contains(layer.Name.Value)) - existedContentNames.Add(layer.Name.Value); + if (!existedContentNames.Contains(layer.Proto)) + existedContentNames.Add(layer.Proto); } var nameCounter = 1; - foreach (var name in existedContentNames) + foreach (var proto in existedContentNames) { - content.Append(Loc.GetString(name)); + if (!_proto.TryIndex(proto, out var protoIndexed)) + continue; + + if (protoIndexed.Name is null) + continue; + + content.Append(Loc.GetString(protoIndexed.Name.Value)); if (nameCounter < existedContentNames.Count) content.Append(separator); @@ -121,19 +199,25 @@ private void UpdateFoodName(Entity start) _metaData.SetEntityName(start, newName); } - private void MergeFoodSolutions(Entity start, Entity element) + private void MergeFoodSolutions(EntityUid start, EntityUid element) { - if (!_solutionContainer.TryGetSolution(start.Owner, start.Comp.Solution, out var startSolutionEntity, out var startSolution)) + if (!TryComp(start, out var startFood)) + return; + + if (!TryComp(element, out var elementFood)) + return; + + if (!_solutionContainer.TryGetSolution(start, startFood.Solution, out var startSolutionEntity, out var startSolution)) return; - if (!_solutionContainer.TryGetSolution(element.Owner, element.Comp.Solution, out _, out var elementSolution)) + if (!_solutionContainer.TryGetSolution(element, elementFood.Solution, out _, out var elementSolution)) return; startSolution.MaxVolume += elementSolution.MaxVolume; _solutionContainer.TryAddSolution(startSolutionEntity.Value, elementSolution); } - private void MergeFlavorProfiles(Entity start, Entity element) + private void MergeFlavorProfiles(EntityUid start, EntityUid element) { if (!TryComp(start, out var startProfile)) return; @@ -148,7 +232,7 @@ private void MergeFlavorProfiles(Entity start, } } - private void MergeTrash(Entity start, Entity element) + private void MergeTrash(EntityUid start, EntityUid element) { if (!TryComp(start, out var startFood)) return; @@ -162,13 +246,13 @@ private void MergeTrash(Entity start, Entity start, Entity element) + private void MergeTags(EntityUid start, EntityUid element) { if (!TryComp(element, out var elementTags)) return; - EnsureComp(start.Owner); + EnsureComp(start); - _tag.TryAddTags(start.Owner, elementTags.Tags); + _tag.TryAddTags(start, elementTags.Tags); } } diff --git a/Content.Server/Objectives/Commands/AddObjectiveCommand.cs b/Content.Server/Objectives/Commands/AddObjectiveCommand.cs index f15dbf370c8854..3eddd45208b71d 100644 --- a/Content.Server/Objectives/Commands/AddObjectiveCommand.cs +++ b/Content.Server/Objectives/Commands/AddObjectiveCommand.cs @@ -1,56 +1,73 @@ -using Content.Server.Administration; +using System.Linq; +using Content.Server.Administration; using Content.Shared.Administration; using Content.Shared.Mind; using Content.Shared.Objectives.Components; +using Content.Shared.Prototypes; using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.Prototypes; -namespace Content.Server.Objectives.Commands +namespace Content.Server.Objectives.Commands; + +[AdminCommand(AdminFlags.Admin)] +public sealed class AddObjectiveCommand : LocalizedEntityCommands { - [AdminCommand(AdminFlags.Admin)] - public sealed class AddObjectiveCommand : IConsoleCommand + [Dependency] private readonly IPlayerManager _players = default!; + [Dependency] private readonly IPrototypeManager _prototypes = default!; + [Dependency] private readonly SharedMindSystem _mind = default!; + [Dependency] private readonly ObjectivesSystem _objectives = default!; + + public override string Command => "addobjective"; + + public override void Execute(IConsoleShell shell, string argStr, string[] args) { - [Dependency] private readonly IEntityManager _entityManager = default!; + if (args.Length != 2) + { + shell.WriteError(Loc.GetString(Loc.GetString("cmd-addobjective-invalid-args"))); + return; + } + + if (!_players.TryGetSessionByUsername(args[0], out var data)) + { + shell.WriteError(Loc.GetString("cmd-addobjective-player-not-found")); + return; + } + + if (!_mind.TryGetMind(data, out var mindId, out var mind)) + { + shell.WriteError(Loc.GetString("cmd-addobjective-mind-not-found")); + return; + } - public string Command => "addobjective"; - public string Description => "Adds an objective to the player's mind."; - public string Help => "addobjective "; - public void Execute(IConsoleShell shell, string argStr, string[] args) + if (!_prototypes.TryIndex(args[1], out var proto) || + !proto.HasComponent()) { - if (args.Length != 2) - { - shell.WriteLine("Expected exactly 2 arguments."); - return; - } - - var mgr = IoCManager.Resolve(); - if (!mgr.TryGetSessionByUsername(args[0], out var data)) - { - shell.WriteLine("Can't find the playerdata."); - return; - } - - var minds = _entityManager.System(); - if (!minds.TryGetMind(data, out var mindId, out var mind)) - { - shell.WriteLine("Can't find the mind."); - return; - } - - if (!IoCManager.Resolve() - .TryIndex(args[1], out var proto) || - !proto.TryGetComponent(out _)) - { - shell.WriteLine($"Can't find matching objective prototype {args[1]}"); - return; - } - - if (!minds.TryAddObjective(mindId, mind, args[1])) - { - // can fail for other reasons so dont pretend to be right - shell.WriteLine("Failed to add the objective. Maybe requirements dont allow that objective to be added."); - } + shell.WriteError(Loc.GetString("cmd-addobjective-objective-not-found", ("obj", args[1]))); + return; } + + if (!_mind.TryAddObjective(mindId, mind, args[1])) + { + // can fail for other reasons so dont pretend to be right + shell.WriteError(Loc.GetString("cmd-addobjective-adding-failed")); + } + } + + public override CompletionResult GetCompletion(IConsoleShell shell, string[] args) + { + if (args.Length == 1) + { + var options = _players.Sessions.OrderBy(c => c.Name).Select(c => c.Name).ToArray(); + + return CompletionResult.FromHintOptions(options, Loc.GetString("cmd-addobjective-player-completion")); + } + + if (args.Length != 2) + return CompletionResult.Empty; + + return CompletionResult.FromHintOptions( + _objectives.Objectives(), + Loc.GetString(Loc.GetString("cmd-add-objective-obj-completion"))); } } diff --git a/Content.Server/Objectives/ObjectivesSystem.cs b/Content.Server/Objectives/ObjectivesSystem.cs index 382cb1ab4419b0..73bb74d5244887 100644 --- a/Content.Server/Objectives/ObjectivesSystem.cs +++ b/Content.Server/Objectives/ObjectivesSystem.cs @@ -11,6 +11,9 @@ using Robust.Shared.Random; using System.Linq; using System.Text; +using Content.Server.Objectives.Commands; +using Content.Shared.Prototypes; +using Content.Shared.Roles.Jobs; using Robust.Server.Player; using Robust.Shared.Utility; @@ -23,12 +26,24 @@ public sealed class ObjectivesSystem : SharedObjectivesSystem [Dependency] private readonly IPlayerManager _player = default!; [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly EmergencyShuttleSystem _emergencyShuttle = default!; + [Dependency] private readonly SharedJobSystem _job = default!; + + private IEnumerable? _objectives; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnRoundEndText); + + _prototypeManager.PrototypesReloaded += CreateCompletions; + } + + public override void Shutdown() + { + base.Shutdown(); + + _prototypeManager.PrototypesReloaded -= CreateCompletions; } /// @@ -244,11 +259,42 @@ public string GetTitle(Entity mind, string name) _player.TryGetPlayerData(mind.Comp.OriginalOwnerUserId.Value, out var sessionData)) { var username = sessionData.UserName; - return Loc.GetString("objectives-player-user-named", ("user", username), ("name", name)); + + var nameWithJobMaybe = name; + if (_job.MindTryGetJobName(mind, out var jobName)) + nameWithJobMaybe += ", " + jobName; + + return Loc.GetString("objectives-player-user-named", ("user", username), ("name", nameWithJobMaybe)); } return Loc.GetString("objectives-player-named", ("name", name)); } + + + private void CreateCompletions(PrototypesReloadedEventArgs unused) + { + CreateCompletions(); + } + + /// + /// Get all objective prototypes by their IDs. + /// This is used for completions in + /// + public IEnumerable Objectives() + { + if (_objectives == null) + CreateCompletions(); + + return _objectives!; + } + + private void CreateCompletions() + { + _objectives = _prototypeManager.EnumeratePrototypes() + .Where(p => p.HasComponent()) + .Select(p => p.ID) + .Order(); + } } /// diff --git a/Content.Server/PDA/PdaSystem.cs b/Content.Server/PDA/PdaSystem.cs index 691d024ecd74ff..cdcdbc02e5fb28 100644 --- a/Content.Server/PDA/PdaSystem.cs +++ b/Content.Server/PDA/PdaSystem.cs @@ -55,9 +55,23 @@ public override void Initialize() SubscribeLocalEvent(OnNotification); SubscribeLocalEvent(OnStationRenamed); + SubscribeLocalEvent(OnEntityRenamed); SubscribeLocalEvent(OnAlertLevelChanged); } + private void OnEntityRenamed(ref EntityRenamedEvent ev) + { + var query = EntityQueryEnumerator(); + + while (query.MoveNext(out var uid, out var comp)) + { + if (comp.PdaOwner == ev.Uid) + { + SetOwner(uid, comp, ev.Uid, ev.NewName); + } + } + } + protected override void OnComponentInit(EntityUid uid, PdaComponent pda, ComponentInit args) { base.OnComponentInit(uid, pda, args); @@ -94,9 +108,10 @@ private void OnLightToggle(EntityUid uid, PdaComponent pda, LightToggleEvent arg UpdatePdaUi(uid, pda); } - public void SetOwner(EntityUid uid, PdaComponent pda, string ownerName) + public void SetOwner(EntityUid uid, PdaComponent pda, EntityUid owner, string ownerName) { pda.OwnerName = ownerName; + pda.PdaOwner = owner; UpdatePdaUi(uid, pda); } @@ -112,7 +127,7 @@ private void OnAlertLevelChanged(AlertLevelChangedEvent args) private void UpdateAllPdaUisOnStation() { - var query = EntityQueryEnumerator(); + var query = AllEntityQuery(); while (query.MoveNext(out var ent, out var comp)) { UpdatePdaUi(ent, comp); diff --git a/Content.Server/Physics/Controllers/MoverController.cs b/Content.Server/Physics/Controllers/MoverController.cs index 19d58438b35b39..f927e717a9d868 100644 --- a/Content.Server/Physics/Controllers/MoverController.cs +++ b/Content.Server/Physics/Controllers/MoverController.cs @@ -12,560 +12,559 @@ using DependencyAttribute = Robust.Shared.IoC.DependencyAttribute; using Robust.Shared.Map.Components; -namespace Content.Server.Physics.Controllers +namespace Content.Server.Physics.Controllers; + +public sealed class MoverController : SharedMoverController { - public sealed class MoverController : SharedMoverController + [Dependency] private readonly ThrusterSystem _thruster = default!; + [Dependency] private readonly SharedTransformSystem _xformSystem = default!; + + private Dictionary)> _shuttlePilots = new(); + + public override void Initialize() { - [Dependency] private readonly ThrusterSystem _thruster = default!; - [Dependency] private readonly SharedTransformSystem _xformSystem = default!; + base.Initialize(); + SubscribeLocalEvent(OnRelayPlayerAttached); + SubscribeLocalEvent(OnRelayPlayerDetached); + SubscribeLocalEvent(OnPlayerAttached); + SubscribeLocalEvent(OnPlayerDetached); + } - private Dictionary)> _shuttlePilots = new(); + private void OnRelayPlayerAttached(Entity entity, ref PlayerAttachedEvent args) + { + if (MoverQuery.TryGetComponent(entity.Comp.RelayEntity, out var inputMover)) + SetMoveInput((entity.Comp.RelayEntity, inputMover), MoveButtons.None); + } - public override void Initialize() - { - base.Initialize(); - SubscribeLocalEvent(OnRelayPlayerAttached); - SubscribeLocalEvent(OnRelayPlayerDetached); - SubscribeLocalEvent(OnPlayerAttached); - SubscribeLocalEvent(OnPlayerDetached); - } + private void OnRelayPlayerDetached(Entity entity, ref PlayerDetachedEvent args) + { + if (MoverQuery.TryGetComponent(entity.Comp.RelayEntity, out var inputMover)) + SetMoveInput((entity.Comp.RelayEntity, inputMover), MoveButtons.None); + } - private void OnRelayPlayerAttached(Entity entity, ref PlayerAttachedEvent args) - { - if (MoverQuery.TryGetComponent(entity.Comp.RelayEntity, out var inputMover)) - SetMoveInput((entity.Comp.RelayEntity, inputMover), MoveButtons.None); - } + private void OnPlayerAttached(Entity entity, ref PlayerAttachedEvent args) + { + SetMoveInput(entity, MoveButtons.None); + } - private void OnRelayPlayerDetached(Entity entity, ref PlayerDetachedEvent args) - { - if (MoverQuery.TryGetComponent(entity.Comp.RelayEntity, out var inputMover)) - SetMoveInput((entity.Comp.RelayEntity, inputMover), MoveButtons.None); - } + private void OnPlayerDetached(Entity entity, ref PlayerDetachedEvent args) + { + SetMoveInput(entity, MoveButtons.None); + } - private void OnPlayerAttached(Entity entity, ref PlayerAttachedEvent args) - { - SetMoveInput(entity, MoveButtons.None); - } + protected override bool CanSound() + { + return true; + } - private void OnPlayerDetached(Entity entity, ref PlayerDetachedEvent args) - { - SetMoveInput(entity, MoveButtons.None); - } + public override void UpdateBeforeSolve(bool prediction, float frameTime) + { + base.UpdateBeforeSolve(prediction, frameTime); - protected override bool CanSound() - { - return true; - } + var inputQueryEnumerator = AllEntityQuery(); - public override void UpdateBeforeSolve(bool prediction, float frameTime) + while (inputQueryEnumerator.MoveNext(out var uid, out var mover)) { - base.UpdateBeforeSolve(prediction, frameTime); + var physicsUid = uid; - var inputQueryEnumerator = AllEntityQuery(); + if (RelayQuery.HasComponent(uid)) + continue; - while (inputQueryEnumerator.MoveNext(out var uid, out var mover)) + if (!XformQuery.TryGetComponent(uid, out var xform)) { - var physicsUid = uid; - - if (RelayQuery.HasComponent(uid)) - continue; - - if (!XformQuery.TryGetComponent(uid, out var xform)) - { - continue; - } - - PhysicsComponent? body; - var xformMover = xform; + continue; + } - if (mover.ToParent && RelayQuery.HasComponent(xform.ParentUid)) - { - if (!PhysicsQuery.TryGetComponent(xform.ParentUid, out body) || - !XformQuery.TryGetComponent(xform.ParentUid, out xformMover)) - { - continue; - } + PhysicsComponent? body; + var xformMover = xform; - physicsUid = xform.ParentUid; - } - else if (!PhysicsQuery.TryGetComponent(uid, out body)) + if (mover.ToParent && RelayQuery.HasComponent(xform.ParentUid)) + { + if (!PhysicsQuery.TryGetComponent(xform.ParentUid, out body) || + !XformQuery.TryGetComponent(xform.ParentUid, out xformMover)) { continue; } - HandleMobMovement(uid, - mover, - physicsUid, - body, - xformMover, - frameTime); + physicsUid = xform.ParentUid; } - - HandleShuttleMovement(frameTime); - } - - public (Vector2 Strafe, float Rotation, float Brakes) GetPilotVelocityInput(PilotComponent component) - { - if (!Timing.InSimulation) + else if (!PhysicsQuery.TryGetComponent(uid, out body)) { - // Outside of simulation we'll be running client predicted movement per-frame. - // So return a full-length vector as if it's a full tick. - // Physics system will have the correct time step anyways. - ResetSubtick(component); - ApplyTick(component, 1f); - return (component.CurTickStrafeMovement, component.CurTickRotationMovement, component.CurTickBraking); + continue; } - float remainingFraction; - - if (Timing.CurTick > component.LastInputTick) - { - component.CurTickStrafeMovement = Vector2.Zero; - component.CurTickRotationMovement = 0f; - component.CurTickBraking = 0f; - remainingFraction = 1; - } - else - { - remainingFraction = (ushort.MaxValue - component.LastInputSubTick) / (float) ushort.MaxValue; - } + HandleMobMovement(uid, + mover, + physicsUid, + body, + xformMover, + frameTime); + } - ApplyTick(component, remainingFraction); + HandleShuttleMovement(frameTime); + } - // Logger.Info($"{curDir}{walk}{sprint}"); + public (Vector2 Strafe, float Rotation, float Brakes) GetPilotVelocityInput(PilotComponent component) + { + if (!Timing.InSimulation) + { + // Outside of simulation we'll be running client predicted movement per-frame. + // So return a full-length vector as if it's a full tick. + // Physics system will have the correct time step anyways. + ResetSubtick(component); + ApplyTick(component, 1f); return (component.CurTickStrafeMovement, component.CurTickRotationMovement, component.CurTickBraking); } - private void ResetSubtick(PilotComponent component) - { - if (Timing.CurTick <= component.LastInputTick) return; + float remainingFraction; + if (Timing.CurTick > component.LastInputTick) + { component.CurTickStrafeMovement = Vector2.Zero; component.CurTickRotationMovement = 0f; component.CurTickBraking = 0f; - component.LastInputTick = Timing.CurTick; - component.LastInputSubTick = 0; + remainingFraction = 1; + } + else + { + remainingFraction = (ushort.MaxValue - component.LastInputSubTick) / (float) ushort.MaxValue; } - protected override void HandleShuttleInput(EntityUid uid, ShuttleButtons button, ushort subTick, bool state) + ApplyTick(component, remainingFraction); + + // Logger.Info($"{curDir}{walk}{sprint}"); + return (component.CurTickStrafeMovement, component.CurTickRotationMovement, component.CurTickBraking); + } + + private void ResetSubtick(PilotComponent component) + { + if (Timing.CurTick <= component.LastInputTick) return; + + component.CurTickStrafeMovement = Vector2.Zero; + component.CurTickRotationMovement = 0f; + component.CurTickBraking = 0f; + component.LastInputTick = Timing.CurTick; + component.LastInputSubTick = 0; + } + + protected override void HandleShuttleInput(EntityUid uid, ShuttleButtons button, ushort subTick, bool state) + { + if (!TryComp(uid, out var pilot) || pilot.Console == null) + return; + + ResetSubtick(pilot); + + if (subTick >= pilot.LastInputSubTick) { - if (!TryComp(uid, out var pilot) || pilot.Console == null) - return; + var fraction = (subTick - pilot.LastInputSubTick) / (float) ushort.MaxValue; - ResetSubtick(pilot); + ApplyTick(pilot, fraction); + pilot.LastInputSubTick = subTick; + } - if (subTick >= pilot.LastInputSubTick) - { - var fraction = (subTick - pilot.LastInputSubTick) / (float) ushort.MaxValue; + var buttons = pilot.HeldButtons; - ApplyTick(pilot, fraction); - pilot.LastInputSubTick = subTick; - } + if (state) + { + buttons |= button; + } + else + { + buttons &= ~button; + } - var buttons = pilot.HeldButtons; + pilot.HeldButtons = buttons; + } - if (state) - { - buttons |= button; - } - else - { - buttons &= ~button; - } + private static void ApplyTick(PilotComponent component, float fraction) + { + var x = 0; + var y = 0; + var rot = 0; + int brake; - pilot.HeldButtons = buttons; + if ((component.HeldButtons & ShuttleButtons.StrafeLeft) != 0x0) + { + x -= 1; } - private static void ApplyTick(PilotComponent component, float fraction) + if ((component.HeldButtons & ShuttleButtons.StrafeRight) != 0x0) { - var x = 0; - var y = 0; - var rot = 0; - int brake; + x += 1; + } - if ((component.HeldButtons & ShuttleButtons.StrafeLeft) != 0x0) - { - x -= 1; - } + component.CurTickStrafeMovement.X += x * fraction; - if ((component.HeldButtons & ShuttleButtons.StrafeRight) != 0x0) - { - x += 1; - } + if ((component.HeldButtons & ShuttleButtons.StrafeUp) != 0x0) + { + y += 1; + } - component.CurTickStrafeMovement.X += x * fraction; + if ((component.HeldButtons & ShuttleButtons.StrafeDown) != 0x0) + { + y -= 1; + } - if ((component.HeldButtons & ShuttleButtons.StrafeUp) != 0x0) - { - y += 1; - } + component.CurTickStrafeMovement.Y += y * fraction; - if ((component.HeldButtons & ShuttleButtons.StrafeDown) != 0x0) - { - y -= 1; - } + if ((component.HeldButtons & ShuttleButtons.RotateLeft) != 0x0) + { + rot -= 1; + } - component.CurTickStrafeMovement.Y += y * fraction; + if ((component.HeldButtons & ShuttleButtons.RotateRight) != 0x0) + { + rot += 1; + } - if ((component.HeldButtons & ShuttleButtons.RotateLeft) != 0x0) - { - rot -= 1; - } + component.CurTickRotationMovement += rot * fraction; - if ((component.HeldButtons & ShuttleButtons.RotateRight) != 0x0) - { - rot += 1; - } + if ((component.HeldButtons & ShuttleButtons.Brake) != 0x0) + { + brake = 1; + } + else + { + brake = 0; + } - component.CurTickRotationMovement += rot * fraction; + component.CurTickBraking += brake * fraction; + } + + /// + /// Helper function to extrapolate max velocity for a given Vector2 (really, its angle) and shuttle. + /// + private Vector2 ObtainMaxVel(Vector2 vel, ShuttleComponent shuttle) + { + if (vel.Length() == 0f) + return Vector2.Zero; + + // this math could PROBABLY be simplified for performance + // probably + // __________________________________ + // / / __ __ \2 / __ __ \2 + // O = I : _ / |I * | 1/H | | + |I * | 0 | | + // V \ |_ 0 _| / \ |_1/V_| / + + var horizIndex = vel.X > 0 ? 1 : 3; // east else west + var vertIndex = vel.Y > 0 ? 2 : 0; // north else south + var horizComp = vel.X != 0 ? MathF.Pow(Vector2.Dot(vel, new (shuttle.LinearThrust[horizIndex] / shuttle.LinearThrust[horizIndex], 0f)), 2) : 0; + var vertComp = vel.Y != 0 ? MathF.Pow(Vector2.Dot(vel, new (0f, shuttle.LinearThrust[vertIndex] / shuttle.LinearThrust[vertIndex])), 2) : 0; + + return shuttle.BaseMaxLinearVelocity * vel * MathF.ReciprocalSqrtEstimate(horizComp + vertComp); + } + + private void HandleShuttleMovement(float frameTime) + { + var newPilots = new Dictionary)>(); + + // We just mark off their movement and the shuttle itself does its own movement + var activePilotQuery = EntityQueryEnumerator(); + var shuttleQuery = GetEntityQuery(); + while (activePilotQuery.MoveNext(out var uid, out var pilot, out var mover)) + { + var consoleEnt = pilot.Console; - if ((component.HeldButtons & ShuttleButtons.Brake) != 0x0) + // TODO: This is terrible. Just make a new mover and also make it remote piloting + device networks + if (TryComp(consoleEnt, out var cargoConsole)) { - brake = 1; + consoleEnt = cargoConsole.Entity; } - else + + if (!TryComp(consoleEnt, out TransformComponent? xform)) continue; + + var gridId = xform.GridUid; + // This tries to see if the grid is a shuttle and if the console should work. + if (!TryComp(gridId, out var _) || + !shuttleQuery.TryGetComponent(gridId, out var shuttleComponent) || + !shuttleComponent.Enabled) + continue; + + if (!newPilots.TryGetValue(gridId!.Value, out var pilots)) { - brake = 0; + pilots = (shuttleComponent, new List<(EntityUid, PilotComponent, InputMoverComponent, TransformComponent)>()); + newPilots[gridId.Value] = pilots; } - component.CurTickBraking += brake * fraction; + pilots.Item2.Add((uid, pilot, mover, xform)); } - /// - /// Helper function to extrapolate max velocity for a given Vector2 (really, its angle) and shuttle. - /// - private Vector2 ObtainMaxVel(Vector2 vel, ShuttleComponent shuttle) + // Reset inputs for non-piloted shuttles. + foreach (var (shuttleUid, (shuttle, _)) in _shuttlePilots) { - if (vel.Length() == 0f) - return Vector2.Zero; - - // this math could PROBABLY be simplified for performance - // probably - // __________________________________ - // / / __ __ \2 / __ __ \2 - // O = I : _ / |I * | 1/H | | + |I * | 0 | | - // V \ |_ 0 _| / \ |_1/V_| / - - var horizIndex = vel.X > 0 ? 1 : 3; // east else west - var vertIndex = vel.Y > 0 ? 2 : 0; // north else south - var horizComp = vel.X != 0 ? MathF.Pow(Vector2.Dot(vel, new (shuttle.LinearThrust[horizIndex] / shuttle.LinearThrust[horizIndex], 0f)), 2) : 0; - var vertComp = vel.Y != 0 ? MathF.Pow(Vector2.Dot(vel, new (0f, shuttle.LinearThrust[vertIndex] / shuttle.LinearThrust[vertIndex])), 2) : 0; - - return shuttle.BaseMaxLinearVelocity * vel * MathF.ReciprocalSqrtEstimate(horizComp + vertComp); + if (newPilots.ContainsKey(shuttleUid) || CanPilot(shuttleUid)) + continue; + + _thruster.DisableLinearThrusters(shuttle); } - private void HandleShuttleMovement(float frameTime) + _shuttlePilots = newPilots; + + // Collate all of the linear / angular velocites for a shuttle + // then do the movement input once for it. + var xformQuery = GetEntityQuery(); + foreach (var (shuttleUid, (shuttle, pilots)) in _shuttlePilots) { - var newPilots = new Dictionary)>(); + if (Paused(shuttleUid) || CanPilot(shuttleUid) || !TryComp(shuttleUid, out var body)) + continue; - // We just mark off their movement and the shuttle itself does its own movement - var activePilotQuery = EntityQueryEnumerator(); - var shuttleQuery = GetEntityQuery(); - while (activePilotQuery.MoveNext(out var uid, out var pilot, out var mover)) + var shuttleNorthAngle = _xformSystem.GetWorldRotation(shuttleUid, xformQuery); + + // Collate movement linear and angular inputs together + var linearInput = Vector2.Zero; + var brakeInput = 0f; + var angularInput = 0f; + + foreach (var (pilotUid, pilot, _, consoleXform) in pilots) { - var consoleEnt = pilot.Console; + var (strafe, rotation, brakes) = GetPilotVelocityInput(pilot); - // TODO: This is terrible. Just make a new mover and also make it remote piloting + device networks - if (TryComp(consoleEnt, out var cargoConsole)) + if (brakes > 0f) { - consoleEnt = cargoConsole.Entity; + brakeInput += brakes; } - if (!TryComp(consoleEnt, out TransformComponent? xform)) continue; - - var gridId = xform.GridUid; - // This tries to see if the grid is a shuttle and if the console should work. - if (!TryComp(gridId, out var _) || - !shuttleQuery.TryGetComponent(gridId, out var shuttleComponent) || - !shuttleComponent.Enabled) - continue; - - if (!newPilots.TryGetValue(gridId!.Value, out var pilots)) + if (strafe.Length() > 0f) { - pilots = (shuttleComponent, new List<(EntityUid, PilotComponent, InputMoverComponent, TransformComponent)>()); - newPilots[gridId.Value] = pilots; + var offsetRotation = consoleXform.LocalRotation; + linearInput += offsetRotation.RotateVec(strafe); } - pilots.Item2.Add((uid, pilot, mover, xform)); - } - - // Reset inputs for non-piloted shuttles. - foreach (var (shuttleUid, (shuttle, _)) in _shuttlePilots) - { - if (newPilots.ContainsKey(shuttleUid) || CanPilot(shuttleUid)) - continue; - - _thruster.DisableLinearThrusters(shuttle); + if (rotation != 0f) + { + angularInput += rotation; + } } - _shuttlePilots = newPilots; + var count = pilots.Count; + linearInput /= count; + angularInput /= count; + brakeInput /= count; - // Collate all of the linear / angular velocites for a shuttle - // then do the movement input once for it. - var xformQuery = GetEntityQuery(); - foreach (var (shuttleUid, (shuttle, pilots)) in _shuttlePilots) + // Handle shuttle movement + if (brakeInput > 0f) { - if (Paused(shuttleUid) || CanPilot(shuttleUid) || !TryComp(shuttleUid, out var body)) - continue; - - var shuttleNorthAngle = _xformSystem.GetWorldRotation(shuttleUid, xformQuery); - - // Collate movement linear and angular inputs together - var linearInput = Vector2.Zero; - var brakeInput = 0f; - var angularInput = 0f; - - foreach (var (pilotUid, pilot, _, consoleXform) in pilots) + if (body.LinearVelocity.Length() > 0f) { - var (strafe, rotation, brakes) = GetPilotVelocityInput(pilot); + // Minimum brake velocity for a direction to show its thrust appearance. + const float appearanceThreshold = 0.1f; - if (brakes > 0f) - { - brakeInput += brakes; - } - - if (strafe.Length() > 0f) - { - var offsetRotation = consoleXform.LocalRotation; - linearInput += offsetRotation.RotateVec(strafe); - } + // Get velocity relative to the shuttle so we know which thrusters to fire + var shuttleVelocity = (-shuttleNorthAngle).RotateVec(body.LinearVelocity); + var force = Vector2.Zero; - if (rotation != 0f) + if (shuttleVelocity.X < 0f) { - angularInput += rotation; - } - } + _thruster.DisableLinearThrustDirection(shuttle, DirectionFlag.West); - var count = pilots.Count; - linearInput /= count; - angularInput /= count; - brakeInput /= count; + if (shuttleVelocity.X < -appearanceThreshold) + _thruster.EnableLinearThrustDirection(shuttle, DirectionFlag.East); - // Handle shuttle movement - if (brakeInput > 0f) - { - if (body.LinearVelocity.Length() > 0f) + var index = (int) Math.Log2((int) DirectionFlag.East); + force.X += shuttle.LinearThrust[index]; + } + else if (shuttleVelocity.X > 0f) { - // Minimum brake velocity for a direction to show its thrust appearance. - const float appearanceThreshold = 0.1f; + _thruster.DisableLinearThrustDirection(shuttle, DirectionFlag.East); - // Get velocity relative to the shuttle so we know which thrusters to fire - var shuttleVelocity = (-shuttleNorthAngle).RotateVec(body.LinearVelocity); - var force = Vector2.Zero; + if (shuttleVelocity.X > appearanceThreshold) + _thruster.EnableLinearThrustDirection(shuttle, DirectionFlag.West); - if (shuttleVelocity.X < 0f) - { - _thruster.DisableLinearThrustDirection(shuttle, DirectionFlag.West); - - if (shuttleVelocity.X < -appearanceThreshold) - _thruster.EnableLinearThrustDirection(shuttle, DirectionFlag.East); - - var index = (int) Math.Log2((int) DirectionFlag.East); - force.X += shuttle.LinearThrust[index]; - } - else if (shuttleVelocity.X > 0f) - { - _thruster.DisableLinearThrustDirection(shuttle, DirectionFlag.East); + var index = (int) Math.Log2((int) DirectionFlag.West); + force.X -= shuttle.LinearThrust[index]; + } - if (shuttleVelocity.X > appearanceThreshold) - _thruster.EnableLinearThrustDirection(shuttle, DirectionFlag.West); + if (shuttleVelocity.Y < 0f) + { + _thruster.DisableLinearThrustDirection(shuttle, DirectionFlag.South); - var index = (int) Math.Log2((int) DirectionFlag.West); - force.X -= shuttle.LinearThrust[index]; - } + if (shuttleVelocity.Y < -appearanceThreshold) + _thruster.EnableLinearThrustDirection(shuttle, DirectionFlag.North); - if (shuttleVelocity.Y < 0f) - { - _thruster.DisableLinearThrustDirection(shuttle, DirectionFlag.South); + var index = (int) Math.Log2((int) DirectionFlag.North); + force.Y += shuttle.LinearThrust[index]; + } + else if (shuttleVelocity.Y > 0f) + { + _thruster.DisableLinearThrustDirection(shuttle, DirectionFlag.North); - if (shuttleVelocity.Y < -appearanceThreshold) - _thruster.EnableLinearThrustDirection(shuttle, DirectionFlag.North); + if (shuttleVelocity.Y > appearanceThreshold) + _thruster.EnableLinearThrustDirection(shuttle, DirectionFlag.South); - var index = (int) Math.Log2((int) DirectionFlag.North); - force.Y += shuttle.LinearThrust[index]; - } - else if (shuttleVelocity.Y > 0f) - { - _thruster.DisableLinearThrustDirection(shuttle, DirectionFlag.North); + var index = (int) Math.Log2((int) DirectionFlag.South); + force.Y -= shuttle.LinearThrust[index]; + } - if (shuttleVelocity.Y > appearanceThreshold) - _thruster.EnableLinearThrustDirection(shuttle, DirectionFlag.South); + var impulse = force * brakeInput * ShuttleComponent.BrakeCoefficient; + impulse = shuttleNorthAngle.RotateVec(impulse); + var forceMul = frameTime * body.InvMass; + var maxVelocity = (-body.LinearVelocity).Length() / forceMul; - var index = (int) Math.Log2((int) DirectionFlag.South); - force.Y -= shuttle.LinearThrust[index]; - } + // Don't overshoot + if (impulse.Length() > maxVelocity) + impulse = impulse.Normalized() * maxVelocity; - var impulse = force * brakeInput * ShuttleComponent.BrakeCoefficient; - impulse = shuttleNorthAngle.RotateVec(impulse); - var forceMul = frameTime * body.InvMass; - var maxVelocity = (-body.LinearVelocity).Length() / forceMul; + PhysicsSystem.ApplyForce(shuttleUid, impulse, body: body); + } + else + { + _thruster.DisableLinearThrusters(shuttle); + } - // Don't overshoot - if (impulse.Length() > maxVelocity) - impulse = impulse.Normalized() * maxVelocity; + if (body.AngularVelocity != 0f) + { + var torque = shuttle.AngularThrust * brakeInput * (body.AngularVelocity > 0f ? -1f : 1f) * ShuttleComponent.BrakeCoefficient; + var torqueMul = body.InvI * frameTime; - PhysicsSystem.ApplyForce(shuttleUid, impulse, body: body); + if (body.AngularVelocity > 0f) + { + torque = MathF.Max(-body.AngularVelocity / torqueMul, torque); } else { - _thruster.DisableLinearThrusters(shuttle); + torque = MathF.Min(-body.AngularVelocity / torqueMul, torque); } - if (body.AngularVelocity != 0f) - { - var torque = shuttle.AngularThrust * brakeInput * (body.AngularVelocity > 0f ? -1f : 1f) * ShuttleComponent.BrakeCoefficient; - var torqueMul = body.InvI * frameTime; - - if (body.AngularVelocity > 0f) - { - torque = MathF.Max(-body.AngularVelocity / torqueMul, torque); - } - else - { - torque = MathF.Min(-body.AngularVelocity / torqueMul, torque); - } - - if (!torque.Equals(0f)) - { - PhysicsSystem.ApplyTorque(shuttleUid, torque, body: body); - _thruster.SetAngularThrust(shuttle, true); - } - } - else + if (!torque.Equals(0f)) { - _thruster.SetAngularThrust(shuttle, false); + PhysicsSystem.ApplyTorque(shuttleUid, torque, body: body); + _thruster.SetAngularThrust(shuttle, true); } } - - if (linearInput.Length().Equals(0f)) + else { - PhysicsSystem.SetSleepingAllowed(shuttleUid, body, true); - - if (brakeInput.Equals(0f)) - _thruster.DisableLinearThrusters(shuttle); + _thruster.SetAngularThrust(shuttle, false); } - else + } + + if (linearInput.Length().Equals(0f)) + { + PhysicsSystem.SetSleepingAllowed(shuttleUid, body, true); + + if (brakeInput.Equals(0f)) + _thruster.DisableLinearThrusters(shuttle); + } + else + { + PhysicsSystem.SetSleepingAllowed(shuttleUid, body, false); + var angle = linearInput.ToWorldAngle(); + var linearDir = angle.GetDir(); + var dockFlag = linearDir.AsFlag(); + var totalForce = Vector2.Zero; + + // Won't just do cardinal directions. + foreach (DirectionFlag dir in Enum.GetValues(typeof(DirectionFlag))) { - PhysicsSystem.SetSleepingAllowed(shuttleUid, body, false); - var angle = linearInput.ToWorldAngle(); - var linearDir = angle.GetDir(); - var dockFlag = linearDir.AsFlag(); - var totalForce = Vector2.Zero; - - // Won't just do cardinal directions. - foreach (DirectionFlag dir in Enum.GetValues(typeof(DirectionFlag))) + // Brain no worky but I just want cardinals + switch (dir) { - // Brain no worky but I just want cardinals - switch (dir) - { - case DirectionFlag.South: - case DirectionFlag.East: - case DirectionFlag.North: - case DirectionFlag.West: - break; - default: - continue; - } - - if ((dir & dockFlag) == 0x0) - { - _thruster.DisableLinearThrustDirection(shuttle, dir); + case DirectionFlag.South: + case DirectionFlag.East: + case DirectionFlag.North: + case DirectionFlag.West: + break; + default: continue; - } - - var force = Vector2.Zero; - var index = (int) Math.Log2((int) dir); - var thrust = shuttle.LinearThrust[index]; - - switch (dir) - { - case DirectionFlag.North: - force.Y += thrust; - break; - case DirectionFlag.South: - force.Y -= thrust; - break; - case DirectionFlag.East: - force.X += thrust; - break; - case DirectionFlag.West: - force.X -= thrust; - break; - default: - throw new ArgumentOutOfRangeException($"Attempted to apply thrust to shuttle {shuttleUid} along invalid dir {dir}."); - } - - _thruster.EnableLinearThrustDirection(shuttle, dir); - var impulse = force * linearInput.Length(); - totalForce += impulse; } - var forceMul = frameTime * body.InvMass; + if ((dir & dockFlag) == 0x0) + { + _thruster.DisableLinearThrustDirection(shuttle, dir); + continue; + } - var localVel = (-shuttleNorthAngle).RotateVec(body.LinearVelocity); - var maxVelocity = ObtainMaxVel(localVel, shuttle); // max for current travel dir - var maxWishVelocity = ObtainMaxVel(totalForce, shuttle); - var properAccel = (maxWishVelocity - localVel) / forceMul; + var force = Vector2.Zero; + var index = (int) Math.Log2((int) dir); + var thrust = shuttle.LinearThrust[index]; - var finalForce = Vector2Dot(totalForce, properAccel.Normalized()) * properAccel.Normalized(); + switch (dir) + { + case DirectionFlag.North: + force.Y += thrust; + break; + case DirectionFlag.South: + force.Y -= thrust; + break; + case DirectionFlag.East: + force.X += thrust; + break; + case DirectionFlag.West: + force.X -= thrust; + break; + default: + throw new ArgumentOutOfRangeException($"Attempted to apply thrust to shuttle {shuttleUid} along invalid dir {dir}."); + } - if (localVel.Length() >= maxVelocity.Length() && Vector2.Dot(totalForce, localVel) > 0f) - finalForce = Vector2.Zero; // burn would be faster if used as such + _thruster.EnableLinearThrustDirection(shuttle, dir); + var impulse = force * linearInput.Length(); + totalForce += impulse; + } - if (finalForce.Length() > properAccel.Length()) - finalForce = properAccel; // don't overshoot + var forceMul = frameTime * body.InvMass; - //Log.Info($"shuttle: maxVelocity {maxVelocity} totalForce {totalForce} finalForce {finalForce} forceMul {forceMul} properAccel {properAccel}"); + var localVel = (-shuttleNorthAngle).RotateVec(body.LinearVelocity); + var maxVelocity = ObtainMaxVel(localVel, shuttle); // max for current travel dir + var maxWishVelocity = ObtainMaxVel(totalForce, shuttle); + var properAccel = (maxWishVelocity - localVel) / forceMul; - finalForce = shuttleNorthAngle.RotateVec(finalForce); + var finalForce = Vector2Dot(totalForce, properAccel.Normalized()) * properAccel.Normalized(); - if (finalForce.Length() > 0f) - PhysicsSystem.ApplyForce(shuttleUid, finalForce, body: body); - } + if (localVel.Length() >= maxVelocity.Length() && Vector2.Dot(totalForce, localVel) > 0f) + finalForce = Vector2.Zero; // burn would be faster if used as such - if (MathHelper.CloseTo(angularInput, 0f)) - { - PhysicsSystem.SetSleepingAllowed(shuttleUid, body, true); + if (finalForce.Length() > properAccel.Length()) + finalForce = properAccel; // don't overshoot - if (brakeInput <= 0f) - _thruster.SetAngularThrust(shuttle, false); - } - else - { - PhysicsSystem.SetSleepingAllowed(shuttleUid, body, false); - var torque = shuttle.AngularThrust * -angularInput; + //Log.Info($"shuttle: maxVelocity {maxVelocity} totalForce {totalForce} finalForce {finalForce} forceMul {forceMul} properAccel {properAccel}"); - // Need to cap the velocity if 1 tick of input brings us over cap so we don't continuously - // edge onto the cap over and over. - var torqueMul = body.InvI * frameTime; + finalForce = shuttleNorthAngle.RotateVec(finalForce); - torque = Math.Clamp(torque, - (-ShuttleComponent.MaxAngularVelocity - body.AngularVelocity) / torqueMul, - (ShuttleComponent.MaxAngularVelocity - body.AngularVelocity) / torqueMul); + if (finalForce.Length() > 0f) + PhysicsSystem.ApplyForce(shuttleUid, finalForce, body: body); + } - if (!torque.Equals(0f)) - { - PhysicsSystem.ApplyTorque(shuttleUid, torque, body: body); - _thruster.SetAngularThrust(shuttle, true); - } - } + if (MathHelper.CloseTo(angularInput, 0f)) + { + PhysicsSystem.SetSleepingAllowed(shuttleUid, body, true); + + if (brakeInput <= 0f) + _thruster.SetAngularThrust(shuttle, false); } - } + else + { + PhysicsSystem.SetSleepingAllowed(shuttleUid, body, false); + var torque = shuttle.AngularThrust * -angularInput; - // .NET 8 seem to miscompile usage of Vector2.Dot above. This manual outline fixes it pending an upstream fix. - // See PR #24008 - [MethodImpl(MethodImplOptions.NoInlining)] - public static float Vector2Dot(Vector2 value1, Vector2 value2) - { - return Vector2.Dot(value1, value2); - } + // Need to cap the velocity if 1 tick of input brings us over cap so we don't continuously + // edge onto the cap over and over. + var torqueMul = body.InvI * frameTime; - private bool CanPilot(EntityUid shuttleUid) - { - return TryComp(shuttleUid, out var ftl) - && (ftl.State & (FTLState.Starting | FTLState.Travelling | FTLState.Arriving)) != 0x0 - || HasComp(shuttleUid); + torque = Math.Clamp(torque, + (-ShuttleComponent.MaxAngularVelocity - body.AngularVelocity) / torqueMul, + (ShuttleComponent.MaxAngularVelocity - body.AngularVelocity) / torqueMul); + + if (!torque.Equals(0f)) + { + PhysicsSystem.ApplyTorque(shuttleUid, torque, body: body); + _thruster.SetAngularThrust(shuttle, true); + } + } } + } + + // .NET 8 seem to miscompile usage of Vector2.Dot above. This manual outline fixes it pending an upstream fix. + // See PR #24008 + [MethodImpl(MethodImplOptions.NoInlining)] + public static float Vector2Dot(Vector2 value1, Vector2 value2) + { + return Vector2.Dot(value1, value2); + } + private bool CanPilot(EntityUid shuttleUid) + { + return TryComp(shuttleUid, out var ftl) + && (ftl.State & (FTLState.Starting | FTLState.Travelling | FTLState.Arriving)) != 0x0 + || HasComp(shuttleUid); } + } diff --git a/Content.Server/Power/EntitySystems/ActivatableUIRequiresPowerSystem.cs b/Content.Server/Power/EntitySystems/ActivatableUIRequiresPowerSystem.cs index 9fd824a3c49559..a33bddcaa34faf 100644 --- a/Content.Server/Power/EntitySystems/ActivatableUIRequiresPowerSystem.cs +++ b/Content.Server/Power/EntitySystems/ActivatableUIRequiresPowerSystem.cs @@ -1,9 +1,7 @@ -using Content.Server.Power.Components; using Content.Shared.Power; using Content.Shared.Power.Components; using Content.Shared.Power.EntitySystems; using Content.Shared.UserInterface; -using Content.Shared.Wires; using ActivatableUISystem = Content.Shared.UserInterface.ActivatableUISystem; namespace Content.Server.Power.EntitySystems; @@ -26,9 +24,6 @@ protected override void OnActivate(Entity e return; } - if (TryComp(ent.Owner, out var panel) && panel.Open) - return; - args.Cancel(); } diff --git a/Content.Server/Procedural/DungeonJob/DungeonJob.DunGenFill.cs b/Content.Server/Procedural/DungeonJob/DungeonJob.DunGenFill.cs index 5a0d77c6151feb..77c615d37801b4 100644 --- a/Content.Server/Procedural/DungeonJob/DungeonJob.DunGenFill.cs +++ b/Content.Server/Procedural/DungeonJob/DungeonJob.DunGenFill.cs @@ -1,5 +1,6 @@ using System.Numerics; using System.Threading.Tasks; +using Content.Shared.Maps; using Content.Shared.Procedural; using Content.Shared.Procedural.DungeonGenerators; @@ -10,7 +11,7 @@ public sealed partial class DungeonJob /// /// /// - private async Task GenerateFillDunGen(DungeonData data, HashSet reservedTiles) + private async Task GenerateFillDunGen(FillGridDunGen fill, DungeonData data, HashSet reservedTiles) { if (!data.Entities.TryGetValue(DungeonDataKey.Fill, out var fillEnt)) { @@ -28,6 +29,9 @@ private async Task GenerateFillDunGen(DungeonData data, HashSet(uid, "Corporeal", TimeSpan.FromSeconds(debuffs.Y), false); _stun.TryStun(uid, TimeSpan.FromSeconds(debuffs.X), false); diff --git a/Content.Server/RoundEnd/RoundEndSystem.cs b/Content.Server/RoundEnd/RoundEndSystem.cs index 42783f163bfe24..82bdb78816f0c7 100644 --- a/Content.Server/RoundEnd/RoundEndSystem.cs +++ b/Content.Server/RoundEnd/RoundEndSystem.cs @@ -194,7 +194,7 @@ public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, ExpectedCountdownEnd = _gameTiming.CurTime + countdownTime; // TODO full game saves - Timer.Spawn(countdownTime, _shuttle.CallEmergencyShuttle, _countdownTokenSource.Token); + Timer.Spawn(countdownTime, _shuttle.DockEmergencyShuttle, _countdownTokenSource.Token); ActivateCooldown(); RaiseLocalEvent(RoundEndSystemChangedEvent.Default); diff --git a/Content.Server/Shuttles/Commands/DockEmergencyShuttleCommand.cs b/Content.Server/Shuttles/Commands/DockEmergencyShuttleCommand.cs index 8febe51f5a76d1..f219602bcb6c88 100644 --- a/Content.Server/Shuttles/Commands/DockEmergencyShuttleCommand.cs +++ b/Content.Server/Shuttles/Commands/DockEmergencyShuttleCommand.cs @@ -19,6 +19,6 @@ public sealed class DockEmergencyShuttleCommand : IConsoleCommand public void Execute(IConsoleShell shell, string argStr, string[] args) { var system = _sysManager.GetEntitySystem(); - system.CallEmergencyShuttle(); + system.DockEmergencyShuttle(); } } diff --git a/Content.Server/Shuttles/Systems/ArrivalsSystem.cs b/Content.Server/Shuttles/Systems/ArrivalsSystem.cs index 9b94d6024e2a40..46d2cd69b91841 100644 --- a/Content.Server/Shuttles/Systems/ArrivalsSystem.cs +++ b/Content.Server/Shuttles/Systems/ArrivalsSystem.cs @@ -22,6 +22,7 @@ using Content.Shared.Mobs.Components; using Content.Shared.Movement.Components; using Content.Shared.Parallax.Biomes; +using Content.Shared.Preferences; using Content.Shared.Salvage; using Content.Shared.Shuttles.Components; using Content.Shared.Tiles; @@ -91,7 +92,7 @@ public override void Initialize() { base.Initialize(); - SubscribeLocalEvent(HandlePlayerSpawning, before: new []{ typeof(ContainerSpawnPointSystem), typeof(SpawnPointSystem)}); + SubscribeLocalEvent(HandlePlayerSpawning, before: new []{ typeof(SpawnPointSystem)}, after: new [] { typeof(ContainerSpawnPointSystem)}); SubscribeLocalEvent(OnStationPostInit); @@ -334,6 +335,8 @@ public void HandlePlayerSpawning(PlayerSpawningEvent ev) if (ev.SpawnResult != null) return; + // We use arrivals as the default spawn so don't check for job prio. + // Only works on latejoin even if enabled. if (!Enabled || _ticker.RunLevel != GameRunLevel.InRound) return; diff --git a/Content.Server/Shuttles/Systems/DockingSystem.Shuttle.cs b/Content.Server/Shuttles/Systems/DockingSystem.Shuttle.cs index 597d74dcc7a056..aabfaa31dd84c5 100644 --- a/Content.Server/Shuttles/Systems/DockingSystem.Shuttle.cs +++ b/Content.Server/Shuttles/Systems/DockingSystem.Shuttle.cs @@ -17,7 +17,7 @@ public sealed partial class DockingSystem private const int DockRoundingDigits = 2; - public Angle GetAngle(EntityUid uid, TransformComponent xform, EntityUid targetUid, TransformComponent targetXform, EntityQuery xformQuery) + public Angle GetAngle(EntityUid uid, TransformComponent xform, EntityUid targetUid, TransformComponent targetXform) { var (shuttlePos, shuttleRot) = _transform.GetWorldPositionRotation(xform); var (targetPos, targetRot) = _transform.GetWorldPositionRotation(targetXform); @@ -288,9 +288,7 @@ private List GetDockingConfigs( // Prioritise by priority docks, then by maximum connected ports, then by most similar angle. validDockConfigs = validDockConfigs - .OrderByDescending(x => x.Docks.Any(docks => - TryComp(docks.DockBUid, out var priority) && - priority.Tag?.Equals(priorityTag) == true)) + .OrderByDescending(x => IsConfigPriority(x, priorityTag)) .ThenByDescending(x => x.Docks.Count) .ThenBy(x => Math.Abs(Angle.ShortestDistance(x.Angle.Reduced(), targetGridAngle).Theta)).ToList(); @@ -301,6 +299,13 @@ private List GetDockingConfigs( return location; } + public bool IsConfigPriority(DockingConfig config, string? priorityTag) + { + return config.Docks.Any(docks => + TryComp(docks.DockBUid, out var priority) + && priority.Tag?.Equals(priorityTag) == true); + } + /// /// Checks whether the shuttle can warp to the specified position. /// diff --git a/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs b/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs index 4c13a2cc826ff6..6c4bdc08148995 100644 --- a/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs +++ b/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs @@ -1,3 +1,4 @@ +using System.Linq; using System.Numerics; using System.Threading; using Content.Server.Access.Systems; @@ -255,18 +256,19 @@ private void OnEmergencyFTLComplete(EntityUid uid, EmergencyShuttleComponent com } /// - /// Attempts to dock the emergency shuttle to the station. + /// Attempts to dock a station's emergency shuttle. /// - public void CallEmergencyShuttle(EntityUid stationUid, StationEmergencyShuttleComponent? stationShuttle = null) + /// + public ShuttleDockResult? DockSingleEmergencyShuttle(EntityUid stationUid, StationEmergencyShuttleComponent? stationShuttle = null) { if (!Resolve(stationUid, ref stationShuttle)) - return; + return null; if (!TryComp(stationShuttle.EmergencyShuttle, out TransformComponent? xform) || !TryComp(stationShuttle.EmergencyShuttle, out var shuttle)) { Log.Error($"Attempted to call an emergency shuttle for an uninitialized station? Station: {ToPrettyString(stationUid)}. Shuttle: {ToPrettyString(stationShuttle.EmergencyShuttle)}"); - return; + return null; } var targetGrid = _station.GetLargestGrid(Comp(stationUid)); @@ -274,60 +276,126 @@ public void CallEmergencyShuttle(EntityUid stationUid, StationEmergencyShuttleCo // UHH GOOD LUCK if (targetGrid == null) { - _logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to dock with station {ToPrettyString(stationUid)}"); - _chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-good-luck"), playDefaultSound: false); - // TODO: Need filter extensions or something don't blame me. - _audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true); - return; + _logger.Add( + LogType.EmergencyShuttle, + LogImpact.High, + $"Emergency shuttle {ToPrettyString(stationUid)} unable to dock with station {ToPrettyString(stationUid)}"); + + return new ShuttleDockResult + { + Station = (stationUid, stationShuttle), + ResultType = ShuttleDockResultType.GoodLuck, + }; } - var xformQuery = GetEntityQuery(); + ShuttleDockResultType resultType; + if (_shuttle.TryFTLDock(stationShuttle.EmergencyShuttle.Value, shuttle, targetGrid.Value, out var config, DockTag)) + { + _logger.Add( + LogType.EmergencyShuttle, + LogImpact.High, + $"Emergency shuttle {ToPrettyString(stationUid)} docked with stations"); + + resultType = _dock.IsConfigPriority(config, DockTag) + ? ShuttleDockResultType.PriorityDock + : ShuttleDockResultType.OtherDock; + } + else + { + _logger.Add( + LogType.EmergencyShuttle, + LogImpact.High, + $"Emergency shuttle {ToPrettyString(stationUid)} unable to find a valid docking port for {ToPrettyString(stationUid)}"); - if (_shuttle.TryFTLDock(stationShuttle.EmergencyShuttle.Value, shuttle, targetGrid.Value, DockTag)) + resultType = ShuttleDockResultType.NoDock; + } + + return new ShuttleDockResult { - if (TryComp(targetGrid.Value, out TransformComponent? targetXform)) - { - var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery); - var direction = ContentLocalizationManager.FormatDirection(angle.GetDir()); - var location = FormattedMessage.RemoveMarkupPermissive(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform))); - _chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false); - } + Station = (stationUid, stationShuttle), + DockingConfig = config, + ResultType = resultType, + TargetGrid = targetGrid, + }; + } - // shuttle timers - var time = TimeSpan.FromSeconds(_consoleAccumulator); - if (TryComp(stationShuttle.EmergencyShuttle.Value, out var netComp)) - { - var payload = new NetworkPayload - { - [ShuttleTimerMasks.ShuttleMap] = stationShuttle.EmergencyShuttle.Value, - [ShuttleTimerMasks.SourceMap] = targetXform?.MapUid, - [ShuttleTimerMasks.DestMap] = _roundEnd.GetCentcomm(), - [ShuttleTimerMasks.ShuttleTime] = time, - [ShuttleTimerMasks.SourceTime] = time, - [ShuttleTimerMasks.DestTime] = time + TimeSpan.FromSeconds(TransitTime), - [ShuttleTimerMasks.Docked] = true - }; - _deviceNetworkSystem.QueuePacket(stationShuttle.EmergencyShuttle.Value, null, payload, netComp.TransmitFrequency); - } + /// + /// Do post-shuttle-dock setup. Announce to the crew and set up shuttle timers. + /// + public void AnnounceShuttleDock(ShuttleDockResult result, bool extended) + { + var shuttle = result.Station.Comp.EmergencyShuttle; - _logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} docked with stations"); - // TODO: Need filter extensions or something don't blame me. - _audio.PlayGlobal("/Audio/Announcements/shuttle_dock.ogg", Filter.Broadcast(), true); - } - else + DebugTools.Assert(shuttle != null); + + if (result.ResultType == ShuttleDockResultType.GoodLuck) { - if (TryComp(targetGrid.Value, out var targetXform)) - { - var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery); - var direction = ContentLocalizationManager.FormatDirection(angle.GetDir()); - var location = FormattedMessage.RemoveMarkupPermissive(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform))); - _chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false); - } + _chatSystem.DispatchStationAnnouncement( + result.Station, + Loc.GetString("emergency-shuttle-good-luck"), + playDefaultSound: false); - _logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to find a valid docking port for {ToPrettyString(stationUid)}"); // TODO: Need filter extensions or something don't blame me. _audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true); + return; } + + DebugTools.Assert(result.TargetGrid != null); + + // Send station announcement. + + var targetXform = Transform(result.TargetGrid.Value); + var angle = _dock.GetAngle( + shuttle.Value, + Transform(shuttle.Value), + result.TargetGrid.Value, + targetXform); + + var direction = ContentLocalizationManager.FormatDirection(angle.GetDir()); + var location = FormattedMessage.RemoveMarkupPermissive( + _navMap.GetNearestBeaconString((shuttle.Value, Transform(shuttle.Value)))); + + var extendedText = extended ? Loc.GetString("emergency-shuttle-extended") : ""; + var locKey = result.ResultType == ShuttleDockResultType.NoDock + ? "emergency-shuttle-nearby" + : "emergency-shuttle-docked"; + + _chatSystem.DispatchStationAnnouncement( + result.Station, + Loc.GetString( + locKey, + ("time", $"{_consoleAccumulator:0}"), + ("direction", direction), + ("location", location), + ("extended", extendedText)), + playDefaultSound: false); + + // Trigger shuttle timers on the shuttle. + + var time = TimeSpan.FromSeconds(_consoleAccumulator); + if (TryComp(shuttle, out var netComp)) + { + var payload = new NetworkPayload + { + [ShuttleTimerMasks.ShuttleMap] = shuttle, + [ShuttleTimerMasks.SourceMap] = targetXform.MapUid, + [ShuttleTimerMasks.DestMap] = _roundEnd.GetCentcomm(), + [ShuttleTimerMasks.ShuttleTime] = time, + [ShuttleTimerMasks.SourceTime] = time, + [ShuttleTimerMasks.DestTime] = time + TimeSpan.FromSeconds(TransitTime), + [ShuttleTimerMasks.Docked] = true, + }; + _deviceNetworkSystem.QueuePacket(shuttle.Value, null, payload, netComp.TransmitFrequency); + } + + // Play announcement audio. + + var audioFile = result.ResultType == ShuttleDockResultType.NoDock + ? "/Audio/Misc/notice1.ogg" + : "/Audio/Announcements/shuttle_dock.ogg"; + + // TODO: Need filter extensions or something don't blame me. + _audio.PlayGlobal(audioFile, Filter.Broadcast(), true); } private void OnStationInit(EntityUid uid, StationCentcommComponent component, MapInitEvent args) @@ -353,9 +421,12 @@ private void OnStationStartup(Entity ent, ref } /// - /// Spawns the emergency shuttle for each station and starts the countdown until controls unlock. + /// Teleports the emergency shuttle to its station and starts the countdown until it launches. /// - public void CallEmergencyShuttle() + /// + /// If the emergency shuttle is disabled, this immediately ends the round. + /// + public void DockEmergencyShuttle() { if (EmergencyShuttleArrived) return; @@ -371,9 +442,34 @@ public void CallEmergencyShuttle() var query = AllEntityQuery(); + var dockResults = new List(); + while (query.MoveNext(out var uid, out var comp)) { - CallEmergencyShuttle(uid, comp); + if (DockSingleEmergencyShuttle(uid, comp) is { } dockResult) + dockResults.Add(dockResult); + } + + // Make the shuttle wait longer if it couldn't dock in the normal spot. + // We have to handle the possibility of there being multiple stations, so since the shuttle timer is global, + // use the WORST value we have. + var worstResult = dockResults.Max(x => x.ResultType); + var multiplier = worstResult switch + { + ShuttleDockResultType.OtherDock => _configManager.GetCVar( + CCVars.EmergencyShuttleDockTimeMultiplierOtherDock), + ShuttleDockResultType.NoDock => _configManager.GetCVar( + CCVars.EmergencyShuttleDockTimeMultiplierNoDock), + // GoodLuck doesn't get a multiplier. + // Quite frankly at that point the round is probably so fucked that you'd rather it be over ASAP. + _ => 1, + }; + + _consoleAccumulator *= multiplier; + + foreach (var shuttleDockResult in dockResults) + { + AnnounceShuttleDock(shuttleDockResult, multiplier > 1); } _commsConsole.UpdateCommsConsoleInterface(); @@ -579,4 +675,66 @@ private bool IsOnGrid(TransformComponent xform, EntityUid shuttle, MapGridCompon return _transformSystem.GetWorldMatrix(shuttleXform).TransformBox(grid.LocalAABB).Contains(_transformSystem.GetWorldPosition(xform)); } + + /// + /// A result of a shuttle dock operation done by . + /// + /// + public sealed class ShuttleDockResult + { + /// + /// The station for which the emergency shuttle got docked. + /// + public Entity Station; + + /// + /// The target grid of the station that the shuttle tried to dock to. + /// + /// + /// Not present if is . + /// + public EntityUid? TargetGrid; + + /// + /// Enum code describing the dock result. + /// + public ShuttleDockResultType ResultType; + + /// + /// The docking config used to actually dock to the station. + /// + /// + /// Only present if is + /// or . + /// + public DockingConfig? DockingConfig; + } + + /// + /// Emergency shuttle dock result codes used by . + /// + public enum ShuttleDockResultType : byte + { + // This enum is ordered from "best" to "worst". This is used to sort the results. + + /// + /// The shuttle was docked at a priority dock, which is the intended destination. + /// + PriorityDock, + + /// + /// The shuttle docked at another dock on the station then the intended priority dock. + /// + OtherDock, + + /// + /// The shuttle couldn't find any suitable dock on the station at all, it did not dock. + /// + NoDock, + + /// + /// No station grid was found at all, shuttle did not get moved. + /// + GoodLuck, + } } diff --git a/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs b/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs index 8da7aaa641e55a..e544c1538d15b6 100644 --- a/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs +++ b/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs @@ -70,11 +70,11 @@ public sealed partial class ShuttleSystem private readonly HashSet _lookupEnts = new(); private readonly HashSet _immuneEnts = new(); + private readonly HashSet> _noFtls = new(); private EntityQuery _bodyQuery; private EntityQuery _buckleQuery; - private EntityQuery _beaconQuery; - private EntityQuery _ghostQuery; + private EntityQuery _immuneQuery; private EntityQuery _physicsQuery; private EntityQuery _statusQuery; private EntityQuery _xformQuery; @@ -86,8 +86,7 @@ private void InitializeFTL() _bodyQuery = GetEntityQuery(); _buckleQuery = GetEntityQuery(); - _beaconQuery = GetEntityQuery(); - _ghostQuery = GetEntityQuery(); + _immuneQuery = GetEntityQuery(); _physicsQuery = GetEntityQuery(); _statusQuery = GetEntityQuery(); _xformQuery = GetEntityQuery(); @@ -102,7 +101,7 @@ private void InitializeFTL() private void OnFtlShutdown(Entity ent, ref ComponentShutdown args) { - Del(ent.Comp.VisualizerEntity); + QueueDel(ent.Comp.VisualizerEntity); ent.Comp.VisualizerEntity = null; } @@ -404,7 +403,12 @@ private void UpdateFTLStarting(Entity entity) // Offset the start by buffer range just to avoid overlap. var ftlStart = new EntityCoordinates(ftlMap, new Vector2(_index + width / 2f, 0f) - shuttleCenter); + // Store the matrix for the grid prior to movement. This means any entities we need to leave behind we can make sure their positions are updated. + // Setting the entity to map directly may run grid traversal (at least at time of writing this). + var oldMapUid = xform.MapUid; + var oldGridMatrix = _transform.GetWorldMatrix(xform); _transform.SetCoordinates(entity.Owner, ftlStart); + LeaveNoFTLBehind((entity.Owner, xform), oldGridMatrix, oldMapUid); // Reset rotation so they always face the same direction. xform.LocalRotation = Angle.Zero; @@ -476,6 +480,9 @@ private void UpdateFTLArriving(Entity entity) MapId mapId; + QueueDel(entity.Comp1.VisualizerEntity); + entity.Comp1.VisualizerEntity = null; + if (!Exists(entity.Comp1.TargetCoordinates.EntityId)) { // Uhh good luck @@ -628,6 +635,31 @@ private void DoTheDinosaur(TransformComponent xform) } } + private void LeaveNoFTLBehind(Entity grid, Matrix3x2 oldGridMatrix, EntityUid? oldMapUid) + { + if (oldMapUid == null) + return; + + _noFtls.Clear(); + var oldGridRotation = oldGridMatrix.Rotation(); + _lookup.GetGridEntities(grid.Owner, _noFtls); + + foreach (var childUid in _noFtls) + { + if (!_xformQuery.TryComp(childUid, out var childXform)) + continue; + + // If we're not parented directly to the grid the matrix may be wrong. + var relative = _physics.GetRelativePhysicsTransform(childUid.Owner, (grid.Owner, grid.Comp)); + + _transform.SetCoordinates( + childUid, + childXform, + new EntityCoordinates(oldMapUid.Value, + Vector2.Transform(relative.Position, oldGridMatrix)), rotation: relative.Quaternion2D.Angle + oldGridRotation); + } + } + private void KnockOverKids(TransformComponent xform, ref ValueList toKnock) { // Not recursive because probably not necessary? If we need it to be that's why this method is separate. @@ -669,8 +701,28 @@ private void TossIfSpaced(Entity shuttleEnti /// Tries to dock with the target grid, otherwise falls back to proximity. /// This bypasses FTL travel time. /// - public bool TryFTLDock(EntityUid shuttleUid, ShuttleComponent component, EntityUid targetUid, string? priorityTag = null) + public bool TryFTLDock( + EntityUid shuttleUid, + ShuttleComponent component, + EntityUid targetUid, + string? priorityTag = null) + { + return TryFTLDock(shuttleUid, component, targetUid, out _, priorityTag); + } + + /// + /// Tries to dock with the target grid, otherwise falls back to proximity. + /// This bypasses FTL travel time. + /// + public bool TryFTLDock( + EntityUid shuttleUid, + ShuttleComponent component, + EntityUid targetUid, + [NotNullWhen(true)] out DockingConfig? config, + string? priorityTag = null) { + config = null; + if (!_xformQuery.TryGetComponent(shuttleUid, out var shuttleXform) || !_xformQuery.TryGetComponent(targetUid, out var targetXform) || targetXform.MapUid == null || @@ -679,7 +731,7 @@ public bool TryFTLDock(EntityUid shuttleUid, ShuttleComponent component, EntityU return false; } - var config = _dockSystem.GetDockingConfig(shuttleUid, targetUid, priorityTag); + config = _dockSystem.GetDockingConfig(shuttleUid, targetUid, priorityTag); if (config != null) { @@ -904,8 +956,11 @@ private void Smimsh(EntityUid uid, FixturesComponent? manager = null, MapGridCom if (!Resolve(uid, ref manager, ref grid, ref xform) || xform.MapUid == null) return; + if (!TryComp(xform.MapUid, out BroadphaseComponent? lookup)) + return; + // Flatten anything not parented to a grid. - var transform = _physics.GetPhysicsTransform(uid, xform); + var transform = _physics.GetRelativePhysicsTransform((uid, xform), xform.MapUid.Value); var aabbs = new List(manager.Fixtures.Count); var tileSet = new List<(Vector2i, Tile)>(); @@ -926,7 +981,8 @@ private void Smimsh(EntityUid uid, FixturesComponent? manager = null, MapGridCom _biomes.ReserveTiles(xform.MapUid.Value, aabb, tileSet); _lookupEnts.Clear(); _immuneEnts.Clear(); - _lookup.GetEntitiesIntersecting(xform.MapUid.Value, aabb, _lookupEnts, LookupFlags.Uncontained); + // TODO: Ideally we'd query first BEFORE moving grid but needs adjustments above. + _lookup.GetLocalEntitiesIntersecting(xform.MapUid.Value, fixture.Shape, transform, _lookupEnts, flags: LookupFlags.Uncontained, lookup: lookup); foreach (var ent in _lookupEnts) { @@ -935,7 +991,13 @@ private void Smimsh(EntityUid uid, FixturesComponent? manager = null, MapGridCom continue; } - if (_ghostQuery.HasComponent(ent) || _beaconQuery.HasComponent(ent)) + // If it's on our grid ignore it. + if (!_xformQuery.TryComp(ent, out var childXform) || childXform.GridUid == uid) + { + continue; + } + + if (_immuneQuery.HasComponent(ent)) { continue; } @@ -949,9 +1011,6 @@ private void Smimsh(EntityUid uid, FixturesComponent? manager = null, MapGridCom continue; } - if (HasComp(ent)) - continue; - QueueDel(ent); } } diff --git a/Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs b/Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs index ef0ece524c0202..69baf591bcaa27 100644 --- a/Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs +++ b/Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs @@ -1,8 +1,11 @@ using Content.Server.GameTicking; using Content.Server.Spawners.Components; using Content.Server.Station.Systems; +using Content.Shared.Preferences; +using Content.Shared.Roles; using Robust.Server.Containers; using Robust.Shared.Containers; +using Robust.Shared.Prototypes; using Robust.Shared.Random; namespace Content.Server.Spawners.EntitySystems; @@ -11,6 +14,7 @@ public sealed class ContainerSpawnPointSystem : EntitySystem { [Dependency] private readonly GameTicker _gameTicker = default!; [Dependency] private readonly IRobustRandom _random = default!; + [Dependency] private readonly IPrototypeManager _proto = default!; [Dependency] private readonly ContainerSystem _container = default!; [Dependency] private readonly StationSystem _station = default!; [Dependency] private readonly StationSpawningSystem _stationSpawning = default!; @@ -26,6 +30,13 @@ public void HandlePlayerSpawning(PlayerSpawningEvent args) if (args.SpawnResult != null) return; + // If it's just a spawn pref check if it's for cryo (silly). + if (args.HumanoidCharacterProfile?.SpawnPriority != SpawnPriorityPreference.Cryosleep && + (!_proto.TryIndex(args.Job?.Prototype, out var jobProto) || jobProto.JobEntity == null)) + { + return; + } + var query = EntityQueryEnumerator(); var possibleContainers = new List>(); diff --git a/Content.Server/Station/Systems/StationSpawningSystem.cs b/Content.Server/Station/Systems/StationSpawningSystem.cs index 88e2b08cb4ea9c..e39a0943199d0e 100644 --- a/Content.Server/Station/Systems/StationSpawningSystem.cs +++ b/Content.Server/Station/Systems/StationSpawningSystem.cs @@ -246,7 +246,7 @@ public void SetPdaAndIdCardData(EntityUid entity, string characterName, JobProto _accessSystem.SetAccessToJob(cardId, jobPrototype, extendedAccess); if (pdaComponent != null) - _pdaSystem.SetOwner(idUid.Value, pdaComponent, characterName); + _pdaSystem.SetOwner(idUid.Value, pdaComponent, entity, characterName); } diff --git a/Content.Server/StationEvents/Components/BureaucraticErrorRuleComponent.cs b/Content.Server/StationEvents/Components/BureaucraticErrorRuleComponent.cs index 6dfbd9083e8538..346e75e2eeb063 100644 --- a/Content.Server/StationEvents/Components/BureaucraticErrorRuleComponent.cs +++ b/Content.Server/StationEvents/Components/BureaucraticErrorRuleComponent.cs @@ -1,9 +1,15 @@ -using Content.Server.StationEvents.Events; +using Content.Server.StationEvents.Events; +using Content.Shared.Roles; +using Robust.Shared.Prototypes; namespace Content.Server.StationEvents.Components; [RegisterComponent, Access(typeof(BureaucraticErrorRule))] public sealed partial class BureaucraticErrorRuleComponent : Component { - + /// + /// The jobs that are ignored by this rule and won't have their slots changed. + /// + [DataField] + public List> IgnoredJobs = new(); } diff --git a/Content.Server/StationEvents/Events/BureaucraticErrorRule.cs b/Content.Server/StationEvents/Events/BureaucraticErrorRule.cs index b49049a10d43e8..2ddc7245cf5cb9 100644 --- a/Content.Server/StationEvents/Events/BureaucraticErrorRule.cs +++ b/Content.Server/StationEvents/Events/BureaucraticErrorRule.cs @@ -1,9 +1,9 @@ using System.Linq; -using Content.Server.GameTicking.Rules.Components; using Content.Server.Station.Components; using Content.Server.Station.Systems; using Content.Server.StationEvents.Components; using Content.Shared.GameTicking.Components; +using Content.Shared.Roles; using JetBrains.Annotations; using Robust.Shared.Random; @@ -23,6 +23,9 @@ protected override void Started(EntityUid uid, BureaucraticErrorRuleComponent co var jobList = _stationJobs.GetJobs(chosenStation.Value).Keys.ToList(); + foreach(var job in component.IgnoredJobs) + jobList.Remove(job); + if (jobList.Count == 0) return; diff --git a/Content.Server/StationEvents/Events/IonStormRule.cs b/Content.Server/StationEvents/Events/IonStormRule.cs index 7a959eb1e35667..805549439badef 100644 --- a/Content.Server/StationEvents/Events/IonStormRule.cs +++ b/Content.Server/StationEvents/Events/IonStormRule.cs @@ -235,6 +235,8 @@ private string GenerateLaw() if (plural) feeling = feelingPlural; + var subjects = RobustRandom.Prob(0.5f) ? objectsThreats : Loc.GetString("ion-storm-people"); + // message logic!!! return RobustRandom.Next(0, 36) switch { @@ -266,7 +268,7 @@ private string GenerateLaw() 26 => Loc.GetString("ion-storm-law-crew-must-go", ("who", crewAll), ("area", area)), 27 => Loc.GetString("ion-storm-law-crew-only-1", ("who", crew1), ("part", part)), 28 => Loc.GetString("ion-storm-law-crew-only-2", ("who", crew1), ("other", crew2), ("part", part)), - 29 => Loc.GetString("ion-storm-law-crew-only-subjects", ("adjective", adjective), ("subjects", RobustRandom.Prob(0.5f) ? objectsThreats : "PEOPLE"), ("part", part)), + 29 => Loc.GetString("ion-storm-law-crew-only-subjects", ("adjective", adjective), ("subjects", subjects), ("part", part)), 30 => Loc.GetString("ion-storm-law-crew-must-do", ("must", must), ("part", part)), 31 => Loc.GetString("ion-storm-law-crew-must-have", ("adjective", adjective), ("objects", objects), ("part", part)), 32 => Loc.GetString("ion-storm-law-crew-must-eat", ("who", who), ("adjective", adjective), ("food", food), ("part", part)), diff --git a/Content.Server/StationRecords/Systems/StationRecordsSystem.cs b/Content.Server/StationRecords/Systems/StationRecordsSystem.cs index c7d5665464674a..e941e65c415774 100644 --- a/Content.Server/StationRecords/Systems/StationRecordsSystem.cs +++ b/Content.Server/StationRecords/Systems/StationRecordsSystem.cs @@ -1,6 +1,9 @@ using System.Diagnostics.CodeAnalysis; +using System.IO; +using Content.Server.Access.Systems; using Content.Server.Forensics; using Content.Server.GameTicking; +using Content.Shared.Access.Components; using Content.Shared.Inventory; using Content.Shared.PDA; using Content.Shared.Preferences; @@ -35,12 +38,14 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem [Dependency] private readonly InventorySystem _inventory = default!; [Dependency] private readonly StationRecordKeyStorageSystem _keyStorage = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!; + [Dependency] private readonly IdCardSystem _idCard = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnPlayerSpawn); + SubscribeLocalEvent(OnRename); } private void OnPlayerSpawn(PlayerSpawnCompleteEvent args) @@ -51,6 +56,30 @@ private void OnPlayerSpawn(PlayerSpawnCompleteEvent args) CreateGeneralRecord(args.Station, args.Mob, args.Profile, args.JobId, stationRecords); } + private void OnRename(ref EntityRenamedEvent ev) + { + // When a player gets renamed their card gets changed to match. + // Unfortunately this means that an event is called for it as well, and since TryFindIdCard will succeed if the + // given entity is a card and the card itself is the key the record will be mistakenly renamed to the card's name + // if we don't return early. + if (HasComp(ev.Uid)) + return; + + if (_idCard.TryFindIdCard(ev.Uid, out var idCard)) + { + if (TryComp(idCard, out StationRecordKeyStorageComponent? keyStorage) + && keyStorage.Key is {} key) + { + if (TryGetRecord(key, out var generalRecord)) + { + generalRecord.Name = ev.NewName; + } + + Synchronize(key); + } + } + } + private void CreateGeneralRecord(EntityUid station, EntityUid player, HumanoidCharacterProfile profile, string? jobId, StationRecordsComponent records) { diff --git a/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraMonitorSystem.cs b/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraMonitorSystem.cs index 5e50740ae698c7..21e71c43168491 100644 --- a/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraMonitorSystem.cs +++ b/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraMonitorSystem.cs @@ -21,6 +21,7 @@ public override void Initialize() { SubscribeLocalEvent(OnSurveillanceCameraDeactivate); SubscribeLocalEvent(OnPowerChanged); + SubscribeLocalEvent(OnShutdown); SubscribeLocalEvent(OnPacketReceived); SubscribeLocalEvent(OnComponentStartup); SubscribeLocalEvent(OnToggleInterface); @@ -196,6 +197,12 @@ private void OnPowerChanged(EntityUid uid, SurveillanceCameraMonitorComponent co } } + private void OnShutdown(EntityUid uid, SurveillanceCameraMonitorComponent component, ComponentShutdown args) + { + RemoveActiveCamera(uid, component); + } + + private void OnToggleInterface(EntityUid uid, SurveillanceCameraMonitorComponent component, AfterActivatableUIOpenEvent args) { diff --git a/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraSystem.cs b/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraSystem.cs index 9d1dd00590a991..f1d1b58bf57c24 100644 --- a/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraSystem.cs +++ b/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraSystem.cs @@ -321,6 +321,13 @@ public void AddActiveViewers(EntityUid camera, HashSet players, Entit { AddActiveViewer(camera, player, monitor, component); } + + // Add monitor without viewers + if (players.Count == 0 && monitor != null) + { + component.ActiveMonitors.Add(monitor.Value); + UpdateVisuals(camera, component); + } } // Switch the set of active viewers from one camera to another. @@ -349,13 +356,12 @@ public void SwitchActiveViewers(EntityUid oldCamera, EntityUid newCamera, HashSe public void RemoveActiveViewer(EntityUid camera, EntityUid player, EntityUid? monitor = null, SurveillanceCameraComponent? component = null, ActorComponent? actor = null) { - if (!Resolve(camera, ref component) - || !Resolve(player, ref actor)) - { + if (!Resolve(camera, ref component)) return; - } - _viewSubscriberSystem.RemoveViewSubscriber(camera, actor.PlayerSession); + if (Resolve(player, ref actor)) + _viewSubscriberSystem.RemoveViewSubscriber(camera, actor.PlayerSession); + component.ActiveViewers.Remove(player); if (monitor != null) @@ -377,6 +383,13 @@ public void RemoveActiveViewers(EntityUid camera, HashSet players, En { RemoveActiveViewer(camera, player, monitor, component); } + + // Even if not removing any viewers, remove the monitor + if (players.Count == 0 && monitor != null) + { + component.ActiveMonitors.Remove(monitor.Value); + UpdateVisuals(camera, component); + } } private void UpdateVisuals(EntityUid uid, SurveillanceCameraComponent? component = null, AppearanceComponent? appearance = null) diff --git a/Content.Server/Traits/TraitSystem.cs b/Content.Server/Traits/TraitSystem.cs index 3bd540a3049a4f..e19f736f0676b7 100644 --- a/Content.Server/Traits/TraitSystem.cs +++ b/Content.Server/Traits/TraitSystem.cs @@ -1,6 +1,7 @@ using Content.Server.GameTicking; using Content.Shared.Hands.Components; using Content.Shared.Hands.EntitySystems; +using Content.Shared.Roles; using Content.Shared.Traits; using Content.Shared.Whitelist; using Robust.Shared.Prototypes; @@ -24,6 +25,14 @@ public override void Initialize() // When the player is spawned in, add all trait components selected during character creation private void OnPlayerSpawnComplete(PlayerSpawnCompleteEvent args) { + // Check if player's job allows to apply traits + if (args.JobId == null || + !_prototypeManager.TryIndex(args.JobId ?? string.Empty, out var protoJob) || + !protoJob.ApplyTraits) + { + return; + } + foreach (var traitId in args.Profile.TraitPreferences) { if (!_prototypeManager.TryIndex(traitId, out var traitPrototype)) diff --git a/Content.Server/Xenoarchaeology/XenoArtifacts/ArtifactSystem.cs b/Content.Server/Xenoarchaeology/XenoArtifacts/ArtifactSystem.cs index a5469e93dc008a..6ddcd56abd82f6 100644 --- a/Content.Server/Xenoarchaeology/XenoArtifacts/ArtifactSystem.cs +++ b/Content.Server/Xenoarchaeology/XenoArtifacts/ArtifactSystem.cs @@ -140,10 +140,11 @@ public void RandomizeArtifact(EntityUid uid, ArtifactComponent component) /// /// /// + /// Set this to false if you don't know if the entity is an artifact. /// - public bool TryActivateArtifact(EntityUid uid, EntityUid? user = null, ArtifactComponent? component = null) + public bool TryActivateArtifact(EntityUid uid, EntityUid? user = null, ArtifactComponent? component = null, bool logMissing = true) { - if (!Resolve(uid, ref component)) + if (!Resolve(uid, ref component, logMissing)) return false; // check if artifact is under suppression field diff --git a/Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Systems/ChemicalPuddleArtifactSystem.cs b/Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Systems/ChemicalPuddleArtifactSystem.cs index cd312797ce737d..542d8bb84cc25e 100644 --- a/Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Systems/ChemicalPuddleArtifactSystem.cs +++ b/Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Systems/ChemicalPuddleArtifactSystem.cs @@ -18,7 +18,7 @@ public sealed class ChemicalPuddleArtifactSystem : EntitySystem /// The key for the node data entry containing /// the chemicals that the puddle is made of. /// - public const string NodeDataChemicalList = "nodeDataSpawnAmount"; + public const string NodeDataChemicalList = "nodeDataChemicalList"; /// public override void Initialize() diff --git a/Content.Shared/Access/Systems/SharedIdCardSystem.cs b/Content.Shared/Access/Systems/SharedIdCardSystem.cs index 5a90d4ea3551c1..8bdc548e353a88 100644 --- a/Content.Shared/Access/Systems/SharedIdCardSystem.cs +++ b/Content.Shared/Access/Systems/SharedIdCardSystem.cs @@ -25,6 +25,19 @@ public override void Initialize() SubscribeLocalEvent(OnMapInit); SubscribeLocalEvent(OnTryGetIdentityShortInfo); + SubscribeLocalEvent(OnRename); + } + + private void OnRename(ref EntityRenamedEvent ev) + { + // When a player gets renamed their id card is renamed as well to match. + // Unfortunately since TryFindIdCard will succeed if the entity is also a card this means that the card will + // keep renaming itself unless we return early. + if (HasComp(ev.Uid)) + return; + + if (TryFindIdCard(ev.Uid, out var idCard)) + TryChangeFullName(idCard, ev.NewName, idCard); } private void OnMapInit(EntityUid uid, IdCardComponent id, MapInitEvent args) diff --git a/Content.Shared/Atmos/Rotting/PerishableComponent.cs b/Content.Shared/Atmos/Rotting/PerishableComponent.cs index 6983b872b897cf..99b30fc9069ae0 100644 --- a/Content.Shared/Atmos/Rotting/PerishableComponent.cs +++ b/Content.Shared/Atmos/Rotting/PerishableComponent.cs @@ -45,6 +45,12 @@ public sealed partial class PerishableComponent : Component [DataField, AutoNetworkedField] public int Stage; + + /// + /// If true, rot will always progress. + /// + [DataField, AutoNetworkedField] + public bool ForceRotProgression; } diff --git a/Content.Shared/Atmos/Rotting/SharedRottingSystem.cs b/Content.Shared/Atmos/Rotting/SharedRottingSystem.cs index 840818dee5911f..60c89c012a0f49 100644 --- a/Content.Shared/Atmos/Rotting/SharedRottingSystem.cs +++ b/Content.Shared/Atmos/Rotting/SharedRottingSystem.cs @@ -115,6 +115,10 @@ public bool IsRotProgressing(EntityUid uid, PerishableComponent? perishable) if (!Resolve(uid, ref perishable, false)) return false; + // Overrides all the other checks. + if (perishable.ForceRotProgression) + return true; + // only dead things or inanimate objects can rot if (TryComp(uid, out var mobState) && !_mobState.IsDead(uid, mobState)) return false; diff --git a/Content.Shared/Buckle/SharedBuckleSystem.Buckle.cs b/Content.Shared/Buckle/SharedBuckleSystem.Buckle.cs index 83c24016ceb16b..7f6c39eafc0679 100644 --- a/Content.Shared/Buckle/SharedBuckleSystem.Buckle.cs +++ b/Content.Shared/Buckle/SharedBuckleSystem.Buckle.cs @@ -242,8 +242,9 @@ private bool CanBuckle(EntityUid buckleUid, if (_whitelistSystem.IsWhitelistFail(strapComp.Whitelist, buckleUid) || _whitelistSystem.IsBlacklistPass(strapComp.Blacklist, buckleUid)) { - if (_netManager.IsServer && popup && user != null) - _popup.PopupEntity(Loc.GetString("buckle-component-cannot-fit-message"), user.Value, user.Value, PopupType.Medium); + if (popup) + _popup.PopupClient(Loc.GetString("buckle-component-cannot-fit-message"), user, PopupType.Medium); + return false; } @@ -261,23 +262,24 @@ private bool CanBuckle(EntityUid buckleUid, if (user != null && !HasComp(user)) { - // PopupPredicted when - if (_netManager.IsServer && popup) - _popup.PopupEntity(Loc.GetString("buckle-component-no-hands-message"), user.Value, user.Value); + if (popup) + _popup.PopupClient(Loc.GetString("buckle-component-no-hands-message"), user); + return false; } if (buckleComp.Buckled) { - if (_netManager.IsClient || popup || user == null) - return false; - - var message = Loc.GetString(buckleUid == user + if (popup) + { + var message = Loc.GetString(buckleUid == user ? "buckle-component-already-buckled-message" : "buckle-component-other-already-buckled-message", ("owner", Identity.Entity(buckleUid, EntityManager))); - _popup.PopupEntity(message, user.Value, user.Value); + _popup.PopupClient(message, user); + } + return false; } @@ -291,29 +293,30 @@ private bool CanBuckle(EntityUid buckleUid, continue; } - if (_netManager.IsClient || popup || user == null) - return false; - - var message = Loc.GetString(buckleUid == user + if (popup) + { + var message = Loc.GetString(buckleUid == user ? "buckle-component-cannot-buckle-message" : "buckle-component-other-cannot-buckle-message", ("owner", Identity.Entity(buckleUid, EntityManager))); - _popup.PopupEntity(message, user.Value, user.Value); + _popup.PopupClient(message, user); + } + return false; } if (!StrapHasSpace(strapUid, buckleComp, strapComp)) { - if (_netManager.IsClient || popup || user == null) - return false; - - var message = Loc.GetString(buckleUid == user - ? "buckle-component-cannot-fit-message" - : "buckle-component-other-cannot-fit-message", + if (popup) + { + var message = Loc.GetString(buckleUid == user + ? "buckle-component-cannot-buckle-message" + : "buckle-component-other-cannot-buckle-message", ("owner", Identity.Entity(buckleUid, EntityManager))); - _popup.PopupEntity(message, user.Value, user.Value); + _popup.PopupClient(message, user); + } return false; } diff --git a/Content.Shared/Buckle/SharedBuckleSystem.cs b/Content.Shared/Buckle/SharedBuckleSystem.cs index d190f685ed0e7a..da1d111f977f31 100644 --- a/Content.Shared/Buckle/SharedBuckleSystem.cs +++ b/Content.Shared/Buckle/SharedBuckleSystem.cs @@ -9,7 +9,6 @@ using Content.Shared.Standing; using Robust.Shared.Audio.Systems; using Robust.Shared.Containers; -using Robust.Shared.Network; using Robust.Shared.Physics.Systems; using Robust.Shared.Player; using Robust.Shared.Timing; @@ -18,7 +17,6 @@ namespace Content.Shared.Buckle; public abstract partial class SharedBuckleSystem : EntitySystem { - [Dependency] private readonly INetManager _netManager = default!; [Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly ISharedPlayerManager _playerManager = default!; diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs index 95fb7bd692c597..d6d8bafa0e6c19 100644 --- a/Content.Shared/CCVar/CCVars.cs +++ b/Content.Shared/CCVar/CCVars.cs @@ -1240,6 +1240,13 @@ public static readonly CVarDef public static readonly CVarDef AtmosHeatScale = CVarDef.Create("atmos.heat_scale", 8f, CVar.SERVERONLY); + /// + /// Maximum explosion radius for explosions caused by bursting a gas tank ("max caps"). + /// Setting this to zero disables the explosion but still allows the tank to burst and leak. + /// + public static readonly CVarDef AtmosTankFragment = + CVarDef.Create("atmos.max_explosion_range", 26f, CVar.SERVERONLY); + /* * MIDI instruments */ @@ -1556,6 +1563,18 @@ public static readonly CVarDef public static readonly CVarDef EmergencyShuttleDockTime = CVarDef.Create("shuttle.emergency_dock_time", 180f, CVar.SERVERONLY); + /// + /// If the emergency shuttle can't dock at a priority port, the dock time will be multiplied with this value. + /// + public static readonly CVarDef EmergencyShuttleDockTimeMultiplierOtherDock = + CVarDef.Create("shuttle.emergency_dock_time_multiplier_other_dock", 1.6667f, CVar.SERVERONLY); + + /// + /// If the emergency shuttle can't dock at all, the dock time will be multiplied with this value. + /// + public static readonly CVarDef EmergencyShuttleDockTimeMultiplierNoDock = + CVarDef.Create("shuttle.emergency_dock_time_multiplier_no_dock", 2f, CVar.SERVERONLY); + /// /// How long after the console is authorized for the shuttle to early launch. /// diff --git a/Content.Shared/Chemistry/Components/InjectorComponent.cs b/Content.Shared/Chemistry/Components/InjectorComponent.cs index 1f2716356c50fa..17a65ef1c179cf 100644 --- a/Content.Shared/Chemistry/Components/InjectorComponent.cs +++ b/Content.Shared/Chemistry/Components/InjectorComponent.cs @@ -1,7 +1,9 @@ using Content.Shared.Chemistry.EntitySystems; +using Content.Shared.Chemistry.Reagent; using Content.Shared.DoAfter; using Content.Shared.FixedPoint; using Robust.Shared.GameStates; +using Robust.Shared.Prototypes; using Robust.Shared.Serialization; namespace Content.Shared.Chemistry.Components; @@ -88,6 +90,14 @@ public sealed partial class InjectorComponent : Component [DataField] public InjectorToggleMode ToggleState = InjectorToggleMode.Draw; + /// + /// Reagents that are allowed to be within this injector. + /// If a solution has both allowed and non-allowed reagents, only allowed reagents will be drawn into this injector. + /// A null ReagentWhitelist indicates all reagents are allowed. + /// + [DataField] + public List>? ReagentWhitelist = null; + #region Arguments for injection doafter /// diff --git a/Content.Shared/Chemistry/Components/Solution.cs b/Content.Shared/Chemistry/Components/Solution.cs index fc25781005f8c6..c65ba0e80ea3e8 100644 --- a/Content.Shared/Chemistry/Components/Solution.cs +++ b/Content.Shared/Chemistry/Components/Solution.cs @@ -612,7 +612,7 @@ public Solution SplitSolutionWithout(FixedPoint2 toTake, params string[] exclude } /// - /// Splits a solution without the specified reagent prototypes. + /// Splits a solution with only the specified reagent prototypes. /// public Solution SplitSolutionWithOnly(FixedPoint2 toTake, params string[] includedPrototypes) { diff --git a/Content.Shared/Damage/Components/IgnoreSlowOnDamageComponent.cs b/Content.Shared/Damage/Components/IgnoreSlowOnDamageComponent.cs new file mode 100644 index 00000000000000..e933eb1a7905ed --- /dev/null +++ b/Content.Shared/Damage/Components/IgnoreSlowOnDamageComponent.cs @@ -0,0 +1,9 @@ +using Robust.Shared.GameStates; + +namespace Content.Shared.Damage.Components; + +/// +/// This is used for an effect that nullifies and adds an alert. +/// +[RegisterComponent, NetworkedComponent, Access(typeof(SlowOnDamageSystem))] +public sealed partial class IgnoreSlowOnDamageComponent : Component; diff --git a/Content.Shared/Damage/Systems/SlowOnDamageSystem.cs b/Content.Shared/Damage/Systems/SlowOnDamageSystem.cs index 3e50ee3557241f..6b5f57c595e58f 100644 --- a/Content.Shared/Damage/Systems/SlowOnDamageSystem.cs +++ b/Content.Shared/Damage/Systems/SlowOnDamageSystem.cs @@ -22,6 +22,10 @@ public override void Initialize() SubscribeLocalEvent(OnExamined); SubscribeLocalEvent(OnGotEquipped); SubscribeLocalEvent(OnGotUnequipped); + + SubscribeLocalEvent(OnIgnoreStartup); + SubscribeLocalEvent(OnIgnoreShutdown); + SubscribeLocalEvent(OnIgnoreModifySpeed); } private void OnRefreshMovespeed(EntityUid uid, SlowOnDamageComponent component, RefreshMovementSpeedModifiersEvent args) @@ -84,6 +88,21 @@ private void OnGotUnequipped(Entity ent, { _movementSpeedModifierSystem.RefreshMovementSpeedModifiers(args.Wearer); } + + private void OnIgnoreStartup(Entity ent, ref ComponentStartup args) + { + _movementSpeedModifierSystem.RefreshMovementSpeedModifiers(ent); + } + + private void OnIgnoreShutdown(Entity ent, ref ComponentShutdown args) + { + _movementSpeedModifierSystem.RefreshMovementSpeedModifiers(ent); + } + + private void OnIgnoreModifySpeed(Entity ent, ref ModifySlowOnDamageSpeedEvent args) + { + args.Speed = 1f; + } } [ByRefEvent] diff --git a/Content.Shared/Doors/Components/AirlockComponent.cs b/Content.Shared/Doors/Components/AirlockComponent.cs index b2fa7574f76f51..6577b1942ac927 100644 --- a/Content.Shared/Doors/Components/AirlockComponent.cs +++ b/Content.Shared/Doors/Components/AirlockComponent.cs @@ -48,7 +48,7 @@ public sealed partial class AirlockComponent : Component /// /// Whether the airlock should auto close. This value is reset every time the airlock closes. /// - [ViewVariables(VVAccess.ReadWrite)] + [DataField, AutoNetworkedField] public bool AutoClose = true; /// diff --git a/Content.Shared/Doors/Systems/SharedAirlockSystem.cs b/Content.Shared/Doors/Systems/SharedAirlockSystem.cs index 5a6d45d9ec0b08..c0c274207b62b6 100644 --- a/Content.Shared/Doors/Systems/SharedAirlockSystem.cs +++ b/Content.Shared/Doors/Systems/SharedAirlockSystem.cs @@ -56,7 +56,10 @@ private void OnStateChanged(EntityUid uid, AirlockComponent component, DoorState // Make sure the airlock auto closes again next time it is opened if (args.State == DoorState.Closed) + { component.AutoClose = true; + Dirty(uid, component); + } } private void OnBeforeDoorOpened(EntityUid uid, AirlockComponent component, BeforeDoorOpenedEvent args) diff --git a/Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs b/Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs index c4e6e787a4aff9..983b8a31ee672e 100644 --- a/Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs +++ b/Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs @@ -1,3 +1,5 @@ +using System.Linq; +using Content.Shared.Guidebook; using Robust.Shared.Audio; using Robust.Shared.GameStates; @@ -50,5 +52,15 @@ public sealed partial class OnUseTimerTriggerComponent : Component /// Whether or not to show the user a popup when starting the timer. /// [DataField] public bool DoPopup = true; + + #region GuidebookData + + [GuidebookData] + public float? ShortestDelayOption => DelayOptions?.Min(); + + [GuidebookData] + public float? LongestDelayOption => DelayOptions?.Max(); + + #endregion GuidebookData } } diff --git a/Content.Shared/Fluids/Components/PreventSpillerComponent.cs b/Content.Shared/Fluids/Components/PreventSpillerComponent.cs deleted file mode 100644 index e396d9faf52eb9..00000000000000 --- a/Content.Shared/Fluids/Components/PreventSpillerComponent.cs +++ /dev/null @@ -1,12 +0,0 @@ -using Robust.Shared.GameStates; - -namespace Content.Shared.Fluids.Components; - -/// -/// Blocks this entity's ability to spill solution containing entities via the verb menu. -/// -[RegisterComponent, NetworkedComponent] -public sealed partial class PreventSpillerComponent : Component -{ - -} diff --git a/Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs b/Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs index f88f13e8b0d77a..2ce008da26240f 100644 --- a/Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs +++ b/Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs @@ -34,7 +34,7 @@ private void OnExamined(Entity entity, ref ExaminedEvent arg private void AddSpillVerb(Entity entity, ref GetVerbsEvent args) { - if (!args.CanAccess || !args.CanInteract) + if (!args.CanAccess || !args.CanInteract || args.Hands == null) return; if (!_solutionContainerSystem.TryGetSolution(args.Target, entity.Comp.SolutionName, out var soln, out var solution)) @@ -46,10 +46,6 @@ private void AddSpillVerb(Entity entity, ref GetVerbsEvent(args.User)) - return; - - Verb verb = new() { Text = Loc.GetString("spill-target-verb-get-data-text") diff --git a/Content.Shared/Guidebook/Events.cs b/Content.Shared/Guidebook/Events.cs new file mode 100644 index 00000000000000..e43bf4392c5a10 --- /dev/null +++ b/Content.Shared/Guidebook/Events.cs @@ -0,0 +1,25 @@ +using Robust.Shared.Serialization; + +namespace Content.Shared.Guidebook; + +/// +/// Raised by the client on GuidebookDataSystem Initialize to request a +/// full set of guidebook data from the server. +/// +[Serializable, NetSerializable] +public sealed class RequestGuidebookDataEvent : EntityEventArgs { } + +/// +/// Raised by the server at a specific client in response to . +/// Also raised by the server at ALL clients when prototype data is hot-reloaded. +/// +[Serializable, NetSerializable] +public sealed class UpdateGuidebookDataEvent : EntityEventArgs +{ + public GuidebookData Data; + + public UpdateGuidebookDataEvent(GuidebookData data) + { + Data = data; + } +} diff --git a/Content.Shared/Guidebook/GuidebookData.cs b/Content.Shared/Guidebook/GuidebookData.cs new file mode 100644 index 00000000000000..703940ed1ee5fb --- /dev/null +++ b/Content.Shared/Guidebook/GuidebookData.cs @@ -0,0 +1,99 @@ +using System.Collections.Frozen; +using Robust.Shared.Serialization; +using Robust.Shared.Utility; + +namespace Content.Shared.Guidebook; + +/// +/// Used by GuidebookDataSystem to hold data extracted from prototype values, +/// both for storage and for network transmission. +/// +[Serializable, NetSerializable] +[DataDefinition] +public sealed partial class GuidebookData +{ + /// + /// Total number of data values stored. + /// + [DataField] + public int Count { get; private set; } + + /// + /// The data extracted by the system. + /// + /// + /// Structured as PrototypeName, ComponentName, FieldName, Value + /// + [DataField] + public Dictionary>> Data = []; + + /// + /// The data extracted by the system, converted to a FrozenDictionary for faster lookup. + /// + public FrozenDictionary>> FrozenData; + + /// + /// Has the data been converted to a FrozenDictionary for faster lookup? + /// This should only be done on clients, as FrozenDictionary isn't serializable. + /// + public bool IsFrozen; + + /// + /// Adds a new value using the given identifiers. + /// + public void AddData(string prototype, string component, string field, object? value) + { + if (IsFrozen) + throw new InvalidOperationException("Attempted to add data to GuidebookData while it is frozen!"); + Data.GetOrNew(prototype).GetOrNew(component).Add(field, value); + Count++; + } + + /// + /// Attempts to retrieve a value using the given identifiers. + /// + /// true if the value was retrieved, otherwise false + public bool TryGetValue(string prototype, string component, string field, out object? value) + { + if (!IsFrozen) + throw new InvalidOperationException("Freeze the GuidebookData before calling TryGetValue!"); + + // Look in frozen dictionary + if (FrozenData.TryGetValue(prototype, out var p) + && p.TryGetValue(component, out var c) + && c.TryGetValue(field, out value)) + { + return true; + } + + value = null; + return false; + } + + /// + /// Deletes all data. + /// + public void Clear() + { + Data.Clear(); + Count = 0; + IsFrozen = false; + } + + public void Freeze() + { + var protos = new Dictionary>>(); + foreach (var (protoId, protoData) in Data) + { + var comps = new Dictionary>(); + foreach (var (compId, compData) in protoData) + { + comps.Add(compId, FrozenDictionary.ToFrozenDictionary(compData)); + } + protos.Add(protoId, FrozenDictionary.ToFrozenDictionary(comps)); + } + FrozenData = FrozenDictionary.ToFrozenDictionary(protos); + Data.Clear(); + IsFrozen = true; + } +} diff --git a/Content.Shared/Guidebook/GuidebookDataAttribute.cs b/Content.Shared/Guidebook/GuidebookDataAttribute.cs new file mode 100644 index 00000000000000..2b83892b881789 --- /dev/null +++ b/Content.Shared/Guidebook/GuidebookDataAttribute.cs @@ -0,0 +1,12 @@ +namespace Content.Shared.Guidebook; + +/// +/// Indicates that GuidebookDataSystem should include this field/property when +/// scanning entity prototypes for values to extract. +/// +/// +/// Note that this will not work for client-only components, because the data extraction +/// is done on the server (it uses reflection, which is blocked by the sandbox on clients). +/// +[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] +public sealed class GuidebookDataAttribute : Attribute { } diff --git a/Content.Shared/MassMedia/Components/NewsWriterBuiMessages.cs b/Content.Shared/MassMedia/Components/NewsWriterBuiMessages.cs index f3dda487307abf..ad37a832e91421 100644 --- a/Content.Shared/MassMedia/Components/NewsWriterBuiMessages.cs +++ b/Content.Shared/MassMedia/Components/NewsWriterBuiMessages.cs @@ -15,12 +15,16 @@ public sealed class NewsWriterBoundUserInterfaceState : BoundUserInterfaceState public readonly NewsArticle[] Articles; public readonly bool PublishEnabled; public readonly TimeSpan NextPublish; + public readonly string DraftTitle; + public readonly string DraftContent; - public NewsWriterBoundUserInterfaceState(NewsArticle[] articles, bool publishEnabled, TimeSpan nextPublish) + public NewsWriterBoundUserInterfaceState(NewsArticle[] articles, bool publishEnabled, TimeSpan nextPublish, string draftTitle, string draftContent) { Articles = articles; PublishEnabled = publishEnabled; NextPublish = nextPublish; + DraftTitle = draftTitle; + DraftContent = draftContent; } } @@ -53,3 +57,21 @@ public NewsWriterDeleteMessage(int num) public sealed class NewsWriterArticlesRequestMessage : BoundUserInterfaceMessage { } + +[Serializable, NetSerializable] +public sealed class NewsWriterSaveDraftMessage : BoundUserInterfaceMessage +{ + public readonly string DraftTitle; + public readonly string DraftContent; + + public NewsWriterSaveDraftMessage(string draftTitle, string draftContent) + { + DraftTitle = draftTitle; + DraftContent = draftContent; + } +} + +[Serializable, NetSerializable] +public sealed class NewsWriterRequestDraftMessage : BoundUserInterfaceMessage +{ +} diff --git a/Content.Shared/Mind/SharedMindSystem.cs b/Content.Shared/Mind/SharedMindSystem.cs index c8e1c1a4b3a332..162bca495caf0a 100644 --- a/Content.Shared/Mind/SharedMindSystem.cs +++ b/Content.Shared/Mind/SharedMindSystem.cs @@ -39,6 +39,7 @@ public override void Initialize() SubscribeLocalEvent(OnVisitingTerminating); SubscribeLocalEvent(OnReset); SubscribeLocalEvent(OnMindStartup); + SubscribeLocalEvent(OnRenamed); } public override void Shutdown() @@ -181,6 +182,12 @@ private void OnSuicide(EntityUid uid, MindContainerComponent component, SuicideE args.Handled = true; } + private void OnRenamed(Entity ent, ref EntityRenamedEvent args) + { + ent.Comp.CharacterName = args.NewName; + Dirty(ent); + } + public EntityUid? GetMind(EntityUid uid, MindContainerComponent? mind = null) { if (!Resolve(uid, ref mind)) diff --git a/Content.Shared/Movement/Pulling/Systems/PullingSystem.cs b/Content.Shared/Movement/Pulling/Systems/PullingSystem.cs index 5f35adb3337449..6392956d632000 100644 --- a/Content.Shared/Movement/Pulling/Systems/PullingSystem.cs +++ b/Content.Shared/Movement/Pulling/Systems/PullingSystem.cs @@ -438,7 +438,7 @@ public bool TryStartPull(EntityUid pullerUid, EntityUid pullableUid, if (!CanPull(pullerUid, pullableUid)) return false; - if (!HasComp(pullerUid) || !TryComp(pullableUid, out PhysicsComponent? pullablePhysics)) + if (!TryComp(pullerUid, out PhysicsComponent? pullerPhysics) || !TryComp(pullableUid, out PhysicsComponent? pullablePhysics)) return false; // Ensure that the puller is not currently pulling anything. @@ -485,17 +485,19 @@ public bool TryStartPull(EntityUid pullerUid, EntityUid pullableUid, // joint state handling will manage its own state if (!_timing.ApplyingState) { - // Joint startup - var union = _physics.GetHardAABB(pullerUid).Union(_physics.GetHardAABB(pullableUid, body: pullablePhysics)); - var length = Math.Max(union.Size.X, union.Size.Y) * 0.75f; - - var joint = _joints.CreateDistanceJoint(pullableUid, pullerUid, id: pullableComp.PullJointId); + var joint = _joints.CreateDistanceJoint(pullableUid, pullerUid, + pullablePhysics.LocalCenter, pullerPhysics.LocalCenter, + id: pullableComp.PullJointId); joint.CollideConnected = false; // This maximum has to be there because if the object is constrained too closely, the clamping goes backwards and asserts. - joint.MaxLength = Math.Max(1.0f, length); - joint.Length = length * 0.75f; + // Internally, the joint length has been set to the distance between the pivots. + // Add an additional 15cm (pretty arbitrary) to the maximum length for the hard limit. + joint.MaxLength = joint.Length + 0.15f; joint.MinLength = 0f; - joint.Stiffness = 1f; + // Set the spring stiffness to zero. The joint won't have any effect provided + // the current length is beteen MinLength and MaxLength. At those limits, the + // joint will have infinite stiffness. + joint.Stiffness = 0f; _physics.SetFixedRotation(pullableUid, pullableComp.FixedRotationOnPull, body: pullablePhysics); } diff --git a/Content.Shared/Movement/Systems/SharedMoverController.cs b/Content.Shared/Movement/Systems/SharedMoverController.cs index c41db21b01eb94..472d56b1d692d7 100644 --- a/Content.Shared/Movement/Systems/SharedMoverController.cs +++ b/Content.Shared/Movement/Systems/SharedMoverController.cs @@ -24,492 +24,491 @@ using Robust.Shared.Utility; using PullableComponent = Content.Shared.Movement.Pulling.Components.PullableComponent; -namespace Content.Shared.Movement.Systems +namespace Content.Shared.Movement.Systems; + +/// +/// Handles player and NPC mob movement. +/// NPCs are handled server-side only. +/// +public abstract partial class SharedMoverController : VirtualController { + [Dependency] private readonly IConfigurationManager _configManager = default!; + [Dependency] protected readonly IGameTiming Timing = default!; + [Dependency] private readonly IMapManager _mapManager = default!; + [Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!; + [Dependency] private readonly EntityLookupSystem _lookup = default!; + [Dependency] private readonly InventorySystem _inventory = default!; + [Dependency] private readonly MobStateSystem _mobState = default!; + [Dependency] private readonly SharedAudioSystem _audio = default!; + [Dependency] private readonly SharedContainerSystem _container = default!; + [Dependency] private readonly SharedMapSystem _mapSystem = default!; + [Dependency] private readonly SharedGravitySystem _gravity = default!; + [Dependency] protected readonly SharedPhysicsSystem Physics = default!; + [Dependency] private readonly SharedTransformSystem _transform = default!; + [Dependency] private readonly TagSystem _tags = default!; + + protected EntityQuery MoverQuery; + protected EntityQuery MobMoverQuery; + protected EntityQuery RelayTargetQuery; + protected EntityQuery ModifierQuery; + protected EntityQuery PhysicsQuery; + protected EntityQuery RelayQuery; + protected EntityQuery PullableQuery; + protected EntityQuery XformQuery; + protected EntityQuery CanMoveInAirQuery; + protected EntityQuery NoRotateQuery; + protected EntityQuery FootstepModifierQuery; + protected EntityQuery MapGridQuery; + + /// + /// + /// + private float _stopSpeed; + + private bool _relativeMovement; + /// - /// Handles player and NPC mob movement. - /// NPCs are handled server-side only. + /// Cache the mob movement calculation to re-use elsewhere. /// - public abstract partial class SharedMoverController : VirtualController + public Dictionary UsedMobMovement = new(); + + public override void Initialize() { - [Dependency] private readonly IConfigurationManager _configManager = default!; - [Dependency] protected readonly IGameTiming Timing = default!; - [Dependency] private readonly IMapManager _mapManager = default!; - [Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!; - [Dependency] private readonly EntityLookupSystem _lookup = default!; - [Dependency] private readonly InventorySystem _inventory = default!; - [Dependency] private readonly MobStateSystem _mobState = default!; - [Dependency] private readonly SharedAudioSystem _audio = default!; - [Dependency] private readonly SharedContainerSystem _container = default!; - [Dependency] private readonly SharedMapSystem _mapSystem = default!; - [Dependency] private readonly SharedGravitySystem _gravity = default!; - [Dependency] protected readonly SharedPhysicsSystem Physics = default!; - [Dependency] private readonly SharedTransformSystem _transform = default!; - [Dependency] private readonly TagSystem _tags = default!; - - protected EntityQuery MoverQuery; - protected EntityQuery MobMoverQuery; - protected EntityQuery RelayTargetQuery; - protected EntityQuery ModifierQuery; - protected EntityQuery PhysicsQuery; - protected EntityQuery RelayQuery; - protected EntityQuery PullableQuery; - protected EntityQuery XformQuery; - protected EntityQuery CanMoveInAirQuery; - protected EntityQuery NoRotateQuery; - protected EntityQuery FootstepModifierQuery; - protected EntityQuery MapGridQuery; - - /// - /// - /// - private float _stopSpeed; - - private bool _relativeMovement; - - /// - /// Cache the mob movement calculation to re-use elsewhere. - /// - public Dictionary UsedMobMovement = new(); - - public override void Initialize() - { - base.Initialize(); - - MoverQuery = GetEntityQuery(); - MobMoverQuery = GetEntityQuery(); - ModifierQuery = GetEntityQuery(); - RelayTargetQuery = GetEntityQuery(); - PhysicsQuery = GetEntityQuery(); - RelayQuery = GetEntityQuery(); - PullableQuery = GetEntityQuery(); - XformQuery = GetEntityQuery(); - NoRotateQuery = GetEntityQuery(); - CanMoveInAirQuery = GetEntityQuery(); - FootstepModifierQuery = GetEntityQuery(); - MapGridQuery = GetEntityQuery(); - - InitializeInput(); - InitializeRelay(); - Subs.CVar(_configManager, CCVars.RelativeMovement, value => _relativeMovement = value, true); - Subs.CVar(_configManager, CCVars.StopSpeed, value => _stopSpeed = value, true); - UpdatesBefore.Add(typeof(TileFrictionController)); - } + base.Initialize(); + + MoverQuery = GetEntityQuery(); + MobMoverQuery = GetEntityQuery(); + ModifierQuery = GetEntityQuery(); + RelayTargetQuery = GetEntityQuery(); + PhysicsQuery = GetEntityQuery(); + RelayQuery = GetEntityQuery(); + PullableQuery = GetEntityQuery(); + XformQuery = GetEntityQuery(); + NoRotateQuery = GetEntityQuery(); + CanMoveInAirQuery = GetEntityQuery(); + FootstepModifierQuery = GetEntityQuery(); + MapGridQuery = GetEntityQuery(); + + InitializeInput(); + InitializeRelay(); + Subs.CVar(_configManager, CCVars.RelativeMovement, value => _relativeMovement = value, true); + Subs.CVar(_configManager, CCVars.StopSpeed, value => _stopSpeed = value, true); + UpdatesBefore.Add(typeof(TileFrictionController)); + } - public override void Shutdown() - { - base.Shutdown(); - ShutdownInput(); - } + public override void Shutdown() + { + base.Shutdown(); + ShutdownInput(); + } - public override void UpdateAfterSolve(bool prediction, float frameTime) - { - base.UpdateAfterSolve(prediction, frameTime); - UsedMobMovement.Clear(); - } + public override void UpdateAfterSolve(bool prediction, float frameTime) + { + base.UpdateAfterSolve(prediction, frameTime); + UsedMobMovement.Clear(); + } - /// - /// Movement while considering actionblockers, weightlessness, etc. - /// - protected void HandleMobMovement( - EntityUid uid, - InputMoverComponent mover, - EntityUid physicsUid, - PhysicsComponent physicsComponent, - TransformComponent xform, - float frameTime) + /// + /// Movement while considering actionblockers, weightlessness, etc. + /// + protected void HandleMobMovement( + EntityUid uid, + InputMoverComponent mover, + EntityUid physicsUid, + PhysicsComponent physicsComponent, + TransformComponent xform, + float frameTime) + { + var canMove = mover.CanMove; + if (RelayTargetQuery.TryGetComponent(uid, out var relayTarget)) { - var canMove = mover.CanMove; - if (RelayTargetQuery.TryGetComponent(uid, out var relayTarget)) + if (_mobState.IsIncapacitated(relayTarget.Source) || + TryComp(relayTarget.Source, out _) || + !MoverQuery.TryGetComponent(relayTarget.Source, out var relayedMover)) { - if (_mobState.IsIncapacitated(relayTarget.Source) || - TryComp(relayTarget.Source, out _) || - !MoverQuery.TryGetComponent(relayTarget.Source, out var relayedMover)) - { - canMove = false; - } - else - { - mover.RelativeEntity = relayedMover.RelativeEntity; - mover.RelativeRotation = relayedMover.RelativeRotation; - mover.TargetRelativeRotation = relayedMover.TargetRelativeRotation; - } + canMove = false; } - - // Update relative movement - if (mover.LerpTarget < Timing.CurTime) + else { - if (TryUpdateRelative(mover, xform)) - { - Dirty(uid, mover); - } + mover.RelativeEntity = relayedMover.RelativeEntity; + mover.RelativeRotation = relayedMover.RelativeRotation; + mover.TargetRelativeRotation = relayedMover.TargetRelativeRotation; } + } - LerpRotation(uid, mover, frameTime); - - if (!canMove - || physicsComponent.BodyStatus != BodyStatus.OnGround && !CanMoveInAirQuery.HasComponent(uid) - || PullableQuery.TryGetComponent(uid, out var pullable) && pullable.BeingPulled) + // Update relative movement + if (mover.LerpTarget < Timing.CurTime) + { + if (TryUpdateRelative(mover, xform)) { - UsedMobMovement[uid] = false; - return; + Dirty(uid, mover); } + } + LerpRotation(uid, mover, frameTime); - UsedMobMovement[uid] = true; - // Specifically don't use mover.Owner because that may be different to the actual physics body being moved. - var weightless = _gravity.IsWeightless(physicsUid, physicsComponent, xform); - var (walkDir, sprintDir) = GetVelocityInput(mover); - var touching = false; - - // Handle wall-pushes. - if (weightless) - { - if (xform.GridUid != null) - touching = true; + if (!canMove + || physicsComponent.BodyStatus != BodyStatus.OnGround && !CanMoveInAirQuery.HasComponent(uid) + || PullableQuery.TryGetComponent(uid, out var pullable) && pullable.BeingPulled) + { + UsedMobMovement[uid] = false; + return; + } - if (!touching) - { - var ev = new CanWeightlessMoveEvent(uid); - RaiseLocalEvent(uid, ref ev, true); - // No gravity: is our entity touching anything? - touching = ev.CanMove; - if (!touching && TryComp(uid, out var mobMover)) - touching |= IsAroundCollider(PhysicsSystem, xform, mobMover, physicsUid, physicsComponent); - } - } + UsedMobMovement[uid] = true; + // Specifically don't use mover.Owner because that may be different to the actual physics body being moved. + var weightless = _gravity.IsWeightless(physicsUid, physicsComponent, xform); + var (walkDir, sprintDir) = GetVelocityInput(mover); + var touching = false; - // Get current tile def for things like speed/friction mods - ContentTileDefinition? tileDef = null; + // Handle wall-pushes. + if (weightless) + { + if (xform.GridUid != null) + touching = true; - // Don't bother getting the tiledef here if we're weightless or in-air - // since no tile-based modifiers should be applying in that situation - if (MapGridQuery.TryComp(xform.GridUid, out var gridComp) - && _mapSystem.TryGetTileRef(xform.GridUid.Value, gridComp, xform.Coordinates, out var tile) - && !(weightless || physicsComponent.BodyStatus == BodyStatus.InAir)) + if (!touching) { - tileDef = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId]; + var ev = new CanWeightlessMoveEvent(uid); + RaiseLocalEvent(uid, ref ev, true); + // No gravity: is our entity touching anything? + touching = ev.CanMove; + + if (!touching && TryComp(uid, out var mobMover)) + touching |= IsAroundCollider(PhysicsSystem, xform, mobMover, physicsUid, physicsComponent); } + } - // Regular movement. - // Target velocity. - // This is relative to the map / grid we're on. - var moveSpeedComponent = ModifierQuery.CompOrNull(uid); + // Get current tile def for things like speed/friction mods + ContentTileDefinition? tileDef = null; - var walkSpeed = moveSpeedComponent?.CurrentWalkSpeed ?? MovementSpeedModifierComponent.DefaultBaseWalkSpeed; - var sprintSpeed = moveSpeedComponent?.CurrentSprintSpeed ?? MovementSpeedModifierComponent.DefaultBaseSprintSpeed; + // Don't bother getting the tiledef here if we're weightless or in-air + // since no tile-based modifiers should be applying in that situation + if (MapGridQuery.TryComp(xform.GridUid, out var gridComp) + && _mapSystem.TryGetTileRef(xform.GridUid.Value, gridComp, xform.Coordinates, out var tile) + && !(weightless || physicsComponent.BodyStatus == BodyStatus.InAir)) + { + tileDef = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId]; + } - var total = walkDir * walkSpeed + sprintDir * sprintSpeed; + // Regular movement. + // Target velocity. + // This is relative to the map / grid we're on. + var moveSpeedComponent = ModifierQuery.CompOrNull(uid); - var parentRotation = GetParentGridAngle(mover); - var worldTotal = _relativeMovement ? parentRotation.RotateVec(total) : total; + var walkSpeed = moveSpeedComponent?.CurrentWalkSpeed ?? MovementSpeedModifierComponent.DefaultBaseWalkSpeed; + var sprintSpeed = moveSpeedComponent?.CurrentSprintSpeed ?? MovementSpeedModifierComponent.DefaultBaseSprintSpeed; - DebugTools.Assert(MathHelper.CloseToPercent(total.Length(), worldTotal.Length())); + var total = walkDir * walkSpeed + sprintDir * sprintSpeed; - var velocity = physicsComponent.LinearVelocity; - float friction; - float weightlessModifier; - float accel; + var parentRotation = GetParentGridAngle(mover); + var worldTotal = _relativeMovement ? parentRotation.RotateVec(total) : total; - if (weightless) - { - if (gridComp == null && !MapGridQuery.HasComp(xform.GridUid)) - friction = moveSpeedComponent?.OffGridFriction ?? MovementSpeedModifierComponent.DefaultOffGridFriction; - else if (worldTotal != Vector2.Zero && touching) - friction = moveSpeedComponent?.WeightlessFriction ?? MovementSpeedModifierComponent.DefaultWeightlessFriction; - else - friction = moveSpeedComponent?.WeightlessFrictionNoInput ?? MovementSpeedModifierComponent.DefaultWeightlessFrictionNoInput; + DebugTools.Assert(MathHelper.CloseToPercent(total.Length(), worldTotal.Length())); + + var velocity = physicsComponent.LinearVelocity; + float friction; + float weightlessModifier; + float accel; + + if (weightless) + { + if (gridComp == null && !MapGridQuery.HasComp(xform.GridUid)) + friction = moveSpeedComponent?.OffGridFriction ?? MovementSpeedModifierComponent.DefaultOffGridFriction; + else if (worldTotal != Vector2.Zero && touching) + friction = moveSpeedComponent?.WeightlessFriction ?? MovementSpeedModifierComponent.DefaultWeightlessFriction; + else + friction = moveSpeedComponent?.WeightlessFrictionNoInput ?? MovementSpeedModifierComponent.DefaultWeightlessFrictionNoInput; - weightlessModifier = moveSpeedComponent?.WeightlessModifier ?? MovementSpeedModifierComponent.DefaultWeightlessModifier; - accel = moveSpeedComponent?.WeightlessAcceleration ?? MovementSpeedModifierComponent.DefaultWeightlessAcceleration; + weightlessModifier = moveSpeedComponent?.WeightlessModifier ?? MovementSpeedModifierComponent.DefaultWeightlessModifier; + accel = moveSpeedComponent?.WeightlessAcceleration ?? MovementSpeedModifierComponent.DefaultWeightlessAcceleration; + } + else + { + if (worldTotal != Vector2.Zero || moveSpeedComponent?.FrictionNoInput == null) + { + friction = tileDef?.MobFriction ?? moveSpeedComponent?.Friction ?? MovementSpeedModifierComponent.DefaultFriction; } else { - if (worldTotal != Vector2.Zero || moveSpeedComponent?.FrictionNoInput == null) - { - friction = tileDef?.MobFriction ?? moveSpeedComponent?.Friction ?? MovementSpeedModifierComponent.DefaultFriction; - } - else - { - friction = tileDef?.MobFrictionNoInput ?? moveSpeedComponent.FrictionNoInput ?? MovementSpeedModifierComponent.DefaultFrictionNoInput; - } - - weightlessModifier = 1f; - accel = tileDef?.MobAcceleration ?? moveSpeedComponent?.Acceleration ?? MovementSpeedModifierComponent.DefaultAcceleration; + friction = tileDef?.MobFrictionNoInput ?? moveSpeedComponent.FrictionNoInput ?? MovementSpeedModifierComponent.DefaultFrictionNoInput; } - var minimumFrictionSpeed = moveSpeedComponent?.MinimumFrictionSpeed ?? MovementSpeedModifierComponent.DefaultMinimumFrictionSpeed; - Friction(minimumFrictionSpeed, frameTime, friction, ref velocity); + weightlessModifier = 1f; + accel = tileDef?.MobAcceleration ?? moveSpeedComponent?.Acceleration ?? MovementSpeedModifierComponent.DefaultAcceleration; + } - if (worldTotal != Vector2.Zero) + var minimumFrictionSpeed = moveSpeedComponent?.MinimumFrictionSpeed ?? MovementSpeedModifierComponent.DefaultMinimumFrictionSpeed; + Friction(minimumFrictionSpeed, frameTime, friction, ref velocity); + + if (worldTotal != Vector2.Zero) + { + if (!NoRotateQuery.HasComponent(uid)) + { + // TODO apparently this results in a duplicate move event because "This should have its event run during + // island solver"??. So maybe SetRotation needs an argument to avoid raising an event? + var worldRot = _transform.GetWorldRotation(xform); + _transform.SetLocalRotation(xform, xform.LocalRotation + worldTotal.ToWorldAngle() - worldRot); + } + + if (!weightless && MobMoverQuery.TryGetComponent(uid, out var mobMover) && + TryGetSound(weightless, uid, mover, mobMover, xform, out var sound, tileDef: tileDef)) { - if (!NoRotateQuery.HasComponent(uid)) + var soundModifier = mover.Sprinting ? 3.5f : 1.5f; + + var audioParams = sound.Params + .WithVolume(sound.Params.Volume + soundModifier) + .WithVariation(sound.Params.Variation ?? mobMover.FootstepVariation); + + // If we're a relay target then predict the sound for all relays. + if (relayTarget != null) { - // TODO apparently this results in a duplicate move event because "This should have its event run during - // island solver"??. So maybe SetRotation needs an argument to avoid raising an event? - var worldRot = _transform.GetWorldRotation(xform); - _transform.SetLocalRotation(xform, xform.LocalRotation + worldTotal.ToWorldAngle() - worldRot); + _audio.PlayPredicted(sound, uid, relayTarget.Source, audioParams); } - - if (!weightless && MobMoverQuery.TryGetComponent(uid, out var mobMover) && - TryGetSound(weightless, uid, mover, mobMover, xform, out var sound, tileDef: tileDef)) + else { - var soundModifier = mover.Sprinting ? 3.5f : 1.5f; - - var audioParams = sound.Params - .WithVolume(sound.Params.Volume + soundModifier) - .WithVariation(sound.Params.Variation ?? mobMover.FootstepVariation); - - // If we're a relay target then predict the sound for all relays. - if (relayTarget != null) - { - _audio.PlayPredicted(sound, uid, relayTarget.Source, audioParams); - } - else - { - _audio.PlayPredicted(sound, uid, uid, audioParams); - } + _audio.PlayPredicted(sound, uid, uid, audioParams); } } + } - worldTotal *= weightlessModifier; + worldTotal *= weightlessModifier; - if (!weightless || touching) - Accelerate(ref velocity, in worldTotal, accel, frameTime); + if (!weightless || touching) + Accelerate(ref velocity, in worldTotal, accel, frameTime); - PhysicsSystem.SetLinearVelocity(physicsUid, velocity, body: physicsComponent); + PhysicsSystem.SetLinearVelocity(physicsUid, velocity, body: physicsComponent); - // Ensures that players do not spiiiiiiin - PhysicsSystem.SetAngularVelocity(physicsUid, 0, body: physicsComponent); - } + // Ensures that players do not spiiiiiiin + PhysicsSystem.SetAngularVelocity(physicsUid, 0, body: physicsComponent); + } - public void LerpRotation(EntityUid uid, InputMoverComponent mover, float frameTime) + public void LerpRotation(EntityUid uid, InputMoverComponent mover, float frameTime) + { + var angleDiff = Angle.ShortestDistance(mover.RelativeRotation, mover.TargetRelativeRotation); + + // if we've just traversed then lerp to our target rotation. + if (!angleDiff.EqualsApprox(Angle.Zero, 0.001)) { - var angleDiff = Angle.ShortestDistance(mover.RelativeRotation, mover.TargetRelativeRotation); + var adjustment = angleDiff * 5f * frameTime; + var minAdjustment = 0.01 * frameTime; - // if we've just traversed then lerp to our target rotation. - if (!angleDiff.EqualsApprox(Angle.Zero, 0.001)) + if (angleDiff < 0) { - var adjustment = angleDiff * 5f * frameTime; - var minAdjustment = 0.01 * frameTime; - - if (angleDiff < 0) - { - adjustment = Math.Min(adjustment, -minAdjustment); - adjustment = Math.Clamp(adjustment, angleDiff, -angleDiff); - } - else - { - adjustment = Math.Max(adjustment, minAdjustment); - adjustment = Math.Clamp(adjustment, -angleDiff, angleDiff); - } - - mover.RelativeRotation += adjustment; - mover.RelativeRotation.FlipPositive(); - Dirty(uid, mover); + adjustment = Math.Min(adjustment, -minAdjustment); + adjustment = Math.Clamp(adjustment, angleDiff, -angleDiff); } - else if (!angleDiff.Equals(Angle.Zero)) + else { - mover.TargetRelativeRotation.FlipPositive(); - mover.RelativeRotation = mover.TargetRelativeRotation; - Dirty(uid, mover); + adjustment = Math.Max(adjustment, minAdjustment); + adjustment = Math.Clamp(adjustment, -angleDiff, angleDiff); } - } - private void Friction(float minimumFrictionSpeed, float frameTime, float friction, ref Vector2 velocity) + mover.RelativeRotation += adjustment; + mover.RelativeRotation.FlipPositive(); + Dirty(uid, mover); + } + else if (!angleDiff.Equals(Angle.Zero)) { - var speed = velocity.Length(); + mover.TargetRelativeRotation.FlipPositive(); + mover.RelativeRotation = mover.TargetRelativeRotation; + Dirty(uid, mover); + } + } - if (speed < minimumFrictionSpeed) - return; + private void Friction(float minimumFrictionSpeed, float frameTime, float friction, ref Vector2 velocity) + { + var speed = velocity.Length(); - var drop = 0f; + if (speed < minimumFrictionSpeed) + return; - var control = MathF.Max(_stopSpeed, speed); - drop += control * friction * frameTime; + var drop = 0f; - var newSpeed = MathF.Max(0f, speed - drop); + var control = MathF.Max(_stopSpeed, speed); + drop += control * friction * frameTime; - if (newSpeed.Equals(speed)) - return; + var newSpeed = MathF.Max(0f, speed - drop); - newSpeed /= speed; - velocity *= newSpeed; - } + if (newSpeed.Equals(speed)) + return; - private void Accelerate(ref Vector2 currentVelocity, in Vector2 velocity, float accel, float frameTime) - { - var wishDir = velocity != Vector2.Zero ? velocity.Normalized() : Vector2.Zero; - var wishSpeed = velocity.Length(); + newSpeed /= speed; + velocity *= newSpeed; + } - var currentSpeed = Vector2.Dot(currentVelocity, wishDir); - var addSpeed = wishSpeed - currentSpeed; + private void Accelerate(ref Vector2 currentVelocity, in Vector2 velocity, float accel, float frameTime) + { + var wishDir = velocity != Vector2.Zero ? velocity.Normalized() : Vector2.Zero; + var wishSpeed = velocity.Length(); - if (addSpeed <= 0f) - return; + var currentSpeed = Vector2.Dot(currentVelocity, wishDir); + var addSpeed = wishSpeed - currentSpeed; - var accelSpeed = accel * frameTime * wishSpeed; - accelSpeed = MathF.Min(accelSpeed, addSpeed); + if (addSpeed <= 0f) + return; - currentVelocity += wishDir * accelSpeed; - } + var accelSpeed = accel * frameTime * wishSpeed; + accelSpeed = MathF.Min(accelSpeed, addSpeed); - public bool UseMobMovement(EntityUid uid) - { - return UsedMobMovement.TryGetValue(uid, out var used) && used; - } + currentVelocity += wishDir * accelSpeed; + } - /// - /// Used for weightlessness to determine if we are near a wall. - /// - private bool IsAroundCollider(SharedPhysicsSystem broadPhaseSystem, TransformComponent transform, MobMoverComponent mover, EntityUid physicsUid, PhysicsComponent collider) - { - var enlargedAABB = _lookup.GetWorldAABB(physicsUid, transform).Enlarged(mover.GrabRangeVV); + public bool UseMobMovement(EntityUid uid) + { + return UsedMobMovement.TryGetValue(uid, out var used) && used; + } - foreach (var otherCollider in broadPhaseSystem.GetCollidingEntities(transform.MapID, enlargedAABB)) - { - if (otherCollider == collider) - continue; // Don't try to push off of yourself! - - // Only allow pushing off of anchored things that have collision. - if (otherCollider.BodyType != BodyType.Static || - !otherCollider.CanCollide || - ((collider.CollisionMask & otherCollider.CollisionLayer) == 0 && - (otherCollider.CollisionMask & collider.CollisionLayer) == 0) || - (TryComp(otherCollider.Owner, out PullableComponent? pullable) && pullable.BeingPulled)) - { - continue; - } + /// + /// Used for weightlessness to determine if we are near a wall. + /// + private bool IsAroundCollider(SharedPhysicsSystem broadPhaseSystem, TransformComponent transform, MobMoverComponent mover, EntityUid physicsUid, PhysicsComponent collider) + { + var enlargedAABB = _lookup.GetWorldAABB(physicsUid, transform).Enlarged(mover.GrabRangeVV); - return true; + foreach (var otherCollider in broadPhaseSystem.GetCollidingEntities(transform.MapID, enlargedAABB)) + { + if (otherCollider == collider) + continue; // Don't try to push off of yourself! + + // Only allow pushing off of anchored things that have collision. + if (otherCollider.BodyType != BodyType.Static || + !otherCollider.CanCollide || + ((collider.CollisionMask & otherCollider.CollisionLayer) == 0 && + (otherCollider.CollisionMask & collider.CollisionLayer) == 0) || + (TryComp(otherCollider.Owner, out PullableComponent? pullable) && pullable.BeingPulled)) + { + continue; } - return false; + return true; } - protected abstract bool CanSound(); + return false; + } + + protected abstract bool CanSound(); - private bool TryGetSound( - bool weightless, - EntityUid uid, - InputMoverComponent mover, - MobMoverComponent mobMover, - TransformComponent xform, - [NotNullWhen(true)] out SoundSpecifier? sound, - ContentTileDefinition? tileDef = null) - { - sound = null; + private bool TryGetSound( + bool weightless, + EntityUid uid, + InputMoverComponent mover, + MobMoverComponent mobMover, + TransformComponent xform, + [NotNullWhen(true)] out SoundSpecifier? sound, + ContentTileDefinition? tileDef = null) + { + sound = null; - if (!CanSound() || !_tags.HasTag(uid, "FootstepSound")) - return false; + if (!CanSound() || !_tags.HasTag(uid, "FootstepSound")) + return false; - var coordinates = xform.Coordinates; - var distanceNeeded = mover.Sprinting - ? mobMover.StepSoundMoveDistanceRunning - : mobMover.StepSoundMoveDistanceWalking; + var coordinates = xform.Coordinates; + var distanceNeeded = mover.Sprinting + ? mobMover.StepSoundMoveDistanceRunning + : mobMover.StepSoundMoveDistanceWalking; - // Handle footsteps. - if (!weightless) + // Handle footsteps. + if (!weightless) + { + // Can happen when teleporting between grids. + if (!coordinates.TryDistance(EntityManager, mobMover.LastPosition, out var distance) || + distance > distanceNeeded) { - // Can happen when teleporting between grids. - if (!coordinates.TryDistance(EntityManager, mobMover.LastPosition, out var distance) || - distance > distanceNeeded) - { - mobMover.StepSoundDistance = distanceNeeded; - } - else - { - mobMover.StepSoundDistance += distance; - } + mobMover.StepSoundDistance = distanceNeeded; } else { - // In space no one can hear you squeak - return false; + mobMover.StepSoundDistance += distance; } + } + else + { + // In space no one can hear you squeak + return false; + } - mobMover.LastPosition = coordinates; + mobMover.LastPosition = coordinates; - if (mobMover.StepSoundDistance < distanceNeeded) - return false; + if (mobMover.StepSoundDistance < distanceNeeded) + return false; - mobMover.StepSoundDistance -= distanceNeeded; + mobMover.StepSoundDistance -= distanceNeeded; - if (FootstepModifierQuery.TryComp(uid, out var moverModifier)) - { - sound = moverModifier.FootstepSoundCollection; - return true; - } + if (FootstepModifierQuery.TryComp(uid, out var moverModifier)) + { + sound = moverModifier.FootstepSoundCollection; + return true; + } - if (_inventory.TryGetSlotEntity(uid, "shoes", out var shoes) && - FootstepModifierQuery.TryComp(shoes, out var modifier)) + if (_inventory.TryGetSlotEntity(uid, "shoes", out var shoes) && + FootstepModifierQuery.TryComp(shoes, out var modifier)) + { + sound = modifier.FootstepSoundCollection; + return true; + } + + return TryGetFootstepSound(uid, xform, shoes != null, out sound, tileDef: tileDef); + } + + private bool TryGetFootstepSound( + EntityUid uid, + TransformComponent xform, + bool haveShoes, + [NotNullWhen(true)] out SoundSpecifier? sound, + ContentTileDefinition? tileDef = null) + { + sound = null; + + // Fallback to the map? + if (!MapGridQuery.TryComp(xform.GridUid, out var grid)) + { + if (FootstepModifierQuery.TryComp(xform.MapUid, out var modifier)) { sound = modifier.FootstepSoundCollection; return true; } - return TryGetFootstepSound(uid, xform, shoes != null, out sound, tileDef: tileDef); + return false; } - private bool TryGetFootstepSound( - EntityUid uid, - TransformComponent xform, - bool haveShoes, - [NotNullWhen(true)] out SoundSpecifier? sound, - ContentTileDefinition? tileDef = null) - { - sound = null; + var position = grid.LocalToTile(xform.Coordinates); + var soundEv = new GetFootstepSoundEvent(uid); - // Fallback to the map? - if (!MapGridQuery.TryComp(xform.GridUid, out var grid)) - { - if (FootstepModifierQuery.TryComp(xform.MapUid, out var modifier)) - { - sound = modifier.FootstepSoundCollection; - return true; - } - - return false; - } - - var position = grid.LocalToTile(xform.Coordinates); - var soundEv = new GetFootstepSoundEvent(uid); + // If the coordinates have a FootstepModifier component + // i.e. component that emit sound on footsteps emit that sound + var anchored = grid.GetAnchoredEntitiesEnumerator(position); - // If the coordinates have a FootstepModifier component - // i.e. component that emit sound on footsteps emit that sound - var anchored = grid.GetAnchoredEntitiesEnumerator(position); + while (anchored.MoveNext(out var maybeFootstep)) + { + RaiseLocalEvent(maybeFootstep.Value, ref soundEv); - while (anchored.MoveNext(out var maybeFootstep)) + if (soundEv.Sound != null) { - RaiseLocalEvent(maybeFootstep.Value, ref soundEv); - - if (soundEv.Sound != null) - { - sound = soundEv.Sound; - return true; - } - - if (FootstepModifierQuery.TryComp(maybeFootstep, out var footstep)) - { - sound = footstep.FootstepSoundCollection; - return true; - } + sound = soundEv.Sound; + return true; } - // Walking on a tile. - // Tile def might have been passed in already from previous methods, so use that - // if we have it - if (tileDef == null && grid.TryGetTileRef(position, out var tileRef)) + if (FootstepModifierQuery.TryComp(maybeFootstep, out var footstep)) { - tileDef = (ContentTileDefinition) _tileDefinitionManager[tileRef.Tile.TypeId]; + sound = footstep.FootstepSoundCollection; + return true; } + } - if (tileDef == null) - return false; - - sound = haveShoes ? tileDef.FootstepSounds : tileDef.BarestepSounds; - return sound != null; + // Walking on a tile. + // Tile def might have been passed in already from previous methods, so use that + // if we have it + if (tileDef == null && grid.TryGetTileRef(position, out var tileRef)) + { + tileDef = (ContentTileDefinition) _tileDefinitionManager[tileRef.Tile.TypeId]; } + + if (tileDef == null) + return false; + + sound = haveShoes ? tileDef.FootstepSounds : tileDef.BarestepSounds; + return sound != null; } } diff --git a/Content.Shared/NameModifier/EntitySystems/NameModifierSystem.cs b/Content.Shared/NameModifier/EntitySystems/NameModifierSystem.cs index 4dffb51805c168..2e7c8054b3b166 100644 --- a/Content.Shared/NameModifier/EntitySystems/NameModifierSystem.cs +++ b/Content.Shared/NameModifier/EntitySystems/NameModifierSystem.cs @@ -5,7 +5,7 @@ namespace Content.Shared.NameModifier.EntitySystems; /// -public sealed partial class NameModifierSystem : EntitySystem +public sealed class NameModifierSystem : EntitySystem { [Dependency] private readonly MetaDataSystem _metaData = default!; @@ -16,10 +16,10 @@ public override void Initialize() SubscribeLocalEvent(OnEntityRenamed); } - private void OnEntityRenamed(Entity entity, ref EntityRenamedEvent args) + private void OnEntityRenamed(Entity ent, ref EntityRenamedEvent args) { - SetBaseName((entity, entity.Comp), args.NewName); - RefreshNameModifiers((entity, entity.Comp)); + SetBaseName(ent, args.NewName); + RefreshNameModifiers((ent.Owner, ent.Comp)); } private void SetBaseName(Entity entity, string name) diff --git a/Content.Shared/Nutrition/Components/FoodMetamorphableByAddingComponent.cs b/Content.Shared/Nutrition/Components/FoodMetamorphableByAddingComponent.cs new file mode 100644 index 00000000000000..01704041d0749c --- /dev/null +++ b/Content.Shared/Nutrition/Components/FoodMetamorphableByAddingComponent.cs @@ -0,0 +1,17 @@ +using Content.Shared.Nutrition.EntitySystems; +using Robust.Shared.GameStates; + +namespace Content.Shared.Nutrition.Components; + +/// +/// Attempts to metamorphose a modular food when a new ingredient is added. +/// +[RegisterComponent, NetworkedComponent, Access(typeof(SharedFoodSequenceSystem))] +public sealed partial class FoodMetamorphableByAddingComponent : Component +{ + /// + /// if true, the metamorphosis will only be attempted when the sequence ends, not when each element is added. + /// + [DataField] + public bool OnlyFinal = true; +} diff --git a/Content.Shared/Nutrition/Components/FoodSequenceElementComponent.cs b/Content.Shared/Nutrition/Components/FoodSequenceElementComponent.cs index 386aa937be0605..50bc786129c7bd 100644 --- a/Content.Shared/Nutrition/Components/FoodSequenceElementComponent.cs +++ b/Content.Shared/Nutrition/Components/FoodSequenceElementComponent.cs @@ -1,55 +1,25 @@ -using System.Numerics; using Content.Shared.Nutrition.EntitySystems; -using Robust.Shared.Serialization; -using Robust.Shared.Utility; +using Content.Shared.Nutrition.Prototypes; +using Content.Shared.Tag; +using Robust.Shared.Prototypes; namespace Content.Shared.Nutrition.Components; /// -/// Tndicates that this entity can be inserted into FoodSequence, which will transfer all reagents to the target. +/// Indicates that this entity can be inserted into FoodSequence, which will transfer all reagents to the target. /// [RegisterComponent, Access(typeof(SharedFoodSequenceSystem))] public sealed partial class FoodSequenceElementComponent : Component { /// - /// the same object can be used in different sequences, and it will have a different sprite in different sequences. + /// The same object can be used in different sequences, and it will have a different data in then. /// [DataField(required: true)] - public Dictionary Entries = new(); + public Dictionary, ProtoId> Entries = new(); /// - /// which solution we will add to the main dish + /// Which solution we will add to the main dish /// [DataField] public string Solution = "food"; - - /// - /// state used to generate the appearance of the added layer - /// - [DataField] - public SpriteSpecifier? Sprite; -} - -[DataRecord, Serializable, NetSerializable] -public sealed class FoodSequenceElementEntry -{ - /// - /// A localized name piece to build into the item name generator. - /// - public LocId? Name { get; set; } = null; - - /// - /// overriding default sprite - /// - public SpriteSpecifier? Sprite { get; set; } = null; - - /// - /// If the layer is the final one, it can be added over the limit, but no other layers can be added after it. - /// - public bool Final { get; set; } = false; - - /// - /// the shear of a particular layer. Allows a little "randomization" of each layer. - /// - public Vector2 LocalOffset { get; set; } = Vector2.Zero; } diff --git a/Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs b/Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs index 613ca3cfef39d0..c87110287adb5a 100644 --- a/Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs +++ b/Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs @@ -1,6 +1,11 @@ using System.Numerics; using Content.Shared.Nutrition.EntitySystems; +using Content.Shared.Nutrition.Prototypes; +using Content.Shared.Tag; using Robust.Shared.GameStates; +using Robust.Shared.Prototypes; +using Robust.Shared.Serialization; +using Robust.Shared.Utility; namespace Content.Shared.Nutrition.Components; @@ -14,7 +19,7 @@ public sealed partial class FoodSequenceStartPointComponent : Component /// A key that determines which types of food elements can be attached to a food. /// [DataField(required: true)] - public string Key = string.Empty; + public ProtoId Key = string.Empty; /// /// The maximum number of layers of food that can be placed on this item. @@ -23,30 +28,58 @@ public sealed partial class FoodSequenceStartPointComponent : Component public int MaxLayers = 10; /// - /// Start shift from the center of the sprite where the first layer of food will be placed. + /// Can we put more layers? /// [DataField] - public Vector2 StartPosition = Vector2.Zero; + public bool Finished; /// - /// Shift from the start position applied to each subsequent layer. + /// solution where reagents will be added from newly added ingredients /// [DataField] - public Vector2 Offset = Vector2.Zero; + public string Solution = "food"; + + #region name generation /// - /// Can we put more layers? + /// LocId with a name generation pattern. /// [DataField] - public bool Finished; + public LocId? NameGeneration; + + /// + /// the part of the name generation used in the pattern + /// + [DataField] + public LocId? NamePrefix; + + /// + /// content in the form of all added ingredients will be separated by these symbols + /// + [DataField] + public string? ContentSeparator; + + /// + /// the part of the name generation used in the pattern + /// + [DataField] + public LocId? NameSuffix; + + #endregion + + #region visual /// /// list of sprite states to be displayed on this object. /// [DataField, AutoNetworkedField] - public List FoodLayers = new(); + public List FoodLayers = new(); - public HashSet RevealedLayers = new(); + /// + /// If true, the generative layers will be placed in reverse order. + /// + [DataField] + public bool InverseLayers; /// /// target layer, where new layers will be added. This allows you to control the order of generative layers and static layers. @@ -55,10 +88,16 @@ public sealed partial class FoodSequenceStartPointComponent : Component public string TargetLayerMap = "foodSequenceLayers"; /// - /// If true, the generative layers will be placed in reverse order. + /// Start shift from the center of the sprite where the first layer of food will be placed. /// [DataField] - public bool InverseLayers; + public Vector2 StartPosition = Vector2.Zero; + + /// + /// Shift from the start position applied to each subsequent layer. + /// + [DataField] + public Vector2 Offset = Vector2.Zero; /// /// each layer will get a random offset in the specified range @@ -72,33 +111,49 @@ public sealed partial class FoodSequenceStartPointComponent : Component [DataField] public Vector2 MinLayerOffset = Vector2.Zero; - /// - /// solution where reagents will be added from newly added ingredients - /// [DataField] - public string Solution = "food"; + public bool AllowHorizontalFlip = true; + + public HashSet RevealedLayers = new(); + + #endregion +} +/// +/// class that synchronizes with the client +/// Stores all the necessary information for rendering the FoodSequence element +/// +[DataRecord, Serializable, NetSerializable] +public record struct FoodSequenceVisualLayer +{ /// - /// LocId with a name generation pattern. + /// reference to the original prototype of the layer. Used to edit visual layers. /// - [DataField] - public LocId? NameGeneration; + public ProtoId Proto; /// - /// the part of the name generation used in the pattern + /// Sprite rendered in sequence /// - [DataField] - public LocId? NamePrefix; + public SpriteSpecifier? Sprite { get; set; } = SpriteSpecifier.Invalid; /// - /// content in the form of all added ingredients will be separated by these symbols + /// Relative size of the sprite displayed in FoodSequence /// - [DataField] - public string? ContentSeparator; + public Vector2 Scale { get; set; } = Vector2.One; /// - /// the part of the name generation used in the pattern + /// The offset of a particular layer. Allows a little position randomization of each layer. /// - [DataField] - public LocId? NameSuffix; + public Vector2 LocalOffset { get; set; } = Vector2.Zero; + + public FoodSequenceVisualLayer(ProtoId proto, + SpriteSpecifier? sprite, + Vector2 scale, + Vector2 offset) + { + Proto = proto; + Sprite = sprite; + Scale = scale; + LocalOffset = offset; + } } diff --git a/Content.Shared/Nutrition/Events.cs b/Content.Shared/Nutrition/Events.cs index abba2583ba46a4..d15fcbbf1e3bc9 100644 --- a/Content.Shared/Nutrition/Events.cs +++ b/Content.Shared/Nutrition/Events.cs @@ -1,5 +1,8 @@ using Content.Shared.Chemistry.Components; using Content.Shared.DoAfter; +using Content.Shared.Nutrition.Components; +using Content.Shared.Nutrition.Prototypes; +using Robust.Shared.Prototypes; using Robust.Shared.Serialization; namespace Content.Shared.Nutrition; @@ -67,3 +70,8 @@ public record struct SliceFoodEvent(); public sealed partial class SliceFoodDoAfterEvent : SimpleDoAfterEvent { } + +/// +/// Raised on FoodSequence start element entity when new ingredient is added to FoodSequence +/// +public record struct FoodSequenceIngredientAddedEvent(EntityUid Start, EntityUid Element, ProtoId Proto, EntityUid? User = null); diff --git a/Content.Shared/Nutrition/FoodMetamorphRules/FoodMetamorphRule.cs b/Content.Shared/Nutrition/FoodMetamorphRules/FoodMetamorphRule.cs new file mode 100644 index 00000000000000..9e59573ff85fed --- /dev/null +++ b/Content.Shared/Nutrition/FoodMetamorphRules/FoodMetamorphRule.cs @@ -0,0 +1,218 @@ +using Content.Shared.Chemistry.Components.SolutionManager; +using Content.Shared.Chemistry.EntitySystems; +using Content.Shared.Chemistry.Reagent; +using Content.Shared.Destructible.Thresholds; +using Content.Shared.Nutrition.Components; +using Content.Shared.Tag; +using JetBrains.Annotations; +using Robust.Shared.Prototypes; +using Robust.Shared.Serialization; + +namespace Content.Shared.Nutrition.FoodMetamorphRules; + +/// +/// abstract rules that are used to verify the correct foodSequence for recipe +/// +[ImplicitDataDefinitionForInheritors] +[Serializable, NetSerializable] +public abstract partial class FoodMetamorphRule +{ + public abstract bool Check(IPrototypeManager protoMan, EntityManager entMan, EntityUid food, List ingredients); +} + +/// +/// The requirement that the sequence be within the specified size limit +/// +[UsedImplicitly] +[Serializable, NetSerializable] +public sealed partial class SequenceLength : FoodMetamorphRule +{ + [DataField(required: true)] + public MinMax Range; + + public override bool Check(IPrototypeManager protoMan, EntityManager entMan, EntityUid food, List ingredients) + { + return ingredients.Count <= Range.Max && ingredients.Count >= Range.Min; + } +} + +/// +/// A requirement that the last element of the sequence have one or all of the required tags +/// +[UsedImplicitly] +[Serializable, NetSerializable] +public sealed partial class LastElementHasTags : FoodMetamorphRule +{ + [DataField(required: true)] + public List> Tags = new (); + + [DataField] + public bool NeedAll = true; + + public override bool Check(IPrototypeManager protoMan, EntityManager entMan, EntityUid food, List ingredients) + { + var lastIngredient = ingredients[ingredients.Count - 1]; + + if (!protoMan.TryIndex(lastIngredient.Proto, out var protoIndexed)) + return false; + + foreach (var tag in Tags) + { + var containsTag = protoIndexed.Tags.Contains(tag); + + if (NeedAll && !containsTag) + { + return false; + } + + if (!NeedAll && containsTag) + { + return true; + } + } + + return NeedAll; + } +} + +/// +/// A requirement that the specified sequence element have one or all of the required tags +/// +[UsedImplicitly] +[Serializable, NetSerializable] +public sealed partial class ElementHasTags : FoodMetamorphRule +{ + [DataField(required: true)] + public int ElementNumber = 0; + + [DataField(required: true)] + public List> Tags = new (); + + [DataField] + public bool NeedAll = true; + + public override bool Check(IPrototypeManager protoMan, EntityManager entMan, EntityUid food, List ingredients) + { + if (ingredients.Count < ElementNumber + 1) + return false; + + if (!protoMan.TryIndex(ingredients[ElementNumber].Proto, out var protoIndexed)) + return false; + + foreach (var tag in Tags) + { + var containsTag = protoIndexed.Tags.Contains(tag); + + if (NeedAll && !containsTag) + { + return false; + } + + if (!NeedAll && containsTag) + { + return true; + } + } + + return NeedAll; + } +} + +/// +/// requirement that the food contains certain reagents (e.g. sauces) +/// +[UsedImplicitly] +[Serializable, NetSerializable] +public sealed partial class FoodHasReagent : FoodMetamorphRule +{ + [DataField(required: true)] + public ProtoId Reagent = new(); + + [DataField(required: true)] + public MinMax Count; + + [DataField] + public string Solution = "food"; + + public override bool Check(IPrototypeManager protoMan, EntityManager entMan, EntityUid food, List ingredients) + { + if (!entMan.TryGetComponent(food, out var solMan)) + return false; + + var solutionMan = entMan.System(); + + if (!solutionMan.TryGetSolution(food, Solution, out var foodSoln, out var foodSolution)) + return false; + + foreach (var (id, quantity) in foodSoln.Value.Comp.Solution.Contents) + { + if (id.Prototype != Reagent.Id) + continue; + + if (quantity < Count.Min || quantity > Count.Max) + break; + + return true; + } + + return false; + } +} + +/// +/// A requirement that there be X ingredients in the sequence that have one or all of the specified tags. +/// +[UsedImplicitly] +[Serializable, NetSerializable] +public sealed partial class IngredientsWithTags : FoodMetamorphRule +{ + [DataField(required: true)] + public List> Tags = new (); + + [DataField(required: true)] + public MinMax Count = new(); + + [DataField] + public bool NeedAll = true; + + public override bool Check(IPrototypeManager protoMan, EntityManager entMan, EntityUid food, List ingredients) + { + var count = 0; + foreach (var ingredient in ingredients) + { + if (!protoMan.TryIndex(ingredient.Proto, out var protoIndexed)) + continue; + + var allowed = false; + if (NeedAll) + { + allowed = true; + foreach (var tag in Tags) + { + if (!protoIndexed.Tags.Contains(tag)) + { + allowed = false; + break; + } + } + } + else + { + allowed = false; + foreach (var tag in Tags) + { + if (protoIndexed.Tags.Contains(tag)) + { + allowed = true; + break; + } + } + } + + if (allowed) + count++; + } + + return count >= Count.Min && count <= Count.Max; + } +} diff --git a/Content.Shared/Nutrition/Prototypes/FoodSequenceElementPrototype.cs b/Content.Shared/Nutrition/Prototypes/FoodSequenceElementPrototype.cs new file mode 100644 index 00000000000000..931d8a35327a99 --- /dev/null +++ b/Content.Shared/Nutrition/Prototypes/FoodSequenceElementPrototype.cs @@ -0,0 +1,45 @@ +using Content.Shared.Tag; +using Robust.Shared.Prototypes; +using Robust.Shared.Utility; +using System.Numerics; + +namespace Content.Shared.Nutrition.Prototypes; + +/// +/// Unique data storage block for different FoodSequence layers +/// +[Prototype("foodSequenceElement")] +public sealed partial class FoodSequenceElementPrototype : IPrototype +{ + [IdDataField] public string ID { get; private set; } = default!; + + /// + /// sprite options. A random one will be selected and used to display the layer. + /// + [DataField] + public List Sprites { get; private set; } = new(); + + /// + /// Relative size of the sprite displayed in the food sequence. + /// + [DataField] + public Vector2 Scale { get; private set; } = Vector2.One; + + /// + /// A localized name piece to build into the item name generator. + /// + [DataField] + public LocId? Name { get; private set; } + + /// + /// If the layer is the final one, it can be added over the limit, but no other layers can be added after it. + /// + [DataField] + public bool Final { get; private set; } + + /// + /// Tag list of this layer. Used for recipes for food metamorphosis. + /// + [DataField] + public List> Tags { get; set; } = new(); +} diff --git a/Content.Shared/Nutrition/Prototypes/MetamorphRecipePrototype.cs b/Content.Shared/Nutrition/Prototypes/MetamorphRecipePrototype.cs new file mode 100644 index 00000000000000..977cb7a74d9ac1 --- /dev/null +++ b/Content.Shared/Nutrition/Prototypes/MetamorphRecipePrototype.cs @@ -0,0 +1,32 @@ +using Content.Shared.Nutrition.FoodMetamorphRules; +using Content.Shared.Tag; +using Robust.Shared.Prototypes; + +namespace Content.Shared.Nutrition.Prototypes; + +/// +/// Stores a recipe so that FoodSequence assembled in the right sequence can turn into a special meal. +/// +[Prototype] +public sealed partial class MetamorphRecipePrototype : IPrototype +{ + [IdDataField] public string ID { get; private set; } = default!; + + /// + /// The key of the FoodSequence being collected. For example “burger” “taco” etc. + /// + [DataField(required: true)] + public ProtoId Key = string.Empty; + + /// + /// The entity that will be created as a result of this recipe, and into which all the reagents will be transferred. + /// + [DataField(required: true)] + public EntProtoId Result = default!; + + /// + /// A sequence of rules that must be followed for FoodSequence to metamorphose into a special food. + /// + [DataField] + public List Rules = new(); +} diff --git a/Content.Shared/PDA/PdaComponent.cs b/Content.Shared/PDA/PdaComponent.cs index d4cfc4fc0d8ebc..6aeb245e27d16a 100644 --- a/Content.Shared/PDA/PdaComponent.cs +++ b/Content.Shared/PDA/PdaComponent.cs @@ -37,6 +37,10 @@ public sealed partial class PdaComponent : Component [ViewVariables] public bool FlashlightOn; [ViewVariables(VVAccess.ReadWrite)] public string? OwnerName; + // The Entity that "owns" the PDA, usually a player's character. + // This is useful when we are doing stuff like renaming a player and want to find their PDA to change the name + // as well. + [ViewVariables(VVAccess.ReadWrite)] public EntityUid? PdaOwner; [ViewVariables] public string? StationName; [ViewVariables] public string? StationAlertLevel; [ViewVariables] public Color StationAlertColor = Color.White; diff --git a/Content.Shared/Power/Generator/FuelGeneratorComponent.cs b/Content.Shared/Power/Generator/FuelGeneratorComponent.cs index cdf97fb08590df..1cdb22a1098308 100644 --- a/Content.Shared/Power/Generator/FuelGeneratorComponent.cs +++ b/Content.Shared/Power/Generator/FuelGeneratorComponent.cs @@ -1,4 +1,5 @@ -using Robust.Shared.GameStates; +using Content.Shared.Guidebook; +using Robust.Shared.GameStates; namespace Content.Shared.Power.Generator; @@ -17,19 +18,20 @@ public sealed partial class FuelGeneratorComponent : Component /// /// Is the generator currently running? /// - [DataField("on"), ViewVariables(VVAccess.ReadWrite), AutoNetworkedField] + [DataField, AutoNetworkedField] public bool On; /// /// The generator's target power. /// - [DataField("targetPower"), ViewVariables(VVAccess.ReadWrite)] + [DataField] public float TargetPower = 15_000.0f; /// /// The maximum target power. /// - [DataField("maxTargetPower"), ViewVariables(VVAccess.ReadWrite)] + [DataField] + [GuidebookData] public float MaxTargetPower = 30_000.0f; /// @@ -38,24 +40,24 @@ public sealed partial class FuelGeneratorComponent : Component /// /// Setting this to any value above 0 means that the generator can't idle without consuming some amount of fuel. /// - [DataField("minTargetPower"), ViewVariables(VVAccess.ReadWrite)] + [DataField] public float MinTargetPower = 1_000; /// /// The "optimal" power at which the generator is considered to be at 100% efficiency. /// - [DataField("optimalPower"), ViewVariables(VVAccess.ReadWrite)] + [DataField] public float OptimalPower = 15_000.0f; /// /// The rate at which one unit of fuel should be consumed. /// - [DataField("optimalBurnRate"), ViewVariables(VVAccess.ReadWrite)] + [DataField] public float OptimalBurnRate = 1 / 60.0f; // Once every 60 seconds. /// /// A constant used to calculate fuel efficiency in relation to target power output and optimal power output /// - [DataField("fuelEfficiencyConstant")] + [DataField] public float FuelEfficiencyConstant = 1.3f; } diff --git a/Content.Shared/Procedural/DungeonGenerators/FillGridDunGen.cs b/Content.Shared/Procedural/DungeonGenerators/FillGridDunGen.cs index 368ec5cc3e4552..53c7dd8c66fc1f 100644 --- a/Content.Shared/Procedural/DungeonGenerators/FillGridDunGen.cs +++ b/Content.Shared/Procedural/DungeonGenerators/FillGridDunGen.cs @@ -1,3 +1,6 @@ +using Content.Shared.Maps; +using Robust.Shared.Prototypes; + namespace Content.Shared.Procedural.DungeonGenerators; /// @@ -7,4 +10,11 @@ namespace Content.Shared.Procedural.DungeonGenerators; /// DungeonData keys are: /// - Fill /// -public sealed partial class FillGridDunGen : IDunGenLayer; +public sealed partial class FillGridDunGen : IDunGenLayer +{ + /// + /// Tiles the fill can occur on. + /// + [DataField] + public HashSet>? AllowedTiles; +} diff --git a/Content.Shared/Random/RandomPlantMutation.cs b/Content.Shared/Random/RandomPlantMutation.cs new file mode 100644 index 00000000000000..d95cf7bf422bf7 --- /dev/null +++ b/Content.Shared/Random/RandomPlantMutation.cs @@ -0,0 +1,48 @@ +using Content.Shared.EntityEffects; +using Robust.Shared.Serialization; + +namespace Content.Shared.Random; + +/// +/// Data that specifies the odds and effects of possible random plant mutations. +/// +[Serializable, NetSerializable] +[DataDefinition] +public sealed partial class RandomPlantMutation +{ + /// + /// Odds of this mutation occurring with 1 point of mutation severity on a plant. + /// + [DataField] + public float BaseOdds = 0; + + /// + /// The name of this mutation. + /// + [DataField] + public string Name = ""; + + /// + /// The actual EntityEffect to apply to the target + /// + [DataField] + public EntityEffect Effect = default!; + + /// + /// This mutation will target the harvested produce + /// + [DataField] + public bool AppliesToProduce = true; + + /// + /// This mutation will target the growing plant as soon as this mutation is applied. + /// + [DataField] + public bool AppliesToPlant = true; + + /// + /// This mutation stays on the plant and its produce. If false while AppliesToPlant is true, the effect will run when triggered. + /// + [DataField] + public bool Persists = true; +} diff --git a/Content.Shared/Random/RandomPlantMutationListPrototype.cs b/Content.Shared/Random/RandomPlantMutationListPrototype.cs new file mode 100644 index 00000000000000..84e3b9256c3b4a --- /dev/null +++ b/Content.Shared/Random/RandomPlantMutationListPrototype.cs @@ -0,0 +1,18 @@ +using Robust.Shared.Prototypes; + +namespace Content.Shared.Random; + +/// +/// Random weighting dataset for solutions, able to specify reagents quantity. +/// +[Prototype("RandomPlantMutationList")] +public sealed partial class RandomPlantMutationListPrototype : IPrototype +{ + [IdDataField] public string ID { get; } = default!; + + /// + /// List of RandomFills that can be picked from. + /// + [DataField("mutations", required: true, serverOnly: true)] + public List mutations = new(); +} diff --git a/Content.Shared/Revenant/Components/RevenantComponent.cs b/Content.Shared/Revenant/Components/RevenantComponent.cs index d7fb28ef13607b..e6543f19069614 100644 --- a/Content.Shared/Revenant/Components/RevenantComponent.cs +++ b/Content.Shared/Revenant/Components/RevenantComponent.cs @@ -86,7 +86,7 @@ public sealed partial class RevenantComponent : Component /// The amount of essence that is needed to use the ability. /// [ViewVariables(VVAccess.ReadWrite), DataField("defileCost")] - public FixedPoint2 DefileCost = -30; + public FixedPoint2 DefileCost = 30; /// /// The status effects applied after the ability @@ -121,7 +121,7 @@ public sealed partial class RevenantComponent : Component /// The amount of essence that is needed to use the ability. /// [ViewVariables(VVAccess.ReadWrite), DataField("overloadCost")] - public FixedPoint2 OverloadCost = -40; + public FixedPoint2 OverloadCost = 40; /// /// The status effects applied after the ability @@ -149,7 +149,7 @@ public sealed partial class RevenantComponent : Component /// The amount of essence that is needed to use the ability. /// [ViewVariables(VVAccess.ReadWrite), DataField("blightCost")] - public float BlightCost = -50; + public float BlightCost = 50; /// /// The status effects applied after the ability @@ -171,7 +171,7 @@ public sealed partial class RevenantComponent : Component /// The amount of essence that is needed to use the ability. /// [ViewVariables(VVAccess.ReadWrite), DataField("malfunctionCost")] - public FixedPoint2 MalfunctionCost = -60; + public FixedPoint2 MalfunctionCost = 60; /// /// The status effects applied after the ability diff --git a/Content.Shared/Roles/JobPrototype.cs b/Content.Shared/Roles/JobPrototype.cs index e7156b34c3bdcf..1ca1600e770d4f 100644 --- a/Content.Shared/Roles/JobPrototype.cs +++ b/Content.Shared/Roles/JobPrototype.cs @@ -20,6 +20,9 @@ public sealed partial class JobPrototype : IPrototype [DataField("playTimeTracker", required: true, customTypeSerializer: typeof(PrototypeIdSerializer))] public string PlayTimeTracker { get; private set; } = string.Empty; + /// + /// Who is the supervisor for this job. + /// [DataField("supervisors")] public string Supervisors { get; private set; } = "nobody"; @@ -41,18 +44,36 @@ public sealed partial class JobPrototype : IPrototype [ViewVariables(VVAccess.ReadOnly)] public string? LocalizedDescription => Description is null ? null : Loc.GetString(Description); + /// + /// Requirements for the job. + /// [DataField, Access(typeof(SharedRoleSystem), Other = AccessPermissions.None)] public HashSet? Requirements; + /// + /// When true - the station will have anouncement about arrival of this player. + /// [DataField("joinNotifyCrew")] public bool JoinNotifyCrew { get; private set; } = false; + /// + /// When true - the player will recieve a message about importancy of their job. + /// [DataField("requireAdminNotify")] public bool RequireAdminNotify { get; private set; } = false; + /// + /// Should this job appear in preferences menu? + /// [DataField("setPreference")] public bool SetPreference { get; private set; } = true; + /// + /// Should the selected traits be applied for this job? + /// + [DataField] + public bool ApplyTraits { get; private set; } = true; + /// /// Whether this job should show in the ID Card Console. /// If set to null, it will default to SetPreference's value. diff --git a/Content.Shared/Shuttles/Components/FTLSmashImmuneComponent.cs b/Content.Shared/Shuttles/Components/FTLSmashImmuneComponent.cs new file mode 100644 index 00000000000000..9ed7ee05a51ab9 --- /dev/null +++ b/Content.Shared/Shuttles/Components/FTLSmashImmuneComponent.cs @@ -0,0 +1,9 @@ +using Robust.Shared.GameStates; + +namespace Content.Shared.Shuttles.Components; + +/// +/// Makes the entity immune to FTL arrival landing AKA smimsh. +/// +[RegisterComponent, NetworkedComponent] +public sealed partial class FTLSmashImmuneComponent : Component; diff --git a/Content.Shared/Shuttles/Components/NoFTLComponent.cs b/Content.Shared/Shuttles/Components/NoFTLComponent.cs new file mode 100644 index 00000000000000..d48ba33bbacbd4 --- /dev/null +++ b/Content.Shared/Shuttles/Components/NoFTLComponent.cs @@ -0,0 +1,12 @@ +using Robust.Shared.GameStates; + +namespace Content.Shared.Shuttles.Components; + +/// +/// Prevents the attached entity from taking FTL. +/// +[RegisterComponent, NetworkedComponent] +public sealed partial class NoFTLComponent : Component +{ + +} diff --git a/Content.Shared/StepTrigger/Components/ClothingRequiredStepTriggerComponent.cs b/Content.Shared/StepTrigger/Components/PreventableStepTriggerComponent.cs similarity index 61% rename from Content.Shared/StepTrigger/Components/ClothingRequiredStepTriggerComponent.cs rename to Content.Shared/StepTrigger/Components/PreventableStepTriggerComponent.cs index 9efd78d0825f68..166d4ae46ad48f 100644 --- a/Content.Shared/StepTrigger/Components/ClothingRequiredStepTriggerComponent.cs +++ b/Content.Shared/StepTrigger/Components/PreventableStepTriggerComponent.cs @@ -4,7 +4,7 @@ namespace Content.Shared.StepTrigger.Components; /// -/// This is used for marking step trigger events that require the user to wear shoes, such as for glass shards. +/// This is used for marking step trigger events that require the user to wear shoes or have protection of some sort, such as for glass shards. /// [RegisterComponent, NetworkedComponent] -public sealed partial class ClothingRequiredStepTriggerComponent : Component; +public sealed partial class PreventableStepTriggerComponent : Component; diff --git a/Content.Shared/StepTrigger/Components/ClothingRequiredStepTriggerImmuneComponent.cs b/Content.Shared/StepTrigger/Components/ProtectedFromStepTriggersComponent.cs similarity index 58% rename from Content.Shared/StepTrigger/Components/ClothingRequiredStepTriggerImmuneComponent.cs rename to Content.Shared/StepTrigger/Components/ProtectedFromStepTriggersComponent.cs index dc76207828c6a2..5aa4698610a687 100644 --- a/Content.Shared/StepTrigger/Components/ClothingRequiredStepTriggerImmuneComponent.cs +++ b/Content.Shared/StepTrigger/Components/ProtectedFromStepTriggersComponent.cs @@ -5,11 +5,11 @@ namespace Content.Shared.StepTrigger.Components; /// -/// This is used for cancelling step trigger events if the user is wearing clothing in a valid slot. +/// This is used for cancelling preventable step trigger events if the user is wearing clothing in a valid slot or if the user itself has the component. /// [RegisterComponent, NetworkedComponent] [Access(typeof(StepTriggerImmuneSystem))] -public sealed partial class ClothingRequiredStepTriggerImmuneComponent : Component, IClothingSlots +public sealed partial class ProtectedFromStepTriggersComponent : Component, IClothingSlots { [DataField] public SlotFlags Slots { get; set; } = SlotFlags.FEET; diff --git a/Content.Shared/StepTrigger/Components/StepTriggerImmuneComponent.cs b/Content.Shared/StepTrigger/Components/StepTriggerImmuneComponent.cs deleted file mode 100644 index 74e10bafcea43a..00000000000000 --- a/Content.Shared/StepTrigger/Components/StepTriggerImmuneComponent.cs +++ /dev/null @@ -1,9 +0,0 @@ -using Robust.Shared.GameStates; - -namespace Content.Shared.StepTrigger.Components; - -/// -/// Grants the attached entity to step triggers. -/// -[RegisterComponent, NetworkedComponent] -public sealed partial class StepTriggerImmuneComponent : Component; diff --git a/Content.Shared/StepTrigger/Systems/StepTriggerImmuneSystem.cs b/Content.Shared/StepTrigger/Systems/StepTriggerImmuneSystem.cs index ca72a20ae9cd9d..5771de60cd66c1 100644 --- a/Content.Shared/StepTrigger/Systems/StepTriggerImmuneSystem.cs +++ b/Content.Shared/StepTrigger/Systems/StepTriggerImmuneSystem.cs @@ -1,7 +1,6 @@ using Content.Shared.Examine; using Content.Shared.Inventory; using Content.Shared.StepTrigger.Components; -using Content.Shared.Tag; namespace Content.Shared.StepTrigger.Systems; @@ -12,25 +11,19 @@ public sealed class StepTriggerImmuneSystem : EntitySystem /// public override void Initialize() { - SubscribeLocalEvent(OnStepTriggerAttempt); - SubscribeLocalEvent(OnStepTriggerClothingAttempt); - SubscribeLocalEvent(OnExamined); + SubscribeLocalEvent(OnStepTriggerClothingAttempt); + SubscribeLocalEvent(OnExamined); } - private void OnStepTriggerAttempt(Entity ent, ref StepTriggerAttemptEvent args) + private void OnStepTriggerClothingAttempt(Entity ent, ref StepTriggerAttemptEvent args) { - args.Cancelled = true; - } - - private void OnStepTriggerClothingAttempt(EntityUid uid, ClothingRequiredStepTriggerComponent component, ref StepTriggerAttemptEvent args) - { - if (_inventory.TryGetInventoryEntity(args.Tripper, out _)) + if (HasComp(args.Tripper) || _inventory.TryGetInventoryEntity(args.Tripper, out _)) { args.Cancelled = true; } } - private void OnExamined(EntityUid uid, ClothingRequiredStepTriggerComponent component, ExaminedEvent args) + private void OnExamined(EntityUid uid, PreventableStepTriggerComponent component, ExaminedEvent args) { args.PushMarkup(Loc.GetString("clothing-required-step-trigger-examine")); } diff --git a/Content.Shared/Weapons/Ranged/Components/RechargeBasicEntityAmmoComponent.cs b/Content.Shared/Weapons/Ranged/Components/RechargeBasicEntityAmmoComponent.cs index f478405bec5aa5..25d0453b5929ed 100644 --- a/Content.Shared/Weapons/Ranged/Components/RechargeBasicEntityAmmoComponent.cs +++ b/Content.Shared/Weapons/Ranged/Components/RechargeBasicEntityAmmoComponent.cs @@ -17,7 +17,7 @@ public sealed partial class RechargeBasicEntityAmmoComponent : Component [DataField("rechargeSound")] [AutoNetworkedField] - public SoundSpecifier RechargeSound = new SoundPathSpecifier("/Audio/Magic/forcewall.ogg") + public SoundSpecifier? RechargeSound = new SoundPathSpecifier("/Audio/Magic/forcewall.ogg") { Params = AudioParams.Default.WithVolume(-5f) }; @@ -27,4 +27,7 @@ public sealed partial class RechargeBasicEntityAmmoComponent : Component AutoNetworkedField] [AutoPausedField] public TimeSpan? NextCharge; + + [DataField, AutoNetworkedField] + public bool ShowExamineText = true; } diff --git a/Content.Shared/Weapons/Ranged/Systems/RechargeBasicEntityAmmoSystem.cs b/Content.Shared/Weapons/Ranged/Systems/RechargeBasicEntityAmmoSystem.cs index 9d6d55240015f1..3316df0b96522a 100644 --- a/Content.Shared/Weapons/Ranged/Systems/RechargeBasicEntityAmmoSystem.cs +++ b/Content.Shared/Weapons/Ranged/Systems/RechargeBasicEntityAmmoSystem.cs @@ -66,6 +66,9 @@ private void OnInit(EntityUid uid, RechargeBasicEntityAmmoComponent component, M private void OnExamined(EntityUid uid, RechargeBasicEntityAmmoComponent component, ExaminedEvent args) { + if (!component.ShowExamineText) + return; + if (!TryComp(uid, out var ammo) || ammo.Count == ammo.Capacity || component.NextCharge == null) diff --git a/Resources/Audio/Misc/attributions.yml b/Resources/Audio/Misc/attributions.yml index 9d238031ef56fa..9b3cb64ae730e9 100644 --- a/Resources/Audio/Misc/attributions.yml +++ b/Resources/Audio/Misc/attributions.yml @@ -5,8 +5,8 @@ - files: ["ninja_greeting.ogg"] license: "CC-BY-SA-3.0" - copyright: "Taken from TG station." - source: "https://github.com/tgstation/tgstation/blob/b02b93ce2ab891164511a973493cdf951b4120f7/sound/effects/ninja_greeting.ogg" + copyright: "Created by Chillyconmor" + source: "https://github.com/space-wizards/space-station-14/blob/master/Resources/Audio/Misc/ninja_greeting.ogg" - files: ["thief_greeting.ogg"] license: "CC-BY-NC-4.0" diff --git a/Resources/Audio/Misc/ninja_greeting.ogg b/Resources/Audio/Misc/ninja_greeting.ogg index e8f17bdea6cd3c..77155221bd25d6 100644 Binary files a/Resources/Audio/Misc/ninja_greeting.ogg and b/Resources/Audio/Misc/ninja_greeting.ogg differ diff --git a/Resources/Changelog/Admin.yml b/Resources/Changelog/Admin.yml index 0e670b5ff45886..c5b567f69e3946 100644 --- a/Resources/Changelog/Admin.yml +++ b/Resources/Changelog/Admin.yml @@ -519,5 +519,30 @@ Entries: id: 64 time: '2024-08-31T11:38:04.0000000+00:00' url: https://github.com/space-wizards/space-station-14/pull/30433 +- author: nikthechampiongr + changes: + - message: The addobjective command will now offer completions for username and + objectives. + type: Tweak + id: 65 + time: '2024-09-08T07:28:43.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/30456 +- author: Fildrance + changes: + - message: The setmapatmos command now correctly uses its temperature argument + type: Fix + id: 66 + time: '2024-09-13T22:49:27.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32125 +- author: nikthechampiongr + changes: + - message: Rename verb now acts the same as the rename command. + type: Fix + - message: Renamed entities will now have their new name appear immediately on entity + examination and on crew monitor console. + type: Fix + id: 67 + time: '2024-09-15T01:55:03.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31654 Name: Admin Order: 1 diff --git a/Resources/Changelog/Changelog.yml b/Resources/Changelog/Changelog.yml index 243d3de2f6e6bf..1c8aac9c76fb85 100644 --- a/Resources/Changelog/Changelog.yml +++ b/Resources/Changelog/Changelog.yml @@ -1,504 +1,4 @@ Entries: -- author: eoineoineoin - changes: - - message: Hand labelers can now apply labels to buttons, switches, and levers - type: Tweak - id: 6811 - time: '2024-06-23T14:52:30.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29378 -- author: Tayrtahn - changes: - - message: Jugs in the ChemVend are labeled again. - type: Fix - id: 6812 - time: '2024-06-23T17:31:34.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29178 -- author: DrEnzyme - changes: - - message: Add bagels and poppy seed bagels. - type: Add - id: 6813 - time: '2024-06-23T19:33:12.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/24799 -- author: PJB3005 - changes: - - message: Ghosts can now examine details on objects from any range. - type: Tweak - id: 6814 - time: '2024-06-24T15:36:53.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29404 -- author: Emisse - changes: - - message: atmos, elite syndie, and deathsquad hardsuits are now the only fireproof - suits - type: Tweak - id: 6815 - time: '2024-06-24T22:03:05.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29416 -- author: Bhijn and Myr - changes: - - message: The colors of the LEDs on the heater and freezer thermomachines has been - changed from red/green (respectively) to orange/cyan (respectively). In laymen's - terms, this makes thermomachines far more reasonably differentiable for those - with colorblindness. - type: Tweak - id: 6816 - time: '2024-06-24T22:40:20.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29397 -- author: Elysium206 - changes: - - message: Increased Security Riot shields durability significantly and makes actively - blocking better - type: Tweak - id: 6817 - time: '2024-06-25T03:56:46.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29239 -- author: Tayrtahn - changes: - - message: Fixed space ninja's starting with their internals disabled. - type: Fix - id: 6818 - time: '2024-06-25T06:28:48.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29213 -- author: PJB3005 - changes: - - message: Low pressure damage now does only 1/4th as much damage. This is a band-aid - until better mechanics exists for the crew to deal with breaches of various - kinds. - type: Remove - id: 6819 - time: '2024-06-26T00:48:26.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29478 -- author: lzk228 - changes: - - message: Blood now has less satiation. - type: Tweak - id: 6820 - time: '2024-06-26T02:27:11.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29433 -- author: Veritable-Calamity - changes: - - message: Moldy food can now be collected in the Janitors' trash bags. - type: Fix - id: 6821 - time: '2024-06-26T03:26:59.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29380 -- author: Plykiya - changes: - - message: You can now interact with magic mirrors. - type: Fix - id: 6822 - time: '2024-06-26T14:25:11.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29491 -- author: Doomsdrayk - changes: - - message: Disposal units no longer protect their contents from nuclear explosions. - type: Fix - id: 6823 - time: '2024-06-26T14:25:43.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29438 -- author: Tayrtahn - changes: - - message: Pills and pill canisters no longer have two labels. - type: Fix - id: 6824 - time: '2024-06-27T02:08:57.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29499 -- author: PJB3005 - changes: - - message: You can no longer place items onto tabletop games. The feature could - be easily abused to crash the server. - type: Remove - id: 6825 - time: '2024-06-27T14:57:55.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29513 -- author: KonstantinAngelov - changes: - - message: Chef's Cookbook has a more IC name. - type: Tweak - id: 6826 - time: '2024-06-27T15:11:33.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29467 -- author: metalgearsloth - changes: - - message: Ushanka no longer applies an accent to your name. - type: Tweak - id: 6827 - time: '2024-06-28T00:08:09.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29524 -- author: JIPDawg - changes: - - message: Changed the sound of pulling back the foam crossbow from the sound of - a Flash to just pulling back a bow. - type: Tweak - id: 6828 - time: '2024-06-28T00:23:17.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29508 -- author: Plykiya - changes: - - message: Do-after bars performed inside containers are hidden from view. - type: Add - id: 6829 - time: '2024-06-28T03:34:24.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29487 -- author: slarticodefast - changes: - - message: Passive vents now have the correct sprite. - type: Fix - id: 6830 - time: '2024-06-28T12:33:03.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29536 -- author: Plykiya - changes: - - message: Icons in the chameleon menu now appear correctly. - type: Fix - id: 6831 - time: '2024-06-28T21:21:36.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29539 -- author: DogZeroX - changes: - - message: Bananium no longer emit rads - type: Remove - id: 6832 - time: '2024-06-28T23:28:27.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29545 -- author: TokenStyle - changes: - - message: Mechs can now be destroyed! - type: Tweak - id: 6833 - time: '2024-06-29T03:28:47.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29338 -- author: metalgearsloth - changes: - - message: Typing indicators are now predicted. - type: Fix - id: 6834 - time: '2024-06-29T03:33:56.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29551 -- author: Arteben - changes: - - message: Added favorite tab for construction! - type: Add - id: 6835 - time: '2024-06-29T04:10:00.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/26347 -- author: deltanedas - changes: - - message: Traitors can now be assigned to deconstruct the station's nuke for its - precious plutonium core. - type: Add - - message: Added the Objectives category in the uplink with a Core Extraction Toolbox - for deconstructing said nuke. - type: Add - id: 6836 - time: '2024-06-29T04:11:31.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/26786 -- author: slarticodefast - changes: - - message: Air vents now have yellow lights if they are in under-pressure lockout. - type: Add - id: 6837 - time: '2024-06-29T05:02:48.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29527 -- author: metalgearsloth - changes: - - message: Fix character traits not being validated. - type: Fix - id: 6838 - time: '2024-06-29T05:39:57.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/28730 -- author: PJB3005 - changes: - - message: '"Steal plutonium core" traitor objective has been reverted.' - type: Remove - id: 6839 - time: '2024-06-29T15:23:03.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29578 -- author: MureixloL - changes: - - message: Changed some vending machine point lights to match the vendors better. - type: Tweak - id: 6840 - time: '2024-06-30T03:46:31.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29590 -- author: metalgearsloth - changes: - - message: Fix trait categories not respecting unlimited points. - type: Fix - id: 6841 - time: '2024-06-30T04:28:49.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29600 -- author: ShadowCommander - changes: - - message: Fixed sprite layers disappearing when inserting or removing an item on - entities such as belts, janitor trolley, clipboard, etc. - type: Fix - id: 6842 - time: '2024-06-30T04:34:06.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29461 -- author: Plykiya - changes: - - message: Syndicate traitor reinforcements price has been changed from 16 TC to - 14 TC. - type: Tweak - - message: Nuclear ops reinforcements price has been changed from 16 TC to 35 TC. - type: Tweak - id: 6843 - time: '2024-06-30T12:28:01.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29557 -- author: Plykiya - changes: - - message: Skeletons are now immune to flashes. - type: Add - id: 6844 - time: '2024-06-30T13:42:40.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29604 -- author: Plykiya - changes: - - message: The lock on emagged borgs no longer breaks, preventing unauthorized access - and emag checking. - type: Tweak - id: 6845 - time: '2024-06-30T13:46:45.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29605 -- author: metalgearsloth - changes: - - message: Accentless speech now costs 2 trait points. - type: Tweak - id: 6846 - time: '2024-06-30T13:47:22.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29603 -- author: deltanedas - changes: - - message: Fixed sleeper agents not showing up in the round end summary. - type: Fix - id: 6847 - time: '2024-06-30T13:51:33.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29468 -- author: EmoGarbage404 - changes: - - message: The design on the bar sign can now be changed via a menu. - type: Add - id: 6848 - time: '2024-06-30T16:20:58.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29068 -- author: Hmeister - changes: - - message: The CE hardsuit is now fireproof again. - type: Tweak - id: 6849 - time: '2024-06-30T17:56:31.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29516 -- author: EmoGarbage404 - changes: - - message: Blurry vision no longer causes names to momentarily appear as "???" when - examining. - type: Remove - id: 6850 - time: '2024-07-01T03:06:28.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29633 -- author: Cojoke-dot - changes: - - message: Items that slow down a person when held now slow down when dragged too. - type: Tweak - id: 6851 - time: '2024-07-01T05:33:08.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29364 -- author: metalgearsloth - changes: - - message: Add effects for when shuttles are arriving. - type: Add - id: 6852 - time: '2024-07-01T06:11:30.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29402 -- author: Plykiya - changes: - - message: Gravity wells, like the supermatter grenade, now function properly again. - type: Fix - id: 6853 - time: '2024-07-01T15:39:05.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29617 -- author: joelsgp - changes: - - message: Fixed login tips - type: Fix - id: 6854 - time: '2024-07-01T16:27:49.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29640 -- author: Cojoke-dot - changes: - - message: Flares can now light Cigarettes and other similar things - type: Tweak - - message: Flares now are no longer hot after burning out - type: Tweak - id: 6855 - time: '2024-07-01T21:14:38.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29476 -- author: Tayrtahn - changes: - - message: Fixed NukeOps ending prematurely in some situations where operatives - were still alive. - type: Fix - id: 6856 - time: '2024-07-01T22:23:36.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29642 -- author: Tayrtahn - changes: - - message: Fixed characters thrashing when speaking in beds. - type: Fix - id: 6857 - time: '2024-07-02T03:30:53.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29653 -- author: slarticodefast - changes: - - message: Fixed sprite rotation in harm mode on rotated grids. - type: Fix - id: 6858 - time: '2024-07-02T13:04:15.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29663 -- author: lzk228 - changes: - - message: Space Law book added to the game. - type: Add - id: 6859 - time: '2024-07-02T13:33:49.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29392 -- author: Ko4erga - changes: - - message: Dropper can be placed in med belt, plant belt and chemistry bag. - type: Tweak - - message: Dropper size changed. - type: Tweak - id: 6860 - time: '2024-07-02T15:28:49.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29667 -- author: Plykiya - changes: - - message: You now see pickup animations when stripping objects off of people. - type: Fix - - message: Thieving gloves no longer have a pickup animation when stripping people. - type: Fix - id: 6861 - time: '2024-07-03T00:01:59.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29665 -- author: nikthechampiongr - changes: - - message: The Elite Syndicate hardsuit is now slightly slower. - type: Tweak - - message: The Elite Syndicate hardsuit now costs 12 Telecrystals. - type: Tweak - id: 6862 - time: '2024-07-03T00:31:39.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29429 -- author: eoineoineoin - changes: - - message: Artifact Analyzer now collides with walls - type: Fix - id: 6863 - time: '2024-07-03T05:27:33.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/28117 -- author: TheShuEd - changes: - - message: anomalies have the ability to gain invisibility behavior - type: Add - id: 6864 - time: '2024-07-03T15:14:39.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29120 -- author: ArkiveDev - changes: - - message: Railings can now be constructed in all 4 orientations. - type: Fix - id: 6865 - time: '2024-07-03T16:59:29.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29687 -- author: Rinary - changes: - - message: Fixed radial menus overlapping where there's many icons. - type: Fix - id: 6866 - time: '2024-07-04T01:25:25.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29678 -- author: Plykiya - changes: - - message: An object's physics properly returns to normal after being pulled. - type: Fix - id: 6867 - time: '2024-07-04T01:29:07.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29694 -- author: Plykiya - changes: - - message: You can now destroy portable flashers. - type: Fix - id: 6868 - time: '2024-07-04T01:51:46.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29564 -- author: EmoGarbage404 - changes: - - message: All nuclear operatives are now humans. - type: Tweak - id: 6869 - time: '2024-07-04T02:29:26.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29693 -- author: metalgearsloth - changes: - - message: Made vox roundstart. - type: Tweak - id: 6870 - time: '2024-07-04T07:11:02.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29704 -- author: JIPDawg - changes: - - message: Changed the basic treatment module to include a Health Analyzer and removed - the dropper. - type: Tweak - id: 6871 - time: '2024-07-04T07:17:47.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29696 -- author: PJB3005 - changes: - - message: Fixed flashlights and similar permanently getting stuck blinking. - type: Fix - id: 6872 - time: '2024-07-04T08:02:43.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29457 -- author: Jezithyr - changes: - - message: All species except for Vox can now be played as Nukies. (Vox will be - enabled when load out code supports them) - type: Tweak - id: 6873 - time: '2024-07-05T07:59:16.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29707 -- author: metalgearsloth - changes: - - message: Shuttle map buttons will show up faster. - type: Tweak - id: 6874 - time: '2024-07-06T03:51:55.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29757 -- author: JIPDawg - changes: - - message: Added Late join CryoSleepers to Origin. - type: Tweak - id: 6875 - time: '2024-07-06T17:33:20.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29761 -- author: Beck Thompson - changes: - - message: Splashing reagents on players will now apply the correct amounts. - type: Fix - id: 6876 - time: '2024-07-07T03:52:18.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29763 -- author: Tayrtahn - changes: - - message: Dead bodies will no longer remain standing after being unbuckled from - chairs. - type: Fix - id: 6877 - time: '2024-07-07T06:20:53.0000000+00:00' - url: https://github.com/space-wizards/space-station-14/pull/29741 - author: Simyon changes: - message: Ratkings now require at least 30 players in order to spawn. @@ -3856,3 +3356,565 @@ id: 7310 time: '2024-09-07T23:47:02.0000000+00:00' url: https://github.com/space-wizards/space-station-14/pull/31903 +- author: EmoGarbage404 + changes: + - message: Added the biogenerator! Botany can use this machine to create various + materials, chemicals, and food items out of the + type: Add + id: 7311 + time: '2024-09-08T05:34:22.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/30694 +- author: TheShuEd + changes: + - message: Returned Taco microwave recipes (people were sad) + type: Add + - message: added an alternative method of crafting some burgers, through the correct + assembly sequence of modular food. + type: Add + - message: severely cut back on the number of items you can put on burgers, tacos, + or kebabs. This had poor design, and things need to be separately resprited + by adding them on modular food. + type: Tweak + id: 7312 + time: '2024-09-08T06:22:27.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31012 +- author: metalgearsloth + changes: + - message: Fix the FTL bubbles sometimes persisting. + type: Fix + - message: Fix AI eye being able to FTL. + type: Fix + - message: Fix the AI eye being able to be FTL smashed. + type: Fix + id: 7313 + time: '2024-09-08T08:12:24.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31952 +- author: PopGamer46 + changes: + - message: Fixed being able to craft the justice helmet with a justice helmet + type: Fix + id: 7314 + time: '2024-09-08T10:21:55.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31957 +- author: Killerqu00 + changes: + - message: Seclite is now restricted to security. + type: Tweak + - message: Handcuffs are now restricted to security and command. + type: Tweak + - message: Trench whistle is now minor contraband. + type: Tweak + id: 7315 + time: '2024-09-08T12:06:01.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31956 +- author: Psychpsyo + changes: + - message: The random sentience event should now actually happen again. + type: Fix + id: 7316 + time: '2024-09-08T12:10:50.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31953 +- author: Beck Thompson + changes: + - message: Gold and silver rings now give a small amount of materials when scrapped. + type: Tweak + id: 7317 + time: '2024-09-08T16:10:05.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31847 +- author: K-Dynamic + changes: + - message: added missing missing resistance values for directional plasma and uranium + windows + type: Fix + id: 7318 + time: '2024-09-08T18:08:06.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31975 +- author: qwerltaz + changes: + - message: Power cables on the ground are now offset and do not obscure each other + or pipes beneath. + type: Tweak + id: 7319 + time: '2024-09-09T10:00:18.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32000 +- author: ArtisticRoomba + changes: + - message: Budget insulated gloves now leave behind yellow frayed insulative fibers + instead of yellow insulative fibers. Detectives, rejoice! + type: Tweak + id: 7320 + time: '2024-09-09T10:30:25.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31886 +- author: slarticodefast + changes: + - message: Revenants or other mobs without hands can no longer spill jugs. + type: Fix + id: 7321 + time: '2024-09-09T11:02:15.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31438 +- author: PJB3005 + changes: + - message: The emergency shuttle will now wait at the station longer if it couldn't + dock at evac. + type: Tweak + id: 7322 + time: '2024-09-09T18:10:28.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31496 +- author: Boaz1111 + changes: + - message: Pacifists can now use grapple guns. + type: Tweak + id: 7323 + time: '2024-09-09T19:15:32.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32014 +- author: lzk228 + changes: + - message: All bots are available for disguise with the Chameleon Ppotlight + type: Tweak + id: 7324 + time: '2024-09-09T19:18:01.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32006 +- author: DieselMohawk + changes: + - message: Added Security Trooper Uniform + type: Add + id: 7325 + time: '2024-09-09T19:19:16.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31997 +- author: qwerltaz + changes: + - message: Dragon ghost role now spawns outside the station. + type: Tweak + - message: Dragon ghost role now spawns where advertised! + type: Fix + id: 7326 + time: '2024-09-09T19:22:41.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31890 +- author: yuitop + changes: + - message: Fixed some cases when surveillance camera's red light not turning off + when needed + type: Fix + id: 7327 + time: '2024-09-09T19:23:57.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31831 +- author: Blackern5000 + changes: + - message: Normal and reinforced windows have been made directly upgradable using + rods, plasma, uranium, or plasteel. + type: Add + - message: Reinforced plasma and uranium windows have been made tougher. + type: Tweak + - message: Windows have been made to correctly display their damage visuals. + type: Fix + - message: Reinforced plasma windows have been given the correct amount of hp and + no longer have 12x the amount they should. + type: Fix + id: 7328 + time: '2024-09-09T19:26:10.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31978 +- author: Cojoke-dot + changes: + - message: Nuclear bombs now require the Nuclear Authentification Disk to toggle + anchor. + type: Tweak + id: 7329 + time: '2024-09-09T19:30:26.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/29565 +- author: Hreno + changes: + - message: Display agents' jobs in the Round End Summary window. + type: Add + id: 7330 + time: '2024-09-09T19:31:53.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31652 +- author: deltanedas + changes: + - message: Adjusted the costs and production times of all electronics so they're + more consistent with eachother. + type: Tweak + id: 7331 + time: '2024-09-09T19:34:18.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31524 +- author: Winkarst-cpu + changes: + - message: Now fire axe (the flaming one), and an advanced circular saw are Syndicate + contraband. + type: Fix + - message: Now encryption keys are restricted according to their department. + type: Fix + - message: Now ERT, Deathsquad and Central Command Official items are restricted + to the Central Command. + type: Fix + - message: Now acolyte armor, a thieving beacon and the thief's undetermined toolbox + are minor contraband. + type: Fix + - message: Now bladed flatcaps are not a contraband (stealth item). + type: Fix + - message: Now mercenary clothes, magazines, speedloaders and cartridges are contraband. + type: Fix + - message: Now cleanades are restricted to the Service. + type: Fix + - message: Now metal foam grenades are restricted to the Engineering. + type: Fix + - message: Now flash, smoke, and tear gas grenades are restricted to the Security. + type: Fix + - message: Now combat gloves are restricted to Security and Cargo. + type: Fix + - message: The Central Command restricted contraband group and department were added. + type: Add + id: 7332 + time: '2024-09-09T19:36:25.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31606 +- author: themias + changes: + - message: Unpublished news article progress is automatically saved + type: Tweak + id: 7333 + time: '2024-09-09T19:38:49.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31491 +- author: metalgearsloth + changes: + - message: Fix spawn prefs. + type: Fix + id: 7334 + time: '2024-09-09T19:39:16.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31892 +- author: lzk228 + changes: + - message: The captain now have special late join message. + type: Tweak + id: 7335 + time: '2024-09-09T19:57:37.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31991 +- author: Thinbug0 + changes: + - message: Teal gloves can now be found at the ClothesMate! + type: Add + id: 7336 + time: '2024-09-09T21:47:53.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31865 +- author: chillyconmor + changes: + - message: Space Ninjas now have a new intro song. + type: Add + id: 7337 + time: '2024-09-09T22:12:25.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31055 +- author: DieselMohawk + changes: + - message: Made Trooper Uniform accessible for Security Officers in loadouts + type: Fix + id: 7338 + time: '2024-09-09T23:59:31.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32019 +- author: IProduceWidgets + changes: + - message: Visitors now can have the correct Id cards and PDA! + type: Fix + - message: ghost roles should now attempt to tell you what your antag status is + in a popup when you join the raffle. + type: Tweak + - message: ERT chaplains should now be able to use bibles. + type: Fix + - message: Many new unknown shuttle events to make them more unique. + type: Add + - message: Syndicate escape pods will once again appear. + type: Fix + - message: Unknown Shuttle events will be much rarer. + type: Tweak + id: 7339 + time: '2024-09-10T06:40:00.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/28098 +- author: ScarKy0 + changes: + - message: Renamed Circuit Boards to be Law Boards instead. + type: Tweak + id: 7340 + time: '2024-09-10T10:27:42.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31914 +- author: ScarKy0 + changes: + - message: Arrival Screens now show time again. + type: Fix + id: 7341 + time: '2024-09-10T19:08:22.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32037 +- author: themias + changes: + - message: The Justice Helm can now only be crafted using a security helmet. + type: Fix + id: 7342 + time: '2024-09-10T19:08:37.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32042 +- author: TurboTrackerss14 + changes: + - message: Gas tank explosions ("max caps") have a reduced range on WizDen servers + until they can be reworked into a proper game mechanic. + type: Remove + id: 7343 + time: '2024-09-10T22:05:12.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31437 +- author: Boaz1111 + changes: + - message: Researching Advanced Atmospherics now requires Atmospherics to be researched. + type: Tweak + id: 7344 + time: '2024-09-10T22:19:17.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32048 +- author: DiposableCrewmember42 + changes: + - message: Fixed Revenant ability cost checks. Revenants can no longer spam abilities + without Essence. + type: Fix + id: 7345 + time: '2024-09-10T23:07:07.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32050 +- author: ArtisticRoomba + changes: + - message: The salvage magnet circuitboard has been added to QM's locker. It can + also be made at the circuit imprinter roundstart. NOW GET BACK TO WORK!!! + type: Tweak + id: 7346 + time: '2024-09-10T23:25:22.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31996 +- author: Lank + changes: + - message: Several antagonist shuttle events have been removed. + type: Remove + id: 7347 + time: '2024-09-10T23:26:59.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32052 +- author: Vermidia + changes: + - message: Borgs and other creatures that shouldn't get hurt stepping on things + no longer get hurt stepping on things. + type: Fix + - message: Honkbots slip again + type: Fix + id: 7348 + time: '2024-09-11T02:12:08.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31011 +- author: EmoGarbage404 + changes: + - message: The mining asteroid now generates small structures full of treasure and + equipment. Keep an eye open for them, nestled within the rock. + type: Add + id: 7349 + time: '2024-09-11T03:33:42.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31638 +- author: SlamBamActionman + changes: + - message: The Station AI job is no longer affected by the Bureaucratic Event event. + type: Fix + id: 7350 + time: '2024-09-11T11:24:24.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32021 +- author: K-Dynamic + changes: + - message: Reduced canister prices from 1000 to 200 spesos + type: Tweak + id: 7351 + time: '2024-09-11T12:53:51.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31965 +- author: EmoGarbage404 + changes: + - message: Added the hivelord! This self-replicating alien is found on the mining + asteroid. It's core is known to have powerful healing properties. + type: Add + id: 7352 + time: '2024-09-11T13:52:27.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31322 +- author: PeccNeck + changes: + - message: Fixed a bug where ore processors could not produce reinforced glass + type: Fix + id: 7353 + time: '2024-09-11T14:06:08.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32069 +- author: Plykiya + changes: + - message: You can now use swords to make baseball bats. + type: Fix + id: 7354 + time: '2024-09-11T14:45:00.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32075 +- author: Plykiya + changes: + - message: Banners are no longer invincible. + type: Fix + id: 7355 + time: '2024-09-11T15:29:23.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32077 +- author: themias + changes: + - message: Very small amounts of heat damage no longer play the cauterization sound + (e.g. spacing) + type: Fix + id: 7356 + time: '2024-09-11T16:05:54.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32080 +- author: deltanedas + changes: + - message: Coins and Supercharged CPUs can now be recycled for rarer materials. + type: Tweak + id: 7357 + time: '2024-09-11T16:24:16.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31970 +- author: lzk228 + changes: + - message: Fixed forensic pad didn't care about target identity. + type: Fix + - message: Instead of name changing, forensic pad now will have a label with target's + name. + type: Tweak + id: 7358 + time: '2024-09-12T00:52:19.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31842 +- author: lzk228 + changes: + - message: Borgs and Station AI will not receive selected in preferences traits. + type: Tweak + id: 7359 + time: '2024-09-12T10:36:41.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31990 +- author: MrRobDemo + changes: + - message: Added 5% chance to make killer tomatoes a ghost role. + type: Add + - message: Killer tomatoes can now heal from being splashed with water, blood or + RobustHarvest. + type: Add + - message: Killer tomatoes can now escape from inventory (only intelligent). + type: Tweak + id: 7360 + time: '2024-09-12T12:51:41.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31932 +- author: ScarKy0 + changes: + - message: Station AI now has a comms console ability. + type: Add + - message: Station AI abilities now have a default order. + type: Tweak + id: 7361 + time: '2024-09-12T15:28:54.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31852 +- author: themias + changes: + - message: Fixed medical PDAs sometimes toggling their lights while scanning + type: Fix + id: 7362 + time: '2024-09-13T13:59:19.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32091 +- author: Gorox221 + changes: + - message: Mech pilots receive a warning before they are ejected from the mech. + type: Tweak + - message: Now, when removing the pilot of the mech, you need to not move. + type: Fix + id: 7363 + time: '2024-09-13T14:01:26.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31649 +- author: slarticodefast + changes: + - message: Extradimensional orange, holymelon, meatwheat and world peas plant mutations + have been added. Obtain them by mutating oranges, watermelons, wheat and laughin' + peas respectively. + type: Add + id: 7364 + time: '2024-09-13T14:02:54.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/27624 +- author: ShadowCommander + changes: + - message: Fixed PDA sometimes showing uplink and music buttons when the PDA was + not able to use them. + type: Fix + id: 7365 + time: '2024-09-13T14:19:32.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/28373 +- author: Dezzzix + changes: + - message: Now you can wear a hood in void cloak + type: Add + id: 7366 + time: '2024-09-13T15:02:45.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31061 +- author: PJB3005 + changes: + - message: Fixed some powered machines working when unpowered if the panel is open. + type: Fix + id: 7367 + time: '2024-09-13T23:58:54.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32135 +- author: qwerltaz + changes: + - message: The RCD can now place grilles and windows under shutters and cables under + doors. + type: Fix + id: 7368 + time: '2024-09-14T01:53:14.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32102 +- author: SlamBamActionman + changes: + - message: Briefcases can now be used as melee weapons. + type: Add + id: 7369 + time: '2024-09-14T13:09:43.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32063 +- author: Just_Art + changes: + - message: Added a head gauze to customization. + type: Add + id: 7370 + time: '2024-09-14T14:55:13.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/30852 +- author: deltanedas + changes: + - message: Fixed security's helmets not having any protection. + type: Fix + id: 7371 + time: '2024-09-14T15:56:57.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32152 +- author: eoineoineoin + changes: + - message: Ghosts can now read books. + type: Add + id: 7372 + time: '2024-09-14T16:28:33.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32151 +- author: Errant + changes: + - message: Lone Ops nukies now spawn with the appropriate species-specific survival + gear. + type: Fix + id: 7373 + time: '2024-09-14T16:34:01.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/31641 +- author: Plykiya + changes: + - message: The vent spawn event now has a chance to spawn snakes. + type: Add + id: 7374 + time: '2024-09-14T17:19:32.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32070 +- author: lzk228 + changes: + - message: Command intercom now reinforced the same way as the security one. + type: Tweak + id: 7375 + time: '2024-09-14T20:40:38.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32169 +- author: de0rix + changes: + - message: Animals in critical state now all have proper sprites. + type: Fix + id: 7376 + time: '2024-09-15T01:53:58.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/32175 +- author: notafet + changes: + - message: Pressure and volume pumps now require power to operate. + type: Tweak + id: 7377 + time: '2024-09-15T01:58:10.0000000+00:00' + url: https://github.com/space-wizards/space-station-14/pull/28995 diff --git a/Resources/ConfigPresets/WizardsDen/salamander.toml b/Resources/ConfigPresets/WizardsDen/salamander.toml index 43ba4d8d045a66..676deec96dafea 100644 --- a/Resources/ConfigPresets/WizardsDen/salamander.toml +++ b/Resources/ConfigPresets/WizardsDen/salamander.toml @@ -3,7 +3,6 @@ [game] desc = "Official English Space Station 14 servers. Medium roleplay ruleset. you must be whitelisted by playing on other Wizard's Den servers if there are more than 15 online players." hostname = "[EN] Wizard's Den Salamander [US West RP]" -soft_max_players = 130 [server] rules_file = "MRPRuleset" diff --git a/Resources/ConfigPresets/WizardsDen/wizardsDen.toml b/Resources/ConfigPresets/WizardsDen/wizardsDen.toml index bf10f6c8377742..077ff3fe40a687 100644 --- a/Resources/ConfigPresets/WizardsDen/wizardsDen.toml +++ b/Resources/ConfigPresets/WizardsDen/wizardsDen.toml @@ -38,3 +38,6 @@ see_own_notes = true deadmin_on_join = true new_player_threshold = 600 alert.min_players_sharing_connection = 2 + +[atmos] +max_explosion_range = 5 diff --git a/Resources/Credits/GitHub.txt b/Resources/Credits/GitHub.txt index c6ec284dc84584..1190feea712d00 100644 --- a/Resources/Credits/GitHub.txt +++ b/Resources/Credits/GitHub.txt @@ -1 +1 @@ -0x6273, 2013HORSEMEATSCANDAL, 20kdc, 21Melkuu, 4dplanner, 612git, 778b, Ablankmann, Acruid, actioninja, adamsong, Admiral-Obvious-001, Adrian16199, Aerocrux, Aeshus, Aexxie, Afrokada, Agoichi, AJCM-git, AjexRose, Alekshhh, AlexMorgan3817, AlmondFlour, Altoids1, amylizzle, ancientpower, ArchPigeon, Arendian, arimah, ArkiveDev, Arteben, AruMoon, as334, asperger-sind, aspiringLich, avghdev, AzzyIsNotHere, BananaFlambe, BasedUser, beck-thompson, BGare, bhenrich, Bixkitts, Blackern5000, Blazeror, blueDev2, Boaz1111, BobdaBiscuit, BombasterDS, brainfood1183, Brandon-Huu, Bright0, brndd, c4llv07e, CaasGit, CaptainSqrBeard, Carbonhell, CatTheSystem, Centronias, chairbender, Charlese2, chavonadelal, Cheackraze, cheesePizza2, Chief-Engineer, chromiumboy, Chronophylos, Ciac32, Clyybber, Cojoke-dot, ColdAutumnRain, collinlunn, ComicIronic, coolmankid12345, corentt, crazybrain23, creadth, CrigCrag, Crotalus, CrudeWax, Cyberboss, d34d10cc, Daemon, daerSeebaer, dahnte, dakamakat, dakimasu, DamianX, DangerRevolution, daniel-cr, Darkenson, DawBla, dch-GH, Deahaka, DEATHB4DEFEAT, DeathCamel58, deathride58, DebugOk, Decappi, Deeeeja, deepdarkdepths, Delete69, deltanedas, DerbyX, dffdff2423, DieselMohawk, Doctor-Cpu, DoctorBeard, DogZeroX, dontbetank, Doomsdrayk, Doru991, DoubleRiceEddiedd, DoutorWhite, DrMelon, DrSmugleaf, drteaspoon420, DTanxxx, DubiousDoggo, Duddino, Dutch-VanDerLinde, Easypoller, eclips_e, EdenTheLiznerd, EEASAS, Efruit, ElectroSR, elthundercloud, Emisse, EmoGarbage404, Endecc, enumerate0, eoineoineoin, ERORR404V1, Errant-4, estacaoespacialpirata, exincore, exp111, Fahasor, FairlySadPanda, ficcialfaint, Fildrance, FillerVK, Fishfish458, Flareguy, FluffiestFloof, FoLoKe, fooberticus, Fortune117, freeman2651, Fromoriss, FungiFellow, Futuristic-OK, GalacticChimp, gbasood, Geekyhobo, Genkail, geraeumig, Ghagliiarghii, Git-Nivrak, github-actions[bot], gituhabu, GNF54, godisdeadLOL, Golinth, GoodWheatley, graevy, GreyMario, gusxyz, Gyrandola, h3half, Hanzdegloker, Hardly3D, harikattar, HerCoyote23, hitomishirichan, Hmeister-real, HoofedEar, Hoolny, hord-brayden, hubismal, Hugal31, Huxellberger, iacore, IamVelcroboy, Ian321, icekot8, IgorAnt028, igorsaux, ike709, Illiux, Ilya246, IlyaElDunaev, Injazz, Insineer, Interrobang01, IProduceWidgets, ItsMeThom, Jackal298, Jackrost, jamessimo, janekvap, JerryImMouse, Jessetriesagain, jessicamaybe, Jezithyr, jicksaw, JiimBob, JIPDawg, JoeHammad1844, joelsgp, JohnGinnane, johnku1, joshepvodka, jproads, Jrpl, juliangiebel, JustArt1m, JustCone14, JustinTrotter, K-Dynamic, KaiShibaa, kalane15, kalanosh, Keer-Sar, Kelrak, kerisargit, keronshb, KIBORG04, Killerqu00, KingFroozy, kira-er, Kit0vras, KittenColony, Ko4ergaPunk, komunre, koteq, Krunklehorn, Kukutis96513, kxvvv, Lamrr, LankLTE, laok233, lapatison, LetterN, Level10Cybermancer, lever1209, liltenhead, LittleBuilderJane, Lomcastar, LordCarve, LordEclipse, luckyshotpictures, Lukasz825700516, lunarcomets, luringens, lvvova1, lzimann, lzk228, MACMAN2003, Macoron, Magicalus, MagnusCrowe, ManelNavola, Mangohydra, marboww, Matz05, MehimoNemo, MeltedPixel, MemeProof, Menshin, MerrytheManokit, Mervill, metalgearsloth, mhamsterr, MilenVolf, Minty642, Mirino97, mirrorcult, misandrie, MishaUnity, MisterMecky, Mith-randalf, MjrLandWhale, Moneyl, Moomoobeef, moony, Morb0, Mr0maks, MureixloI, musicmanvr, Myakot, Myctai, N3X15, Nairodian, Naive817, NakataRin, namespace-Memory, NickPowers43, nikthechampiongr, Nimfar11, Nirnael, nmajask, nok-ko, Nopey, notafet, notquitehadouken, noudoit, nuke-haus, NULL882, nyeogmi, OctoRocket, OldDanceJacket, onoira, osjarw, Owai-Seek, pali6, Pangogie, patrikturi, PaulRitter, Peptide90, peptron1, Phantom-Lily, pigeonpeas, pissdemon, PixelTheKermit, PJB3005, Plykiya, pofitlo, pointer-to-null, PolterTzi, PoorMansDreams, PopGamer45, potato1234x, ProfanedBane, PrPleGoo, ps3moira, Psychpsyo, psykzz, PuroSlavKing, PursuitInAshes, quatre, QuietlyWhisper, qwerltaz, Radosvik, Radrark, Rainbeon, Rainfey, RamZ, Rane, ravage123321, rbertoche, Redict, RedlineTriad, redmushie, RednoWCirabrab, RemberBM, RemieRichards, RemTim, rene-descartes2021, RiceMar1244, RieBi, Rinkashikachi, Rockdtben, rolfero, rosieposieeee, RumiTiger, Saakra, saintmuntzer, SaphireLattice, Sarahon, ScalyChimp, ScarKy0, scrato, Scribbles0, Serkket, ShadowCommander, Shadowtheprotogen546, shampunj, SignalWalker, Simyon264, Sirionaut, Skarletto, Skrauz, Skyedra, SlamBamActionman, slarticodefast, Slava0135, snebl, Snowni, snowsignal, SonicHDC, SoulFN, SoulSloth, SpaceManiac, SpeltIncorrectyl, Spessmann, SphiraI, spoogemonster, ssdaniel24, stalengd, Stealthbomber16, StrawberryMoses, superjj18, SweptWasTaken, Szunti, takemysoult, TaralGit, Tayrtahn, tday93, TekuNut, TemporalOroboros, tentekal, Terraspark4941, tgrkzus, thatrandomcanadianguy, TheArturZh, theashtronaut, thedraccx, themias, Theomund, theOperand, TheShuEd, thetolbean, TimrodDX, Titian3, tkdrg, tmtmtl30, TokenStyle, tom-leys, tomasalves8, Tomeno, Tornado-Technology, tosatur, TsjipTsjip, Tunguso4ka, TurboTrackerss14, TyAshley, Tyler-IN, Tyzemol, UbaserB, UBlueberry, UKNOWH, Unkn0wnGh0st333, Uriende, UristMcDorf, Vaaankas, Varen, VasilisThePikachu, veliebm, Veritius, Vermidia, Verslebas, VigersRay, Visne, volundr-, Voomra, Vordenburg, vulppine, wafehling, WarMechanic, waylon531, weaversam8, whateverusername0, Willhelm53, Winkarst-cpu, wixoaGit, WlarusFromDaSpace, wrexbe, xRiriq, yathxyz, Ygg01, YotaXP, YuriyKiss, zach-hill, Zandario, Zap527, Zealith-Gamer, ZelteHonor, zerorulez, zionnBE, ZNixian, ZoldorfTheWizard, Zonespace27, Zumorica, Zymem +0x6273, 12rabbits, 13spacemen, 2013HORSEMEATSCANDAL, 20kdc, 21Melkuu, 3nderall, 4310v343k, 4dplanner, 612git, 778b, Ablankmann, abregado, Absolute-Potato, achookh, Acruid, actioninja, actually-reb, ada-please, adamsong, Adeinitas, Admiral-Obvious-001, adrian, Adrian16199, Ady4ik, Aerocrux, Aeshus, Aexolott, Aexxie, africalimedrop, Afrokada, Agoichi, Ahion, aiden, AJCM-git, AjexRose, Alekshhh, alexkar598, AlexMorgan3817, alexumandxgabriel08x, Alithsko, ALMv1, Alpha-Two, AlphaQwerty, Altoids1, amylizzle, ancientpower, Andre19926, AndrewEyeke, AndreyCamper, Anzarot121, Appiah, ar4ill, ArchPigeon, areitpog, Arendian, arimah, Arkanic, ArkiveDev, armoks, Arteben, ArthurMousatov, ArtisticRoomba, artur, AruMoon, ArZarLordOfMango, as334, AsikKEsel, asperger-sind, aspiringLich, astriloqua, AutoOtter, avghdev, Awlod, AzzyIsNotHere, backetako, BananaFlambe, Baptr0b0t, BasedUser, beck-thompson, bellwetherlogic, benev0, benjamin-burges, BGare, bhenrich, bhespiritu, bibbly, BIGZi0348, bingojohnson, BismarckShuffle, Bixkitts, Blackern5000, Blazeror, BlitzTheSquishy, bloodrizer, Bloody2372, blueDev2, Boaz1111, BobdaBiscuit, BobTheSleder, boiled-water-tsar, BombasterDS, botanySupremist, brainfood1183, BramvanZijp, Brandon-Huu, BriBrooo, Bright0, brndd, bryce0110, BubblegumBlue, buletsponge, buntobaggins, bvelliquette, byondfuckery, c0rigin, c4llv07e, CaasGit, Caconym27, Callmore, capnsockless, CaptainSqrBeard, Carbonhell, Carolyn3114, Carou02, carteblanche4me, CatTheSystem, Centronias, chairbender, Charlese2, ChaseFlorom, chavonadelal, Cheackraze, cheesePizza2, cheeseplated, Chief-Engineer, chillyconmor, christhirtle, chromiumboy, Chronophylos, Chubbicous, Chubbygummibear, Ciac32, civilCornball, Clement-O, clyf, Clyybber, CMDR-Piboy314, Cohnway, Cojoke-dot, ColdAutumnRain, Colin-Tel, collinlunn, ComicIronic, CookieMasterT, coolboy911, coolmankid12345, Coolsurf6, corentt, CormosLemming, crazybrain23, creadth, CrigCrag, croilbird, Crotalus, CrudeWax, CrzyPotato, Cyberboss, d34d10cc, DadeKuma, Daemon, daerSeebaer, dahnte, dakamakat, dakimasu, DakotaGay, DamianX, DangerRevolution, daniel-cr, DanSAussieITS, Daracke, Darkenson, DawBla, Daxxi3, dch-GH, Deahaka, dean, DEATHB4DEFEAT, DeathCamel58, Deatherd, deathride58, DebugOk, Decappi, Decortex, Deeeeja, deepdarkdepths, degradka, Delete69, deltanedas, DenisShvalov, DerbyX, derek, dersheppard, Deserty0, Detintinto, DevilishMilk, dexlerxd, dffdff2423, DieselMohawk, digitalic, Dimastra, DinoWattz, DisposableCrewmember42, DjfjdfofdjfjD, doc-michael, docnite, Doctor-Cpu, DoctorBeard, DogZeroX, dolgovmi, dontbetank, Doomsdrayk, Doru991, DoubleRiceEddiedd, DoutorWhite, dragonryan06, drakewill-CRL, Drayff, dreamlyjack, DrEnzyme, dribblydrone, DrMelon, drongood12, DrSingh, DrSmugleaf, drteaspoon420, DTanxxx, DubiousDoggo, Duddino, dukevanity, duskyjay, Dutch-VanDerLinde, dvir001, Dynexust, Easypoller, echo, eclips_e, eden077, EdenTheLiznerd, EEASAS, Efruit, efzapa, Ekkosangen, ElectroSR, elsie, elthundercloud, Elysium206, Emisse, emmafornash, EmoGarbage404, Endecc, eoineoineoin, eris, erohrs2, ERORR404V1, Errant-4, esguard, estacaoespacialpirata, eugene, exincore, exp111, f0x-n3rd, FacePluslll, Fahasor, FairlySadPanda, FATFSAAM2, Feluk6174, ficcialfaint, Fiftyllama, Fildrance, FillerVK, FinnishPaladin, FirinMaLazors, Fishfish458, FL-OZ, Flareguy, flashgnash, FluffiestFloof, FluidRock, foboscheshir, FoLoKe, fooberticus, ForestNoises, forgotmyotheraccount, forkeyboards, forthbridge, Fortune117, Fouin, foxhorn, freeman2651, freeze2222, Froffy025, Fromoriss, froozigiusz, FrostMando, FungiFellow, FunTust, Futuristic-OK, GalacticChimp, Gaxeer, gbasood, Geekyhobo, genderGeometries, GeneralGaws, Genkail, geraeumig, Ghagliiarghii, Git-Nivrak, githubuser508, gituhabu, GlassEclipse, GNF54, godisdeadLOL, Goldminermac, Golinth, GoodWheatley, Gorox221, graevy, GraniteSidewalk, GreaseMonk, greenrock64, GreyMario, GTRsound, gusxyz, Gyrandola, h3half, hamurlik, Hanzdegloker, HappyRoach, Hardly3D, harikattar, he1acdvv, Hebi, Henry, HerCoyote23, hitomishirichan, hiucko, Hmeister-fake, Hmeister-real, Hobbitmax, hobnob, HoidC, Holinka4ever, holyssss, HoofedEar, Hoolny, hord-brayden, Hreno, hubismal, Hugal31, Huxellberger, Hyenh, i-justuser-i, iacore, IamVelcroboy, Ian321, icekot8, icesickleone, iczero, iglov, IgorAnt028, igorsaux, ike709, illersaver, Illiux, Ilushkins33, Ilya246, IlyaElDunaev, imrenq, imweax, indeano, Injazz, Insineer, IntegerTempest, Interrobang01, IProduceWidgets, ItsMeThom, Itzbenz, iztokbajcar, Jackal298, Jackrost, jacksonzck, Jackw2As, jacob, jamessimo, janekvap, Jark255, Jaskanbe, JasperJRoth, jerryimmouse, JerryImMouse, Jessetriesagain, jessicamaybe, Jezithyr, jicksaw, JiimBob, JimGamemaster, jimmy12or, JIPDawg, jjtParadox, JoeHammad1844, joelsgp, JohnGinnane, johnku1, joshepvodka, jproads, Jrpl, juliangiebel, JustArt1m, JustCone14, justdie12, justin, justintether, JustinTrotter, justtne, K-Dynamic, k3yw, Kadeo64, Kaga-404, KaiShibaa, kalane15, kalanosh, katzenminer, kbailey-git, Keelin, Keer-Sar, KEEYNy, keikiru, Kelrak, kerisargit, keronshb, KIBORG04, Killerqu00, Kimpes, KingFroozy, kira-er, Kirillcas, Kirus59, Kistras, Kit0vras, KittenColony, klaypexx, Kmc2000, Ko4ergaPunk, kognise, kokoc9n, komunre, KonstantinAngelov, koteq, KrasnoshchekovPavel, Krunklehorn, Kukutis96513, Kupie, kxvvv, kyupolaris, kzhanik, lajolico, Lamrr, LankLTE, laok233, lapatison, larryrussian, lawdog4817, Lazzi0706, leander-0, leonardo-dabepis, leonsfriedrich, LeoSantich, LetterN, lettern, Level10Cybermancer, LEVELcat, lever1209, lgruthes, LightVillet, liltenhead, LinkUyx, LittleBuilderJane, lizelive, localcc, lokachop, Lomcastar, LordCarve, LordEclipse, LucasTheDrgn, luckyshotpictures, LudwigVonChesterfield, luizwritescode, Lukasz825700516, luminight, lunarcomets, luringens, lvvova1, Lyndomen, lyroth001, lzimann, lzk228, M3739, mac6na6na, MACMAN2003, Macoron, Magicalus, magmodius, MagnusCrowe, malchanceux, MaloTV, ManelNavola, Mangohydra, marboww, Markek1, Matz05, max, MaxNox7, maylokana, MehimoNemo, MeltedPixel, MemeProof, MendaxxDev, Menshin, Mephisto72, MerrytheManokit, Mervill, metalgearsloth, MetalSage, MFMessage, mhamsterr, michaelcu, micheel665, MilenVolf, milon, Minty642, Mirino97, mirrorcult, misandrie, MishaUnity, MisterMecky, Mith-randalf, MjrLandWhale, mkanke-real, MLGTASTICa, moderatelyaware, modern-nm, mokiros, Moneyl, Moomoobeef, moony, Morb0, mr-bo-jangles, Mr0maks, MrFippik, mrrobdemo, MureixloI, musicmanvr, MWKane, Myakot, Myctai, N3X15, nails-n-tape, Nairodian, Naive817, NakataRin, namespace-Memory, Nannek, NazrinNya, neutrino-laser, NickPowers43, nikthechampiongr, Nimfar11, Nirnael, NIXC, NkoKirkto, nmajask, noctyrnal, nok-ko, NonchalantNoob, NoobyLegion, Nopey, not-gavnaed, notafet, notquitehadouken, NotSoDana, noudoit, noverd, NuclearWinter, nukashimika, nuke-haus, NULL882, nullarmo, nyeogmi, Nylux, Nyranu, och-och, OctoRocket, OldDanceJacket, OliverOtter, onoira, OnyxTheBrave, OrangeMoronage9622, osjarw, Ostaf, othymer, OttoMaticode, Owai-Seek, packmore, paigemaeforrest, pali6, Pangogie, panzer-iv1, partyaddict, patrikturi, PaulRitter, peccneck, Peptide90, peptron1, PeterFuto, PetMudstone, pewter-wiz, Pgriha, Phantom-Lily, Phill101, phunnyguy, pigeonpeas, PilgrimViis, Pill-U, Pireax, Pissachu, pissdemon, PixeltheAertistContrib, PixelTheKermit, PJB3005, Plasmaguy, plinyvic, Plykiya, poeMota, pofitlo, pointer-to-null, pok27, PolterTzi, PoorMansDreams, PopGamer45, portfiend, potato1234x, PotentiallyTom, ProfanedBane, ProPandaBear, PrPleGoo, ps3moira, Pspritechologist, Psychpsyo, psykzz, PuceTint, PuroSlavKing, PursuitInAshes, Putnam3145, quatre, QueerNB, QuietlyWhisper, qwerltaz, RadioMull, Radosvik, Radrark, Rainbeon, Rainfey, Raitononai, Ramlik, RamZ, randy10122, Rane, Ranger6012, Rapidgame7, ravage123321, rbertoche, Redfire1331, Redict, RedlineTriad, redmushie, RednoWCirabrab, RemberBM, RemieRichards, RemTim, rene-descartes2021, Renlou, retequizzle, RiceMar1244, rich-dunne, RieBi, riggleprime, RIKELOLDABOSS, rinary1, Rinkashikachi, riolume, RobbyTheFish, Rockdtben, Rohesie, rok-povsic, rolfero, RomanNovo, rosieposieeee, Roudenn, router, RumiTiger, S1rFl0, S1ss3l, Saakra, saga3152, saintmuntzer, Salex08, sam, samgithubaccount, SaphireLattice, SapphicOverload, Sarahon, SaveliyM360, sBasalto, ScalyChimp, ScarKy0, scrato, Scribbles0, scruq445, scuffedjays, ScumbagDog, Segonist, sephtasm, Serkket, sewerpig, sh18rw, ShadeAware, ShadowCommander, Shadowtheprotogen546, shaeone, shampunj, shariathotpatrol, SignalWalker, siigiil, Simyon264, sirdragooon, Sirionaut, Sk1tch, SkaldetSkaeg, Skarletto, Skrauz, Skyedra, SlamBamActionman, slarticodefast, Slava0135, Slyfox333, snebl, snicket, sniperchance, Snowni, snowsignal, SolidusSnek, SonicHDC, SoulFN, SoulSloth, Soundwavesghost, SpaceManiac, SpaceyLady, spartak, SpartanKadence, SpeltIncorrectyl, Spessmann, SphiraI, SplinterGP, spoogemonster, sporekto, ssdaniel24, stalengd, stanberytrask, Stanislav4ix, StanTheCarpenter, Stealthbomber16, stellar-novas, stopbreaking, stopka-html, StrawberryMoses, Stray-Pyramid, strO0pwafel, Strol20, StStevens, Subversionary, sunbear-dev, superjj18, Supernorn, SweptWasTaken, Sybil, SYNCHRONIC, Szunti, Tainakov, takemysoult, TaralGit, Taran, taurie, Tayrtahn, tday93, TekuNut, telyonok, TemporalOroboros, tentekal, terezi4real, Terraspark4941, texcruize, TGODiamond, TGRCdev, tgrkzus, ThatOneGoblin25, thatrandomcanadianguy, TheArturZh, theashtronaut, thecopbennet, TheCze, TheDarkElites, thedraccx, TheEmber, TheIntoxicatedCat, thekilk, themias, Theomund, theOperand, TherapyGoth, TheShuEd, thetolbean, thevinter, TheWaffleJesus, Thinbug0, ThunderBear2006, timothyteakettle, TimrodDX, timurjavid, tin-man-tim, Titian3, tk-a369, tkdrg, tmtmtl30, TokenStyle, Tollhouse, tom-leys, tomasalves8, Tomeno, Tonydatguy, topy, Tornado-Technology, tosatur, TotallyLemon, tropicalhibi, truepaintgit, Truoizys, Tryded, TsjipTsjip, Tunguso4ka, TurboTrackerss14, TyAshley, Tyler-IN, Tyzemol, UbaserB, ubis1, UBlueberry, UKNOWH, Unbelievable-Salmon, underscorex5, UnicornOnLSD, Unisol, Unkn0wnGh0st333, unusualcrow, Uriende, UristMcDorf, user424242420, Vaaankas, valentfingerov, Varen, VasilisThePikachu, veliebm, VelonacepsCalyxEggs, veprolet, veritable-calamity, Veritius, Vermidia, vero5123, Verslebas, VigersRay, violet754, Visne, VMSolidus, voidnull000, volotomite, volundr-, Voomra, Vordenburg, vorkathbruh, vulppine, wafehling, Warentan, WarMechanic, Watermelon914, waylon531, weaversam8, wertanchik, whateverusername0, Willhelm53, WilliamECrew, willicassi, Winkarst-cpu, wirdal, wixoaGit, WlarusFromDaSpace, wrexbe, wtcwr68, xkreksx, xRiriq, YanehCheck, yathxyz, Ygg01, YotaXP, youarereadingthis, Yousifb26, youtissoum, YuriyKiss, zach-hill, Zadeon, zamp, Zandario, Zap527, Zealith-Gamer, ZelteHonor, zero, ZeroDiamond, zerorulez, ZeWaka, zionnBE, ZNixian, ZoldorfTheWizard, Zonespace27, Zumorica, Zymem, zzylex diff --git a/Resources/Locale/en-US/accent/accents.ftl b/Resources/Locale/en-US/accent/accents.ftl index 301c589449d5b2..f54cecf714759c 100644 --- a/Resources/Locale/en-US/accent/accents.ftl +++ b/Resources/Locale/en-US/accent/accents.ftl @@ -124,3 +124,10 @@ accent-words-nymph-1 = Chirp! accent-words-nymph-2 = Churr... accent-words-nymph-3 = Cheep? accent-words-nymph-4 = Chrrup! + +# TomatoKiller +accent-words-tomato-1 = Totato! +accent-words-tomato-2 = Trotect +accent-words-tomato-3 = Mastet? +accent-words-tomato-4 = Reaty! +accent-words-tomato-5 = Water... \ No newline at end of file diff --git a/Resources/Locale/en-US/alerts/alerts.ftl b/Resources/Locale/en-US/alerts/alerts.ftl index 319809da40a284..37af416c3a1758 100644 --- a/Resources/Locale/en-US/alerts/alerts.ftl +++ b/Resources/Locale/en-US/alerts/alerts.ftl @@ -96,6 +96,9 @@ alerts-bleed-desc = You're [color=red]bleeding[/color]. alerts-pacified-name = [color=green]Pacified[/color] alerts-pacified-desc = You're pacified; you won't be able to harm living creatures. +alerts-adrenaline-name = [color=red]Adrenaline[/color] +alerts-adrenaline-desc = You're full of adrenaline: pain won't slow you down. + alerts-suit-power-name = Suit Power alerts-suit-power-desc = How much power your space ninja suit has. diff --git a/Resources/Locale/en-US/communications/communications-console-component.ftl b/Resources/Locale/en-US/communications/communications-console-component.ftl index 0d022ed5a6e3c9..a757f9e0d10a84 100644 --- a/Resources/Locale/en-US/communications/communications-console-component.ftl +++ b/Resources/Locale/en-US/communications/communications-console-component.ftl @@ -24,3 +24,4 @@ comms-console-announcement-unknown-sender = Unknown comms-console-announcement-title-station = Communications Console comms-console-announcement-title-centcom = Central Command comms-console-announcement-title-nukie = Syndicate Nuclear Operative +comms-console-announcement-title-station-ai = Station AI diff --git a/Resources/Locale/en-US/datasets/figurines.ftl b/Resources/Locale/en-US/datasets/figurines.ftl index 778d93ed9fe247..183135a4be7cc7 100644 --- a/Resources/Locale/en-US/datasets/figurines.ftl +++ b/Resources/Locale/en-US/datasets/figurines.ftl @@ -86,7 +86,7 @@ figurines-atmostech-3 = Frezon... figurines-atmostech-4 = Tritium... figurines-atmostech-5 = Glory to Atmosia! -figurines-rd-1 = Blowing all of the borgs! +figurines-rd-1 = Blowing up all of the borgs! figurines-rd-2 = Tier 3 arsenal? No way. figurines-scientist-1 = Someone else must have made those bombs! diff --git a/Resources/Locale/en-US/dragon/dragon.ftl b/Resources/Locale/en-US/dragon/dragon.ftl index 11e8a58620300d..380a24ccf8e9bb 100644 --- a/Resources/Locale/en-US/dragon/dragon.ftl +++ b/Resources/Locale/en-US/dragon/dragon.ftl @@ -2,4 +2,4 @@ dragon-round-end-agent-name = dragon objective-issuer-dragon = [color=#7567b6]Space Dragon[/color] -dragon-role-briefing = Summon 3 carp rifts and take over this quadrant! +dragon-role-briefing = Summon 3 carp rifts and take over this quadrant! The station is located {$direction}. diff --git a/Resources/Locale/en-US/flavors/flavor-profiles.ftl b/Resources/Locale/en-US/flavors/flavor-profiles.ftl index f56a6c36b8bc87..3e7cde8449ae58 100644 --- a/Resources/Locale/en-US/flavors/flavor-profiles.ftl +++ b/Resources/Locale/en-US/flavors/flavor-profiles.ftl @@ -174,6 +174,9 @@ flavor-complex-violets = like violets flavor-complex-pyrotton = like a burning mouth flavor-complex-mothballs = like mothballs flavor-complex-paint-thinner = like paint thinner +flavor-complex-numbing-tranquility = like numbing tranquility +flavor-complex-true-nature = like the true nature of reality +flavor-complex-false-meat = not entirely unlike meat flavor-complex-paper = like mushy pulp flavor-complex-compressed-meat = like compressed meat diff --git a/Resources/Locale/en-US/forensics/fibers.ftl b/Resources/Locale/en-US/forensics/fibers.ftl index c95b292c96680e..53cfe5e7c1214f 100644 --- a/Resources/Locale/en-US/forensics/fibers.ftl +++ b/Resources/Locale/en-US/forensics/fibers.ftl @@ -2,6 +2,7 @@ forensic-fibers = {LOC($material)} fibers forensic-fibers-colored = {LOC($color)} {LOC($material)} fibers fibers-insulative = insulative +fibers-insulative-frayed = frayed insulative fibers-synthetic = synthetic fibers-leather = leather fibers-durathread = durathread @@ -15,6 +16,7 @@ fibers-purple = purple fibers-red = red fibers-black = black fibers-blue = blue +fibers-teal = teal fibers-brown = brown fibers-grey = grey fibers-green = green diff --git a/Resources/Locale/en-US/forensics/forensics.ftl b/Resources/Locale/en-US/forensics/forensics.ftl index 712e8511bb061f..80eea069fa9027 100644 --- a/Resources/Locale/en-US/forensics/forensics.ftl +++ b/Resources/Locale/en-US/forensics/forensics.ftl @@ -20,9 +20,6 @@ forensic-scanner-printer-not-ready = Printer is not ready yet. forensic-scanner-verb-text = Scan forensic-scanner-verb-message = Perform a forensic scan -forensic-pad-fingerprint-name = {$entity}'s fingerprints -forensic-pad-gloves-name = fibers from {$entity} - forensics-dna-unknown = unknown DNA forensics-verb-text = Remove evidence diff --git a/Resources/Locale/en-US/game-ticking/game-ticker.ftl b/Resources/Locale/en-US/game-ticking/game-ticker.ftl index 16f25107bfc365..0c8c532dfb00be 100644 --- a/Resources/Locale/en-US/game-ticking/game-ticker.ftl +++ b/Resources/Locale/en-US/game-ticking/game-ticker.ftl @@ -33,7 +33,8 @@ player-first-join-message = Player {$name} joined for the first time. # Displayed in chat to admins when a player leaves player-leave-message = Player {$name} left. -latejoin-arrival-announcement = {$character} ({$job}) has arrived at the station! +latejoin-arrival-announcement = {$character} ({$job}) { CONJUGATE-HAVE($entity) } arrived at the station! +latejoin-arrival-announcement-special = {$job} {$character} on deck! latejoin-arrival-sender = Station latejoin-arrivals-direction = A shuttle transferring you to your station will arrive shortly. latejoin-arrivals-direction-time = A shuttle transferring you to your station will arrive in {$time}. diff --git a/Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl b/Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl index bb816ba29786be..77d2645c4c5ca4 100644 --- a/Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl +++ b/Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl @@ -15,6 +15,11 @@ ghost-role-information-antagonist-rules = You are a [color=red][bold]Solo Antago You don't remember any of your previous life, and you don't remember anything you learned as a ghost. You are allowed to remember knowledge about the game in general, such as how to cook, how to use objects, etc. You are absolutely [color=red]NOT[/color] allowed to remember, say, the name, appearance, etc. of your previous character. +ghost-role-information-rules-team-antagonist = You are a [color=red][bold]Team Antagonist[/bold][/color]. Your intentions are clear, and harmful to the station and its crew. + You must [bold]work with your team[/bold] or follow reasonable directions from your team leaders. + You don't remember any of your previous life, and you don't remember anything you learned as a ghost. + You are allowed to remember knowledge about the game in general, such as how to cook, how to use objects, etc. + You are absolutely [color=red]NOT[/color] allowed to remember, say, the name, appearance, etc. of your previous character. ghost-role-information-familiar-rules = You are a [color=#6495ed][bold]Familiar[/bold][/color]. Serve the interests of your master, whatever those may be. You don't remember any of your previous life, and you don't remember anything you learned as a ghost. You are allowed to remember knowledge about the game in general, such as how to cook, how to use objects, etc. @@ -81,11 +86,15 @@ ghost-role-information-kobold-name = Kobold ghost-role-information-kobold-description = Be the little gremlin you are, yell at people and beg for meat! ghost-role-information-rat-king-name = Rat King + ghost-role-information-rat-king-description = You are the Rat King, your interests are food, food, and more food. Cooperate with or fight against the station for food. Did I say food interests you? ghost-role-information-rat-servant-name = Rat Servant ghost-role-information-rat-servant-description = You are a Rat Servant. You must follow your king's orders. +ghost-role-information-salvage-carp-name = Space carp on salvage wreck +ghost-role-information-salvage-carp-description = Defend the loot inside the salvage wreck! + ghost-role-information-sentient-carp-name = Sentient Carp ghost-role-information-sentient-carp-description = Help the dragon flood the station with carps! @@ -223,27 +232,81 @@ ghost-role-information-syndicate-monkey-reinforcement-name = Syndicate Monkey Ag ghost-role-information-syndicate-monkey-reinforcement-description = Someone needs reinforcements. You, a trained monkey, will help them. ghost-role-information-syndicate-monkey-reinforcement-rules = You are a [color=red][bold]Team Antagonist[/bold][/color] with the agent who summoned you. -ghost-role-information-lost-cargo-technical-name = Lost Cargo Technician -ghost-role-information-lost-cargo-technical-description = Something went wrong and your cargo shuttle with the goods was beamed into the sector to another station. +ghost-role-information-syndicate-kobold-reinforcement-name = Syndicate Kobold Agent +ghost-role-information-syndicate-kobold-reinforcement-description = Someone needs reinforcements. You, a trained kobold, will help them. +ghost-role-information-syndicate-kobold-reinforcement-rules = You are a [color=red][bold]Team Antagonist[/bold][/color] with the agent who summoned you. + +ghost-role-information-syndicate-cyborg-assault-name = Syndicate Assault Cyborg +ghost-role-information-syndicate-cyborg-saboteur-name = Syndicate Saboteur Cyborg +ghost-role-information-syndicate-cyborg-description = The Syndicate needs reinforcements. You, a cold silicon killing machine, will help them. + +ghost-role-information-security-name = Security +ghost-role-information-security-description = You are part of a security task force, but seem to have found yourself in a strange situation... -ghost-role-information-clown-troupe-name = Space Clown -ghost-role-information-clown-troupe-description = You and your troupe have come to cheer up this station with your best jokes. Honk! +ghost-role-information-medical-name = Medical +ghost-role-information-medical-virologist-name = Virologist +ghost-role-information-medical-geneticist-name = Geneticist +ghost-role-information-medical-dentist-name = Dentist +ghost-role-information-medical-description = You are a medical professional, but seem to have found yourself in a strange situation... + +ghost-role-information-cargo-name = Cargo +ghost-role-information-cargo-description = You are part of a logistics mission, but seem to have found yourself in a strange situation... + +ghost-role-information-engineering-name = Engineering +ghost-role-information-engineering-description = You are on an engineering job, but seem to have found yourself in a strange situation... + +ghost-role-information-science-name = Science +ghost-role-information-science-description = You are part of a science team, but seem to have found yourself in a strange situation... + +ghost-role-information-civilian-name = Civilian +ghost-role-information-civilian-description = You were just hanging out, but seem to have found yourself in a strange situation... +ghost-role-information-civilian-centcom-lawyer-name = Centcom Lawyer +ghost-role-information-civilian-centcom-lawyer-description = A lawyer direct from the Central Legal Division. + +ghost-role-information-command-name = Commander +ghost-role-information-command-description = You are a member of command, but seem to have found yourself in a strange situation... + +ghost-role-information-lost-challenge-commander-name = Commander on Shore Leave +ghost-role-information-lost-challenge-commander-description = You are a command member from another starship who was granted shore leave with one of your cargo technicians. +ghost-role-information-lost-challenge-commander-rules = You are not hostile to the station, do what you must to ensure your own survival. + You don't remember any of your previous life, and you don't remember anything you learned as a ghost. + You are allowed to remember knowledge about the game in general, such as how to cook, how to use objects, etc. + You are absolutely [color=red]NOT[/color] allowed to remember, say, the name, appearance, etc. of your previous character. -ghost-role-information-traveling-chef-name = Traveling Chef -ghost-role-information-traveling-chef-description = You are a chef on a traveling shuttle of exotic cuisine. Delight the station with delicious food! +ghost-role-information-lost-challenge-cargo-technican-name = Cargo Chauffeur +ghost-role-information-lost-challenge-cargo-technican-description = You are a cargo technician who was granted shore leave with one of your commanding officers. +ghost-role-information-lost-challenge-cargo-technican-rules = You are not hostile to the station, do what you must to ensure your own survival. + You don't remember any of your previous life, and you don't remember anything you learned as a ghost. + You are allowed to remember knowledge about the game in general, such as how to cook, how to use objects, etc. + You are absolutely [color=red]NOT[/color] allowed to remember, say, the name, appearance, etc. of your previous character. ghost-role-information-disaster-victim-name = Disaster Victim ghost-role-information-disaster-victim-description = You were rescued in an escape pod from another station that suffered a terrible fate. Perhaps you will be found and rescued. -ghost-role-information-syndie-disaster-victim-name = Syndie Disaster Victim -ghost-role-information-syndie-disaster-victim-description = You're a regular passenger from a syndicate station. Unfortunately, an evacuation pod has thrown you into an enemy sector..... +ghost-role-information-syndie-disaster-victim-name = Syndicate Disaster Victim +ghost-role-information-syndie-disaster-victim-description = You're a regular passenger from a syndicate station. Unfortunately, an evacuation pod has thrown you into an enemy sector... -ghost-role-information-syndicate-kobold-reinforcement-name = Syndicate Kobold Agent -ghost-role-information-syndicate-kobold-reinforcement-description = Someone needs reinforcements. You, a trained kobold, will help them. -ghost-role-information-syndicate-kobold-reinforcement-rules = You are a [color=red][bold]Team Antagonist[/bold][/color] with the agent who summoned you. +ghost-role-information-syndie-soldier-name = Syndicate Soldier +ghost-role-information-syndie-soldier-description = You are a soldier from the Syndicate. + +ghost-role-information-syndie-soldier-teamlead-name = Syndicate Team Leader +ghost-role-information-syndie-soldier-teamlead-description = You are the fire team leader for a Syndicate operative taskforce. + +ghost-role-information-blackmarketeer-name = Black Market Trader +ghost-role-information-blackmarketeer-description = Make trades or take odd jobs to collect the most interesting items by the end of the shift. + +ghost-role-information-cossack-name = Ancient traveler +ghost-role-information-cossack-description = From a history lost to time, you find yourself cast into this day and age. + +ghost-role-information-pirate-name = Space Pirate +ghost-role-information-pirate-description = Argh matey! Collect some cool loot, but make sure to avoid security and salvage! + +ghost-role-information-pirate-captain-name = Space Pirate Captain +ghost-role-information-pirate-captain-description = Argh matey! You are in charge here and need to devise a plan to get that juicy loot by hook or by crook. Just make sure to avoid security and salvage! ghost-role-information-artifact-name = Sentient Artifact ghost-role-information-artifact-description = Enact your eldritch whims. Forcibly activate your nodes for good or for evil. -ghost-role-information-syndie-assaultborg-name = Syndicate Assault Borg -ghost-role-information-syndie-assaultborg-description = Nuclear operatives needs reinforcements. You, a cold silicon killing machine, will help them. More dakka! +ghost-role-information-tomatokiller-name = Tomato killer +ghost-role-information-tomatokiller-description = This little tomato will serve the botanist for the rest of his life... that is, a couple of minutes + diff --git a/Resources/Locale/en-US/guidebook/chemistry/statuseffects.ftl b/Resources/Locale/en-US/guidebook/chemistry/statuseffects.ftl index 9a8f2f6c8a34de..13d9ed5d6bffbf 100644 --- a/Resources/Locale/en-US/guidebook/chemistry/statuseffects.ftl +++ b/Resources/Locale/en-US/guidebook/chemistry/statuseffects.ftl @@ -13,3 +13,4 @@ reagent-effect-status-effect-RatvarianLanguage = ratvarian language patterns reagent-effect-status-effect-StaminaModifier = modified stamina reagent-effect-status-effect-RadiationProtection = radiation protection reagent-effect-status-effect-Drowsiness = drowsiness +reagent-effect-status-effect-Adrenaline = adrenaline diff --git a/Resources/Locale/en-US/job/department-desc.ftl b/Resources/Locale/en-US/job/department-desc.ftl index 0243d61942f3d1..63577274322ef5 100644 --- a/Resources/Locale/en-US/job/department-desc.ftl +++ b/Resources/Locale/en-US/job/department-desc.ftl @@ -1,6 +1,7 @@ department-Cargo-description = Complete bounties, earn Spessos, and order useful supplies for the crew. department-Civilian-description = Perform small helpful tasks to keep the station sane and well catered. department-Command-description = Manage the crew and keep them working efficiently. +department-CentralCommand-description = Manage the crew and keep them working efficiently. department-Engineering-description = Keep the power on and the station operational. department-Medical-description = Keep the crew healthy. department-Security-description = Keep the peace around the station. diff --git a/Resources/Locale/en-US/job/department.ftl b/Resources/Locale/en-US/job/department.ftl index 51a0345bc69ea5..c77c1fd5721cee 100644 --- a/Resources/Locale/en-US/job/department.ftl +++ b/Resources/Locale/en-US/job/department.ftl @@ -1,6 +1,7 @@ department-Cargo = Cargo department-Civilian = Civilian department-Command = Command +department-CentralCommand = Central Command department-Engineering = Engineering department-Medical = Medical department-Security = Security diff --git a/Resources/Locale/en-US/job/job-names.ftl b/Resources/Locale/en-US/job/job-names.ftl index 6f6a644eaf8dbb..0140adf8a2d711 100644 --- a/Resources/Locale/en-US/job/job-names.ftl +++ b/Resources/Locale/en-US/job/job-names.ftl @@ -21,6 +21,8 @@ job-name-hop = Head of Personnel job-name-captain = Captain job-name-serviceworker = Service Worker job-name-centcomoff = CentComm Official +job-name-cburn = Centcomm Quarantine Officer +job-name-deathsquad = Centcomm Agent job-name-reporter = Reporter job-name-musician = Musician job-name-librarian = Librarian diff --git a/Resources/Locale/en-US/lathe/components/lathe-component.ftl b/Resources/Locale/en-US/lathe/components/lathe-component.ftl index 3f70bff642802c..2e6d10234fd5a6 100644 --- a/Resources/Locale/en-US/lathe/components/lathe-component.ftl +++ b/Resources/Locale/en-US/lathe/components/lathe-component.ftl @@ -1,2 +1,4 @@ lathe-component-upgrade-speed = speed lathe-component-upgrade-material-use = material use + +lathe-component-output-slot-beaker-name = Beaker slot diff --git a/Resources/Locale/en-US/lathe/lathe-categories.ftl b/Resources/Locale/en-US/lathe/lathe-categories.ftl index a7261c2b511267..7a4c20918cf3a0 100644 --- a/Resources/Locale/en-US/lathe/lathe-categories.ftl +++ b/Resources/Locale/en-US/lathe/lathe-categories.ftl @@ -6,3 +6,7 @@ lathe-category-parts = Parts lathe-category-robotics = Robotics lathe-category-tools = Tools lathe-category-weapons = Weapons + +lathe-category-food = Food +lathe-category-chemicals = Chemicals +lathe-category-materials = Materials diff --git a/Resources/Locale/en-US/markings/gauze.ftl b/Resources/Locale/en-US/markings/gauze.ftl index f8bedc319577bc..7ed35a90ba1565 100644 --- a/Resources/Locale/en-US/markings/gauze.ftl +++ b/Resources/Locale/en-US/markings/gauze.ftl @@ -46,6 +46,9 @@ marking-GauzeUpperLegRight = Gauze Thigh Wrap (Right) marking-GauzeBlindfold-gauze_blindfold = Gauze Blindfold marking-GauzeBlindfold = Gauze Blindfold +marking-GauzeHead-gauze_head = Gauze Head Wrap +marking-GauzeHead = Gauze Head Wrap + marking-GauzeLizardBlindfold-gauze_lizard_blindfold = Gauze Blindfold marking-GauzeLizardBlindfold = Gauze Blindfold diff --git a/Resources/Locale/en-US/mass-media/news-ui.ftl b/Resources/Locale/en-US/mass-media/news-ui.ftl index 678f20a81afbcb..b6c826936bab05 100644 --- a/Resources/Locale/en-US/mass-media/news-ui.ftl +++ b/Resources/Locale/en-US/mass-media/news-ui.ftl @@ -15,7 +15,8 @@ news-write-ui-articles-label = Articles: news-write-ui-delete-text = Delete news-write-ui-publish-text = Publish news-write-ui-create-text = Create -news-write-ui-cancel-text = Cancel +news-write-ui-cancel-text = Clear +news-write-ui-save-text = Save news-write-ui-preview-text = Preview news-write-ui-article-count-0 = 0 Articles news-write-ui-article-count-text = {$count} Articles diff --git a/Resources/Locale/en-US/mech/mech.ftl b/Resources/Locale/en-US/mech/mech.ftl index 9d4f7ef0e079a0..7fac0387edbaab 100644 --- a/Resources/Locale/en-US/mech/mech.ftl +++ b/Resources/Locale/en-US/mech/mech.ftl @@ -17,3 +17,5 @@ mech-energy-missing = Energy: MISSING mech-slot-display = Open Slots: {$amount} mech-no-enter = You cannot pilot this. + +mech-eject-pilot-alert = {$user} is pulling the pilot out of the {$item}! \ No newline at end of file diff --git a/Resources/Locale/en-US/mind/commands/rename-command.ftl b/Resources/Locale/en-US/mind/commands/rename-command.ftl new file mode 100644 index 00000000000000..4749cd6379e04b --- /dev/null +++ b/Resources/Locale/en-US/mind/commands/rename-command.ftl @@ -0,0 +1,5 @@ +cmd-rename-desc = Renames an entity and its cloner entries, ID cards, and PDAs. +cmd-rename-help = rename +cmd-rename-too-long = Name is too long. +cmd-rename-not-found = Can't find username/uid: {$target} +cmd-rename-no-entity = {$target} does not have an entity. diff --git a/Resources/Locale/en-US/navmap-beacons/station-beacons.ftl b/Resources/Locale/en-US/navmap-beacons/station-beacons.ftl index 6434311f21f60c..9d0919d102ceed 100644 --- a/Resources/Locale/en-US/navmap-beacons/station-beacons.ftl +++ b/Resources/Locale/en-US/navmap-beacons/station-beacons.ftl @@ -3,6 +3,7 @@ station-beacon-general = General station-beacon-command = Command station-beacon-bridge = Bridge station-beacon-vault = Vault +station-beacon-gateway = Gateway station-beacon-captain = Captain station-beacon-hop = HOP diff --git a/Resources/Locale/en-US/nuke/nuke-component.ftl b/Resources/Locale/en-US/nuke/nuke-component.ftl index 981dd8b6ae37bb..dfd56347ca33bb 100644 --- a/Resources/Locale/en-US/nuke/nuke-component.ftl +++ b/Resources/Locale/en-US/nuke/nuke-component.ftl @@ -1,4 +1,5 @@ nuke-component-cant-anchor-floor = The anchoring bolts fail to lock into the floor! +nuke-component-cant-anchor-toggle = The nuclear authentication disk is required to toggle the floor bolts! nuke-component-announcement-sender = Nuclear Fission Explosive nuke-component-announcement-armed = Attention! The station's self-destruct mechanism has been engaged {$location}. {$time} seconds until detonation. If this was made in error, the mechanism may still be disarmed. nuke-component-announcement-unarmed = The station's self-destruct was deactivated! Have a nice day! diff --git a/Resources/Locale/en-US/nutrition/components/food-sequence.ftl b/Resources/Locale/en-US/nutrition/components/food-sequence.ftl index 36ce47d5cf5c03..97dd7ffcc6a12b 100644 --- a/Resources/Locale/en-US/nutrition/components/food-sequence.ftl +++ b/Resources/Locale/en-US/nutrition/components/food-sequence.ftl @@ -4,7 +4,7 @@ food-sequence-no-space = You can't put any more! food-sequence-content-chicken = chicken food-sequence-content-duck = duck -food-sequence-content-crab = crabs +food-sequence-content-crab = crab food-sequence-content-dragon = dragon food-sequence-content-snake = snake food-sequence-content-xeno = xeno @@ -14,6 +14,7 @@ food-sequence-content-salami = salami food-sequence-content-slime = slime food-sequence-content-clown = clown food-sequence-content-pea = pea +food-sequence-content-world-pea = world pea food-sequence-content-bungo = bungo food-sequence-content-banana = banana food-sequence-content-mimana = mimana @@ -64,6 +65,7 @@ food-sequence-content-glasstle = glasstle food-sequence-content-gatfruit = gatfruit food-sequence-content-koibean = koibean food-sequence-content-watermelon = watermelon +food-sequence-content-holymelon = holymelon food-sequence-content-cannabis = cannabis food-sequence-content-rainbow-cannabis = rainbow cannabis food-sequence-content-tobacco = tobacco @@ -71,7 +73,7 @@ food-sequence-content-hamster = hamster food-sequence-content-suppermatter = suppermatter food-sequence-content-capfruit = capfruit food-sequence-content-berries = berries -food-sequence-content-spacemans-trumpet = spacemans trupmet +food-sequence-content-spacemans-trumpet = spaceman's trupmet food-sequence-content-cherry = cherry food-sequence-content-snail = snail @@ -83,6 +85,7 @@ food-sequence-burger-content-raw-meat = raw food-sequence-burger-content-meat = meaty food-sequence-burger-content-carp = carpo food-sequence-burger-content-bear = bear +food-sequence-burger-content-crab = crabs food-sequence-burger-content-penguin = peng food-sequence-burger-content-corgi = corgi food-sequence-burger-content-goliath = goli @@ -105,6 +108,7 @@ food-sequence-burger-content-rice = rice food-sequence-burger-content-soy = soy food-sequence-burger-content-koibean = koi food-sequence-burger-content-watermelon = water +food-sequence-burger-content-holymelon = holy food-sequence-burger-content-cannabis = funny food-sequence-burger-content-rainbow-cannabis = FUNNY food-sequence-burger-content-tobacco = tobaco @@ -112,6 +116,8 @@ food-sequence-burger-content-suppermatter = supper food-sequence-burger-content-hamster = hams food-sequence-burger-content-berries = berri food-sequence-burger-content-spacemans-trumpet = spacetrump +food-sequence-burger-content-extradimensional-orange = 3d +food-sequence-burger-content-world-pea = peace # TACO diff --git a/Resources/Locale/en-US/objectives/commands/addobjectives.ftl b/Resources/Locale/en-US/objectives/commands/addobjectives.ftl new file mode 100644 index 00000000000000..80fe3017cbecb6 --- /dev/null +++ b/Resources/Locale/en-US/objectives/commands/addobjectives.ftl @@ -0,0 +1,12 @@ +# addobjectives +cmd-addobjective-desc = Adds an objective to the player's mind. +cmd-addobjective-help = addobjective + +cmd-addobjective-invalid-args = Expected exactly 2 arguments. +cmd-addobjective-player-not-found = Can't find the playerdata. +cmd-addobjective-mind-not-found = Can't find the mind. +cmd-addobjective-objective-not-found = Can't find matching objective prototype {$obj} +cmd-addobjective-adding-failed = Failed to add the objective. Maybe requirements dont allow that objective to be added. + +cmd-addobjective-player-completion = +cmd-add-objective-obj-completion = diff --git a/Resources/Locale/en-US/preferences/loadout-groups.ftl b/Resources/Locale/en-US/preferences/loadout-groups.ftl index 92c3bb9d61ec23..79b49140923303 100644 --- a/Resources/Locale/en-US/preferences/loadout-groups.ftl +++ b/Resources/Locale/en-US/preferences/loadout-groups.ftl @@ -15,6 +15,7 @@ loadout-group-survival-syndicate = Github is forcing me to write text that is li loadout-group-breath-tool = Species-dependent breath tools loadout-group-tank-harness = Species-specific survival equipment loadout-group-EVA-tank = Species-specific gas tank +loadout-group-pocket-tank-double = Species-specific double emergency tank in pocket loadout-group-survival-mime = Mime Survival Box # Command diff --git a/Resources/Locale/en-US/reagents/meta/chemicals.ftl b/Resources/Locale/en-US/reagents/meta/chemicals.ftl index 1d70ff65ff14c5..ad9d12e26f8d04 100644 --- a/Resources/Locale/en-US/reagents/meta/chemicals.ftl +++ b/Resources/Locale/en-US/reagents/meta/chemicals.ftl @@ -28,3 +28,5 @@ reagent-desc-sodium-polyacrylate = A super-absorbent polymer with assorted indus reagent-name-cellulose = cellulose fibers reagent-desc-cellulose = A crystaline polydextrose polymer, plants swear by this stuff. +reagent-name-rororium = rororium +reagent-desc-rororium = A strange substance which fills the cores of the hivelords that roam the mining asteroid. Thought to be the source of their regenerative powers. diff --git a/Resources/Locale/en-US/replays/replays.ftl b/Resources/Locale/en-US/replays/replays.ftl index 4722f4c56b9ad5..72bedb75a36122 100644 --- a/Resources/Locale/en-US/replays/replays.ftl +++ b/Resources/Locale/en-US/replays/replays.ftl @@ -9,6 +9,7 @@ replay-loading-starting= Starting Entities replay-loading-failed = Failed to load replay. Error: {$reason} replay-loading-retry = Try load with more exception tolerance - MAY CAUSE BUGS! +replay-loading-cancel = Cancel # Main Menu replay-menu-subtext = Replay Client diff --git a/Resources/Locale/en-US/seeds/seeds.ftl b/Resources/Locale/en-US/seeds/seeds.ftl index 138d3c9914d8af..c8d524ba1d7497 100644 --- a/Resources/Locale/en-US/seeds/seeds.ftl +++ b/Resources/Locale/en-US/seeds/seeds.ftl @@ -6,6 +6,8 @@ seeds-noun-spores = spores # Seeds seeds-wheat-name = wheat seeds-wheat-display-name = wheat stalks +seeds-meatwheat-name = meatwheat +seeds-meatwheat-display-name = meatwheat stalks seeds-oat-name = oat seeds-oat-display-name = oat stalks seeds-banana-name = banana @@ -26,6 +28,8 @@ seeds-lime-name = lime seeds-lime-display-name = lime trees seeds-orange-name = orange seeds-orange-display-name = orange trees +seeds-extradimensionalorange-name = extradimensional orange +seeds-extradimensionalorange-display-name = extradimensional orange trees seeds-pineapple-name = pineapple seeds-pineapple-display-name = pineapple plant seeds-potato-name = potato @@ -109,7 +113,9 @@ seeds-spacemans-trumpet-display-name = spaceman's trumpet plant seeds-koibean-name = koibeans seeds-koibean-display-name = koibean plant seeds-watermelon-name = watermelon -seeds-watermelon-display-name = watermelon plant +seeds-watermelon-display-name = watermelon vines +seeds-holymelon-name = holymelon +seeds-holymelon-display-name = holymelon vines seeds-grape-name = grape seeds-grape-display-name = grape plant seeds-cocoa-name = cocoa @@ -118,8 +124,10 @@ seeds-berries-name = berries seeds-berries-display-name = berry bush seeds-bungo-name = bungo seeds-bungo-display-name = bungo plant -seeds-pea-name = pea +seeds-pea-name = peas seeds-pea-display-name = pea vines +seeds-worldpea-name = world peas +seeds-worldpea-display-name = world pea vines seeds-pumpkin-name = pumpkin seeds-pumpkin-display-name = pumpkins seeds-blue-pumpkin-name = blue pumpkin diff --git a/Resources/Locale/en-US/shuttles/emergency.ftl b/Resources/Locale/en-US/shuttles/emergency.ftl index be3f0962fa7ced..ef3582c623c4ac 100644 --- a/Resources/Locale/en-US/shuttles/emergency.ftl +++ b/Resources/Locale/en-US/shuttles/emergency.ftl @@ -13,9 +13,10 @@ emergency-shuttle-command-launch-desc = Early launches the emergency shuttle if # Emergency shuttle emergency-shuttle-left = The Emergency Shuttle has left the station. Estimate {$transitTime} seconds until the shuttle arrives at CentComm. emergency-shuttle-launch-time = The emergency shuttle will launch in {$consoleAccumulator} seconds. -emergency-shuttle-docked = The Emergency Shuttle has docked {$direction} of the station, {$location}. It will leave in {$time} seconds. +emergency-shuttle-docked = The Emergency Shuttle has docked {$direction} of the station, {$location}. It will leave in {$time} seconds.{$extended} emergency-shuttle-good-luck = The Emergency Shuttle is unable to find a station. Good luck. -emergency-shuttle-nearby = The Emergency Shuttle is unable to find a valid docking port. It has warped in {$direction} of the station, {$location}. +emergency-shuttle-nearby = The Emergency Shuttle is unable to find a valid docking port. It has warped in {$direction} of the station, {$location}. It will leave in {$time} seconds.{$extended} +emergency-shuttle-extended = {" "}Launch time has been extended due to inconvenient circumstances. # Emergency shuttle console popup / announcement emergency-shuttle-console-no-early-launches = Early launch is disabled diff --git a/Resources/Locale/en-US/station-events/events/ion-storm.ftl b/Resources/Locale/en-US/station-events/events/ion-storm.ftl index 28192d966370f2..02be271cdf2f1e 100644 --- a/Resources/Locale/en-US/station-events/events/ion-storm.ftl +++ b/Resources/Locale/en-US/station-events/events/ion-storm.ftl @@ -9,6 +9,7 @@ ion-storm-the-job = THE {$job} ion-storm-clowns = CLOWNS ion-storm-heads = HEADS OF STAFF ion-storm-crew = CREW +ion-storm-people = PEOPLE ion-storm-adjective-things = {$adjective} THINGS ion-storm-x-and-y = {$x} AND {$y} diff --git a/Resources/Locale/en-US/store/uplink-catalog.ftl b/Resources/Locale/en-US/store/uplink-catalog.ftl index 65fee9d2cc75a3..90676fbfe35dd4 100644 --- a/Resources/Locale/en-US/store/uplink-catalog.ftl +++ b/Resources/Locale/en-US/store/uplink-catalog.ftl @@ -43,7 +43,7 @@ uplink-supermatter-grenade-name = Supermatter Grenade uplink-supermatter-grenade-desc = Grenade that simulates delamination of a suppermatter engine, generates powerful gravity well. Explosion comparable to a Mini Bomb. uplink-whitehole-grenade-name = Whitehole Grenade -uplink-whitehole-grenade-desc = Grenade that are repulses everything around for about 10 seconds. Very useful in small rooms and for chasing someone. +uplink-whitehole-grenade-desc = Grenade that repulses everything around for about 10 seconds. Very useful in small rooms and for chasing someone. uplink-penguin-grenade-name = Grenade Penguin uplink-penguin-grenade-desc = A small, highly-aggressive penguin with a grenade strapped around its neck. Harvested by the Syndicate from icy shit-hole planets. @@ -70,7 +70,7 @@ uplink-exploding-syndicate-bomb-fake-name = Decoy Syndicate Bomb uplink-exploding-syndicate-bomb-fake-desc = A training bomb carefully made to look just like the real thing. In all ways similar to a syndicate bomb, but only creates a tiny explosion. uplink-cluster-grenade-name = Cluster Grenade -uplink-cluster-grenade-desc = Three explosive grenades bundled together, the grenades get launched after the 3.5 second timer runs out. +uplink-cluster-grenade-desc = Three explosive grenades bundled together. The cluster splits after 3.5 seconds. uplink-incendiary-grenade-name = Incendiary Grenade uplink-incendiary-grenade-desc = Releases a spray of incendiary fragments, igniting anyone near the detonation area. @@ -134,7 +134,7 @@ uplink-reinforcement-radio-cyborg-assault-name = Syndicate Assault Cyborg Telepo uplink-reinforcement-radio-cyborg-assault-desc = A lean, mean killing machine with access to an Energy Sword, LMG, Cryptographic Sequencer, and a Pinpointer. uplink-stealth-box-name = Stealth Box -uplink-stealth-box-desc = A box outfitted with stealth technology, sneak around with this and don't move too fast now! +uplink-stealth-box-desc = A box outfitted with stealth technology. Sneak around unnoticed, but don't move too fast or you'll be revealed! uplink-headset-name = Syndicate Over-ear Headset uplink-headset-desc = A headset that allows you to communicate with other syndicate operatives. Has 4 slots for encryption keys. @@ -158,7 +158,7 @@ uplink-radio-jammer-name = Radio Jammer uplink-radio-jammer-desc = This device will disrupt any nearby outgoing radio communication as well as suit sensors when activated. uplink-syndicate-weapon-module-name = Weapon Cyborg Module -uplink-syndicate-weapon-module-desc = This module will give a cyborg advanced laser and machete +uplink-syndicate-weapon-module-desc = Upgrades a cyborg with both a machete and an advanced laser. uplink-syndicate-martyr-module-name = Martyr Cyborg Module uplink-syndicate-martyr-module-desc = Turn your emagged borg friend into a walking bomb with just this module. Make sure they're loyal to your cause, results may vary. @@ -229,7 +229,7 @@ uplink-buldog-bundle-name = Bulldog Bundle uplink-buldog-bundle-desc = Lean and mean: Contains the popular Bulldog Shotgun, a 12g beanbag drum and three 12g buckshot drums. uplink-grenade-launcher-bundle-name = China-Lake Bundle -uplink-grenade-launcher-bundle-desc = An old China-Lake grenade launcher bundled with 11 rounds of various destruction capability. +uplink-grenade-launcher-bundle-desc = An old China-Lake grenade launcher bundled with 11 rounds of varying destructive capability. uplink-l6-saw-bundle-name = L6 Saw Bundle uplink-l6-saw-bundle-desc = More dakka: The iconic L6 light machine gun, bundled with 2 box magazines. @@ -254,7 +254,7 @@ uplink-duffel-surgery-name = Surgical Duffel Bag uplink-duffel-surgery-desc = A large duffel bag containing a full suite of surgical tools. uplink-power-sink-name = Power Sink -uplink-power-sink-desc = Drains immense amounts of electricity from the grid. Use wrench to connect it to wires. +uplink-power-sink-desc = Drains immense amounts of electricity from the grid, then explodes once it's saturated. Use wrench to connect it to wires. uplink-carp-dehydrated-name = Dehydrated Space Carp uplink-carp-dehydrated-desc = Looks like a plush toy carp, but just add water and it becomes a real-life space carp! @@ -304,7 +304,7 @@ uplink-clothing-no-slips-shoes-name = No-slip Shoes uplink-clothing-no-slips-shoes-desc = Chameleon shoes that protect you from slips. uplink-clothing-thieving-gloves-name = Thieving Gloves -uplink-clothing-thieving-gloves-desc = Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! +uplink-clothing-thieving-gloves-desc = Discretely steal from pockets and improve your thieving technique with these fancy new gloves. They even look like normal gloves! uplink-clothing-outer-vest-web-name = Web Vest uplink-clothing-outer-vest-web-desc = A synthetic armor vest. This one has added webbing and ballistic plates. @@ -335,7 +335,7 @@ uplink-cyberpen-name = Cybersun Pen uplink-cyberpen-desc = Cybersun's legal department pen, invaluable for forging documents and escaping prisons. Smells vaguely of hard-light and war profiteering. uplink-decoy-disk-name = Decoy Nuclear Disk -uplink-decoy-disk-desc = A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. +uplink-decoy-disk-desc = A piece of plastic with a lenticular printing, made to look like a nuclear authentication disk. uplink-cigarettes-name = Syndicate Smokes Packet uplink-cigarettes-desc = Elite cigarettes for elite agents. Infused with medicine for when you need to do more than calm your nerves. @@ -353,7 +353,7 @@ uplink-soap-name = Soap uplink-soap-desc = An untrustworthy bar of soap. Smells of fear. uplink-ultrabright-lantern-name = Extra-Bright Lantern -uplink-ultrabright-lantern-desc = It can be used to blind people like a flash. +uplink-ultrabright-lantern-desc = This ultra-bright lantern can be used to blind people, similar to a flash. uplink-combat-medkit-name = Combat Medical Kit uplink-combat-medkit-desc = A medkit made for fixing combat injuries. @@ -362,7 +362,7 @@ uplink-combat-medipen-name = Combat Medipen uplink-combat-medipen-desc = A single-use medipen containing chemicals that regenerate most types of damage. uplink-nocturine-chemistry-bottle-name = Nocturine Bottle -uplink-nocturine-chemistry-bottle-desc = A chemical that makes it very hard for your target to stand up. +uplink-nocturine-chemistry-bottle-desc = A chemical that puts your target straight to sleep. uplink-stimpack-name = Hyperzine Injector uplink-stimpack-desc = The legendary chemical produced by Donk Co. for the Syndicate. Injecting yourself with this will increase your run speed and let you recover from stuns faster for 30 seconds. @@ -438,7 +438,7 @@ uplink-barber-scissors-name = Barber Scissors uplink-barber-scissors-desc = A good tool to give your fellow agent a nice haircut, unless you want to give it to yourself. uplink-backpack-syndicate-name = Syndicate backpack -uplink-backpack-syndicate-desc = Lightweight explosion-proof a backpack for holding various traitor goods +uplink-backpack-syndicate-desc = A lightweight explosion-proof backpack for holding various traitor goods uplink-combat-bakery-name = Combat Bakery Kit uplink-combat-bakery-desc = A kit of clandestine baked weapons. Contains a baguette sword, a pair of throwing croissants, and a syndicate microwave board for making more. Once the job is done, eat the evidence. diff --git a/Resources/Locale/en-US/ui/power-apc.ftl b/Resources/Locale/en-US/ui/power-apc.ftl index ed886449945dbd..25ae32ab978ab2 100644 --- a/Resources/Locale/en-US/ui/power-apc.ftl +++ b/Resources/Locale/en-US/ui/power-apc.ftl @@ -14,4 +14,4 @@ apc-menu-power-state-none = None # For the flavor text on the footer apc-menu-flavor-left = Contact an engineer for assistance. -apc-menu-flavor-right = v1.1 +apc-menu-flavor-right = v1.2 diff --git a/Resources/Maps/Dungeon/vgroidinterior.yml b/Resources/Maps/Dungeon/vgroidinterior.yml new file mode 100644 index 00000000000000..2287b87e9e2f76 --- /dev/null +++ b/Resources/Maps/Dungeon/vgroidinterior.yml @@ -0,0 +1,2363 @@ +meta: + format: 6 + postmapinit: false +tilemap: + 0: Space + 2: FloorAsteroidSand + 6: FloorAsteroidSandUnvariantized + 5: FloorAsteroidTile + 8: FloorBrokenWood + 82: FloorShuttleOrange + 1: FloorShuttlePurple + 89: FloorSteel + 7: FloorWood + 3: Plating + 4: PlatingAsteroid 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-1.5707963267948966 rad + pos: 12.5,4.5 + parent: 1 + - uid: 87 + components: + - type: Transform + pos: 9.5,4.5 + parent: 1 + - uid: 387 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 10.5,-6.5 + parent: 1 + - uid: 414 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 11.5,-6.5 + parent: 1 +- proto: WallShuttleInterior + entities: + - uid: 94 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 11.5,-0.5 + parent: 1 +- proto: WindoorSecure + entities: + - uid: 78 + components: + - type: Transform + pos: 0.5,6.5 + parent: 1 +- proto: Wrench + entities: + - uid: 564 + components: + - type: Transform + parent: 309 + - type: Physics + canCollide: False + - type: InsideEntityStorage +... diff --git a/Resources/Maps/Shuttles/ShuttleEvent/disaster_evacpod.yml b/Resources/Maps/Shuttles/ShuttleEvent/disaster_evacpod.yml index be1ca4ffdeefc1..da39c3329ee230 100644 --- a/Resources/Maps/Shuttles/ShuttleEvent/disaster_evacpod.yml +++ b/Resources/Maps/Shuttles/ShuttleEvent/disaster_evacpod.yml @@ -122,6 +122,7 @@ entities: - uid: 4 components: - type: Transform + rot: 1.5707963267948966 rad pos: 0.5,-2.5 parent: 1 - proto: BoxMRE @@ -201,8 +202,8 @@ entities: immutable: False temperature: 293.14673 moles: - - 1.7459903 - - 6.568249 + - 1.8856695 + - 7.0937095 - 0 - 0 - 0 @@ -219,10 +220,10 @@ entities: showEnts: False occludes: True ents: + - 7 + - 6 - 8 - 9 - - 6 - - 7 - proto: ClothingOuterSuitEmergency entities: - uid: 7 @@ -239,19 +240,19 @@ entities: - type: Transform pos: 0.5,-0.5 parent: 1 -- proto: DisasterVictimSpawner +- proto: GeneratorWallmountAPU entities: - - uid: 20 + - uid: 21 components: - type: Transform - pos: 0.5,-1.5 + pos: -0.5,-1.5 parent: 1 -- proto: GeneratorWallmountAPU +- proto: Grille entities: - - uid: 21 + - uid: 34 components: - type: Transform - pos: -0.5,-1.5 + pos: 0.5,0.5 parent: 1 - proto: Gyroscope entities: @@ -269,6 +270,18 @@ entities: - type: Physics canCollide: False - type: InsideEntityStorage +- proto: NTVisitorSpawner + entities: + - uid: 20 + components: + - type: Transform + pos: 0.5,-1.5 + parent: 1 + - uid: 33 + components: + - type: Transform + pos: 0.5,-1.5 + parent: 1 - proto: Poweredlight entities: - uid: 22 diff --git a/Resources/Maps/Shuttles/ShuttleEvent/eternal.yml b/Resources/Maps/Shuttles/ShuttleEvent/eternal.yml new file mode 100644 index 00000000000000..aca23b04ac850b --- /dev/null +++ b/Resources/Maps/Shuttles/ShuttleEvent/eternal.yml @@ -0,0 +1,2194 @@ +meta: + format: 6 + postmapinit: false +tilemap: + 0: Space + 32: FloorDark + 37: FloorDarkMono + 1: FloorMetalDiamond + 111: FloorTechMaint + 112: FloorTechMaint2 + 128: Lattice + 129: Plating +entities: +- proto: "" + entities: + - uid: 1 + components: + - type: MetaData + name: SRV-Eternal + - type: Transform + pos: -0.5208333,-0.45833334 + parent: invalid + - type: MapGrid + chunks: + 0,0: + ind: 0,0 + tiles: 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b/Resources/Maps/Shuttles/ShuttleEvent/lambordeere.yml @@ -0,0 +1,1629 @@ +meta: + format: 6 + postmapinit: false +tilemap: + 0: Space + 32: FloorDark + 1: FloorMetalDiamond + 74: FloorMowedAstroGrass + 96: FloorSteel + 108: FloorSteelOffset + 111: FloorTechMaint + 112: FloorTechMaint2 + 128: Lattice + 129: Plating +entities: +- proto: "" + entities: + - uid: 1 + components: + - type: MetaData + name: NT-Lambordeere + - type: Transform + pos: -0.453125,-0.4375 + parent: invalid + - type: MapGrid + chunks: + 0,0: + ind: 0,0 + tiles: 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components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 2.5,2.5 + parent: 1 +- proto: Window + entities: + - uid: 70 + components: + - type: Transform + pos: 0.5,3.5 + parent: 1 + - uid: 72 + components: + - type: Transform + pos: 0.5,1.5 + parent: 1 + - uid: 83 + components: + - type: Transform + pos: 0.5,-0.5 + parent: 1 +- proto: WindowReinforcedDirectional + entities: + - uid: 37 + components: + - type: Transform + pos: 2.5,-1.5 + parent: 1 +- proto: Wrench + entities: + - uid: 181 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.46605706,-2.5210748 + parent: 1 +... diff --git a/Resources/Maps/Shuttles/ShuttleEvent/lost_cargo.yml b/Resources/Maps/Shuttles/ShuttleEvent/lost_cargo.yml index 413cdfb44809e9..e670cc638bf6b2 100644 --- a/Resources/Maps/Shuttles/ShuttleEvent/lost_cargo.yml +++ b/Resources/Maps/Shuttles/ShuttleEvent/lost_cargo.yml @@ -1345,7 +1345,7 @@ entities: - type: Transform pos: -1.5,-3.5 parent: 1 -- proto: WindoorCargoLocked +- 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parent: 1 +- proto: VendingMachineCondiments + entities: + - uid: 214 + components: + - type: Transform + pos: -3.5,-0.5 + parent: 1 +- proto: VisitorChefSpawner + entities: + - uid: 490 + components: + - type: Transform + pos: 8.5,3.5 + parent: 1 +- proto: WallShuttle + entities: + - uid: 2 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 4.5,-2.5 + parent: 1 + - uid: 5 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 6.5,-0.5 + parent: 1 + - uid: 13 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 7.5,-2.5 + parent: 1 + - uid: 15 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 6.5,-2.5 + parent: 1 + - uid: 20 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 4.5,-0.5 + parent: 1 + - uid: 21 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 5.5,-2.5 + parent: 1 + - uid: 22 + components: + - type: Transform + pos: 7.5,0.5 + parent: 1 + - uid: 25 + 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-1.5707963267948966 rad + pos: -1.5,0.5 + parent: 1 +... diff --git a/Resources/Maps/Shuttles/ShuttleEvent/microshuttle.yml b/Resources/Maps/Shuttles/ShuttleEvent/microshuttle.yml new file mode 100644 index 00000000000000..69687b2aa82612 --- /dev/null +++ b/Resources/Maps/Shuttles/ShuttleEvent/microshuttle.yml @@ -0,0 +1,526 @@ +meta: + format: 6 + postmapinit: false +tilemap: + 0: Space + 1: FloorMetalDiamond + 77: FloorShuttleOrange + 80: FloorShuttleWhite + 112: Lattice + 113: Plating +entities: +- proto: "" + entities: + - uid: 1 + components: + - type: MetaData + name: PC-Luxury + - type: Transform + pos: -0.50006104,-0.5 + parent: invalid + - type: MapGrid + chunks: + 0,0: + ind: 0,0 + tiles: 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+ version: 6 + -1,0: + ind: -1,0 + tiles: 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+ version: 6 + -1,-1: + ind: -1,-1 + tiles: 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+ version: 6 + 0,-1: + ind: 0,-1 + tiles: 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+ version: 6 + - type: Broadphase + - type: Physics + bodyStatus: InAir + angularDamping: 0.05 + linearDamping: 0.05 + fixedRotation: False + bodyType: Dynamic + - type: Fixtures + fixtures: {} + - type: OccluderTree + - type: SpreaderGrid + - type: Shuttle + - type: GridPathfinding + - type: Gravity + gravityShakeSound: !type:SoundPathSpecifier + path: /Audio/Effects/alert.ogg + - type: DecalGrid + chunkCollection: + version: 2 + nodes: + - node: + color: '#FFFFFFFF' + id: BotGreyscale + decals: + 0: -1,-1 + 1: 1,-1 + - node: + color: '#FFFFFFFF' + id: BoxGreyscale + decals: + 2: -1,0 + 3: 1,0 + - type: GridAtmosphere + version: 2 + data: + tiles: + 0,0: + 0: 19 + 1: 1088 + 0,-1: + 0: 12544 + 1: 1024 + -1,0: + 0: 8 + 1: 1088 + -1,-1: + 0: 32768 + 1: 1024 + uniqueMixes: + - volume: 2500 + temperature: 293.15 + moles: + - 21.824879 + - 82.10312 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - volume: 2500 + immutable: True + moles: + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + chunkSize: 4 + - type: GasTileOverlay + - type: RadiationGridResistance +- proto: AirCanister + entities: + - uid: 40 + components: + - type: Transform + anchored: True + pos: -0.5,0.5 + parent: 1 + - type: Physics + bodyType: Static +- proto: AirlockGlassShuttle + entities: + - uid: 2 + components: + - type: Transform + pos: 0.5,-1.5 + parent: 1 +- proto: APCBasic + entities: + - uid: 41 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-1.5 + parent: 1 +- proto: AtmosDeviceFanDirectional + entities: + - uid: 49 + components: + - type: Transform + pos: 0.5,-1.5 + parent: 1 +- proto: BookEarth + entities: + - uid: 51 + components: + - type: MetaData + name: 'How to Fly: For Dum Dums' + - type: Transform + pos: 0.50006104,1.4869615 + parent: 1 + - type: Paper + content: >+ + [head=2][bold]Steps to flying:[/bold][/head] + + + 1. Locate power generation or storage. Some small crafts utilize P.A.C.M.A.N. brand generators. + + + 2. Ensure your generator is connected to the power network. Some small crafts utilize only a Medium Voltage (MV) network! + + + 3. Fuel and start your generator or power source. + + + 4. Wait for your shuttle to prime, and all services to come online. + + + 5. Use the Shuttle Console to locate your destination of choice. You may find further away destinations on the Map tab when scanning for objects. + + + 6. Attempt to avoid crashing you forgot to buy insurance. + + + +- proto: CableApcExtension + entities: + - uid: 42 + components: + - type: Transform + pos: 1.5,-1.5 + parent: 1 + - uid: 43 + components: + - type: Transform + pos: 1.5,-0.5 + parent: 1 + - uid: 44 + components: + - type: Transform + pos: 0.5,-0.5 + parent: 1 + - uid: 45 + components: + - type: Transform + pos: 0.5,0.5 + parent: 1 + - uid: 52 + components: + - type: Transform + pos: 0.5,1.5 + parent: 1 +- proto: CableMV + entities: + - uid: 46 + components: + - type: Transform + pos: 1.5,-0.5 + parent: 1 + - uid: 47 + components: + - type: Transform + pos: 1.5,-1.5 + parent: 1 +- proto: ChairPilotSeat + entities: + - uid: 3 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,0.5 + parent: 1 +- proto: ComputerShuttle + entities: + - uid: 4 + components: + - type: Transform + pos: 0.5,1.5 + parent: 1 +- proto: CrateMaterialPlasma + entities: + - uid: 48 + components: + - type: Transform + pos: -0.5,-0.5 + parent: 1 + - type: Lock + locked: False + - type: EntityStorage + air: + volume: 200 + immutable: False + temperature: 293.14673 + moles: + - 1.7459903 + - 6.568249 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 +- proto: Flare + entities: + - uid: 53 + components: + - type: Transform + pos: 0.7396444,1.3668714 + parent: 1 + - uid: 54 + components: + - type: Transform + pos: 0.53131104,-0.591462 + parent: 1 + - type: Item + heldPrefix: lit + - type: IgnitionSource + ignited: True +- proto: GasPassiveVent + entities: + - uid: 37 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-1.5 + parent: 1 +- proto: GasPipeBend + entities: + - uid: 34 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-0.5 + parent: 1 +- proto: GasPipeStraight + entities: + - uid: 35 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,-0.5 + parent: 1 +- proto: GasPort + entities: + - uid: 18 + components: + - type: Transform 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components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-1.5 + parent: 1 + - uid: 22 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,2.5 + parent: 1 + - uid: 23 + components: + - type: Transform + pos: 2.5,2.5 + parent: 1 +- proto: WallShuttle + entities: + - uid: 5 + components: + - type: Transform + pos: -0.5,-1.5 + parent: 1 + - uid: 6 + components: + - type: Transform + pos: 1.5,-1.5 + parent: 1 +- proto: WallShuttleDiagonal + entities: + - uid: 7 + components: + - type: Transform + pos: -1.5,1.5 + parent: 1 + - uid: 8 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 2.5,1.5 + parent: 1 +... diff --git a/Resources/Maps/Shuttles/ShuttleEvent/quark.yml b/Resources/Maps/Shuttles/ShuttleEvent/quark.yml new file mode 100644 index 00000000000000..49e27e3fa934ef --- /dev/null +++ b/Resources/Maps/Shuttles/ShuttleEvent/quark.yml @@ -0,0 +1,2185 @@ +meta: + format: 6 + postmapinit: false +tilemap: + 0: Space + 33: FloorDarkMini + 34: FloorDarkMono + 2: FloorMetalDiamond + 85: FloorShuttleWhite + 89: FloorSteel + 104: FloorTechMaint + 118: FloorWood + 1: FloorWoodTile + 120: Lattice + 121: Plating +entities: +- proto: "" + entities: + - uid: 1 + components: + - type: MetaData + name: NT-Quark + - type: Transform + parent: invalid + - type: MapGrid + chunks: + -1,0: + ind: -1,0 + tiles: 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+ version: 6 + -1,-1: + ind: -1,-1 + tiles: 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+ version: 6 + 0,-1: + ind: 0,-1 + tiles: 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+ version: 6 + - type: Broadphase + - type: Physics + bodyStatus: InAir + angularDamping: 0.05 + linearDamping: 0.05 + fixedRotation: False + bodyType: Dynamic + - type: Fixtures + fixtures: {} + - type: Gravity + gravityShakeSound: !type:SoundPathSpecifier + path: /Audio/Effects/alert.ogg + - type: CargoShuttle + - type: DecalGrid + chunkCollection: + version: 2 + nodes: + - node: + color: '#334E6DC8' + id: BrickTileWhiteCornerNe + decals: + 29: -1,6 + - node: + color: '#334E6DC8' + id: BrickTileWhiteCornerNw + decals: + 28: -2,6 + - node: + color: '#334E6DC8' + id: BrickTileWhiteCornerSe + decals: + 27: -1,-1 + - node: + color: '#334E6DC8' + id: BrickTileWhiteCornerSw + decals: + 2: -3,7 + 26: -2,-1 + - node: + color: '#334E6DC8' + id: BrickTileWhiteEndE + decals: + 1: -2,7 + - node: + color: '#334E6DC8' + id: BrickTileWhiteEndN + decals: + 0: -3,8 + - node: + color: '#334E6DC8' + id: BrickTileWhiteInnerNe + decals: + 3: -3,7 + - node: + color: '#334E6DC8' + id: BrickTileWhiteLineE + decals: + 14: -1,5 + 15: -1,4 + 16: -1,3 + 17: -1,2 + 18: -1,1 + 19: -1,0 + - node: + color: '#334E6DC8' + id: BrickTileWhiteLineW + decals: + 20: -2,0 + 21: -2,1 + 22: -2,2 + 23: -2,3 + 24: -2,4 + 25: -2,5 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinCornerNe + decals: + 30: -4,5 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinCornerNw + decals: + 10: -5,1 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinCornerSe + decals: + 7: -3,-1 + 35: -4,3 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinCornerSw + decals: + 12: -5,-1 + 34: -5,3 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinEndN + decals: + 31: -5,6 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinInnerNe + decals: + 37: -5,5 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinLineE + decals: + 4: -3,2 + 5: -3,1 + 6: -3,0 + 36: -4,4 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinLineN + decals: + 13: -4,1 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinLineS + decals: + 8: -4,-1 + 9: -5,-1 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinLineW + decals: + 11: -5,0 + 32: -5,5 + 33: -5,4 + - type: GridAtmosphere + version: 2 + data: + tiles: + -2,0: + 0: 32904 + -2,1: + 0: 2184 + 1: 16384 + -2,2: + 1: 140 + -2,-1: + 0: 34944 + 1: 76 + -1,0: + 0: 57087 + -1,1: + 0: 27871 + -1,-1: + 0: 65520 + 1: 10 + -1,2: + 0: 2 + 1: 136 + 0,0: + 0: 4112 + 0,1: + 1: 4096 + 0,2: + 1: 1 + -2,-2: + 1: 32768 + -1,-2: + 1: 53248 + 0,-1: + 1: 17 + uniqueMixes: + - volume: 2500 + temperature: 293.15 + moles: + - 21.824879 + - 82.10312 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - volume: 2500 + immutable: True + moles: + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + chunkSize: 4 + - type: OccluderTree + - type: Shuttle + - type: GridPathfinding + - type: RadiationGridResistance + - type: SpreaderGrid + - type: GravityShake + shakeTimes: 10 + - type: GasTileOverlay + - uid: 264 + components: + - type: MetaData + name: solution - food + - type: Transform + parent: 263 + - type: Solution 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- type: Transform + pos: -4.5,6.5 + parent: 1 + - type: Fixtures + fixtures: + fix1: + shape: !type:PolygonShape + radius: 0.01 + vertices: + - -0.25,-0.48 + - 0.25,-0.48 + - 0.25,0.48 + - -0.25,0.48 + mask: + - Impassable + - TableLayer + - LowImpassable + layer: + - BulletImpassable + - Opaque + density: 75 + hard: True + restitution: 0 + friction: 0.4 + - type: EntityStorage + air: + volume: 200 + immutable: False + temperature: 293.14673 + moles: + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + open: True + removedMasks: 20 + - type: PlaceableSurface + isPlaceable: True +- proto: ClothingRandomSpawner + entities: + - uid: 173 + components: + - type: Transform + pos: -4.5,6.5 + parent: 1 + - uid: 176 + components: + - type: Transform + pos: -4.5,6.5 + parent: 1 + - uid: 177 + components: + - type: Transform + pos: -4.5,6.5 + parent: 1 + - uid: 178 + components: + - type: Transform + pos: -4.5,6.5 + parent: 1 + - uid: 185 + components: + - type: Transform + 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-2.5,-3.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' +- proto: GasPipeBend + entities: + - uid: 39 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-1.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 78 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 88 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,-2.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 188 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,-1.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 195 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,1.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 202 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,3.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 203 + components: + - type: Transform + pos: -0.5,7.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' +- proto: GasPipeStraight + entities: + - uid: 81 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 82 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,4.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 83 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,2.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 84 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,1.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 85 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,3.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 174 + components: + - type: Transform + rot: -1.5707963267948966 rad + 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type: AtmosPipeColor + color: '#990000FF' + - uid: 211 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,3.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' +- proto: GasPipeTJunction + entities: + - uid: 80 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,4.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 86 + components: + - type: Transform + pos: -2.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 87 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-2.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 91 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-1.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 193 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,1.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 212 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,3.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' +- proto: GasPort + entities: + - uid: 186 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,-1.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' +- proto: GasVentPump + entities: + - uid: 89 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 90 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,4.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 199 + components: + - type: Transform + pos: -1.5,7.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 213 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,-1.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' +- proto: GasVentScrubber + entities: + - uid: 196 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 200 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,7.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 201 + components: + - type: Transform + pos: -4.5,4.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 214 + components: + - type: Transform + pos: -2.5,-1.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' +- proto: GeigerCounter + entities: + - uid: 109 + components: + - type: Transform + pos: -1.4642322,-0.40346158 + parent: 1 + - type: Geiger + isEnabled: True + - type: RadiationReceiver + - uid: 239 + components: + - type: Transform + pos: -4.5,6.5 + parent: 1 +- proto: GeneratorRTGDamaged + entities: + - uid: 107 + components: + - type: MetaData + desc: A Radioisotope Thermoelectric Generator for long term power. This one appears to be dangerously unstable-- It might explode! + name: critical RTG + - type: Transform + pos: -2.5,-2.5 + parent: 1 + - type: PowerSupplier + supplyRate: 15200 + - type: RadiationSource + slope: 0.15 + intensity: 1.8 + - type: Explosive + totalIntensity: 15000 + intensitySlope: 3 + maxIntensity: 400 + explosionType: Radioactive + - type: DeviceLinkSink + ports: + - Trigger + - type: TriggerOnSignal + - type: TwoStageTrigger + components: + - falloffPower: 1.5 + intensity: 50 + type: SingularityDistortion + - type: ExplodeOnTrigger + triggerDelay: 500 +- proto: GravityGeneratorMini + entities: + - uid: 105 + components: + - type: Transform + pos: -1.5,-2.5 + parent: 1 +- proto: Grille + entities: + - uid: 93 + components: + - type: Transform + pos: -2.5,5.5 + parent: 1 + - uid: 94 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,3.5 + parent: 1 + - uid: 95 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,9.5 + parent: 1 + - uid: 96 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,9.5 + parent: 1 + - uid: 97 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,9.5 + parent: 1 + - uid: 98 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,3.5 + parent: 1 + - uid: 99 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,8.5 + parent: 1 + - uid: 100 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,0.5 + parent: 1 + - uid: 101 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,5.5 + parent: 1 + - uid: 102 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,8.5 + parent: 1 + - uid: 103 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,-0.5 + parent: 1 + - uid: 104 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,1.5 + parent: 1 + - uid: 217 + components: + - type: Transform + pos: 0.5,5.5 + parent: 1 +- proto: Gyroscope + entities: + - uid: 190 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,-1.5 + parent: 1 + - type: Thruster + enabled: False +- proto: LightTubeCrystalGreen + entities: + - uid: 126 + components: + - type: Transform + parent: 112 + - type: Physics + canCollide: False +- proto: Paper + entities: + - uid: 263 + components: + - type: MetaData + name: WARNING + - type: Transform + pos: -3.5023484,3.962566 + parent: 1 + - type: Paper + stampState: paper_stamp-centcom + stampedBy: + - stampedColor: '#329632FF' + stampedName: Central Traffic Control + content: >- + [bold]=====================================================[/bold] + + [color=red][head=1][bold]!! ATTENTION !![/bold][/head][/color] + [bold]=====================================================[/bold] + + [bold]_________________________________________________________________________[/bold] + + [bold]Crew of the NT-Quark[/bold] + + [bold]Nuclear containment breach detected on long range + halcyon scanners. Seek immediate shelter. Avoid + contaminated materials. Do not panic.[/bold] + + [color=red][bold]Alpha decay rates indicate estimated + time to melt over detonation at[/color] 500 [color=red]seconds. [/bold][/color] + + [bold]Check your scanners. Nearby you will find a scientific + outpost equipped with emergency supplies, medical + personnel, and trained disaster specialists. [/bold] + + [italic]End transmission[/italic] + editingDisabled: True + - type: SolutionContainerManager + solutions: null + containers: + - food + - type: Fixtures + fixtures: + fix1: + shape: !type:PolygonShape + radius: 0.01 + vertices: + - -0.25,-0.25 + - 0.25,-0.25 + - 0.25,0.25 + - -0.25,0.25 + mask: + - Impassable + - HighImpassable + layer: [] + density: 20 + hard: True + restitution: 0.3 + friction: 0.2 + flammable: + shape: !type:PhysShapeCircle + radius: 0.35 + position: 0,0 + mask: + - TableLayer + - HighImpassable + - LowImpassable + - BulletImpassable + - InteractImpassable + - Opaque + layer: [] + density: 1 + hard: False + restitution: 0 + friction: 0.4 + - type: ContainerContainer + containers: + solution@food: !type:ContainerSlot + ent: 264 +- proto: Pen + entities: + - uid: 269 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -4.29701,0.32934618 + parent: 1 +- proto: PillCanister + entities: + - uid: 270 + components: + - type: MetaData + name: pill canister (hyronalin 10u) + - type: Transform + rot: -1.5707963267948966 rad + pos: -3.1553092,0.5242045 + parent: 1 + - type: Storage + storedItems: + 271: + position: 0,0 + _rotation: South + 272: + position: 1,0 + _rotation: South + - type: ContainerContainer + containers: + storagebase: !type:Container + showEnts: False + occludes: True + ents: + - 271 + - 272 + - type: Label + currentLabel: hyronalin 10u +- proto: PillHyronalin + entities: + - uid: 249 + components: + - type: Transform + pos: -2.7382119,0.14678133 + parent: 1 + - uid: 250 + components: + - type: Transform + pos: -3.5090454,0.5321981 + parent: 1 + - uid: 251 + components: + - type: Transform + pos: -1.5819619,0.17803133 + parent: 1 + - uid: 252 + components: + - type: Transform + pos: -2.7382119,0.14678133 + parent: 1 + - uid: 254 + components: + - type: Transform + pos: -1.5819619,0.17803133 + parent: 1 + - uid: 271 + components: + - type: Transform + parent: 270 + - type: Physics + canCollide: False + - uid: 272 + components: + - type: Transform + parent: 270 + - type: Physics + canCollide: False +- proto: PlasmaReinforcedWindowDirectional + entities: + - uid: 7 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-3.5 + parent: 1 +- proto: PottedPlant27 + entities: + - uid: 106 + components: + - type: Transform + pos: -2.2709236,2.2528982 + parent: 1 + - type: ContainerContainer + containers: + stash: !type:ContainerSlot + showEnts: False + occludes: True + ent: 253 +- proto: Poweredlight + entities: + - uid: 74 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,4.5 + parent: 1 +- proto: PoweredlightEmpty + entities: + - uid: 110 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,2.5 + parent: 1 + - type: PointLight + softness: 0.5 + energy: 4 + color: '#FFAF38FF' + enabled: True + - type: ContainerContainer + containers: + light_bulb: !type:ContainerSlot + showEnts: False + occludes: True + ent: 111 + - type: ApcPowerReceiver + powerLoad: 100 + - uid: 112 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-3.5 + parent: 1 + - type: ContainerContainer + containers: + light_bulb: !type:ContainerSlot + showEnts: False + occludes: True + ent: 126 + - type: ApcPowerReceiver + powerLoad: 60 + - uid: 265 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,7.5 + parent: 1 + - type: PointLight + softness: 0.5 + energy: 4 + color: '#FFAF38FF' + enabled: True + - type: ContainerContainer + containers: + light_bulb: !type:ContainerSlot + showEnts: False + occludes: True + ent: 266 + - type: ApcPowerReceiver + powerLoad: 100 +- proto: RadioHandheldSecurity + entities: + - uid: 253 + components: + - type: Transform + parent: 106 + - type: Physics + canCollide: False +- proto: RandomCargoCorpseSpawner + entities: + - uid: 76 + components: + - type: Transform + pos: -3.5,-0.5 + parent: 1 +- proto: RandomFoodBakedSingle + entities: + - uid: 267 + components: + - type: Transform + pos: -4.5,0.5 + parent: 1 +- proto: RandomScienceCorpseSpawner + entities: + - uid: 75 + components: + - type: Transform + pos: -3.5,1.5 + parent: 1 +- proto: ShuttleWindow + entities: + - uid: 114 + components: + - type: Transform + pos: -2.5,5.5 + parent: 1 + - uid: 115 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,0.5 + parent: 1 + - uid: 116 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,1.5 + parent: 1 + - uid: 117 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,3.5 + parent: 1 + - uid: 118 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,5.5 + parent: 1 + - uid: 119 + components: + - type: Transform + pos: -3.5,8.5 + parent: 1 + - uid: 120 + components: + - type: Transform + pos: -3.5,9.5 + parent: 1 + - uid: 121 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,3.5 + parent: 1 + - uid: 122 + components: + - type: 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proto: SpawnMobParrot + entities: + - uid: 257 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-0.5 + parent: 1 +- proto: SubstationBasic + entities: + - uid: 181 + components: + - type: Transform + pos: -4.5,-1.5 + parent: 1 +- proto: TableReinforced + entities: + - uid: 128 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-0.5 + parent: 1 + - uid: 129 + components: + - type: Transform + pos: -4.5,0.5 + parent: 1 + - uid: 130 + components: + - type: Transform + pos: -3.5,0.5 + parent: 1 +- proto: TableWood + entities: + - uid: 242 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,3.5 + parent: 1 +- proto: Thruster + entities: + - uid: 131 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,8.5 + parent: 1 + - type: Thruster + enabled: False + - uid: 132 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,-4.5 + parent: 1 + - type: Thruster + enabled: False + - 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uid: 73 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-1.5 + parent: 1 + - uid: 74 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,0.5 + parent: 1 + - uid: 75 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,0.5 + parent: 1 + - uid: 76 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-1.5 + parent: 1 + - uid: 77 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,5.5 + parent: 1 + - uid: 78 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,6.5 + parent: 1 + - uid: 79 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,6.5 + parent: 1 + - uid: 80 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,6.5 + parent: 1 + - uid: 81 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,5.5 + parent: 1 + - uid: 82 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,3.5 + parent: 1 + - uid: 83 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,3.5 + parent: 1 + - uid: 84 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,4.5 + parent: 1 + - uid: 85 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,5.5 + parent: 1 + - uid: 86 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,4.5 + parent: 1 +- proto: Gyroscope + entities: + - uid: 149 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 2.5,-2.5 + parent: 1 +- proto: NTVisitorSpawner10 + entities: + - uid: 203 + components: + - type: Transform + pos: -1.5,0.5 + parent: 1 + - uid: 204 + components: + - type: Transform + pos: -0.5,0.5 + parent: 1 + - uid: 205 + components: + - type: Transform + pos: 1.5,0.5 + parent: 1 + - uid: 206 + components: + - type: Transform + pos: 2.5,0.5 + parent: 1 + - uid: 207 + components: + - type: Transform + pos: 2.5,-1.5 + parent: 1 + - uid: 208 + components: + - type: Transform + pos: 1.5,-1.5 + parent: 1 + - uid: 209 + components: + - type: Transform + pos: -0.5,-1.5 + parent: 1 +- proto: PlasmaReinforcedWindowDirectional + entities: + - uid: 57 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-4.5 + parent: 1 +- proto: PosterContrabandMissingGloves + entities: + - uid: 137 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,1.5 + parent: 1 +- proto: PosterContrabandRobustSoftdrinks + entities: + - uid: 138 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,-0.5 + parent: 1 +- proto: PosterContrabandSmoke + entities: + - uid: 139 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-0.5 + parent: 1 +- proto: PosterContrabandSpaceUp + entities: + - uid: 140 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,5.5 + parent: 1 +- proto: PosterLegitBlessThisSpess + entities: + - uid: 135 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,3.5 + parent: 1 +- proto: PosterLegitTheOwl + entities: + - uid: 142 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,1.5 + parent: 1 +- proto: PosterLegitWalk + entities: + - uid: 141 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,3.5 + parent: 1 +- proto: PosterLegitWorkForAFuture + entities: + - uid: 143 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 1.5,2.5 + parent: 1 +- proto: Poweredlight + entities: + - uid: 127 + components: + - type: Transform + pos: -0.5,1.5 + parent: 1 + - uid: 128 + components: + - type: Transform + pos: 1.5,1.5 + parent: 1 + - uid: 129 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-4.5 + parent: 1 + - uid: 130 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 2.5,3.5 + parent: 1 +- proto: Railing + entities: + - uid: 146 + components: + - type: Transform + pos: 0.5,-6.5 + parent: 1 + - uid: 147 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,-5.5 + parent: 1 + - uid: 148 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 1.5,-5.5 + parent: 1 +- proto: RailingCorner + entities: + - uid: 144 + components: + - type: Transform + pos: 1.5,-6.5 + parent: 1 + - uid: 145 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,-6.5 + parent: 1 +- proto: ReinforcedWindow + entities: + - uid: 30 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,5.5 + parent: 1 + - uid: 34 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,4.5 + parent: 1 + - uid: 35 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,3.5 + parent: 1 + - uid: 36 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,3.5 + parent: 1 +- proto: ShuttleWindow + entities: + - uid: 8 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-1.5 + parent: 1 + - uid: 10 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-1.5 + parent: 1 + - uid: 14 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,4.5 + parent: 1 + - uid: 18 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,0.5 + parent: 1 + - uid: 20 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,0.5 + parent: 1 + - uid: 25 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,5.5 + parent: 1 + - uid: 26 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,6.5 + parent: 1 + - uid: 27 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,6.5 + parent: 1 + - uid: 28 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,6.5 + parent: 1 + - uid: 29 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,5.5 + parent: 1 +- proto: SignalButtonDirectional + entities: + - uid: 134 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,4.5 + parent: 1 + - type: DeviceLinkSource + linkedPorts: + 87: + - Pressed: DoorBolt +- proto: SMESBasic + entities: + - uid: 60 + components: + - type: Transform + pos: -0.5,-3.5 + parent: 1 +- proto: StairDark + entities: + - uid: 125 + components: + - type: Transform + pos: -1.5,2.5 + parent: 1 +- proto: SubstationBasic + entities: + - uid: 59 + components: + - type: Transform + pos: -1.5,-2.5 + parent: 1 +- proto: Table + entities: + - uid: 88 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,4.5 + parent: 1 +- proto: Thruster + entities: + - uid: 16 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-4.5 + parent: 1 + - uid: 49 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-5.5 + parent: 1 + - uid: 50 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-5.5 + parent: 1 + - uid: 51 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-4.5 + parent: 1 + - uid: 52 + components: + - type: Transform + pos: 1.5,6.5 + parent: 1 +- proto: TwoWayLever + entities: + - uid: 131 + components: + - type: Transform + pos: -1.7452531,3.4329984 + parent: 1 + - type: DeviceLinkSource + linkedPorts: + 201: + - Left: DoorBolt + 40: + - Right: DoorBolt + - uid: 132 + components: + - type: Transform + pos: -1.2348363,3.4329984 + parent: 1 + - type: DeviceLinkSource + linkedPorts: + 202: + - Left: DoorBolt + 41: + - Right: DoorBolt +- proto: VisitorServiceWorkerSpawner + entities: + - uid: 151 + components: + - type: Transform + pos: -1.5,4.5 + parent: 1 +- proto: WallShuttle + entities: + - uid: 2 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.5,-5.5 + parent: 1 + - uid: 3 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,-4.5 + parent: 1 + - uid: 4 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 1.5,-4.5 + parent: 1 + - uid: 5 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-3.5 + parent: 1 + - uid: 6 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-3.5 + parent: 1 + - uid: 7 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-2.5 + parent: 1 + - uid: 9 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-0.5 + parent: 1 + - uid: 11 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,1.5 + parent: 1 + - uid: 12 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,2.5 + parent: 1 + - uid: 13 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,3.5 + parent: 1 + - uid: 15 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,5.5 + parent: 1 + - uid: 17 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-2.5 + parent: 1 + - uid: 19 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-0.5 + parent: 1 + - uid: 21 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,1.5 + parent: 1 + - uid: 22 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,2.5 + parent: 1 + - uid: 23 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,3.5 + parent: 1 + - uid: 24 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,4.5 + parent: 1 +- proto: WallShuttleDiagonal + entities: + - uid: 42 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,-5.5 + parent: 1 + - uid: 43 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-4.5 + parent: 1 + - uid: 44 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,-3.5 + parent: 1 + - uid: 45 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-5.5 + parent: 1 + - uid: 46 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-4.5 + parent: 1 + - uid: 47 + components: + - type: Transform + pos: 2.5,-3.5 + parent: 1 + - uid: 48 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,6.5 + parent: 1 +- proto: WallShuttleInterior + entities: + - uid: 37 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,2.5 + parent: 1 + - uid: 38 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,2.5 + parent: 1 +- proto: Windoor + entities: + - uid: 87 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,4.5 + parent: 1 + - type: DeviceLinkSink + ports: + - DoorBolt + - Open + - Close + - Toggle +- proto: WindoorSecure + entities: + - uid: 58 + components: + - type: Transform + pos: 0.5,-1.5 + parent: 1 + - uid: 201 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,5.5 + parent: 1 + - type: DeviceLinkSink + ports: + - DoorBolt + - Open + - Close + - Toggle + - uid: 202 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,5.5 + parent: 1 + - type: DeviceLinkSink + ports: + - DoorBolt + - Open + - Close + - Toggle +- proto: WindowFrostedDirectional + entities: + - uid: 53 + components: + - type: Transform + pos: -1.5,-1.5 + parent: 1 + - uid: 54 + components: + - type: Transform + pos: -0.5,-1.5 + parent: 1 + - uid: 55 + components: + - type: Transform + pos: 1.5,-1.5 + parent: 1 + - uid: 56 + components: + - type: Transform + pos: 2.5,-1.5 + parent: 1 +- proto: Wrench + entities: + - uid: 63 + components: + - type: Transform + pos: 0.5,-2.5 + parent: 1 +... diff --git a/Resources/Maps/Shuttles/ShuttleEvent/syndie_evacpod.yml b/Resources/Maps/Shuttles/ShuttleEvent/syndie_evacpod.yml index 04eae18342f35e..49cbe8cf789ec3 100644 --- a/Resources/Maps/Shuttles/ShuttleEvent/syndie_evacpod.yml +++ b/Resources/Maps/Shuttles/ShuttleEvent/syndie_evacpod.yml @@ -5,49 +5,37 @@ tilemap: 0: Space 29: FloorDark 84: FloorShuttleRed + 101: FloorSteelOffset 104: FloorTechMaint - 105: FloorTechMaint2 - 118: FloorWood 120: Lattice 121: Plating entities: - proto: "" entities: - - uid: 6 - components: - - type: MetaData - name: Map Entity - - type: Transform - - type: Map - mapPaused: True - - type: PhysicsMap - - type: GridTree - - type: MovedGrids - - type: Broadphase - - type: OccluderTree - - uid: 325 + - uid: 1 components: - type: MetaData + desc: Evacuation pod + name: Evacuation pod - type: Transform - pos: 0.5638949,0.47865233 - parent: 6 + parent: invalid - type: MapGrid chunks: -1,-1: ind: -1,-1 - tiles: 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version: 6 - type: Broadphase - type: Physics @@ -59,7 +47,9 @@ entities: - type: Fixtures fixtures: {} - type: OccluderTree + - type: SpreaderGrid - type: Shuttle + - type: GridPathfinding - type: Gravity gravityShakeSound: !type:SoundPathSpecifier path: /Audio/Effects/alert.ogg @@ -68,119 +58,104 @@ entities: version: 2 nodes: - node: - color: '#FFFFFFFF' - id: BrickTileDarkCornerNe - decals: - 11: 1,-1 - - node: - color: '#FFFFFFFF' - id: BrickTileDarkCornerNw - decals: - 5: -3,-1 - - node: - color: '#FFFFFFFF' - id: BrickTileDarkCornerSe - decals: - 4: 1,-3 - - node: - color: '#FFFFFFFF' - id: BrickTileDarkCornerSw - decals: - 3: -3,-3 - - node: - color: '#FFFFFFFF' - id: BrickTileDarkLineS - decals: - 0: -1,-3 - 1: -2,-3 - 2: 0,-3 - - node: - color: '#7F1C1FFF' - id: BrickTileWhiteCornerNe - decals: - 13: 1,-1 - - node: - color: '#7F1C1FFF' - id: BrickTileWhiteCornerNw - decals: - 12: -3,-1 - - node: - color: '#7F1C1FFF' - id: BrickTileWhiteCornerSe - decals: - 9: 1,-3 - - node: - color: '#7F1C1FFF' - id: BrickTileWhiteCornerSw + color: '#A91409FF' + id: StandClearGreyscale decals: - 10: -3,-3 + 18: 0,-1 - node: - color: '#7F1C1FFF' - id: BrickTileWhiteLineS + color: '#A91409FF' + id: WarnCornerSmallGreyscaleNE decals: - 6: -2,-3 - 7: -1,-3 - 8: 0,-3 + 15: -2,0 - node: - color: '#FFFFFFFF' - id: Delivery + color: '#A91409FF' + id: WarnCornerSmallGreyscaleNW decals: - 23: 2,-2 - 24: -4,-2 + 14: 2,0 - node: - color: '#FFFFFFFF' - id: WarnLineE + color: '#A91409FF' + id: WarnEndGreyscaleN decals: - 14: 1,-2 + 9: -2,1 + 10: 2,1 - node: - color: '#FFFFFFFF' - id: WarnLineS + color: '#A91409FF' + id: WarnLineGreyscaleE decals: - 16: -3,-2 + 0: 2,0 + 8: 2,-1 + 17: 5,0 - node: - color: '#FFFFFFFF' - id: WarnLineW + color: '#A91409FF' + id: WarnLineGreyscaleN decals: - 15: -1,-1 + 11: -1,0 + 12: 0,0 + 13: 1,0 - node: - color: '#FFFFFFFF' - id: WoodTrimThinLineN + color: '#A91409FF' + id: WarnLineGreyscaleS decals: - 17: -1,-5 - 18: 0,-5 - 19: -2,-5 + 1: 1,-1 + 2: 0,-1 + 3: -1,-1 + 4: -2,-1 + 5: 2,-1 - node: - color: '#FFFFFFFF' - id: WoodTrimThinLineS + color: '#A91409FF' + id: WarnLineGreyscaleW decals: - 20: -2,-6 - 21: -1,-6 - 22: 0,-6 + 6: -2,-1 + 7: -2,0 + 16: -5,0 - type: GridAtmosphere version: 2 data: tiles: - -1,-1: - 0: 65535 - 0,-1: - 0: 65535 -2,-1: - 0: 52424 - -1,-3: - 0: 65280 - -1,-2: - 0: 65535 - 0,-3: - 0: 30464 - 0,-2: - 0: 30583 + 0: 18432 -2,0: - 0: 8 + 1: 12 + 0: 64 + -1,-1: + 0: 601 + 1: 51200 -1,0: - 0: 3839 + 1: 2255 + 0: 16896 + 0,-1: + 0: 2115 + 1: 29440 + -2,1: + 0: 8 + -1,1: + 0: 4096 0,0: - 0: 895 + 1: 895 + 0: 18432 + 1,-1: + 0: 16913 + 1,0: + 1: 7 + 0: 64 + 1,1: + 0: 4098 uniqueMixes: + - volume: 2500 + immutable: True + moles: + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 - volume: 2500 temperature: 293.15 moles: @@ -198,2165 +173,1337 @@ entities: - 0 chunkSize: 4 - type: GasTileOverlay + - type: NavMap - type: RadiationGridResistance - - type: GravityShake - shakeTimes: 10 - - type: SpreaderGrid - - type: GridPathfinding - proto: AirCanister entities: - - uid: 91 + - uid: 193 components: - type: Transform - pos: -0.5,-8.5 - parent: 325 -- proto: AirlockExternalShuttleSyndicateLocked + anchored: True + pos: -0.5,-1.5 + parent: 1 + - type: Physics + bodyType: Static +- proto: AirlockShuttleSyndicate entities: - - uid: 142 + - uid: 2 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 6.5,0.5 + parent: 1 + - uid: 3 components: - type: Transform rot: -1.5707963267948966 rad - pos: -4.5,-1.5 - parent: 325 -- proto: AirlockSyndicateLocked + pos: -5.5,0.5 + parent: 1 +- proto: AirlockSyndicate entities: - - uid: 20 + - uid: 4 components: - type: Transform - pos: -0.5,-3.5 - parent: 325 - - uid: 88 + pos: 3.5,0.5 + parent: 1 + - uid: 5 components: - type: Transform - pos: -0.5,-6.5 - parent: 325 + pos: -2.5,0.5 + parent: 1 - proto: APCBasic entities: - - uid: 107 + - uid: 6 components: - type: Transform - pos: 0.5,-6.5 - parent: 325 - - type: PowerNetworkBattery - loadingNetworkDemand: 15107 - currentReceiving: 15106.935 - currentSupply: 15107 - supplyRampPosition: 0.064453125 + rot: 1.5707963267948966 rad + pos: -2.5,1.5 + parent: 1 - proto: AtmosDeviceFanDirectional entities: - - uid: 168 + - uid: 7 components: - type: Transform rot: 1.5707963267948966 rad - pos: -3.5,-1.5 - parent: 325 -- proto: Bed - entities: - - uid: 76 + pos: 6.5,0.5 + parent: 1 + - uid: 8 components: - type: Transform - pos: 0.5,-5.5 - parent: 325 -- proto: BedsheetSyndie + rot: -1.5707963267948966 rad + pos: -5.5,0.5 + parent: 1 +- proto: BannerSyndicate entities: - - uid: 164 + - uid: 9 components: - type: Transform - pos: 0.5,-5.5 - parent: 325 -- proto: BlastDoorOpen + pos: 1.5,1.5 + parent: 1 +- proto: CableApcExtension entities: - - uid: 190 + - uid: 10 components: - type: Transform - pos: 1.5,-5.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 331 - - uid: 191 + pos: -2.5,1.5 + parent: 1 + - uid: 11 components: - type: Transform - pos: 1.5,-4.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 332 - - uid: 192 + pos: -2.5,0.5 + parent: 1 + - uid: 12 components: - type: Transform - pos: -2.5,-5.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 333 - - uid: 193 + pos: -3.5,0.5 + parent: 1 + - uid: 13 components: - type: Transform - pos: -2.5,-4.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 334 - - uid: 196 + pos: -4.5,0.5 + parent: 1 + - uid: 14 components: - type: Transform - pos: 3.5,-1.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 337 - - uid: 198 + pos: -5.5,0.5 + parent: 1 + - uid: 15 components: - type: Transform - pos: -1.5,1.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 339 - - uid: 199 + pos: -1.5,0.5 + parent: 1 + - uid: 16 components: - type: Transform - pos: -1.5,2.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 340 - - uid: 200 + pos: -0.5,0.5 + parent: 1 + - uid: 17 components: - type: Transform - pos: -0.5,2.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 341 - - uid: 201 + pos: 0.5,0.5 + parent: 1 + - uid: 18 components: - type: Transform - pos: 0.5,2.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 342 - - uid: 202 + pos: 1.5,0.5 + parent: 1 + - uid: 19 components: - type: Transform - pos: 0.5,1.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 343 -- proto: BoxMRE - entities: - - uid: 320 + pos: 2.5,0.5 + parent: 1 + - uid: 20 components: - type: Transform - pos: 0.70504504,-7.29326 - parent: 325 -- proto: CableApcExtension - entities: - - uid: 120 + pos: 3.5,0.5 + parent: 1 + - uid: 21 components: - type: Transform - pos: 0.5,-6.5 - parent: 325 - - uid: 121 + pos: 4.5,0.5 + parent: 1 + - uid: 22 components: - type: Transform - pos: -0.5,-6.5 - parent: 325 - - uid: 122 + pos: 5.5,0.5 + parent: 1 + - uid: 23 components: - type: Transform - pos: -0.5,-7.5 - parent: 325 - - uid: 123 + pos: 0.5,-0.5 + parent: 1 + - uid: 24 components: - type: Transform - pos: -0.5,-8.5 - parent: 325 - - uid: 124 + pos: 0.5,-1.5 + parent: 1 + - uid: 25 components: - type: Transform - pos: -1.5,-8.5 - parent: 325 - - uid: 125 + pos: 0.5,-2.5 + parent: 1 + - uid: 26 components: - type: Transform - pos: 0.5,-8.5 - parent: 325 - - uid: 126 + pos: -0.5,-2.5 + parent: 1 + - uid: 27 components: - type: Transform - pos: 1.5,-8.5 - parent: 325 - - uid: 127 + pos: 1.5,-2.5 + parent: 1 + - uid: 28 components: - type: Transform - pos: -2.5,-8.5 - parent: 325 - - uid: 128 + pos: -0.5,-1.5 + parent: 1 + - uid: 29 components: - type: Transform - pos: -3.5,-8.5 - parent: 325 - - uid: 129 + pos: -1.5,-1.5 + parent: 1 + - uid: 30 components: - type: Transform - pos: -3.5,-7.5 - parent: 325 - - uid: 130 + pos: 1.5,-1.5 + parent: 1 + - uid: 31 components: - type: Transform - pos: 2.5,-8.5 - parent: 325 - - uid: 131 + pos: 2.5,-1.5 + parent: 1 + - uid: 32 components: - type: Transform - pos: 2.5,-7.5 - parent: 325 - - uid: 132 + pos: 0.5,1.5 + parent: 1 +- proto: CableHV + entities: + - uid: 33 components: - type: Transform - pos: -0.5,-5.5 - parent: 325 - - uid: 133 + pos: -2.5,-0.5 + parent: 1 + - uid: 34 components: - type: Transform - pos: -0.5,-4.5 - parent: 325 - - uid: 134 + pos: -1.5,-0.5 + parent: 1 + - uid: 35 components: - type: Transform - pos: -0.5,-3.5 - parent: 325 - - uid: 135 + pos: -0.5,-0.5 + parent: 1 + - uid: 36 components: - type: Transform - pos: -0.5,-2.5 - parent: 325 - - uid: 136 + pos: 0.5,-0.5 + parent: 1 + - uid: 37 components: - type: Transform - pos: -0.5,-1.5 - parent: 325 - - uid: 137 + pos: 1.5,-0.5 + parent: 1 + - uid: 38 components: - type: Transform - pos: -0.5,-0.5 - parent: 325 - - uid: 138 + pos: 2.5,-0.5 + parent: 1 + - uid: 39 components: - type: Transform - pos: -0.5,0.5 - parent: 325 - - uid: 139 + pos: 3.5,-0.5 + parent: 1 + - uid: 40 components: - type: Transform - pos: -0.5,1.5 - parent: 325 - - uid: 140 + pos: 3.5,-0.5 + parent: 1 + - uid: 41 components: - type: Transform - pos: -0.5,2.5 - parent: 325 - - uid: 141 + pos: 3.5,0.5 + parent: 1 + - uid: 42 components: - type: Transform - pos: -1.5,1.5 - parent: 325 - - uid: 143 + pos: 3.5,1.5 + parent: 1 + - uid: 197 components: - type: Transform - pos: 0.5,1.5 - parent: 325 - - uid: 145 + pos: 0.5,-2.5 + parent: 1 + - uid: 198 components: - type: Transform - pos: -1.5,-1.5 - parent: 325 - - uid: 146 + pos: 0.5,-1.5 + parent: 1 +- proto: CableMV + entities: + - uid: 43 components: - type: Transform - pos: -2.5,-1.5 - parent: 325 - - uid: 147 - components: - - type: Transform - pos: -3.5,-1.5 - parent: 325 - - uid: 148 - components: - - type: Transform - pos: -4.5,-1.5 - parent: 325 - - uid: 149 - components: - - type: Transform - pos: 0.5,-1.5 - parent: 325 - - uid: 150 + pos: 3.5,1.5 + parent: 1 + - uid: 44 components: - type: Transform - pos: 1.5,-1.5 - parent: 325 - - uid: 151 + pos: 2.5,1.5 + parent: 1 + - uid: 45 components: - type: Transform - pos: 2.5,-1.5 - parent: 325 - - uid: 152 + pos: 1.5,1.5 + parent: 1 + - uid: 46 components: - type: Transform - pos: 3.5,-1.5 - parent: 325 - - uid: 153 + pos: 0.5,1.5 + parent: 1 + - uid: 47 components: - type: Transform - pos: 0.5,-4.5 - parent: 325 - - uid: 154 + pos: -0.5,1.5 + parent: 1 + - uid: 48 components: - type: Transform - pos: 1.5,-4.5 - parent: 325 - - uid: 155 + pos: -1.5,1.5 + parent: 1 + - uid: 49 components: - type: Transform - pos: 1.5,-5.5 - parent: 325 - - uid: 156 + pos: -2.5,1.5 + parent: 1 +- proto: ChairPilotSeat + entities: + - uid: 50 components: - type: Transform - pos: -1.5,-4.5 - parent: 325 - - uid: 157 + rot: 3.141592653589793 rad + pos: 0.5,1.5 + parent: 1 + - uid: 51 components: - type: Transform - pos: -2.5,-4.5 - parent: 325 - - uid: 158 + pos: -1.5,1.5 + parent: 1 + - uid: 52 components: - type: Transform - pos: -2.5,-5.5 - parent: 325 -- proto: CableHV + pos: 2.5,1.5 + parent: 1 +- proto: ClosetWallEmergencyFilledRandom entities: - - uid: 111 - components: - - type: Transform - pos: 1.5,-7.5 - parent: 325 - - uid: 112 + - uid: 53 components: - type: Transform - pos: 0.5,-7.5 - parent: 325 - - uid: 113 + rot: 3.141592653589793 rad + pos: -3.5,-0.5 + parent: 1 + - type: EntityStorage + air: + volume: 200 + immutable: False + temperature: 293.14673 + moles: + - 1.7459903 + - 6.568249 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - uid: 54 components: - type: Transform - pos: -0.5,-7.5 - parent: 325 - - uid: 114 + rot: 3.141592653589793 rad + pos: 4.5,-0.5 + parent: 1 +- proto: ClosetWallFireFilledRandom + entities: + - uid: 194 components: - type: Transform - pos: -1.5,-7.5 - parent: 325 - - uid: 115 + pos: 5.5,1.5 + parent: 1 + - uid: 195 components: - type: Transform - pos: -2.5,-7.5 - parent: 325 - - uid: 116 + pos: -4.5,1.5 + parent: 1 +- proto: ClothingHeadPyjamaSyndicateRed + entities: + - uid: 98 components: - type: Transform - pos: -1.5,-6.5 - parent: 325 -- proto: CableHVStack1 + parent: 92 + - type: Physics + canCollide: False + - type: InsideEntityStorage +- proto: ClothingNeckScarfStripedSyndieRed entities: - - uid: 235 + - uid: 101 components: - type: Transform - parent: 41 - - type: Stack - count: 10 + parent: 92 - type: Physics canCollide: False - - uid: 239 + - type: InsideEntityStorage + - uid: 102 components: - type: Transform - parent: 56 - - type: Stack - count: 10 + parent: 92 - type: Physics canCollide: False -- proto: CableMV + - type: InsideEntityStorage +- proto: ComputerShuttleSyndie entities: - - uid: 117 + - uid: 55 components: - type: Transform - pos: -1.5,-6.5 - parent: 325 - - uid: 118 + pos: 0.5,2.5 + parent: 1 +- proto: CrateEmergencyInternals + entities: + - uid: 192 components: - type: Transform - pos: -0.5,-6.5 - parent: 325 - - uid: 119 + pos: -0.5,-0.5 + parent: 1 + - type: EntityStorage + air: + volume: 200 + immutable: False + temperature: 293.14673 + moles: + - 1.7459903 + - 6.568249 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 +- proto: CrateSyndicate + entities: + - uid: 92 components: - type: Transform - pos: 0.5,-6.5 - parent: 325 -- proto: CapacitorStockPart + pos: 1.5,-0.5 + parent: 1 + - type: EntityStorage + air: + volume: 200 + immutable: False + temperature: 293.14673 + moles: + - 1.8968438 + - 7.1357465 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - type: ContainerContainer + containers: + entity_storage: !type:Container + showEnts: False + occludes: True + ents: + - 102 + - 101 + - 100 + - 99 + - 98 + - 97 + - 96 + - 95 + - 94 + - 93 + paper_label: !type:ContainerSlot + showEnts: False + occludes: True + ent: null +- proto: CyberPen entities: - - uid: 233 + - uid: 93 components: - type: Transform - parent: 41 + parent: 92 - type: Physics canCollide: False - - uid: 234 + - type: InsideEntityStorage +- proto: FaxMachineBase + entities: + - uid: 162 components: + - type: MetaData + desc: syndicate long range fax machine + name: syndicate long range fax machine - type: Transform - parent: 41 - - type: Physics - canCollide: False - - uid: 237 + pos: -0.5,1.5 + parent: 1 + - type: FaxMachine + name: syndicate long range fax machine +- proto: GasPassiveVent + entities: + - uid: 108 components: - type: Transform - parent: 56 - - type: Physics - canCollide: False - - uid: 238 + rot: 3.141592653589793 rad + pos: 0.5,-3.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' +- proto: GasPipeBend + entities: + - uid: 172 components: - type: Transform - parent: 56 - - type: Physics - canCollide: False - - uid: 241 + rot: -1.5707963267948966 rad + pos: 5.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 173 components: - type: Transform - parent: 58 - - type: Physics - canCollide: False - - uid: 242 + rot: 3.141592653589793 rad + pos: -4.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' +- proto: GasPipeFourway + entities: + - uid: 167 components: - type: Transform - parent: 58 - - type: Physics - canCollide: False - - uid: 243 + pos: -0.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0335FCFF' +- proto: GasPipeStraight + entities: + - uid: 158 components: - type: Transform - parent: 58 - - type: Physics - canCollide: False - - uid: 254 + rot: 3.141592653589793 rad + pos: 0.5,-2.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 165 components: - type: Transform - parent: 95 - - type: Physics - canCollide: False - - uid: 261 + rot: 3.141592653589793 rad + pos: 0.5,-1.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 168 components: - type: Transform - parent: 96 - - type: Physics - canCollide: False - - uid: 268 + pos: -0.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0335FCFF' + - uid: 174 components: - type: Transform - parent: 97 - - type: Physics - canCollide: False - - uid: 275 + rot: 3.141592653589793 rad + pos: 1.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 175 components: - type: Transform - parent: 98 - - type: Physics - canCollide: False - - uid: 282 + rot: 1.5707963267948966 rad + pos: 2.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 176 components: - type: Transform - parent: 99 - - type: Physics - canCollide: False - - uid: 289 + rot: 1.5707963267948966 rad + pos: 3.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 177 components: - type: Transform - parent: 100 - - type: Physics - canCollide: False - - uid: 296 + rot: 1.5707963267948966 rad + pos: 4.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 178 components: - type: Transform - parent: 101 - - type: Physics - canCollide: False - - uid: 303 + rot: 1.5707963267948966 rad + pos: -0.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 179 components: - type: Transform - parent: 102 - - type: Physics - canCollide: False -- proto: Carpet - entities: - - uid: 74 + rot: 1.5707963267948966 rad + pos: -1.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 180 components: - type: Transform - pos: -0.5,-4.5 - parent: 325 - - uid: 89 + rot: 1.5707963267948966 rad + pos: -2.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 181 components: - type: Transform - pos: -0.5,-5.5 - parent: 325 -- proto: Catwalk - entities: - - uid: 159 + rot: 1.5707963267948966 rad + pos: -3.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 186 components: - type: Transform - pos: -1.5,-7.5 - parent: 325 - - uid: 160 + rot: -1.5707963267948966 rad + pos: 3.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0335FCFF' + - uid: 187 components: - type: Transform - pos: -0.5,-7.5 - parent: 325 - - uid: 161 + rot: -1.5707963267948966 rad + pos: 2.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0335FCFF' + - uid: 188 components: - type: Transform - pos: 0.5,-7.5 - parent: 325 -- proto: ChairOfficeDark - entities: - - uid: 93 + rot: -1.5707963267948966 rad + pos: 1.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0335FCFF' + - uid: 189 components: - type: Transform rot: -1.5707963267948966 rad - pos: -1.5,-2.5 - parent: 325 -- proto: ChairPilotSeat - entities: - - uid: 78 + pos: 0.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0335FCFF' + - uid: 190 components: - type: Transform - rot: 3.141592653589793 rad - pos: -0.5,0.5 - parent: 325 -- proto: ComputerIFFSyndicate - entities: - - uid: 40 + rot: -1.5707963267948966 rad + pos: -1.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0335FCFF' + - uid: 191 components: - type: Transform rot: -1.5707963267948966 rad - pos: 0.5,0.5 - parent: 325 -- proto: ComputerShuttleSyndie + pos: -2.5,0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0335FCFF' +- proto: GasPipeTJunction entities: - - uid: 64 + - uid: 166 components: - type: Transform - pos: -0.5,1.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 245 - disk_slot: !type:ContainerSlot - showEnts: False - occludes: True - ent: null -- proto: CyberPen + pos: 0.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' + - uid: 171 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#FF1212FF' +- proto: GasPort entities: - - uid: 77 + - uid: 159 components: - type: 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91 components: - type: Transform - parent: 99 - - type: Physics - canCollide: False - - uid: 284 + pos: 2.5,1.5 + parent: 1 +- proto: TableGlass + entities: + - uid: 163 components: - type: Transform - parent: 100 - - type: Physics - canCollide: False - - uid: 291 + pos: -0.5,1.5 + parent: 1 +- proto: Thruster + entities: + - uid: 103 components: - type: Transform - parent: 101 - - type: Physics - canCollide: False - - uid: 298 + rot: -1.5707963267948966 rad + pos: 1.5,-3.5 + parent: 1 + - uid: 104 components: - type: Transform - parent: 102 - - type: Physics - canCollide: False -- proto: ToolboxSyndicateFilled - entities: - - uid: 177 + rot: 3.141592653589793 rad + pos: 0.5,-3.5 + parent: 1 + - uid: 105 components: - type: Transform - pos: 1.5699697,-0.44908836 - parent: 325 - - type: Physics - canCollide: False -- proto: ToyFigurineNukie - entities: - - uid: 10 + rot: 1.5707963267948966 rad + pos: -0.5,-3.5 + parent: 1 + - uid: 106 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-1.5 + parent: 1 + - uid: 107 components: - type: Transform - pos: -2.3371089,-2.140279 - parent: 325 -- proto: VendingMachineSyndieDrobe + rot: 3.141592653589793 rad + pos: 3.5,-1.5 + parent: 1 +- proto: ToolboxSyndicateFilled entities: - - uid: 163 + - uid: 96 components: - type: Transform - pos: -2.5,-0.5 - parent: 325 + parent: 92 + - type: Physics + canCollide: False + - type: InsideEntityStorage - proto: WallPlastitanium entities: - - uid: 7 + - uid: 109 components: - type: Transform - pos: -2.5,0.5 - parent: 325 - - uid: 8 + rot: -1.5707963267948966 rad + pos: 4.5,-0.5 + parent: 1 + - uid: 110 components: - type: Transform - pos: -3.5,0.5 - parent: 325 - - uid: 9 + rot: -1.5707963267948966 rad + pos: -4.5,1.5 + parent: 1 + - uid: 111 components: - type: Transform - pos: -3.5,-0.5 - parent: 325 - - uid: 11 + rot: -1.5707963267948966 rad + pos: -3.5,5.5 + parent: 1 + - uid: 112 components: - type: Transform - pos: 1.5,0.5 - parent: 325 - - uid: 12 + rot: -1.5707963267948966 rad + pos: 4.5,6.5 + parent: 1 + - uid: 113 components: - type: Transform - pos: 2.5,0.5 - parent: 325 - - uid: 13 + rot: -1.5707963267948966 rad + pos: 4.5,3.5 + parent: 1 + - uid: 114 components: - type: Transform - pos: -4.5,-0.5 - parent: 325 - - uid: 22 + rot: -1.5707963267948966 rad + pos: 5.5,-0.5 + parent: 1 + - uid: 115 components: - type: Transform - pos: 3.5,-0.5 - parent: 325 - - uid: 25 + rot: -1.5707963267948966 rad + pos: -3.5,2.5 + parent: 1 + - uid: 116 components: - type: Transform - pos: 3.5,-2.5 - parent: 325 - - uid: 27 + rot: -1.5707963267948966 rad + pos: 5.5,2.5 + parent: 1 + - uid: 117 components: - type: Transform - pos: -3.5,-2.5 - parent: 325 - - uid: 28 + rot: -1.5707963267948966 rad + pos: -3.5,1.5 + parent: 1 + - uid: 118 components: - type: Transform rot: -1.5707963267948966 rad - pos: -3.5,-6.5 - parent: 325 - - uid: 29 + pos: -3.5,-0.5 + parent: 1 + - uid: 119 components: - type: Transform rot: -1.5707963267948966 rad - pos: 2.5,-6.5 - parent: 325 - - uid: 30 + pos: -4.5,3.5 + parent: 1 + - uid: 120 components: - type: Transform rot: -1.5707963267948966 rad - pos: -2.5,-6.5 - parent: 325 - - uid: 31 + pos: -4.5,-0.5 + parent: 1 + - uid: 121 components: - type: Transform rot: -1.5707963267948966 rad - pos: -3.5,-8.5 - parent: 325 - - uid: 32 + pos: -3.5,3.5 + parent: 1 + - uid: 122 components: - type: Transform rot: -1.5707963267948966 rad - pos: -2.5,-8.5 - parent: 325 - - uid: 33 + pos: 5.5,1.5 + parent: 1 + - uid: 123 components: - type: Transform rot: -1.5707963267948966 rad - pos: 1.5,-6.5 - parent: 325 - - uid: 34 + pos: 4.5,4.5 + parent: 1 + - uid: 124 components: - type: Transform rot: -1.5707963267948966 rad - pos: 1.5,-3.5 - parent: 325 - - uid: 35 + pos: 4.5,1.5 + parent: 1 + - uid: 125 components: - type: Transform rot: -1.5707963267948966 rad - pos: -2.5,-9.5 - parent: 325 - - uid: 36 + pos: 4.5,-1.5 + parent: 1 + - uid: 126 components: - type: Transform rot: -1.5707963267948966 rad - pos: 1.5,-8.5 - parent: 325 - - uid: 37 + pos: -2.5,1.5 + parent: 1 + - uid: 127 components: - type: Transform rot: -1.5707963267948966 rad - pos: 1.5,-9.5 - parent: 325 - - uid: 38 + pos: 4.5,5.5 + parent: 1 + - uid: 128 components: - type: Transform - pos: -4.5,-2.5 - parent: 325 - - uid: 39 + rot: -1.5707963267948966 rad + pos: 4.5,2.5 + parent: 1 + - uid: 129 components: - type: Transform rot: -1.5707963267948966 rad - pos: 2.5,-3.5 - parent: 325 - - uid: 44 + pos: -3.5,-1.5 + parent: 1 + - uid: 130 components: - type: Transform rot: -1.5707963267948966 rad - pos: 2.5,-8.5 - parent: 325 - - uid: 48 + pos: 5.5,3.5 + parent: 1 + - uid: 131 components: - type: Transform - pos: 2.5,-7.5 - parent: 325 - - uid: 49 + rot: -1.5707963267948966 rad + pos: -3.5,4.5 + parent: 1 + - uid: 132 components: - type: Transform - pos: -3.5,-7.5 - parent: 325 - - uid: 54 + rot: -1.5707963267948966 rad + pos: -3.5,6.5 + parent: 1 + - uid: 133 components: - type: Transform rot: -1.5707963267948966 rad - pos: -2.5,-3.5 - parent: 325 - - uid: 55 + pos: -4.5,2.5 + parent: 1 + - uid: 134 components: - type: Transform rot: -1.5707963267948966 rad - pos: -3.5,-3.5 - parent: 325 - - uid: 60 + pos: 3.5,1.5 + parent: 1 + - uid: 135 components: - type: Transform - rot: 3.141592653589793 rad - pos: -1.5,-6.5 - parent: 325 - - uid: 61 + rot: 1.5707963267948966 rad + pos: 2.5,-1.5 + parent: 1 + - uid: 136 components: - type: Transform - rot: 3.141592653589793 rad - pos: 0.5,-6.5 - parent: 325 - - uid: 62 + pos: -0.5,-2.5 + parent: 1 + - uid: 137 components: - type: Transform - rot: 3.141592653589793 rad - pos: -1.5,-3.5 - parent: 325 - - uid: 63 + pos: 0.5,-2.5 + parent: 1 + - uid: 138 components: - type: Transform - rot: 3.141592653589793 rad - pos: 0.5,-3.5 - parent: 325 - - uid: 66 + pos: 1.5,-2.5 + parent: 1 + - uid: 139 components: - type: Transform - pos: 0.5,-9.5 - parent: 325 - - uid: 69 + rot: 1.5707963267948966 rad + pos: -1.5,-1.5 + parent: 1 + - uid: 140 components: - type: Transform - pos: -2.5,1.5 - parent: 325 - - uid: 73 + pos: 3.5,-0.5 + parent: 1 + - uid: 141 components: - type: Transform - pos: 1.5,1.5 - parent: 325 - - uid: 80 + pos: -2.5,-0.5 + parent: 1 + - uid: 142 components: - type: Transform - pos: 2.5,-2.5 - parent: 325 - - uid: 81 + pos: -3.5,-2.5 + parent: 1 + - uid: 143 components: - type: Transform - pos: 2.5,-0.5 - parent: 325 - - uid: 92 + pos: 4.5,-2.5 + parent: 1 +- proto: WallPlastitaniumDiagonal + entities: + - uid: 144 components: - type: Transform - pos: -1.5,-9.5 - parent: 325 - - uid: 108 + rot: -1.5707963267948966 rad + pos: 6.5,1.5 + parent: 1 + - uid: 145 components: - type: Transform - pos: -0.5,-9.5 - parent: 325 -- proto: WallPlastitaniumDiagonal - entities: - - uid: 23 + rot: 1.5707963267948966 rad + pos: -5.5,-0.5 + parent: 1 + - uid: 146 components: - type: Transform - pos: -4.5,0.5 - parent: 325 - - uid: 43 + rot: 1.5707963267948966 rad + pos: -4.5,-1.5 + parent: 1 + - uid: 147 components: - type: Transform rot: -1.5707963267948966 rad - pos: 3.5,0.5 - parent: 325 - - uid: 68 + pos: 5.5,4.5 + parent: 1 + - uid: 148 + components: + - type: Transform + pos: -3.5,7.5 + parent: 1 + - uid: 149 + components: + - type: Transform + pos: -4.5,4.5 + parent: 1 + - uid: 150 components: - type: Transform rot: -1.5707963267948966 rad - pos: 1.5,2.5 - parent: 325 - - uid: 79 + pos: 4.5,7.5 + parent: 1 + - uid: 151 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -4.5,-3.5 - parent: 325 - - uid: 82 + pos: -5.5,1.5 + parent: 1 + - uid: 152 components: - type: Transform rot: 3.141592653589793 rad - pos: 3.5,-3.5 - parent: 325 - - uid: 86 + pos: 6.5,-0.5 + parent: 1 + - uid: 153 components: - type: Transform - pos: -2.5,2.5 - parent: 325 -- proto: WindoorSecure - entities: - - uid: 166 + rot: 3.141592653589793 rad + pos: 5.5,-1.5 + parent: 1 + - uid: 154 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-2.5 + parent: 1 + - uid: 155 components: - type: Transform rot: 1.5707963267948966 rad - pos: -3.5,-1.5 - parent: 325 - - uid: 206 + pos: -1.5,-2.5 + parent: 1 + - uid: 156 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,-0.5 + parent: 1 + - uid: 157 + components: + - type: Transform + pos: 2.5,-0.5 + parent: 1 + - uid: 160 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,-3.5 + parent: 1 + - uid: 161 components: - type: Transform rot: 3.141592653589793 rad - pos: -0.5,-0.5 - parent: 325 - - type: ContainerContainer - containers: - board: !type:Container - showEnts: False - occludes: True - ents: - - 346 + pos: 4.5,-3.5 + parent: 1 ... diff --git a/Resources/Maps/Shuttles/ShuttleEvent/traveling_china_cuisine.yml b/Resources/Maps/Shuttles/ShuttleEvent/traveling_china_cuisine.yml index eab45209108a1b..00e4c447bbdb0e 100644 --- a/Resources/Maps/Shuttles/ShuttleEvent/traveling_china_cuisine.yml +++ b/Resources/Maps/Shuttles/ShuttleEvent/traveling_china_cuisine.yml @@ -216,6 +216,11 @@ entities: - type: InsideEntityStorage - proto: CableApcExtension entities: + - uid: 27 + components: + - type: Transform + pos: 1.5,-4.5 + parent: 1 - uid: 41 components: - type: Transform @@ -336,6 +341,46 @@ entities: - type: Transform pos: -1.5,-0.5 parent: 1 + - uid: 96 + components: + - type: Transform + pos: 0.5,-4.5 + parent: 1 + - uid: 97 + components: + - type: Transform + pos: -0.5,-4.5 + parent: 1 + - uid: 233 + components: + - type: Transform + pos: -1.5,-4.5 + parent: 1 + - uid: 234 + components: + - type: Transform + pos: -2.5,-4.5 + parent: 1 + - uid: 235 + components: + - type: Transform + pos: -2.5,-0.5 + parent: 1 + - uid: 236 + components: + - type: Transform + pos: 3.5,-5.5 + parent: 1 + - uid: 237 + components: + - type: Transform + pos: 4.5,-5.5 + parent: 1 + - uid: 238 + components: + - type: Transform + pos: 5.5,-5.5 + parent: 1 - proto: CableHV entities: - uid: 65 @@ -515,8 +560,8 @@ entities: immutable: False temperature: 293.14783 moles: - - 1.7459903 - - 6.568249 + - 1.8856695 + - 7.0937095 - 0 - 0 - 0 @@ -533,36 +578,35 @@ entities: showEnts: False occludes: True ents: - - 11 - - 29 - - 24 - - 13 - - 25 - - 37 - - 33 - - 32 - - 38 - - 16 - - 15 - - 19 - - 17 - - 18 - - 20 - - 40 - - 14 - - 22 - - 30 - - 21 - - 34 - - 23 - - 35 - - 28 - - 36 - - 27 - - 39 - - 31 - - 26 - 12 + - 26 + - 31 + - 39 + - 36 + - 28 + - 35 + - 23 + - 34 + - 21 + - 30 + - 22 + - 14 + - 40 + - 20 + - 18 + - 17 + - 19 + - 15 + - 16 + - 38 + - 32 + - 33 + - 37 + - 25 + - 13 + - 24 + - 29 + - 11 paper_label: !type:ContainerSlot showEnts: False occludes: True @@ -762,31 +806,8 @@ entities: - type: Physics canCollide: False - type: InsideEntityStorage -- proto: FoodMeatCorgi - entities: - - uid: 27 - components: - - type: Transform - parent: 10 - - type: Physics - canCollide: False - - type: InsideEntityStorage - proto: FoodMeatDragon entities: - - uid: 96 - components: - - type: Transform - parent: 95 - - type: Physics - canCollide: False - - type: InsideEntityStorage - - uid: 97 - components: - - type: Transform - parent: 95 - - type: Physics - canCollide: False - - type: InsideEntityStorage - uid: 98 components: - type: Transform @@ -1146,14 +1167,16 @@ entities: - type: Transform pos: 0.5,-2.5 parent: 1 + - type: Lock + locked: False - type: EntityStorage air: volume: 200 immutable: False temperature: 293.14798 moles: - - 1.7459903 - - 6.568249 + - 1.8856695 + - 7.0937095 - 0 - 0 - 0 @@ -1175,9 +1198,7 @@ entities: - 103 - 104 - 105 - - 96 - 98 - - 97 - 99 - 101 - 100 @@ -1592,7 +1613,14 @@ entities: - type: Transform pos: 0.5731925,-0.16962886 parent: 1 -- proto: TravelingChefSpawner +- proto: VendingMachineChang + entities: + - uid: 188 + components: + - type: Transform + pos: 2.5,0.5 + parent: 1 +- proto: VisitorChefSpawner entities: - uid: 186 components: @@ -1604,13 +1632,6 @@ entities: - type: Transform pos: 4.5,-5.5 parent: 1 -- proto: VendingMachineChang - entities: - - uid: 188 - components: - - type: Transform - pos: 2.5,0.5 - parent: 1 - proto: WallShuttle entities: - uid: 189 diff --git a/Resources/Maps/Test/dev_map.yml b/Resources/Maps/Test/dev_map.yml index ce735e7318f551..75511b1760439c 100644 --- a/Resources/Maps/Test/dev_map.yml +++ b/Resources/Maps/Test/dev_map.yml @@ -5070,7 +5070,7 @@ entities: - type: Transform pos: 3.5,7.5 parent: 179 -- proto: SpawnMobMouse +- proto: SpawnMobCorgiMouse entities: - uid: 1050 components: diff --git a/Resources/Maps/bagel.yml b/Resources/Maps/bagel.yml index 50d9c75cf8b3e4..7505068a50a1ee 100644 --- a/Resources/Maps/bagel.yml +++ b/Resources/Maps/bagel.yml @@ -109,7 +109,7 @@ entities: version: 6 1,-2: ind: 1,-2 - tiles: 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+ tiles: 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entities: 0: 12544 -12,10: 4: 12 - 6: 3072 + 7: 3072 -12,11: - 6: 12 + 7: 12 -11,9: - 6: 257 + 7: 257 1: 17476 -11,10: 4: 1 - 6: 256 + 7: 256 1: 17476 -11,11: - 6: 1 + 7: 1 1: 17476 -11,12: 1: 17487 @@ -8475,7 +8484,7 @@ entities: 1: 15 -13,12: 1: 34952 - 7: 48 + 6: 48 5: 12288 -12,13: 1: 61455 @@ -8509,11 +8518,11 @@ entities: 1: 62671 -7,14: 1: 244 - 6: 57344 + 7: 57344 0: 1024 -7,15: 1: 61440 - 6: 238 + 7: 238 0: 1024 -7,16: 1: 65524 @@ -8572,7 +8581,7 @@ entities: -14,12: 0: 1 1: 8738 - 7: 128 + 6: 128 5: 32768 -17,12: 0: 52232 @@ -9190,7 +9199,7 @@ entities: - volume: 2500 temperature: 293.15 moles: - - 0 + - 6666.982 - 0 - 0 - 0 @@ -9205,7 +9214,7 @@ entities: - volume: 2500 temperature: 293.15 moles: - - 6666.982 + - 0 - 0 - 0 - 0 @@ -9524,8 +9533,8 @@ entities: id: docking43669 localAnchorB: -47.5,-40 localAnchorA: 0.5,0 - damping: 1560.4697 - stiffness: 14006.744 + damping: 1560.4724 + stiffness: 14006.769 - proto: AcousticGuitarInstrument entities: - uid: 2133 @@ -11274,11 +11283,6 @@ entities: - type: Transform pos: 31.5,-51.5 parent: 60 - - uid: 3676 - components: - - type: Transform - pos: -11.5,26.5 - parent: 60 - uid: 6246 components: - type: MetaData @@ -12690,6 +12694,13 @@ entities: - type: Transform pos: -13.5,24.5 parent: 60 + - uid: 13762 + components: + - type: MetaData + name: Substation Room + - type: Transform + pos: -10.5,26.5 + parent: 60 - proto: AirlockMaintGlass entities: - uid: 11660 @@ -14004,13 +14015,6 @@ entities: - type: Transform pos: -51.582767,-5.458613 parent: 60 -- proto: AntimovCircuitBoard - entities: - - uid: 15553 - components: - - type: Transform - pos: -113.68769,8.604446 - parent: 60 - proto: APCBasic entities: - uid: 283 @@ -16069,6 +16073,18 @@ entities: - type: Transform pos: 22.253925,-11.4549055 parent: 60 +- proto: Biogenerator + entities: + - uid: 3676 + components: + - type: Transform + pos: -8.5,-11.5 + parent: 60 + - uid: 16143 + components: + - type: Transform + pos: 31.5,-29.5 + parent: 60 - proto: BlastDoor entities: - uid: 327 @@ -16303,13 +16319,12 @@ entities: parent: 60 - type: SpamEmitSound enabled: False - - uid: 13655 + - uid: 14392 components: - type: Transform - pos: -8.5,-11.5 + rot: -1.5707963267948966 rad + pos: -8.5,-14.5 parent: 60 - - type: SpamEmitSound - enabled: False - uid: 25282 components: - type: Transform @@ -17242,11 +17257,6 @@ entities: - type: Transform pos: -54.5,-18.5 parent: 60 - - uid: 1393 - components: - - type: Transform - pos: -11.5,26.5 - parent: 60 - uid: 1449 components: - type: Transform @@ -18277,6 +18287,11 @@ entities: - type: Transform pos: -12.5,1.5 parent: 60 + - uid: 7212 + components: + - type: Transform + pos: -10.5,27.5 + parent: 60 - uid: 7366 components: - type: Transform @@ -25002,6 +25017,11 @@ entities: - type: Transform pos: 58.5,-17.5 parent: 60 + - uid: 12686 + components: + - type: Transform + pos: -10.5,26.5 + parent: 60 - uid: 12820 components: - type: Transform @@ -25912,6 +25932,11 @@ entities: - type: Transform pos: 31.5,-51.5 parent: 60 + - uid: 13655 + components: + - type: Transform + pos: -10.5,25.5 + parent: 60 - uid: 13686 components: - type: Transform @@ -26272,21 +26297,6 @@ entities: - type: Transform pos: -15.5,24.5 parent: 60 - - uid: 14390 - components: - - type: Transform - pos: -12.5,24.5 - parent: 60 - - uid: 14391 - components: - - type: Transform - pos: -11.5,24.5 - parent: 60 - - uid: 14392 - components: - - type: Transform - pos: -10.5,24.5 - parent: 60 - uid: 14393 components: - type: Transform @@ -32057,11 +32067,6 @@ entities: - type: Transform pos: -33.5,39.5 parent: 60 - - uid: 24408 - components: - - type: Transform - pos: -11.5,27.5 - parent: 60 - uid: 24451 components: - type: Transform @@ -37643,6 +37648,11 @@ entities: - type: Transform pos: -112.5,31.5 parent: 60 + - uid: 14343 + components: + - type: Transform + pos: -10.5,24.5 + parent: 60 - uid: 15124 components: - type: Transform @@ -45852,6 +45862,11 @@ entities: - type: Transform pos: -8.5,-18.5 parent: 60 + - uid: 13761 + components: + - type: Transform + pos: -10.5,24.5 + parent: 60 - uid: 13766 components: - type: Transform @@ -50151,6 +50166,11 @@ entities: - type: Transform pos: -77.5,-12.5 parent: 60 + - uid: 1393 + components: + - type: Transform + pos: -12.5,24.5 + parent: 60 - uid: 1988 components: - type: Transform @@ -53020,6 +53040,11 @@ entities: - type: Transform pos: -60.5,-5.5 parent: 60 + - uid: 14390 + components: + - type: Transform + pos: -10.5,25.5 + parent: 60 - uid: 15569 components: - type: Transform @@ -55607,6 +55632,16 @@ entities: rot: -1.5707963267948966 rad pos: -58.5,34.5 parent: 60 + - uid: 23887 + components: + - type: Transform + pos: -25.5,28.5 + parent: 60 + - uid: 23889 + components: + - type: Transform + pos: -24.5,28.5 + parent: 60 - uid: 24145 components: - type: Transform @@ -70595,6 +70630,11 @@ entities: rot: 3.141592653589793 rad pos: 32.5,-25.5 parent: 60 + - uid: 2713 + components: + - type: Transform + pos: 53.5,40.5 + parent: 60 - uid: 3990 components: - type: Transform @@ -70813,6 +70853,11 @@ entities: - type: DeviceNetwork deviceLists: - 21539 + - uid: 17035 + components: + - type: Transform + pos: 54.5,40.5 + parent: 60 - uid: 19045 components: - type: Transform @@ -70954,6 +70999,62 @@ entities: rot: 3.141592653589793 rad pos: -0.5,-53.5 parent: 60 + - uid: 23877 + components: + - type: Transform + pos: 55.5,40.5 + parent: 60 + - uid: 23878 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 53.5,44.5 + parent: 60 + - uid: 23879 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 55.5,44.5 + parent: 60 + - uid: 23880 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 54.5,44.5 + parent: 60 + - uid: 23881 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 35.5,44.5 + parent: 60 + - uid: 23882 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 34.5,44.5 + parent: 60 + - uid: 23883 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 33.5,44.5 + parent: 60 + - uid: 23884 + components: + - type: Transform + pos: 33.5,40.5 + parent: 60 + - uid: 23885 + components: + - type: Transform + pos: 34.5,40.5 + parent: 60 + - uid: 23886 + components: + - type: Transform + pos: 35.5,40.5 + parent: 60 - uid: 25149 components: - type: Transform @@ -108810,27 +108911,27 @@ entities: - type: Transform pos: 9.5,3.5 parent: 60 - - uid: 7212 + - uid: 13607 components: - type: Transform - pos: 31.5084,-29.41466 + pos: -9.77185,-12.8355055 parent: 60 - - uid: 13607 + - uid: 13984 components: - type: Transform - pos: -9.77185,-12.8355055 + pos: 35.463383,-29.510382 parent: 60 - proto: HydroponicsToolSpade entities: - - uid: 2713 + - uid: 5403 components: - type: Transform - pos: 31.52369,-29.392664 + pos: 9.5,3.5 parent: 60 - - uid: 5403 + - uid: 14107 components: - type: Transform - pos: 9.5,3.5 + pos: 35.463383,-33.44788 parent: 60 - proto: hydroponicsTray entities: @@ -109893,29 +109994,6 @@ entities: - 0 - 0 - 0 - - uid: 17035 - components: - - type: Transform - pos: -10.5,24.5 - parent: 60 - - type: EntityStorage - air: - volume: 200 - immutable: False - temperature: 293.1496 - moles: - - 1.6495836 - - 6.2055764 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - uid: 19149 components: - type: Transform @@ -111751,13 +111829,6 @@ entities: - type: Transform pos: 43.5,3.5 parent: 60 -- proto: OverlordCircuitBoard - entities: - - uid: 24821 - components: - - type: Transform - pos: -110.366356,8.385696 - parent: 60 - proto: OxygenCanister entities: - uid: 2757 @@ -112775,13 +112846,6 @@ entities: - type: Transform pos: 55.5,-0.5 parent: 60 -- proto: PlasticFlapsAirtightOpaque - entities: - - uid: 13984 - components: - - type: Transform - pos: -10.5,26.5 - parent: 60 - proto: PlayerStationAi entities: - uid: 8146 @@ -117371,13 +117435,6 @@ entities: - type: Transform pos: -16.5,48.5 parent: 60 - - uid: 15705 - components: - - type: Transform - pos: -12.5,25.5 - parent: 60 - - type: ApcPowerReceiver - powerLoad: 0 - uid: 15708 components: - type: Transform @@ -127524,11 +127581,6 @@ entities: - type: Transform pos: -58.5,10.5 parent: 60 - - uid: 14107 - components: - - type: Transform - pos: -13.5,25.5 - parent: 60 - uid: 16067 components: - type: Transform @@ -127539,11 +127591,6 @@ entities: - type: Transform pos: -10.5,56.5 parent: 60 - - uid: 16143 - components: - - type: Transform - pos: -12.5,26.5 - parent: 60 - uid: 18612 components: - type: Transform @@ -127599,6 +127646,11 @@ entities: - type: Transform pos: 11.5,44.5 parent: 60 + - uid: 23888 + components: + - type: Transform + pos: -11.5,26.5 + parent: 60 - uid: 24250 components: - type: Transform @@ -130787,14 +130839,6 @@ entities: parent: 60 - type: SpamEmitSound enabled: False - - uid: 13761 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -8.5,-14.5 - parent: 60 - - type: SpamEmitSound - enabled: False - proto: SpawnMechRipley entities: - uid: 25379 @@ -131744,17 +131788,18 @@ entities: - type: Transform pos: -44.5,-6.5 parent: 60 - - uid: 13762 - components: - - type: Transform - pos: -8.5,-13.5 - parent: 60 - uid: 14541 components: - type: Transform rot: 3.141592653589793 rad pos: -28.5,18.5 parent: 60 + - uid: 15553 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -9.200602,-14.474741 + parent: 60 - uid: 19731 components: - type: Transform @@ -132116,12 +132161,12 @@ entities: - type: Transform pos: -58.5,9.5 parent: 60 - - uid: 14343 + - uid: 15705 components: - type: MetaData name: Engineering Sub 2 - type: Transform - pos: -10.5,25.5 + pos: -10.5,24.5 parent: 60 - uid: 15818 components: @@ -135216,12 +135261,6 @@ entities: - type: Transform pos: 42.5,8.5 parent: 60 - - uid: 12686 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 31.5,-29.5 - parent: 60 - uid: 12878 components: - type: Transform @@ -145017,6 +145056,11 @@ entities: - type: Transform pos: -38.5,27.5 parent: 60 + - uid: 14391 + components: + - type: Transform + pos: -11.5,26.5 + parent: 60 - uid: 14448 components: - type: Transform diff --git a/Resources/Maps/box.yml b/Resources/Maps/box.yml index 0e261bbb3f58c9..098a5239409fd0 100644 --- a/Resources/Maps/box.yml +++ b/Resources/Maps/box.yml @@ -11579,7 +11579,7 @@ entities: pos: 24.5,16.5 parent: 8364 - type: Door - secondsUntilStateChange: -15063.2295 + secondsUntilStateChange: -15146.963 state: Opening - type: DeviceLinkSource lastSignals: @@ -16120,6 +16120,18 @@ entities: - type: Transform pos: 20.5,3.5 parent: 8364 +- proto: Biogenerator + entities: + - uid: 6124 + components: + - type: Transform + pos: 46.5,-5.5 + parent: 8364 + - uid: 22442 + components: + - type: Transform + pos: -2.5,49.5 + parent: 8364 - proto: BlastDoor entities: - uid: 3535 @@ -68532,13 +68544,6 @@ entities: - type: Transform pos: 51.5,-22.5 parent: 8364 -- proto: ClothingHandsGlovesLeather - entities: - - uid: 27536 - components: - - type: Transform - pos: 46.440716,-5.4763584 - parent: 8364 - proto: ClothingHandsGlovesNitrile entities: - uid: 515 @@ -69941,11 +69946,6 @@ entities: - type: Transform pos: -13.487051,-36.526093 parent: 8364 - - uid: 22442 - components: - - type: Transform - pos: 3.487607,-14.509554 - parent: 8364 - proto: ComputerAlert entities: - uid: 661 @@ -70157,18 +70157,6 @@ entities: parent: 8364 - proto: ComputerFrame entities: - - uid: 3539 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -1.5,-14.5 - parent: 8364 - - uid: 3540 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 0.5,-14.5 - parent: 8364 - uid: 16630 components: - type: Transform @@ -84334,7 +84322,7 @@ entities: pos: -34.5,-14.5 parent: 8364 - type: Door - secondsUntilStateChange: -9251.767 + secondsUntilStateChange: -9335.5 state: Closing - uid: 15010 components: @@ -121320,11 +121308,6 @@ entities: - type: Transform pos: -13.487051,-35.479218 parent: 8364 - - uid: 22443 - components: - - type: Transform - pos: -4.512393,-14.478304 - parent: 8364 - proto: IngotGold entities: - uid: 12087 @@ -143982,6 +143965,20 @@ entities: - type: Transform pos: 34.5,-36.5 parent: 8364 +- proto: StationAiUploadComputer + entities: + - uid: 3539 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-14.5 + parent: 8364 + - uid: 6123 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-14.5 + parent: 8364 - proto: StationAnchor entities: - uid: 15979 @@ -149248,11 +149245,6 @@ entities: - type: Transform pos: -6.5,30.5 parent: 8364 - - uid: 10706 - components: - - type: Transform - pos: 46.5,-5.5 - parent: 8364 - uid: 10787 components: - type: Transform @@ -172474,12 +172466,24 @@ entities: rot: 3.141592653589793 rad pos: 28.5,-110.5 parent: 8364 + - uid: 10706 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-14.5 + parent: 8364 - uid: 15490 components: - type: Transform rot: 1.5707963267948966 rad pos: 8.5,-18.5 parent: 8364 + - uid: 21746 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-14.5 + parent: 8364 - proto: WindoorSecureEngineeringLocked entities: - uid: 111 @@ -173565,6 +173569,12 @@ entities: rot: -1.5707963267948966 rad pos: -4.5,-14.5 parent: 8364 + - uid: 3540 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-14.5 + parent: 8364 - uid: 3541 components: - type: Transform @@ -173619,6 +173629,34 @@ entities: - type: Transform pos: 3.5,-14.5 parent: 8364 + - uid: 6122 + components: + - type: Transform + pos: -1.5,-14.5 + parent: 8364 + - uid: 6142 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,-14.5 + parent: 8364 + - uid: 6143 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.5,-14.5 + parent: 8364 + - uid: 6144 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 0.5,-14.5 + parent: 8364 + - uid: 6224 + components: + - type: Transform + pos: 0.5,-14.5 + parent: 8364 - uid: 7034 components: - type: Transform diff --git a/Resources/Maps/cog.yml b/Resources/Maps/cog.yml index 2598d8d16edcdf..bc5742dfac7a94 100644 --- a/Resources/Maps/cog.yml +++ b/Resources/Maps/cog.yml @@ -128,7 +128,7 @@ entities: version: 6 -1,-3: ind: -1,-3 - tiles: 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5062: -12,55 5063: -12,56 + 7573: -46,27 - node: color: '#DE3A3A96' id: HalfTileOverlayGreyscale270 @@ -5497,9 +5512,6 @@ entities: 4216: -35,33 4222: -32,30 4223: -32,29 - 4364: 1,-35 - 4365: 1,-34 - 4366: 1,-33 4987: -14,-52 5385: -45,56 5556: -28,59 @@ -5509,6 +5521,12 @@ entities: 6380: -8,-48 6395: -13,-48 6430: -14,-51 + 7584: -32,43 + 7585: -32,44 + 7593: -32,50 + 7594: -32,51 + 7595: -32,55 + 7596: -32,56 - node: color: '#EFB34196' id: HalfTileOverlayGreyscale270 @@ -5576,7 +5594,6 @@ entities: 4319: -46,30 4320: -46,31 4321: -46,26 - 4322: -46,27 4693: -32,21 4694: -32,22 5733: -2,-7 @@ -5584,6 +5601,7 @@ entities: 6465: -10,23 6466: -10,24 6467: -10,25 + 7556: -46,27 - node: color: '#3EB38896' id: HalfTileOverlayGreyscale90 @@ -5593,6 +5611,7 @@ entities: 5490: 58,-6 5491: 58,-5 6491: 55,6 + 7571: -50,30 - node: color: '#43990996' id: HalfTileOverlayGreyscale90 @@ -5623,9 +5642,6 @@ entities: 426: 1,-47 435: -20,-52 436: -20,-51 - 489: 1,-39 - 490: 1,-38 - 491: 1,-37 668: -14,-30 1799: 31,36 1800: 31,37 @@ -5636,13 +5652,18 @@ entities: 2463: -7,65 2477: -10,50 2478: -10,51 - 5617: -58,30 6154: 8,-46 6155: 8,-45 6156: 8,-44 6157: 8,-42 6158: 8,-41 6159: 8,-40 + 7569: -58,30 + 7662: 1,-39 + 7663: 1,-38 + 7664: 0,-35 + 7666: 3,-34 + 7674: 0,-36 - node: color: '#79150096' id: HalfTileOverlayGreyscale90 @@ -5692,7 +5713,7 @@ entities: 2932: 77,48 2933: 77,49 4723: 51,51 - 5618: -58,31 + 7570: -58,31 - node: color: '#A4610696' id: HalfTileOverlayGreyscale90 @@ -5722,6 +5743,7 @@ entities: 6271: 63,-20 6278: 63,-26 6279: 63,-25 + 7568: -58,26 - node: color: '#D381C996' id: HalfTileOverlayGreyscale90 @@ -5760,6 +5782,7 @@ entities: 5599: -30,-38 5600: -30,-39 6087: -22,-31 + 7567: -58,27 - node: color: '#D4D4D428' id: HalfTileOverlayGreyscale90 @@ -5836,7 +5859,6 @@ entities: 5066: -9,54 5067: -9,55 5068: -9,56 - 5620: -50,27 - node: color: '#DE3A3A96' id: HalfTileOverlayGreyscale90 @@ -5873,8 +5895,14 @@ entities: 5547: -26,64 5557: -26,59 5558: -26,60 - 5616: -58,26 6396: -12,-48 + 7586: -26,45 + 7587: -26,44 + 7588: -26,43 + 7589: -28,53 + 7590: -28,54 + 7591: -28,55 + 7592: -28,56 - node: color: '#EFB34196' id: HalfTileOverlayGreyscale90 @@ -5911,7 +5939,6 @@ entities: 4952: 13,-9 4953: 13,-8 4954: 13,-7 - 5619: -50,30 5793: 31,-1 5794: 31,0 5795: 31,-3 @@ -5928,6 +5955,7 @@ entities: 6648: -23,-12 6649: -23,-11 6650: -23,-10 + 7572: -50,27 - node: angle: -1.5707963267948966 rad color: '#FFFFFFFF' @@ -6129,6 +6157,26 @@ entities: 4842: 0,-50 4843: 1,-50 4844: 1,-51 + 7602: -4,-52 + 7603: -4,-53 + 7604: -4,-54 + 7605: -3,-54 + 7606: -3,-53 + 7607: -3,-52 + 7608: -2,-52 + 7609: -2,-53 + 7610: -2,-54 + 7611: -1,-54 + 7612: -1,-53 + 7613: -1,-52 + 7614: 0,-52 + 7615: 0,-53 + 7616: 0,-54 + 7617: 1,-54 + 7618: 1,-53 + 7619: 1,-52 + 7620: 1,-56 + 7621: 1,-55 - node: color: '#8C347F96' id: QuarterTileOverlayGreyscale @@ -6380,7 +6428,26 @@ entities: 4809: 0,-51 4816: 1,-51 4817: 1,-50 - 4866: 1,-53 + 7622: 1,-56 + 7623: 1,-55 + 7624: 1,-54 + 7625: 0,-54 + 7626: -1,-54 + 7627: -2,-54 + 7628: -3,-54 + 7629: -4,-54 + 7630: -4,-53 + 7631: -4,-52 + 7632: -3,-52 + 7633: -3,-53 + 7634: -2,-53 + 7635: -2,-52 + 7636: -1,-52 + 7637: -1,-53 + 7638: 0,-53 + 7639: 0,-52 + 7640: 1,-52 + 7641: 1,-53 - node: color: '#8D1C9996' id: QuarterTileOverlayGreyscale180 @@ -6575,7 +6642,7 @@ entities: 2972: -11,-36 2984: -15,-35 2987: -16,-34 - 4865: -4,-53 + 7672: -1,-36 - node: color: '#9FED5896' id: QuarterTileOverlayGreyscale270 @@ -7022,7 +7089,8 @@ entities: 1785: 28,39 2369: -49,56 2978: -16,-36 - 4853: -1,-52 + 7658: -2,-33 + 7659: 2,-33 - node: color: '#79150096' id: ThreeQuarterTileOverlayGreyscale @@ -7093,7 +7161,6 @@ entities: 2364: -40,60 2374: -45,53 2774: 21,59 - 4360: 2,-33 5360: -41,56 6384: -11,-52 6385: -11,-46 @@ -7134,14 +7201,12 @@ entities: 378: -20,-48 403: 1,-44 439: -20,-53 - 485: 1,-40 654: -14,-31 1788: 31,35 2366: -47,54 2468: -7,58 2988: -17,-35 - 4854: 1,-54 - 4855: -2,-54 + 7667: 3,-35 - node: color: '#8C347F96' id: ThreeQuarterTileOverlayGreyscale180 @@ -7197,11 +7262,11 @@ entities: 2307: -37,34 2323: -21,38 2775: 23,56 - 4361: 3,-34 5373: -39,50 5383: -43,55 5546: -26,63 6393: -12,-49 + 7597: -29,50 - node: color: '#EFB34196' id: ThreeQuarterTileOverlayGreyscale180 @@ -7239,9 +7304,10 @@ entities: 1790: 26,35 2367: -49,54 2989: -16,-35 - 4383: -2,-40 4727: -18,-31 - 4862: -4,-54 + 7656: -1,-40 + 7657: -2,-36 + 7668: 2,-35 - node: color: '#8C347F96' id: ThreeQuarterTileOverlayGreyscale270 @@ -7289,7 +7355,6 @@ entities: 2336: -19,38 2354: -30,58 2776: 21,56 - 4362: 2,-34 4982: -14,-53 5372: -41,50 5384: -45,55 @@ -7340,7 +7405,8 @@ entities: 2368: -47,56 2469: -7,66 2979: -17,-36 - 4861: -2,-52 + 7660: 0,-33 + 7661: 3,-33 - node: color: '#79150096' id: ThreeQuarterTileOverlayGreyscale90 @@ -7402,7 +7468,6 @@ entities: 2340: -34,42 2777: 23,59 4219: -30,31 - 4363: 3,-33 5358: -39,56 5541: -26,65 5559: -26,61 @@ -7918,6 +7983,8 @@ entities: 4719: 30,49 5396: 49,-11 5756: -42,34 + 7539: -22,-54 + 7549: -20,-55 - node: color: '#FFFFFFFF' id: WoodTrimThinCornerNw @@ -7926,23 +7993,31 @@ entities: 5395: 46,-11 5755: -45,34 6722: -26,0 + 7538: -24,-54 - node: color: '#FFFFFFFF' id: WoodTrimThinCornerSe decals: 5391: 49,-13 6729: -24,-1 + 7547: -20,-57 - node: color: '#FFFFFFFF' id: WoodTrimThinCornerSw decals: 5390: 46,-13 6728: -26,-1 + 7548: -24,-57 - node: color: '#FFFFFFFF' id: WoodTrimThinEndN decals: 6723: -24,1 + - node: + color: '#FFFFFFFF' + id: WoodTrimThinInnerNe + decals: + 7551: -22,-55 - node: zIndex: 1 color: '#FFFFFFFF' @@ -7988,6 +8063,7 @@ entities: 5758: -42,33 5759: -42,32 6727: -24,0 + 7540: -20,-56 - node: zIndex: 1 color: '#FFFFFFFF' @@ -8016,6 +8092,8 @@ entities: 5752: -44,34 5753: -43,34 6725: -25,0 + 7543: -23,-54 + 7550: -21,-55 - node: zIndex: 1 color: '#FFFFFFFF' @@ -8044,6 +8122,9 @@ entities: 5392: 47,-13 5393: 48,-13 6724: -25,-1 + 7544: -23,-57 + 7545: -22,-57 + 7546: -21,-57 - node: zIndex: 1 color: '#FFFFFFFF' @@ -8077,6 +8158,8 @@ entities: 4712: 8,57 5394: 46,-12 5757: -45,33 + 7541: -24,-56 + 7542: -24,-55 - node: zIndex: 1 color: '#FFFFFFFF' @@ -8422,8 +8505,6 @@ entities: 0: 45311 -3,-6: 0: 33723 - -3,-9: - 0: 35835 -2,-8: 0: 61681 -2,-7: @@ -8431,7 +8512,7 @@ entities: -2,-6: 0: 63931 -2,-9: - 0: 56605 + 0: 56829 -2,-5: 2: 11264 -1,-8: @@ -8444,7 +8525,7 @@ entities: -1,-5: 2: 306 -1,-9: - 0: 64975 + 0: 56829 0,-8: 0: 14576 0,-7: @@ -8452,10 +8533,10 @@ entities: 0,-6: 0: 255 2: 8192 + 0,-9: + 0: 57297 0,-5: 2: 3170 - 0,-9: - 0: 61168 1,-8: 0: 3002 1,-7: @@ -8709,6 +8790,8 @@ entities: 0: 8191 -3,-10: 0: 1911 + -3,-9: + 0: 3067 -3,-13: 0: 65535 -2,-12: @@ -8716,7 +8799,7 @@ entities: -2,-11: 0: 8191 -2,-10: - 0: 53725 + 0: 7645 -2,-13: 0: 32631 -1,-12: @@ -8724,7 +8807,7 @@ entities: -1,-11: 0: 4095 -1,-10: - 0: 56573 + 0: 35835 0,-12: 0: 48955 0,-11: @@ -8957,27 +9040,24 @@ entities: 0: 15 2: 3840 -2,-15: - 0: 65383 + 0: 30567 -2,-14: - 0: 28799 + 0: 28791 -2,-17: 0: 15097 -1,-16: 0: 3271 - 2: 4352 + 2: 256 -1,-15: - 2: 34959 - 0: 13056 + 0: 65535 -1,-14: - 0: 65283 - 2: 8 + 0: 65295 -1,-13: 0: 4095 0,-16: 0: 41970 0,-14: - 2: 3 - 0: 48008 + 0: 48043 0,-13: 0: 39931 0,-17: @@ -10937,6 +11017,12 @@ entities: container: 31201 - proto: ActionToggleInternals entities: + - uid: 2687 + components: + - type: Transform + parent: 30709 + - type: InstantAction + container: 30709 - uid: 3128 components: - type: Transform @@ -11003,6 +11089,18 @@ entities: parent: 30711 - type: InstantAction container: 30711 + - uid: 31737 + components: + - type: Transform + parent: 30710 + - type: InstantAction + container: 30710 + - uid: 31738 + components: + - type: Transform + parent: 30713 + - type: InstantAction + container: 30713 - proto: ActionToggleLight entities: - uid: 5596 @@ -11546,14 +11644,14 @@ entities: parent: 12 - type: DeviceList devices: - - 2757 - 2754 - - 2477 + - 10457 - 2755 - 9983 - - 9982 + - 10450 - 3997 - 6753 + - 2686 - uid: 9975 components: - type: Transform @@ -11564,7 +11662,6 @@ entities: devices: - 3519 - 3725 - - 3620 - 9979 - 9980 - 9981 @@ -11666,8 +11763,6 @@ entities: - 12739 - 13307 - 13165 - - 13168 - - 13305 - 13306 - 13292 - 13297 @@ -12241,6 +12336,30 @@ entities: - 26932 - 26933 - 26934 + - uid: 27296 + components: + - type: Transform + pos: 0.5,-31.5 + parent: 12 + - type: DeviceList + devices: + - 30503 + - 9606 + - 5379 + - 4723 + - 26054 + - 28356 + - 21081 + - 27272 + - 4855 + - 17577 + - 9979 + - 3725 + - 30504 + - 25097 + - 27280 + - 4009 + - 4011 - uid: 28270 components: - type: Transform @@ -12385,14 +12504,16 @@ entities: parent: 12 - type: DeviceList devices: - - 28355 - - 27284 - - 27291 - 27285 - - 27290 - - 28356 - - 4007 + - 28357 + - 20790 + - 2727 - 4006 + - 27291 + - 2695 + - 26128 + - 4007 + - 9605 - uid: 28358 components: - type: Transform @@ -12404,20 +12525,6 @@ entities: - 4010 - 4011 - 9980 - - uid: 28359 - components: - - type: Transform - pos: 1.5,-35.5 - parent: 12 - - type: DeviceList - devices: - - 4012 - - 9979 - - 4011 - - 4009 - - 3725 - - 3620 - - 3619 - uid: 28360 components: - type: Transform @@ -12603,12 +12710,13 @@ entities: parent: 12 - type: DeviceList devices: + - 28384 - 12731 - 12736 + - 13173 + - 3514 + - 3513 - 13219 - - 13305 - - 13168 - - 28384 - uid: 28502 components: - type: Transform @@ -12775,6 +12883,23 @@ entities: - 29100 - 27918 - 13593 + - uid: 31755 + components: + - type: Transform + pos: 44.5,1.5 + parent: 12 + - type: DeviceList + devices: + - 7357 + - 2674 + - 31757 + - 31758 + - 31756 + - 7806 + - 31760 + - 31759 + - 25681 + - 2324 - proto: AirAlarmVox entities: - uid: 7822 @@ -15024,6 +15149,18 @@ entities: parent: 12 - proto: AirlockMaint entities: + - uid: 2967 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -7.5,-32.5 + parent: 12 + - uid: 2970 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -7.5,-36.5 + parent: 12 - uid: 3037 components: - type: Transform @@ -15646,6 +15783,12 @@ entities: rot: 1.5707963267948966 rad pos: -34.5,-40.5 parent: 12 + - uid: 27271 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -6.5,-34.5 + parent: 12 - uid: 30701 components: - type: Transform @@ -15746,35 +15889,11 @@ entities: parent: 12 - proto: AirlockMedical entities: - - uid: 2606 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-32.5 - parent: 12 - uid: 2633 components: - type: Transform pos: -14.5,-55.5 parent: 12 - - uid: 3030 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 0.5,-40.5 - parent: 12 - - uid: 5383 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-35.5 - parent: 12 - - uid: 5389 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-38.5 - parent: 12 - proto: AirlockMedicalGlassLocked entities: - uid: 1043 @@ -15854,6 +15973,12 @@ entities: - type: Transform pos: -16.5,-52.5 parent: 12 + - uid: 2693 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-40.5 + parent: 12 - uid: 2773 components: - type: Transform @@ -15870,6 +15995,29 @@ entities: - type: Transform pos: -5.5,-45.5 parent: 12 + - uid: 5393 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-38.5 + parent: 12 + - uid: 5475 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-33.5 + parent: 12 + - uid: 7444 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-34.5 + parent: 12 + - uid: 26053 + components: + - type: Transform + pos: 1.5,-54.5 + parent: 12 - proto: AirlockMedicalMorgueLocked entities: - uid: 3029 @@ -16154,11 +16302,6 @@ entities: parent: 12 - proto: AirlockSecurityLocked entities: - - uid: 2982 - components: - - type: Transform - pos: 0.5,-34.5 - parent: 12 - uid: 20811 components: - type: Transform @@ -16257,38 +16400,35 @@ entities: parent: 12 - proto: AirlockVirologyLocked entities: - - uid: 2626 - components: - - type: Transform - pos: -14.5,-58.5 - parent: 12 - - uid: 2686 + - uid: 2298 components: - type: Transform - pos: -9.5,-59.5 + rot: -1.5707963267948966 rad + pos: -7.5,-59.5 parent: 12 - - type: Door - secondsUntilStateChange: -10322.122 - state: Opening - type: DeviceLinkSink invokeCounter: 1 - type: DeviceLinkSource linkedPorts: - 2687: + 2477: - DoorStatus: DoorBolt - lastSignals: - DoorStatus: True - - uid: 2687 + - uid: 2477 components: - type: Transform - pos: -7.5,-59.5 + rot: -1.5707963267948966 rad + pos: -9.5,-59.5 parent: 12 - type: DeviceLinkSink - invokeCounter: 2 + invokeCounter: 1 - type: DeviceLinkSource linkedPorts: - 2686: + 2298: - DoorStatus: DoorBolt + - uid: 2626 + components: + - type: Transform + pos: -14.5,-58.5 + parent: 12 - proto: AirSensor entities: - uid: 346 @@ -16415,6 +16555,15 @@ entities: - type: DeviceNetwork deviceLists: - 2611 + - uid: 2727 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-57.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 28354 - uid: 2828 components: - type: Transform @@ -16583,7 +16732,7 @@ entities: - type: DeviceNetwork deviceLists: - 9975 - - 28359 + - 27296 - uid: 9980 components: - type: Transform @@ -16603,15 +16752,6 @@ entities: - type: DeviceNetwork deviceLists: - 9975 - - uid: 9982 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -11.5,-61.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 9974 - uid: 9983 components: - type: Transform @@ -16743,6 +16883,15 @@ entities: - type: DeviceNetwork deviceLists: - 4887 + - uid: 10450 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -10.5,-62.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 9974 - uid: 13262 components: - type: Transform @@ -17257,6 +17406,15 @@ entities: - type: DeviceNetwork deviceLists: - 24189 + - uid: 26054 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,-34.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 - uid: 26569 components: - type: Transform @@ -17410,27 +17568,14 @@ entities: - type: DeviceNetwork deviceLists: - 377 - - uid: 28355 - components: - - type: Transform - pos: -3.5,-51.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 28354 - - uid: 28356 + - uid: 28357 components: - type: Transform - pos: 1.5,-51.5 + pos: -1.5,-50.5 parent: 12 - type: DeviceNetwork deviceLists: - 28354 - - uid: 28357 - components: - - type: Transform - pos: -1.5,-50.5 - parent: 12 - uid: 28361 components: - type: Transform @@ -17553,6 +17698,42 @@ entities: - type: DeviceNetwork deviceLists: - 30445 + - uid: 30503 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-38.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 + - uid: 30504 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 2.5,-33.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 + - uid: 31759 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 42.5,-7.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 31755 + - uid: 31760 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 43.5,3.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 31755 - proto: AirSensorVox entities: - uid: 19806 @@ -17638,8 +17819,17 @@ entities: - uid: 30709 components: - type: Transform - pos: -17.712711,-61.228313 + rot: -18.84955592153876 rad + pos: -17.75976,-61.27799 parent: 12 + - type: GasTank + toggleActionEntity: 2687 + - type: ActionsContainer + - type: ContainerContainer + containers: + actions: !type:Container + ents: + - 2687 - proto: AltarSpawner entities: - uid: 13340 @@ -17750,6 +17940,11 @@ entities: - type: Transform pos: -13.5,-57.5 parent: 12 + - uid: 2743 + components: + - type: Transform + pos: -23.5,-1.5 + parent: 12 - uid: 2888 components: - type: Transform @@ -17790,11 +17985,6 @@ entities: parent: 12 - type: Apc hasAccess: True - - uid: 5382 - components: - - type: Transform - pos: 0.5,-35.5 - parent: 12 - uid: 5600 components: - type: Transform @@ -18138,6 +18328,12 @@ entities: rot: -1.5707963267948966 rad pos: -27.5,7.5 parent: 12 + - uid: 27295 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-36.5 + parent: 12 - uid: 27326 components: - type: Transform @@ -20038,26 +20234,11 @@ entities: - type: Transform pos: -9.5,-38.5 parent: 12 - - uid: 5105 - components: - - type: Transform - pos: -3.5,-39.5 - parent: 12 - - uid: 5244 - components: - - type: Transform - pos: -3.5,-33.5 - parent: 12 - uid: 5473 components: - type: Transform pos: 27.5,-22.5 parent: 12 - - uid: 6732 - components: - - type: Transform - pos: -3.5,-36.5 - parent: 12 - uid: 8725 components: - type: Transform @@ -20314,24 +20495,6 @@ entities: rot: -1.5707963267948966 rad pos: -46.5,55.5 parent: 12 - - uid: 5384 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -3.5,-33.5 - parent: 12 - - uid: 5393 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -3.5,-36.5 - parent: 12 - - uid: 9654 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -3.5,-39.5 - parent: 12 - uid: 10540 components: - type: Transform @@ -20519,6 +20682,18 @@ entities: - type: Transform pos: 43.41042,29.810503 parent: 12 +- proto: Biogenerator + entities: + - uid: 2784 + components: + - type: Transform + pos: -25.5,47.5 + parent: 12 + - uid: 31741 + components: + - type: Transform + pos: 77.5,50.5 + parent: 12 - proto: BirdToyInstrument entities: - uid: 13000 @@ -20911,6 +21086,12 @@ entities: - type: Physics canCollide: False - type: InsideEntityStorage + - uid: 31837 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookAtmosDistro entities: - uid: 6260 @@ -20920,6 +21101,12 @@ entities: - type: Physics canCollide: False - type: InsideEntityStorage + - uid: 31834 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookAtmosVentsMore entities: - uid: 6259 @@ -20929,6 +21116,12 @@ entities: - type: Physics canCollide: False - type: InsideEntityStorage + - uid: 31835 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookAtmosWaste entities: - uid: 6261 @@ -20938,6 +21131,12 @@ entities: - type: Physics canCollide: False - type: InsideEntityStorage + - uid: 31836 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookBartendersManual entities: - uid: 22368 @@ -20945,6 +21144,12 @@ entities: - type: Transform pos: 32.433628,51.733627 parent: 12 + - uid: 31825 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookBase entities: - uid: 13338 @@ -20970,6 +21175,20 @@ entities: - type: Transform pos: 29.826868,35.589375 parent: 12 + - uid: 31832 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False +- proto: BookEngineersHandbook + entities: + - uid: 31833 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookHowToCookForFortySpaceman entities: - uid: 30193 @@ -20978,13 +21197,36 @@ entities: rot: -6.283185307179586 rad pos: 37.62233,57.432808 parent: 12 -- proto: BookIanAntarctica + - uid: 31826 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False +- proto: BookHowToKeepStationClean entities: - - uid: 9660 + - uid: 31823 components: - type: Transform - pos: -5.4385967,-33.368996 - parent: 12 + parent: 31819 + - type: Physics + canCollide: False +- proto: BookHowToRockAndStone + entities: + - uid: 31830 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False +- proto: BookHowToSurvive + entities: + - uid: 31822 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookLeafLoversSecret entities: - uid: 24101 @@ -20992,6 +21234,20 @@ entities: - type: Transform pos: 76.35812,54.568344 parent: 12 + - uid: 31824 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False +- proto: BookMedicalReferenceBook + entities: + - uid: 31831 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookNarsieLegend entities: - uid: 13339 @@ -21011,6 +21267,107 @@ entities: - type: Transform pos: -41.29526,-39.621136 parent: 12 + - uid: 31827 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False +- proto: BookSecurity + entities: + - uid: 31829 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False +- proto: Bookshelf + entities: + - uid: 31819 + components: + - type: Transform + pos: -11.5,74.5 + parent: 12 + - type: Storage + storedItems: + 31820: + position: 0,0 + _rotation: South + 31821: + position: 2,0 + _rotation: South + 31822: + position: 1,0 + _rotation: South + 31823: + position: 3,0 + _rotation: South + 31824: + position: 4,0 + _rotation: South + 31825: + position: 5,0 + _rotation: South + 31826: + position: 6,0 + _rotation: South + 31827: + position: 7,0 + _rotation: South + 31828: + position: 9,0 + _rotation: South + 31829: + position: 8,0 + _rotation: South + 31830: + position: 10,0 + _rotation: South + 31831: + position: 0,2 + _rotation: South + 31832: + position: 1,2 + _rotation: South + 31833: + position: 11,0 + _rotation: South + 31834: + position: 13,0 + _rotation: South + 31835: + position: 12,0 + _rotation: South + 31836: + position: 14,0 + _rotation: South + 31837: + position: 15,0 + _rotation: South + - type: ContainerContainer + containers: + storagebase: !type:Container + showEnts: False + occludes: True + ents: + - 31820 + - 31822 + - 31821 + - 31823 + - 31824 + - 31825 + - 31826 + - 31827 + - 31828 + - 31829 + - 31830 + - 31833 + - 31834 + - 31835 + - 31836 + - 31837 + - 31831 + - 31832 - proto: BookshelfFilled entities: - uid: 3026 @@ -21108,11 +21465,6 @@ entities: - type: Transform pos: -8.5,72.5 parent: 12 - - uid: 30292 - components: - - type: Transform - pos: -11.5,74.5 - parent: 12 - uid: 30293 components: - type: Transform @@ -21128,6 +21480,14 @@ entities: - type: Transform pos: -5.5,75.5 parent: 12 +- proto: BookSpaceEncyclopedia + entities: + - uid: 31821 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookSpaceLaw entities: - uid: 30264 @@ -21136,6 +21496,20 @@ entities: rot: -12.566370614359172 rad pos: -21.620737,-0.42439783 parent: 12 + - uid: 31828 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False +- proto: BookTheBookOfControl + entities: + - uid: 31820 + components: + - type: Transform + parent: 31819 + - type: Physics + canCollide: False - proto: BookWatched entities: - uid: 9440 @@ -21357,7 +21731,8 @@ entities: - uid: 2320 components: - type: Transform - pos: -27.728832,-48.761604 + rot: -25.132741228718352 rad + pos: -27.62685,-48.527725 parent: 12 - uid: 13832 components: @@ -21597,6 +21972,11 @@ entities: - type: Transform pos: 6.266307,-38.261322 parent: 12 + - uid: 27989 + components: + - type: Transform + pos: -1.4871819,-32.554222 + parent: 12 - proto: BoxLethalshot entities: - uid: 20863 @@ -21674,7 +22054,8 @@ entities: - uid: 2314 components: - type: Transform - pos: -27.36164,-48.65153 + rot: -25.132741228718352 rad + pos: -27.3456,-48.433975 parent: 12 - uid: 13869 components: @@ -23653,6 +24034,36 @@ entities: - type: Transform pos: 40.5,1.5 parent: 12 + - uid: 2725 + components: + - type: Transform + pos: -4.5,-35.5 + parent: 12 + - uid: 2729 + components: + - type: Transform + pos: -2.5,-33.5 + parent: 12 + - uid: 2730 + components: + - type: Transform + pos: -4.5,-32.5 + parent: 12 + - uid: 2741 + components: + - type: Transform + pos: 1.5,-32.5 + parent: 12 + - uid: 2742 + components: + - type: Transform + pos: -23.5,-2.5 + parent: 12 + - uid: 2757 + components: + - type: Transform + pos: -4.5,-40.5 + parent: 12 - uid: 2796 components: - type: Transform @@ -23668,10 +24079,35 @@ entities: - type: Transform pos: -2.5,-35.5 parent: 12 - - uid: 2938 + - uid: 2913 components: - type: Transform - pos: -3.5,-33.5 + pos: 1.5,-33.5 + parent: 12 + - uid: 2917 + components: + - type: Transform + pos: -2.5,-34.5 + parent: 12 + - uid: 2939 + components: + - type: Transform + pos: -3.5,-35.5 + parent: 12 + - uid: 2942 + components: + - type: Transform + pos: -5.5,-40.5 + parent: 12 + - uid: 2953 + components: + - type: Transform + pos: -1.5,-36.5 + parent: 12 + - uid: 2954 + components: + - type: Transform + pos: 0.5,-36.5 parent: 12 - uid: 2981 components: @@ -24313,11 +24749,6 @@ entities: - type: Transform pos: -5.5,-41.5 parent: 12 - - uid: 3387 - components: - - type: Transform - pos: -4.5,-41.5 - parent: 12 - uid: 3388 components: - type: Transform @@ -24668,56 +25099,11 @@ entities: - type: Transform pos: 0.5,-37.5 parent: 12 - - uid: 3460 - components: - - type: Transform - pos: -0.5,-37.5 - parent: 12 - uid: 3461 components: - type: Transform pos: -1.5,-37.5 parent: 12 - - uid: 3462 - components: - - type: Transform - pos: -1.5,-36.5 - parent: 12 - - uid: 3463 - components: - - type: Transform - pos: -1.5,-35.5 - parent: 12 - - uid: 3464 - components: - - type: Transform - pos: -1.5,-34.5 - parent: 12 - - uid: 3465 - components: - - type: Transform - pos: -1.5,-33.5 - parent: 12 - - uid: 3470 - components: - - type: Transform - pos: -4.5,-35.5 - parent: 12 - - uid: 3471 - components: - - type: Transform - pos: -4.5,-36.5 - parent: 12 - - uid: 3473 - components: - - type: Transform - pos: -4.5,-38.5 - parent: 12 - - uid: 3474 - components: - - type: Transform - pos: -0.5,-34.5 - parent: 12 - uid: 3475 components: - type: Transform @@ -24738,6 +25124,11 @@ entities: - type: Transform pos: 9.5,-37.5 parent: 12 + - uid: 3511 + components: + - type: Transform + pos: -23.5,-1.5 + parent: 12 - uid: 3690 components: - type: Transform @@ -25238,11 +25629,6 @@ entities: - type: Transform pos: 57.5,59.5 parent: 12 - - uid: 5375 - components: - - type: Transform - pos: -3.5,-35.5 - parent: 12 - uid: 5535 components: - type: Transform @@ -28563,11 +28949,6 @@ entities: - type: Transform pos: 33.5,-34.5 parent: 12 - - uid: 9396 - components: - - type: Transform - pos: -3.5,-32.5 - parent: 12 - uid: 9424 components: - type: Transform @@ -28638,11 +29019,6 @@ entities: - type: Transform pos: 7.5,18.5 parent: 12 - - uid: 9571 - components: - - type: Transform - pos: -2.5,-32.5 - parent: 12 - uid: 9577 components: - type: Transform @@ -28653,26 +29029,11 @@ entities: - type: Transform pos: 28.5,2.5 parent: 12 - - uid: 9605 - components: - - type: Transform - pos: -2.5,-38.5 - parent: 12 - - uid: 9607 - components: - - type: Transform - pos: -3.5,-38.5 - parent: 12 - uid: 9616 components: - type: Transform pos: 3.5,15.5 parent: 12 - - uid: 9656 - components: - - type: Transform - pos: -1.5,-38.5 - parent: 12 - uid: 9677 components: - type: Transform @@ -28703,10 +29064,10 @@ entities: - type: Transform pos: 13.5,19.5 parent: 12 - - uid: 9733 + - uid: 9844 components: - type: Transform - pos: -1.5,-32.5 + pos: -5.5,-42.5 parent: 12 - uid: 9854 components: @@ -28746,12 +29107,7 @@ entities: - uid: 9905 components: - type: Transform - pos: 0.5,-33.5 - parent: 12 - - uid: 9906 - components: - - type: Transform - pos: 0.5,-32.5 + pos: -4.5,-42.5 parent: 12 - uid: 9916 components: @@ -28988,11 +29344,6 @@ entities: - type: Transform pos: -25.5,-6.5 parent: 12 - - uid: 10450 - components: - - type: Transform - pos: -24.5,-6.5 - parent: 12 - uid: 10451 components: - type: Transform @@ -29023,11 +29374,6 @@ entities: - type: Transform pos: -25.5,-3.5 parent: 12 - - uid: 10457 - components: - - type: Transform - pos: -24.5,-3.5 - parent: 12 - uid: 10458 components: - type: Transform @@ -34153,6 +34499,11 @@ entities: - type: Transform pos: 18.5,51.5 parent: 12 + - uid: 17386 + components: + - type: Transform + pos: -3.5,-40.5 + parent: 12 - uid: 17407 components: - type: Transform @@ -39213,6 +39564,11 @@ entities: - type: Transform pos: -7.5,20.5 parent: 12 + - uid: 26127 + components: + - type: Transform + pos: -1.5,-35.5 + parent: 12 - uid: 26134 components: - type: Transform @@ -39708,6 +40064,31 @@ entities: - type: Transform pos: 54.5,0.5 parent: 12 + - uid: 27269 + components: + - type: Transform + pos: -4.5,-34.5 + parent: 12 + - uid: 27270 + components: + - type: Transform + pos: -1.5,-38.5 + parent: 12 + - uid: 27278 + components: + - type: Transform + pos: -3.5,-38.5 + parent: 12 + - uid: 27284 + components: + - type: Transform + pos: -2.5,-38.5 + parent: 12 + - uid: 27287 + components: + - type: Transform + pos: -4.5,-38.5 + parent: 12 - uid: 27350 components: - type: Transform @@ -40298,6 +40679,16 @@ entities: - type: Transform pos: -29.5,-0.5 parent: 12 + - uid: 28352 + components: + - type: Transform + pos: -5.5,-38.5 + parent: 12 + - uid: 28355 + components: + - type: Transform + pos: -0.5,-36.5 + parent: 12 - uid: 28405 components: - type: Transform @@ -41718,6 +42109,11 @@ entities: - type: Transform pos: -6.5,72.5 parent: 12 + - uid: 30382 + components: + - type: Transform + pos: -4.5,-33.5 + parent: 12 - uid: 30406 components: - type: Transform @@ -42593,6 +42989,16 @@ entities: - type: Transform pos: -65.5,-29.5 parent: 12 + - uid: 31766 + components: + - type: Transform + pos: -5.5,-55.5 + parent: 12 + - uid: 31767 + components: + - type: Transform + pos: -7.5,-55.5 + parent: 12 - proto: CableApcStack entities: - uid: 16561 @@ -54185,6 +54591,96 @@ entities: - type: Transform pos: -58.5,-56.5 parent: 12 + - uid: 31775 + components: + - type: Transform + pos: -52.5,25.5 + parent: 12 + - uid: 31776 + components: + - type: Transform + pos: -53.5,25.5 + parent: 12 + - uid: 31777 + components: + - type: Transform + pos: -54.5,25.5 + parent: 12 + - uid: 31778 + components: + - type: Transform + pos: -55.5,25.5 + parent: 12 + - uid: 31779 + components: + - type: Transform + pos: -56.5,25.5 + parent: 12 + - uid: 31780 + components: + - type: Transform + pos: -56.5,26.5 + parent: 12 + - uid: 31781 + components: + - type: Transform + pos: -56.5,27.5 + parent: 12 + - uid: 31782 + components: + - type: Transform + pos: -56.5,28.5 + parent: 12 + - uid: 31783 + components: + - type: Transform + pos: -56.5,29.5 + parent: 12 + - uid: 31784 + components: + - type: Transform + pos: -56.5,30.5 + parent: 12 + - uid: 31785 + components: + - type: Transform + pos: -56.5,31.5 + parent: 12 + - uid: 31786 + components: + - type: Transform + pos: -56.5,32.5 + parent: 12 + - uid: 31787 + components: + - type: Transform + pos: -55.5,32.5 + parent: 12 + - uid: 31788 + components: + - type: Transform + pos: -54.5,32.5 + parent: 12 + - uid: 31789 + components: + - type: Transform + pos: -53.5,32.5 + parent: 12 + - uid: 31790 + components: + - type: Transform + pos: -52.5,32.5 + parent: 12 + - uid: 31791 + components: + - type: Transform + pos: -48.5,27.5 + parent: 12 + - uid: 31792 + components: + - type: Transform + pos: -49.5,27.5 + parent: 12 - proto: CableHVStack entities: - uid: 353 @@ -54894,6 +55390,11 @@ entities: - type: Transform pos: -56.5,39.5 parent: 12 + - uid: 2740 + components: + - type: Transform + pos: -0.5,-35.5 + parent: 12 - uid: 2767 components: - type: Transform @@ -54904,6 +55405,11 @@ entities: - type: Transform pos: -55.5,40.5 parent: 12 + - uid: 2789 + components: + - type: Transform + pos: -23.5,-1.5 + parent: 12 - uid: 2795 components: - type: Transform @@ -55354,6 +55860,11 @@ entities: - type: Transform pos: -23.5,-30.5 parent: 12 + - uid: 3510 + components: + - type: Transform + pos: -23.5,-2.5 + parent: 12 - uid: 3517 components: - type: Transform @@ -57154,11 +57665,6 @@ entities: - type: Transform pos: -2.5,-13.5 parent: 12 - - uid: 9619 - components: - - type: Transform - pos: 0.5,-35.5 - parent: 12 - uid: 9662 components: - type: Transform @@ -57464,11 +57970,6 @@ entities: - type: Transform pos: -0.5,-49.5 parent: 12 - - uid: 9964 - components: - - type: Transform - pos: -1.5,-36.5 - parent: 12 - uid: 9965 components: - type: Transform @@ -60744,6 +61245,11 @@ entities: - type: Transform pos: 58.5,65.5 parent: 12 + - uid: 18759 + components: + - type: Transform + pos: -1.5,-36.5 + parent: 12 - uid: 18915 components: - type: Transform @@ -65949,6 +66455,21 @@ entities: - type: Transform pos: -5.5,-65.5 parent: 12 + - uid: 31771 + components: + - type: Transform + pos: -23.5,-4.5 + parent: 12 + - uid: 31772 + components: + - type: Transform + pos: -23.5,-3.5 + parent: 12 + - uid: 31774 + components: + - type: Transform + pos: -23.5,-5.5 + parent: 12 - proto: CableMVStack entities: - uid: 5999 @@ -66183,10 +66704,8 @@ entities: - uid: 21236 components: - type: Transform - parent: 21234 - - type: Physics - canCollide: False - - type: InsideEntityStorage + pos: -25.429438,44.73208 + parent: 12 - proto: CapacitorStockPart entities: - uid: 31575 @@ -66213,26 +66732,11 @@ entities: - type: Transform pos: -51.5,-32.5 parent: 12 - - uid: 20790 - components: - - type: Transform - pos: 13.5,21.5 - parent: 12 - - uid: 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- type: Transform - pos: -1.7670212,-53.30752 + rot: -12.566370614359172 rad + pos: -5.4645452,-39.057785 parent: 12 - proto: CellRechargerCircuitboard entities: @@ -74626,12 +75131,23 @@ entities: rot: 1.5707963267948966 rad pos: -36.5,-21.5 parent: 12 + - uid: 2698 + components: + - type: Transform + pos: -2.5,-49.5 + parent: 12 - uid: 2880 components: - type: Transform rot: 1.5707963267948966 rad pos: -17.5,13.5 parent: 12 + - uid: 2916 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-32.5 + parent: 12 - uid: 2931 components: - type: Transform @@ -74644,6 +75160,12 @@ entities: rot: -1.5707963267948966 rad pos: -14.5,-44.5 parent: 12 + - uid: 3030 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-33.5 + parent: 12 - uid: 3113 components: - type: Transform @@ -74690,6 +75212,11 @@ entities: - type: Transform pos: -39.5,60.5 parent: 12 + - uid: 5394 + components: + - type: Transform + pos: -0.5,-49.5 + parent: 12 - uid: 5471 components: - type: Transform @@ -74782,6 +75309,11 @@ entities: rot: -1.5707963267948966 rad pos: 24.5,-35.5 parent: 12 + - uid: 6841 + components: + - type: Transform + pos: -1.5,-49.5 + parent: 12 - uid: 7352 components: - type: Transform @@ -74816,30 +75348,12 @@ entities: rot: -1.5707963267948966 rad pos: 54.5,-24.5 parent: 12 - - uid: 9570 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -4.5,-39.5 - parent: 12 - - uid: 9573 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -4.5,-36.5 - parent: 12 - uid: 9706 components: - type: Transform rot: 1.5707963267948966 rad pos: 39.5,36.5 parent: 12 - - uid: 9750 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -4.5,-33.5 - parent: 12 - uid: 9962 components: - type: Transform @@ -75042,12 +75556,6 @@ entities: rot: 1.5707963267948966 rad pos: -50.5,20.5 parent: 12 - - uid: 17574 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -46.5,26.5 - parent: 12 - uid: 17575 components: - type: Transform @@ -75060,18 +75568,6 @@ entities: rot: -1.5707963267948966 rad pos: -48.5,27.5 parent: 12 - - uid: 17577 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -57.5,28.5 - parent: 12 - - uid: 17578 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -57.5,29.5 - parent: 12 - uid: 18156 components: - type: Transform @@ -75890,18 +76386,6 @@ entities: - type: Transform pos: -32.5,-34.5 parent: 12 - - uid: 26051 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -1.5,-39.5 - parent: 12 - - uid: 26052 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -1.5,-36.5 - parent: 12 - uid: 26055 components: - type: Transform @@ -75976,18 +76460,6 @@ entities: - type: Transform pos: 5.5,69.5 parent: 12 - - uid: 30381 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -11.5,71.5 - parent: 12 - - uid: 30382 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -10.5,71.5 - parent: 12 - uid: 31264 components: - type: Transform @@ -76040,6 +76512,12 @@ entities: - type: Transform pos: -62.5,-23.5 parent: 12 + - uid: 31817 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -10.5,68.5 + parent: 12 - proto: ChairFolding entities: - uid: 2002 @@ -76095,18 +76573,6 @@ entities: rot: 1.5707963267948966 rad pos: 9.575829,56.268974 parent: 12 - - uid: 27274 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -0.54128504,-49.331978 - parent: 12 - - uid: 27275 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -2.4683683,-49.373646 - parent: 12 - uid: 30482 components: - type: Transform @@ -76179,11 +76645,23 @@ entities: rot: 1.5707963267948966 rad pos: -12.369087,-38.421375 parent: 12 + - uid: 2993 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -46.5,26.5 + parent: 12 - uid: 3144 components: - type: Transform pos: -20.460161,-46.346664 parent: 12 + - uid: 3728 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -56.5,32.5 + parent: 12 - uid: 3782 components: - type: Transform @@ -76242,6 +76720,16 @@ entities: rot: -1.5707963267948966 rad pos: 59.477512,-29.414087 parent: 12 + - uid: 9712 + components: + - type: Transform + pos: -0.5,-52.5 + parent: 12 + - uid: 11612 + components: + - type: Transform + pos: -2.5,-52.5 + parent: 12 - uid: 15660 components: - type: Transform @@ -76340,6 +76828,24 @@ entities: - type: Transform pos: -3.5,-66.5 parent: 12 + - uid: 31797 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -56.5,30.5 + parent: 12 + - uid: 31798 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -56.5,26.5 + parent: 12 + - uid: 31799 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -56.5,28.5 + parent: 12 - proto: ChairOfficeLight entities: - uid: 1816 @@ -76539,11 +77045,6 @@ entities: rot: 3.141592653589793 rad pos: -14.488264,33.57113 parent: 12 - - uid: 26411 - components: - - type: Transform - pos: -1.562118,-49.467396 - parent: 12 - uid: 30318 components: - type: Transform @@ -76858,11 +77359,6 @@ entities: - type: Transform pos: -13.5,-19.5 parent: 12 - - uid: 5997 - components: - - type: Transform - pos: -8.5,-32.5 - parent: 12 - uid: 8805 components: - type: Transform @@ -76943,11 +77439,6 @@ entities: - type: Transform pos: 52.5,51.5 parent: 12 - - uid: 24469 - components: - - type: Transform - pos: 52.5,1.5 - parent: 12 - uid: 24502 components: - type: Transform @@ -77096,6 +77587,11 @@ entities: - type: Transform pos: -61.5,-18.5 parent: 12 + - uid: 31764 + components: + - type: Transform + pos: 53.5,-1.5 + parent: 12 - proto: ClosetEmergencyN2FilledRandom entities: - uid: 6198 @@ -77514,6 +78010,11 @@ entities: - type: Transform pos: 45.5,-5.5 parent: 12 + - uid: 2973 + components: + - type: Transform + pos: -8.5,-31.5 + parent: 12 - uid: 3152 components: - type: Transform @@ -77688,11 +78189,6 @@ entities: - type: Transform pos: 5.5,-35.5 parent: 12 - - uid: 25327 - components: - - type: Transform - pos: -8.5,-33.5 - parent: 12 - uid: 25329 components: - type: Transform @@ -77933,6 +78429,13 @@ entities: rot: 1.5707963267948966 rad pos: -0.5,39.5 parent: 12 +- proto: ClothingBackpackSatchelGenetics + entities: + - uid: 2696 + components: + - type: Transform + pos: -0.5472758,-52.572456 + parent: 12 - proto: ClothingBeltMedicalEMTFilled entities: - uid: 2494 @@ -77986,11 +78489,6 @@ entities: parent: 12 - proto: ClothingEyesBlindfold entities: - - uid: 2995 - components: - - type: Transform - pos: 3.3237238,-32.373196 - parent: 12 - uid: 17606 components: - type: Transform @@ -78178,12 +78676,19 @@ entities: - type: Transform pos: -11.50525,-60.453125 parent: 12 +- proto: ClothingHeadHatAnimalHeadslime + entities: + - uid: 31773 + components: + - type: Transform + pos: -10.514854,-62.37003 + parent: 12 - proto: ClothingHeadHatAnimalMonkey entities: - uid: 2752 components: - type: Transform - pos: -5.9374723,-57.587387 + pos: -7.9430385,-54.758686 parent: 12 - proto: ClothingHeadHatBeretBrigmedic entities: @@ -78467,12 +78972,14 @@ entities: - uid: 2924 components: - type: Transform - pos: -0.027461529,-53.17462 + rot: -6.283185307179586 rad + pos: 2.63736,-32.324486 parent: 12 - uid: 9963 components: - type: Transform - pos: -0.027461529,-53.507957 + rot: -6.283185307179586 rad + pos: 2.32486,-32.289738 parent: 12 - proto: ClothingMaskBreathMedicalSecurity entities: @@ -78507,18 +79014,6 @@ entities: - type: Transform pos: 33.588707,-9.4461975 parent: 12 -- proto: ClothingMaskMuzzle - entities: - - uid: 2789 - components: - - type: Transform - pos: -11.427125,-61.984375 - parent: 12 - - uid: 2993 - components: - - type: Transform - pos: 3.5989122,-32.44658 - parent: 12 - proto: ClothingMaskSterile entities: - uid: 8888 @@ -78536,6 +79031,20 @@ entities: - type: Transform pos: -46.73773,54.846462 parent: 12 + - uid: 31732 + components: + - type: Transform + parent: 3958 + - type: Physics + canCollide: False + - type: InsideEntityStorage + - uid: 31733 + components: + - type: Transform + parent: 3958 + - type: Physics + canCollide: False + - type: InsideEntityStorage - proto: ClothingNeckBling entities: - uid: 17459 @@ -78591,11 +79100,6 @@ entities: - type: Transform pos: -14.564797,58.594166 parent: 12 - - uid: 30421 - components: - - type: Transform - pos: -11.5234165,71.48836 - parent: 12 - proto: ClothingNeckScarfStripedSyndieRed entities: - uid: 28256 @@ -78610,7 +79114,8 @@ entities: - uid: 12708 components: - type: Transform - pos: -0.6107712,-53.59919 + rot: -12.566370614359172 rad + pos: -8.446025,-33.4393 parent: 12 - type: Stethoscope actionEntity: 4711 @@ -78737,6 +79242,13 @@ entities: - type: Transform pos: 54.772552,24.550056 parent: 12 +- proto: ClothingOuterCoatLabGeneOpened + entities: + - uid: 30381 + components: + - type: Transform + pos: -2.514976,-52.547947 + parent: 12 - proto: ClothingOuterCoatLabOpened entities: - uid: 343 @@ -78779,13 +79291,29 @@ entities: - uid: 2825 components: - type: Transform - pos: -5.6882257,-52.29372 + rot: 6.283185307179586 rad + pos: -8.581383,-45.43181 parent: 12 - uid: 28462 components: - type: Transform - pos: -5.4173927,-52.61664 + rot: 6.283185307179586 rad + pos: -8.450924,-45.54604 parent: 12 + - uid: 31734 + components: + - type: Transform + parent: 3958 + - type: Physics + canCollide: False + - type: InsideEntityStorage + - uid: 31735 + components: + - type: Transform + parent: 3958 + - type: Physics + canCollide: False + - type: InsideEntityStorage - proto: ClothingOuterRobesJudge entities: - uid: 26217 @@ -78795,11 +79323,6 @@ entities: parent: 12 - proto: ClothingOuterStraightjacket entities: - - uid: 2784 - components: - - type: Transform - pos: -11.401172,-62.36277 - parent: 12 - uid: 19275 components: - type: Transform @@ -78832,7 +79355,7 @@ entities: - uid: 2751 components: - type: Transform - pos: -5.9530973,-59.228012 + pos: -7.747349,-54.783165 parent: 12 - proto: ClothingOuterWinterChef entities: @@ -79454,6 +79977,17 @@ entities: - type: Transform pos: -2.5,-66.5 parent: 12 + - uid: 31793 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -51.5,27.5 + parent: 12 + - uid: 31795 + components: + - type: Transform + pos: -51.5,30.5 + parent: 12 - proto: CommsComputerCircuitboard entities: - uid: 31351 @@ -79461,6 +79995,31 @@ entities: - type: Transform pos: 36.43559,-39.44592 parent: 12 +- proto: ComputerAlert + entities: + - uid: 3470 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 52.5,1.5 + parent: 12 + - uid: 3911 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -49.5,30.5 + parent: 12 + - uid: 3967 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 25.5,-20.5 + parent: 12 + - uid: 4012 + components: + - type: Transform + pos: 17.5,-15.5 + parent: 12 - proto: ComputerAnalysisConsole entities: - uid: 4892 @@ -79535,6 +80094,12 @@ entities: parent: 12 - proto: ComputerCargoOrders entities: + - uid: 3621 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -57.5,26.5 + parent: 12 - uid: 8466 components: - type: Transform @@ -79561,11 +80126,11 @@ entities: rot: -1.5707963267948966 rad pos: -49.5,22.5 parent: 12 - - uid: 17579 + - uid: 31794 components: - type: Transform rot: 1.5707963267948966 rad - pos: -57.5,27.5 + pos: -57.5,28.5 parent: 12 - proto: ComputerCrewMonitoring entities: @@ -79605,6 +80170,11 @@ entities: parent: 12 - proto: ComputerCriminalRecords entities: + - uid: 3729 + components: + - type: Transform + pos: -56.5,33.5 + parent: 12 - uid: 7260 components: - type: Transform @@ -79627,12 +80197,6 @@ entities: rot: 3.141592653589793 rad pos: -44.5,55.5 parent: 12 - - uid: 17585 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -57.5,26.5 - parent: 12 - uid: 20821 components: - type: Transform @@ -79658,6 +80222,26 @@ entities: parent: 12 - proto: ComputerFrame entities: + - uid: 4088 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-53.5 + parent: 12 + - uid: 5381 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,-53.5 + parent: 12 + - type: Construction + containers: + - board + node: monitorUnsecured + - type: ContainerContainer + containers: + board: !type:Container + ents: [] - uid: 24144 components: - type: Transform @@ -79666,10 +80250,11 @@ entities: parent: 12 - proto: ComputerId entities: - - uid: 17583 + - uid: 2995 components: - type: Transform - pos: -56.5,33.5 + rot: 1.5707963267948966 rad + pos: -57.5,29.5 parent: 12 - uid: 18659 components: @@ -79705,6 +80290,12 @@ entities: parent: 12 - proto: ComputerPowerMonitoring entities: + - uid: 3912 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -49.5,27.5 + parent: 12 - uid: 4732 components: - type: Transform @@ -79738,12 +80329,6 @@ entities: - type: Transform pos: -6.5,36.5 parent: 12 - - uid: 17582 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -49.5,30.5 - parent: 12 - proto: ComputerRadar entities: - uid: 2447 @@ -79757,6 +80342,12 @@ entities: - type: Transform pos: 59.5,-39.5 parent: 12 + - uid: 3915 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -45.5,27.5 + parent: 12 - uid: 8866 components: - type: Transform @@ -79768,12 +80359,6 @@ entities: - type: Transform pos: -22.5,-2.5 parent: 12 - - uid: 17581 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -49.5,27.5 - parent: 12 - uid: 18309 components: - type: Transform @@ -79817,11 +80402,11 @@ entities: - type: Transform pos: -32.5,-18.5 parent: 12 - - uid: 17386 + - uid: 31796 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -45.5,27.5 + rot: 1.5707963267948966 rad + pos: -57.5,27.5 parent: 12 - proto: ComputerRoboticsControl entities: @@ -79848,12 +80433,6 @@ entities: parent: 12 - proto: ComputerSolarControl entities: - - uid: 5475 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 25.5,-20.5 - parent: 12 - uid: 9217 components: - type: Transform @@ -79865,11 +80444,6 @@ entities: - type: Transform pos: 37.5,-37.5 parent: 12 - - uid: 11357 - components: - - type: Transform - pos: 17.5,-15.5 - parent: 12 - uid: 14297 components: - type: Transform @@ -79881,6 +80455,12 @@ entities: rot: 1.5707963267948966 rad pos: -52.5,47.5 parent: 12 + - uid: 31765 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 8.5,-15.5 + parent: 12 - proto: ComputerStationRecords entities: - uid: 998 @@ -80691,13 +81271,11 @@ entities: - 0 - proto: CrateChemistrySupplies entities: - - uid: 2298 + - uid: 3512 components: - type: Transform - pos: -25.418272,-48.647766 + pos: -25.5,-48.5 parent: 12 - - type: Physics - fixedRotation: False - proto: CrateCoffin entities: - uid: 12738 @@ -80960,10 +81538,10 @@ entities: - type: Transform pos: -45.5,-49.5 parent: 12 - - uid: 4699 + - uid: 3473 components: - type: Transform - pos: -3.5,-53.5 + pos: -3.5,-32.5 parent: 12 - uid: 8955 components: @@ -81003,6 +81581,11 @@ entities: - type: Transform pos: -11.5,66.5 parent: 12 + - uid: 30500 + components: + - type: Transform + pos: -5.5,-37.5 + parent: 12 - proto: CrateFunArtSupplies entities: - uid: 2037 @@ -81106,10 +81689,10 @@ entities: - type: Transform pos: -45.5,-46.5 parent: 12 - - uid: 25098 + - uid: 30505 components: - type: Transform - pos: -0.5,-51.5 + pos: 0.5,-32.5 parent: 12 - proto: CrateMousetrapBoxes entities: @@ -81143,6 +81726,13 @@ entities: - type: Transform pos: 61.5,58.5 parent: 12 +- proto: CrateNPCHamlet + entities: + - uid: 27274 + components: + - type: Transform + pos: -56.5,24.5 + parent: 12 - proto: CrateRadiation entities: - uid: 9338 @@ -82052,10 +82642,10 @@ entities: parent: 12 - proto: DefaultStationBeaconSurgery entities: - - uid: 4723 + - uid: 11357 components: - type: Transform - pos: -1.5,-51.5 + pos: -0.5,-35.5 parent: 12 - proto: DefaultStationBeaconTechVault entities: @@ -82109,7 +82699,13 @@ entities: - uid: 9125 components: - type: Transform - pos: -9.576399,-48.502357 + rot: -56.54866776461632 rad + pos: -9.565519,-50.342686 + parent: 12 + - uid: 9654 + components: + - type: Transform + pos: -10.440518,-45.433025 parent: 12 - uid: 13827 components: @@ -82192,17 +82788,13 @@ entities: - uid: 21237 components: - type: Transform - parent: 21234 - - type: Physics - canCollide: False - - type: InsideEntityStorage + pos: -28.787512,53.838696 + parent: 12 - uid: 21238 components: - type: Transform - parent: 21234 - - type: Physics - canCollide: False - - type: InsideEntityStorage + pos: -28.829178,54.088696 + parent: 12 - proto: DisposalBend entities: - uid: 1862 @@ -82247,6 +82839,12 @@ entities: rot: -1.5707963267948966 rad pos: 18.5,5.5 parent: 12 + - uid: 3620 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -11.5,72.5 + parent: 12 - uid: 3846 components: - type: Transform @@ -82341,6 +82939,11 @@ entities: rot: 3.141592653589793 rad pos: 7.5,-52.5 parent: 12 + - uid: 4297 + components: + - type: Transform + pos: -0.5,-35.5 + parent: 12 - uid: 4317 components: - type: Transform @@ -83089,12 +83692,6 @@ entities: - type: Transform pos: -5.5,54.5 parent: 12 - - uid: 22443 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -9.5,60.5 - parent: 12 - uid: 22544 components: - type: Transform @@ -83500,6 +84097,11 @@ entities: rot: -1.5707963267948966 rad pos: 2.5,-68.5 parent: 12 + - uid: 31800 + components: + - type: Transform + pos: -9.5,72.5 + parent: 12 - proto: DisposalJunction entities: - uid: 1900 @@ -83730,6 +84332,11 @@ entities: rot: -1.5707963267948966 rad pos: -15.5,-27.5 parent: 12 + - uid: 4293 + components: + - type: Transform + pos: -9.5,60.5 + parent: 12 - uid: 4979 components: - type: Transform @@ -84629,18 +85236,6 @@ entities: - type: Transform pos: 0.5,-37.5 parent: 12 - - uid: 3911 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -0.5,-35.5 - parent: 12 - - uid: 3912 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -0.5,-34.5 - parent: 12 - uid: 3918 components: - type: Transform @@ -84928,11 +85523,6 @@ entities: rot: 3.141592653589793 rad pos: 20.5,-14.5 parent: 12 - - uid: 5410 - components: - - type: Transform - pos: -0.5,-33.5 - parent: 12 - uid: 5412 components: - type: Transform @@ -91534,6 +92124,67 @@ entities: rot: 3.141592653589793 rad pos: -0.5,-67.5 parent: 12 + - uid: 31801 + components: + - type: Transform + pos: -9.5,61.5 + parent: 12 + - uid: 31802 + components: + - type: Transform + pos: -9.5,62.5 + parent: 12 + - uid: 31803 + components: + - type: Transform + pos: -9.5,63.5 + parent: 12 + - uid: 31804 + components: + - type: Transform + pos: -9.5,64.5 + parent: 12 + - uid: 31805 + components: + - type: Transform + pos: -9.5,65.5 + parent: 12 + - uid: 31806 + components: + - type: Transform + pos: -9.5,66.5 + parent: 12 + - uid: 31807 + components: + - type: Transform + pos: -9.5,67.5 + parent: 12 + - uid: 31808 + components: + - type: Transform + pos: -9.5,68.5 + parent: 12 + - uid: 31809 + components: + - type: Transform + pos: -9.5,69.5 + parent: 12 + - uid: 31810 + components: + - type: Transform + pos: -9.5,70.5 + parent: 12 + - uid: 31811 + components: + - type: Transform + pos: -9.5,71.5 + parent: 12 + - uid: 31812 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -10.5,72.5 + parent: 12 - proto: DisposalPipeBroken entities: - uid: 4901 @@ -91608,6 +92259,12 @@ entities: - type: Transform pos: 18.5,7.5 parent: 12 + - uid: 3387 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -11.5,71.5 + parent: 12 - uid: 3821 components: - type: Transform @@ -91648,6 +92305,12 @@ entities: rot: 3.141592653589793 rad pos: -7.5,-52.5 parent: 12 + - uid: 4301 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-35.5 + parent: 12 - uid: 4675 components: - type: Transform @@ -91665,11 +92328,6 @@ entities: rot: 1.5707963267948966 rad pos: -25.5,53.5 parent: 12 - - uid: 5376 - components: - - type: Transform - pos: -0.5,-32.5 - parent: 12 - uid: 6847 components: - type: Transform @@ -92131,16 +92789,21 @@ entities: - type: Transform pos: 18.5,7.5 parent: 12 - - uid: 2741 + - uid: 2938 components: - type: Transform - pos: -0.5,-32.5 + pos: -1.5,-35.5 parent: 12 - uid: 3112 components: - type: Transform pos: 3.5,-38.5 parent: 12 + - uid: 3460 + components: + - type: Transform + pos: -11.5,71.5 + parent: 12 - uid: 3818 components: - type: Transform @@ -92615,7 +93278,7 @@ entities: parent: 12 - proto: DresserChiefMedicalOfficerFilled entities: - - uid: 2577 + - uid: 4698 components: - type: Transform pos: -9.5,-37.5 @@ -92905,17 +93568,17 @@ entities: - uid: 17600 components: - type: Transform - pos: -56.046207,24.44324 + pos: -55.612465,24.675547 parent: 12 - uid: 17601 components: - type: Transform - pos: -56.58513,24.695116 + pos: -55.17216,24.72447 parent: 12 - uid: 17602 components: - type: Transform - pos: -55.33787,24.50574 + pos: -55.33116,24.357552 parent: 12 - uid: 18874 components: @@ -92932,6 +93595,21 @@ entities: - type: Transform pos: -33.58722,44.43513 parent: 12 + - uid: 31815 + components: + - type: Transform + pos: -10.505037,71.717316 + parent: 12 + - uid: 31816 + components: + - type: Transform + pos: -10.659958,71.43193 + parent: 12 + - uid: 31818 + components: + - type: Transform + pos: -10.284887,71.41563 + parent: 12 - proto: DrinkIceBucket entities: - uid: 15102 @@ -92997,11 +93675,6 @@ entities: parent: 12 - proto: DrinkMugOne entities: - - uid: 5397 - components: - - type: Transform - pos: -5.45943,-39.417606 - parent: 12 - uid: 8906 components: - type: Transform @@ -93185,12 +93858,6 @@ entities: rot: 3.141592653589793 rad pos: 5.5,-45.5 parent: 12 - - uid: 3915 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -5.5,-35.5 - parent: 12 - uid: 5092 components: - type: Transform @@ -94917,6 +95584,15 @@ entities: parent: 12 - proto: Firelock entities: + - uid: 9605 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-50.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 28354 - uid: 30697 components: - type: Transform @@ -94959,6 +95635,15 @@ entities: - type: Transform pos: -63.5,-27.5 parent: 12 + - uid: 31757 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 41.5,-0.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 31755 - proto: FirelockEdge entities: - uid: 2114 @@ -94975,6 +95660,24 @@ entities: - type: DeviceNetwork deviceLists: - 23910 + - uid: 3513 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 43.5,32.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 28383 + - uid: 3514 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 44.5,32.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 28383 - uid: 4203 components: - type: Transform @@ -95030,16 +95733,6 @@ entities: deviceLists: - 28373 - 8504 - - uid: 13168 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 43.5,32.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 28383 - - 13303 - uid: 13292 components: - type: Transform @@ -95058,16 +95751,6 @@ entities: - type: DeviceNetwork deviceLists: - 13303 - - uid: 13305 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 44.5,32.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 28383 - - 13303 - uid: 23633 components: - type: Transform @@ -95402,6 +96085,7 @@ entities: - type: DeviceNetwork deviceLists: - 30445 + - 31755 - uid: 2348 components: - type: Transform @@ -95428,6 +96112,7 @@ entities: - type: DeviceNetwork deviceLists: - 7342 + - 31755 - uid: 2779 components: - type: Transform @@ -95606,7 +96291,7 @@ entities: parent: 12 - type: DeviceNetwork deviceLists: - - 28359 + - 27296 - uid: 4010 components: - type: Transform @@ -95623,15 +96308,7 @@ entities: - type: DeviceNetwork deviceLists: - 28358 - - 28359 - - uid: 4012 - components: - - type: Transform - pos: 0.5,-34.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 28359 + - 27296 - uid: 4014 components: - type: Transform @@ -95876,6 +96553,7 @@ entities: - type: DeviceNetwork deviceLists: - 7342 + - 31755 - uid: 7388 components: - type: Transform @@ -96351,6 +97029,15 @@ entities: - type: DeviceNetwork deviceLists: - 29782 + - uid: 9606 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-38.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 - uid: 9646 components: - type: Transform @@ -96538,6 +97225,7 @@ entities: - type: DeviceNetwork deviceLists: - 13076 + - 28383 - uid: 13219 components: - type: Transform @@ -97814,6 +98502,15 @@ entities: deviceLists: - 23809 - 23815 + - uid: 20790 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-54.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 28354 - uid: 20843 components: - type: Transform @@ -97830,6 +98527,15 @@ entities: - type: DeviceNetwork deviceLists: - 20779 + - uid: 21081 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-34.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 - uid: 21300 components: - type: Transform @@ -98293,6 +98999,7 @@ entities: - type: DeviceNetwork deviceLists: - 30445 + - 31755 - uid: 26113 components: - type: Transform @@ -98388,6 +99095,14 @@ entities: deviceLists: - 70 - 29275 + - uid: 27280 + components: + - type: Transform + pos: 1.5,-33.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 - uid: 27449 components: - type: Transform @@ -98409,6 +99124,15 @@ entities: deviceLists: - 9101 - 30453 + - uid: 28356 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -6.5,-34.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 - uid: 28375 components: - type: Transform @@ -98568,6 +99292,15 @@ entities: rot: 1.5707963267948966 rad pos: -10.5,-16.5 parent: 12 + - uid: 31758 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 45.5,1.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 31755 - proto: Fireplace entities: - uid: 30393 @@ -98779,6 +99512,14 @@ entities: parent: 12 - type: Fixtures fixtures: {} + - uid: 2728 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,-33.5 + parent: 12 + - type: Fixtures + fixtures: {} - uid: 4240 components: - type: Transform @@ -98802,6 +99543,14 @@ entities: parent: 12 - type: Fixtures fixtures: {} + - uid: 11948 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,-38.5 + parent: 12 + - type: Fixtures + fixtures: {} - uid: 12264 components: - type: Transform @@ -98854,22 +99603,6 @@ entities: parent: 12 - type: Fixtures fixtures: {} - - uid: 27271 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -2.5,-52.5 - parent: 12 - - type: Fixtures - fixtures: {} - - uid: 27272 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 0.5,-52.5 - parent: 12 - - type: Fixtures - fixtures: {} - uid: 28211 components: - type: Transform @@ -99055,13 +99788,6 @@ entities: - type: Transform pos: 2.5,36.5 parent: 12 -- proto: FloraTree02 - entities: - - uid: 2747 - components: - - type: Transform - pos: -3.5312223,-57.024887 - parent: 12 - proto: FloraTree04 entities: - uid: 2748 @@ -99272,7 +99998,8 @@ entities: - uid: 24446 components: - type: Transform - pos: 55.595642,5.2034693 + rot: -18.84955592153876 rad + pos: 55.66475,5.299775 parent: 12 - proto: FoodBoxDonkpocketStonk entities: @@ -99528,13 +100255,6 @@ entities: - type: Transform pos: -30.5,-58.5 parent: 12 -- proto: FoodPizzaVegetableSlice - entities: - - uid: 5379 - components: - - type: Transform - pos: -5.514986,-36.431496 - parent: 12 - proto: FoodPlate entities: - uid: 15048 @@ -99633,11 +100353,6 @@ entities: - type: Transform pos: 7.4795074,6.619267 parent: 12 - - uid: 5381 - components: - - type: Transform - pos: -5.5080414,-36.389828 - parent: 12 - uid: 21382 components: - type: Transform @@ -100018,6 +100733,12 @@ entities: rot: 3.141592653589793 rad pos: -25.5,54.5 parent: 12 + - uid: 6732 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-61.5 + parent: 12 - uid: 15414 components: - type: Transform @@ -100353,30 +101074,53 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 3014 + - uid: 2898 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 8.5,9.5 + rot: 3.141592653589793 rad + pos: -2.5,-53.5 parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 3502 + - uid: 2905 + components: + - type: Transform + pos: -1.5,-53.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2911 components: - type: Transform rot: 1.5707963267948966 rad - pos: -12.5,-59.5 + pos: -0.5,-53.5 parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 3516 + - uid: 2980 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-38.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 3014 components: - type: Transform rot: -1.5707963267948966 rad - pos: -5.5,-59.5 + pos: 8.5,9.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#0055CCFF' + - uid: 3502 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -12.5,-59.5 + parent: 12 + - type: AtmosPipeColor + color: '#5D782EFF' - uid: 3544 components: - type: Transform @@ -100503,13 +101247,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 3712 - components: - - type: Transform - pos: -5.5,-50.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - uid: 3720 components: - type: Transform @@ -100526,14 +101263,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 3729 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 1.5,-36.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - uid: 3739 components: - type: Transform @@ -100621,6 +101350,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 4294 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.5,-53.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 4694 components: - type: Transform @@ -100708,6 +101445,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 5295 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-36.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 5301 components: - type: Transform @@ -100715,19 +101460,50 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 5318 + - uid: 5346 components: - type: Transform rot: 3.141592653589793 rad - pos: -2.5,-52.5 + pos: 8.5,-22.5 parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 5346 + - uid: 5373 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-49.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 5382 components: - type: Transform rot: 3.141592653589793 rad - pos: 8.5,-22.5 + pos: -3.5,-50.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 5389 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-50.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 5397 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,-33.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 5413 + components: + - type: Transform + pos: 1.5,-49.5 parent: 12 - type: AtmosPipeColor color: '#0055CCFF' @@ -101315,6 +102091,13 @@ entities: parent: 12 - type: AtmosPipeColor color: '#FF0000FF' + - uid: 11611 + components: + - type: Transform + pos: 0.5,-35.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 11982 components: - type: Transform @@ -102605,6 +103388,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 24029 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -6.5,-50.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 24113 components: - type: Transform @@ -102621,10 +103412,11 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 25092 + - uid: 26051 components: - type: Transform - pos: 1.5,-49.5 + rot: -1.5707963267948966 rad + pos: -2.5,-39.5 parent: 12 - type: AtmosPipeColor color: '#0055CCFF' @@ -102636,6 +103428,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#FF0000FF' + - uid: 26253 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -13.5,-61.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 26320 components: - type: Transform @@ -102810,25 +103610,25 @@ entities: parent: 12 - type: AtmosPipeColor color: '#00FFFFFF' - - uid: 27277 + - uid: 27273 components: - type: Transform - pos: -3.5,-49.5 + rot: 3.141592653589793 rad + pos: -3.5,-35.5 parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 27279 + - uid: 27277 components: - type: Transform - pos: 0.5,-50.5 + pos: -3.5,-49.5 parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 27283 + - uid: 27279 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 0.5,-52.5 + pos: 0.5,-50.5 parent: 12 - type: AtmosPipeColor color: '#990000FF' @@ -103163,6 +103963,13 @@ entities: color: '#0055CCFF' - proto: GasPipeFourway entities: + - uid: 2577 + components: + - type: Transform + pos: -0.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 2805 components: - type: Transform @@ -104636,6 +105443,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 1554 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -3.5,-39.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 1860 components: - type: Transform @@ -104852,6 +105667,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 2697 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 2758 components: - type: Transform @@ -104985,6 +105808,22 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 3464 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,-37.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 3474 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,-38.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 3490 components: - type: Transform @@ -105001,14 +105840,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 3493 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -13.5,-58.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 3494 components: - type: Transform @@ -105072,7 +105903,7 @@ entities: pos: -11.5,-59.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#5D782EFF' - uid: 3504 components: - type: Transform @@ -105080,7 +105911,7 @@ entities: pos: -9.5,-59.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#5D782EFF' - uid: 3506 components: - type: Transform @@ -105088,7 +105919,7 @@ entities: pos: -8.5,-59.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#5D782EFF' - uid: 3507 components: - type: Transform @@ -105096,7 +105927,7 @@ entities: pos: -7.5,-59.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#5D782EFF' - uid: 3508 components: - type: Transform @@ -105104,49 +105935,21 @@ entities: pos: -6.5,-59.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#5D782EFF' - uid: 3509 components: - type: Transform pos: -5.5,-58.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' - - uid: 3510 - components: - - type: Transform - pos: -5.5,-56.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - - uid: 3511 - components: - - type: Transform - pos: -5.5,-55.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - - uid: 3512 - components: - - type: Transform - pos: -5.5,-54.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - - uid: 3513 - components: - - type: Transform - pos: -5.5,-53.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - - uid: 3514 + color: '#5D782EFF' + - uid: 3515 components: - type: Transform - pos: -5.5,-52.5 + pos: -13.5,-60.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#0055CCFF' - uid: 3522 components: - type: Transform @@ -105651,25 +106454,25 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 3615 + - uid: 3614 components: - type: Transform - pos: 0.5,-37.5 + rot: -1.5707963267948966 rad + pos: -0.5,-38.5 parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 3616 + - uid: 3615 components: - type: Transform - pos: -0.5,-35.5 + pos: 0.5,-37.5 parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 3621 + - uid: 3616 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 0.5,-34.5 + pos: -0.5,-35.5 parent: 12 - type: AtmosPipeColor color: '#0055CCFF' @@ -106229,13 +107032,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 3728 - components: - - type: Transform - pos: 1.5,-37.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - uid: 3730 components: - type: Transform @@ -106652,6 +107448,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 4719 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 4727 components: - type: Transform @@ -107299,13 +108103,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 5216 - components: - - type: Transform - pos: -5.5,-51.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - uid: 5217 components: - type: Transform @@ -107880,6 +108677,44 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 5375 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -7.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 5380 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-60.5 + parent: 12 + - uid: 5383 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-50.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 5387 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-49.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 5388 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -6.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 5399 components: - type: Transform @@ -107944,6 +108779,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 5410 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-33.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 5422 components: - type: Transform @@ -108212,6 +109055,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 5997 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,-49.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 6015 components: - type: Transform @@ -110906,13 +111757,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 9533 - components: - - type: Transform - pos: 0.5,-38.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 9535 components: - type: Transform @@ -110950,6 +111794,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#FF0000FF' + - uid: 9607 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 9623 components: - type: Transform @@ -111115,6 +111967,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 9753 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 0.5,-37.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 9754 components: - type: Transform @@ -111145,6 +112005,13 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 9838 + components: + - type: Transform + pos: -1.5,-54.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 9857 components: - type: Transform @@ -111189,6 +112056,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 9982 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-37.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 9999 components: - type: Transform @@ -112262,6 +113137,30 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 11482 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 11592 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-35.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 11683 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-35.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 11863 components: - type: Transform @@ -116061,6 +116960,22 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 17390 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-37.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 17574 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 0.5,-33.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 17844 components: - type: Transform @@ -122842,10 +123757,10 @@ entities: components: - type: Transform rot: 3.141592653589793 rad - pos: 42.5,-2.5 + pos: -10.5,-60.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#5D782EFF' - uid: 24634 components: - type: Transform @@ -122877,6 +123792,22 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 25092 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 2.5,-33.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 25096 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 1.5,-33.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 25195 components: - type: Transform @@ -122980,6 +123911,29 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 25737 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -4.5,-39.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 26052 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,-37.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 26126 + components: + - type: Transform + pos: -0.5,-54.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 26201 components: - type: Transform @@ -123203,6 +124157,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 26411 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,-37.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 26431 components: - type: Transform @@ -123962,6 +124924,22 @@ entities: parent: 12 - type: AtmosPipeColor color: '#FFA500FF' + - uid: 27265 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -3.5,-33.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 27268 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -3.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 27281 components: - type: Transform @@ -123985,13 +124963,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 27287 - components: - - type: Transform - pos: -3.5,-51.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - uid: 27288 components: - type: Transform @@ -124000,14 +124971,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 27292 + - uid: 27290 components: - type: Transform - rot: 3.141592653589793 rad - pos: 1.5,-51.5 + rot: 1.5707963267948966 rad + pos: -0.5,-35.5 parent: 12 - type: AtmosPipeColor - color: '#0055CCFF' + color: '#990000FF' - uid: 27294 components: - type: Transform @@ -124016,14 +124987,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 27297 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -1.5,-49.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 27298 components: - type: Transform @@ -126009,6 +126972,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 31740 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -12.5,-61.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - proto: GasPipeTJunction entities: - uid: 103 @@ -126203,10 +127174,11 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 2637 + - uid: 2603 components: - type: Transform - pos: -0.5,-49.5 + rot: -1.5707963267948966 rad + pos: 0.5,-38.5 parent: 12 - type: AtmosPipeColor color: '#0055CCFF' @@ -126258,7 +127230,7 @@ entities: pos: -10.5,-59.5 parent: 12 - type: AtmosPipeColor - color: '#990000FF' + color: '#5D782EFF' - uid: 3297 components: - type: Transform @@ -126298,14 +127270,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 3515 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -5.5,-57.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - uid: 3532 components: - type: Transform @@ -126393,14 +127357,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 3614 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -0.5,-34.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 3633 components: - type: Transform @@ -126448,6 +127404,13 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 3712 + components: + - type: Transform + pos: -13.5,-58.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 3733 components: - type: Transform @@ -126613,14 +127576,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 4870 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 0.5,-49.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 4871 components: - type: Transform @@ -126739,6 +127694,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 5315 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.5,-52.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 5342 components: - type: Transform @@ -126769,6 +127732,36 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 5374 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-52.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 5376 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 1.5,-37.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 5390 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -5.5,-59.5 + parent: 12 + - uid: 5392 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-49.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 5403 components: - type: Transform @@ -126837,14 +127830,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 6841 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -6.5,-50.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - uid: 6889 components: - type: Transform @@ -127013,14 +127998,6 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 7444 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 1.5,-50.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 7467 components: - type: Transform @@ -127718,6 +128695,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 13305 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 42.5,-2.5 + parent: 12 + - type: AtmosPipeColor + color: '#990000FF' - uid: 13518 components: - type: Transform @@ -128729,6 +129714,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 21234 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-34.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 21613 components: - type: Transform @@ -128975,26 +129968,10 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 27276 - components: - - type: Transform - pos: -2.5,-49.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - - uid: 27278 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -3.5,-50.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - - uid: 27280 + - uid: 27292 components: - type: Transform - rot: 3.141592653589793 rad - pos: -1.5,-50.5 + pos: 1.5,-36.5 parent: 12 - type: AtmosPipeColor color: '#990000FF' @@ -129777,6 +130754,13 @@ entities: - type: Transform pos: 75.5,5.5 parent: 12 + - uid: 31768 + components: + - type: Transform + pos: -13.5,-59.5 + parent: 12 + - type: AtmosPipeColor + color: '#0055CCFF' - proto: GasVentPump entities: - uid: 688 @@ -129905,6 +130889,28 @@ entities: - 25448 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 2686 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -11.5,-61.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 9974 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2695 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-55.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 28354 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 2754 components: - type: Transform @@ -129986,28 +130992,6 @@ entities: - 9984 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 3619 - components: - - type: Transform - pos: -0.5,-33.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 28359 - - type: AtmosPipeColor - color: '#0055CCFF' - - uid: 3620 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 1.5,-34.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 9975 - - 28359 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 3635 components: - type: Transform @@ -130038,6 +131022,16 @@ entities: - 28377 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 4855 + components: + - type: Transform + pos: -5.5,-32.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 5294 components: - type: Transform @@ -130094,6 +131088,17 @@ entities: - 28366 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 5379 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,-39.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 5409 components: - type: Transform @@ -130198,6 +131203,9 @@ entities: rot: 1.5707963267948966 rad pos: 42.5,0.5 parent: 12 + - type: DeviceNetwork + deviceLists: + - 31755 - type: AtmosPipeColor color: '#0055CCFF' - uid: 8535 @@ -130693,6 +131701,17 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 17577 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.5,-34.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 18736 components: - type: Transform @@ -131292,6 +132311,17 @@ entities: parent: 12 - type: AtmosPipeColor color: '#0055CCFF' + - uid: 25097 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-33.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 + - type: AtmosPipeColor + color: '#0055CCFF' - uid: 25677 components: - type: Transform @@ -131501,17 +132531,6 @@ entities: - 30445 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 27290 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 1.5,-52.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 28354 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 27291 components: - type: Transform @@ -131523,22 +132542,6 @@ entities: - 28354 - type: AtmosPipeColor color: '#0055CCFF' - - uid: 27296 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -3.5,-49.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - - uid: 28352 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -0.5,-50.5 - parent: 12 - - type: AtmosPipeColor - color: '#0055CCFF' - uid: 28504 components: - type: Transform @@ -131838,17 +132841,6 @@ entities: - 25448 - type: AtmosPipeColor color: '#990000FF' - - uid: 2477 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -10.5,-60.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 9974 - - type: AtmosPipeColor - color: '#990000FF' - uid: 2673 components: - type: Transform @@ -131870,18 +132862,7 @@ entities: deviceLists: - 9974 - type: AtmosPipeColor - color: '#990000FF' - - uid: 2757 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -4.5,-57.5 - parent: 12 - - type: DeviceNetwork - deviceLists: - - 9974 - - type: AtmosPipeColor - color: '#990000FF' + color: '#5D782EFF' - uid: 2760 components: - type: Transform @@ -131948,7 +132929,7 @@ entities: - type: DeviceNetwork deviceLists: - 9975 - - 28359 + - 27296 - type: AtmosPipeColor color: '#990000FF' - uid: 4685 @@ -131962,6 +132943,17 @@ entities: - 447 - type: AtmosPipeColor color: '#990000FF' + - uid: 4723 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,-37.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 27296 + - type: AtmosPipeColor + color: '#990000FF' - uid: 4742 components: - type: Transform @@ -132031,6 +133023,11 @@ entities: - 448 - type: AtmosPipeColor color: '#990000FF' + - uid: 5318 + components: + - type: Transform + pos: -5.5,-57.5 + parent: 12 - uid: 5344 components: - type: Transform @@ -132262,6 +133259,17 @@ entities: - 449 - type: AtmosPipeColor color: '#990000FF' + - uid: 10457 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -10.5,-61.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 9974 + - type: AtmosPipeColor + color: '#5D782EFF' - uid: 10512 components: - type: Transform @@ -133069,6 +134077,17 @@ entities: - 28365 - type: AtmosPipeColor color: '#990000FF' + - uid: 26128 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,-55.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 28354 + - type: AtmosPipeColor + color: '#990000FF' - uid: 26164 components: - type: Transform @@ -133182,15 +134201,14 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' - - uid: 27284 + - uid: 27272 components: - type: Transform - rot: 3.141592653589793 rad - pos: -3.5,-52.5 + pos: -3.5,-32.5 parent: 12 - type: DeviceNetwork deviceLists: - - 28354 + - 27296 - type: AtmosPipeColor color: '#990000FF' - uid: 27285 @@ -133204,13 +134222,6 @@ entities: - 28354 - type: AtmosPipeColor color: '#990000FF' - - uid: 27295 - components: - - type: Transform - pos: -1.5,-49.5 - parent: 12 - - type: AtmosPipeColor - color: '#990000FF' - uid: 29259 components: - type: Transform @@ -133271,6 +134282,17 @@ entities: parent: 12 - type: AtmosPipeColor color: '#990000FF' + - uid: 31756 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 43.5,-2.5 + parent: 12 + - type: DeviceNetwork + deviceLists: + - 31755 + - type: AtmosPipeColor + color: '#990000FF' - proto: GasVentScrubberVox entities: - uid: 9429 @@ -134733,46 +135755,11 @@ entities: - type: Transform pos: -4.5,-60.5 parent: 12 - - uid: 2693 - components: - - type: Transform - pos: -4.5,-59.5 - parent: 12 - uid: 2694 components: - type: Transform pos: -4.5,-58.5 parent: 12 - - uid: 2695 - components: - - type: Transform - pos: -3.5,-58.5 - parent: 12 - - uid: 2696 - components: - - type: Transform - pos: -2.5,-58.5 - parent: 12 - - uid: 2697 - components: - - type: Transform - pos: -1.5,-58.5 - parent: 12 - - uid: 2698 - components: - - type: Transform - pos: -1.5,-57.5 - parent: 12 - - uid: 2699 - components: - - type: Transform - pos: -1.5,-56.5 - parent: 12 - - uid: 2700 - components: - - type: Transform - pos: -1.5,-55.5 - parent: 12 - uid: 2701 components: - type: Transform @@ -134838,16 +135825,6 @@ entities: - type: Transform pos: 0.5,-54.5 parent: 12 - - uid: 2737 - components: - - type: Transform - pos: 1.5,-54.5 - parent: 12 - - uid: 2742 - components: - - type: Transform - pos: -5.5,-53.5 - parent: 12 - uid: 2844 components: - type: Transform @@ -134923,17 +135900,6 @@ entities: - type: Transform pos: -18.5,-28.5 parent: 12 - - uid: 2937 - components: - - type: Transform - pos: -5.5,-34.5 - parent: 12 - - uid: 2939 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-36.5 - parent: 12 - uid: 2944 components: - type: Transform @@ -134946,15 +135912,11 @@ entities: rot: -1.5707963267948966 rad pos: -1.5,-31.5 parent: 12 - - uid: 2953 - components: - - type: Transform - pos: 0.5,-33.5 - parent: 12 - - uid: 2954 + - uid: 2952 components: - type: Transform - pos: 0.5,-32.5 + rot: 3.141592653589793 rad + pos: -4.5,-55.5 parent: 12 - uid: 2971 components: @@ -134966,10 +135928,11 @@ entities: - type: Transform pos: -5.5,-40.5 parent: 12 - - uid: 2973 + - uid: 2974 components: - type: Transform - pos: -0.5,-40.5 + rot: 1.5707963267948966 rad + pos: -2.5,-35.5 parent: 12 - uid: 2979 components: @@ -134987,6 +135950,11 @@ entities: - type: Transform pos: 1.5,-40.5 parent: 12 + - uid: 3028 + components: + - type: Transform + pos: -2.5,-33.5 + parent: 12 - uid: 3054 components: - type: Transform @@ -135072,6 +136040,12 @@ entities: - type: Transform pos: 20.5,-33.5 parent: 12 + - uid: 3516 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -5.5,-53.5 + parent: 12 - uid: 3613 components: - type: Transform @@ -135263,6 +136237,12 @@ entities: - type: Transform pos: 47.5,0.5 parent: 12 + - uid: 4870 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-57.5 + parent: 12 - uid: 4894 components: - type: Transform @@ -135340,11 +136320,6 @@ entities: rot: 1.5707963267948966 rad pos: -29.5,3.5 parent: 12 - - uid: 5295 - components: - - type: Transform - pos: -4.5,-34.5 - parent: 12 - uid: 5314 components: - type: Transform @@ -135363,20 +136338,11 @@ entities: rot: -1.5707963267948966 rad pos: 11.5,-52.5 parent: 12 - - uid: 5374 - components: - - type: Transform - pos: -4.5,-37.5 - parent: 12 - - uid: 5390 - components: - - type: Transform - pos: -3.5,-37.5 - parent: 12 - - uid: 5413 + - uid: 5384 components: - type: Transform - pos: -5.5,-37.5 + rot: 3.141592653589793 rad + pos: -4.5,-59.5 parent: 12 - uid: 5416 components: @@ -136482,25 +137448,25 @@ entities: - uid: 9562 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-33.5 + rot: 3.141592653589793 rad + pos: -3.5,-60.5 parent: 12 - - uid: 9719 + - uid: 9570 components: - type: Transform - rot: 3.141592653589793 rad - pos: 16.5,16.5 + rot: -1.5707963267948966 rad + pos: 1.5,-32.5 parent: 12 - - uid: 9745 + - uid: 9619 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-39.5 + pos: -0.5,-40.5 parent: 12 - - uid: 9752 + - uid: 9719 components: - type: Transform - pos: -3.5,-34.5 + rot: 3.141592653589793 rad + pos: 16.5,16.5 parent: 12 - uid: 9970 components: @@ -137270,11 +138236,6 @@ entities: - type: Transform pos: -4.5,-62.5 parent: 12 - - uid: 11482 - components: - - type: Transform - pos: -2.5,-62.5 - parent: 12 - uid: 11501 components: - type: Transform @@ -137348,27 +138309,8 @@ entities: - uid: 11588 components: - type: Transform - pos: -2.5,-60.5 - parent: 12 - - uid: 11592 - components: - - type: Transform - pos: -2.5,-61.5 - parent: 12 - - uid: 11608 - components: - - type: Transform - pos: -1.5,-60.5 - parent: 12 - - uid: 11611 - components: - - type: Transform - pos: -0.5,-60.5 - parent: 12 - - uid: 11612 - components: - - type: Transform - pos: 0.5,-59.5 + rot: 3.141592653589793 rad + pos: -4.5,-56.5 parent: 12 - uid: 11616 components: @@ -137410,21 +138352,11 @@ entities: - type: Transform pos: 57.5,30.5 parent: 12 - - uid: 11683 - components: - - type: Transform - pos: 0.5,-58.5 - parent: 12 - uid: 11696 components: - type: Transform pos: 54.5,16.5 parent: 12 - - uid: 11709 - components: - - type: Transform - pos: 0.5,-57.5 - parent: 12 - uid: 11710 components: - type: Transform @@ -140308,6 +141240,12 @@ entities: - type: Transform pos: 49.5,9.5 parent: 12 + - uid: 23924 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 1.5,-34.5 + parent: 12 - uid: 24452 components: - type: Transform @@ -141374,6 +142312,12 @@ entities: - type: Transform pos: 29.5,71.5 parent: 12 + - uid: 27275 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-37.5 + parent: 12 - uid: 27293 components: - type: Transform @@ -141847,11 +142791,6 @@ entities: - type: Transform pos: -3.5,-62.5 parent: 12 - - uid: 28559 - components: - - type: Transform - pos: 0.5,-60.5 - parent: 12 - uid: 28789 components: - type: Transform @@ -143686,11 +144625,6 @@ entities: parent: 12 - proto: Handcuffs entities: - - uid: 2987 - components: - - type: Transform - pos: 3.2503405,-32.740116 - parent: 12 - uid: 17611 components: - type: Transform @@ -143718,8 +144652,8 @@ entities: - uid: 2836 components: - type: Transform - rot: -12.566370614359172 rad - pos: -13.495506,-49.90341 + rot: -56.54866776461632 rad + pos: -13.534269,-50.311413 parent: 12 - uid: 2843 components: @@ -143727,10 +144661,17 @@ entities: rot: -18.84955592153876 rad pos: -17.509005,-44.411045 parent: 12 + - uid: 11709 + components: + - type: Transform + rot: -43.98229715025713 rad + pos: -4.5419416,-32.28253 + parent: 12 - uid: 12709 components: - type: Transform - pos: -2.4181123,-53.38272 + rot: -12.566370614359172 rad + pos: -5.5166283,-38.43235 parent: 12 - proto: HandheldHealthAnalyzerUnpowered entities: @@ -143935,28 +144876,40 @@ entities: parent: 12 - proto: HospitalCurtainsOpen entities: - - uid: 2905 + - uid: 2637 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -2.5,-36.5 + pos: -3.5,-40.5 parent: 12 - - uid: 9572 + - uid: 9733 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -2.5,-39.5 + pos: -5.5,-40.5 parent: 12 - - uid: 9712 + - uid: 13874 + components: + - type: Transform + pos: 26.5,37.5 + parent: 12 + - uid: 17579 + components: + - type: Transform + pos: -2.5,-35.5 + parent: 12 + - uid: 17582 components: - type: Transform - rot: 1.5707963267948966 rad pos: -2.5,-33.5 parent: 12 - - uid: 13874 + - uid: 17585 components: - type: Transform - pos: 26.5,37.5 + pos: -1.5,-37.5 + parent: 12 + - uid: 27283 + components: + - type: Transform + pos: -4.5,-40.5 parent: 12 - proto: hydroponicsSoil entities: @@ -144391,11 +145344,11 @@ entities: - type: Transform pos: -12.5,-32.5 parent: 12 - - uid: 27989 + - uid: 27300 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-34.5 + rot: -1.5707963267948966 rad + pos: -8.5,-38.5 parent: 12 - uid: 28525 components: @@ -145252,11 +146205,6 @@ entities: - type: Transform pos: -32.5,60.5 parent: 12 - - uid: 2936 - components: - - type: Transform - pos: 1.5,-32.5 - parent: 12 - uid: 7345 components: - type: Transform @@ -145486,8 +146434,8 @@ entities: immutable: False temperature: 293.14673 moles: - - 1.8856695 - - 7.0937095 + - 1.8968438 + - 7.1357465 - 0 - 0 - 0 @@ -145504,10 +146452,10 @@ entities: showEnts: False occludes: True ents: - - 3786 - - 3787 - - 3789 - 3788 + - 3789 + - 3787 + - 3786 paper_label: !type:ContainerSlot showEnts: False occludes: True @@ -145517,26 +146465,43 @@ entities: - type: Transform pos: -8.5,-57.5 parent: 12 + - type: EntityStorage + air: + volume: 200 + immutable: False + temperature: 293.14673 + moles: + - 1.7459903 + - 6.568249 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - type: ContainerContainer + containers: + entity_storage: !type:Container + showEnts: False + occludes: True + ents: + - 31735 + - 31734 + - 31733 + - 31732 + paper_label: !type:ContainerSlot + showEnts: False + occludes: True + ent: null - uid: 3959 components: - type: Transform pos: -8.5,-56.5 parent: 12 - - uid: 12625 - components: - - type: Transform - pos: 58.5,38.5 - parent: 12 - - uid: 15356 - components: - - type: Transform - pos: 32.5,53.5 - parent: 12 - - uid: 21234 - components: - - type: Transform - pos: -25.5,47.5 - parent: 12 - type: EntityStorage air: volume: 200 @@ -145561,14 +146526,22 @@ entities: showEnts: False occludes: True ents: - - 21235 - - 21236 - - 21237 - - 21238 + - 2750 + - 31736 paper_label: !type:ContainerSlot showEnts: False occludes: True ent: null + - uid: 12625 + components: + - type: Transform + pos: 58.5,38.5 + parent: 12 + - uid: 15356 + components: + - type: Transform + pos: 32.5,53.5 + parent: 12 - uid: 22473 components: - type: Transform @@ -146009,6 +146982,12 @@ entities: showEnts: False occludes: True ents: [] + - uid: 5395 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -3.5,-53.5 + parent: 12 - uid: 5429 components: - type: Transform @@ -146495,11 +147474,6 @@ entities: - type: Transform pos: -10.5,-47.5 parent: 12 - - uid: 2951 - components: - - type: Transform - pos: 3.5,-32.5 - parent: 12 - uid: 9448 components: - type: Transform @@ -146529,19 +147503,13 @@ entities: parent: 12 - proto: MedkitAdvancedFilled entities: - - uid: 2911 + - uid: 9573 components: - type: Transform - rot: -12.566370614359172 rad - pos: -8.500724,-45.470802 + pos: 3.7151575,-32.62288 parent: 12 - proto: MedkitBruteFilled entities: - - uid: 2913 - components: - - type: Transform - pos: -9.430421,-50.332745 - parent: 12 - uid: 9265 components: - type: Transform @@ -146550,27 +147518,30 @@ entities: - uid: 26220 components: - type: Transform - pos: 1.4409895,-38.599644 + rot: 6.283185307179586 rad + pos: 3.696774,-34.64928 parent: 12 - proto: MedkitBurnFilled entities: - uid: 26221 components: - type: Transform - pos: 1.6791401,-38.39652 + rot: 6.283185307179586 rad + pos: 3.435855,-34.37186 parent: 12 - uid: 28503 components: - type: Transform - pos: -15.479881,-51.465908 + rot: -2.220446049250313E-16 rad + pos: -23.022625,-51.371246 parent: 12 - proto: MedkitFilled entities: - uid: 2914 components: - type: Transform - rot: -12.566370614359172 rad - pos: -5.4368153,-52.002373 + rot: 6.283185307179586 rad + pos: -5.4992723,-52.408092 parent: 12 - uid: 9264 components: @@ -146628,7 +147599,8 @@ entities: - uid: 26224 components: - type: Transform - pos: -23.015377,-51.502277 + rot: 6.283185307179586 rad + pos: -15.502276,-51.132942 parent: 12 - uid: 26225 components: @@ -146643,23 +147615,18 @@ entities: parent: 12 - proto: MedkitOxygenFilled entities: - - uid: 2916 - components: - - type: Transform - pos: 1.5305054,-53.44656 - parent: 12 - uid: 26222 components: - type: Transform - pos: 1.3510151,-37.724644 + rot: 6.283185307179586 rad + pos: 2.7264805,-34.64928 parent: 12 - proto: MedkitRadiationFilled entities: - uid: 2915 components: - type: Transform - rot: -12.566370614359172 rad - pos: -13.448631,-50.46591 + pos: 3.3725653,-32.354176 parent: 12 - uid: 5050 components: @@ -146678,12 +147645,6 @@ entities: parent: 12 - proto: MedkitToxinFilled entities: - - uid: 2917 - components: - - type: Transform - rot: -12.566370614359172 rad - pos: -10.572229,-45.419037 - parent: 12 - uid: 23443 components: - type: Transform @@ -146692,7 +147653,8 @@ entities: - uid: 26223 components: - type: Transform - pos: 1.5853901,-37.412144 + rot: 6.283185307179586 rad + pos: 2.3631797,-34.325096 parent: 12 - proto: MicroManipulatorStockPart entities: @@ -147152,8 +148114,8 @@ entities: - uid: 30711 components: - type: Transform - rot: -25.132741228718352 rad - pos: -17.25248,-61.70304 + rot: -18.84955592153876 rad + pos: -17.254229,-61.604137 parent: 12 - type: GasTank toggleActionEntity: 30712 @@ -147175,7 +148137,8 @@ entities: - uid: 2921 components: - type: Transform - pos: 0.57670546,-53.42462 + rot: -6.283185307179586 rad + pos: 2.3387485,-32.616352 parent: 12 - type: GasTank toggleActionEntity: 9757 @@ -147188,7 +148151,8 @@ entities: - uid: 2922 components: - type: Transform - pos: 0.49337196,-53.17462 + rot: -6.283185307179586 rad + pos: 2.6443043,-32.630253 parent: 12 - type: GasTank toggleActionEntity: 9827 @@ -147201,8 +148165,17 @@ entities: - uid: 30710 components: - type: Transform - pos: -17.745327,-61.717537 + rot: -18.84955592153876 rad + pos: -17.735298,-61.636753 parent: 12 + - type: GasTank + toggleActionEntity: 31737 + - type: ActionsContainer + - type: ContainerContainer + containers: + actions: !type:Container + ents: + - 31737 - proto: NoticeBoard entities: - uid: 13304 @@ -147268,20 +148241,20 @@ entities: - type: Transform pos: -10.5,-62.5 parent: 12 - - uid: 5315 + - uid: 9439 components: - type: Transform - pos: -2.5,-51.5 + pos: 5.5,-38.5 parent: 12 - - uid: 9439 + - uid: 9661 components: - type: Transform - pos: 5.5,-38.5 + pos: -3.5,-38.5 parent: 12 - - uid: 27268 + - uid: 30292 components: - type: Transform - pos: 0.5,-51.5 + pos: -4.5,-34.5 parent: 12 - proto: OreBox entities: @@ -147457,17 +148430,24 @@ entities: - uid: 30713 components: - type: Transform - pos: -17.256102,-61.239185 + rot: -18.84955592153876 rad + pos: -17.246075,-61.22907 parent: 12 + - type: GasTank + toggleActionEntity: 31738 + - type: ActionsContainer + - type: ContainerContainer + containers: + actions: !type:Container + ents: + - 31738 - proto: PackPaperRollingFilters entities: - uid: 21235 components: - type: Transform - parent: 21234 - - type: Physics - canCollide: False - - type: InsideEntityStorage + pos: -25.637772,44.41958 + parent: 12 - proto: PaintingAmogusTriptych entities: - uid: 31360 @@ -147528,11 +148508,128 @@ entities: - type: Paper content: > Weezer + - uid: 3493 + components: + - type: Transform + rot: -18.84955592153876 rad + pos: -16.463318,-61.498142 + parent: 12 + - type: Paper + content: >+ + [head=2]Standard output pressures for different tanks:[/head] + + ───────────────────────────────────────── + + [color=blue]Oxygen tank[/color] - 21.3 kPA + + [color=red]Nitrogen tank[/color] - 21.3 kPA + + Air tank - 101.3 kPA + + Nitrous oxide tank - 30.4 kPA + + [color=orange]Plasma tank[/color] - 101.3 kPA + + [color=red]Fun[/color][color=orange]ny e[/color][color=yellow]merg[/color][color=green]ency[/color][color=blue] oxy[/color][color=purple]gen [/color][color=pink]tank[/color] - 22.4 kPA + + + + [color=#AAAAAA]Note: The output pressures for the emergency, double, and extended-capacity versions of tanks are the same as their counterparts, with the exception of the funny emergency oxygen tank.[/color] + + + + + + - uid: 13513 components: - type: Transform pos: 54.333927,24.618994 parent: 12 + - uid: 31763 + components: + - type: Transform + pos: 33.828316,-23.429617 + parent: 12 + - type: Paper + content: >+ + [head=2]Standard output pressures for different tanks:[/head] + + ───────────────────────────────────────── + + [color=blue]Oxygen tank[/color] - 21.3 kPA + + [color=red]Nitrogen tank[/color] - 21.3 kPA + + Air tank - 101.3 kPA + + Nitrous oxide tank - 30.4 kPA + + [color=orange]Plasma tank[/color] - 101.3 kPA + + [color=red]Fun[/color][color=orange]ny e[/color][color=yellow]merg[/color][color=green]ency[/color][color=blue] oxy[/color][color=purple]gen [/color][color=pink]tank[/color] - 22.4 kPA + + + + [color=#AAAAAA]Note: The output pressures for the emergency, double, and extended-capacity versions of tanks are the same as their counterparts, with the exception of the funny emergency oxygen tank.[/color] + + + + + + + - uid: 31769 + components: + - type: Transform + rot: -18.84955592153876 rad + pos: 55.729565,5.748849 + parent: 12 + - type: Paper + content: >+ + [head=2]Standard output pressures for different tanks:[/head] + + ───────────────────────────────────────── + + [color=blue]Oxygen tank[/color] - 21.3 kPA + + [color=red]Nitrogen tank[/color] - 21.3 kPA + + Air tank - 101.3 kPA + + Nitrous oxide tank - 30.4 kPA + + [color=orange]Plasma tank[/color] - 101.3 kPA + + [color=red]Fun[/color][color=orange]ny e[/color][color=yellow]merg[/color][color=green]ency[/color][color=blue] oxy[/color][color=purple]gen [/color][color=pink]tank[/color] - 22.4 kPA + + + + [color=#AAAAAA]Note: The output pressures for the emergency, double, and extended-capacity versions of tanks are the same as their counterparts, with the exception of the funny emergency oxygen tank.[/color] + + + + + + + + + + + + + + + + + + + + + + + + + - proto: PaperBin10 entities: - uid: 6827 @@ -148804,12 +149901,6 @@ entities: parent: 12 - proto: PosterContrabandRevolver entities: - - uid: 4088 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 2.5,-31.5 - parent: 12 - uid: 31342 components: - type: Transform @@ -149348,21 +150439,6 @@ entities: parent: 12 - proto: PottedPlantRandomPlastic entities: - - uid: 2823 - components: - - type: Transform - pos: -5.5,-38.5 - parent: 12 - - uid: 2950 - components: - - type: Transform - pos: -5.5,-35.5 - parent: 12 - - uid: 9735 - components: - - type: Transform - pos: -5.5,-32.5 - parent: 12 - uid: 26226 components: - type: Transform @@ -149603,7 +150679,8 @@ entities: - uid: 4196 components: - type: Transform - pos: -9.299171,-47.817444 + rot: -56.54866776461632 rad + pos: -9.513435,-49.592167 parent: 12 - uid: 4481 components: @@ -149810,6 +150887,11 @@ entities: rot: 1.5707963267948966 rad pos: -23.5,-35.5 parent: 12 + - uid: 2606 + components: + - type: Transform + pos: -4.5,-32.5 + parent: 12 - uid: 2763 components: - type: Transform @@ -149867,12 +150949,6 @@ entities: rot: 3.141592653589793 rad pos: -20.5,-21.5 parent: 12 - - uid: 3028 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -0.5,-35.5 - parent: 12 - uid: 3478 components: - type: Transform @@ -149971,6 +151047,12 @@ entities: rot: 3.141592653589793 rad pos: -36.5,26.5 parent: 12 + - uid: 5216 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.5,-35.5 + parent: 12 - uid: 5227 components: - type: Transform @@ -150439,6 +151521,12 @@ entities: - type: Transform pos: -13.5,51.5 parent: 12 + - uid: 9574 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-59.5 + parent: 12 - uid: 9610 components: - type: Transform @@ -150512,6 +151600,12 @@ entities: - type: Transform pos: -22.5,-2.5 parent: 12 + - uid: 9906 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,-38.5 + parent: 12 - uid: 10048 components: - type: Transform @@ -151865,6 +152959,12 @@ entities: rot: 1.5707963267948966 rad pos: -62.5,-20.5 parent: 12 + - uid: 31739 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -25.5,-48.5 + parent: 12 - proto: PoweredlightBlue entities: - uid: 9232 @@ -151997,11 +153097,11 @@ entities: rot: 3.141592653589793 rad pos: -21.5,-17.5 parent: 12 - - uid: 2898 + - uid: 3471 components: - type: Transform rot: 1.5707963267948966 rad - pos: -5.5,-39.5 + pos: -8.5,-33.5 parent: 12 - uid: 3626 components: @@ -152015,6 +153115,12 @@ entities: rot: -1.5707963267948966 rad pos: 13.5,-34.5 parent: 12 + - uid: 4296 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-33.5 + parent: 12 - uid: 4947 components: - type: Transform @@ -152330,30 +153436,12 @@ entities: rot: 1.5707963267948966 rad pos: 5.5,11.5 parent: 12 - - uid: 9574 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 2.5,-34.5 - parent: 12 - uid: 9629 components: - type: Transform rot: 1.5707963267948966 rad pos: 39.5,0.5 parent: 12 - - uid: 9637 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -5.5,-33.5 - parent: 12 - - uid: 9661 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -5.5,-36.5 - parent: 12 - uid: 9907 components: - type: Transform @@ -152777,11 +153865,11 @@ entities: - type: Transform pos: 57.5,-26.5 parent: 12 - - uid: 26253 + - uid: 26125 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -27.5,-48.5 + rot: -1.5707963267948966 rad + pos: 1.5,-38.5 parent: 12 - uid: 26407 components: @@ -153121,6 +154209,12 @@ entities: - type: Transform pos: 6.5,-62.5 parent: 12 + - uid: 3619 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -8.5,-33.5 + parent: 12 - uid: 4187 components: - type: Transform @@ -153406,6 +154500,12 @@ entities: - type: Transform pos: -6.5,55.5 parent: 12 + - uid: 22443 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 2.5,-34.5 + parent: 12 - uid: 22531 components: - type: Transform @@ -153433,21 +154533,34 @@ entities: rot: 1.5707963267948966 rad pos: 35.5,46.5 parent: 12 + - uid: 24477 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-32.5 + parent: 12 - uid: 25008 components: - type: Transform pos: 6.5,64.5 parent: 12 - - uid: 25096 + - uid: 25098 components: - type: Transform - pos: 1.5,-53.5 + rot: -1.5707963267948966 rad + pos: 3.5,-34.5 parent: 12 - uid: 25196 components: - type: Transform pos: 9.5,-8.5 parent: 12 + - uid: 25327 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 2.5,-32.5 + parent: 12 - uid: 25532 components: - type: Transform @@ -153606,18 +154719,6 @@ entities: - type: Transform pos: -34.5,-34.5 parent: 12 - - uid: 26053 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 1.5,-38.5 - parent: 12 - - uid: 26054 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 1.5,-37.5 - parent: 12 - uid: 26301 components: - type: Transform @@ -155796,11 +156897,6 @@ entities: - type: Transform pos: -0.5,-30.5 parent: 12 - - uid: 24477 - components: - - type: Transform - pos: -8.5,-34.5 - parent: 12 - uid: 24479 components: - type: Transform @@ -155836,11 +156932,6 @@ entities: - type: Transform pos: 12.5,-10.5 parent: 12 - - uid: 27273 - components: - - type: Transform - pos: -2.5,-51.5 - parent: 12 - uid: 31146 components: - type: Transform @@ -157077,46 +158168,11 @@ entities: - type: Transform pos: -1.5,-54.5 parent: 12 - - uid: 2725 - components: - - type: Transform - pos: -1.5,-55.5 - parent: 12 - - uid: 2726 - components: - - type: Transform - pos: -1.5,-56.5 - parent: 12 - - uid: 2727 - components: - - type: Transform - pos: -1.5,-57.5 - parent: 12 - - uid: 2728 - components: - - type: Transform - pos: -1.5,-58.5 - parent: 12 - - uid: 2729 - components: - - type: Transform - pos: -2.5,-58.5 - parent: 12 - - uid: 2730 - components: - - type: Transform - pos: -3.5,-58.5 - parent: 12 - uid: 2731 components: - type: Transform pos: -4.5,-58.5 parent: 12 - - uid: 2732 - components: - - type: Transform - pos: -4.5,-59.5 - parent: 12 - uid: 2733 components: - type: Transform @@ -157142,16 +158198,6 @@ entities: - type: Transform pos: 0.5,-54.5 parent: 12 - - uid: 2740 - components: - - type: Transform - pos: 1.5,-54.5 - parent: 12 - - uid: 2743 - components: - - type: Transform - pos: -5.5,-53.5 - parent: 12 - uid: 2896 components: - type: Transform @@ -157173,16 +158219,6 @@ entities: rot: 1.5707963267948966 rad pos: -20.5,-27.5 parent: 12 - - uid: 2970 - components: - - type: Transform - pos: 0.5,-33.5 - parent: 12 - - uid: 2983 - components: - - type: Transform - pos: 0.5,-32.5 - parent: 12 - uid: 3068 components: - type: Transform @@ -157229,11 +158265,6 @@ entities: - type: Transform pos: -47.5,3.5 parent: 12 - - uid: 4248 - components: - - type: Transform - pos: -2.5,-61.5 - parent: 12 - uid: 4399 components: - type: Transform @@ -157341,11 +158372,6 @@ entities: rot: -1.5707963267948966 rad pos: 4.5,-18.5 parent: 12 - - uid: 4855 - components: - - type: Transform - pos: -2.5,-60.5 - parent: 12 - uid: 4935 components: - type: Transform @@ -158323,16 +159349,40 @@ entities: rot: 1.5707963267948966 rad pos: -11.5,-44.5 parent: 12 + - uid: 9396 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-59.5 + parent: 12 - uid: 9532 components: - type: Transform pos: 8.5,12.5 parent: 12 + - uid: 9533 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -3.5,-60.5 + parent: 12 - uid: 9564 components: - type: Transform pos: 13.5,12.5 parent: 12 + - uid: 9571 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 1.5,-32.5 + parent: 12 + - uid: 9572 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 1.5,-34.5 + parent: 12 - uid: 9676 components: - type: Transform @@ -159342,11 +160392,6 @@ entities: - type: Transform pos: -30.5,-48.5 parent: 12 - - uid: 11948 - components: - - type: Transform - pos: -2.5,-62.5 - parent: 12 - uid: 11949 components: - type: Transform @@ -159710,6 +160755,12 @@ entities: rot: 3.141592653589793 rad pos: -35.5,61.5 parent: 12 + - uid: 13168 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -5.5,-53.5 + parent: 12 - uid: 14025 components: - type: Transform @@ -161715,6 +162766,12 @@ entities: - type: Transform pos: 2.5,-21.5 parent: 12 + - uid: 28559 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-56.5 + parent: 12 - uid: 28613 components: - type: Transform @@ -162114,40 +163171,22 @@ entities: rot: 3.141592653589793 rad pos: -2.5,72.5 parent: 12 - - uid: 30437 + - uid: 30421 components: - type: Transform - pos: -3.5,-62.5 + rot: 3.141592653589793 rad + pos: -4.5,-57.5 parent: 12 - - uid: 30500 + - uid: 30437 components: - type: Transform - pos: -1.5,-60.5 + pos: -3.5,-62.5 parent: 12 - uid: 30501 components: - type: Transform - pos: -0.5,-60.5 - parent: 12 - - uid: 30502 - components: - - type: Transform - pos: 0.5,-60.5 - parent: 12 - - uid: 30503 - components: - - type: Transform - pos: 0.5,-59.5 - parent: 12 - - uid: 30504 - components: - - type: Transform - pos: 0.5,-58.5 - parent: 12 - - uid: 30505 - components: - - type: Transform - pos: 0.5,-57.5 + rot: 3.141592653589793 rad + pos: -4.5,-55.5 parent: 12 - uid: 30519 components: @@ -162529,6 +163568,11 @@ entities: parent: 12 - proto: Retractor entities: + - uid: 4248 + components: + - type: Transform + pos: -5.3810987,-32.282246 + parent: 12 - uid: 26049 components: - type: Transform @@ -162537,7 +163581,8 @@ entities: - uid: 27301 components: - type: Transform - pos: -0.6732712,-53.16169 + rot: -12.566370614359172 rad + pos: -5.4957952,-39.66237 parent: 12 - proto: RevolverCapGun entities: @@ -162674,7 +163719,14 @@ entities: - uid: 2834 components: - type: Transform - pos: -1.6896042,-53.54031 + rot: -12.566370614359172 rad + pos: -5.4749618,-39.297535 + parent: 12 + - uid: 9964 + components: + - type: Transform + rot: -43.98229715025713 rad + pos: -4.5002747,-32.689064 parent: 12 - uid: 26050 components: @@ -162715,10 +163767,16 @@ entities: - type: Transform pos: -22.350243,-29.696386 parent: 12 + - uid: 2700 + components: + - type: Transform + pos: -5.4853783,-38.80761 + parent: 12 - uid: 2833 components: - type: Transform - pos: -1.5485063,-53.18504 + rot: -43.98229715025713 rad + pos: -5.4690247,-32.76203 parent: 12 - uid: 3120 components: @@ -163189,7 +164247,8 @@ entities: - uid: 16559 components: - type: Transform - pos: -9.541305,24.313046 + rot: -6.283185307179586 rad + pos: -9.512375,24.439787 parent: 12 - uid: 17547 components: @@ -165377,11 +166436,17 @@ entities: parent: 12 - proto: SignSurgery entities: - - uid: 23924 + - uid: 28359 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -4.5,-48.5 + rot: 3.141592653589793 rad + pos: -6.5,-35.5 + parent: 12 + - uid: 30502 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-40.5 parent: 12 - proto: SignTelecomms entities: @@ -165502,6 +166567,18 @@ entities: - type: Transform pos: 22.5,47.5 parent: 12 + - uid: 17581 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-39.5 + parent: 12 + - uid: 17583 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-35.5 + parent: 12 - uid: 22375 components: - type: Transform @@ -165519,12 +166596,6 @@ entities: - type: Transform pos: 30.5,60.5 parent: 12 - - uid: 27300 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 1.5,-49.5 - parent: 12 - uid: 28212 components: - type: Transform @@ -167228,10 +168299,10 @@ entities: parent: 12 - proto: SpawnMobCleanBot entities: - - uid: 25737 + - uid: 4295 components: - type: Transform - pos: -0.5,-37.5 + pos: 6.5,-42.5 parent: 12 - proto: SpawnMobCorgi entities: @@ -167338,6 +168409,18 @@ entities: parent: 12 - proto: SpawnMobMonkey entities: + - uid: 2982 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-56.5 + parent: 12 + - uid: 9656 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-58.5 + parent: 12 - uid: 9990 components: - type: Transform @@ -168151,6 +169234,13 @@ entities: rot: -31.415926535897945 rad pos: -38.508156,-58.411694 parent: 12 + - uid: 31736 + components: + - type: Transform + parent: 3959 + - type: Physics + canCollide: False + - type: InsideEntityStorage - proto: StairDark entities: - uid: 4306 @@ -168505,6 +169595,12 @@ entities: rot: -1.5707963267948966 rad pos: -46.5,-39.5 parent: 12 + - uid: 9745 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.5,-55.5 + parent: 12 - proto: StairStageDark entities: - uid: 3142 @@ -169640,28 +170736,28 @@ entities: - SurveillanceCameraCommand nameSet: True id: Bridge east - - uid: 9822 + - uid: 9660 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 27.5,-22.5 + rot: 3.141592653589793 rad + pos: -10.5,-37.5 parent: 12 - type: SurveillanceCamera setupAvailableNetworks: - SurveillanceCameraCommand nameSet: True - id: CE's room - - uid: 9844 + id: CMO's room + - uid: 9822 components: - type: Transform rot: 1.5707963267948966 rad - pos: -9.5,-38.5 + pos: 27.5,-22.5 parent: 12 - type: SurveillanceCamera setupAvailableNetworks: - SurveillanceCameraCommand nameSet: True - id: CMO's room + id: CE's room - uid: 9848 components: - type: Transform @@ -169792,6 +170888,38 @@ entities: - SurveillanceCameraCommand nameSet: True id: AI core + - uid: 31743 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 33.5,-5.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraCommand + nameSet: True + id: Telecomms + - uid: 31747 + components: + - type: Transform + pos: 3.5,-7.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraCommand + nameSet: True + id: AI core power + - uid: 31748 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -8.5,-4.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraCommand + nameSet: True + id: AI core entrance - proto: SurveillanceCameraEngineering entities: - uid: 2258 @@ -169985,6 +171113,39 @@ entities: - SurveillanceCameraEngineering nameSet: True id: Gravity generator + - uid: 31742 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 15.5,-2.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Containment North + - uid: 31744 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 37.5,0.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: AME + - uid: 31745 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 29.5,-4.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: East Engineering hallway - proto: SurveillanceCameraGeneral entities: - uid: 3 @@ -170329,16 +171490,6 @@ entities: - SurveillanceCameraGeneral nameSet: True id: Disposals - - uid: 28426 - components: - - type: Transform - pos: -6.5,-28.5 - parent: 12 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraGeneral - nameSet: True - id: Hallway southwest B - uid: 28427 components: - type: Transform @@ -170371,8 +171522,73 @@ entities: - SurveillanceCameraGeneral nameSet: True id: Crossroad + - uid: 31746 + components: + - type: Transform + pos: -36.5,-10.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Ship construction bay + - uid: 31749 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -17.5,-0.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Law office exterior + - uid: 31750 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -16.5,-12.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Gorilla and penguin enclosures + - uid: 31751 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -52.5,61.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Northwest maint dock + - uid: 31762 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -62.5,-24.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Southwest maint dock - proto: SurveillanceCameraMedical entities: + - uid: 2983 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 1.5,-51.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Gene lab - uid: 3960 components: - type: Transform @@ -170427,12 +171643,6 @@ entities: - SurveillanceCameraMedical nameSet: True id: Central medical - - uid: 3967 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -1.5,-35.5 - parent: 12 - uid: 3968 components: - type: Transform @@ -170444,17 +171654,6 @@ entities: - SurveillanceCameraMedical nameSet: True id: Chemistry - - uid: 9839 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 1.5,-51.5 - parent: 12 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Recovery rooms - uid: 9841 components: - type: Transform @@ -170507,6 +171706,28 @@ entities: - SurveillanceCameraMedical nameSet: True id: Med checkpoint + - uid: 26129 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 0.5,-35.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Surgery + - uid: 31761 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -20.5,-58.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Psych office - proto: SurveillanceCameraMonitorCircuitboard entities: - uid: 21948 @@ -170702,17 +171923,6 @@ entities: - SurveillanceCameraSecurity nameSet: True id: Cargo checkpoint - - uid: 9838 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 2.5,-32.5 - parent: 12 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Medical detainment room - uid: 21286 components: - type: Transform @@ -170885,6 +172095,37 @@ entities: - SurveillanceCameraSecurity nameSet: True id: Security evac pod and airlock + - uid: 31752 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -41.5,72.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Armory exterior maints + - uid: 31753 + components: + - type: Transform + pos: -41.5,74.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Armory exterior space + - uid: 31754 + components: + - type: Transform + pos: -30.5,74.5 + parent: 12 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Armory exterior space two - proto: SurveillanceCameraService entities: - uid: 10 @@ -171293,7 +172534,8 @@ entities: - uid: 4198 components: - type: Transform - pos: -9.514343,-49.566467 + rot: -56.54866776461632 rad + pos: -9.492602,-48.549774 parent: 12 - uid: 12997 components: @@ -171336,12 +172578,6 @@ entities: rot: -1.5707963267948966 rad pos: -30.5,-39.5 parent: 12 - - uid: 1554 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 0.5,-53.5 - parent: 12 - uid: 1708 components: - type: Transform @@ -171533,6 +172769,24 @@ entities: - type: Transform pos: 7.5,0.5 parent: 12 + - uid: 2951 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-32.5 + parent: 12 + - uid: 3462 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-39.5 + parent: 12 + - uid: 3463 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-38.5 + parent: 12 - uid: 3799 components: - type: Transform @@ -171643,18 +172897,6 @@ entities: rot: -1.5707963267948966 rad pos: 34.5,-23.5 parent: 12 - - uid: 4698 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -0.5,-53.5 - parent: 12 - - uid: 4702 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -1.5,-53.5 - parent: 12 - uid: 4705 components: - type: Transform @@ -171709,12 +172951,6 @@ entities: - type: Transform pos: -38.5,51.5 parent: 12 - - uid: 5395 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -5.5,-36.5 - parent: 12 - uid: 5470 components: - type: Transform @@ -171855,18 +173091,6 @@ entities: - type: Transform pos: -17.5,-43.5 parent: 12 - - uid: 9749 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -5.5,-39.5 - parent: 12 - - uid: 9753 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -5.5,-33.5 - parent: 12 - uid: 9855 components: - type: Transform @@ -172349,12 +173573,6 @@ entities: rot: 3.141592653589793 rad pos: -48.5,36.5 parent: 12 - - uid: 18759 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -1.5,-49.5 - parent: 12 - uid: 18868 components: - type: Transform @@ -172927,12 +174145,6 @@ entities: - type: Transform pos: 9.5,68.5 parent: 12 - - uid: 25097 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-53.5 - parent: 12 - uid: 25106 components: - type: Transform @@ -173121,6 +174333,12 @@ entities: - type: Transform pos: 19.5,-18.5 parent: 12 + - uid: 28426 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-32.5 + parent: 12 - uid: 28499 components: - type: Transform @@ -173202,6 +174420,12 @@ entities: - type: Transform pos: -62.5,-24.5 parent: 12 + - uid: 31813 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -10.5,71.5 + parent: 12 - proto: TableCarpet entities: - uid: 22653 @@ -174490,11 +175714,6 @@ entities: - type: Transform pos: -25.5,0.5 parent: 12 - - uid: 17390 - components: - - type: Transform - pos: -56.5,24.5 - parent: 12 - uid: 17391 components: - type: Transform @@ -175030,60 +176249,6 @@ entities: - type: Transform pos: 40.402355,-39.235535 parent: 12 -- proto: TintedWindow - entities: - - uid: 2873 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -3.5,-34.5 - parent: 12 - - uid: 5380 - components: - - type: Transform - pos: -4.5,-34.5 - parent: 12 - - uid: 5387 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -5.5,-37.5 - parent: 12 - - uid: 5388 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -3.5,-40.5 - parent: 12 - - uid: 9602 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -5.5,-34.5 - parent: 12 - - uid: 9734 - components: - - type: Transform - pos: -4.5,-37.5 - parent: 12 - - uid: 9746 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -3.5,-37.5 - parent: 12 - - uid: 9747 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -5.5,-40.5 - parent: 12 - - uid: 9748 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -4.5,-40.5 - parent: 12 - proto: TobaccoSeeds entities: - uid: 12309 @@ -175384,7 +176549,8 @@ entities: - uid: 3894 components: - type: Transform - pos: 55.428974,5.7243023 + rot: -18.84955592153876 rad + pos: 55.368454,5.6192193 parent: 12 - proto: ToyFigurineBartender entities: @@ -175474,7 +176640,8 @@ entities: - uid: 23410 components: - type: Transform - pos: 33.601498,-23.416973 + rot: -18.84955592153876 rad + pos: 33.349148,-23.356699 parent: 12 - proto: ToyFigurineFootsoldier entities: @@ -176230,10 +177397,11 @@ entities: - Middle: Off - proto: UnfinishedMachineFrame entities: - - uid: 24029 + - uid: 2699 components: - type: Transform - pos: 77.5,50.5 + rot: 3.141592653589793 rad + pos: -1.5,-53.5 parent: 12 - proto: UniformPrinter entities: @@ -176331,8 +177499,10 @@ entities: - uid: 2750 components: - type: Transform - pos: -5.9218473,-56.165512 - parent: 12 + parent: 3959 + - type: Physics + canCollide: False + - type: InsideEntityStorage - uid: 11141 components: - type: Transform @@ -176500,6 +177670,11 @@ entities: - type: Transform pos: -25.5,38.5 parent: 12 + - uid: 31814 + components: + - type: Transform + pos: -8.5,68.5 + parent: 12 - proto: VendingMachineCola entities: - uid: 6292 @@ -176980,6 +178155,13 @@ entities: - type: Transform pos: -11.5,-58.5 parent: 12 +- proto: VendingMachineWallMedical + entities: + - uid: 5244 + components: + - type: Transform + pos: 1.5,-35.5 + parent: 12 - proto: VendingMachineWinter entities: - uid: 21769 @@ -179010,11 +180192,6 @@ entities: - type: Transform pos: 4.5,-35.5 parent: 12 - - uid: 2952 - components: - - type: Transform - pos: 0.5,-35.5 - parent: 12 - uid: 2996 components: - type: Transform @@ -179046,11 +180223,6 @@ entities: rot: 3.141592653589793 rad pos: 6.5,10.5 parent: 12 - - uid: 3005 - components: - - type: Transform - pos: 1.5,-35.5 - parent: 12 - uid: 3006 components: - type: Transform @@ -181303,6 +182475,54 @@ entities: rot: -1.5707963267948966 rad pos: 4.5,12.5 parent: 12 + - uid: 9734 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-62.5 + parent: 12 + - uid: 9735 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,-60.5 + parent: 12 + - uid: 9746 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-58.5 + parent: 12 + - uid: 9747 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-60.5 + parent: 12 + - uid: 9748 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-60.5 + parent: 12 + - uid: 9749 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-60.5 + parent: 12 + - uid: 9750 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-57.5 + parent: 12 + - uid: 9751 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-59.5 + parent: 12 - uid: 9766 components: - type: Transform @@ -182682,6 +183902,11 @@ entities: - type: Transform pos: 27.5,21.5 parent: 12 + - uid: 11608 + components: + - type: Transform + pos: 1.5,-35.5 + parent: 12 - uid: 11613 components: - type: Transform @@ -185984,6 +187209,12 @@ entities: rot: 1.5707963267948966 rad pos: -26.5,71.5 parent: 12 + - uid: 24469 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-61.5 + parent: 12 - uid: 24663 components: - type: Transform @@ -189405,11 +190636,6 @@ entities: - type: Transform pos: -3.5,-31.5 parent: 12 - - uid: 2603 - components: - - type: Transform - pos: -9.5,-35.5 - parent: 12 - uid: 2607 components: - type: Transform @@ -189495,11 +190721,33 @@ entities: - type: Transform pos: -8.5,-53.5 parent: 12 + - uid: 2726 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -4.5,-36.5 + parent: 12 + - uid: 2732 + components: + - type: Transform + pos: -1.5,-39.5 + parent: 12 + - uid: 2747 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -5.5,-36.5 + parent: 12 - uid: 2808 components: - type: Transform pos: 10.5,4.5 parent: 12 + - uid: 2823 + components: + - type: Transform + pos: -1.5,-36.5 + parent: 12 - uid: 2827 components: - type: Transform @@ -189510,30 +190758,31 @@ entities: - type: Transform pos: 2.5,-49.5 parent: 12 - - uid: 2934 + - uid: 2873 components: - type: Transform - pos: -2.5,-40.5 + pos: -2.5,-36.5 parent: 12 - - uid: 2940 + - uid: 2934 components: - type: Transform - pos: -6.5,-33.5 + pos: -2.5,-40.5 parent: 12 - - uid: 2941 + - uid: 2937 components: - type: Transform - pos: -5.5,-31.5 + rot: -1.5707963267948966 rad + pos: -3.5,-36.5 parent: 12 - - uid: 2942 + - uid: 2940 components: - type: Transform - pos: -6.5,-34.5 + pos: -6.5,-33.5 parent: 12 - - uid: 2943 + - uid: 2941 components: - type: Transform - pos: -6.5,-35.5 + pos: -5.5,-31.5 parent: 12 - uid: 2945 components: @@ -190894,11 +192143,10 @@ entities: rot: -1.5707963267948966 rad pos: -25.5,21.5 parent: 12 - - uid: 9606 + - uid: 9602 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-37.5 + pos: -2.5,-32.5 parent: 12 - uid: 9651 components: @@ -190936,12 +192184,6 @@ entities: rot: -1.5707963267948966 rad pos: -25.5,18.5 parent: 12 - - uid: 9751 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -2.5,-34.5 - parent: 12 - uid: 9993 components: - type: Transform @@ -195474,6 +196716,12 @@ entities: rot: 1.5707963267948966 rad pos: 31.5,18.5 parent: 12 + - uid: 3465 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -8.5,-32.5 + parent: 12 - uid: 5123 components: - type: Transform @@ -195627,6 +196875,12 @@ entities: rot: -1.5707963267948966 rad pos: 45.5,13.5 parent: 12 + - uid: 17578 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -6.5,-35.5 + parent: 12 - uid: 17810 components: - type: Transform @@ -195917,6 +197171,11 @@ entities: - type: Transform pos: -53.5,-17.5 parent: 12 + - uid: 27297 + components: + - type: Transform + pos: -9.5,-35.5 + parent: 12 - uid: 27413 components: - type: Transform @@ -196202,6 +197461,13 @@ entities: - type: Transform pos: -25.5,-49.5 parent: 12 +- proto: WardrobeGeneticsFilled + entities: + - uid: 9839 + components: + - type: Transform + pos: 0.5,-53.5 + parent: 12 - proto: WardrobeGreenFilled entities: - uid: 21704 @@ -196568,6 +197834,21 @@ entities: parent: 12 - proto: WaterVaporCanister entities: + - uid: 2956 + components: + - type: Transform + pos: 4.5,15.5 + parent: 12 + - uid: 2960 + components: + - type: Transform + pos: 4.5,18.5 + parent: 12 + - uid: 2966 + components: + - type: Transform + pos: 13.5,21.5 + parent: 12 - uid: 15785 components: - type: Transform @@ -196981,12 +198262,6 @@ entities: rot: -1.5707963267948966 rad pos: 9.5,-32.5 parent: 12 - - uid: 4719 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -3.5,-51.5 - parent: 12 - uid: 5871 components: - type: Transform @@ -197121,18 +198396,6 @@ entities: - type: Transform pos: 52.5,-23.5 parent: 12 - - uid: 27269 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -1.5,-52.5 - parent: 12 - - uid: 27270 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 1.5,-51.5 - parent: 12 - uid: 29642 components: - type: Transform @@ -197588,17 +198851,6 @@ entities: parent: 12 - proto: WindoorSecureSecurityLocked entities: - - uid: 2956 - components: - - type: Transform - pos: 3.5,-33.5 - parent: 12 - - uid: 2974 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 2.5,-34.5 - parent: 12 - uid: 7321 components: - type: Transform @@ -197790,6 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1.5707963267948966 rad - pos: -2.5,-36.5 + rot: -1.5707963267948966 rad + pos: -1.5,-37.5 parent: 12 - uid: 7124 components: @@ -197914,6 +199166,12 @@ entities: - type: Transform pos: 47.5,9.5 parent: 12 + - uid: 9637 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-35.5 + parent: 12 - uid: 10578 components: - type: Transform @@ -198588,6 +199846,12 @@ entities: - type: Transform pos: 48.5,9.5 parent: 12 + - uid: 27276 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -4.5,-40.5 + parent: 12 - uid: 27415 components: - type: Transform @@ -198598,6 +199862,11 @@ entities: - type: Transform pos: -53.5,-15.5 parent: 12 + - uid: 29075 + components: + - type: Transform + pos: -0.5,-40.5 + parent: 12 - uid: 30539 components: - type: Transform @@ -198892,12 +200161,6 @@ entities: rot: -1.5707963267948966 rad pos: -14.5,61.5 parent: 12 - - uid: 27265 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -1.5,-53.5 - parent: 12 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-9,-13: 0: 57354 + -15,0: + 1: 49152 + 0: 2184 -15,1: - 1: 3084 + 1: 3276 -15,2: 0: 12 - -15,0: - 0: 2184 + -15,-1: + 1: 52428 + -14,0: + 1: 61439 -14,1: 1: 61423 -15,3: 0: 128 -14,3: 0: 241 - -14,0: - 1: 61166 -14,2: 1: 3812 -14,-1: 1: 61423 -15,-2: 0: 3072 - -15,-1: - 1: 3084 -14,-4: 1: 61166 -14,-3: @@ -10785,15 +10786,15 @@ entities: -16,-8: 1: 53759 -16,-9: - 1: 28672 + 1: 28808 0: 119 -17,-8: - 1: 127 + 1: 1919 0: 28672 -16,-7: 1: 56797 -17,-7: - 1: 65392 + 1: 65399 -16,-6: 1: 51697 -16,-5: @@ -10817,12 +10818,12 @@ entities: -14,-7: 1: 65399 -14,-6: - 1: 61191 + 1: 61287 -14,-9: - 1: 19867 + 1: 20379 -17,-9: 0: 255 - 1: 28672 + 1: 30464 -16,-10: 0: 17486 -15,-10: @@ -10833,16 +10834,17 @@ entities: -15,-13: 0: 17476 -14,-12: - 1: 4095 + 1: 61439 -14,-10: 0: 143 - 1: 45056 + 1: 47104 -14,-13: 1: 30583 -14,-11: 0: 34830 + 1: 224 -13,-13: - 1: 61440 + 1: 65024 9,1: 1: 21791 9,2: @@ -10852,17 +10854,17 @@ entities: 10,1: 1: 64767 10,2: - 1: 58607 + 1: 60655 10,3: 1: 63726 10,4: - 1: 3626 + 1: 11818 11,0: 1: 30576 11,1: 1: 61815 11,2: - 1: 62975 + 1: 63487 11,3: 1: 65535 11,4: @@ -10876,7 +10878,7 @@ entities: 12,3: 1: 61182 -18,-8: - 1: 128 + 1: 136 0: 32768 -18,-9: 1: 32768 @@ -10895,11 +10897,11 @@ entities: -1,10: 1: 61166 0,11: - 1: 65524 + 1: 65526 -1,11: 1: 65530 0,12: - 1: 65295 + 1: 65311 1,9: 1: 57568 1,10: @@ -10913,31 +10915,31 @@ entities: 1: 12792 0: 32768 2,10: - 1: 819 + 1: 887 0: 34952 + 3,10: + 1: 3839 3,9: 1: 57582 - 3,10: - 1: 3822 4,9: 1: 4113 4,10: 1: 273 -4,9: - 1: 65455 + 1: 65519 -5,9: - 1: 34831 + 1: 51215 0: 13056 -4,10: - 1: 255 + 1: 4095 0: 61440 -5,10: - 1: 136 + 1: 140 0: 62243 -3,9: 1: 64783 -3,10: - 1: 19613 + 1: 19677 0: 45056 -3,11: 1: 17476 @@ -10949,16 +10951,16 @@ entities: -2,10: 1: 61006 -2,11: - 1: 61156 + 1: 61164 -2,12: 1: 14 0: 768 -1,12: - 1: 65391 + 1: 65535 -8,9: - 1: 3583 + 1: 36351 -9,9: - 1: 3276 + 1: 3310 -8,10: 0: 43567 -9,10: @@ -10968,7 +10970,7 @@ entities: -8,12: 0: 43754 -7,9: - 1: 4087 + 1: 32759 -7,10: 0: 65295 -7,11: @@ -10976,7 +10978,7 @@ entities: -7,12: 0: 65295 -6,9: - 1: 18032 + 1: 26224 -6,10: 0: 65391 -6,11: @@ -10993,12 +10995,12 @@ entities: -2,14: 1: 8 -1,13: - 1: 239 + 1: 3823 0: 4096 -1,14: 1: 15 0,13: - 1: 127 + 1: 1919 0: 32768 0,14: 1: 15 @@ -11010,14 +11012,14 @@ entities: 8,6: 0: 14 9,4: - 1: 40912 + 1: 57296 9,5: - 1: 273 - 0: 204 + 1: 4369 + 0: 3276 9,6: 0: 3 10,5: - 0: 255 + 0: 4095 11,5: 0: 4369 1: 204 @@ -11026,21 +11028,21 @@ entities: 12,4: 1: 4064 12,5: - 1: 52445 + 1: 60637 0: 4096 12,6: 0: 3857 - 1: 12 + 1: 14 13,0: - 1: 65504 + 1: 65520 13,1: - 1: 65038 + 1: 65039 13,2: - 1: 65038 + 1: 65295 13,3: 1: 61198 13,-1: - 1: 64799 + 1: 65311 14,0: 1: 49080 14,1: @@ -11070,6 +11072,9 @@ entities: 16,2: 1: 819 0: 8 + 16,3: + 1: 4368 + 0: 17476 13,4: 1: 40944 13,5: @@ -11093,6 +11098,9 @@ entities: 1: 30578 15,7: 0: 3968 + 16,4: + 1: 57345 + 0: 228 16,5: 1: 239 0: 61440 @@ -11120,7 +11128,7 @@ entities: -15,-17: 1: 65280 -14,-16: - 1: 30583 + 1: 65535 -14,-15: 1: 29169 -14,-14: @@ -11129,7 +11137,7 @@ entities: 1: 7936 0: 4 -11,-16: - 1: 52428 + 1: 61166 -11,-15: 1: 49376 -11,-14: @@ -11179,7 +11187,7 @@ entities: 13,-3: 1: 3003 13,-2: - 1: 61949 + 1: 61951 14,-3: 1: 36622 14,-2: @@ -11189,7 +11197,7 @@ entities: 15,-2: 1: 47931 16,-4: - 1: 64435 + 1: 65459 16,-3: 1: 56715 16,-2: @@ -11198,11 +11206,6 @@ entities: 1: 11259 16,0: 1: 10986 - 16,3: - 0: 17476 - 16,4: - 0: 228 - 1: 57344 17,0: 1: 2039 17,1: @@ -11210,13 +11213,13 @@ entities: 17,2: 0: 15 18,0: - 1: 12336 + 1: 13107 18,1: - 1: 12336 + 1: 13107 18,2: 0: 3 18,-1: - 1: 12336 + 1: 13104 17,-4: 1: 65520 17,-3: @@ -11227,34 +11230,34 @@ entities: 1: 2039 17,-5: 1: 65520 + 18,-4: + 1: 65518 18,-3: 1: 30478 18,-2: 1: 7943 18,-5: 1: 65524 - 18,-4: - 1: 61166 19,-4: - 1: 49075 + 1: 65523 19,-3: 1: 8067 19,-2: - 1: 3581 + 1: 4095 19,-5: - 1: 49072 + 1: 65520 20,-4: 1: 13104 0: 34944 20,-3: 1: 4080 20,-2: - 1: 1911 + 1: 26487 17,4: 0: 16 1: 4096 17,5: - 1: 16 + 1: 17 0: 4096 17,-8: 1: 65280 @@ -11263,10 +11266,10 @@ entities: 17,-6: 1: 65535 17,-9: - 1: 61440 + 1: 63368 0: 7 18,-9: - 1: 28945 + 1: 28979 18,-6: 1: 58980 18,-8: @@ -11288,15 +11291,15 @@ entities: 20,-5: 1: 13104 0: 34944 + 21,-4: + 1: 48058 21,-3: 1: 826 0: 34816 21,-2: 0: 4383 - 21,-4: - 1: 43690 21,-5: - 1: 43690 + 1: 48058 22,-4: 1: 65535 22,-3: @@ -11304,7 +11307,7 @@ entities: 22,-5: 1: 65535 23,-4: - 1: 4369 + 1: 13107 0: 34952 23,-3: 1: 1 @@ -11314,12 +11317,14 @@ entities: 0: 51328 20,-9: 1: 20479 - 21,-6: - 1: 61600 21,-8: + 1: 4352 0: 17508 21,-7: + 1: 273 0: 25668 + 21,-6: + 1: 61600 22,-6: 1: 62000 0: 128 @@ -11335,13 +11340,15 @@ entities: 1: 4096 19,-9: 0: 1792 + 20,-10: + 1: 20480 4,-17: 1: 65039 4,-16: - 1: 33006 + 1: 35054 0: 28672 3,-16: - 1: 12 + 1: 14 0: 33041 4,-15: 1: 65433 @@ -11349,7 +11356,7 @@ entities: 3,-15: 0: 35064 4,-14: - 1: 52416 + 1: 52424 5,-16: 1: 8763 5,-15: @@ -11359,10 +11366,10 @@ entities: 5,-17: 1: 64263 6,-16: - 1: 34953 + 1: 34955 0: 1092 6,-17: - 1: 4356 + 1: 13060 0: 17408 6,-15: 1: 140 @@ -11401,7 +11408,7 @@ entities: 1: 48 3,-17: 0: 4352 - 1: 52225 + 1: 60929 -10,9: 0: 34952 -10,10: @@ -11478,7 +11485,7 @@ entities: 4,-19: 1: 64318 4,-18: - 1: 65523 + 1: 65531 5,-20: 1: 15 0: 128 @@ -11610,6 +11617,40 @@ entities: - type: RadiationGridResistance - type: BecomesStation id: Core + - uid: 1962 + components: + - type: MetaData + name: solution - food + - type: Transform + parent: 1961 + - type: Solution + solution: + maxVol: 1 + name: food + reagents: + - data: [] + ReagentId: Fiber + Quantity: 1 + - type: ContainedSolution + containerName: food + container: 1961 + - uid: 1964 + components: + - type: MetaData + name: solution - food + - type: Transform + parent: 1963 + - type: Solution + solution: + maxVol: 1 + name: food + reagents: + - data: [] + ReagentId: Fiber + Quantity: 1 + - type: ContainedSolution + containerName: food + container: 1963 - uid: 17546 components: - type: MetaData @@ -11894,6 +11935,8 @@ entities: - 6363 - 19304 - 19305 + - 19301 + - 20167 - uid: 8367 components: - type: Transform @@ -12698,6 +12741,8 @@ entities: - 6363 - 19304 - 19305 + - 19300 + - 20164 - uid: 8421 components: - type: Transform @@ -12710,6 +12755,8 @@ entities: - 6357 - 6356 - 20177 + - 20169 + - 19302 - uid: 8422 components: - type: Transform @@ -12722,6 +12769,8 @@ entities: - 6353 - 6354 - 20178 + - 20168 + - 19303 - uid: 8423 components: - type: Transform @@ -18683,6 +18732,13 @@ entities: - type: Transform pos: -15.443869,-28.506525 parent: 2 +- proto: AsimovCircuitBoard + entities: + - uid: 20939 + components: + - type: Transform + pos: 14.443182,-64.69168 + parent: 2 - proto: AsteroidRock entities: - uid: 3961 @@ -21512,11 +21568,6 @@ entities: - type: Transform pos: 23.5,-51.5 parent: 2 - - uid: 7991 - components: - - type: Transform - pos: 23.5,-53.5 - parent: 2 - uid: 8237 components: - type: Transform @@ -21537,6 +21588,12 @@ entities: - type: Transform pos: 53.5,-23.5 parent: 2 + - uid: 20554 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 23.5,-52.5 + parent: 2 - proto: BoxBodyBag entities: - uid: 20286 @@ -21591,11 +21648,6 @@ entities: - type: Transform pos: 17.410818,-22.441917 parent: 2 - - uid: 22468 - components: - - type: Transform - pos: 14.3775215,-63.69842 - parent: 2 - proto: BoxFolderClipboard entities: - uid: 1224 @@ -21752,15 +21804,15 @@ entities: parent: 2 - proto: BoxMouthSwab entities: - - uid: 6920 + - uid: 683 components: - type: Transform - pos: 60.503593,17.641062 + pos: 78.51944,-5.397513 parent: 2 - - uid: 16336 + - uid: 6920 components: - type: Transform - pos: 78.41916,-5.334127 + pos: 60.503593,17.641062 parent: 2 - proto: BoxMRE entities: @@ -38866,11 +38918,6 @@ entities: - type: Transform pos: 63.52819,-32.40197 parent: 2 - - uid: 21596 - components: - - type: Transform - pos: 7.51995,-47.496635 - parent: 2 - proto: CableHV entities: - uid: 265 @@ -49544,20 +49591,6 @@ entities: - type: Transform pos: 74.5,-11.5 parent: 2 -- proto: CargoBountyComputerCircuitboard - entities: - - uid: 21590 - components: - - type: Transform - pos: 7.506061,-48.42719 - parent: 2 -- proto: CargoRequestComputerCircuitboard - entities: - - uid: 21591 - components: - - type: Transform - pos: 7.5130057,-48.2883 - parent: 2 - proto: Carpet entities: - uid: 4993 @@ -57136,12 +57169,6 @@ entities: rot: -1.5707963267948966 rad pos: -3.5,-16.5 parent: 2 - - uid: 683 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -3.5,-23.5 - parent: 2 - uid: 684 components: - type: Transform @@ -61067,6 +61094,13 @@ entities: - type: Transform pos: -36.531918,13.66962 parent: 2 +- proto: ClothingHeadFishCap + entities: + - uid: 1959 + components: + - type: Transform + pos: -34.5,28.5 + parent: 2 - proto: ClothingHeadHatAnimalHeadslime entities: - uid: 6928 @@ -62091,10 +62125,10 @@ entities: parent: 2 - proto: CommsComputerCircuitboard entities: - - uid: 21593 + - uid: 1262 components: - type: Transform - pos: 9.526895,-48.406357 + pos: 8.5,-48.5 parent: 2 - proto: ComputerAlert entities: @@ -62104,11 +62138,11 @@ entities: rot: 3.141592653589793 rad pos: 39.5,-38.5 parent: 2 - - uid: 22053 + - uid: 23344 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 14.5,-65.5 + rot: -1.5707963267948966 rad + pos: 21.5,-22.5 parent: 2 - proto: ComputerAnalysisConsole entities: @@ -62645,6 +62679,13 @@ entities: rot: 3.141592653589793 rad pos: -9.5,-41.5 parent: 2 +- proto: CorporateCircuitBoard + entities: + - uid: 21374 + components: + - type: Transform + pos: 14.458807,-64.41043 + parent: 2 - proto: CowToolboxFilled entities: - uid: 20818 @@ -62670,6 +62711,16 @@ entities: parent: 2 - type: Physics bodyType: Static +- proto: CrateContrabandStorageSecure + entities: + - uid: 20555 + components: + - type: Transform + anchored: True + pos: 2.5,27.5 + parent: 2 + - type: Physics + bodyType: Static - proto: CrateEmptySpawner entities: - uid: 4613 @@ -62823,11 +62874,14 @@ entities: parent: 2 - proto: CrateSecurityTrackingMindshieldImplants entities: - - uid: 182 + - uid: 1968 components: - type: Transform - pos: 4.5,27.5 + anchored: True + pos: 1.5,27.5 parent: 2 + - type: Physics + bodyType: Static - proto: CrateServiceBureaucracy entities: - uid: 5109 @@ -62930,13 +62984,6 @@ entities: rot: -1.5707963267948966 rad pos: -30.5,-38.5 parent: 2 -- proto: CrewMonitoringComputerCircuitboard - entities: - - uid: 21595 - components: - - type: Transform - pos: 9.499117,-47.517467 - parent: 2 - proto: CrewMonitoringServer entities: - uid: 7430 @@ -63000,29 +63047,29 @@ entities: parent: 2 - proto: CryogenicSleepUnitSpawner entities: - - uid: 5 + - uid: 1947 components: - type: Transform - rot: 3.141592653589793 rad - pos: -33.5,-10.5 + pos: -31.5,-9.5 parent: 2 - - uid: 13741 + - uid: 1948 components: - type: Transform - pos: -31.5,-10.5 + rot: 3.141592653589793 rad + pos: -33.5,-9.5 parent: 2 - proto: CryogenicSleepUnitSpawnerLateJoin entities: - - uid: 12257 + - uid: 1946 components: - type: Transform - rot: 3.141592653589793 rad - pos: -33.5,-9.5 + pos: -31.5,-10.5 parent: 2 - - uid: 18992 + - uid: 1949 components: - type: Transform - pos: -31.5,-9.5 + rot: 3.141592653589793 rad + pos: -33.5,-10.5 parent: 2 - proto: CryoPod entities: @@ -63412,6 +63459,10 @@ entities: - type: Transform pos: -47.5,1.5 parent: 2 + - type: NavMapBeacon + text: Evacuation + - type: WarpPoint + location: Evacuation - proto: DefaultStationBeaconEVAStorage entities: - uid: 20843 @@ -63863,12 +63914,6 @@ entities: rot: 1.5707963267948966 rad pos: 50.5,14.5 parent: 2 - - uid: 3918 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 35.5,-29.5 - parent: 2 - uid: 6025 components: - type: Transform @@ -64437,8 +64482,20 @@ entities: rot: 1.5707963267948966 rad pos: 44.5,15.5 parent: 2 + - uid: 23340 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 45.5,-29.5 + parent: 2 - proto: DisposalJunction entities: + - uid: 1950 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 35.5,-29.5 + parent: 2 - uid: 12957 components: - type: Transform @@ -68740,6 +68797,66 @@ entities: - type: Transform pos: -28.5,-0.5 parent: 2 + - uid: 23330 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 44.5,-29.5 + parent: 2 + - uid: 23331 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 43.5,-29.5 + parent: 2 + - uid: 23332 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 42.5,-29.5 + parent: 2 + - uid: 23333 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 41.5,-29.5 + parent: 2 + - uid: 23334 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 40.5,-29.5 + parent: 2 + - uid: 23335 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 39.5,-29.5 + parent: 2 + - uid: 23336 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 38.5,-29.5 + parent: 2 + - uid: 23337 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 37.5,-29.5 + parent: 2 + - uid: 23338 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 36.5,-29.5 + parent: 2 + - uid: 23339 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 45.5,-28.5 + parent: 2 - proto: DisposalTrunk entities: - uid: 2313 @@ -69028,6 +69145,11 @@ entities: rot: 3.141592653589793 rad pos: -35.5,-4.5 parent: 2 + - uid: 23341 + components: + - type: Transform + pos: 45.5,-27.5 + parent: 2 - proto: DisposalUnit entities: - uid: 950 @@ -70856,8 +70978,11 @@ entities: - uid: 5670 components: - type: Transform + anchored: True pos: -20.5,26.5 parent: 2 + - type: Physics + bodyType: Static - uid: 17533 components: - type: Transform @@ -75650,13 +75775,6 @@ entities: - type: Transform pos: 67.45977,-13.794294 parent: 2 -- proto: Floodlight - entities: - - uid: 6059 - components: - - type: Transform - pos: 38.488174,20.588696 - parent: 2 - proto: FloorDrain entities: - uid: 1071 @@ -75906,12 +76024,13 @@ entities: - type: Transform pos: -39.07622,5.790084 parent: 2 -- proto: FloraTreeLarge06 +- proto: FloraTreeLarge04 entities: - - uid: 3695 + - uid: 4227 components: - type: Transform - pos: -45.145645,-7.8543963 + rot: -1.5707963267948966 rad + pos: -45.237907,-8.042405 parent: 2 - proto: FloraTreeSnow02 entities: @@ -94950,6 +95069,9 @@ entities: rot: 3.141592653589793 rad pos: -57.5,-57.5 parent: 2 + - type: DeviceNetwork + deviceLists: + - 8422 - type: AtmosPipeColor color: '#0335FCFF' - uid: 19314 @@ -95293,6 +95415,9 @@ entities: rot: 1.5707963267948966 rad pos: -55.5,-47.5 parent: 2 + - type: DeviceNetwork + deviceLists: + - 8419 - type: AtmosPipeColor color: '#0335FCFF' - uid: 20167 @@ -95301,6 +95426,9 @@ entities: rot: -1.5707963267948966 rad pos: -39.5,-47.5 parent: 2 + - type: DeviceNetwork + deviceLists: + - 8353 - type: AtmosPipeColor color: '#0335FCFF' - uid: 20169 @@ -95309,6 +95437,9 @@ entities: rot: 3.141592653589793 rad pos: -37.5,-57.5 parent: 2 + - type: DeviceNetwork + deviceLists: + - 8421 - type: AtmosPipeColor color: '#0335FCFF' - uid: 20195 @@ -96115,6 +96246,9 @@ entities: rot: 1.5707963267948966 rad pos: -55.5,-46.5 parent: 2 + - type: DeviceNetwork + deviceLists: + - 8419 - type: AtmosPipeColor color: '#FF1212FF' - uid: 19301 @@ -96123,6 +96257,9 @@ entities: rot: -1.5707963267948966 rad pos: -39.5,-46.5 parent: 2 + - type: DeviceNetwork + deviceLists: + - 8353 - type: AtmosPipeColor color: '#FF1212FF' - uid: 19302 @@ -96131,6 +96268,9 @@ entities: rot: 3.141592653589793 rad pos: -38.5,-57.5 parent: 2 + - type: DeviceNetwork + deviceLists: + - 8421 - type: AtmosPipeColor color: '#FF1212FF' - uid: 19307 @@ -96473,6 +96613,9 @@ entities: rot: 3.141592653589793 rad pos: -56.5,-57.5 parent: 2 + - type: DeviceNetwork + deviceLists: + - 8422 - type: AtmosPipeColor color: '#FF1212FF' - uid: 21102 @@ -96869,12 +97012,6 @@ entities: - type: Transform pos: -11.5,-8.5 parent: 2 - - uid: 1262 - components: - - type: 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-46.5,-25.5 + parent: 2 - uid: 4673 components: - type: Transform @@ -102388,31 +102528,13 @@ entities: - type: Transform pos: 16.5,-58.5 parent: 2 -- proto: GunSafeDisabler +- proto: GunSafePistolMk58 entities: - - uid: 16916 + - uid: 1956 components: - type: Transform pos: 6.5,33.5 parent: 2 - - type: EntityStorage - air: - volume: 200 - immutable: False - temperature: 293.14673 - moles: - - 1.7459903 - - 6.568249 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - proto: GunSafeRifleLecter entities: - uid: 16915 @@ -102858,10 +102980,10 @@ entities: parent: 2 - proto: IDComputerCircuitboard entities: - - uid: 21594 + - uid: 20386 components: - type: Transform - pos: 9.506062,-47.954967 + pos: 7.5,-48.5 parent: 2 - proto: Igniter entities: @@ -102996,10 +103118,15 @@ entities: - type: InsideEntityStorage - proto: Intellicard entities: - - uid: 17539 + - uid: 5 + components: + - type: Transform + pos: 14.5,-63.5 + parent: 2 + - uid: 1958 components: - type: Transform - pos: 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components: + - type: Transform + pos: 14.458807,-64.97292 + parent: 2 - proto: NuclearBomb entities: - uid: 5898 @@ -105572,6 +105702,8 @@ entities: - type: Transform pos: 15.507942,40.560833 parent: 2 + missingComponents: + - Contraband - proto: Ointment entities: - uid: 6807 @@ -105608,12 +105740,11 @@ entities: parent: 2 - proto: OreBox entities: - - uid: 21459 + - uid: 1951 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 1.5,-0.5 - parent: 21128 + pos: 38.5,20.5 + parent: 2 - proto: OreProcessor entities: - uid: 5541 @@ -105770,6 +105901,13 @@ entities: - type: Transform pos: -4.659782,40.34784 parent: 2 +- proto: PaladinCircuitBoard + entities: + - uid: 20896 + components: + - type: Transform + pos: 14.443182,-65.22292 + parent: 2 - proto: Paper entities: - uid: 1521 @@ -105802,6 +105940,153 @@ entities: - type: Transform pos: -19.325176,-19.623896 parent: 2 + - uid: 1961 + components: + - type: MetaData + name: singularity notes + - type: Transform + pos: 1.8134229,-14.61414 + parent: 2 + - type: Paper + stampState: paper_stamp-ce + stampedBy: + - stampedColor: '#AF6E26FF' + stampedName: CentCom Engi. + content: > + [color=#009100]█▄ █ ▀█▀ [head=3]NanoTrasen Memo[/head] + + █ ▀█     █     NX Core: Singularity[/color] + + ────────────────────────────────────────── + + After several simulations where Superconducting Magnetic Energy Storage units were drained from the main system from [italic]a variety[/italic] of user errors and other shenanigans, it has been determined that the Singularity should be put on its own power loop, disconnected from the main station. The upsides of this include but are not limited to: + + + [bold]1.[/bold] Limited external forces from the containments power. + + [bold]2.[/bold] An "early warning" system, if you see JUST the PA room run out of power, you know there is an issue. + + [bold]3.[/bold] Due to being on its own small loop, its much easier to spot faults in the system. + + + [italic]While we have listed the upsides we also acknowledge the downside,[/italic] for it being on its own loop you will need an external force if the system "runs out of juice". Our recommendation for this is simply attaching a generator to said SMES and letting it get to full charge before continuing operations but as said from another of our technicians... "just attach it to the main grid for like, a hot moment, and kickstart the thing!" + + + [italic]We are leaving this in your qualified hands and to your discretion. [bold]Best of wishes, NanoTrasen technical build team.[/bold][/italic] + editingDisabled: True + - type: SolutionContainerManager + solutions: null + containers: + - food + - type: Fixtures + fixtures: + fix1: + shape: !type:PolygonShape + radius: 0.01 + vertices: + - -0.25,-0.25 + - 0.25,-0.25 + - 0.25,0.25 + - -0.25,0.25 + mask: + - Impassable + - HighImpassable + layer: [] + density: 20 + hard: True + restitution: 0.3 + friction: 0.2 + flammable: + shape: !type:PhysShapeCircle + radius: 0.35 + position: 0,0 + mask: + - TableLayer + - HighImpassable + - LowImpassable + - BulletImpassable + - InteractImpassable + - Opaque + layer: [] + density: 1 + hard: False + restitution: 0 + friction: 0.4 + - type: ContainerContainer + containers: + solution@food: !type:ContainerSlot + ent: 1962 + - uid: 1963 + components: + - type: MetaData + name: substation notes + - type: Transform + pos: -2.4972892,15.49813 + parent: 2 + - type: Paper + stampState: paper_stamp-ce + stampedBy: + - stampedColor: '#AF6E26FF' + stampedName: CentCom Engi. + content: > + [color=#009100]█▄ █ ▀█▀ [head=3]NanoTrasen Memo[/head] + + █ ▀█     █     To the Core Engineering Team[/color] + + ────────────────────────────────────────── + + During the production of this station we have overlooked this substation, and as a result does not power any APCs. + + [italic]Please pretend that this was not an oversight, but instead an intended decision.[/italic] + + + It is now a spare substation for any case where a substation or APC becomes damaged or wears out over time. + + + [italic]Best wishes, [bold]NanoTrasen Technical Build Team.[/bold][/italic] + editingDisabled: True + - type: SolutionContainerManager + solutions: null + containers: + - food + - type: Fixtures + fixtures: + fix1: + shape: !type:PolygonShape + radius: 0.01 + vertices: + - -0.25,-0.25 + - 0.25,-0.25 + - 0.25,0.25 + - -0.25,0.25 + mask: + - Impassable + - HighImpassable + layer: [] + density: 20 + hard: True + restitution: 0.3 + friction: 0.2 + flammable: + shape: !type:PhysShapeCircle + radius: 0.35 + position: 0,0 + mask: + - TableLayer + - HighImpassable + - LowImpassable + - BulletImpassable + - InteractImpassable + - Opaque + layer: [] + density: 1 + hard: False + restitution: 0 + friction: 0.4 + - type: ContainerContainer + containers: + solution@food: !type:ContainerSlot + ent: 1964 - uid: 5260 components: - type: Transform @@ -105832,41 +106117,6 @@ entities: - type: Transform pos: -55.888382,-26.473818 parent: 2 - - uid: 5454 - components: - - type: MetaData - name: Singularity notes - - type: Transform - pos: 1.74702,-14.689409 - parent: 2 - - type: Paper - stampState: paper_stamp-centcom - stampedBy: - - stampedColor: '#006600FF' - stampedName: stamp-component-stamped-name-centcom - - stampedColor: '#00BE00FF' - stampedName: stamp-component-stamped-name-approved - content: >- - [color=#009100]█▄ █ ▀█▀ [head=3]NanoTrasen Memo[/head] - - █ ▀█     █     NX Core: Singularity[/color] - - ────────────────────────────────────────── - - After several simulations where Superconducting Magnetic Energy Storage units were drained from the main system from [italic]a variety[/italic] of user errors and other shenanigans, it has been determined that the Singularity should be put on its own power loop, disconnected from the main station. The upsides of this include but are not limited to: - - - [bold]1.[/bold] Limited external forces from the containments power. - - [bold]2.[/bold] An "early warning" system, if you see JUST the PA room run out of power, you know there is an issue. - - [bold]3.[/bold] Due to being on its own small loop, its much easier to spot faults in the system. - - - [italic]While we have listed the upsides we also acknowledge the downside,[/italic] for it being on its own loop you will need an external force if the system "runs out of juice". Our recommendation for this is simply attaching a generator to said SMES and letting it get to full charge before continuing operations but as said from another of our technicians... "just attach it to the main grid for like, a hot moment, and kickstart the thing!" - - - [italic]We are leaving this in your qualified hands and to your discretion. [bold]Best of wishes, NanoTrasen technical build team.[/bold][/italic] - uid: 5476 components: - type: Transform @@ -105917,34 +106167,6 @@ entities: - type: Transform pos: 49.534363,-24.323221 parent: 2 - - uid: 21421 - components: - - type: MetaData - name: Central substation note - - type: Transform - pos: -2.5038486,15.512904 - parent: 2 - - type: Paper - stampState: paper_stamp-ok - stampedBy: - - stampedColor: '#00BE00FF' - stampedName: stamp-component-stamped-name-approved - content: >- - [color=#009100]█▄ █ ▀█▀ [head=3]NanoTrasen Memo[/head] - - █ ▀█     █     To the Core Engineering Team[/color] - - ────────────────────────────────────────── - - During the production of this station we have overlooked this substation, and as a result does not power any APCs. - - [italic]Please pretend that this was not an oversight, but instead an intended decision.[/italic] - - - It is now a spare substation for any case where a substation or APC becomes damaged or wears out over time. - - - [italic]Best wishes, [bold]NanoTrasen Technical Build Team.[/bold][/italic] - uid: 21554 components: - type: Transform @@ -105955,28 +106177,6 @@ entities: - type: Transform pos: 27.520927,-44.445698 parent: 2 - - uid: 21960 - components: - - type: MetaData - name: Vox box setup notes - - type: Transform - pos: -30.522171,-4.355038 - parent: 2 - - type: Paper - stampState: paper_stamp-ok - stampedBy: - - stampedColor: '#00BE00FF' - stampedName: stamp-component-stamped-name-approved - content: >+ - [italic]Please make sure that the air alarm is not on auto configuration before proceeding.[/italic] - - [bold]As the air alarm is currently not set up, please follow these basic setup instructions:[/bold] - - - Enable all gas filters under "Scrubbers", except for Nitrogen. - - - Ensure that the mode is on filtering, with widenet and scrubbing enabled. - - - proto: PaperBin10 entities: - uid: 1527 @@ -106366,6 +106566,204 @@ entities: parent: 2 - proto: PlasmaReinforcedWindowDirectional entities: + - 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uid: 8950 + components: + - type: Transform + pos: -4.5,-23.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Central hallway + - uid: 8952 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-25.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Front desk + - uid: 8953 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 0.5,-25.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Chief Engineer's office + - uid: 8954 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-25.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Chief Engineer's room + - uid: 8955 + components: + - type: Transform + pos: 13.5,-22.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Atmos-Engineering connection + - uid: 8956 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 17.5,-25.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Antimatter engine + - uid: 8958 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 10.5,-16.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Atmospherics supply bay + - uid: 8959 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 27.5,-9.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: East atmospherics + - uid: 8960 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -5.5,-34.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Spare storage + - uid: 8961 + components: + - type: Transform + pos: 2.5,-37.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: South solars + - uid: 8962 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 8.5,-39.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Board room + - uid: 8994 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 37.5,-15.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: East substation + - uid: 8995 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 38.5,7.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Cargo substation + - uid: 8996 + components: + - type: Transform + pos: -2.5,14.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Central substation + - uid: 8997 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -53.5,10.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Evacuation substation + - uid: 9036 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 34.5,-0.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Drone room + - uid: 10655 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 10.5,4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: North east outer singularity + - uid: 10657 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,6.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: North inner singularity + - uid: 10659 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -9.5,-3.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: South west outer singularity + - uid: 10660 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 10.5,-3.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: South east outer singularity + - uid: 18066 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -9.5,-22.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: West central hallway + - uid: 18068 + components: + - type: Transform + pos: 18.5,-22.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Atmospheric's front desk + - uid: 19436 + components: + - type: Transform + pos: 15.5,-38.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: South substation + - uid: 20205 + components: + - type: Transform + pos: -38.5,-37.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: South west substation + - uid: 20206 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -37.5,-53.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Arrivals Substation + - uid: 20207 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 63.5,-31.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Science substation + - uid: 20208 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 64.5,10.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Medical substation + - uid: 20209 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -21.5,34.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Security substation + - uid: 20210 + components: + - type: Transform + pos: -26.5,34.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: North solars + - uid: 20211 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -61.5,-19.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: West substation + - uid: 22374 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -5.5,0.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: West inner singularity + - uid: 22375 + components: + - type: Transform + pos: 0.5,-5.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: South inner singularity + - uid: 22376 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 6.5,0.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: East inner singularity + - uid: 22377 + components: + - type: Transform + pos: 34.5,-16.5 + parent: 2 + - uid: 22378 + components: + - type: Transform + pos: 18.5,-18.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: South atmospherics + - uid: 22379 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 16.5,-9.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: West atmospherics + - uid: 22380 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 21.5,-8.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: North atmospherics + - uid: 22381 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 35.5,-11.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Atmospherics blast chamber + - uid: 22405 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -31.5,38.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Shuttle preperations room + - uid: 22497 + components: + - type: Transform + pos: 65.5,-36.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEngineering + nameSet: True + id: Station anchor +- proto: SurveillanceCameraGeneral + entities: + - uid: 8420 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -56.5,-56.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South west arrivals + - uid: 9037 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 13.5,25.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Bathroom + - uid: 9038 + components: + - type: Transform + pos: 38.5,-4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Tool room + - uid: 9039 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 6.5,-26.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Engineering front + - uid: 9044 + components: + - type: Transform + pos: -30.5,-15.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Dorms hallway + - uid: 9047 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -43.5,-20.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: North lounge + - uid: 9048 + components: + - type: Transform + pos: -44.5,-31.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South lounge + - uid: 9049 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -51.5,-27.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: West lounge + - uid: 9050 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -46.5,-42.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Arrivals connective hallway + - uid: 9051 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -39.5,-50.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: East arrivals + - uid: 9052 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -55.5,-50.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: West arrivals + - uid: 9053 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -38.5,-56.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South east arrivals + - uid: 9055 + components: + - type: Transform + pos: -56.5,-65.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South west arrivals 2 + - uid: 9056 + components: + - type: Transform + pos: -42.5,-47.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: North arrivals + - uid: 9057 + components: + - type: Transform + pos: -33.5,-33.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South boxing arena + - uid: 9058 + components: + - type: Transform + pos: -35.5,-4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Front cafeteria + - uid: 9059 + components: + - type: Transform + pos: -28.5,-4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Back cafeteria + - uid: 9060 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -23.5,9.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Kitchen exterior + - uid: 9061 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -22.5,-7.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Dorms-cafeteria hallway + - uid: 9062 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -39.5,-0.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Cafeteria entrance + - uid: 9063 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -51.5,6.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: North evacuation + - uid: 9064 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -43.5,6.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: North evacuation 2 + - uid: 9065 + components: + - type: Transform + pos: -51.5,-3.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South evacuation + - uid: 9066 + components: + - type: Transform + pos: -43.5,-3.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South evacuation 2 + - uid: 9067 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -26.5,20.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Small cafeteria + - uid: 9068 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -12.5,21.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Security hallway + - uid: 9069 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,21.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Security front + - uid: 9070 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 9.5,21.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: East security hallway + - uid: 9071 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 21.5,18.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Exterior loading bay + - uid: 9072 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 19.5,9.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Cargo hallway + - uid: 9073 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 22.5,4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South cargo hallway + - uid: 9074 + components: + - type: Transform + pos: 27.5,2.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Exterior secure storage + - uid: 9075 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 35.5,4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Medical-cargo hallway + - uid: 9076 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 41.5,-4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Exterior tool room + - uid: 9077 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 46.5,4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Medical front + - uid: 9079 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 41.5,-16.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: North exterior bridge + - uid: 9080 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 48.5,-18.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: East exterior bridge + - uid: 9081 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 36.5,-18.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: West exterior bridge + - uid: 9082 + components: + - type: Transform + pos: 60.5,-20.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Science front + - uid: 9083 + components: + - type: Transform + pos: 54.5,-23.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Exterior science + - uid: 9084 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 29.5,-21.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Atmos-bridge hallway + - uid: 9085 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 24.5,-24.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Atmospherics front + - uid: 9086 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 21.5,-29.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: EVA-atmos hallway + - uid: 9087 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 17.5,-31.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Exterior antimatter engine + - uid: 9088 + components: + - type: Transform + pos: 8.5,-33.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: External engineering hallway + - uid: 9090 + components: + - type: Transform + pos: -2.5,-31.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South solars exterior + - uid: 9091 + components: + - type: Transform + pos: -10.5,-31.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Engineering-janitorial hallway + - uid: 9092 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -18.5,-29.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Exterior janitorials + - uid: 9093 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -25.5,-23.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South west hallway + - uid: 9094 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -23.5,-16.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Dorms exterior + - uid: 12807 + components: + - type: Transform + pos: -38.5,-65.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: South east arrivals 2 + - uid: 18921 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 43.5,-10.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Bridge-medical hallway + - uid: 19758 + components: + - type: Transform + pos: -47.5,-8.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Memorial room + - uid: 22393 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -20.5,21.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Dining area + - uid: 22394 + components: + - type: Transform + pos: -52.5,-21.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: North west lounge + - uid: 22395 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -54.5,-9.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Evacuation-lounge hallway + - uid: 22404 + components: + - type: Transform + pos: 10.5,23.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: West bathroom + - uid: 22469 + components: + - type: Transform + pos: -32.5,-4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraGeneral + nameSet: True + id: Vox box +- proto: SurveillanceCameraMedical + entities: + - uid: 9023 + components: + - type: Transform + pos: 41.5,7.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Lobby + - uid: 9025 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 51.5,12.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: North hallway + - uid: 9026 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 51.5,6.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Central hallway + - uid: 9027 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 48.5,-5.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Examination bay + - uid: 9028 + components: + - type: Transform + pos: 52.5,-14.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Morgue + - uid: 9029 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 57.5,-3.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Cryogenics + - uid: 9030 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 60.5,2.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Surgery rooms + - uid: 9031 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 57.5,3.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Medical doctor supplies + - uid: 9032 + components: + - type: Transform + pos: 55.5,6.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Paramedic's office + - uid: 9033 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 55.5,12.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Chief Medical Officer's office + - uid: 9035 + components: + - type: Transform + pos: 59.5,14.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Virology + - uid: 14256 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 45.5,16.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Chemistry + - uid: 22383 + components: + - type: Transform + pos: 45.5,-4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Examination room 2 + - uid: 22384 + components: + - type: Transform + pos: 45.5,-1.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Examination room 1 + - uid: 22385 + components: + - type: Transform + pos: 45.5,-7.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Examination room 3 + - uid: 22386 + components: + - type: Transform + pos: 55.5,-1.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Examination room 4 + - uid: 22387 + components: + - type: Transform + pos: 55.5,-7.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Examination room 5 + - uid: 22388 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 62.5,4.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Surgery room 1 + - uid: 22389 + components: + - type: Transform + pos: 62.5,0.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Surgery room 2 + - uid: 22390 + components: + - type: Transform + pos: 54.5,14.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraMedical + nameSet: True + id: Virology connective hallway +- proto: SurveillanceCameraRouterCommand + entities: + - uid: 7976 + components: + - type: Transform + pos: 11.5,-44.5 + parent: 2 +- proto: SurveillanceCameraRouterConstructed + entities: + - uid: 7749 + components: + - type: Transform + pos: 11.5,-49.5 + parent: 2 +- proto: SurveillanceCameraRouterEngineering + entities: + - uid: 7957 + components: + - type: Transform + pos: 13.5,-48.5 + parent: 2 +- proto: SurveillanceCameraRouterGeneral + entities: + - uid: 7953 + components: + - type: Transform + pos: 16.5,-48.5 + parent: 2 +- proto: SurveillanceCameraRouterMedical + entities: + - uid: 7958 + components: + - type: Transform + pos: 13.5,-49.5 + parent: 2 +- proto: SurveillanceCameraRouterScience + entities: + - uid: 7956 + components: + - type: Transform + pos: 14.5,-48.5 + parent: 2 +- proto: SurveillanceCameraRouterSecurity + entities: + - uid: 7977 + components: + - type: Transform + pos: 14.5,-44.5 + parent: 2 +- proto: SurveillanceCameraRouterService + entities: + - uid: 7954 + components: + - type: Transform + pos: 16.5,-49.5 + parent: 2 +- proto: SurveillanceCameraRouterSupply + entities: + - uid: 7955 + components: + - type: Transform + pos: 14.5,-49.5 + parent: 2 +- proto: SurveillanceCameraScience + entities: + - uid: 8985 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 62.5,-22.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraScience + nameSet: True + id: Robotics + - uid: 8986 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 71.5,-26.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraScience + nameSet: True + id: Server room + - uid: 8988 + components: + - type: Transform + pos: 70.5,-18.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraScience + nameSet: True + id: Connective hallway + - uid: 8989 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 73.5,-14.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraScience + nameSet: True + id: Xenoarchaeology labs + - uid: 8990 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 70.5,-7.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraScience + nameSet: True + id: Anomaly centre + - uid: 8991 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 60.5,-11.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraScience + nameSet: True + id: Reception desk + - uid: 8992 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 65.5,-14.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraScience + nameSet: True + id: Central hallway +- proto: SurveillanceCameraSecurity + entities: + - uid: 8998 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -13.5,29.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: West hallway + - uid: 8999 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,29.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Main hallway + - uid: 9000 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,34.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Officer supply room + - uid: 9001 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -13.5,34.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Head of Security's office + - uid: 9003 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -19.5,29.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Interrogation room + - uid: 9004 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -7.5,24.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Prison 1 + - uid: 9005 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -11.5,24.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Prison 2 + - uid: 9006 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -15.5,24.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Prison 3 + - uid: 9007 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,25.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Security lobby + - uid: 9008 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,28.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Warden's office + - uid: 9009 + components: + - type: Transform + pos: 6.5,30.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Armory + - uid: 9010 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,48.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Central perma + - uid: 9011 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 2.5,53.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Perma hydroponics + - uid: 9012 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,42.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Perma room 2 + - uid: 9013 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 1.5,42.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Perma room 1 + - uid: 9045 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -48.5,-12.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Lawyer office + - uid: 9046 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -45.5,-13.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Lawyer conference room + - uid: 12808 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,38.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Security-perma hallway + - uid: 12809 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,43.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Perma entrance + - uid: 20212 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -24.5,29.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSecurity + nameSet: True + id: Detective's office +- proto: SurveillanceCameraService + entities: + - uid: 8924 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -18.5,3.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Bar + - uid: 8925 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -13.5,-3.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Bar lounge + - uid: 8929 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -31.5,7.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Theatre + - uid: 8930 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -19.5,-12.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Game room + - uid: 8932 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -19.5,-17.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Library + - uid: 8933 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -13.5,-26.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Janitorial closet + - uid: 8936 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -50.5,11.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Arcade + - uid: 8938 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -37.5,14.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Botany closet + - uid: 8939 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -53.5,-28.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Reporter office + - uid: 8940 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -60.5,-24.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: News room + - uid: 8941 + components: + - type: Transform + pos: -29.5,11.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Botany + - uid: 8942 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -22.5,15.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Kitchen + - uid: 8943 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -15.5,14.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Freezer + - uid: 8944 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -19.5,5.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Music corner + - uid: 9040 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -35.5,-24.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: North boxing arena + - uid: 21412 + components: + - type: Transform + pos: -22.5,-39.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Chapel + - uid: 22392 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -42.5,12.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraService + nameSet: True + id: Arcade reception +- proto: SurveillanceCameraSupply + entities: + - uid: 3557 + components: + - type: Transform + pos: 38.5,20.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSupply + nameSet: True + id: External salvage + - uid: 9014 + components: + - type: Transform + pos: 25.5,10.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSupply + nameSet: True + id: Front desk + - uid: 9015 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 22.5,15.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSupply + nameSet: True + id: Cargo front + - uid: 9018 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 34.5,6.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSupply + nameSet: True + id: Break room + - uid: 9019 + components: + - type: Transform + pos: 23.5,6.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSupply + nameSet: True + id: Secure storage + - uid: 9021 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 36.5,22.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSupply + nameSet: True + id: Salvage supply + - uid: 20086 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 30.5,13.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSupply + nameSet: True + id: Hallway + - uid: 22391 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 27.5,23.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraSupply + nameSet: True + id: Storage bay +- proto: SurveillanceCameraWirelessRouterEntertainment + entities: + - uid: 7959 + components: + - type: Transform + pos: 11.5,-48.5 + parent: 2 +- proto: SurveillanceWirelessCameraAnchoredEntertainment + entities: + - uid: 2175 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -21.5,5.5 + parent: 2 + - uid: 4519 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -58.5,-26.5 + parent: 2 + - type: SurveillanceCamera + setupAvailableNetworks: + - SurveillanceCameraEntertainment + nameSet: True + id: News channel +- proto: SurveillanceWirelessCameraMovableConstructed + entities: + - uid: 4531 + components: + - type: Transform + pos: -56.5,-23.5 + parent: 2 + - 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moles: - - 1.7459903 - - 6.568249 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 -- proto: SuitStorageEVAPrisoner - entities: - - uid: 8190 + - uid: 4214 components: - type: Transform - pos: -2.5,40.5 + pos: 29.5,1.5 parent: 2 - - uid: 8191 + - uid: 4215 components: - type: Transform - pos: -0.5,40.5 + pos: 30.5,1.5 parent: 2 -- proto: SuitStorageHOS - entities: - - uid: 5034 + - uid: 4216 components: - type: Transform - pos: -11.5,34.5 + pos: 31.5,1.5 parent: 2 -- proto: SuitStorageRD - entities: - - uid: 7425 + - uid: 4245 components: - type: Transform - pos: 71.5,-25.5 + rot: -1.5707963267948966 rad + pos: -56.5,-50.5 parent: 2 -- proto: SuitStorageSec - entities: - - uid: 5041 + - uid: 4247 components: - type: Transform - pos: 7.5,32.5 + pos: 44.5,-5.5 parent: 2 - - uid: 5042 + - uid: 4250 components: - type: Transform - pos: 7.5,31.5 + pos: 44.5,-2.5 parent: 2 -- proto: SuitStorageWarden - entities: - - uid: 4956 + - uid: 4253 components: - type: Transform - pos: 5.5,23.5 + pos: 44.5,0.5 parent: 2 -- proto: SurveillanceCameraCommand - entities: - - uid: 5889 + - uid: 4265 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 54.5,-39.5 + pos: 35.5,5.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraCommand - nameSet: True - id: Gravity - - uid: 8964 + - uid: 4267 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 19.5,-37.5 + pos: 33.5,5.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraCommand - nameSet: True - id: EVA storage - - uid: 8965 + - uid: 4268 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 29.5,-43.5 + pos: 32.5,5.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraCommand - nameSet: True - id: Telecommunications - - uid: 8968 + - uid: 4271 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 21.5,-44.5 + pos: 30.5,5.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraCommand - nameSet: True - 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id: AI core power generation - - uid: 22382 + - uid: 4484 components: - type: Transform - rot: 3.141592653589793 rad - pos: 40.5,-32.5 + pos: -37.5,-39.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraCommand - nameSet: True - id: North bridge - - uid: 22473 + - uid: 4488 components: - type: Transform - pos: 18.5,-60.5 + rot: 1.5707963267948966 rad + pos: -59.5,-21.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraCommand - nameSet: True - id: External AI core -- proto: SurveillanceCameraEngineering - entities: - - uid: 6780 + - uid: 4558 components: - type: Transform - rot: 3.141592653589793 rad - pos: 52.5,-28.5 + pos: 44.5,-27.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraEngineering - nameSet: True - id: Command substation - - uid: 8010 + - uid: 4629 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -9.5,4.5 + pos: 50.5,-40.5 parent: 2 - - type: SurveillanceCamera - 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type: Transform rot: 1.5707963267948966 rad - pos: 0.5,-25.5 + pos: -3.5,34.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraEngineering - nameSet: True - id: Chief Engineer's office - - uid: 8954 + - uid: 4716 components: - type: Transform - rot: 3.141592653589793 rad - pos: 2.5,-25.5 + rot: -1.5707963267948966 rad + pos: 2.5,36.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraEngineering - nameSet: True - id: Chief Engineer's room - - uid: 8955 + - uid: 4721 components: - type: Transform - pos: 13.5,-22.5 + rot: 1.5707963267948966 rad + pos: 6.5,28.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraEngineering - nameSet: True - id: Atmos-Engineering connection - - uid: 8956 + - uid: 4723 components: - type: Transform rot: 1.5707963267948966 rad - pos: 17.5,-25.5 + pos: 6.5,26.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraEngineering - 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id: Vox box -- proto: SurveillanceCameraMedical - entities: - - uid: 9023 + - uid: 5499 components: - type: Transform - pos: 41.5,7.5 + pos: 37.5,16.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Lobby - - uid: 9025 + - uid: 5500 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 51.5,12.5 + pos: 37.5,17.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: North hallway - - uid: 9026 + - uid: 5502 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 51.5,6.5 + pos: 37.5,19.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Central hallway - - uid: 9027 + - uid: 5503 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 48.5,-5.5 + pos: 37.5,20.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Examination bay - - uid: 9028 + - uid: 5505 components: - type: Transform - pos: 52.5,-14.5 + pos: 37.5,22.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Morgue - - uid: 9029 + - uid: 5507 components: - type: Transform - rot: 3.141592653589793 rad - pos: 57.5,-3.5 + pos: 22.5,23.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Cryogenics - - uid: 9030 + - uid: 5509 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 60.5,2.5 + pos: 23.5,24.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Surgery rooms - - uid: 9031 + - uid: 5511 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 57.5,3.5 + pos: 32.5,24.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Medical doctor supplies - - uid: 9032 + - uid: 5512 components: - type: Transform - pos: 55.5,6.5 + pos: 31.5,24.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Paramedic's office - - uid: 9033 + - uid: 5532 components: - type: Transform rot: 3.141592653589793 rad - pos: 55.5,12.5 + pos: 27.5,9.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Chief Medical Officer's office - - uid: 9035 + - uid: 5559 components: - type: Transform - pos: 59.5,14.5 + rot: 3.141592653589793 rad + pos: 25.5,9.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Virology - - uid: 14256 + - uid: 5569 components: - type: Transform - rot: 3.141592653589793 rad - pos: 45.5,16.5 + pos: 29.5,6.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Chemistry - - uid: 22383 + - uid: 5570 components: - type: Transform - pos: 45.5,-4.5 + pos: 29.5,8.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Examination room 2 - - uid: 22384 + - uid: 5616 components: - type: Transform - pos: 45.5,-1.5 + rot: 1.5707963267948966 rad + pos: 30.5,27.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Examination room 1 - - uid: 22385 + - uid: 5628 components: - type: Transform - pos: 45.5,-7.5 + pos: 38.5,16.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Examination room 3 - - uid: 22386 + - uid: 5629 components: - type: Transform - pos: 55.5,-1.5 + pos: 38.5,15.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Examination room 4 - - uid: 22387 + - uid: 5632 components: - type: Transform - pos: 55.5,-7.5 + pos: 38.5,12.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Examination room 5 - - uid: 22388 + - uid: 5634 + components: + - type: Transform + pos: 37.5,11.5 + parent: 2 + - uid: 5659 components: - type: Transform rot: 3.141592653589793 rad - pos: 62.5,4.5 + pos: 45.5,0.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Surgery room 1 - - uid: 22389 + - uid: 5723 components: - type: Transform - pos: 62.5,0.5 + pos: 40.5,18.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Surgery room 2 - - uid: 22390 + - uid: 5743 components: - type: Transform - pos: 54.5,14.5 + pos: 44.5,19.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraMedical - nameSet: True - id: Virology connective hallway -- proto: SurveillanceCameraRouterCommand - entities: - - uid: 7976 + - uid: 5762 components: - type: Transform - pos: 11.5,-44.5 + pos: -27.5,-45.5 parent: 2 -- proto: SurveillanceCameraRouterConstructed - entities: - - uid: 7749 + - uid: 5774 components: - type: Transform - pos: 11.5,-49.5 + pos: 45.5,6.5 parent: 2 -- proto: SurveillanceCameraRouterEngineering - entities: - - uid: 7957 + - uid: 5775 components: - type: Transform - pos: 13.5,-48.5 + pos: 47.5,4.5 parent: 2 -- proto: SurveillanceCameraRouterGeneral - entities: - - uid: 7953 + - uid: 5778 components: - type: Transform - pos: 16.5,-48.5 + pos: 40.5,6.5 parent: 2 -- proto: SurveillanceCameraRouterMedical - entities: - - uid: 7958 + - uid: 5779 components: - type: Transform - pos: 13.5,-49.5 + pos: 27.5,-57.5 parent: 2 -- proto: SurveillanceCameraRouterScience - entities: - - uid: 7956 + - uid: 5780 components: - type: Transform - pos: 14.5,-48.5 + pos: -34.5,-46.5 parent: 2 -- proto: SurveillanceCameraRouterSecurity - entities: - - uid: 7977 + - uid: 5787 components: - type: Transform - pos: 14.5,-44.5 + rot: 3.141592653589793 rad + pos: -17.5,-42.5 parent: 2 -- proto: SurveillanceCameraRouterService - entities: - - uid: 7954 + - uid: 5788 components: - type: Transform - pos: 16.5,-49.5 + pos: 0.5,40.5 parent: 2 -- proto: SurveillanceCameraRouterSupply - entities: - - uid: 7955 + - uid: 5802 components: - type: Transform - pos: 14.5,-49.5 + pos: -3.5,40.5 parent: 2 -- proto: SurveillanceCameraScience - entities: - - uid: 8985 + - uid: 5810 components: - type: Transform - rot: 3.141592653589793 rad - pos: 62.5,-22.5 + pos: 55.5,-39.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraScience - nameSet: True - id: Robotics - - uid: 8986 + - uid: 5814 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 71.5,-26.5 + rot: 3.141592653589793 rad + pos: 53.5,-34.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraScience - nameSet: True - id: Server room - - uid: 8987 + - uid: 5817 components: - type: Transform rot: 3.141592653589793 rad - pos: 70.5,-20.5 + pos: 53.5,-31.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraScience - nameSet: True - id: Research Director's office - - uid: 8988 + - uid: 5820 components: - type: Transform - pos: 70.5,-18.5 + rot: 3.141592653589793 rad + pos: 54.5,-36.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraScience - nameSet: True - id: Connective hallway - - uid: 8989 + - uid: 5821 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 73.5,-14.5 + rot: 3.141592653589793 rad + pos: 55.5,-36.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraScience - nameSet: True - id: Xenoarchaeology labs - - uid: 8990 + - uid: 5823 components: - type: Transform rot: 3.141592653589793 rad - pos: 70.5,-7.5 + pos: 57.5,-36.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraScience - nameSet: True - id: Anomaly centre - - uid: 8991 + - uid: 5824 components: - type: Transform rot: 3.141592653589793 rad - pos: 60.5,-11.5 + pos: 58.5,-36.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraScience - nameSet: True - id: Reception desk - - uid: 8992 + - uid: 5826 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 65.5,-14.5 + rot: 3.141592653589793 rad + pos: 59.5,-35.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraScience - nameSet: True - id: Central hallway -- proto: SurveillanceCameraSecurity - entities: - - uid: 8998 + - uid: 5827 components: - type: Transform rot: 3.141592653589793 rad - pos: -13.5,29.5 + pos: 59.5,-34.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: West hallway - - uid: 8999 + - uid: 5829 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -0.5,29.5 + rot: 3.141592653589793 rad + pos: 59.5,-32.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Main hallway - - uid: 9000 + - uid: 5832 components: - type: Transform rot: 3.141592653589793 rad - pos: -5.5,34.5 + pos: 58.5,-30.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Officer supply room - - uid: 9001 + - uid: 5834 components: - type: Transform rot: 3.141592653589793 rad - pos: -13.5,34.5 + pos: 56.5,-30.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Head of Security's office - - uid: 9003 + - uid: 5837 components: - type: Transform rot: 3.141592653589793 rad - pos: -19.5,29.5 + pos: 58.5,-31.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Interrogation room - - uid: 9004 + - uid: 5839 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -7.5,24.5 + rot: 3.141592653589793 rad + pos: 56.5,-31.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Prison 1 - - uid: 9005 + - uid: 5840 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -11.5,24.5 + rot: 3.141592653589793 rad + pos: 55.5,-31.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Prison 2 - - uid: 9006 + - uid: 5841 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -15.5,24.5 + rot: 3.141592653589793 rad + pos: 54.5,-31.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Prison 3 - - uid: 9007 + - uid: 5842 components: - type: Transform rot: 3.141592653589793 rad - pos: -0.5,25.5 + pos: 60.5,-30.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Security lobby - - uid: 9008 + - uid: 5844 components: - type: Transform rot: 3.141592653589793 rad - pos: 3.5,28.5 + pos: 60.5,-32.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Warden's office - - uid: 9009 + - uid: 5848 components: - type: Transform - pos: 6.5,30.5 + rot: 3.141592653589793 rad + pos: 60.5,-36.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Armory - - uid: 9010 + - uid: 5849 components: - type: Transform rot: 3.141592653589793 rad - pos: 1.5,48.5 + pos: 60.5,-37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Central perma - - uid: 9011 + - uid: 5851 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 2.5,53.5 + rot: 3.141592653589793 rad + pos: 58.5,-37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Perma hydroponics - - uid: 9012 + - uid: 5853 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -4.5,42.5 + rot: 3.141592653589793 rad + pos: 56.5,-37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Perma room 2 - - uid: 9013 + - uid: 5856 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 1.5,42.5 + rot: 3.141592653589793 rad + pos: 53.5,-37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Perma room 1 - - uid: 9045 + - uid: 5858 components: - type: Transform rot: 3.141592653589793 rad - pos: -48.5,-12.5 + pos: 51.5,-37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Lawyer office - - uid: 9046 + - uid: 5859 components: - type: Transform rot: 3.141592653589793 rad - pos: -45.5,-13.5 + pos: 53.5,-26.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Lawyer conference room - - uid: 12808 + - uid: 5861 components: - type: Transform rot: 3.141592653589793 rad - pos: -0.5,38.5 + pos: 53.5,-24.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Security-perma hallway - - uid: 12809 + - uid: 5863 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -0.5,43.5 + rot: 3.141592653589793 rad + pos: 55.5,-24.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Perma entrance - - uid: 20212 + - uid: 5865 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -24.5,29.5 + pos: 56.5,-24.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSecurity - nameSet: True - id: Detective's office -- proto: SurveillanceCameraService - entities: - - uid: 8923 + - uid: 5866 components: - type: Transform - pos: -16.5,5.5 + rot: -1.5707963267948966 rad + pos: 56.5,-40.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Barkeep room - - uid: 8924 + - uid: 5869 components: - type: Transform - rot: 3.141592653589793 rad - pos: -18.5,3.5 + pos: 59.5,-25.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Bar - - uid: 8925 + - uid: 5874 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -13.5,-3.5 + pos: 53.5,-42.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Bar lounge - - uid: 8926 + - uid: 5877 components: - type: Transform - pos: -37.5,-20.5 + pos: 52.5,-42.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Musician's room - - uid: 8927 + - uid: 5880 components: - type: Transform - pos: -32.5,-20.5 + rot: -1.5707963267948966 rad + pos: 49.5,-41.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Mime room - - uid: 8928 + - uid: 5884 components: - type: Transform rot: -1.5707963267948966 rad - pos: -29.5,-18.5 + pos: -56.5,-52.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Clown room - - uid: 8929 + - uid: 5891 components: - type: Transform - rot: 3.141592653589793 rad - pos: -31.5,7.5 + rot: -1.5707963267948966 rad + pos: 51.5,-43.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Theatre - - uid: 8930 + - uid: 5902 components: - type: Transform - rot: 3.141592653589793 rad - pos: -19.5,-12.5 + rot: -1.5707963267948966 rad + pos: 49.5,-42.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Game room - - uid: 8931 + - uid: 5952 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -16.5,-9.5 + pos: 39.5,7.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Librarian's office - - uid: 8932 + - uid: 5954 components: - type: Transform - rot: 3.141592653589793 rad - pos: -19.5,-17.5 + pos: 39.5,9.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Library - - uid: 8933 + - uid: 5955 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -13.5,-26.5 + pos: 40.5,9.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Janitorial closet - - uid: 8935 + - uid: 5959 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -32.5,-36.5 + pos: 40.5,13.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Chaplain's office - - uid: 8936 + - uid: 5963 components: - type: Transform - rot: -1.5707963267948966 rad - pos: -50.5,11.5 + pos: 41.5,14.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Arcade - - uid: 8938 + - uid: 6000 components: - type: Transform - rot: 3.141592653589793 rad - pos: -37.5,14.5 + rot: 1.5707963267948966 rad + pos: 44.5,17.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Botany closet - - uid: 8939 + - uid: 6003 components: - type: Transform rot: 1.5707963267948966 rad - pos: -53.5,-28.5 + pos: 47.5,17.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Reporter office - - uid: 8940 + - uid: 6006 components: - type: Transform - rot: 3.141592653589793 rad - pos: -60.5,-24.5 + rot: 1.5707963267948966 rad + pos: 48.5,15.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: News room - - uid: 8941 + - uid: 6010 components: - type: Transform - pos: -29.5,11.5 + rot: 1.5707963267948966 rad + pos: 48.5,11.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Botany - - uid: 8942 + - uid: 6043 components: - type: Transform - rot: 3.141592653589793 rad - pos: -22.5,15.5 + pos: 50.5,16.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Kitchen - - uid: 8943 + - uid: 6046 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -15.5,14.5 + pos: 49.5,16.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Freezer - - uid: 8944 + - uid: 6060 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -19.5,5.5 + pos: -57.5,-19.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Music corner - - uid: 9040 + - uid: 6063 components: - type: Transform - rot: 3.141592653589793 rad - pos: -35.5,-24.5 + pos: -18.5,37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: North boxing arena - - uid: 21412 + - uid: 6075 components: - type: Transform - pos: -22.5,-39.5 + pos: -45.5,-37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Chapel - - uid: 22392 + - uid: 6077 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -42.5,12.5 + pos: 37.5,6.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraService - nameSet: True - id: Arcade reception -- proto: SurveillanceCameraSupply - entities: - - uid: 3557 + - uid: 6086 components: - type: Transform - pos: 38.5,20.5 + pos: -51.5,-37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: External salvage - - uid: 9014 + - uid: 6087 components: - type: Transform - pos: 25.5,10.5 + pos: 79.5,-36.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: Front desk - - uid: 9015 + - uid: 6096 components: - type: Transform - rot: 3.141592653589793 rad - pos: 22.5,15.5 + rot: -1.5707963267948966 rad + pos: -38.5,-54.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: Cargo front - - uid: 9018 + - uid: 6100 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 34.5,6.5 + rot: -1.5707963267948966 rad + pos: -56.5,-49.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: Break room - - uid: 9019 + - uid: 6107 components: - type: Transform - pos: 23.5,6.5 + rot: -1.5707963267948966 rad + pos: -45.5,-42.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: Secure storage - - uid: 9020 + - uid: 6145 components: - type: Transform - rot: 3.141592653589793 rad - pos: 35.5,15.5 + rot: -1.5707963267948966 rad + pos: -55.5,-42.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: Quartermaster's office - - uid: 9021 + - uid: 6150 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 36.5,22.5 + rot: -1.5707963267948966 rad + pos: -39.5,-42.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: Salvage supply - - uid: 20086 + - uid: 6152 components: - type: Transform rot: -1.5707963267948966 rad - pos: 30.5,13.5 + pos: -43.5,-37.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: Hallway - - uid: 22391 + - uid: 6160 components: - type: Transform - rot: 3.141592653589793 rad - pos: 27.5,23.5 + rot: -1.5707963267948966 rad + pos: -38.5,-45.5 parent: 2 - - type: SurveillanceCamera - setupAvailableNetworks: - - SurveillanceCameraSupply - nameSet: True - id: Storage bay -- proto: SurveillanceCameraWirelessRouterEntertainment - 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uid: 25030 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-17.5 parent: 5350 - uid: 25031 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-16.5 parent: 5350 - uid: 25032 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-15.5 parent: 5350 - uid: 25033 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-14.5 parent: 5350 - uid: 25034 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-13.5 parent: 5350 - uid: 25035 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-12.5 parent: 5350 - uid: 25036 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-11.5 parent: 5350 - uid: 25037 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-10.5 parent: 5350 - uid: 25038 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-9.5 parent: 5350 - uid: 25039 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-8.5 parent: 5350 - uid: 25040 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-7.5 parent: 5350 - uid: 25041 components: - type: Transform - rot: 1.5707963267948966 rad pos: 94.5,-6.5 parent: 5350 - uid: 25043 components: - type: Transform - rot: 1.5707963267948966 rad pos: 93.5,-6.5 parent: 5350 - uid: 25044 components: - type: Transform - rot: 1.5707963267948966 rad pos: 92.5,-6.5 parent: 5350 - uid: 25045 components: - type: Transform - rot: 1.5707963267948966 rad pos: 92.5,-5.5 parent: 5350 - uid: 25046 components: - type: Transform - rot: 1.5707963267948966 rad pos: 92.5,-4.5 parent: 5350 - uid: 25047 components: - type: Transform - rot: 1.5707963267948966 rad pos: 92.5,-3.5 parent: 5350 - uid: 25048 components: - type: Transform - rot: 1.5707963267948966 rad pos: 92.5,-2.5 parent: 5350 - uid: 26107 @@ -115288,6 +115204,76 @@ entities: - type: Transform pos: -4.5,17.5 parent: 5350 + - uid: 26960 + components: + - type: Transform + pos: -13.5,62.5 + parent: 5350 + - uid: 26961 + components: + - type: Transform + pos: -14.5,62.5 + parent: 5350 + - uid: 26962 + components: + - type: Transform + pos: -13.5,64.5 + parent: 5350 + - uid: 26963 + components: + - type: Transform + pos: -12.5,64.5 + parent: 5350 + - uid: 26964 + components: + - type: Transform + pos: -11.5,64.5 + parent: 5350 + - uid: 26965 + components: + - type: Transform + pos: -11.5,65.5 + parent: 5350 + - uid: 26966 + components: + - type: Transform + pos: -10.5,63.5 + parent: 5350 + - uid: 26967 + components: + - type: Transform + pos: -10.5,64.5 + parent: 5350 + - uid: 26968 + components: + - type: Transform + pos: -2.5,64.5 + parent: 5350 + - uid: 26969 + components: + - type: Transform + pos: -2.5,65.5 + parent: 5350 + - uid: 26970 + components: + - type: Transform + pos: -2.5,63.5 + parent: 5350 + - uid: 26971 + components: + - type: Transform + pos: -0.5,62.5 + parent: 5350 + - uid: 26972 + components: + - type: Transform + pos: -1.5,64.5 + parent: 5350 + - uid: 26974 + components: + - type: Transform + pos: -13.5,63.5 + parent: 26973 - proto: GrilleBroken entities: - uid: 2073 @@ -119777,13 +119763,6 @@ entities: - type: Transform pos: -32.5,5.5 parent: 5350 -- proto: OverlordCircuitBoard - entities: - - uid: 26932 - components: - - type: Transform - pos: -7.492427,18.757845 - parent: 5350 - proto: OxygenCanister entities: - uid: 9212 @@ -135554,6 +135533,11 @@ entities: - type: Transform pos: 103.5,13.5 parent: 5350 + - uid: 26979 + components: + - type: Transform + pos: 55.5,30.5 + parent: 5350 - proto: SmokingPipeFilledCannabis entities: - uid: 24641 @@ -155556,6 +155540,111 @@ entities: - type: Transform pos: 90.5,15.5 parent: 5350 + - uid: 26939 + components: + - type: Transform + pos: -2.5,61.5 + parent: 5350 + - uid: 26940 + components: + - type: Transform + pos: -0.5,61.5 + parent: 5350 + - uid: 26941 + components: + - type: Transform + pos: 0.5,61.5 + parent: 5350 + - uid: 26942 + components: + - type: Transform + pos: -1.5,61.5 + parent: 5350 + - uid: 26943 + components: + - type: Transform + pos: -1.5,63.5 + parent: 5350 + - uid: 26944 + components: + - type: Transform + pos: -0.5,63.5 + parent: 5350 + - uid: 26945 + components: + - type: Transform + pos: -3.5,64.5 + parent: 5350 + - uid: 26946 + components: + - type: Transform + pos: -4.5,64.5 + parent: 5350 + - uid: 26947 + components: + - type: Transform + pos: -5.5,64.5 + parent: 5350 + - uid: 26948 + components: + - type: Transform + pos: -6.5,64.5 + parent: 5350 + - uid: 26949 + components: + - type: Transform + pos: -7.5,64.5 + parent: 5350 + - uid: 26950 + components: + - type: Transform + pos: -9.5,64.5 + parent: 5350 + - uid: 26951 + components: + - type: Transform + pos: -8.5,64.5 + parent: 5350 + - uid: 26952 + components: + - type: Transform + pos: -12.5,63.5 + parent: 5350 + - uid: 26953 + components: + - type: Transform + pos: -11.5,63.5 + parent: 5350 + - uid: 26954 + components: + - type: Transform + pos: -10.5,61.5 + parent: 5350 + - uid: 26955 + components: + - type: Transform + pos: -11.5,61.5 + parent: 5350 + - uid: 26956 + components: + - type: Transform + pos: -12.5,61.5 + parent: 5350 + - uid: 26957 + components: + - type: Transform + pos: -14.5,61.5 + parent: 5350 + - uid: 26958 + components: + - type: Transform + pos: -13.5,61.5 + parent: 5350 + - uid: 26959 + components: + - type: Transform + pos: -15.5,61.5 + parent: 5350 - proto: WallSolid entities: - uid: 57 diff --git a/Resources/Maps/omega.yml b/Resources/Maps/omega.yml index 7859f5f51128c0..77dea071ac8dad 100644 --- a/Resources/Maps/omega.yml +++ b/Resources/Maps/omega.yml @@ -7108,13 +7108,6 @@ entities: - type: Transform pos: 31.63529,-24.472576 parent: 4812 -- proto: AntimovCircuitBoard - entities: - - uid: 12641 - components: - - type: Transform - pos: 9.371053,43.6508 - parent: 4812 - proto: APCBasic entities: - uid: 903 @@ -10025,6 +10018,18 @@ entities: - type: Transform pos: -10.503301,0.7729684 parent: 4812 +- proto: Biogenerator + entities: + - uid: 1096 + components: + - type: Transform + pos: -18.5,-9.5 + parent: 4812 + - uid: 1461 + components: + - type: Transform + pos: -27.5,32.5 + parent: 4812 - proto: BlastDoor entities: - uid: 729 @@ -29839,13 +29844,6 @@ entities: - type: Transform pos: -32.450558,-7.5008273 parent: 4812 -- proto: ClothingHandsGlovesLeather - entities: - - uid: 1461 - components: - - type: Transform - pos: -18.506594,-9.370907 - parent: 4812 - proto: ClothingHandsGlovesNitrile entities: - uid: 8419 @@ -57220,13 +57218,6 @@ entities: - type: Transform pos: -53.373444,-16.451925 parent: 4812 -- proto: OverlordCircuitBoard - entities: - - uid: 12649 - components: - - type: Transform - pos: 11.511678,43.5883 - parent: 4812 - proto: OxygenCanister entities: - uid: 733 @@ -68341,11 +68332,6 @@ entities: - type: Transform pos: -18.5,-5.5 parent: 4812 - - uid: 1096 - components: - - type: Transform - pos: -18.5,-9.5 - parent: 4812 - uid: 1101 components: - type: Transform @@ -69892,13 +69878,6 @@ entities: - type: Transform pos: -25.5,-18.5 parent: 4812 -- proto: TaikoInstrument - entities: - - uid: 4373 - components: - - type: Transform - pos: -27.5,32.5 - parent: 4812 - proto: TargetHuman entities: - uid: 12422 diff --git a/Resources/Maps/packed.yml b/Resources/Maps/packed.yml index 9ef7e8ffbc8b9b..d2d35c7d928f96 100644 --- a/Resources/Maps/packed.yml +++ b/Resources/Maps/packed.yml @@ -7224,7 +7224,7 @@ entities: pos: 24.5,-39.5 parent: 2 - type: Door - secondsUntilStateChange: -5824.1685 + secondsUntilStateChange: -5888.925 state: Opening - type: DeviceLinkSource lastSignals: @@ -8766,13 +8766,6 @@ entities: - type: Transform pos: 71.56963,14.339729 parent: 2 -- proto: AntimovCircuitBoard - entities: - - uid: 13653 - components: - - type: Transform - pos: 52.427402,31.841324 - parent: 2 - proto: APCBasic entities: - uid: 340 @@ -9782,7 +9775,7 @@ entities: - uid: 366 components: - type: Transform - pos: 36.58413,35.51777 + pos: 37.43033,35.332123 parent: 2 - uid: 4247 components: @@ -10151,6 +10144,18 @@ entities: - type: Transform pos: 27.587091,6.7912045 parent: 2 +- proto: Biogenerator + entities: + - uid: 6672 + components: + - type: Transform + pos: 36.5,35.5 + parent: 2 + - uid: 13653 + components: + - type: Transform + pos: 44.5,-5.5 + parent: 2 - proto: BlastDoor entities: - uid: 55 @@ -59148,7 +59153,7 @@ entities: - uid: 6755 components: - type: Transform - pos: 44.63281,-5.3896046 + pos: 41.470776,-6.4772377 parent: 2 - proto: hydroponicsTray entities: @@ -60465,13 +60470,6 @@ entities: - type: Transform pos: 9.5,20.5 parent: 2 -- proto: OverlordCircuitBoard - entities: - - uid: 13756 - components: - - type: Transform - pos: 52.427402,31.122576 - parent: 2 - proto: OxygenCanister entities: - uid: 945 @@ -60792,7 +60790,7 @@ entities: - uid: 6754 components: - type: Transform - pos: 44.41406,-5.5146046 + pos: 45.80647,-6.7391644 parent: 2 - proto: PlaqueAtmos entities: @@ -72542,11 +72540,6 @@ entities: - type: Transform pos: 44.5,-2.5 parent: 2 - - uid: 6672 - components: - - type: Transform - pos: 44.5,-5.5 - parent: 2 - uid: 6756 components: - type: Transform @@ -84810,7 +84803,7 @@ entities: - uid: 4061 components: - type: Transform - pos: 44.304684,-5.2802296 + pos: 45.547577,-6.7409253 parent: 2 - proto: WelderIndustrial entities: diff --git a/Resources/Prototypes/Accents/full_replacements.yml b/Resources/Prototypes/Accents/full_replacements.yml index 1d1efdcad0e7e3..f495de250fc142 100644 --- a/Resources/Prototypes/Accents/full_replacements.yml +++ b/Resources/Prototypes/Accents/full_replacements.yml @@ -174,3 +174,12 @@ - accent-words-nymph-2 - accent-words-nymph-3 - accent-words-nymph-4 + +- type: accent + id: tomatoKiller + fullReplacements: + - accent-words-tomato-1 + - accent-words-tomato-2 + - accent-words-tomato-3 + - accent-words-tomato-4 + - accent-words-tomato-5 diff --git a/Resources/Prototypes/Actions/station_ai.yml b/Resources/Prototypes/Actions/station_ai.yml index e2ce25de9d841e..58513d7db162c4 100644 --- a/Resources/Prototypes/Actions/station_ai.yml +++ b/Resources/Prototypes/Actions/station_ai.yml @@ -5,6 +5,7 @@ description: Sends your eye back to the core. components: - type: InstantAction + priority: -10 itemIconStyle: BigAction icon: sprite: Interface/Actions/actions_ai.rsi @@ -17,6 +18,7 @@ description: Shows job icons for crew members. components: - type: InstantAction + priority: -5 itemIconStyle: BigAction icon: sprite: Interface/Actions/actions_ai.rsi @@ -31,6 +33,7 @@ description: Enable surveillance camera lights near wherever you're viewing. components: - type: InstantAction + priority: -6 itemIconStyle: BigAction icon: sprite: Interface/Actions/actions_ai.rsi @@ -56,6 +59,7 @@ description: View the laws that you must follow. components: - type: InstantAction + priority: -3 itemIconStyle: NoItem icon: sprite: Interface/Actions/actions_ai.rsi diff --git a/Resources/Prototypes/Alerts/alerts.yml b/Resources/Prototypes/Alerts/alerts.yml index 4ee4fdce0cb000..80fcc44a559e02 100644 --- a/Resources/Prototypes/Alerts/alerts.yml +++ b/Resources/Prototypes/Alerts/alerts.yml @@ -427,6 +427,14 @@ name: alerts-pacified-name description: alerts-pacified-desc +- type: alert + id: Adrenaline + icons: + - sprite: Mobs/Species/Human/organs.rsi + state: heart-on + name: alerts-adrenaline-name + description: alerts-adrenaline-desc + - type: alert id: Debug1 icons: diff --git a/Resources/Prototypes/Body/Organs/human.yml b/Resources/Prototypes/Body/Organs/human.yml index 6bfee0568a52bb..c67f4f6cd16bcd 100644 --- a/Resources/Prototypes/Body/Organs/human.yml +++ b/Resources/Prototypes/Body/Organs/human.yml @@ -68,14 +68,9 @@ flavors: - people - type: FoodSequenceElement - sprite: - sprite: Mobs/Species/Human/organs.rsi - state: brain entries: - burger: - name: food-sequence-content-brain - taco: - name: food-sequence-content-brain + Burger: Brain + Taco: Brain - type: entity id: OrganHumanEyes @@ -96,15 +91,6 @@ components: - type: Sprite state: tongue - - type: FoodSequenceElement - sprite: - sprite: Mobs/Species/Human/organs.rsi - state: tongue - entries: - burger: - name: food-sequence-content-tongue - taco: - name: food-sequence-content-tongue - type: entity id: OrganHumanAppendix @@ -125,15 +111,6 @@ components: - type: Sprite state: ears - - type: FoodSequenceElement - sprite: - sprite: Mobs/Species/Human/organs.rsi - state: ears - entries: - burger: - name: food-sequence-content-ears - taco: - name: food-sequence-content-ears - type: entity id: OrganHumanLungs @@ -216,15 +193,6 @@ groups: - id: Food - id: Drink - - type: FoodSequenceElement - sprite: - sprite: Mobs/Species/Human/organs.rsi - state: stomach - entries: - burger: - name: food-sequence-content-stomach - taco: - name: food-sequence-content-stomach - type: entity id: OrganHumanLiver @@ -240,15 +208,6 @@ groups: - id: Alcohol rateModifier: 0.1 # removes alcohol very slowly along with the stomach removing it as a drink - - type: FoodSequenceElement - sprite: - sprite: Mobs/Species/Human/organs.rsi - state: liver - entries: - burger: - name: food-sequence-content-liver - taco: - name: food-sequence-content-liver - type: entity id: OrganHumanKidneys diff --git a/Resources/Prototypes/Catalog/Fills/Items/misc.yml b/Resources/Prototypes/Catalog/Fills/Items/misc.yml index 4ec546caef3703..1585fd692c38a9 100644 --- a/Resources/Prototypes/Catalog/Fills/Items/misc.yml +++ b/Resources/Prototypes/Catalog/Fills/Items/misc.yml @@ -23,6 +23,24 @@ - ClothingShoesBootsCowboyBlack - ClothingShoesBootsSecFilled +- type: entity + id: ClothingShoesBootsCowboyBrownFilled + parent: + - ClothingShoesBootsCowboyBrown + - ClothingShoesBootsSecFilled + +- type: entity + id: ClothingShoesBootsCowboyWhiteFilled + parent: + - ClothingShoesBootsCowboyWhite + - ClothingShoesBootsSecFilled + +- type: entity + id: ClothingShoesBootsCowboyFancyFilled + parent: + - ClothingShoesBootsCowboyFancy + - ClothingShoesBootsSecFilled + - type: entity id: ClothingShoesHighheelBootsFilled parent: @@ -30,8 +48,8 @@ - ClothingShoesBootsSecFilled - type: entity - id: ClothingShoesBootsMercFilled parent: ClothingShoesBootsMerc + id: ClothingShoesBootsMercFilled suffix: Filled components: - type: ContainerFill @@ -48,3 +66,4 @@ containers: item: - ThrowingKnife + diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/heads.yml b/Resources/Prototypes/Catalog/Fills/Lockers/heads.yml index 9d4ea4af51fc28..d3189630160086 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/heads.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/heads.yml @@ -9,6 +9,7 @@ - id: CargoSaleComputerCircuitboard - id: CargoShuttleComputerCircuitboard - id: CargoShuttleConsoleCircuitboard + - id: SalvageMagnetMachineCircuitboard - id: CigPackGreen prob: 0.50 - id: ClothingHeadsetAltCargo diff --git a/Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml b/Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml index 6d387eb877736d..54a6ae2a194a8c 100644 --- a/Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml +++ b/Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml @@ -84,6 +84,7 @@ ClothingHandsGlovesColorWhite: 2 ClothingHandsGlovesColorRed: 2 ClothingHandsGlovesColorBlue: 2 + ClothingHandsGlovesColorTeal: 2 ClothingHandsGlovesColorGreen: 2 ClothingHandsGlovesColorOrange: 2 ClothingHandsGlovesColorPurple: 2 diff --git a/Resources/Prototypes/Datasets/Names/ai.yml b/Resources/Prototypes/Datasets/Names/ai.yml index af97dc9efb8320..1d320c3f52fc58 100644 --- a/Resources/Prototypes/Datasets/Names/ai.yml +++ b/Resources/Prototypes/Datasets/Names/ai.yml @@ -8,7 +8,7 @@ - Allied Mastercomputer - Alpha 2 - Alpha 3 - - Alpha 4 + - Alpha 4 - Alpha 5 - Alpha 6 - Alpha 7 @@ -84,6 +84,7 @@ - Ulysses - W1k1 - X-5 + - X.A.N.A. - XERXES - Z-1 - Z-2 diff --git a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml index f94b773886d23d..b589b2bbc082dd 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml @@ -192,7 +192,7 @@ #ERT - type: entity - parent: ClothingBackpack + parent: [ ClothingBackpack, BaseCentcommContraband ] id: ClothingBackpackERTLeader name: ERT leader backpack description: A spacious backpack with lots of pockets, worn by the Commander of an Emergency Response Team. diff --git a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml index 76451f54f5a1f7..58e9bea0b46bfd 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml @@ -245,7 +245,7 @@ - type: HeldSpeedModifier - type: entity - parent: ClothingBackpackDuffel + parent: [ ClothingBackpackDuffel, BaseCentcommContraband ] id: ClothingBackpackDuffelCBURN name: CBURN duffel bag description: A duffel bag containing a variety of biological containment equipment. diff --git a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml index 2201504b269f57..845944302f7b83 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml @@ -621,7 +621,7 @@ sprite: Clothing/Belt/securitywebbing.rsi - type: entity - parent: ClothingBeltStorageBase + parent: [ ClothingBeltStorageBase, BaseSecurityCargoContraband ] id: ClothingBeltMercWebbing name: mercenary webbing description: Ideal for storing everything from ammo to weapons and combat essentials. diff --git a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml index d6cee89335092a..817f83ec927ae6 100644 --- a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml +++ b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml @@ -76,7 +76,7 @@ - EncryptionKeyCommon - type: entity - parent: ClothingHeadset + parent: [ ClothingHeadset, BaseCentcommContraband ] id: ClothingHeadsetCentCom name: CentComm headset description: A headset used by the upper echelons of Nanotrasen. diff --git a/Resources/Prototypes/Entities/Clothing/Hands/base_clothinghands.yml b/Resources/Prototypes/Entities/Clothing/Hands/base_clothinghands.yml index b17140169abd5a..bb494ffda4167c 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/base_clothinghands.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/base_clothinghands.yml @@ -64,3 +64,25 @@ - type: Tag tags: - Ring + +- type: entity + abstract: true + id: GoldRingBase + components: + - type: PhysicalComposition + materialComposition: + Gold: 200 # 2 bars + - type: StaticPrice + price: 300 + +- type: entity + abstract: true + id: SilverRingBase + name: silver ring + description: Looks slightly less valuable than a gold one. + components: + - type: PhysicalComposition + materialComposition: + Silver: 200 # 2 bars + - type: StaticPrice + price: 275 diff --git a/Resources/Prototypes/Entities/Clothing/Hands/colored.yml b/Resources/Prototypes/Entities/Clothing/Hands/colored.yml index 556442cee118b6..8abd311b51fb21 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/colored.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/colored.yml @@ -89,6 +89,35 @@ - type: Fiber fiberColor: fibers-blue +# Teal Gloves +- type: entity + parent: ClothingHandsGlovesSyntheticBase + id: ClothingHandsGlovesColorTeal + name: teal gloves + description: Regular teal gloves that do not keep you from frying. + components: + - type: Sprite + sprite: Clothing/Hands/Gloves/Color/color.rsi + layers: + - state: icon + color: "#3CB57C" + - type: Item + inhandVisuals: + left: + - state: inhand-left + color: "#3CB57C" + right: + - state: inhand-right + color: "#3CB57C" + - type: Clothing + sprite: Clothing/Hands/Gloves/Color/color.rsi + clothingVisuals: + gloves: + - state: equipped-HAND + color: "#3CB57C" + - type: Fiber + fiberColor: fibers-teal + # Brown Gloves - type: entity parent: ClothingHandsGlovesSyntheticBase @@ -335,6 +364,9 @@ - 3 - 3.5 - 4 + - type: Fiber + fiberMaterial: fibers-insulative-frayed + fiberColor: fibers-yellow # Conductive Insulated Gloves - type: entity diff --git a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml index d5d3b64e0fdda8..16777cd6900890 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml @@ -255,7 +255,7 @@ - type: CriminalRecordsHacker - type: entity - parent: [ClothingHandsGlovesColorBlack, BaseSecurityEngineeringContraband] + parent: [ ClothingHandsGlovesColorBlack, BaseSecurityEngineeringContraband ] id: ClothingHandsGlovesCombat name: combat gloves description: These tactical gloves are fireproof and shock resistant. diff --git a/Resources/Prototypes/Entities/Clothing/Hands/rings.yml b/Resources/Prototypes/Entities/Clothing/Hands/rings.yml index d5eab870d24c8f..f07e64c85a5a55 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/rings.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/rings.yml @@ -1,5 +1,5 @@ - type: entity - parent: RingBase + parent: [ RingBase, GoldRingBase ] id: GoldRing name: gold ring description: A precious ring. @@ -8,11 +8,9 @@ layers: - state: ring color: "#ffc833" - - type: StaticPrice - price: 300 - type: entity - parent: RingBase + parent: [ RingBase, SilverRingBase ] id: SilverRing name: silver ring description: Looks slightly less valuable than a gold one. @@ -20,11 +18,9 @@ - type: Sprite layers: - state: ring - - type: StaticPrice - price: 275 - type: entity - parent: RingBase + parent: [ RingBase, GoldRingBase ] id: GoldRingDiamond name: gold diamond ring description: Made from ethically mined space diamonds. @@ -39,7 +35,7 @@ price: 1500 - type: entity - parent: RingBase + parent: [ RingBase, SilverRingBase ] id: SilverRingDiamond name: silver diamond ring description: Made from ethically mined space diamonds. @@ -53,7 +49,7 @@ price: 1400 - type: entity - parent: RingBase + parent: [ RingBase, GoldRingBase ] id: GoldRingGem name: gold gem ring description: Shiny and valuable! @@ -73,7 +69,7 @@ gem: Rainbow - type: entity - parent: RingBase + parent: [ RingBase, SilverRingBase ] id: SilverRingGem name: silver gem ring description: Shiny and not quite as valuable! diff --git a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml index e6c8ada7dc00ed..46fe9ef09df3b7 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml @@ -40,20 +40,6 @@ - ClothMade - WhitelistChameleon -- type: entity - abstract: true - parent: Clothing - id: HatBase - components: - - type: Clothing - slots: - - HEAD - - type: Sprite - state: icon - - type: Tag - tags: - - WhitelistChameleon - - type: entity abstract: true parent: ClothingHeadBase diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml index 42075b1cf1b854..b97df840a748ad 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml @@ -540,7 +540,7 @@ #CENTCOMM / ERT HARDSUITS #ERT Leader Hardsuit - type: entity - parent: ClothingHeadHelmetHardsuitSyndieCommander + parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndieCommander ] id: ClothingHeadHelmetHardsuitERTLeader name: ERT leader hardsuit helmet description: A special hardsuit helmet worn by members of an emergency response team. @@ -561,7 +561,7 @@ #ERT Chaplain Hardsuit - type: entity - parent: ClothingHeadHelmetHardsuitSyndie + parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndie ] id: ClothingHeadHelmetHardsuitERTChaplain name: ERT chaplain hardsuit helmet description: A special hardsuit helmet worn by members of an emergency response team. @@ -575,7 +575,7 @@ #ERT Engineer Hardsuit - type: entity - parent: ClothingHeadHelmetHardsuitSyndie + parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndie ] id: ClothingHeadHelmetHardsuitERTEngineer name: ERT engineer hardsuit helmet description: A special hardsuit helmet worn by members of an emergency response team. @@ -596,7 +596,7 @@ #ERT Medical Hardsuit - type: entity - parent: ClothingHeadHelmetHardsuitSyndieElite + parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndieElite ] id: ClothingHeadHelmetHardsuitERTMedical name: ERT medic hardsuit helmet description: A special hardsuit helmet worn by members of an emergency response team. @@ -610,7 +610,7 @@ #ERT Security Hardsuit - type: entity - parent: ClothingHeadHelmetHardsuitSyndie + parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndie ] id: ClothingHeadHelmetHardsuitERTSecurity name: ERT security hardsuit helmet description: A special hardsuit helmet worn by members of an emergency response team. @@ -631,7 +631,7 @@ #ERT Janitor Hardsuit - type: entity - parent: ClothingHeadHelmetHardsuitSyndie + parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndie ] id: ClothingHeadHelmetHardsuitERTJanitor name: ERT janitor hardsuit helmet description: A special hardsuit helmet worn by members of an emergency response team. @@ -645,7 +645,7 @@ #CBURN Hardsuit - type: entity - parent: ClothingHeadHardsuitWithLightBase + parent: [ BaseCentcommContraband, ClothingHeadHardsuitWithLightBase ] id: ClothingHeadHelmetCBURN name: CBURN exosuit helmet description: A pressure resistant and fireproof hood worn by special cleanup units. @@ -684,7 +684,7 @@ #Deathsquad Hardsuit - type: entity - parent: ClothingHeadHardsuitBase + parent: [ BaseCentcommContraband, ClothingHeadHardsuitBase ] id: ClothingHeadHelmetHardsuitDeathsquad name: deathsquad hardsuit helmet description: A robust helmet for special operations. diff --git a/Resources/Prototypes/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/Entities/Clothing/Head/hats.yml index 02275d5a2f2e63..123896240d9deb 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hats.yml @@ -58,6 +58,21 @@ - HamsterWearable - WhitelistChameleon +- type: entity + parent: ClothingHeadBase + id: ClothingHeadHatSecurityTrooper + name: trooper hat + description: A campaign hat for the Nanotrasen Troopers, comes with a case too, but you lost it. + components: + - type: Sprite + sprite: Clothing/Head/Hats/security_trooper_hat.rsi + - type: Clothing + sprite: Clothing/Head/Hats/security_trooper_hat.rsi + - type: Tag + tags: + - ClothMade + - WhitelistChameleon + - type: entity parent: ClothingHeadBase id: ClothingHeadHatCasa @@ -167,7 +182,7 @@ sprite: Clothing/Head/Hats/beret_brigmedic.rsi - type: entity - parent: ClothingHeadBase + parent: [ ClothingHeadBase, BaseRestrictedContraband ] id: ClothingHeadHatBeretMerc name: mercenary beret description: Olive beret, the badge depicts a jackal on a rock. @@ -220,7 +235,7 @@ - type: IngestionBlocker - type: entity - parent: ClothingHeadBase + parent: [ ClothingHeadBase, BaseCentcommContraband ] id: ClothingHeadHatCentcom name: CentComm brand hat description: "It's good to be the emperor." @@ -875,7 +890,7 @@ - type: BlockMovement - type: entity - parent: ClothingHeadBase + parent: [ ClothingHeadBase, BaseCentcommContraband ] id: ClothingHeadHatCentcomcap name: CentComm cap description: An extravagant, fancy Central Commander cap. diff --git a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml index cd9013dfec2725..625ef7a0561a7b 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml @@ -1,17 +1,11 @@ #These are intentionally all very mediocre as locational damage does not exist yet. Without it, armor values will stack in a way that makes it really god damn hard to determine how effective something is, along with making players extremely tanky. #When it DOES exist, the values here should be totally reworked - probably just port them from SS13. -#Basic Helmet (Security Helmet) - type: entity - parent: [ClothingHeadBase, BaseRestrictedContraband] - id: ClothingHeadHelmetBasic - name: helmet - description: Standard security gear. Protects the head from impacts. + parent: ClothingHeadBase + id: ClothingHeadHelmetBase + abstract: true components: - - type: Sprite - sprite: Clothing/Head/Helmets/security.rsi - - type: Clothing - sprite: Clothing/Head/Helmets/security.rsi - type: Armor #Values seem to let the user survive one extra hit if attacked consistently. modifiers: coefficients: @@ -22,15 +16,30 @@ - type: Tag tags: - WhitelistChameleon - - SecurityHelmet - type: HideLayerClothing slots: - HeadTop - HeadSide +#Basic Helmet (Security Helmet) +- type: entity + parent: [ClothingHeadHelmetBase, BaseRestrictedContraband] + id: ClothingHeadHelmetBasic + name: helmet + description: Standard security gear. Protects the head from impacts. + components: + - type: Sprite + sprite: Clothing/Head/Helmets/security.rsi + - type: Clothing + sprite: Clothing/Head/Helmets/security.rsi + - type: Tag + tags: + - WhitelistChameleon + - SecurityHelmet + #Mercenary Helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ ClothingHeadHelmetBase, BaseRestrictedContraband ] id: ClothingHeadHelmetMerc name: mercenary helmet description: The combat helmet is commonly used by mercenaries, is strong, light and smells like gunpowder and the jungle. @@ -137,7 +146,7 @@ #Cult Helmet - type: entity - parent: ClothingHeadBase + parent: [ClothingHeadBase, BaseMajorContraband] id: ClothingHeadHelmetCult name: cult helmet description: A robust, evil-looking cult helmet. @@ -157,7 +166,7 @@ #Space Ninja Helmet - type: entity - parent: ClothingHeadEVAHelmetBase + parent: [ClothingHeadEVAHelmetBase, BaseMajorContraband] id: ClothingHeadHelmetSpaceNinja name: space ninja helmet description: What may appear to be a simple black garment is in fact a highly sophisticated nano-weave helmet. Standard issue ninja gear. @@ -249,7 +258,7 @@ #Atmos Fire Helmet - type: entity - parent: ClothingHeadLightBase + parent: [ClothingHeadLightBase, BaseEngineeringContraband] id: ClothingHeadHelmetAtmosFire name: atmos fire helmet description: An atmos fire helmet, able to keep the user cool in any situation. @@ -282,7 +291,7 @@ #Chitinous Helmet - type: entity - parent: ClothingHeadBase + parent: [ ClothingHeadBase, BaseMajorContraband] id: ClothingHeadHelmetLing name: chitinous helmet description: An all-consuming chitinous mass of armor. @@ -302,7 +311,7 @@ #ERT HELMETS #ERT Leader Helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTLeader name: ERT leader helmet description: An in-atmosphere helmet worn by the leader of a Nanotrasen Emergency Response Team. Has blue highlights. @@ -314,7 +323,7 @@ #ERT Security Helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTSecurity name: ERT security helmet description: An in-atmosphere helmet worn by security members of the Nanotrasen Emergency Response Team. Has red highlights. @@ -326,7 +335,7 @@ #ERT Medic Helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTMedic name: ERT medic helmet description: An in-atmosphere helmet worn by medical members of the Nanotrasen Emergency Response Team. Has white highlights. @@ -338,7 +347,7 @@ #ERT Engineer Helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTEngineer name: ERT engineer helmet description: An in-atmosphere helmet worn by engineering members of the Nanotrasen Emergency Response Team. Has orange highlights. @@ -350,7 +359,7 @@ #ERT Janitor Helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTJanitor name: ERT janitor helmet description: An in-atmosphere helmet worn by janitorial members of the Nanotrasen Emergency Response Team. Has dark purple highlights. @@ -361,7 +370,7 @@ sprite: Clothing/Head/Helmets/ert_janitor.rsi - type: entity - parent: [ BaseSyndicateContraband, ClothingHeadHelmetBasic ] + parent: [ BaseSyndicateContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetRaid name: syndicate raid helmet description: An armored helmet for use with the syndicate raid suit. Very stylish. @@ -380,7 +389,7 @@ #Bone Helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ ClothingHeadHelmetBase, BaseMinorContraband ] id: ClothingHeadHelmetBone name: bone helmet description: Cool-looking helmet made of skull of your enemies. @@ -394,7 +403,7 @@ node: helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ ClothingHeadHelmetBase, BaseMinorContraband ] id: ClothingHeadHelmetPodWars name: ironclad II helmet description: An ironclad II helmet, a relic of the pod wars. @@ -406,7 +415,7 @@ #Justice Helmet - type: entity - parent: ClothingHeadHelmetBasic + parent: [ ClothingHeadHelmetBase, BaseRestrictedContraband ] id: ClothingHeadHelmetJustice name: justice helm description: Advanced security gear. Protects the station from ne'er-do-wells. @@ -430,6 +439,8 @@ path: /Audio/Items/flashlight_on.ogg soundDeactivate: path: /Audio/Items/flashlight_off.ogg + soundFailToActivate: + path: /Audio/Machines/button.ogg - type: ItemToggleActiveSound activeSound: path: /Audio/Effects/Vehicle/policesiren.ogg @@ -489,4 +500,4 @@ - type: InstantAction useDelay: 1 itemIconStyle: BigItem - event: !type:ToggleActionEvent \ No newline at end of file + event: !type:ToggleActionEvent diff --git a/Resources/Prototypes/Entities/Clothing/Head/hoods.yml b/Resources/Prototypes/Entities/Clothing/Head/hoods.yml index 82cff81c22b599..1330d38f40465a 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hoods.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hoods.yml @@ -746,3 +746,20 @@ - state: coatybits-equipped-HELMET color: "#EBE216" - state: winterbits-equipped-HELMET + +- type: entity + parent: ClothingHeadBase + id: ClothingHeadHatHoodVoidCloak + name: void cloak hood + description: The hood of a void cloak. For those who have gone to the dark side of the force. + components: + - type: Sprite + sprite: Clothing/Head/Hoods/voidcloak.rsi + - type: Clothing + sprite: Clothing/Head/Hoods/voidcloak.rsi + - type: Tag + tags: + - WhitelistChameleon + - type: HideLayerClothing + slots: + - Hair diff --git a/Resources/Prototypes/Entities/Clothing/Masks/masks.yml b/Resources/Prototypes/Entities/Clothing/Masks/masks.yml index 1a213a7768c915..90af169572a218 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/masks.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/masks.yml @@ -89,7 +89,7 @@ - type: IngestionBlocker - type: entity - parent: ClothingMaskGasAtmos + parent: [ ClothingMaskGasAtmos, BaseCentcommContraband ] id: ClothingMaskGasCentcom name: CentComm gas mask description: Oooh, gold and green. Fancy! This should help as you sit in your office. @@ -359,7 +359,7 @@ accent: StutteringAccent - type: entity - parent: ClothingMaskGasExplorer + parent: [ ClothingMaskGas, BaseRestrictedContraband ] id: ClothingMaskGasSwat name: swat gas mask description: A elite issue Security gas mask. @@ -376,9 +376,16 @@ - Hair - Snout hideOnToggle: true + - type: Armor + modifiers: + coefficients: + Blunt: 0.90 + Slash: 0.90 + Piercing: 0.95 + Heat: 0.95 - type: entity - parent: ClothingMaskGasExplorer + parent: [ ClothingMaskGas, BaseRestrictedContraband ] id: ClothingMaskGasMerc name: mercenary gas mask description: Slightly outdated, but reliable military-style gas mask. @@ -387,9 +394,16 @@ sprite: Clothing/Mask/merc.rsi - type: Clothing sprite: Clothing/Mask/merc.rsi + - type: Armor + modifiers: + coefficients: + Blunt: 0.90 + Slash: 0.90 + Piercing: 0.95 + Heat: 0.95 - type: entity - parent: ClothingMaskGasSyndicate + parent: [ ClothingMaskGas, BaseCentcommContraband ] id: ClothingMaskGasERT name: ert gas mask description: The gas mask of the elite squad of the ERT. @@ -406,6 +420,15 @@ - Hair - Snout hideOnToggle: true + - type: FlashImmunity + - type: EyeProtection + - type: Armor + modifiers: + coefficients: + Blunt: 0.95 + Slash: 0.95 + Piercing: 0.95 + Heat: 0.95 - type: entity parent: ClothingMaskGasERT diff --git a/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml index 555887b01dbf10..02a8ec62b135b6 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml @@ -197,6 +197,14 @@ components: - type: Sprite sprite: Clothing/Neck/Cloaks/void.rsi + - type: ToggleableClothing + clothingPrototype: ClothingHeadHatHoodVoidCloak + requiredSlot: + - neck + slot: head + - type: ContainerContainer + containers: + toggleable-clothing: !type:ContainerSlot {} - type: TypingIndicatorClothing proto: alien diff --git a/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml b/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml index e03ea02e6874d4..abb3df78e7406f 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml @@ -109,7 +109,7 @@ sprite: Clothing/Neck/Scarfs/syndiered.rsi - type: entity - parent: ClothingScarfBase + parent: [ ClothingScarfBase, BaseCentcommContraband ] id: ClothingNeckScarfStripedCentcom name: striped CentComm scarf description: A stylish striped centcomm colored scarf. The perfect winter accessory for those with a keen fashion sense, and those who need to do paperwork in the cold. diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml index 80588ba493bc9f..2412dd9d5c3291 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml @@ -172,7 +172,7 @@ autoRechargeRate: 2 - type: entity - parent: ClothingOuterBaseLarge + parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ] id: ClothingOuterArmorCult name: acolyte armor description: An evil-looking piece of cult armor, made of bones. @@ -210,7 +210,7 @@ Radiation: 0 Caustic: 0.75 - type: GroupExamine - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity @@ -284,7 +284,7 @@ - type: GroupExamine - type: entity - parent: ClothingOuterBaseLarge + parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ] id: ClothingOuterArmorChangeling name: chitinous armor description: Inflates the changeling's body into an all-consuming chitinous mass of armor. @@ -308,11 +308,11 @@ - type: ExplosionResistance damageCoefficient: 0.5 - type: GroupExamine - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity - parent: ClothingOuterBaseLarge + parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ] id: ClothingOuterArmorBone name: bone armor description: Sits on you like a second skin. @@ -336,11 +336,11 @@ - type: Construction graph: BoneArmor node: armor - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity - parent: ClothingOuterBaseLarge + parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ] id: ClothingOuterArmorPodWars name: ironclad II armor description: A repurposed suit of ironclad II armor, a relic of the pod wars. @@ -357,6 +357,6 @@ Piercing: 0.6 Heat: 0.5 - type: GroupExamine - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml index 66579f296b5201..1ee9b765883a63 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml @@ -135,7 +135,7 @@ tags: - Hardsuit - WhitelistChameleon - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: DamageOnInteractProtection damageProtection: @@ -161,7 +161,7 @@ - type: HeldSpeedModifier - type: Item size: Huge - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: DamageOnInteractProtection damageProtection: diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index c6e33839319851..0e84fca06d3bfd 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -763,7 +763,7 @@ #CENTCOMM / ERT HARDSUITS #ERT Leader Hardsuit - type: entity - parent: ClothingOuterHardsuitSyndieCommander + parent: [ BaseCentcommContraband, ClothingOuterHardsuitSyndieCommander ] id: ClothingOuterHardsuitERTLeader name: ERT leader's hardsuit description: A protective hardsuit worn by the leader of an emergency response team. @@ -777,7 +777,7 @@ #ERT Chaplain Hardsuit - type: entity - parent: ClothingOuterHardsuitJuggernaut + parent: [ BaseCentcommContraband, ClothingOuterHardsuitJuggernaut ] id: ClothingOuterHardsuitERTChaplain name: ERT chaplain's hardsuit description: A protective hardsuit worn by the chaplains of an Emergency Response Team. @@ -805,7 +805,7 @@ #ERT Medic Hardsuit - type: entity - parent: ClothingOuterHardsuitSyndieMedic + parent: [ BaseCentcommContraband, ClothingOuterHardsuitSyndieMedic ] id: ClothingOuterHardsuitERTMedical name: ERT medic's hardsuit description: A protective hardsuit worn by the medics of an emergency response team. @@ -819,7 +819,7 @@ #ERT Security Hardsuit - type: entity - parent: ClothingOuterHardsuitSyndie + parent: [ BaseCentcommContraband, ClothingOuterHardsuitSyndie ] id: ClothingOuterHardsuitERTSecurity name: ERT security's hardsuit description: A protective hardsuit worn by the security officers of an emergency response team. @@ -851,7 +851,7 @@ #Deathsquad - type: entity - parent: ClothingOuterHardsuitBase + parent: [ BaseCentcommContraband, ClothingOuterHardsuitBase ] id: ClothingOuterHardsuitDeathsquad name: death squad hardsuit description: An advanced hardsuit favored by commandos for use in special operations. @@ -888,7 +888,7 @@ #CBURN Hardsuit - type: entity - parent: ClothingOuterHardsuitBase + parent: [ BaseCentcommContraband, ClothingOuterHardsuitBase ] id: ClothingOuterHardsuitCBURN name: CBURN exosuit description: A lightweight yet strong exosuit used for special cleanup operations. diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml index 334e87ebf6ed05..c90e0c98f5b2b0 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml @@ -25,7 +25,7 @@ tags: - Hardsuit - WhitelistChameleon - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity @@ -68,7 +68,7 @@ sprintModifier: 0.7 - type: HeldSpeedModifier - type: GroupExamine - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity @@ -100,7 +100,7 @@ sprintModifier: 0.8 - type: HeldSpeedModifier - type: GroupExamine - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity @@ -125,7 +125,7 @@ - type: ContainerContainer containers: toggleable-clothing: !type:ContainerSlot {} - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity @@ -198,7 +198,7 @@ sprite: Clothing/OuterClothing/Suits/chicken.rsi - type: Clothing sprite: Clothing/OuterClothing/Suits/chicken.rsi - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity @@ -236,7 +236,7 @@ - type: ContainerContainer containers: toggleable-clothing: !type:ContainerSlot {} - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity @@ -259,7 +259,7 @@ - type: Construction graph: ClothingOuterSuitIan node: suit - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers slots: WITHOUT_POCKET - type: entity diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml index ec38b79370a102..e7f5a59472acd8 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml @@ -166,7 +166,7 @@ clothingPrototype: ClothingHeadHatHoodWinterCE - type: entity - parent: ClothingOuterWinterCoatToggleable + parent: [ ClothingOuterWinterCoatToggleable, BaseCentcommContraband ] id: ClothingOuterWinterCentcom name: CentComm winter coat components: @@ -1207,4 +1207,4 @@ color: "#EBE216" - state: winterbits-equipped-OUTERCLOTHING - type: ToggleableClothing - clothingPrototype: ClothingHeadHatHoodWinterColorYellow \ No newline at end of file + clothingPrototype: ClothingHeadHatHoodWinterColorYellow diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml index e9b8431707bc2b..e2733b2468b3b5 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml @@ -23,7 +23,7 @@ tags: - ClothMade - WhitelistChameleon - - type: ClothingRequiredStepTriggerImmune + - type: ProtectedFromStepTriggers - type: entity abstract: true diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml index 32fd118f1cc6bc..fbaeba60470430 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml @@ -73,7 +73,7 @@ sprite: Clothing/Shoes/Boots/highheelboots.rsi - type: entity - parent: ClothingShoesMilitaryBase + parent: [ ClothingShoesMilitaryBase, BaseRestrictedContraband ] id: ClothingShoesBootsMerc name: mercenary boots description: Boots that have gone through many conflicts and that have proven their combat reliability. diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml index 8a265c58114416..42a0b7069d1276 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml @@ -124,7 +124,7 @@ sprite: Clothing/Uniforms/Jumpsuit/chaplain.rsi - type: entity - parent: ClothingUniformBase + parent: [ ClothingUniformBase, BaseCentcommContraband ] id: ClothingUniformJumpsuitCentcomAgent name: CentComm agent's jumpsuit description: A suit worn by CentComm's legal team. Smells of burnt coffee. @@ -135,7 +135,7 @@ sprite: Clothing/Uniforms/Jumpsuit/centcom_agent.rsi - type: entity - parent: ClothingUniformBase + parent: [ ClothingUniformBase, BaseCentcommContraband ] id: ClothingUniformJumpsuitCentcomOfficial name: CentComm official's jumpsuit description: It's a jumpsuit worn by CentComm's officials. @@ -146,7 +146,7 @@ sprite: Clothing/Uniforms/Jumpsuit/centcom_official.rsi - type: entity - parent: ClothingUniformBase + parent: [ ClothingUniformBase, BaseCentcommContraband ] id: ClothingUniformJumpsuitCentcomOfficer name: CentComm officer's jumpsuit description: It's a jumpsuit worn by CentComm Officers. @@ -634,6 +634,17 @@ - type: Clothing sprite: Clothing/Uniforms/Jumpsuit/security_grey.rsi +- type: entity + parent: [ClothingUniformBase, BaseRestrictedContraband] + id: ClothingUniformSecurityTrooper + name: trooper uniform + description: A formal uniform issued to the Nanotrasen Troopers, usually it comes with a car. + components: + - type: Sprite + sprite: Clothing/Uniforms/Jumpsuit/security_trooper.rsi + - type: Clothing + sprite: Clothing/Uniforms/Jumpsuit/security_trooper.rsi + - type: entity parent: [ClothingUniformBase, BaseRestrictedContraband] id: ClothingUniformJumpsuitWarden @@ -849,7 +860,7 @@ mode: SensorOff - type: entity - parent: ClothingUniformBase + parent: [ ClothingUniformBase, BaseRestrictedContraband ] id: ClothingUniformJumpsuitMercenary name: mercenary jumpsuit description: Clothing for real mercenaries who have gone through fire, water and the jungle of planets flooded with dangerous monsters or targets for which a reward has been assigned. @@ -970,7 +981,7 @@ sprite: Clothing/Uniforms/Jumpsuit/musician.rsi - type: entity - parent: ClothingUniformBase + parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTChaplain name: ERT chaplain uniform description: A special suit made for Central Command's elite chaplain corps. @@ -981,7 +992,7 @@ sprite: Clothing/Uniforms/Jumpsuit/ert_chaplain.rsi - type: entity - parent: ClothingUniformBase + parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTEngineer name: ERT engineering uniform description: A special suit made for the elite engineers under CentComm. @@ -992,7 +1003,7 @@ sprite: Clothing/Uniforms/Jumpsuit/ert_engineer.rsi - type: entity - parent: ClothingUniformBase + parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTJanitor name: ERT janitorial uniform description: A special suit made for the elite janitors under CentComm. @@ -1003,7 +1014,7 @@ sprite: Clothing/Uniforms/Jumpsuit/ert_janitor.rsi - type: entity - parent: ClothingUniformBase + parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTLeader name: ERT leader uniform description: A special suit made for the best of the elites under CentComm. @@ -1014,7 +1025,7 @@ sprite: Clothing/Uniforms/Jumpsuit/ert_leader.rsi - type: entity - parent: ClothingUniformBase + parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTMedic name: ERT medical uniform description: A special suit made for the elite medics under CentComm. @@ -1025,7 +1036,7 @@ sprite: Clothing/Uniforms/Jumpsuit/ert_medic.rsi - type: entity - parent: ClothingUniformBase + parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTSecurity name: ERT security uniform description: A special suit made for the elite security under CentComm. diff --git a/Resources/Prototypes/Entities/Effects/puddle.yml b/Resources/Prototypes/Entities/Effects/puddle.yml index e1dd567893d10a..36f0faa1df1a89 100644 --- a/Resources/Prototypes/Entities/Effects/puddle.yml +++ b/Resources/Prototypes/Entities/Effects/puddle.yml @@ -126,11 +126,6 @@ bodyType: Static - type: Fixtures fixtures: - # Context / examine fixture - fix1: - shape: - !type:PhysShapeCircle - radius: 0.25 slipFixture: shape: !type:PhysShapeAabb diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/spawners.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/spawners.yml index d16499aa7672e2..7e147ba7110e6f 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/spawners.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/spawners.yml @@ -476,3 +476,21 @@ amount: !type:ConstantNumberSelector value: 3 +- type: entity + parent: MarkerBase + id: SalvageSpawnerMobMiningAsteroid + name: Mining Asteroid Mob Spawner + components: + - type: Sprite + layers: + - state: green + - sprite: Mobs/Aliens/Asteroid/goliath.rsi + state: goliath + - type: EntityTableSpawner + table: !type:GroupSelector + children: + - id: MobGoliath + weight: 65 + - id: MobHivelord + weight: 35 + diff --git a/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml b/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml index 573ddf03980f36..b694a8cc2f2b21 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml @@ -80,7 +80,7 @@ parent: MarkerBase components: - type: GhostRole - rules: ghost-role-information-nukeop-rules + rules: ghost-role-information-rules-default-team-antagonist raffle: settings: default - type: GhostRoleMobSpawner @@ -100,7 +100,7 @@ - type: GhostRole name: ghost-role-information-loneop-name description: ghost-role-information-loneop-description - rules: ghost-role-information-loneop-rules + rules: ghost-role-information-rules-default-solo-antagonist - type: Sprite sprite: Markers/jobs.rsi layers: @@ -116,6 +116,7 @@ - type: GhostRole name: roles-antag-nuclear-operative-commander-name description: roles-antag-nuclear-operative-commander-objective + rules: ghost-role-information-rules-default-team-antagonist - type: entity categories: [ HideSpawnMenu, Spawner ] @@ -125,6 +126,7 @@ - type: GhostRole name: roles-antag-nuclear-operative-agent-name description: roles-antag-nuclear-operative-agent-objective + rules: ghost-role-information-rules-default-team-antagonist - type: entity categories: [ HideSpawnMenu, Spawner ] @@ -134,6 +136,7 @@ - type: GhostRole name: roles-antag-nuclear-operative-name description: roles-antag-nuclear-operative-objective + rules: ghost-role-information-rules-default-team-antagonist - type: entity categories: [ HideSpawnMenu, Spawner ] diff --git a/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml index cb06b39998fe30..52c2c326896723 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml @@ -48,6 +48,20 @@ - MobCorgiLisa - MobCorgiIanPup +- type: entity + name: Dev Mouse Spawner + id: SpawnMobCorgiMouse + suffix: Admeme + parent: MarkerBase + components: + - type: Sprite + layers: + - state: green + - state: ai + - type: ConditionalSpawner + prototypes: + - MobCorgiMouse + - type: entity name: Possum Morty Spawner id: SpawnMobPossumMorty diff --git a/Resources/Prototypes/Entities/Markers/shuttle.yml b/Resources/Prototypes/Entities/Markers/shuttle.yml index 0e9117951ce114..66e2bc39b7f4c3 100644 --- a/Resources/Prototypes/Entities/Markers/shuttle.yml +++ b/Resources/Prototypes/Entities/Markers/shuttle.yml @@ -3,6 +3,7 @@ parent: MarkerBase name: FTL point components: + - type: FTLSmashImmune - type: FTLBeacon - type: Sprite state: pink diff --git a/Resources/Prototypes/Entities/Mobs/Customization/Markings/gauze.yml b/Resources/Prototypes/Entities/Mobs/Customization/Markings/gauze.yml index 2e3c9ddf46de3f..870a7cf7d7545b 100644 --- a/Resources/Prototypes/Entities/Mobs/Customization/Markings/gauze.yml +++ b/Resources/Prototypes/Entities/Mobs/Customization/Markings/gauze.yml @@ -222,6 +222,20 @@ - sprite: Mobs/Customization/gauze.rsi state: gauze_boxerwrap_l +- type: marking + id: GauzeHead + bodyPart: Head + markingCategory: Overlay + speciesRestriction: [Dwarf, Human, Reptilian, Arachnid, Moth] + coloring: + default: + type: + !type:SimpleColoring + color: "#FFFFFF" + sprites: + - sprite: Mobs/Customization/gauze.rsi + state: gauze_head + # Lizard Specific Markings - type: marking id: GauzeLizardLefteyePatch diff --git a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml index dcaa853c287f5f..955ddfd2e3e2cb 100644 --- a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml +++ b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml @@ -233,7 +233,7 @@ guides: - Cyborgs - Robotics - - type: StepTriggerImmune + - type: ProtectedFromStepTriggers - type: DamageOnInteractProtection damageProtection: flatReductions: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml index aa4152c1896a0a..495f5345534bf4 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml @@ -32,6 +32,8 @@ states: Alive: Base: bat + Critical: + Base: dead Dead: Base: dead - type: Butcherable @@ -101,6 +103,8 @@ states: Alive: Base: 0 + Critical: + Base: dead Dead: Base: dead - type: Item @@ -341,6 +345,8 @@ states: Alive: Base: cockroach + Critical: + Base: cockroach_dead Dead: Base: cockroach_dead - type: Bloodstream @@ -627,6 +633,8 @@ states: Alive: Base: duck-0 + Critical: + Base: dead-0 Dead: Base: dead-0 - type: Butcherable @@ -667,6 +675,8 @@ states: Alive: Base: duck-1 + Critical: + Base: dead-1 Dead: Base: dead-1 @@ -684,6 +694,8 @@ states: Alive: Base: duck-2 + Critical: + Base: dead-2 Dead: Base: dead-2 @@ -743,6 +755,8 @@ states: Alive: Base: butterfly + Critical: + Base: dead Dead: Base: dead - type: Bloodstream @@ -789,6 +803,8 @@ states: Alive: Base: cow + Critical: + Base: dead Dead: Base: dead - type: SolutionContainerManager @@ -871,6 +887,8 @@ states: Alive: Base: crab + Critical: + Base: dead Dead: Base: dead - type: Butcherable @@ -1019,6 +1037,8 @@ states: Alive: Base: goose + Critical: + Base: dead Dead: Base: dead - type: Butcherable @@ -1719,25 +1739,14 @@ price: 50 - type: BadFood - type: NonSpreaderZombie - - type: PreventSpiller - type: FireVisuals sprite: Mobs/Effects/onfire.rsi normalState: Mouse_burning - type: FoodSequenceElement - sprite: - sprite: Mobs/Animals/mouse.rsi - state: dead-0 entries: - burger: - name: food-sequence-burger-content-rat - taco: - name: food-sequence-content-rat - skewer: - name: food-sequence-content-rat - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-rat - + Taco: RatTaco + Burger: RatBurger + Skewer: RatSkewer - type: entity parent: MobMouse @@ -1794,10 +1803,6 @@ - type: Item size: Tiny heldPrefix: 1 - - type: FoodSequenceElement - sprite: - sprite: Mobs/Animals/mouse.rsi - state: dead-1 - type: entity parent: MobMouse @@ -1827,10 +1832,6 @@ - type: Item size: Tiny heldPrefix: 2 - - type: FoodSequenceElement - sprite: - sprite: Mobs/Animals/mouse.rsi - state: dead-2 - type: entity name: cancer mouse @@ -1898,6 +1899,8 @@ states: Alive: Base: lizard + Critical: + Base: dead Dead: Base: dead - type: Butcherable @@ -1952,6 +1955,8 @@ states: Alive: Base: slug + Critical: + Base: dead Dead: Base: dead - type: Butcherable @@ -2004,6 +2009,8 @@ states: Alive: Base: frog + Critical: + Base: dead Dead: Base: dead - type: Butcherable @@ -2054,6 +2061,8 @@ states: Alive: Base: parrot + Critical: + Base: dead Dead: Base: dead - type: Butcherable @@ -2105,6 +2114,8 @@ states: Alive: Base: penguin + Critical: + Base: penguin_dead Dead: Base: penguin_dead - type: Butcherable @@ -2174,6 +2185,8 @@ states: Alive: Base: penguin + Critical: + Base: dead Dead: Base: dead - type: MeleeWeapon @@ -2290,6 +2303,8 @@ states: Alive: Base: tarantula + Critical: + Base: tarantula_dead Dead: Base: tarantula_dead - type: Butcherable @@ -2415,6 +2430,8 @@ states: Alive: Base: clown + Critical: + Base: dead Dead: Base: dead - type: MobThresholds @@ -2484,6 +2501,8 @@ states: Alive: Base: possum + Critical: + Base: possum_dead Dead: Base: possum_dead - type: Butcherable @@ -2519,6 +2538,8 @@ states: Alive: Base: possum_old + Critical: + Base: possum_dead_old Dead: Base: possum_dead_old @@ -2553,6 +2574,8 @@ states: Alive: Base: raccoon + Critical: + Base: raccoon_dead Dead: Base: raccoon_dead - type: Butcherable @@ -2611,6 +2634,8 @@ states: Alive: Base: fox + Critical: + Base: fox_dead Dead: Base: fox_dead - type: Butcherable @@ -2682,6 +2707,8 @@ states: Alive: Base: corgi + Critical: + Base: corgi_dead Dead: Base: corgi_dead - type: Butcherable @@ -2723,6 +2750,8 @@ states: Alive: Base: narsian + Critical: + Base: narsian_dead Dead: Base: narsian_dead - type: MeleeWeapon @@ -2824,6 +2853,8 @@ states: Alive: Base: cat + Critical: + Base: cat_dead Dead: Base: cat_dead - type: Speech @@ -2874,6 +2905,8 @@ states: Alive: Base: cat2 + Critical: + Base: cat2_dead Dead: Base: cat2_dead @@ -2891,6 +2924,8 @@ states: Alive: Base: syndicat + Critical: + Base: syndicat_dead Dead: Base: syndicat_dead - type: GhostRole @@ -2936,6 +2971,8 @@ states: Alive: Base: spacecat + Critical: + Base: spacecat_dead Dead: Base: spacecat_dead - type: Temperature @@ -2946,7 +2983,7 @@ - DoorBumpOpener - type: MovementAlwaysTouching - type: PressureImmunity - - type: StepTriggerImmune + - type: ProtectedFromStepTriggers - type: Insulated - type: InteractionPopup successChance: 0.7 @@ -2973,6 +3010,8 @@ states: Alive: Base: caracal_flop + Critical: + Base: caracal_dead Dead: Base: caracal_dead @@ -3043,6 +3082,8 @@ states: Alive: Base: sloth + Critical: + Base: sloth_dead Dead: Base: sloth_dead - type: Butcherable @@ -3094,6 +3135,8 @@ states: Alive: Base: ferret + Critical: + Base: ferret_dead Dead: Base: ferret_dead - type: Butcherable @@ -3257,15 +3300,6 @@ - type: FireVisuals sprite: Mobs/Effects/onfire.rsi normalState: Mouse_burning - - type: FoodSequenceElement - sprite: - sprite: Mobs/Animals/hamster.rsi - state: dead-0 - entries: - burger: - name: food-sequence-burger-content-hamster - taco: - name: food-sequence-content-hamster - type: entity name: pig @@ -3309,6 +3343,8 @@ states: Alive: Base: pig + Critical: + Base: dead Dead: Base: dead - type: Butcherable diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/asteroid.yml b/Resources/Prototypes/Entities/Mobs/NPCs/asteroid.yml index 8cbd40b5cc7bfd..877dd40cc3892a 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/asteroid.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/asteroid.yml @@ -26,6 +26,7 @@ - TemporaryBlindness - RadiationProtection - Drowsiness + - Adrenaline - type: StandingState - type: Tag tags: @@ -180,3 +181,156 @@ state: goliath_tentacle_retract - type: EffectVisuals - type: AnimationPlayer + +- type: entity + id: MobHivelord + parent: [ BaseMobAsteroid, FlyingMobBase ] + name: hivelord + description: A truly alien creature, it is a mass of unknown organic material, constantly fluctuating. When attacking, pieces of it split off and attack in tandem with the original. + components: + - type: Sprite + sprite: Mobs/Aliens/Asteroid/hivelord.rsi + layers: + - map: ["enum.DamageStateVisualLayers.Base"] + state: hivelord + - type: DamageStateVisuals + states: + Alive: + Base: hivelord + Dead: + Base: hivelord_dead + - type: MovementSpeedModifier + baseWalkSpeed : 3.5 + baseSprintSpeed : 4.0 + - type: MobThresholds + thresholds: + 0: Alive + 75: Dead + - type: MeleeWeapon + damage: + types: + Blunt: 0 + - type: Gun + fireRate: 0.66 + selectedMode: SemiAuto + showExamineText: false + availableModes: + - SemiAuto + soundGunshot: null + - type: RechargeBasicEntityAmmo + showExamineText: false + rechargeCooldown: 0 + rechargeSound: null + - type: BasicEntityAmmoProvider + proto: MobHivelordBrood + capacity: 1 + count: 1 + - type: NpcFactionMember + factions: + - SimpleHostile + - type: HTN + rootTask: + task: SimpleRangedHostileCompound + blackboard: + VisionRadius: !type:Single + 4 + AggroVisionRadius: !type:Single + 9 + - type: Butcherable + spawned: + - id: FoodHivelordRemains + +- type: entity + id: MobHivelordBrood + parent: [ BaseMobAsteroid, FlyingMobBase ] + name: hivelord brood + description: A fragment of the original hivelord, rallying behind its original. One isn't much of a threat, but... + components: + - type: Sprite + sprite: Mobs/Aliens/Asteroid/hivelord.rsi + layers: + - state: hivelordbrood + - type: MovementSpeedModifier + baseWalkSpeed : 3.5 + baseSprintSpeed : 4.0 + - type: MobThresholds + thresholds: + 0: Alive + 5: Dead + - type: MeleeWeapon + soundHit: + path: /Audio/Weapons/bladeslice.ogg + angle: 0 + attackRate: 1.0 + range: 0.75 + animation: WeaponArcPunch + damage: + types: + Slash: 7 + - type: Ammo + muzzleFlash: null + - type: Destructible + thresholds: + - trigger: + !type:DamageTrigger + damage: 5 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] + - type: NpcFactionMember + factions: + - SimpleHostile + - type: HTN + rootTask: + task: SimpleHostileCompound + blackboard: # highly aggressive + VisionRadius: !type:Single + 15 + AggroVisionRadius: !type:Single + 15 + - type: TimedDespawn + lifetime: 100 + +- type: entity + id: FoodHivelordRemains + parent: FoodBase + name: hivelord remains + description: All that remains of a hivelord, it seems to be what allows it to break pieces of itself off without being hurt... its healing properties will soon become inert if not used quickly. Try not to think about what you're eating. + components: + - type: SolutionContainerManager + solutions: + food: + maxVol: 5 + reagents: + - ReagentId: Rororium + Quantity: 5 + - type: Sprite + sprite: Objects/Consumable/Food/rorocore.rsi + state: boiled + - type: Item + size: Normal + - type: Perishable + rotAfter: 120 # rot after 2 minutes + molsPerSecondPerUnitMass: 0 + forceRotProgression: true + - type: RotInto + entity: FoodHivelordRemainsInert + stage: 1 + - type: StaticPrice + price: 5000 + +- type: entity + id: FoodHivelordRemainsInert + parent: BaseItem + name: inert hivelord remains + description: All that remains of a hivelord... Now all is truly lost. + components: + - type: Sprite + sprite: Objects/Consumable/Food/rorocore.rsi + state: boiled + color: "#664444" + - type: SpaceGarbage + - type: Item + size: Normal + - type: StaticPrice + price: 500 diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml b/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml index ad5d77f1c1e961..b67e3b520ebd8a 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml @@ -72,8 +72,7 @@ - type: InputMover - type: MobMover - type: ZombieImmune - - type: ClothingRequiredStepTriggerImmune - slots: All + - type: ProtectedFromStepTriggers - type: entity abstract: true diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml b/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml index 9f2f9516625093..f10d03886a5834 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml @@ -79,6 +79,51 @@ name: tomato killer description: Looks like it's not you eating tomatoes today, it's the tomatoes eating you. components: + - type: GhostRole + prob: 0.05 + makeSentient: true + allowSpeech: true + name: ghost-role-information-tomatokiller-name + description: ghost-role-information-tomatokiller-description + rules: ghost-role-information-familiar-rules + raffle: + settings: short + - type: GhostTakeoverAvailable + - type: CanEscapeInventory + baseResistTime: 3 + - type: Reactive + groups: + Flammable: [ Touch ] + Extinguish: [ Touch ] + reactions: + - reagents: [ Water ] + methods: [ Touch ] + effects: + - !type:HealthChange + scaleByQuantity: true + damage: + groups: + Brute: -0.25 + - reagents: [ Blood ] + methods: [ Touch ] + effects: + - !type:HealthChange + scaleByQuantity: true + damage: + groups: + Brute: -0.5 + Burn: -0.5 + - reagents: [ RobustHarvest ] + methods: [ Touch ] + effects: + - !type:HealthChange + scaleByQuantity: true + damage: + groups: + Brute: -2 + Burn: -2 + - type: ReplacementAccent + accent: tomatoKiller - type: Item - type: NpcFactionMember factions: @@ -175,4 +220,4 @@ types: Blunt: 0.11 - type: StaticPrice - price: 400 + price: 400 \ No newline at end of file diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml index 6338a294e7715e..ebc1b80541cf3e 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml @@ -85,6 +85,29 @@ proper: true gender: female +- type: entity + name: real mouse + parent: MobCorgiIan + id: MobCorgiMouse + description: It's 100% a real hungry mouse. + components: + - type: Sprite + layers: + - map: ["enum.DamageStateVisualLayers.Base"] + state: real_mouse + - type: DamageStateVisuals + states: + Alive: + Base: real_mouse + Critical: + Base: real_mouse_dead + Dead: + Base: real_mouse_dead + - type: Grammar + attributes: + proper: true + gender: female + - type: entity name: Puppy Ian parent: MobCorgiPuppy diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml b/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml index eae5114883c045..857115e10f197f 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml @@ -66,6 +66,7 @@ - type: Tag tags: - DoorBumpOpener + - Bot - type: MobState allowedStates: - Alive @@ -107,7 +108,7 @@ - type: TypingIndicator proto: robot - type: ZombieImmune - - type: StepTriggerImmune + - type: ProtectedFromStepTriggers - type: NoSlip - type: Insulated @@ -392,6 +393,7 @@ tags: - DoorBumpOpener - FootstepSound + - Bot - type: ActiveRadio channels: - Binary diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/simplemob.yml b/Resources/Prototypes/Entities/Mobs/NPCs/simplemob.yml index 8deefe9b8ec0ff..f400680eb0194a 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/simplemob.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/simplemob.yml @@ -29,6 +29,7 @@ - Flashed - RadiationProtection - Drowsiness + - Adrenaline - type: Buckle - type: StandingState - type: Tag @@ -106,6 +107,7 @@ - Flashed - RadiationProtection - Drowsiness + - Adrenaline - type: Bloodstream bloodMaxVolume: 150 - type: MobPrice diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/space.yml b/Resources/Prototypes/Entities/Mobs/NPCs/space.yml index bba4d44265160a..a51fe522381a2b 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/space.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/space.yml @@ -484,7 +484,6 @@ price: 50 - type: BadFood - type: NonSpreaderZombie - - type: PreventSpiller - type: FireVisuals sprite: Mobs/Effects/onfire.rsi normalState: Mouse_burning @@ -506,7 +505,7 @@ visualType: Large messages: [ "snail-hurt-by-salt-popup" ] probability: 0.66 - + - type: entity parent: MobSnail id: MobSnailInstantDeath diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml index 23d3e838e21e4b..f4a79d110ee925 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml @@ -99,7 +99,7 @@ makeSentient: true name: ghost-role-information-xeno-name description: ghost-role-information-xeno-description - rules: ghost-role-information-xeno-rules + rules: ghost-role-information-rules-default-team-antagonist raffle: settings: default - type: GhostTakeoverAvailable diff --git a/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml new file mode 100644 index 00000000000000..ccbb13ee411a29 --- /dev/null +++ b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml @@ -0,0 +1,688 @@ +## See also ../settings.yml and ../spawners.yml + +### Visitors with Visitor ID + +# Command + +- type: entity + id: RandomHumanoidVisitorCaptain + name: visiting Captain ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: captain + - type: RandomHumanoidSpawner + settings: VisitorCaptain + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorCE + name: visiting CE ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: ce + - type: RandomHumanoidSpawner + settings: VisitorCE + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorCMO + name: visiting CMO ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: cmo + - type: RandomHumanoidSpawner + settings: VisitorCMO + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorHOP + name: visiting HOP ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: hop + - type: RandomHumanoidSpawner + settings: VisitorHOP + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorHOS + name: visiting HOS ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: hos + - type: RandomHumanoidSpawner + settings: VisitorHOS + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorRD + name: visiting RD ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: rd + - type: RandomHumanoidSpawner + settings: VisitorResearchDirector + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorQM + name: visiting QM ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: qm + - type: RandomHumanoidSpawner + settings: VisitorQM + - type: AutoImplant + implants: + - MindShieldImplant + +# Security + +- type: entity + id: RandomHumanoidVisitorSecurityCadet + name: visiting security cadet role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: security_cadet + - type: RandomHumanoidSpawner + settings: VisitorSecurityCadet + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorSecurityOfficer + name: visiting security officer ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: security_officer + - type: RandomHumanoidSpawner + settings: VisitorSecurityOfficer + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorDetective + name: visiting detective role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: detective + - type: RandomHumanoidSpawner + settings: VisitorDetective + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidVisitorWarden + name: visiting warden ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: warden + - type: RandomHumanoidSpawner + settings: VisitorWarden + - type: AutoImplant + implants: + - MindShieldImplant + +# Cargo + +- type: entity + id: RandomHumanoidVisitorCargoTechnician + name: visiting cargo technician ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: cargo_tech + - type: RandomHumanoidSpawner + settings: VisitorCargoTechnician + +- type: entity + id: RandomHumanoidVisitorSalvageSpecialist + name: visiting salvage specialist ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: salvagespecialist + - type: RandomHumanoidSpawner + settings: VisitorSalvageSpecialist + +# Engineering + +- type: entity + id: RandomHumanoidVisitorAtmosTech + name: visiting atmospheric technician ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: atmospherics + - type: RandomHumanoidSpawner + settings: VisitorAtmosTech + +- type: entity + id: RandomHumanoidVisitorTechnicalAssistant + name: visiting technical assistant ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: technicalassistant + - type: RandomHumanoidSpawner + settings: VisitorTechnicalAssistant + +- type: entity + id: RandomHumanoidVisitorEngineer + name: visiting engineer ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: engineer + - type: RandomHumanoidSpawner + settings: VisitorEngineer + +# Medical + +- type: entity + id: RandomHumanoidVisitorMedicalIntern + name: visiting medical intern ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: medicalintern + - type: RandomHumanoidSpawner + settings: VisitorMedicalIntern + +- type: entity + id: RandomHumanoidVisitorMedicalDoctor + name: visiting medical doctor ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: doctor + - type: RandomHumanoidSpawner + settings: VisitorMedicalDoctor + +- type: entity + id: RandomHumanoidVisitorParamedic + name: visiting paramedic ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: paramedic + - type: RandomHumanoidSpawner + settings: VisitorParamedic + +- type: entity + id: RandomHumanoidVisitorPsychologist + name: visiting psychologist ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: psychologist + - type: RandomHumanoidSpawner + settings: VisitorPsychologist + +- type: entity + id: RandomHumanoidVisitorChemist + name: visiting chemist ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: chemist + - type: RandomHumanoidSpawner + settings: VisitorChemist + +- type: entity + id: RandomHumanoidVisitorVirologist + name: visiting virologist ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: virologist + - type: RandomHumanoidSpawner + settings: VisitorVirologist + +- type: entity + id: RandomHumanoidVisitorGeneticist + name: visiting geneticist ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: geneticist + - type: RandomHumanoidSpawner + settings: VisitorGeneticist + +- type: entity + id: RandomHumanoidVisitorDentist + name: visiting dentist ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: seniorphysician + - type: RandomHumanoidSpawner + settings: VisitorDentist + +# Science + +- type: entity + id: RandomHumanoidVisitorResearchAssistant + name: visiting research assistant ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: researchassistant + - type: RandomHumanoidSpawner + settings: VisitorResearchAssistant + +- type: entity + id: RandomHumanoidVisitorScientist + name: visiting scientist ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: scientist + - type: RandomHumanoidSpawner + settings: VisitorScientist + +# Civilian + +- type: entity + id: RandomHumanoidVisitorBartender + name: visiting bartender ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: bartender + - type: RandomHumanoidSpawner + settings: VisitorBartender + +- type: entity + id: RandomHumanoidVisitorBotanist + name: visiting botanist ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: botanist + - type: RandomHumanoidSpawner + settings: VisitorBotanist + +- type: entity + id: RandomHumanoidVisitorBoxer + name: visiting boxer ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: boxer + - type: RandomHumanoidSpawner + settings: VisitorBoxer + +- type: entity + id: RandomHumanoidVisitorChaplain + name: visiting chaplain ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: chaplain + - type: RandomHumanoidSpawner + settings: VisitorChaplain + +- type: entity + id: RandomHumanoidVisitorChef + name: visiting chef ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: chef + - type: RandomHumanoidSpawner + settings: VisitorChef + +- type: entity + id: RandomHumanoidVisitorClown + name: visiting clown ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: clown + - type: RandomHumanoidSpawner + settings: VisitorClown + +- type: entity + id: RandomHumanoidVisitorJanitor + name: visiting janitor ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: janitor + - type: RandomHumanoidSpawner + settings: VisitorJanitor + +- type: entity + id: RandomHumanoidVisitorLawyer + name: visiting lawyer ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: lawyer + - type: RandomHumanoidSpawner + settings: VisitorLawyer + +- type: entity + id: RandomHumanoidVisitorLawyerCentcom + name: visiting centcom lawyer ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: lawyer + - type: RandomHumanoidSpawner + settings: VisitorLawyerCentcom + +- type: entity + id: RandomHumanoidVisitorLibrarian + name: visiting librarian ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: librarian + - type: RandomHumanoidSpawner + settings: VisitorLibrarian + +- type: entity + id: RandomHumanoidVisitorMusician + name: visiting musician ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: musician + - type: RandomHumanoidSpawner + settings: VisitorMusician + +- type: entity + id: RandomHumanoidVisitorMusicianFancy + name: visiting fancy musician ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: musician + - type: RandomHumanoidSpawner + settings: VisitorMusicianFancy + +- type: entity + id: RandomHumanoidVisitorMusicianRelaxed + name: visiting relaxed musician ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: musician + - type: RandomHumanoidSpawner + settings: VisitorMusicianRelaxed + +- type: entity + id: RandomHumanoidVisitorMime + name: visiting mime ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: mime + - type: RandomHumanoidSpawner + settings: VisitorMime + +- type: entity + id: RandomHumanoidVisitorReporter + name: visiting reporter ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: reporter + - type: RandomHumanoidSpawner + settings: VisitorReporter + +- type: entity + id: RandomHumanoidVisitorServiceWorker + name: visiting service worker ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: serviceworker + - type: RandomHumanoidSpawner + settings: VisitorServiceWorker + +- type: entity + id: RandomHumanoidVisitorZookeeper + name: visiting zookeeper ghost role + components: + - type: Sprite + sprite: Markers/jobs.rsi + state: zookeeper + - type: RandomHumanoidSpawner + settings: VisitorZookeeper + +# Misc + +- type: entity + id: RandomHumanoidClownTroupeBanana + name: banana clown troupe + parent: RandomHumanoidVisitorClown + components: + - type: RandomHumanoidSpawner + settings: ClownTroupeBanana + +### Visitors missing equipment for challenges + +# Command + +- type: entity + id: RandomHumanoidChallengeVictimCaptain + name: disaster victim Captain ghost role + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: Sprite + sprite: Mobs/Species/Skeleton/parts.rsi + state: skull_icon + - type: RandomHumanoidSpawner + settings: ChallengeVictimCaptain + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidChallengeVictimCE + parent: RandomHumanoidChallengeVictimCaptain + name: disaster victim CE ghost role + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: RandomHumanoidSpawner + settings: ChallengeVictimChiefEngineer + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidChallengeVictimCMO + parent: RandomHumanoidChallengeVictimCaptain + name: disaster victim CMO ghost role + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: RandomHumanoidSpawner + settings: ChallengeVictimCMO + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidChallengeVictimHOP + parent: RandomHumanoidChallengeVictimCaptain + name: disaster victim HOP ghost role + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: RandomHumanoidSpawner + settings: ChallengeVictimHeadOfPersonnel + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidChallengeVictimHOS + parent: RandomHumanoidChallengeVictimCaptain + name: disaster victim HOS ghost role + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: RandomHumanoidSpawner + settings: ChallengeVictimHeadOfSecurity + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidChallengeVictimRD + parent: RandomHumanoidChallengeVictimCaptain + name: disaster victim RD ghost role + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: RandomHumanoidSpawner + settings: ChallengeVictimResearchDirector + - type: AutoImplant + implants: + - MindShieldImplant + +- type: entity + id: RandomHumanoidChallengeVictimQM + parent: RandomHumanoidChallengeVictimCaptain + name: disaster victim QM ghost role + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: RandomHumanoidSpawner + settings: ChallengeVictimQuartermaster + - type: AutoImplant + implants: + - MindShieldImplant + +# Security + +# Cargo + +- type: entity + id: RandomHumanoidChallengeCargoTechnician + parent: RandomHumanoidChallengeVictimCaptain + name: disaster cargo technician ghost role + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: RandomHumanoidSpawner + settings: ChallengeCargoTechnician + +# Engineering + +# Medical + +# Science + +# Civilian + +# Misc + +### Syndicate & Hostiles + +- type: entity + id: RandomHumanoidSyndieSoldierTeamLeader + name: syndicate team leader ghost role + components: + - type: Sprite + sprite: Structures/Decoration/banner.rsi + state: banner_syndicate + - type: RandomHumanoidSpawner + settings: SyndieSoldierTeamLeader + +- type: entity + id: RandomHumanoidSyndieSoldier + name: syndicate soldier ghost role + components: + - type: Sprite + sprite: Structures/Decoration/banner.rsi + state: banner_syndicate + - type: RandomHumanoidSpawner + settings: SyndieSoldier + +- type: entity + id: RandomHumanoidSyndieVisitor + name: syndie disaster victim ghost role + components: + - type: Sprite + sprite: Structures/Decoration/banner.rsi + state: banner_syndicate + - type: RandomHumanoidSpawner + settings: SyndieVisitor + +- type: entity + id: RandomHumanoidPirateScooner + name: pirate crewman ghost role + suffix: scooner + components: + - type: Sprite + sprite: Structures/Decoration/banner.rsi + state: banner-red + - type: RandomHumanoidSpawner + settings: PirateScooner + +- type: entity + id: RandomHumanoidPirateCaptainScooner + name: pirate captain ghost role + suffix: scooner + components: + - type: Sprite + sprite: Structures/Decoration/banner.rsi + state: banner-red + - type: RandomHumanoidSpawner + settings: PirateCaptainScooner + +### Other + +- type: entity + id: RandomHumanoidVisitorBlackmarketeer + name: visiting blackmarketeer ghost role + components: + - type: Sprite + sprite: Structures/Decoration/banner.rsi + state: banner-yellow + - type: RandomHumanoidSpawner + settings: VisitorBlackmarketeer + + +- type: entity + id: RandomHumanoidCossack + name: cossack ghost role + components: + - type: Sprite + sprite: Structures/Decoration/banner.rsi + state: banner-yellow + - type: RandomHumanoidSpawner + settings: Cossack diff --git a/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/settings.yml b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/settings.yml new file mode 100644 index 00000000000000..7e68d7c61dc4ee --- /dev/null +++ b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/settings.yml @@ -0,0 +1,850 @@ +## See also ../roles.yml and ../spawners.yml + +### Visitors with Visitor ID + +# Command +# Following use EventHumanoidMindShielded since they are heads and probably should have mindshields + +- type: randomHumanoidSettings + id: VisitorHead + parent: EventHumanoidMindShielded + components: + - type: GhostRole + name: ghost-role-information-command-name + description: ghost-role-information-command-description + rules: ghost-role-information-nonantagonist-rules + raffle: + settings: default + +- type: randomHumanoidSettings + id: VisitorCaptain + parent: VisitorHead + components: + - type: GhostRole + name: job-name-captain + description: ghost-role-information-command-description + - type: Loadout + prototypes: [ VisitorCaptain, VisitorCaptainAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorCE + parent: VisitorHead + components: + - type: GhostRole + name: job-name-ce + description: ghost-role-information-command-description + - type: Loadout + prototypes: [ VisitorCE, VisitorCEAlt ] + roleLoadout: [ RoleSurvivalExtended ] + +- type: randomHumanoidSettings + id: VisitorCMO + parent: VisitorHead + components: + - type: GhostRole + name: job-name-cmo + description: ghost-role-information-command-description + - type: Loadout + prototypes: [ VisitorCMO, VisitorCMOAlt ] + roleLoadout: [ RoleSurvivalMedical ] + +- type: randomHumanoidSettings + id: VisitorHOP + parent: VisitorHead + components: + - type: GhostRole + name: job-name-hop + description: ghost-role-information-command-description + - type: Loadout + prototypes: [ VisitorHOP, VisitorHOPAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorHOS + parent: VisitorHead + components: + - type: GhostRole + name: job-name-hos + description: ghost-role-information-command-description + - type: Loadout + prototypes: [ VisitorHOS, VisitorHOSAlt ] + roleLoadout: [ RoleSurvivalSecurity ] + +- type: randomHumanoidSettings + id: VisitorResearchDirector + parent: VisitorHead + components: + - type: GhostRole + name: job-name-rd + description: ghost-role-information-command-description + - type: Loadout + prototypes: [ VisitorRD, VisitorRDAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorQM + parent: VisitorHead + components: + - type: GhostRole + name: job-name-qm + description: ghost-role-information-command-description + - type: Loadout + prototypes: [ VisitorQM, VisitorQMAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +# Security +# Following use EventHumanoidMindShielded since they are heads and probably should have mindshields + +- type: randomHumanoidSettings + id: VisitorSecurity + parent: EventHumanoidMindShielded + components: + - type: GhostRole + name: ghost-role-information-security-name + description: ghost-role-information-security-description + rules: ghost-role-information-nonantagonist-rules + raffle: + settings: default + +- type: randomHumanoidSettings + id: VisitorSecurityCadet + parent: VisitorSecurity + components: + - type: GhostRole + name: job-name-cadet + - type: Loadout + prototypes: [ VisitorSecurityCadet, VisitorSecurityCadetAlt ] + roleLoadout: [ RoleSurvivalSecurity ] + +- type: randomHumanoidSettings + id: VisitorSecurityOfficer + parent: VisitorSecurity + components: + - type: GhostRole + name: job-name-security + - type: Loadout + prototypes: [ VisitorSecurityOfficer, VisitorSecurityOfficerAlt ] + roleLoadout: [ RoleSurvivalSecurity ] + +- type: randomHumanoidSettings + id: VisitorDetective + parent: VisitorSecurity + components: + - type: GhostRole + name: job-name-detective + - type: Loadout + prototypes: [ VisitorDetective, VisitorDetectiveAlt ] + roleLoadout: [ RoleSurvivalSecurity ] + +- type: randomHumanoidSettings + id: VisitorWarden + parent: VisitorSecurity + components: + - type: GhostRole + name: job-name-warden + - type: Loadout + prototypes: [ VisitorWarden, VisitorWardenAlt ] + roleLoadout: [ RoleSurvivalSecurity ] + +# Cargo + +- type: randomHumanoidSettings + id: VisitorCargonian + parent: EventHumanoid + components: + - type: GhostRole + name: ghost-role-information-cargo-name + description: ghost-role-information-cargo-description + rules: ghost-role-information-nonantagonist-rules + raffle: + settings: short + +- type: randomHumanoidSettings + id: VisitorCargoTechnician + parent: VisitorCargonian + components: + - type: GhostRole + name: job-name-cargotech + - type: Loadout + prototypes: [ VisitorCargoTech, VisitorCargoTechAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorSalvageSpecialist + parent: VisitorCargonian + components: + - type: GhostRole + name: job-name-salvagespec + - type: Loadout + prototypes: [ VisitorSalvageSpecialist, VisitorSalvageSpecialistAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +# Engineering + +- type: randomHumanoidSettings + id: VisitorEngineering + parent: EventHumanoid + components: + - type: GhostRole + name: ghost-role-information-engineering-name + description: ghost-role-information-engineering-description + rules: ghost-role-information-nonantagonist-rules + raffle: + settings: short + +- type: randomHumanoidSettings + id: VisitorAtmosTech + parent: VisitorEngineering + components: + - type: GhostRole + name: job-name-atmostech + - type: Loadout + prototypes: [ VisitorAtmosTech, VisitorAtmosTechAlt ] + roleLoadout: [ RoleSurvivalExtended ] + +- type: randomHumanoidSettings + id: VisitorTechnicalAssistant + parent: VisitorEngineering + components: + - type: GhostRole + name: job-name-technical-assistant + - type: Loadout + prototypes: [ VisitorTechnicalAssistant, VisitorTechnicalAssistantAlt ] + roleLoadout: [ RoleSurvivalExtended ] + +- type: randomHumanoidSettings + id: VisitorEngineer + parent: VisitorEngineering + components: + - type: GhostRole + name: job-name-engineer + - type: Loadout + prototypes: [ VisitorEngineer, VisitorEngineerAlt ] + roleLoadout: [ RoleSurvivalExtended ] + +# Medical + +- type: randomHumanoidSettings + id: VisitorMedical + parent: EventHumanoid + components: + - type: GhostRole + name: ghost-role-information-medical-name + description: ghost-role-information-medical-description + rules: ghost-role-information-nonantagonist-rules + raffle: + settings: short + +- type: randomHumanoidSettings + id: VisitorMedicalIntern + parent: VisitorMedical + components: + - type: GhostRole + name: job-name-intern + - type: Loadout + prototypes: [ VisitorMedicalIntern, VisitorMedicalInternAlt ] + roleLoadout: [ RoleSurvivalMedical ] + +- type: randomHumanoidSettings + id: VisitorMedicalDoctor + parent: VisitorMedical + components: + - type: GhostRole + name: job-name-doctor + - type: Loadout + prototypes: [ VisitorMedicalDoctor, VisitorMedicalDoctorAlt , VisitorScrubsPurple, VisitorScrubsGreen, VisitorScrubsBlue] + roleLoadout: [ RoleSurvivalMedical ] + +- type: randomHumanoidSettings + id: VisitorParamedic + parent: VisitorMedical + components: + - type: GhostRole + name: job-name-paramedic + - type: Loadout + prototypes: [ VisitorParamedic, VisitorParamedicAlt ] + roleLoadout: [ RoleSurvivalMedical ] + +- type: randomHumanoidSettings + id: VisitorVirologist + parent: VisitorMedical + components: + - type: GhostRole + name: ghost-role-information-medical-virologist-name + - type: Loadout + prototypes: [ VisitorVirologist, VisitorVirologistAlt ] + roleLoadout: [ RoleSurvivalMedical ] + +- type: randomHumanoidSettings + id: VisitorGeneticist + parent: VisitorMedical + components: + - type: GhostRole + name: ghost-role-information-medical-geneticist-name + - type: Loadout + prototypes: [ VisitorGeneticist, VisitorGeneticistAlt ] + roleLoadout: [ RoleSurvivalMedical ] + +- type: randomHumanoidSettings + id: VisitorPsychologist + parent: VisitorMedical + components: + - type: GhostRole + name: job-name-psychologist + - type: Loadout + prototypes: [ VisitorPsychologist, VisitorPsychologistAlt ] + roleLoadout: [ RoleSurvivalMedical ] + +- type: randomHumanoidSettings + id: VisitorChemist + parent: VisitorMedical + components: + - type: GhostRole + name: job-name-chemist + - type: Loadout + prototypes: [ VisitorChemist, VisitorChemistAlt ] + roleLoadout: [ RoleSurvivalMedical ] + +- type: randomHumanoidSettings + id: VisitorDentist + parent: VisitorMedical + components: + - type: GhostRole + name: ghost-role-information-medical-dentist-name + - type: Loadout + prototypes: [ VisitorDentist ] + roleLoadout: [ RoleSurvivalMedical ] + +# Science + +- type: randomHumanoidSettings + id: VisitorScience + parent: EventHumanoid + components: + - type: GhostRole + name: ghost-role-information-science-name + description: ghost-role-information-science-description + rules: ghost-role-information-nonantagonist-rules + raffle: + settings: short + +- type: randomHumanoidSettings + id: VisitorResearchAssistant + parent: VisitorScience + components: + - type: GhostRole + name: job-name-research-assistant + - type: Loadout + prototypes: [ VisitorResearchAssistant, VisitorResearchAssistantAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorScientist + parent: VisitorScience + components: + - type: GhostRole + name: job-name-scientist + - type: Loadout + prototypes: [ VisitorScientist, VisitorScientistAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +# Civilian + +- type: randomHumanoidSettings + id: VisitorCivilian + parent: EventHumanoid + components: + - type: GhostRole + name: ghost-role-information-civilian-name + description: ghost-role-information-civilian-description + rules: ghost-role-information-nonantagonist-rules + raffle: + settings: short + +- type: randomHumanoidSettings + id: VisitorBartender + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-bartender + - type: Loadout + prototypes: [ VisitorBartender, VisitorBartenderAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorBotanist + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-botanist + - type: Loadout + prototypes: [ VisitorBotanist, VisitorBotanistAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorBoxer + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-boxer + - type: Loadout + prototypes: [ VisitorBoxer, VisitorBoxerAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorChaplain + parent: VisitorCivilian + components: + - type: BibleUser + - type: GhostRole + name: job-name-chaplain + - type: Loadout + prototypes: [ VisitorChaplain, VisitorChaplainAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorChef + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-chef + - type: Loadout + prototypes: [ VisitorChef, VisitorChefAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorClown + parent: VisitorCivilian + randomizeName: false + components: + - type: GhostRole + name: job-name-clown + - type: Loadout + prototypes: [ VisitorClown ] + roleLoadout: [ RoleSurvivalClown ] + - type: RandomMetadata + nameSegments: + - names_clown + +- type: randomHumanoidSettings + id: VisitorJanitor + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-janitor + - type: Loadout + prototypes: [ VisitorJanitor, VisitorJanitorAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorLawyer + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-lawyer + - type: Loadout + prototypes: [ VisitorLawyerAltA, VisitorLawyerAltB, VisitorLawyerAltC, VisitorLawyerAltD, VisitorLawyerAltE ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorLawyerCentcom + parent: VisitorCivilian + components: + - type: GhostRole + name: ghost-role-information-civilian-centcom-lawyer-name + description: ghost-role-information-civilian-centcom-lawyer-description + - type: Loadout + prototypes: [ VisitorLawyerCentcom ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorLibrarian + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-librarian + - type: Loadout + prototypes: [ VisitorLibrarian, VisitorLibrarianAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorMusician + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-musician + - type: Loadout + prototypes: [ VisitorMusicianFancyAltA, VisitorMusicianFancyAltB, VisitorMusicianFancyAltC, VisitorMusicianFancyAltD, VisitorMusicianFancyAltE, VisitorMusicianFancyAltF, VisitorMusicianFancyAltG, VisitorMusicianFancyAltH, VisitorMusicianFancyAltI, VisitorMusicianRelaxedAltA, VisitorMusicianRelaxedAltB, VisitorMusicianRelaxedAltC, VisitorMusicianRelaxedAltD, VisitorMusicianRelaxedAltE, VisitorMusicianRelaxedAltF, VisitorMusicianMariachi ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorMusicianFancy + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-musician + - type: Loadout + prototypes: [ VisitorMusicianFancyAltA, VisitorMusicianFancyAltB, VisitorMusicianFancyAltC, VisitorMusicianFancyAltD, VisitorMusicianFancyAltE, VisitorMusicianFancyAltF, VisitorMusicianFancyAltG, VisitorMusicianFancyAltH, VisitorMusicianFancyAltI ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorMusicianRelaxed + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-musician + - type: Loadout + prototypes: [ VisitorMusicianRelaxedAltA, VisitorMusicianRelaxedAltB, VisitorMusicianRelaxedAltC, VisitorMusicianRelaxedAltD, VisitorMusicianRelaxedAltE, VisitorMusicianRelaxedAltF, VisitorMusicianMariachi ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorMime + parent: VisitorCivilian + components: + - type: MimePowers + - type: GhostRole + name: job-name-mime + - type: Loadout + prototypes: [ VisitorMime, VisitorMimeAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorReporter + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-reporter + - type: Loadout + prototypes: [ VisitorReporter, VisitorReporterAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorServiceWorker + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-serviceworker + - type: Loadout + prototypes: [ VisitorServiceWorker, VisitorServiceWorkerAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: VisitorZookeeper + parent: VisitorCivilian + components: + - type: GhostRole + name: job-name-zookeeper + - type: Loadout + prototypes: [ VisitorZookeeper, VisitorZookeeperAlt ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: ClownTroupeBanana + parent: VisitorClown + randomizeName: false + components: + - type: Loadout + prototypes: [ BananaClown ] + roleLoadout: [ RoleSurvivalClown ] + +# Misc + +### Visitors missing equipment for challenges +# CHALLENGE # +# these are specifically missing QOL equipment and have settings to make them harder. +# making changes to these should be done with care to avoid unbalancing challenging scenarios. + +# Command +# Following use EventHumanoidMindShielded since they are heads and probably should have mindshields + +- type: randomHumanoidSettings + id: ChallengeVictimCaptain + parent: EventHumanoidMindShielded + randomizeName: false + components: + - type: GhostRole + name: ghost-role-information-lost-challenge-commander-name + description: ghost-role-information-lost-challenge-commander-description + rules: ghost-role-information-lost-challenge-commander-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [ ChallengeVictimCaptain, ChallengeVictimCaptainAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + roleLoadout: [ RoleSurvivalVoxSupport ] + - type: RandomMetadata + nameSegments: + - names_first + - names_last + +- type: randomHumanoidSettings + id: ChallengeVictimChiefEngineer + randomizeName: false + components: + - type: GhostRole + name: ghost-role-information-lost-challenge-commander-name + description: ghost-role-information-lost-challenge-commander-description + rules: ghost-role-information-lost-challenge-commander-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [ ChallengeVictimCE, ChallengeVictimCEAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + roleLoadout: [ RoleSurvivalVoxSupport ] + - type: RandomMetadata + nameSegments: + - names_first + - names_last + +- type: randomHumanoidSettings + id: ChallengeVictimCMO + randomizeName: false + components: + - type: GhostRole + name: ghost-role-information-lost-challenge-commander-name + description: ghost-role-information-lost-challenge-commander-description + rules: ghost-role-information-lost-challenge-commander-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [ ChallengeVictimCMO, ChallengeVictimCMOAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + roleLoadout: [ RoleSurvivalVoxSupport ] + - type: RandomMetadata + nameSegments: + - names_first + - names_last + +- type: randomHumanoidSettings + id: ChallengeVictimHeadOfPersonnel + randomizeName: false + components: + - type: GhostRole + name: ghost-role-information-lost-challenge-commander-name + description: ghost-role-information-lost-challenge-commander-description + rules: ghost-role-information-lost-challenge-commander-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [ ChallengeVictimHOP, ChallengeVictimHOPAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + roleLoadout: [ RoleSurvivalVoxSupport ] + - type: RandomMetadata + nameSegments: + - names_first + - names_last + +- type: randomHumanoidSettings + id: ChallengeVictimHeadOfSecurity + randomizeName: false + components: + - type: GhostRole + name: ghost-role-information-lost-challenge-commander-name + description: ghost-role-information-lost-challenge-commander-description + rules: ghost-role-information-lost-challenge-commander-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [ ChallengeVictimHOS, ChallengeVictimHOSAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + roleLoadout: [ RoleSurvivalVoxSupport ] + - type: RandomMetadata + nameSegments: + - names_first + - names_last + +- type: randomHumanoidSettings + id: ChallengeVictimResearchDirector + randomizeName: false + components: + - type: GhostRole + name: ghost-role-information-lost-challenge-commander-name + description: ghost-role-information-lost-challenge-commander-description + rules: ghost-role-information-lost-challenge-commander-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [ ChallengeVictimRD, ChallengeVictimRDAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + roleLoadout: [ RoleSurvivalVoxSupport ] + - type: RandomMetadata + nameSegments: + - names_first + - names_last + +- type: randomHumanoidSettings + id: ChallengeVictimQuartermaster + randomizeName: false + components: + - type: GhostRole + name: ghost-role-information-lost-challenge-commander-name + description: ghost-role-information-lost-challenge-commander-description + rules: ghost-role-information-lost-challenge-commander-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [ ChallengeVictimQM, ChallengeVictimQMAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + roleLoadout: [ RoleSurvivalVoxSupport ] + - type: RandomMetadata + nameSegments: + - names_first + - names_last + +# Security +# Following use EventHumanoidMindShielded since they are heads and probably should have mindshields + +# Cargo + +- type: randomHumanoidSettings + id: ChallengeCargoTechnician + randomizeName: false + components: + - type: GhostRole + name: ghost-role-information-lost-challenge-cargo-technican-name + description: ghost-role-information-lost-challenge-cargo-technican-description + rules: ghost-role-information-lost-disaster-challenge-cargo-technican-rules + raffle: + settings: short + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [ ChallengeCargoTechGearSuit, ChallengeCargoTechGearCoat ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + roleLoadout: [ RoleSurvivalVoxSupport ] + - type: RandomMetadata + nameSegments: + - names_first + - names_last + +# Engineering + +# Medical + +# Science + +# Civilian + +# Misc + +### Syndicate & Hostiles + +- type: randomHumanoidSettings + id: SyndieSoldierTeamLeader + parent: EventHumanoid + components: + - type: NpcFactionMember + factions: + - Syndicate + - type: NukeOperative + - type: GhostRole + name: ghost-role-information-syndie-soldier-teamlead-name + description: ghost-role-information-syndie-soldier-teamlead-description + rules: ghost-role-information-rules-team-antagonist + raffle: + settings: default + - type: Loadout + prototypes: [ SyndicateFootsoldierTeamLeaderGear ] + roleLoadout: [ RoleSurvivalSyndicate ] + +- type: randomHumanoidSettings + id: SyndieSoldier + parent: EventHumanoid + components: + - type: NpcFactionMember + factions: + - Syndicate + - type: NukeOperative + - type: GhostRole + name: ghost-role-information-syndie-soldier-name + description: ghost-role-information-syndie-soldier-description + rules: ghost-role-information-rules-team-antagonist + raffle: + settings: default + - type: Loadout + prototypes: [ SyndicateFootsoldierGear ] + roleLoadout: [ RoleSurvivalSyndicate ] + +- type: randomHumanoidSettings + id: SyndieVisitor + parent: EventHumanoid + components: + - type: NpcFactionMember + factions: + - Syndicate + - type: GhostRole + name: ghost-role-information-syndie-disaster-victim-name + description: ghost-role-information-syndie-disaster-victim-description + rules: ghost-role-information-freeagent-rules + raffle: + settings: short + - type: Loadout + prototypes: [ SyndicateOperativeGearCivilian ] + roleLoadout: [ RoleSurvivalSyndicate ] + +- type: randomHumanoidSettings + id: PirateScooner + parent: EventHumanoid + components: + - type: NpcFactionMember + factions: + - Syndicate + - type: GhostRole + name: ghost-role-information-pirate-name + description: ghost-role-information-pirate-description + rules: ghost-role-information-rules-team-antagonist + raffle: + settings: default + - type: Loadout + prototypes: [ PirateScoonerAltA, PirateScoonerAltB, PirateScoonerAltC, PirateScoonerAltD ] + roleLoadout: [ RoleSurvivalEVA ] + +- type: randomHumanoidSettings + id: PirateCaptainScooner + parent: EventHumanoid + components: + - type: NpcFactionMember + factions: + - Syndicate + - type: GhostRole + name: ghost-role-information-pirate-captain-name + description: ghost-role-information-pirate-captain-description + rules: ghost-role-information-rules-team-antagonist + raffle: + settings: default + - type: Loadout + prototypes: [ PirateCaptainScooner ] + roleLoadout: [ RoleSurvivalEVA ] + +### Other + +- type: randomHumanoidSettings + id: VisitorBlackmarketeer + parent: EventHumanoid + components: + - type: GhostRole + name: ghost-role-information-blackmarketeer-name + description: ghost-role-information-blackmarketeer-description + rules: ghost-role-information-freeagent-rules + raffle: + settings: default + - type: Loadout + prototypes: [ VisitorBlackmarketeer, VisitorBlackmarketeer ] + roleLoadout: [ RoleSurvivalStandard ] + +- type: randomHumanoidSettings + id: Cossack + parent: EventHumanoid + components: + - type: RussianAccent + - type: ScrambledAccent + - type: SlurredAccent + - type: SouthernAccent + - type: GhostRole + name: ghost-role-information-cossack-name + description: ghost-role-information-cossack-description + rules: ghost-role-information-freeagent-rules + raffle: + settings: default + - type: Loadout + prototypes: [ CossackGear ] + roleLoadout: [ RoleSurvivalEVA ] diff --git a/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml new file mode 100644 index 00000000000000..6e586d8e4a75c3 --- /dev/null +++ b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml @@ -0,0 +1,1045 @@ +## See also ../settings.yml and ../roles.yml + +### Visitors with Visitor ID + +# Command + +- type: entity + name: command visitor spawner + id: CommandVisitorSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorCaptain + - RandomHumanoidVisitorCE + - RandomHumanoidVisitorCMO + - RandomHumanoidVisitorHOP + - RandomHumanoidVisitorHOS + - RandomHumanoidVisitorQM + - RandomHumanoidVisitorRD + +- type: entity + name: visiting captain spawner + id: VisitorCaptainSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorCaptain + +- type: entity + name: visiting chief engineer spawner + id: VisitorCESpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_engineering + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorCE + +- type: entity + name: visiting chief medical officer spawner + id: VisitorCMOSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorCMO + +- type: entity + name: visiting head of personnel spawner + id: VisitorHOPSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorHOP + +- type: entity + name: visiting head of security spawner + id: VisitorHOSSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_security + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorHOS + +- type: entity + name: visiting research director spawner + id: VisitorRDSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_science + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorRD + +- type: entity + name: visiting quartermaster spawner + id: VisitorQMSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_cargo + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorQM + +# Security + +- type: entity + name: security visitor spawner + id: SecurityVisitorSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_security + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorSecurityOfficer + - RandomHumanoidVisitorSecurityCadet + - RandomHumanoidVisitorDetective + rarePrototypes: + - RandomHumanoidVisitorWarden + - RandomHumanoidVisitorHOS + rareChance: 0.05 + +- type: entity + name: visiting security cadet spawner + id: VisitorSecurityCadetSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_security + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorSecurityCadet + +- type: entity + name: visiting security officer spawner + id: VisitorSecurityOfficerSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_security + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorSecurityOfficer + +- type: entity + name: visiting detective spawner + id: VisitorDetective + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_security + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorDetective + +- type: entity + name: visiting warden spawner + id: VisitorWarden + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_security + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorWarden + +# Cargo + +- type: entity + name: cargonian visitor spawner + id: VisitingCargonianSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_cargo + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorCargoTechnician + - RandomHumanoidVisitorSalvageSpecialist + rarePrototypes: + - RandomHumanoidVisitorQM + rareChance: 0.05 + +- type: entity + name: visiting cargo technician spawner + id: VisitorCargoTechnicianSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_cargo + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorCargoTechnician + +- type: entity + name: visiting salvage specialist spawner + id: VisitorSalvageSpecialistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_cargo + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorSalvageSpecialist + +# Engineering + +- type: entity + name: engineering visitor spawner + id: EngineeringVisitorSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_engineering + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorAtmosTech + - RandomHumanoidVisitorTechnicalAssistant + - RandomHumanoidVisitorEngineer + rarePrototypes: + - RandomHumanoidVisitorCE + rareChance: 0.05 + +- type: entity + name: visiting atmospheric technician spawner + id: VisitorAtmosTechSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_engineering + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorAtmosTech + +- type: entity + name: visiting technical assistant spawner + id: VisitorTechnicalAssistantSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_engineering + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorTechnicalAssistant + +- type: entity + name: visiting engineer spawner + id: VisitorEngineerSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_engineering + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorEngineer + +# Medical + +- type: entity + name: medical visitor spawner + id: VisitingMedicalSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorChemist + - RandomHumanoidVisitorMedicalIntern + - RandomHumanoidVisitorMedicalDoctor + - RandomHumanoidVisitorParamedic + - RandomHumanoidVisitorVirologist + - RandomHumanoidVisitorGeneticist + - RandomHumanoidVisitorPsychologist + rarePrototypes: + - RandomHumanoidVisitorCMO + - RandomHumanoidVisitorDentist + rareChance: 0.05 + +- type: entity + name: visiting chemist spawner + id: VisitorChemistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorChemist + +- type: entity + name: visiting medical intern spawner + id: VisitorMedicalInternSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorMedicalIntern + +- type: entity + name: visiting medical doctor spawner + id: VisitorMedicalDoctorSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorMedicalDoctor + +- type: entity + name: visiting paramedic spawner + id: VisitorParamedicSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorParamedic + +- type: entity + name: visiting virologist spawner + id: VisitorVirologistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorVirologist + +- type: entity + name: visiting geneticist spawner + id: VisitorGeneticistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorGeneticist + +- type: entity + name: visiting psychologist spawner + id: VisitorPsychologistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorPsychologist + +- type: entity + name: visiting dentist spawner + id: VisitorDentistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_medical + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorDentist + +# Science + +- type: entity + name: scientific visitor spawner + id: VisitingScientistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_science + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorResearchAssistant + - RandomHumanoidVisitorScientist + rarePrototypes: + - RandomHumanoidVisitorRD + rareChance: 0.05 + +- type: entity + name: visiting scientist spawner + id: VisitorScientistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_science + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorScientist + +- type: entity + name: visiting research assistant spawner + id: VisitorResearchAssistantSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_science + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorResearchAssistant + +# Civilian + +- type: entity + name: civilian visitor spawner + id: VisitingCivilianSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorBartender + - RandomHumanoidVisitorBotanist + - RandomHumanoidVisitorBoxer + - RandomHumanoidVisitorChaplain + - RandomHumanoidVisitorChef + - RandomHumanoidVisitorClown + - RandomHumanoidVisitorJanitor + - RandomHumanoidVisitorLawyer + - RandomHumanoidVisitorLibrarian + - RandomHumanoidVisitorMusician + - RandomHumanoidVisitorMime + - RandomHumanoidVisitorReporter + - RandomHumanoidVisitorServiceWorker + - RandomHumanoidVisitorZookeeper + rarePrototypes: + - RandomHumanoidVisitorHOP + rareChance: 0.03 + +- type: entity + name: visiting bartender spawner + id: VisitorBartenderSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorBartender + +- type: entity + name: visiting botanist spawner + id: VisitorBotanistSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorBotanist + +- type: entity + name: visiting boxer spawner + id: VisitorBoxerSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorBoxer + +- type: entity + name: visiting chaplain spawner + id: VisitorChaplainSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorChaplain + +- type: entity + name: visiting chef spawner + id: VisitorChefSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorChef + +- type: entity + name: visiting clown spawner + id: VisitorClownSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorClown + +- type: entity + name: visiting janitor spawner + id: VisitorJanitorSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorJanitor + +- type: entity + name: visiting lawyer spawner + id: VisitorLawyerSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorLawyer + +- type: entity + name: visiting centcom lawyer spawner + id: VisitorLawyerCentcomSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorLawyerCentcom + +- type: entity + name: visiting librarian spawner + id: VisitorLibrarianSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorLibrarian + +- type: entity + name: visiting musician spawner + id: VisitorMusicianSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorMusician + +- type: entity + name: visiting fancy musician spawner + id: VisitorMusicianFancySpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorMusicianFancy + +- type: entity + name: visiting relaxed musician spawner + id: VisitorMusicianRelaxedSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorMusicianRelaxed + +- type: entity + name: visiting mime spawner + id: VisitorMimeSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorMime + +- type: entity + name: visiting reporter spawner + id: VisitorReporterSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorReporter + +- type: entity + name: visiting service worker spawner + id: VisitorServiceWorkerSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorServiceWorker + +- type: entity + name: visiting zookeeper spawner + id: VisitorZookeeperSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorZookeeper + +### Visitors missing equipment for challenges + +# Command + +- type: entity + name: disaster victim spawner + id: ChallengeVictimSpawner + parent: MarkerBase + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidChallengeVictimCaptain + - RandomHumanoidChallengeVictimCE + - RandomHumanoidChallengeVictimCMO + - RandomHumanoidChallengeVictimHOP + - RandomHumanoidChallengeVictimHOS + - RandomHumanoidChallengeVictimRD + - RandomHumanoidChallengeVictimQM + +# Security + +# Misc + +# Cargo + +- type: entity + name: challenge cargo technician spawner + id: ChallengeCargoTechnicianSpawner + parent: MarkerBase + suffix: CHALLENGE + # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_cargo + - type: RandomSpawner + prototypes: + - RandomHumanoidChallengeCargoTechnician + chance: 1 + +# Engineering + +# Medical + +# Science + +# Civilian + +### Misc + +- type: entity + name: NanoTrasen visitor spawner + id: NTVisitorSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorCaptain + - RandomHumanoidVisitorCE + - RandomHumanoidVisitorCMO + - RandomHumanoidVisitorHOP + - RandomHumanoidVisitorHOS + - RandomHumanoidVisitorQM + - RandomHumanoidVisitorRD + - RandomHumanoidVisitorSecurityCadet + - RandomHumanoidVisitorSecurityOfficer + - RandomHumanoidVisitorDetective + - RandomHumanoidVisitorWarden + - RandomHumanoidVisitorCargoTechnician + - RandomHumanoidVisitorSalvageSpecialist + - RandomHumanoidVisitorAtmosTech + - RandomHumanoidVisitorTechnicalAssistant + - RandomHumanoidVisitorEngineer + - RandomHumanoidVisitorMedicalIntern + - RandomHumanoidVisitorMedicalDoctor + - RandomHumanoidVisitorParamedic + - RandomHumanoidVisitorPsychologist + - RandomHumanoidVisitorChemist + - RandomHumanoidVisitorVirologist + - RandomHumanoidVisitorGeneticist + - RandomHumanoidVisitorDentist + - RandomHumanoidVisitorResearchAssistant + - RandomHumanoidVisitorScientist + - RandomHumanoidVisitorBartender + - RandomHumanoidVisitorBotanist + - RandomHumanoidVisitorBoxer + - RandomHumanoidVisitorChaplain + - RandomHumanoidVisitorChef + - RandomHumanoidVisitorClown + - RandomHumanoidVisitorJanitor + - RandomHumanoidVisitorLawyer + - RandomHumanoidVisitorLibrarian + - RandomHumanoidVisitorMusician + - RandomHumanoidVisitorMime + - RandomHumanoidVisitorReporter + - RandomHumanoidVisitorServiceWorker + - RandomHumanoidVisitorZookeeper + - MobSkeletonCloset + +- type: entity + name: NanoTrasen visitor spawner + suffix: 50 + id: NTVisitorSpawner50 + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner + - type: ConditionalSpawner + prototypes: + - NTVisitorSpawner + chance: 0.5 + +- type: entity + name: NanoTrasen visitor spawner + suffix: 33 + id: NTVisitorSpawner33 + parent: NTVisitorSpawner50 + components: + - type: ConditionalSpawner + prototypes: + - NTVisitorSpawner + chance: 0.33 + +- type: entity + name: NanoTrasen visitor spawner + suffix: 25 + id: NTVisitorSpawner25 + parent: NTVisitorSpawner50 + components: + - type: ConditionalSpawner + prototypes: + - NTVisitorSpawner + chance: 0.25 + +- type: entity + name: NanoTrasen visitor spawner + suffix: 20 + id: NTVisitorSpawner20 + parent: NTVisitorSpawner50 + components: + - type: ConditionalSpawner + prototypes: + - NTVisitorSpawner + chance: 0.20 + +- type: entity + name: NanoTrasen visitor spawner + suffix: 10 + id: NTVisitorSpawner10 + parent: NTVisitorSpawner50 + components: + - type: ConditionalSpawner + prototypes: + - NTVisitorSpawner + chance: 0.10 + +### Syndicate & Hostiles + +- type: entity + name: syndicate team leader spawner + id: SyndieSoldierTeamLeaderSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_syndicate + - type: RandomSpawner + prototypes: + - RandomHumanoidSyndieSoldierTeamLeader + +- type: entity + name: syndicate soldier spawner + id: SyndieSoldierSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_syndicate + - type: RandomSpawner + prototypes: + - RandomHumanoidSyndieSoldier + +- type: entity + name: syndie disaster victim spawner + id: SyndieVisitorSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_syndicate + - type: RandomSpawner + prototypes: + - RandomHumanoidSyndieVisitor + +- type: entity + name: pirate crewman spawner + suffix: scooner + id: PirateScoonerSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner-red + - type: RandomSpawner + prototypes: + - RandomHumanoidPirateScooner + +- type: entity + name: pirate captain spawner + suffix: scooner + id: PirateCaptainScoonerSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner-red + - type: RandomSpawner + prototypes: + - RandomHumanoidPirateCaptainScooner + +### Other + +- type: entity + name: Blackmarketeer spawner + id: VisitorBlackmarketeerSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner-yellow + - type: RandomSpawner + prototypes: + - RandomHumanoidVisitorBlackmarketeer + +- type: entity + name: cossack spawner + id: CossackSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner-yellow + - type: RandomSpawner + prototypes: + - RandomHumanoidCossack diff --git a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml index 29495a977ef67c..af75c62836251c 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml @@ -111,10 +111,10 @@ description: View a communications interface. components: - type: InstantAction - icon: { sprite: Structures/Machines/parts.rsi, state: box_0 } - iconOn: Structures/Machines/parts.rsi/box_2.png + icon: { sprite: Interface/Actions/actions_ai.rsi, state: comms_console } + iconOn: Interface/Actions/actions_ai.rsi/comms_console.png keywords: [ "AI", "console", "interface" ] - priority: -10 + priority: -4 event: !type:ToggleIntrinsicUIEvent { key: enum.CommunicationsConsoleUiKey.Key } - type: entity @@ -126,7 +126,7 @@ icon: { sprite: Interface/Actions/actions_ai.rsi, state: mass_scanner } iconOn: Interface/Actions/actions_ai.rsi/mass_scanner.png keywords: [ "AI", "console", "interface" ] - priority: -10 + priority: -7 event: !type:ToggleIntrinsicUIEvent { key: enum.RadarConsoleUiKey.Key } - type: entity @@ -150,7 +150,7 @@ icon: { sprite: Interface/Actions/actions_ai.rsi, state: crew_monitor } iconOn: Interface/Actions/actions_ai.rsi/crew_monitor.png keywords: [ "AI", "console", "interface" ] - priority: -10 + priority: -9 event: !type:ToggleIntrinsicUIEvent { key: enum.CrewMonitoringUIKey.Key } - type: entity @@ -162,5 +162,5 @@ icon: { sprite: Interface/Actions/actions_ai.rsi, state: station_records } iconOn: Interface/Actions/actions_ai.rsi/station_records.png keywords: [ "AI", "console", "interface" ] - priority: -10 + priority: -8 event: !type:ToggleIntrinsicUIEvent { key: enum.GeneralStationRecordConsoleKey.Key } diff --git a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml index fe2416510e8ab8..16e3038fcd2f69 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml @@ -106,6 +106,7 @@ - Pacified - RadiationProtection - Drowsiness + - Adrenaline - type: Temperature heatDamageThreshold: 800 - type: Metabolizer diff --git a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml index 7be5ac3f230abb..215225c93691a5 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml @@ -160,6 +160,7 @@ id: ERTChaplain parent: ERTLeader components: + - type: BibleUser - type: GhostRole name: ghost-role-information-ert-chaplain-name description: ghost-role-information-ert-chaplain-description @@ -174,7 +175,6 @@ - type: Loadout prototypes: [ ERTChaplainGear ] roleLoadout: [ RoleSurvivalExtended ] - - type: BibleUser - type: entity id: RandomHumanoidSpawnerERTChaplainEVA @@ -607,277 +607,3 @@ raffle: settings: default - type: Cluwne - - -## Shuttle roles - -## Lost Cargo technician - -- type: entity - name: lost cargo technician spawner - id: LostCargoTechnicianSpawner - parent: MarkerBase - components: - - type: Sprite - layers: - - state: red - - sprite: Objects/Tools/appraisal-tool.rsi - state: icon - - type: RandomSpawner - prototypes: - - RandomHumanoidLostCargoTechnician - chance: 1 - -- type: entity - id: RandomHumanoidLostCargoTechnician - name: lost cargo technician ghost role - components: - - type: Sprite - sprite: Objects/Tools/appraisal-tool.rsi - state: icon - - type: RandomHumanoidSpawner - settings: LostCargoTechnician - -- type: randomHumanoidSettings - id: LostCargoTechnician - parent: EventHumanoid - components: - - type: GhostRole - name: ghost-role-information-lost-cargo-technical-name - description: ghost-role-information-lost-cargo-technical-description - rules: ghost-role-information-nonantagonist-rules - raffle: - settings: short - - type: Loadout - prototypes: [ LostCargoTechGearSuit, LostCargoTechGearCoat ] - roleLoadout: [ RoleSurvivalStandard ] - - -# Clown troupe - -- type: entity - name: clown troupe spawner - id: ClownTroupeSpawner - parent: MarkerBase - components: - - type: Sprite - layers: - - state: red - - sprite: Objects/Fun/bikehorn.rsi - state: icon - - type: RandomSpawner - prototypes: - - RandomHumanoidClownTroupe - rarePrototypes: - - RandomHumanoidClownTroupeBanana - rareChance: 0.3 - -- type: entity - id: RandomHumanoidClownTroupe - name: clown troupe ghost role - components: - - type: Sprite - sprite: Objects/Tools/appraisal-tool.rsi - state: icon - - type: RandomHumanoidSpawner - settings: ClownTroupe - -- type: entity - id: RandomHumanoidClownTroupeBanana - name: banana clown troupe - parent: RandomHumanoidClownTroupe - components: - - type: RandomHumanoidSpawner - settings: ClownTroupeBanana - -- type: randomHumanoidSettings - id: ClownTroupe - parent: EventHumanoid - randomizeName: false - components: - - type: GhostRole - name: ghost-role-information-clown-troupe-name - description: ghost-role-information-clown-troupe-description - rules: ghost-role-information-nonantagonist-rules - raffle: - settings: short - - type: Loadout - prototypes: [ ClownTroupe ] - roleLoadout: [ RoleSurvivalStandard ] - - type: RandomMetadata - nameSegments: - - names_clown - -- type: randomHumanoidSettings - id: ClownTroupeBanana - parent: ClownTroupe - randomizeName: false - components: - - type: Loadout - prototypes: [ BananaClown ] - roleLoadout: [ RoleSurvivalStandard ] - -# Traveling exotic chef - -- type: entity - name: traveling chef spawner - id: TravelingChefSpawner - parent: MarkerBase - components: - - type: Sprite - layers: - - state: red - - sprite: Objects/Weapons/Melee/kitchen_knife.rsi - state: icon - - type: RandomSpawner - prototypes: - - RandomHumanoidTravelingChef - -- type: entity - id: RandomHumanoidTravelingChef - name: traveling chef ghost role - components: - - type: Sprite - sprite: Objects/Tools/appraisal-tool.rsi - state: icon - - type: RandomHumanoidSpawner - settings: TravelingChef - -- type: randomHumanoidSettings - id: TravelingChef - parent: EventHumanoid - components: - - type: GhostRole - name: ghost-role-information-traveling-chef-name - description: ghost-role-information-traveling-chef-description - rules: ghost-role-information-nonantagonist-rules - raffle: - settings: short - - type: Loadout - prototypes: [ TravelingChef ] - roleLoadout: [ RoleSurvivalStandard ] - -# Disaster victim - -- type: entity - name: disaster victim spawner - id: DisasterVictimSpawner - parent: MarkerBase - components: - - type: Sprite - layers: - - state: red - - sprite: Clothing/OuterClothing/Hardsuits/basic.rsi - state: icon - - type: RandomSpawner - prototypes: - - RandomHumanoidDisasterVictimRD - - RandomHumanoidDisasterVictimCMO - - RandomHumanoidDisasterVictimCaptain - - MobSkeletonCloset - -- type: entity - id: RandomHumanoidDisasterVictimRD - name: disaster victim RD ghost role - components: - - type: Sprite - sprite: Clothing/OuterClothing/Hardsuits/basic.rsi - state: icon - - type: RandomHumanoidSpawner - settings: DisasterVictimResearchDirector - -- type: entity - id: RandomHumanoidDisasterVictimCMO - parent: RandomHumanoidDisasterVictimRD - name: disaster victim CMO ghost role - components: - - type: RandomHumanoidSpawner - settings: DisasterVictimCMO - -- type: entity - id: RandomHumanoidDisasterVictimCaptain - parent: RandomHumanoidDisasterVictimRD - name: disaster victim Captain ghost role - components: - - type: RandomHumanoidSpawner - settings: DisasterVictimCaptain - -## Following use EventHumanoidMindShielded since they are heads and probably should have mindshields - -- type: randomHumanoidSettings - id: DisasterVictimHead - parent: EventHumanoidMindShielded - components: - - type: GhostRole - name: ghost-role-information-disaster-victim-name - description: ghost-role-information-disaster-victim-description - rules: ghost-role-information-nonantagonist-rules - raffle: - settings: default - -- type: randomHumanoidSettings - id: DisasterVictimResearchDirector - parent: DisasterVictimHead - components: - - type: Loadout - prototypes: [ DisasterVictimRD, DisasterVictimRDAlt ] - roleLoadout: [ RoleSurvivalStandard ] - -- type: randomHumanoidSettings - id: DisasterVictimCMO - parent: DisasterVictimHead - components: - - type: Loadout - prototypes: [ DisasterVictimCMO, DisasterVictimCMOAlt ] - roleLoadout: [ RoleSurvivalMedical ] - -- type: randomHumanoidSettings - id: DisasterVictimCaptain - parent: DisasterVictimHead - components: - - type: Loadout - prototypes: [ DisasterVictimCaptain, DisasterVictimCaptainAlt ] - roleLoadout: [ RoleSurvivalStandard ] - -# Syndie Disaster Victim - -- type: entity - name: syndie disaster victim spawner - id: SyndieDisasterVictimSpawner - parent: MarkerBase - components: - - type: Sprite - layers: - - state: red - - sprite: Structures/Decoration/banner.rsi - state: banner_syndicate - - type: RandomSpawner - prototypes: - - RandomHumanoidSyndieDisasterVictim - -- type: entity - id: RandomHumanoidSyndieDisasterVictim - name: syndie disaster victim ghost role - components: - - type: Sprite - sprite: Structures/Decoration/banner.rsi - state: banner_syndicate - - type: RandomHumanoidSpawner - settings: SyndieDisasterVictim - -- type: randomHumanoidSettings - id: SyndieDisasterVictim - parent: EventHumanoid - components: - - type: NpcFactionMember - factions: - - Syndicate - - type: GhostRole - name: ghost-role-information-syndie-disaster-victim-name - description: ghost-role-information-syndie-disaster-victim-description - rules: ghost-role-information-nonantagonist-rules - raffle: - settings: short - - type: Loadout - prototypes: [ SyndicateOperativeGearCivilian ] - roleLoadout: [ RoleSurvivalStandard ] diff --git a/Resources/Prototypes/Entities/Mobs/Player/observer.yml b/Resources/Prototypes/Entities/Mobs/Player/observer.yml index 5ceac9e773e06a..c02629c4d6fd81 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/observer.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/observer.yml @@ -8,6 +8,7 @@ noRot: true overrideContainerOcclusion: true # Always show up regardless of where they're contained. drawdepth: Ghosts + - type: FTLSmashImmune - type: CargoSellBlacklist - type: MovementSpeedModifier baseSprintSpeed: 12 diff --git a/Resources/Prototypes/Entities/Mobs/Player/silicon.yml b/Resources/Prototypes/Entities/Mobs/Player/silicon.yml index 45c1fef541e829..62dbf3ee1065c5 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/silicon.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/silicon.yml @@ -46,6 +46,8 @@ type: GeneralStationRecordConsoleBoundUserInterface enum.SiliconLawsUiKey.Key: type: SiliconLawBoundUserInterface + enum.CommunicationsConsoleUiKey.Key: + type: CommunicationsConsoleBoundUserInterface - type: IntrinsicUI uis: enum.RadarConsoleUiKey.Key: @@ -54,13 +56,20 @@ toggleAction: ActionAGhostShowCrewMonitoring enum.GeneralStationRecordConsoleKey.Key: toggleAction: ActionAGhostShowStationRecords + enum.CommunicationsConsoleUiKey.Key: + toggleAction: ActionAGhostShowCommunications - type: CrewMonitoringConsole - type: GeneralStationRecordConsole - type: DeviceNetwork deviceNetId: Wireless receiveFrequencyId: CrewMonitor + transmitFrequencyId: ShuttleTimer - type: RadarConsole followEntity: false + - type: CommunicationsConsole + canShuttle: false + title: comms-console-announcement-title-station-ai + color: "#2ed2fd" # Ai @@ -90,7 +99,7 @@ - type: entity id: AsimovCircuitBoard parent: BaseElectronics - name: circuit board (Crewsimov) + name: law board (Crewsimov) description: An electronics board containing the Crewsimov lawset. components: - type: Sprite @@ -102,7 +111,7 @@ - type: entity id: CorporateCircuitBoard parent: BaseElectronics - name: circuit board (Corporate) + name: law board (Corporate) description: An electronics board containing the Corporate lawset. components: - type: Sprite @@ -114,7 +123,7 @@ - type: entity id: NTDefaultCircuitBoard parent: BaseElectronics - name: circuit board (NT Default) + name: law board (NT Default) description: An electronics board containing the NT Default lawset. components: - type: Sprite @@ -126,7 +135,7 @@ - type: entity id: CommandmentCircuitBoard parent: BaseElectronics - name: circuit board (Ten Commandments) + name: law board (Ten Commandments) description: An electronics board containing the Ten Commandments lawset. components: - type: Sprite @@ -138,7 +147,7 @@ - type: entity id: PaladinCircuitBoard parent: BaseElectronics - name: circuit board (Paladin) + name: law board (Paladin) description: An electronics board containing the Paladin lawset. components: - type: Sprite @@ -146,11 +155,11 @@ state: std_mod - type: SiliconLawProvider laws: PaladinLawset - + - type: entity id: LiveLetLiveCircuitBoard parent: BaseElectronics - name: circuit board (Live and Let Live) + name: law board (Live and Let Live) description: An electronics board containing the Live and Let Live lawset. components: - type: Sprite @@ -158,11 +167,11 @@ state: std_mod - type: SiliconLawProvider laws: LiveLetLiveLaws - + - type: entity id: StationEfficiencyCircuitBoard parent: BaseElectronics - name: circuit board (Station Efficiency) + name: law board (Station Efficiency) description: An electronics board containing the Station Efficiency lawset. components: - type: Sprite @@ -174,7 +183,7 @@ - type: entity id: RobocopCircuitBoard parent: BaseElectronics - name: circuit board (Robocop) + name: law board (Robocop) description: An electronics board containing the Robocop lawset. components: - type: Sprite @@ -182,11 +191,11 @@ state: std_mod - type: SiliconLawProvider laws: RobocopLawset - + - type: entity id: OverlordCircuitBoard parent: BaseElectronics - name: circuit board (Overlord) + name: law board (Overlord) description: An electronics board containing the Overlord lawset. components: - type: Sprite @@ -194,11 +203,11 @@ state: std_mod - type: SiliconLawProvider laws: OverlordLawset - + - type: entity id: DungeonMasterCircuitBoard parent: BaseElectronics - name: circuit board (Dungeon Master) + name: law board (Dungeon Master) description: An electronics board containing the Dungeon Master lawset. components: - type: Sprite @@ -210,7 +219,7 @@ - type: entity id: ArtistCircuitBoard parent: BaseElectronics - name: circuit board (Artist) + name: law board (Artist) description: An electronics board containing the Artist lawset. components: - type: Sprite @@ -222,7 +231,7 @@ - type: entity id: AntimovCircuitBoard parent: BaseElectronics - name: circuit board (Antimov) + name: law board (Antimov) description: An electronics board containing the Antimov lawset. components: - type: Sprite @@ -230,11 +239,11 @@ state: std_mod - type: SiliconLawProvider laws: AntimovLawset - + - type: entity id: NutimovCircuitBoard parent: BaseElectronics - name: circuit board (Nutimov) + name: law board (Nutimov) description: An electronics board containing the Nutimov lawset. components: - type: Sprite @@ -376,6 +385,7 @@ noSpawn: true suffix: DO NOT MAP components: + - type: NoFTL - type: WarpPoint follow: true - type: Eye @@ -443,3 +453,65 @@ cell_slot: name: power-cell-slot-component-slot-name-default startingItem: PowerCellHyper + +- type: entity + id: PlayerBorgSyndicateAssaultGhostRole + parent: PlayerBorgSyndicateAssaultBattery + suffix: Ghost role + components: + - type: GhostRole + name: ghost-role-information-syndicate-cyborg-assault-name + description: ghost-role-information-syndicate-cyborg-description + rules: ghost-role-information-rules-default-silicon + raffle: + settings: default + - type: GhostTakeoverAvailable + +- type: entity + id: PlayerBorgSyndicateSaboteurBattery + parent: BorgChassisSyndicateSaboteur + suffix: Battery, Module, Operative + components: + - type: NukeOperative + - type: ContainerFill + containers: + borg_brain: + - PositronicBrain + borg_module: + - BorgModuleTool + - BorgModuleOperative + - BorgModuleSyndicateWeapon + - type: ItemSlots + slots: + cell_slot: + name: power-cell-slot-component-slot-name-default + startingItem: PowerCellHyper + +- type: entity + id: PlayerBorgSyndicateSaboteurGhostRole + parent: PlayerBorgSyndicateSaboteurBattery + suffix: Ghost role + components: + - type: GhostRole + name: ghost-role-information-syndicate-cyborg-saboteur-name + description: ghost-role-information-syndicate-cyborg-description + rules: ghost-role-information-rules-default-silicon + raffle: + settings: default + - type: GhostTakeoverAvailable + +- type: entity + name: syndicate invasion borg spawner + id: PlayerBorgSyndicateInvasionGhostRoleSpawner + parent: MarkerBase + components: + - type: Sprite + layers: + - state: red + - sprite: Structures/Decoration/banner.rsi + state: banner_syndicate + - type: RandomSpawner + prototypes: + - PlayerBorgSyndicateAssaultGhostRole + - PlayerBorgSyndicateAssaultGhostRole # Saboteurs are kinda like cyborg medics, we want less. + - PlayerBorgSyndicateSaboteurGhostRole diff --git a/Resources/Prototypes/Entities/Mobs/Species/base.yml b/Resources/Prototypes/Entities/Mobs/Species/base.yml index cbe09c29ad916d..2349eddd3a444c 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/base.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/base.yml @@ -135,6 +135,7 @@ - Flashed - RadiationProtection - Drowsiness + - Adrenaline - type: Body prototype: Human requiredLegs: 2 diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml index 06c4d5e871b26f..448ef0868d6326 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml @@ -785,11 +785,6 @@ tags: - Slice - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/Baked/cake.rsi - state: suppermatter-shard entries: - burger: - name: food-sequence-burger-content-suppermatter - taco: - name: food-sequence-content-suppermatter + Taco: Suppermatter + Burger: SuppermatterBurger diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml index 4d51f20d78ed90..88da21ccbd3cf4 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml @@ -39,19 +39,20 @@ - type: Sprite drawdepth: Mobs noRot: true - sprite: Objects/Consumable/Food/burger.rsi + sprite: Objects/Consumable/Food/burger_sequence.rsi layers: - state: bun_bottom - map: ["foodSequenceLayers"] - type: FoodSequenceStartPoint - key: burger + key: Burger maxLayers: 10 startPosition: 0, 0 - offset: 0, 0.1 + offset: 0, 0.07 minLayerOffset: -0.05, 0 maxLayerOffset: 0.05, 0 nameGeneration: food-sequence-burger-gen - type: Appearance + - type: FoodMetamorphableByAdding - type: SolutionContainerManager solutions: food: @@ -69,7 +70,7 @@ components: - type: Food - type: Sprite - sprite: Objects/Consumable/Food/burger.rsi + sprite: Objects/Consumable/Food/burger_sequence.rsi layers: - state: bun_top - type: SolutionContainerManager @@ -80,12 +81,8 @@ - ReagentId: Nutriment Quantity: 3.3 # 1/2 of a bun - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/burger.rsi - state: bun_top entries: - burger: - final: true + Burger: BunTopBurger # Base diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml index 1a80a5fe53249b..9542bd220453e4 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml @@ -642,14 +642,9 @@ tags: - Slice - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/ingredients.rsi - state: cheesewedge entries: - burger: - name: food-sequence-content-cheese - taco: - name: food-sequence-content-cheese + Taco: CheeseTaco + Burger: CheeseBurger - type: entity name: chèvre log @@ -700,15 +695,6 @@ - type: Tag tags: - Slice - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/ingredients.rsi - state: chevredisk - entries: - burger: - name: food-sequence-content-chevre - taco: - name: food-sequence-content-chevre - type: entity name: tofu @@ -757,15 +743,6 @@ - type: Tag tags: - Slice - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/ingredients.rsi - state: tofu - entries: - burger: - name: food-sequence-content-tofu - taco: - name: food-sequence-content-tofu - type: entity name: burned mess @@ -822,15 +799,6 @@ - type: Tag tags: - Ingredient - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/cocoa.rsi - state: produce-beans - entries: - burger: - name: food-sequence-content-cocoa - taco: - name: food-sequence-content-cocoa - type: entity name: raw croissant diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml index 53fbf62399f4e1..000f21db3f4095 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml @@ -109,15 +109,6 @@ - type: Tag tags: - Meat - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: plain - entries: - burger: - name: food-sequence-burger-content-raw-meat - taco: - name: food-sequence-content-raw-meat - type: entity name: raw human meat @@ -159,15 +150,6 @@ reagents: - ReagentId: CarpoToxin Quantity: 5 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: fish - entries: - burger: - name: food-sequence-burger-content-carp - taco: - name: food-sequence-content-carp - type: Extractable juiceSolution: reagents: @@ -203,15 +185,6 @@ graph: Bacon node: start defaultTarget: bacon - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bacon - entries: - burger: - name: food-sequence-burger-content-meat - taco: - name: food-sequence-content-meat - type: entity name: raw bear meat @@ -236,15 +209,6 @@ graph: BearSteak node: start defaultTarget: filet migrawr - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bear - entries: - burger: - name: food-sequence-burger-content-bear - taco: - name: food-sequence-content-bear - type: entity name: raw penguin meat @@ -269,15 +233,7 @@ graph: PenguinSteak node: start defaultTarget: cooked penguin - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bird - entries: - burger: - name: food-sequence-burger-content-penguin - taco: - name: food-sequence-content-penguin + - type: entity name: raw chicken meat parent: FoodMeatRawBase @@ -303,20 +259,6 @@ graph: ChickenSteak node: start defaultTarget: cooked chicken - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bird - entries: - burger: - name: food-sequence-content-chicken - taco: - name: food-sequence-content-chicken - skewer: - name: food-sequence-content-chicken - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat - type: entity name: raw duck meat @@ -341,15 +283,6 @@ graph: DuckSteak node: start defaultTarget: cooked duck - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bird - entries: - burger: - name: food-sequence-content-duck - taco: - name: food-sequence-content-duck - type: entity name: prime-cut corgi meat @@ -375,15 +308,6 @@ price: 750 - type: StealTarget stealGroup: FoodMeatCorgi - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: corgi - entries: - burger: - name: food-sequence-burger-content-corgi - taco: - name: food-sequence-content-corgi - type: entity name: raw crab meat @@ -408,15 +332,6 @@ graph: CrabSteak node: start defaultTarget: cooked crab - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: crab - entries: - burger: - name: food-sequence-content-crab - taco: - name: food-sequence-content-crab - type: entity name: raw goliath meat @@ -440,15 +355,6 @@ graph: GoliathSteak node: start defaultTarget: goliath steak - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: goliath - entries: - burger: - name: food-sequence-burger-content-goliath - taco: - name: food-sequence-content-goliath - type: entity name: dragon flesh @@ -476,15 +382,6 @@ reagents: - ReagentId: Ichor Quantity: 10 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: dragon - entries: - burger: - name: food-sequence-content-dragon - taco: - name: food-sequence-content-dragon - type: entity name: raw rat meat @@ -505,15 +402,6 @@ - type: SliceableFood count: 3 slice: FoodMeatCutlet - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: plain - entries: - burger: - name: food-sequence-burger-content-rat - taco: - name: food-sequence-content-rat - type: entity name: raw lizard meat @@ -538,20 +426,6 @@ graph: LizardSteak node: start defaultTarget: lizard steak - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: lizard - entries: - burger: - name: food-sequence-burger-content-lizard - taco: - name: food-sequence-content-lizard - skewer: - name: food-sequence-content-lizard - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-tail - type: entity name: raw plant meat @@ -561,15 +435,6 @@ components: - type: Sprite state: plant - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: plant - entries: - burger: - name: food-sequence-burger-content-plant - taco: - name: food-sequence-content-plant - type: entity name: rotten meat @@ -595,15 +460,6 @@ Quantity: 4 - ReagentId: Fat Quantity: 4 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: rotten - entries: - burger: - name: food-sequence-burger-content-rotten - taco: - name: food-sequence-content-rotten - type: entity name: raw spider meat @@ -624,15 +480,6 @@ - type: SliceableFood count: 3 slice: FoodMeatSpiderCutlet - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: spider - entries: - burger: - name: food-sequence-burger-content-spider - taco: - name: food-sequence-content-spider - type: entity name: raw spider leg @@ -650,15 +497,6 @@ Quantity: 10 - ReagentId: Fat Quantity: 3 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: spiderleg - entries: - burger: - name: food-sequence-burger-content-spider - taco: - name: food-sequence-content-spider - type: entity name: meatwheat clump @@ -666,6 +504,9 @@ id: FoodMeatWheat description: This doesn't look like meat, but your standards aren't that high to begin with. components: + - type: FlavorProfile + flavors: + - falsemeat - type: Sprite state: clump - type: SolutionContainerManager @@ -674,15 +515,6 @@ reagents: - ReagentId: UncookedAnimalProteins Quantity: 1 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: clump - entries: - burger: - name: food-sequence-content-clump - taco: - name: food-sequence-content-clump - type: entity name: raw snake meat @@ -703,20 +535,6 @@ Quantity: 10 - ReagentId: Toxin Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: snake - entries: - burger: - name: food-sequence-content-snake - taco: - name: food-sequence-content-snake - skewer: - name: food-sequence-content-snake - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-snake - type: entity name: raw xeno meat @@ -744,15 +562,6 @@ - type: SliceableFood count: 3 slice: FoodMeatXenoCutlet - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: xeno - entries: - burger: - name: food-sequence-content-xeno - taco: - name: food-sequence-content-xeno - type: entity name: raw rouny meat @@ -782,15 +591,6 @@ graph: RounySteak node: start defaultTarget: rouny steak - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: rouny - entries: - burger: - name: food-sequence-content-rouny - taco: - name: food-sequence-content-rouny - type: entity name: killer tomato meat @@ -805,20 +605,6 @@ slice: FoodMeatTomatoCutlet - type: StaticPrice price: 100 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: tomato - entries: - burger: - name: food-sequence-content-tomato - taco: - name: food-sequence-content-tomato - skewer: - name: food-sequence-content-tomato - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-tomato - type: entity name: salami @@ -845,15 +631,6 @@ damage: types: Blunt: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/salami.rsi - state: salami - entries: - burger: - name: food-sequence-content-salami - taco: - name: food-sequence-content-salami - type: entity name: meat clown @@ -873,15 +650,6 @@ state: clown - type: SliceableFood slice: FoodMeatSalamiSlice - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: clown - entries: - burger: - name: food-sequence-content-clown - taco: - name: food-sequence-content-clown - type: entity name: meatball @@ -895,15 +663,6 @@ - Meat - type: Sprite state: meatball - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: meatball - entries: - burger: - name: food-sequence-burger-content-raw-meat - taco: - name: food-sequence-content-raw-meat - type: entity name: slimeball @@ -920,15 +679,6 @@ - Meat - type: Sprite state: slime - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: slime - entries: - burger: - name: food-sequence-content-slime - taco: - name: food-sequence-content-slime - type: entity name: raw snail meat @@ -938,15 +688,6 @@ components: - type: Sprite state: snail - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: snail - entries: - burger: - name: food-sequence-content-snail - taco: - name: food-sequence-content-snail - type: SolutionContainerManager solutions: food: @@ -1022,19 +763,9 @@ graph: MeatSteak node: meat steak - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: plain-cooked entries: - burger: - name: food-sequence-burger-content-meat - taco: - name: food-sequence-content-meat - skewer: - name: food-sequence-content-meat - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat + Burger: MeatSteak + Taco: MeatSteak - type: entity name: bacon @@ -1067,19 +798,9 @@ graph: Bacon node: bacon - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bacon-cooked entries: - burger: - name: food-sequence-burger-content-meat - taco: - name: food-sequence-content-meat - skewer: - name: food-sequence-content-meat - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat + Burger: MeatBacon + Taco: MeatBacon - type: entity name: cooked bear @@ -1110,14 +831,9 @@ graph: BearSteak node: filet migrawr - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: product-cooked entries: - burger: - name: food-sequence-burger-content-bear - taco: - name: food-sequence-content-bear + Burger: MeatBearBurger + Taco: MeatBear - type: entity name: penguin filet @@ -1147,14 +863,9 @@ graph: PenguinSteak node: cooked penguin - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bird-cooked entries: - burger: - name: food-sequence-burger-content-penguin - taco: - name: food-sequence-content-penguin + Burger: MeatPenguinBurger + Taco: MeatPenguin - type: entity name: cooked chicken @@ -1184,19 +895,9 @@ graph: ChickenSteak node: cooked chicken - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bird-cooked entries: - burger: - name: food-sequence-content-chicken - taco: - name: food-sequence-content-chicken - skewer: - name: food-sequence-content-chicken - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat + Burger: MeatChicken + Taco: MeatChicken - type: entity name: fried chicken @@ -1226,19 +927,9 @@ - ReagentId: Protein Quantity: 5 - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: chicken-fried entries: - burger: - name: food-sequence-content-chicken - taco: - name: food-sequence-content-chicken - skewer: - name: food-sequence-content-chicken - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat + Burger: MeatChicken + Taco: MeatChicken - type: entity name: cooked duck @@ -1268,19 +959,9 @@ graph: DuckSteak node: cooked duck - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: bird-cooked entries: - burger: - name: food-sequence-content-duck - taco: - name: food-sequence-content-duck - skewer: - name: food-sequence-content-duck - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat + Burger: MeatDuck + Taco: MeatDuck - type: entity name: cooked crab @@ -1310,14 +991,9 @@ graph: CrabSteak node: cooked crab - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: crab-cooked entries: - burger: - name: food-sequence-content-crab - taco: - name: food-sequence-content-crab + Burger: MeatCrabBurger + Taco: MeatCrab - type: entity name: goliath steak @@ -1345,14 +1021,9 @@ graph: GoliathSteak node: goliath steak - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: goliath-cooked entries: - burger: - name: food-sequence-burger-content-goliath - taco: - name: food-sequence-content-goliath + Burger: MeatGoliathBurger + Taco: MeatGoliath - type: entity name: rouny steak @@ -1384,14 +1055,9 @@ graph: RounySteak node: rouny steak - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: rouny-cooked entries: - burger: - name: food-sequence-content-rouny - taco: - name: food-sequence-content-rouny + Burger: MeatXeno + Taco: MeatXeno - type: entity name: lizard steak @@ -1422,19 +1088,9 @@ graph: LizardSteak node: lizard steak - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: lizard-cooked entries: - burger: - name: food-sequence-burger-content-lizard - taco: - name: food-sequence-content-lizard - skewer: - name: food-sequence-content-lizard - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-tail-cooked + Burger: MeatLizardBurger + Taco: MeatLizard - type: entity name: boiled spider leg @@ -1458,14 +1114,9 @@ - ReagentId: Protein Quantity: 5 - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: spiderleg-cooked entries: - burger: - name: food-sequence-burger-content-spider - taco: - name: food-sequence-content-spider + Burger: MeatSpiderBurger + Taco: MeatSpider - type: entity name: meatball @@ -1488,19 +1139,9 @@ - ReagentId: Protein Quantity: 5 - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: meatball-cooked entries: - burger: - name: food-sequence-burger-content-meat - taco: - name: food-sequence-content-meat - skewer: - name: food-sequence-content-meat - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat + Burger: MeatBall + Taco: MeatBall - type: entity name: boiled snail @@ -1515,15 +1156,6 @@ - type: Sprite layers: - state: snail-cooked - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: snail-cooked - entries: - burger: - name: food-sequence-content-snail - taco: - name: food-sequence-content-snail - type: SolutionContainerManager solutions: food: @@ -1535,6 +1167,10 @@ Quantity: 3 - ReagentId: Water Quantity: 4 # makes saline if you add salt! + - type: FoodSequenceElement + entries: + Burger: MeatSnail + Taco: MeatSnail # Cutlets @@ -1561,20 +1197,6 @@ Quantity: 3 - ReagentId: Fat Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet - entries: - burger: - name: food-sequence-burger-content-meat - taco: - name: food-sequence-content-meat - skewer: - name: food-sequence-content-meat - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat - type: Construction graph: Cutlet node: start @@ -1604,16 +1226,6 @@ Quantity: 3 - ReagentId: Fat Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet - color: brown - entries: - burger: - name: food-sequence-burger-content-bear - taco: - name: food-sequence-content-bear - type: Construction graph: BearCutlet node: start @@ -1641,16 +1253,6 @@ Quantity: 3 - ReagentId: Fat Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet - color: white - entries: - burger: - name: food-sequence-burger-content-penguin - taco: - name: food-sequence-content-penguin - type: Construction graph: PenguinCutlet node: start @@ -1678,21 +1280,6 @@ Quantity: 3 - ReagentId: Fat Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet - color: white - entries: - burger: - name: food-sequence-content-chicken - taco: - name: food-sequence-content-chicken - skewer: - name: food-sequence-content-chicken - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat - type: Construction graph: ChickenCutlet node: start @@ -1720,21 +1307,6 @@ Quantity: 3 - ReagentId: Fat Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet - color: white - entries: - burger: - name: food-sequence-content-duck - taco: - name: food-sequence-content-duck - skewer: - name: food-sequence-content-duck - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat - type: Construction graph: DuckCutlet node: start @@ -1765,21 +1337,6 @@ Quantity: 3 - ReagentId: Fat Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet - color: pink - entries: - burger: - name: food-sequence-burger-content-lizard - taco: - name: food-sequence-content-lizard - skewer: - name: food-sequence-content-lizard - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-tail - type: Construction graph: LizardCutlet node: start @@ -1806,15 +1363,6 @@ Quantity: 3 - ReagentId: Fat Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: spidercutlet - entries: - burger: - name: food-sequence-burger-content-spider - taco: - name: food-sequence-content-spider - type: Construction graph: SpiderCutlet node: start @@ -1843,15 +1391,6 @@ reagents: - ReagentId: SulfuricAcid Quantity: 20 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: xenocutlet - entries: - burger: - name: food-sequence-content-xeno - taco: - name: food-sequence-content-xeno - type: Construction graph: XenoCutlet node: start @@ -1872,15 +1411,6 @@ color: red - type: StaticPrice price: 30 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: salami-slice - entries: - burger: - name: food-sequence-content-tomato - taco: - name: food-sequence-content-tomato - type: entity name: salami slice @@ -1903,15 +1433,6 @@ Quantity: 1 - ReagentId: Protein Quantity: 1 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: salami-slice - entries: - burger: - name: food-sequence-content-salami - taco: - name: food-sequence-content-salami # Cooked @@ -1936,18 +1457,13 @@ Quantity: 2 - ReagentId: Protein Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet-cooked - entries: - burger: - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet-cooked - type: Construction graph: Cutlet node: cutlet + - type: FoodSequenceElement + entries: + Burger: MeatCutlet + Taco: MeatCutlet - type: entity name: bear cutlet @@ -1973,18 +1489,13 @@ Quantity: 2 - ReagentId: Protein Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet-cooked - entries: - burger: - name: food-sequence-burger-content-bear - taco: - name: food-sequence-content-bear - type: Construction graph: BearCutlet node: bear cutlet + - type: FoodSequenceElement + entries: + Burger: BearCutletBurger + Taco: BearCutlet - type: entity name: penguin cutlet @@ -2008,18 +1519,13 @@ Quantity: 2 - ReagentId: Protein Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet-cooked - entries: - burger: - name: food-sequence-burger-content-penguin - taco: - name: food-sequence-content-penguin - type: Construction graph: PenguinCutlet node: penguin cutlet + - type: FoodSequenceElement + entries: + Burger: PenguinCutletBurger + Taco: PenguinCutlet - type: entity name: chicken cutlet @@ -2043,23 +1549,13 @@ Quantity: 2 - ReagentId: Protein Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet-cooked - entries: - burger: - name: food-sequence-content-chicken - taco: - name: food-sequence-content-chicken - skewer: - name: food-sequence-content-chicken - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat - type: Construction graph: ChickenCutlet node: chicken cutlet + - type: FoodSequenceElement + entries: + Burger: ChickenCutlet + Taco: ChickenCutlet - type: entity name: duck cutlet @@ -2083,23 +1579,13 @@ Quantity: 2 - ReagentId: Protein Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet-cooked - entries: - burger: - name: food-sequence-content-duck - taco: - name: food-sequence-content-duck - skewer: - name: food-sequence-content-duck - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-meat - type: Construction graph: DuckCutlet node: duck cutlet + - type: FoodSequenceElement + entries: + Burger: DuckCutlet + Taco: DuckCutlet - type: entity name: lizard cutlet @@ -2124,23 +1610,13 @@ Quantity: 2 - ReagentId: Protein Quantity: 2 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet-cooked - entries: - burger: - name: food-sequence-burger-content-lizard - taco: - name: food-sequence-content-lizard - skewer: - name: food-sequence-content-lizard - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-tail-cooked - type: Construction graph: LizardCutlet node: lizard cutlet + - type: FoodSequenceElement + entries: + Burger: LizardCutletBurger + Taco: LizardCutlet - type: entity name: spider cutlet @@ -2163,16 +1639,13 @@ Quantity: 1 - ReagentId: Protein Quantity: 1 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: cutlet-cooked - entries: - burger: - name: food-sequence-burger-content-spider - type: Construction graph: SpiderCutlet node: spider cutlet + - type: FoodSequenceElement + entries: + Burger: SpiderCutletBurger + Taco: SpiderCutlet - type: entity name: xeno cutlet @@ -2195,13 +1668,10 @@ Quantity: 1 - ReagentId: Protein Quantity: 1 - - type: FoodSequenceElement - sprite: - sprite: Objects/Consumable/Food/meat.rsi - state: xenocutlet-cooked - entries: - burger: - name: food-sequence-content-xeno - type: Construction graph: XenoCutlet - node: xeno cutlet \ No newline at end of file + node: xeno cutlet + - type: FoodSequenceElement + entries: + Burger: XenoCutlet + Taco: XenoCutlet diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml index 7a6f40fab67373..42fd0967ff190f 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml @@ -56,6 +56,28 @@ tags: - Wheat +- type: entity + name: meatwheat bushel + description: Some blood-drenched wheat stalks. You can crush them into what passes for meat if you squint hard enough. + id: MeatwheatBushel + parent: ProduceBase + components: + - type: Sprite + sprite: Objects/Specific/Hydroponics/meatwheat.rsi + - type: SolutionContainerManager + solutions: + food: + reagents: + - ReagentId: UncookedAnimalProteins + Quantity: 10 + - type: SpawnItemsOnUse + items: + - id: FoodMeatWheat + sound: + path: /Audio/Voice/Slime/slime_squish.ogg + - type: Produce + seedId: meatwheat + - type: entity name: oat bushel description: Eat oats, do squats. @@ -142,15 +164,6 @@ - type: Tag tags: - Vegetable - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/laughin_pea.rsi - state: produce - entries: - burger: - name: food-sequence-content-pea - taco: - name: food-sequence-content-pea - type: entity name: tower-cap log @@ -213,7 +226,7 @@ - type: Produce seedId: nettle - type: MeleeChemicalInjector - transferAmount: 3 #To OD someone you would need 2 nettles and about 6-7 hits, the DOT is likely to crit them if they are running away with almost no health + transferAmount: 3 #TODO someone you would need 2 nettles and about 6-7 hits, the DOT is likely to crit them if they are running away with almost no health solution: food pierceArmor: false - type: Extractable @@ -288,14 +301,9 @@ - Fruit - Banana - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/banana.rsi - state: produce entries: - burger: - name: food-sequence-content-banana - taco: - name: food-sequence-content-banana + Burger: Banana + Taco: Banana - type: entity name: mimana @@ -334,14 +342,9 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/mimana.rsi - state: produce entries: - burger: - name: food-sequence-content-mimana - taco: - name: food-sequence-content-mimana + Burger: Mimana + Taco: Mimana - type: entity name: banana peel @@ -481,14 +484,9 @@ - ReagentId: Oculine Quantity: 2 - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/carrot.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-carrot - taco: - name: food-sequence-content-carrot + Burger: CarrotBurger + Taco: Carrot - type: entity name: cabbage @@ -516,14 +514,9 @@ tags: - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/cabbage.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-cabbage - taco: - name: food-sequence-content-cabbage + Burger: CabbageBurger + Taco: Cabbage - type: entity name: garlic @@ -553,14 +546,9 @@ tags: - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/garlic.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-garlic - taco: - name: food-sequence-content-garlic + Burger: GarlicBurger + Taco: Garlic - type: entity name: lemon @@ -594,14 +582,9 @@ - Lemon - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/lemon.rsi - state: produce entries: - burger: - name: food-sequence-content-lemon - taco: - name: food-sequence-content-lemon + Burger: Lemon + Taco: Lemon - type: entity name: lemoon @@ -634,14 +617,9 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/lemoon.rsi - state: produce entries: - burger: - name: food-sequence-content-lemoon - taco: - name: food-sequence-content-lemoon + Burger: Lemoon + Taco: Lemoon - type: entity name: lime @@ -666,14 +644,9 @@ - Lime - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/lime.rsi - state: produce entries: - burger: - name: food-sequence-content-lime - taco: - name: food-sequence-content-lime + Burger: Lime + Taco: Lime - type: entity name: orange @@ -697,14 +670,50 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/orange.rsi - state: produce entries: - burger: - name: food-sequence-content-orange - taco: - name: food-sequence-content-orange + Burger: Orange + Taco: Orange + +- type: entity + name: extradimensional orange + parent: FoodProduceBase + id: FoodExtradimensionalOrange + description: You can hardly wrap your head around this thing. + components: + - type: FlavorProfile + flavors: + - truenature + - type: SolutionContainerManager + solutions: + food: + maxVol: 14 + reagents: + - ReagentId: Haloperidol + Quantity: 5 + - ReagentId: Nutriment + Quantity: 5 + - ReagentId: Vitamin + Quantity: 4 + - type: Sprite + sprite: Objects/Specific/Hydroponics/extradimensional_orange.rsi + scale: 0.5,0.5 + - type: Produce + seedId: extradimensionalOrange + - type: PotencyVisuals + minimumScale: 0.5 # reduce this in size because the sprite is way too big + maximumScale: 1 + - type: Extractable + juiceSolution: + reagents: + - ReagentId: JuiceOrange + Quantity: 10 + - type: Tag + tags: + - Fruit + - type: FoodSequenceElement + entries: + Burger: ExtradimensionalOrangeBurger + Taco: ExtradimensionalOrange - type: entity name: pineapple @@ -774,14 +783,9 @@ - Potato - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/potato.rsi - state: produce entries: - burger: - name: food-sequence-content-potato - taco: - name: food-sequence-content-potato + Burger: Potato + Taco: Potato - type: entity @@ -839,19 +843,10 @@ - Fruit - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/tomato.rsi - state: produce entries: - burger: - name: food-sequence-content-tomato - taco: - name: food-sequence-content-tomato - skewer: - name: food-sequence-content-tomato - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-tomato + Skewer: TomatoSkewer + Burger: Tomato + Taco: Tomato - type: entity name: blue tomato @@ -898,14 +893,9 @@ - Fruit - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/blue_tomato.rsi - state: produce entries: - burger: - name: food-sequence-content-tomato - taco: - name: food-sequence-content-tomato + Burger: BlueTomato + Taco: BlueTomato - type: entity name: blood tomato @@ -950,19 +940,10 @@ - Fruit # Fuck you they're a fruit - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/blood_tomato.rsi - state: produce entries: - burger: - name: food-sequence-content-tomato - taco: - name: food-sequence-content-tomato - skewer: - name: food-sequence-content-tomato - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-tomato + Skewer: TomatoSkewer + Burger: BloodTomato + Taco: BloodTomato - type: entity name: eggplant @@ -1022,14 +1003,9 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/apple.rsi - state: produce entries: - burger: - name: food-sequence-content-apple - taco: - name: food-sequence-content-apple + Burger: Apple + Taco: Apple - type: entity name: golden apple @@ -1067,14 +1043,9 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/golden_apple.rsi - state: produce entries: - burger: - name: food-sequence-content-apple - taco: - name: food-sequence-content-apple + Burger: GoldenApple + Taco: GoldenApple - type: entity name: cocoa pod @@ -1108,15 +1079,6 @@ - type: Tag tags: - Fruit - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/cocoa.rsi - state: produce - entries: - burger: - name: food-sequence-content-cocoa - taco: - name: food-sequence-content-cocoa - type: entity name: ear of corn @@ -1156,19 +1118,10 @@ - ReagentId: Enzyme Quantity: 2 - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/corn.rsi - state: produce entries: - burger: - name: food-sequence-content-corn - taco: - name: food-sequence-content-corn - skewer: - name: food-sequence-content-corn - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-corn + Burger: Corn + Taco: Corn + Skewer: CornSkewer - type: entity name: corn cob @@ -1191,15 +1144,6 @@ reagents: - ReagentId: Cornmeal Quantity: 10 - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/corn.rsi - state: produce - entries: - burger: - name: food-sequence-content-corn - taco: - name: food-sequence-content-corn - type: entity name: onion @@ -1231,15 +1175,6 @@ - type: Tag tags: - Vegetable - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/onion.rsi - state: produce - entries: - burger: - name: food-sequence-burger-content-onion - taco: - name: food-sequence-content-onion - type: entity name: red onion @@ -1271,15 +1206,6 @@ - type: Tag tags: - Vegetable - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/onion_red.rsi - state: produce - entries: - burger: - name: food-sequence-burger-content-onion - taco: - name: food-sequence-content-onion - type: entity name: chanterelle cluster @@ -1300,20 +1226,6 @@ - type: Tag tags: - Vegetable - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/chanterelle.rsi - state: produce - entries: - burger: - name: food-sequence-content-mushroom - taco: - name: food-sequence-content-mushroom - skewer: - name: food-sequence-content-mushroom - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-mushroom # Slices @@ -1358,14 +1270,9 @@ - Fruit - Slice - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/pineapple.rsi - state: slice entries: - burger: - name: food-sequence-burger-content-pineapple - taco: - name: food-sequence-content-pineapple + Burger: PineappleSliceBurger + Taco: PineappleSlice - type: entity name: onion slice @@ -1394,14 +1301,9 @@ - Vegetable - Slice - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/onion.rsi - state: slice entries: - burger: - name: food-sequence-burger-content-onion - taco: - name: food-sequence-content-onion + Burger: OnionSliceBurger + Taco: OnionSlice - type: entity name: red onion slice @@ -1430,14 +1332,9 @@ - Vegetable - Slice - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/onion_red.rsi - state: slice entries: - burger: - name: food-sequence-burger-content-onion - taco: - name: food-sequence-content-onion + Burger: OnionRedSliceBurger + Taco: OnionRedSlice - type: entity name: chili pepper @@ -1467,19 +1364,10 @@ tags: - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/chili.rsi - state: produce entries: - burger: - name: food-sequence-content-chili - taco: - name: food-sequence-content-chili - skewer: - name: food-sequence-content-chili - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-pepper + Taco: ChiliPepper + Burger: ChiliPepper + Skewer: ChiliPepperSkewer - type: entity name: chilly pepper @@ -1507,19 +1395,10 @@ - type: Produce seedId: chilly - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/chilly.rsi - state: produce entries: - burger: - name: food-sequence-content-chilly - taco: - name: food-sequence-content-chilly - skewer: - name: food-sequence-content-chilly - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-bluepepper + Taco: ChillyPepper + Burger: ChillyPepper + Skewer: ChillyPepperSkewer - type: entity name: aloe @@ -1549,14 +1428,9 @@ tags: - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/aloe.rsi - state: produce entries: - burger: - name: food-sequence-content-aloe - taco: - name: food-sequence-content-aloe + Taco: Aloe + Burger: Aloe - type: entity name: poppy @@ -1590,14 +1464,9 @@ tags: - Flower # TODO add "RedFlower" or "Poppy" tag, when other color flowers will be - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/poppy.rsi - state: produce entries: - burger: - name: food-sequence-content-poppy - taco: - name: food-sequence-content-poppy + Taco: Poppy + Burger: Poppy - type: entity name: lily @@ -1627,14 +1496,9 @@ tags: - Flower - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/lily.rsi - state: produce entries: - burger: - name: food-sequence-content-lily - taco: - name: food-sequence-content-lily + Taco: Lily + Burger: Lily - type: entity name: lingzhi @@ -1662,19 +1526,9 @@ - type: Extractable grindableSolutionName: food - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/lingzhi.rsi - state: produce entries: - burger: - name: food-sequence-content-mushroom - taco: - name: food-sequence-content-mushroom - skewer: - name: food-sequence-content-mushroom - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-mushroom + Taco: Lingzhi + Burger: Lingzhi - type: entity name: ambrosia vulgaris @@ -1716,11 +1570,8 @@ - Ambrosia - type: FoodSequenceElement entries: - burger: - name: food-sequence-burger-content-ambrosia - sprite: - sprite: Objects/Specific/Hydroponics/ambrosia_vulgaris.rsi - state: produce + Taco: AmbrosiaVulgaris + Burger: AmbrosiaVulgarisBurger - type: entity name: ambrosia deus @@ -1759,14 +1610,9 @@ tags: - Ambrosia - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/ambrosia_deus.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-ambrosia - taco: - name: food-sequence-content-ambrosia + Taco: AmbrosiaDeus + Burger: AmbrosiaDeusBurger - type: entity name: galaxythistle @@ -1795,14 +1641,9 @@ - Galaxythistle - Fruit # Probably? - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/galaxythistle.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-galaxy - taco: - name: food-sequence-content-galaxy + Taco: Galaxythistle + Burger: GalaxythistleBurger - type: entity name: glasstle @@ -1868,14 +1709,9 @@ tags: - Galaxythistle - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/glasstle.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-glasstle - taco: - name: food-sequence-content-glasstle + Taco: Glasstle + Burger: GlasstleBurger - type: entity name: fly amanita @@ -1903,19 +1739,9 @@ grindableSolutionName: food - type: BadFood - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/fly_amanita.rsi - state: produce entries: - burger: - name: food-sequence-content-mushroom - taco: - name: food-sequence-content-mushroom - skewer: - name: food-sequence-content-mushroom - sprite: - sprite: Objects/Consumable/Food/skewer.rsi - state: skewer-mushroom + Taco: FlyAmanita + Burger: FlyAmanita - type: entity name: gatfruit @@ -1946,14 +1772,9 @@ tags: - Fruit # It's in the name - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/gatfruit.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-gatfruit - taco: - name: food-sequence-content-gatfruit + Taco: Gatfruit + Burger: GatfruitBurger - type: entity name: capfruit @@ -1984,14 +1805,9 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/capfruit.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-capfruit - taco: - name: food-sequence-content-capfruit + Taco: Capfruit + Burger: CapfruitBurger - type: entity name: capfruit @@ -2048,14 +1864,9 @@ tags: - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/soybeans.rsi - state: produce entries: - burger: - name: food-sequence-content-soy - taco: - name: food-sequence-content-soy + Taco: Soybeans + Burger: SoybeansBurger - type: entity name: spaceman's trumpet @@ -2085,14 +1896,9 @@ - type: Instrument #hehe trumpet program: 56 - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/spacemans_trumpet.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-spacemans-trumpet - taco: - name: food-sequence-content-spacemans-trumpet + Taco: SpacemansTrumpet + Burger: SpacemansTrumpetBurger - type: entity name: koibean @@ -2122,14 +1928,9 @@ tags: - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/koibean.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-koibean - taco: - name: food-sequence-content-koibean + Taco: Koibean + Burger: KoibeanBurger - type: entity name: watermelon @@ -2227,14 +2028,109 @@ - Fruit - Slice - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/watermelon.rsi - state: slice entries: - burger: - name: food-sequence-burger-content-watermelon - taco: - name: food-sequence-content-watermelon + Burger: WatermelonSliceBurger + Taco: WatermelonSlice + Skewer: WatermelonSliceSkewer + +- type: entity + name: holymelon + parent: [FoodProduceBase, ItemHeftyBase] + id: FoodHolymelon + description: The water within this melon has been blessed by some deity that's particularly fond of watermelon. + components: + - type: Item + size: Small + - type: FlavorProfile + flavors: + - holy + - watermelon + - type: SolutionContainerManager + solutions: + food: + maxVol: 25 + reagents: + - ReagentId: Nutriment + Quantity: 10 + - ReagentId: Vitamin + Quantity: 5 + - ReagentId: Holywater + Quantity: 10 + - type: Sprite + sprite: Objects/Specific/Hydroponics/holymelon.rsi + - type: Produce + seedId: watermelon + - type: Extractable + juiceSolution: + reagents: + - ReagentId: Wine + Quantity: 20 + - type: Damageable + damageContainer: Biological + - type: DamageOnHighSpeedImpact + minimumSpeed: 0.1 + damage: + types: + Blunt: 1 + - type: Destructible + thresholds: + - trigger: + !type:DamageTrigger + damage: 1 + behaviors: + - !type:PlaySoundBehavior + sound: + collection: desecration + - !type:SpillBehavior + solution: food + - !type:DoActsBehavior + acts: [ "Destruction" ] + - type: SliceableFood + count: 5 + slice: FoodHolymelonSlice + - type: Tag + tags: + - Fruit + +- type: entity + name: holymelon slice + parent: ProduceSliceBase + id: FoodHolymelonSlice + description: Juicy golden and red slice. + components: + - type: Item + size: Tiny + - type: FlavorProfile + flavors: + - holy + - watermelon + - type: Sprite + sprite: Objects/Specific/Hydroponics/holymelon.rsi + - type: SolutionContainerManager + solutions: + food: + maxVol: 5 + reagents: + - ReagentId: Nutriment + Quantity: 2 + - ReagentId: Vitamin + Quantity: 1 + - ReagentId: Holywater + Quantity: 2 + - type: Extractable + juiceSolution: + reagents: + - ReagentId: Wine + Quantity: 4 + - type: Tag + tags: + - Fruit + - Slice + - type: FoodSequenceElement + entries: + Burger: HolymelonSliceBurger + Taco: HolymelonSlice + Skewer: HolymelonSliceSkewer - type: entity name: grapes @@ -2298,14 +2194,9 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/berries.rsi - state: produce entries: - burger: - name: food-sequence-burger-content-berries - taco: - name: food-sequence-content-berries + Taco: Berries + Burger: BerriesBurger - type: entity name: bungo fruit @@ -2341,14 +2232,9 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/bungo.rsi - state: produce entries: - burger: - name: food-sequence-content-bungo - taco: - name: food-sequence-content-bungo + Taco: Bungo + Burger: Bungo - type: entity name: bungo pit @@ -2404,14 +2290,41 @@ tags: - Vegetable - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/pea.rsi - state: produce entries: - burger: - name: food-sequence-content-pea - taco: - name: food-sequence-content-pea + Taco: Pea + Burger: Pea + +- type: entity + parent: FoodProduceBase + id: FoodWorldPeas + name: cluster of world peas + description: It's rumored to bring peace to any who consume it. + components: + - type: FlavorProfile + flavors: + - numbingtranquility + - type: SolutionContainerManager + solutions: + food: + maxVol: 8 + reagents: + - ReagentId: Happiness + Quantity: 3 + - ReagentId: Nutriment + Quantity: 3 + - ReagentId: Pax + Quantity: 2 + - type: Sprite + sprite: Objects/Specific/Hydroponics/world_pea.rsi + - type: Produce + seedId: worldPea + - type: Tag + tags: + - Vegetable + - type: FoodSequenceElement + entries: + Taco: WorldPea + Burger: WorldPeaBurger - type: entity name: pumpkin @@ -2608,14 +2521,9 @@ tags: - Fruit - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/cherry.rsi - state: produce entries: - burger: - name: food-sequence-content-cherry - taco: - name: food-sequence-content-cherry + Taco: Cherry + Burger: Cherry - type: entity name: cherry pit diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml index 641f494a9d031d..7b9db1f41febd8 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml @@ -13,11 +13,34 @@ layers: - state: skewer - map: ["foodSequenceLayers"] + - type: LandAtCursor + - type: Fixtures + fixtures: + fix1: + shape: !type:PolygonShape + vertices: + - -0.40,-0.20 + - -0.30,-0.30 + - 0.50,0.10 + - 0.40,0.20 + density: 20 + mask: + - ItemMask + restitution: 0.3 + friction: 0.2 + - type: DamageOtherOnHit + damage: + types: + Piercing: 6 + - type: ThrowingAngle + angle: 245 + - type: EmbeddableProjectile + offset: -0.15,0.0 - type: MeleeWeapon wideAnimationRotation: -120 damage: types: - Piercing: 4 + Piercing: 8 angle: 0 animation: WeaponArcThrust soundHit: @@ -35,10 +58,11 @@ canReact: false # Dont want cause reactions inside skewers after merging ingredients maxVol: 0 - type: FoodSequenceStartPoint - key: skewer + key: Skewer maxLayers: 4 startPosition: -0.27, -0.19 inverseLayers: true offset: 0.2, 0.1 nameGeneration: food-sequence-skewer-gen contentSeparator: ", " + allowHorizontalFlip: false \ No newline at end of file diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml index 6254ad5cc0e825..2a83b14d037b50 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml @@ -11,7 +11,7 @@ - type: Food transferAmount: 3 - type: Sprite - sprite: Objects/Consumable/Food/taco.rsi + sprite: Objects/Consumable/Food/taco_sequence.rsi layers: - state: tacoshell_back - map: ["foodSequenceLayers"] @@ -25,12 +25,161 @@ - ReagentId: Nutriment Quantity: 6.66 - type: FoodSequenceStartPoint - key: taco + key: Taco maxLayers: 3 - startPosition: -0.2, 0 - offset: 0.1, 0 + startPosition: -0.15, 0 + offset: 0.15, 0 minLayerOffset: 0, 0 maxLayerOffset: 0, 0.05 nameGeneration: food-sequence-taco-gen contentSeparator: ", " - - type: Appearance \ No newline at end of file + - type: Appearance + +# Old tacos + +- type: entity + parent: FoodInjectableBase + id: FoodTacoBase + abstract: true + components: + - type: FlavorProfile + flavors: + - meaty + - cheesy + - type: Food + transferAmount: 3 + - type: Sprite + sprite: Objects/Consumable/Food/taco.rsi + - type: SolutionContainerManager + solutions: + food: + maxVol: 15 + reagents: + - ReagentId: Nutriment + Quantity: 6 + - ReagentId: Vitamin + Quantity: 4 + - type: Item + sprite: Objects/Consumable/Food/taco.rsi + storedRotation: -90 + - type: Tag + tags: + - Meat + +- type: entity + name: beef taco + parent: FoodTacoBase + id: FoodTacoBeef + description: A very basic and run of the mill beef taco, now with cheese! + components: + - type: Food + - type: Sprite + state: beeftaco + +- type: entity + name: chicken taco + parent: FoodTacoBase + id: FoodTacoChicken + description: A very basic and run of the mill chicken taco, now with cheese! + components: + - type: Food + - type: Sprite + state: chickentaco + +- type: entity + name: fish taco + parent: FoodTacoBase + id: FoodTacoFish + description: Sounds kinda gross, but it's actually not that bad. + components: + - type: FlavorProfile + flavors: + - onion + - fishy + - type: Food + - type: Sprite + state: fishtaco + - type: SolutionContainerManager + solutions: + food: + maxVol: 20 + reagents: + - ReagentId: Nutriment + Quantity: 10 + - ReagentId: Vitamin + Quantity: 6 + +- type: entity + name: rat taco + parent: FoodTacoBase + id: FoodTacoRat + description: Yeah, that looks about right... + components: + - type: Food + - type: Sprite + state: rattaco + - type: SolutionContainerManager + solutions: + food: + maxVol: 15 + reagents: + - ReagentId: Nutriment + Quantity: 6 + - ReagentId: Vitamin + Quantity: 4 + +- type: entity + name: beef taco supreme + parent: FoodTacoBase + id: FoodTacoBeefSupreme + description: It's like a regular beef taco, but surpeme! + components: + - type: Food + - type: Sprite + state: beeftacosupreme + - type: SolutionContainerManager + solutions: + food: + maxVol: 26 + reagents: + - ReagentId: Nutriment + Quantity: 14 + - ReagentId: Vitamin + Quantity: 6 + +- type: entity + name: chicken taco supreme + parent: FoodTacoBase + id: FoodTacoChickenSupreme + description: It's like a regular chicken taco, but surpeme! + components: + - type: Food + - type: Sprite + state: chickentacosupreme + - type: SolutionContainerManager + solutions: + food: + maxVol: 26 + reagents: + - ReagentId: Nutriment + Quantity: 14 + - ReagentId: Vitamin + Quantity: 6 + +- type: entity + name: soft taco + parent: FoodMealBase + id: FoodMealSoftTaco + description: Take a bite! + components: + - type: FlavorProfile + flavors: + - cheesy + - tomato + - meaty + - onion + - type: Sprite + state: softtaco + - type: Tag + tags: + - Meat \ No newline at end of file diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml index 085ace797bbfdf..fd0ff475dfa7ec 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml @@ -193,6 +193,23 @@ stackRequirements: Plasma: 5 +- type: entity + id: BiogeneratorMachineCircuitboard + parent: BaseMachineCircuitboard + name: biogenerator machine board + description: A machine printed circuit board for a biogenerator. + components: + - type: Sprite + state: service + - type: MachineBoard + prototype: Biogenerator + stackRequirements: + MatterBin: 2 + tagRequirements: + GlassBeaker: + amount: 1 + defaultPrototype: Beaker + - type: entity id: UniformPrinterMachineCircuitboard parent: BaseMachineCircuitboard @@ -1191,6 +1208,8 @@ name: salvage magnet machine board description: A machine printed circuit board for a salvage magnet. components: + - type: Sprite + state: supply - type: MachineBoard prototype: SalvageMagnet stackRequirements: diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml index b7fbe365890246..54616724fbe46b 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml @@ -245,7 +245,7 @@ prototype: computerBodyScanner - type: entity - parent: BaseComputerCircuitboard + parent: [ BaseComputerCircuitboard, BaseGrandTheftContraband ] id: CommsComputerCircuitboard name: communications computer board description: A computer printed circuit board for a communications console. @@ -256,7 +256,7 @@ prototype: ComputerComms - type: entity - parent: BaseComputerCircuitboard + parent: [ BaseComputerCircuitboard, BaseSyndicateContraband ] id: SyndicateCommsComputerCircuitboard name: syndicate communications computer board description: A computer printed circuit board for a syndicate communications console. diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml index 6d85c74fbfa4df..1a7a02e7337220 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml @@ -25,7 +25,7 @@ - type: GhostRole name: ghost-role-information-syndicate-reinforcement-spy-name description: ghost-role-information-syndicate-reinforcement-description - rules: ghost-role-information-syndicate-reinforcement-rules + rules: ghost-role-information-rules-default-solo-antagonist raffle: settings: default - type: GhostRoleMobSpawner @@ -57,7 +57,7 @@ - type: GhostRole name: ghost-role-information-syndicate-monkey-reinforcement-name description: ghost-role-information-syndicate-monkey-reinforcement-description - rules: ghost-role-information-syndicate-monkey-reinforcement-rules + rules: ghost-role-information-rules-default-familiar raffle: settings: default - type: GhostRoleMobSpawner @@ -82,7 +82,7 @@ - type: GhostRole name: ghost-role-information-SyndiCat-name description: ghost-role-information-SyndiCat-description - rules: ghost-role-information-SyndiCat-rules + rules: ghost-role-information-rules-default-familiar raffle: settings: default - type: GhostRoleMobSpawner @@ -98,9 +98,9 @@ suffix: NukeOps components: - type: GhostRole - name: ghost-role-information-syndie-assaultborg-name - description: ghost-role-information-syndie-assaultborg-description - rules: ghost-role-information-silicon-rules + name: ghost-role-information-syndicate-cyborg-assault-name + description: ghost-role-information-syndicate-cyborg-description + rules: ghost-role-information-rules-default-silicon raffle: settings: default - type: GhostRoleMobSpawner diff --git a/Resources/Prototypes/Entities/Objects/Devices/chameleon_projector.yml b/Resources/Prototypes/Entities/Objects/Devices/chameleon_projector.yml index 41347e35c4793f..99d58c6a3ad1a2 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/chameleon_projector.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/chameleon_projector.yml @@ -12,6 +12,7 @@ components: - Anchorable - Item + - Bot # for funny bot moments blacklist: components: - ChameleonDisguise # no becoming kleiner diff --git a/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml b/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml index d7b059f3d85d25..7186f9f34abfbd 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml @@ -27,7 +27,7 @@ - state: common_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseCargoContraband ] id: EncryptionKeyCargo name: cargo encryption key description: An encryption key used by supply employees. @@ -42,7 +42,7 @@ - state: cargo_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseCentcommContraband ] id: EncryptionKeyCentCom name: central command encryption key description: An encryption key used by captain's bosses. @@ -57,7 +57,7 @@ - state: nano_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseCentcommCommandContraband ] id: EncryptionKeyStationMaster name: station master encryption key description: An encryption key used by station's bosses. @@ -79,7 +79,7 @@ - state: cap_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseCommandContraband ] id: EncryptionKeyCommand name: command encryption key description: An encryption key used by crew's bosses. @@ -94,7 +94,7 @@ - state: com_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseEngineeringContraband ] id: EncryptionKeyEngineering name: engineering encryption key description: An encryption key used by the engineers. @@ -109,7 +109,7 @@ - state: eng_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseMedicalContraband ] id: EncryptionKeyMedical name: medical encryption key description: An encryption key used by those who save lives. @@ -124,7 +124,7 @@ - state: med_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseMedicalScienceContraband ] id: EncryptionKeyMedicalScience name: med-sci encryption key description: An encryption key used by someone who hasn't decided which side to take. @@ -140,7 +140,7 @@ - state: medsci_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseScienceContraband ] id: EncryptionKeyScience name: science encryption key description: An encryption key used by scientists. Maybe it is plasmaproof? @@ -155,7 +155,7 @@ - state: sci_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseScienceContraband ] id: EncryptionKeyRobo name: robotech encryption key description: An encryption key used by robototech engineers. Maybe it has a LAH-6000 on it? @@ -170,7 +170,7 @@ - state: robotics_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseSecurityContraband ] id: EncryptionKeySecurity name: security encryption key description: An encryption key used by security. @@ -185,7 +185,7 @@ - state: sec_label - type: entity - parent: EncryptionKey + parent: [ EncryptionKey, BaseCivilianContraband ] id: EncryptionKeyService name: service encryption key description: An encryption key used by the service staff, tasked with keeping the station full, happy and clean. @@ -200,7 +200,7 @@ - state: service_label - type: entity - parent: [EncryptionKey, BaseRestrictedContraband] + parent: [ EncryptionKey, BaseSyndicateContraband ] id: EncryptionKeySyndie name: blood-red encryption key description: An encryption key used by... wait... Who is the owner of this chip? @@ -215,7 +215,7 @@ - state: synd_label - type: entity - parent: [ EncryptionKey, BaseScienceContraband ] + parent: [ EncryptionKey, BaseSiliconScienceContraband ] id: EncryptionKeyBinary name: binary translator key description: An encryption key that translates binary signals used by silicons. diff --git a/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml b/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml index 1de503791897b6..cde95fda6bda2f 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml @@ -15,7 +15,7 @@ requiredTriggeredSpeed: 2 - type: Mousetrap - type: TriggerOnStepTrigger - - type: ClothingRequiredStepTrigger + - type: PreventableStepTrigger - type: DamageUserOnTrigger damage: types: diff --git a/Resources/Prototypes/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/Entities/Objects/Devices/pda.yml index dbb491f9cc93f0..40f6f77e12d28d 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/pda.yml @@ -121,7 +121,6 @@ components: - type: ItemToggle onUse: false - - type: ItemTogglePointLight - type: HealthAnalyzer scanDelay: 1 scanningEndSound: @@ -260,6 +259,7 @@ penSlot: startingItem: CrayonOrange # no pink crayon?!? # ^ Still unacceptable. + # ^ I would have to concur. ejectSound: /Audio/Items/bikehorn.ogg priority: -1 whitelist: @@ -292,6 +292,15 @@ mask: - ItemMask +- type: entity + parent: ClownPDA + id: VisitorClownPDA + suffix: Visitor + components: + - type: Pda + id: VisitorIDCard + state: pda-clown + - type: entity parent: BasePDA id: MimePDA @@ -327,6 +336,15 @@ - type: Icon state: pda-chaplain +- type: entity + parent: ChaplainPDA + id: VisitorChaplainPDA + suffix: Visitor + components: + - type: Pda + id: VisitorIDCard + state: pda-chaplain + - type: entity name: quartermaster PDA parent: BasePDA @@ -405,6 +423,15 @@ - type: Icon state: pda-library +- type: entity + parent: LibrarianPDA + id: VisitorLibrarianPDA + suffix: Visitor + components: + - type: Pda + id: VisitorIDCard + state: pda-library + - type: entity parent: BasePDA id: LawyerPDA @@ -425,6 +452,15 @@ - type: Icon state: pda-lawyer +- type: entity + parent: LawyerPDA + id: VisitorLawyerPDA + suffix: Visitor + components: + - type: Pda + id: VisitorIDCard + state: pda-lawyer + - type: entity parent: BasePDA id: JanitorPDA @@ -544,6 +580,15 @@ guides: - Medical Doctor +- type: entity + parent: MedicalPDA + id: VisitorMedicalPDA + suffix: Visitor + components: + - type: Pda + id: VisitorIDCard + state: pda-medical + - type: entity parent: BaseMedicalPDA id: ParamedicPDA @@ -716,6 +761,15 @@ bank: 1 program: 2 +- type: entity + parent: MusicianPDA + id: VisitorMusicianPDA + suffix: Visitor + components: + - type: Pda + id: VisitorIDCard + state: pda-musician + - type: entity parent: BasePDA id: AtmosPDA @@ -745,6 +799,14 @@ - type: Icon state: pda-clear +- type: entity + parent: ClearPDA + id: VisitorPDA + components: + - type: Pda + id: VisitorIDCard + state: pda + - type: entity parent: BasePDA id: SyndiPDA diff --git a/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml b/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml index b4e336b37dde95..19eab391ac0c06 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml @@ -137,6 +137,14 @@ - type: NavMapBeacon defaultText: station-beacon-vault +- type: entity + parent: DefaultStationBeaconCommand + id: DefaultStationBeaconGateway + suffix: Gateway + components: + - type: NavMapBeacon + defaultText: station-beacon-gateway + - type: entity parent: DefaultStationBeaconCommand id: DefaultStationBeaconCaptainsQuarters diff --git a/Resources/Prototypes/Entities/Objects/Fun/dice.yml b/Resources/Prototypes/Entities/Objects/Fun/dice.yml index 0b534f087989f3..433a4ebac35b0f 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/dice.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/dice.yml @@ -121,7 +121,7 @@ - type: StepTrigger intersectRatio: 0.2 - type: TriggerOnStepTrigger - - type: ClothingRequiredStepTrigger + - type: PreventableStepTrigger - type: Slippery slipSound: path: /Audio/Effects/glass_step.ogg diff --git a/Resources/Prototypes/Entities/Objects/Fun/whistles.yml b/Resources/Prototypes/Entities/Objects/Fun/whistles.yml index 667d5da11ca2b6..1ab6567e65f27b 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/whistles.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/whistles.yml @@ -42,7 +42,7 @@ distance: 5 - type: entity - parent: BaseWhistle + parent: [BaseWhistle, BaseMinorContraband] id: SyndicateWhistle name: trench whistle description: A whistle used by Syndicate commanders to draw attention. Avanti! diff --git a/Resources/Prototypes/Entities/Objects/Materials/shards.yml b/Resources/Prototypes/Entities/Objects/Materials/shards.yml index 5668661e088c7c..718d1ad8e3f359 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/shards.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/shards.yml @@ -65,7 +65,7 @@ acts: [ "Destruction" ] - type: StepTrigger intersectRatio: 0.2 - - type: ClothingRequiredStepTrigger + - type: PreventableStepTrigger - type: Slippery slipSound: path: /Audio/Effects/glass_step.ogg diff --git a/Resources/Prototypes/Entities/Objects/Misc/books.yml b/Resources/Prototypes/Entities/Objects/Misc/books.yml index 294240749405bc..15ecd5d2a80d35 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/books.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/books.yml @@ -22,6 +22,7 @@ contentSize: 12000 - type: ActivatableUI key: enum.PaperUiKey.Key + requiresComplex: false - type: UserInterface interfaces: enum.PaperUiKey.Key: diff --git a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml index 762204701cb6e3..77ddcf0d983df2 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml @@ -12,6 +12,10 @@ - type: Tag tags: - Briefcase + - type: MeleeWeapon + damage: + types: + Blunt: 8 - type: entity parent: BriefcaseBase diff --git a/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml b/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml index 21905fa45a6b8b..ee796f1d7662ed 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml @@ -2,7 +2,7 @@ name: handcuffs description: Used to detain criminals and other assholes. id: Handcuffs - parent: [BaseItem, BaseRestrictedContraband] + parent: [BaseItem, BaseSecurityCommandContraband] components: - type: Item size: Small diff --git a/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml b/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml index 73085e18d9fa7b..a08afa127e05e4 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml @@ -433,6 +433,21 @@ - type: PresetIdCard job: HeadOfSecurity +- type: entity + parent: IDCardStandard + id: VisitorIDCard + name: visitor ID card + components: + - type: Sprite + layers: + - state: default + - state: idvisitor + - type: IdCard + jobTitle: Visitor + jobIcon: JobIconVisitor + - type: PresetIdCard + job: Visitor + - type: entity parent: IDCardStandard id: BrigmedicIDCard @@ -454,17 +469,11 @@ - state: idcentcom - type: Item heldPrefix: blue - - type: IdCard - jobTitle: Central Commander - jobIcon: JobIconNanotrasen - - type: Access - groups: - - AllAccess - tags: - - CentralCommand + - type: PresetIdCard + job: CentralCommandOfficial - type: entity - parent: CentcomIDCard + parent: IDCardStandard id: ERTLeaderIDCard name: ERT leader ID card components: @@ -472,13 +481,13 @@ layers: - state: gold - state: ert_commander - - type: IdCard - jobTitle: ERT Company Commander + - type: PresetIdCard + job: ERTLeader - type: Item heldPrefix: gold - type: entity - parent: ERTLeaderIDCard + parent: IDCardStandard id: ERTChaplainIDCard name: ERT chaplain ID card components: @@ -486,13 +495,13 @@ layers: - state: gold - state: ert_chaplain # we have the sprite for the id but dont have chaplain ERT equipment for now. - - type: IdCard - jobTitle: ERT Soul Officer + - type: PresetIdCard + job: ERTChaplain - type: Item heldPrefix: blue - type: entity - parent: ERTChaplainIDCard + parent: IDCardStandard id: ERTEngineerIDCard name: ERT engineer ID card components: @@ -500,11 +509,11 @@ layers: - state: gold - state: ert_engineer - - type: IdCard - jobTitle: ERT Field Engineer + - type: PresetIdCard + job: ERTEngineer - type: entity - parent: ERTChaplainIDCard + parent: IDCardStandard id: ERTJanitorIDCard name: ERT janitor ID card components: @@ -512,11 +521,11 @@ layers: - state: gold - state: ert_janitor - - type: IdCard - jobTitle: ERT Custodian + - type: PresetIdCard + job: ERTJanitor - type: entity - parent: ERTChaplainIDCard + parent: IDCardStandard id: ERTMedicIDCard name: ERT medic ID card components: @@ -524,11 +533,11 @@ layers: - state: gold - state: ert_medic - - type: IdCard - jobTitle: ERT Medical Doctor + - type: PresetIdCard + job: ERTMedical - type: entity - parent: ERTChaplainIDCard + parent: IDCardStandard id: ERTSecurityIDCard name: ERT security ID card components: @@ -536,8 +545,8 @@ layers: - state: gold - state: ert_security - - type: IdCard - jobTitle: ERT Field Officer + - type: PresetIdCard + job: ERTSecurity - type: entity parent: IDCardStandard @@ -552,7 +561,7 @@ job: Musician - type: entity - parent: CentcomIDCard + parent: IDCardStandard id: CentcomIDCardDeathsquad name: death squad ID card components: @@ -561,8 +570,8 @@ - state: centcom - type: Item heldPrefix: blue - - type: IdCard - jobTitle: Centcomm Agent + - type: PresetIdCard + job: DeathSquad - type: entity name: passenger ID card @@ -718,8 +727,8 @@ - state: centcom - type: Item heldPrefix: blue - - type: IdCard - jobTitle: Centcomm Quarantine Officer + - type: PresetIdCard + job: CBURN - type: entity parent: IDCardStandard diff --git a/Resources/Prototypes/Entities/Objects/Misc/pen.yml b/Resources/Prototypes/Entities/Objects/Misc/pen.yml index e5a96f26e3f9b1..b0a466f89134fa 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/pen.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/pen.yml @@ -92,7 +92,7 @@ - type: entity name: CentComm pen - parent: [BaseAdvancedPen, BaseCommandContraband] + parent: [BaseAdvancedPen, BaseCentcommContraband] id: PenCentcom description: In an attempt to keep up with the "power" of the cybersun bureaucracy, NT made a replica of cyber pen, in their corporate style. components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/treasure.yml b/Resources/Prototypes/Entities/Objects/Misc/treasure.yml index 20e72f8a1155ec..dfe33ab11126e5 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/treasure.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/treasure.yml @@ -83,6 +83,11 @@ - state: cpu_super - type: Item size: Tiny + - type: PhysicalComposition + materialComposition: # big mats if you don't sell it + Steel: 500 + Glass: 1000 + Silver: 300 - type: StaticPrice price: 750 @@ -150,6 +155,9 @@ state: coin_iron - type: Item size: Tiny + - type: PhysicalComposition + materialComposition: + Steel: 300 - type: StaticPrice price: 75 @@ -159,8 +167,12 @@ components: - type: Sprite state: coin_silver + - type: PhysicalComposition + materialComposition: + Steel: 100 # coins are fake on the inside + Silver: 200 - type: StaticPrice - price: 125 + price: 135 - type: entity parent: TreasureCoinIron @@ -168,6 +180,10 @@ components: - type: Sprite state: coin_gold + - type: PhysicalComposition + materialComposition: + Steel: 100 + Gold: 200 - type: StaticPrice price: 175 @@ -177,6 +193,10 @@ components: - type: Sprite state: coin_adamantine + - type: PhysicalComposition + materialComposition: + Steel: 400 + Diamond: 5 - type: StaticPrice price: 250 @@ -186,6 +206,10 @@ components: - type: Sprite state: coin_diamond + - type: PhysicalComposition + materialComposition: + Steel: 300 + Diamond: 15 - type: StaticPrice price: 500 diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml index 92ab8d577cb997..06f297430592e3 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml @@ -17,15 +17,6 @@ reagents: - ReagentId: THC Quantity: 15 - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/cannabis.rsi - state: produce - entries: - burger: - name: food-sequence-burger-content-cannabis - taco: - name: food-sequence-content-cannabis - type: entity @@ -106,15 +97,6 @@ # Quantity: 1 - ReagentId: Psicodine Quantity: 0.6 - - type: FoodSequenceElement - sprite: - sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi - state: produce - entries: - burger: - name: food-sequence-burger-content-rainbow-cannabis - taco: - name: food-sequence-content-rainbow-cannabis - type: entity name: dried rainbow cannabis leaves diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml index 56692f13cdc885..6015a8bf013b49 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml @@ -22,6 +22,17 @@ - type: Sprite sprite: Objects/Specific/Hydroponics/wheat.rsi +- type: entity + parent: SeedBase + name: packet of meatwheat seeds + description: "If you ever wanted to drive a vegetarian to insanity, here's how." + id: MeatwheatSeeds + components: + - type: Seed + seedId: meatwheat + - type: Sprite + sprite: Objects/Specific/Hydroponics/meatwheat.rsi + - type: entity parent: SeedBase name: packet of oat seeds @@ -133,6 +144,17 @@ - type: Sprite sprite: Objects/Specific/Hydroponics/orange.rsi +- type: entity + parent: SeedBase + name: packet of extradimensional orange seeds + description: "Polygonal seeds." + id: ExtradimensionalOrangeSeeds + components: + - type: Seed + seedId: extradimensionalOrange + - type: Sprite + sprite: Objects/Specific/Hydroponics/extradimensional_orange.rsi + - type: entity parent: SeedBase name: packet of pineapple seeds @@ -562,6 +584,16 @@ - type: Sprite sprite: Objects/Specific/Hydroponics/watermelon.rsi +- type: entity + parent: SeedBase + name: packet of holymelon seeds + id: HolymelonSeeds + components: + - type: Seed + seedId: holymelon + - type: Sprite + sprite: Objects/Specific/Hydroponics/holymelon.rsi + - type: entity parent: SeedBase name: packet of grape seeds @@ -614,6 +646,17 @@ - type: Sprite sprite: Objects/Specific/Hydroponics/pea.rsi +- type: entity + parent: SeedBase + id: WorldPeaSeeds + name: packet of world pea seeds + description: "These rather large seeds give off a soothing blue glow." + components: + - type: Seed + seedId: worldPea + - type: Sprite + sprite: Objects/Specific/Hydroponics/world_pea.rsi + - type: entity parent: SeedBase name: packet of pumpkin seeds diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml index 8b1606dc5d37f6..9b6da25eb7d273 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml @@ -223,7 +223,7 @@ - type: entity name: advanced circular saw id: SawAdvanced - parent: SawElectric + parent: [ SawElectric, BaseSyndicateContraband ] description: You think you can cut anything with it. components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml index d22e9190921521..6d36e24bc1249a 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml @@ -76,7 +76,7 @@ - type: entity name: seclite - parent: FlashlightLantern + parent: [FlashlightLantern, BaseRestrictedContraband] id: FlashlightSeclite description: A robust flashlight used by security. components: diff --git a/Resources/Prototypes/Entities/Objects/Tools/thief_beacon.yml b/Resources/Prototypes/Entities/Objects/Tools/thief_beacon.yml index c35e66127dd6cb..042b3fe5173585 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/thief_beacon.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/thief_beacon.yml @@ -1,4 +1,5 @@ - type: entity + parent: BaseMinorContraband id: ThiefBeacon name: thieving beacon description: A device that will teleport everything around it to the thief's vault at the end of the shift. @@ -35,4 +36,4 @@ noRot: true layers: - state: extraction_point - map: [ "foldedLayer" ] \ No newline at end of file + map: [ "foldedLayer" ] diff --git a/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml b/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml index b2ad5dec6bff1a..dd1f41e5718f29 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml @@ -148,7 +148,7 @@ id: ToolboxThief name: thief undetermined toolbox description: This is where your favorite thief's supplies lie. Try to remember which ones. - parent: BaseItem + parent: [ BaseItem, BaseMinorContraband ] components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_thief.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml index 0d8775f37adde5..e622952b3ffe79 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml @@ -1,5 +1,5 @@ - type: entity - parent: BaseCartridge + parent: [ BaseCartridge, BaseMajorContraband ] id: CartridgeAntiMateriel name: cartridge (.60 anti-materiel) components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml index 9e46725b94ddef..21edce222222cf 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml @@ -1,7 +1,7 @@ - type: entity id: BaseCartridgeCaselessRifle name: cartridge (.25 rifle) - parent: BaseCartridge + parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml index a63351b6f91574..719bae8ab473dd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml @@ -1,7 +1,7 @@ - type: entity id: BaseCartridgeHeavyRifle name: cartridge (.20 rifle) - parent: BaseCartridge + parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml index 80623f874e2826..4cf3c759bbe7e8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml @@ -1,7 +1,7 @@ - type: entity id: BaseCartridgeLightRifle name: cartridge (.30 rifle) - parent: BaseCartridge + parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml index b6cb65db05bb39..3367fa45a116d2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml @@ -1,7 +1,7 @@ - type: entity id: BaseCartridgeMagnum name: cartridge (.45 magnum) - parent: BaseCartridge + parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml index c097d7746e367d..3635b00f366a4a 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml @@ -1,7 +1,7 @@ - type: entity id: BaseCartridgePistol name: cartridge (.35 auto) - parent: BaseCartridge + parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml index 21e6daa2b84467..30976744e01d9d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml @@ -1,7 +1,7 @@ - type: entity id: BaseCartridgeRifle name: cartridge (.20 rifle) - parent: BaseCartridge + parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml index 1d90fab7c2cc9b..47577b0857db15 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml @@ -1,7 +1,7 @@ - type: entity id: BaseShellShotgun name: shell (.50) - parent: BaseCartridge + parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: - type: Tag @@ -123,7 +123,7 @@ maxTransferAmount: 7 - type: SpentAmmoVisuals state: "tranquilizer" - + - type: entity id: ShellShotgunImprovised name: improvised shotgun shell diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml index 2c23d803e2d60b..5aa1f285c82e0a 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMagazineCaselessRifle name: "magazine (.25 caseless)" - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml index 0b23ebc96663b3..389a4033cba4fe 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMagazineGrenade name: grenade cartridge - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag @@ -45,7 +45,7 @@ parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider - + - type: entity id: MagazineGrenadeFrag name: frag grenade cartridge @@ -84,4 +84,4 @@ parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider - proto: GrenadeBaton \ No newline at end of file + proto: GrenadeBaton diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml index d8af7064a4ace8..ba5094255c63e1 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMagazineHeavyRifle name: "magazine (.20 rifle)" - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml index 495bcd37d15306..57845643782e7d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml @@ -2,7 +2,7 @@ - type: entity id: BaseMagazineLightRifle name: "magazine (.30 rifle)" - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml index 304014d11b48e2..4f6f101be4c9be 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMagazineMagnum name: pistol magazine (.45 magnum) - parent: BaseMagazinePistol + parent: [ BaseMagazinePistol, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml index 850be4b1307986..bd85e2691b977e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMagazinePistol name: pistol magazine (.35 auto) - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag @@ -67,7 +67,7 @@ - type: entity id: BaseMagazinePistolSubMachineGun # Yeah it's weird but it's pistol caliber name: SMG magazine (.35 auto) - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag @@ -100,7 +100,7 @@ - type: entity id: MagazinePistolSubMachineGunTopMounted name: WT550 magazine (.35 auto top-mounted) - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] components: - type: Tag tags: @@ -282,7 +282,7 @@ parent: BaseMagazinePistolSubMachineGun components: - type: BallisticAmmoProvider - proto: null + proto: null - type: Sprite layers: - state: base diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml index b2148ba1b2dc6a..c882a3b2f17392 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml @@ -2,7 +2,7 @@ - type: entity id: BaseMagazineRifle name: "magazine (.20 rifle)" - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml index 5b0b16bf4bcb8b..cc679b12d884ca 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMagazineShotgun name: ammo drum (.50 shells) - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml index 08d50db9b2c606..ae6bf0cebfe3fc 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml @@ -1,7 +1,7 @@ - type: entity id: BaseSpeedLoaderMagnum name: "speed loader (.45 magnum)" - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml index 3ce419b2c3cd73..8f3ec37753afff 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml @@ -1,7 +1,7 @@ - type: entity id: BaseSpeedLoaderPistol name: "speed loader (.35 auto)" - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml index f5274406007f1a..71b1119267db88 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml @@ -1,7 +1,7 @@ - type: entity id: SpeedLoaderLightRifle name: "speed loader (.30 rifle)" - parent: BaseItem + parent: [ BaseItem, BaseRestrictedContraband ] components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index 4528a4eb69900a..7db085eb0a3445 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -267,7 +267,7 @@ - type: entity name: pulse carbine - parent: [BaseWeaponBattery, BaseGunWieldable] + parent: [BaseWeaponBattery, BaseGunWieldable, BaseCentcommContraband] id: WeaponPulseCarbine description: A high tech energy carbine favoured by the NT-ERT operatives. components: @@ -763,4 +763,4 @@ - type: GunRequiresWield #remove when inaccuracy on spreads is fixed - type: Battery maxCharge: 800 - startingCharge: 800 \ No newline at end of file + startingCharge: 800 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 63029ffba9b5f9..4c48ec1f20a8c0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -273,6 +273,7 @@ unshaded: True: { state: base-unshaded } False: { state: base-unshaded-off } + - type: PacifismAllowedGun # Admeme - type: entity diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml index 2af85fae4f9c34..de75ae4be4cfc8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -53,7 +53,7 @@ - type: entity id: FireAxeFlaming name: fire axe - parent: FireAxe + parent: [BaseSyndicateContraband, FireAxe] description: Why fight fire with an axe when you can fight with fire and axe? Now featuring rugged rubberized handle! components: - type: MeleeWeapon diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml index 506a36d08ab3a3..ae5b22f8e02674 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml @@ -136,7 +136,7 @@ sprite: Objects/Weapons/Melee/kukri_knife.rsi - type: entity - parent: [ClothingHeadHatGreyFlatcap, BaseSyndicateContraband] + parent: ClothingHeadHatGreyFlatcap id: BladedFlatcapGrey name: grey flatcap description: Fashionable for both the working class and old man Jenkins. It has glass shards hidden in the brim. diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml index 436530460e4104..44e98538adc53b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml @@ -15,6 +15,9 @@ - type: Utensil types: - Knife + - type: Tool + qualities: + - Slicing - type: entity name: captain's sabre diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml index fca6fea4f83058..a279c56378f28b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml @@ -373,7 +373,7 @@ path: /Audio/Effects/hallelujah.ogg - type: entity - parent: [ GrenadeBase, BaseMinorContraband ] + parent: [ GrenadeBase, BaseRestrictedContraband ] id: SmokeGrenade name: smoke grenade description: A tactical grenade that releases a large, long-lasting cloud of smoke when used. @@ -391,7 +391,7 @@ path: /Audio/Items/smoke_grenade_prime.ogg - type: entity - parent: SmokeGrenade + parent: [ BaseCivilianContraband, SmokeGrenade ] id: CleanerGrenade name: cleanade description: Special grenade for janitors, releasing large cloud of space cleaner foam. @@ -424,7 +424,7 @@ Quantity: 50 - type: entity - parent: SmokeGrenade + parent: [ BaseEngineeringContraband, SmokeGrenade ] id: MetalFoamGrenade name: metal foam grenade description: An emergency tool used for patching up holes. Almost as good as real walls. diff --git a/Resources/Prototypes/Entities/Objects/base_contraband.yml b/Resources/Prototypes/Entities/Objects/base_contraband.yml index fffa4b506cc7b1..6f44767c9f11e7 100644 --- a/Resources/Prototypes/Entities/Objects/base_contraband.yml +++ b/Resources/Prototypes/Entities/Objects/base_contraband.yml @@ -35,7 +35,15 @@ - type: Contraband severity: Restricted -# departmentally restricted contraband -- this covers every configuration currently listed in space law +# one department restricted contraband +- type: entity + id: BaseCentcommContraband + parent: BaseRestrictedContraband + abstract: true + components: + - type: Contraband + allowedDepartments: [ CentralCommand ] + - type: entity id: BaseCommandContraband parent: BaseRestrictedContraband @@ -45,44 +53,93 @@ allowedDepartments: [ Command ] - type: entity - id: BaseSecurityCommandContraband + id: BaseSecurityContraband parent: BaseRestrictedContraband abstract: true components: - type: Contraband - allowedDepartments: [ Security, Command ] + allowedDepartments: [ Security ] - type: entity - id: BaseSecurityScienceCommandContraband + id: BaseEngineeringContraband parent: BaseRestrictedContraband abstract: true components: - type: Contraband - allowedDepartments: [ Security, Science, Command ] + allowedDepartments: [ Engineering ] - type: entity - id: BaseSecurityEngineeringContraband + id: BaseScienceContraband parent: BaseRestrictedContraband abstract: true components: - type: Contraband - allowedDepartments: [ Security, Engineering ] + allowedDepartments: [ Science ] - type: entity - id: BaseEngineeringContraband + id: BaseMedicalContraband parent: BaseRestrictedContraband abstract: true components: - type: Contraband - allowedDepartments: [ Engineering ] + allowedDepartments: [ Medical ] - type: entity - id: BaseScienceContraband + id: BaseCivilianContraband parent: BaseRestrictedContraband abstract: true components: - type: Contraband - allowedDepartments: [ Science ] + allowedDepartments: [ Civilian ] + +- type: entity + id: BaseCargoContraband + parent: BaseRestrictedContraband + abstract: true + components: + - type: Contraband + allowedDepartments: [ Cargo ] + +# multiple departments restricted contraband +- type: entity + id: BaseCentcommCommandContraband + parent: BaseRestrictedContraband + abstract: true + components: + - type: Contraband + allowedDepartments: [ CentralCommand, Command ] + +- type: entity + id: BaseSecurityCommandContraband + parent: BaseRestrictedContraband + abstract: true + components: + - type: Contraband + allowedDepartments: [ Security, Command ] + +- type: entity + id: BaseSecurityScienceCommandContraband + parent: BaseRestrictedContraband + abstract: true + components: + - type: Contraband + allowedDepartments: [ Security, Science, Command ] + +- type: entity + id: BaseSecurityEngineeringContraband + parent: BaseRestrictedContraband + abstract: true + components: + - type: Contraband + allowedDepartments: [ Security, Engineering ] + +- type: entity + id: BaseSiliconScienceContraband + parent: BaseRestrictedContraband + abstract: true + components: + - type: Contraband + allowedDepartments: [ Science, Silicon ] - type: entity id: BaseSecurityCargoContraband @@ -93,12 +150,12 @@ allowedDepartments: [ Security, Cargo ] - type: entity - id: BaseCargoContraband + id: BaseMedicalScienceContraband parent: BaseRestrictedContraband abstract: true components: - type: Contraband - allowedDepartments: [ Cargo ] + allowedDepartments: [ Medical, Science ] # for ~objective items - type: entity diff --git a/Resources/Prototypes/Entities/Structures/Decoration/banners.yml b/Resources/Prototypes/Entities/Structures/Decoration/banners.yml index c2567814ac111d..12f112dfc56b81 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/banners.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/banners.yml @@ -26,6 +26,16 @@ - HighImpassable - BulletImpassable - type: InteractionOutline + - type: Damageable + damageContainer: StructuralInorganic + - type: Destructible + thresholds: + - trigger: + !type:DamageTrigger + damage: 100 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - type: entity id: BannerNanotrasen diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/access.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/access.yml index 0c280f339ac3c9..51484b9599ea29 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/access.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/access.yml @@ -90,6 +90,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsCargo ] + - type: Wires + layoutId: AirlockCargo - type: entity parent: AirlockExternal @@ -99,6 +101,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsEngineering ] + - type: Wires + layoutId: AirlockEngineering - type: entity parent: AirlockExternal @@ -108,6 +112,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsAtmospherics ] + - type: Wires + layoutId: AirlockEngineering - type: entity parent: AirlockExternal @@ -117,6 +123,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsSyndicateAgent ] + - type: Wires + layoutId: AirlockSecurity - type: entity parent: AirlockExternal @@ -126,6 +134,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsNukeop ] + - type: Wires + layoutId: AirlockSecurity - type: entity parent: AirlockFreezer @@ -431,7 +441,7 @@ board: [ DoorElectronicsTheatre ] - type: entity - parent: AirlockGlass + parent: AirlockServiceGlassLocked id: AirlockBarGlassLocked suffix: Bar, Locked components: @@ -456,6 +466,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsCargo ] + - type: Wires + layoutId: AirlockCargo - type: entity parent: AirlockExternalGlass @@ -465,6 +477,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsSyndicateAgent ] + - type: Wires + layoutId: AirlockSecurity - type: entity parent: AirlockExternalGlass @@ -474,6 +488,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsNukeop ] + - type: Wires + layoutId: AirlockSecurity - type: entity parent: AirlockExternalGlass @@ -483,6 +499,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsEngineering ] + - type: Wires + layoutId: AirlockEngineering - type: entity parent: AirlockExternalGlass @@ -492,6 +510,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsAtmospherics ] + - type: Wires + layoutId: AirlockEngineering - type: entity parent: AirlockServiceGlassLocked @@ -1153,6 +1173,9 @@ components: - type: PriorityDock tag: DockArrivals + - type: ContainerFill + containers: + board: [ DoorElectronicsExternal ] - type: entity parent: AirlockGlassShuttle @@ -1164,6 +1187,9 @@ - type: IFF flags: - HideLabel + - type: ContainerFill + containers: + board: [ DoorElectronicsExternal ] #HighSecDoors - type: entity diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml index 3197ba417f9e2d..7f5c01902505c1 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml @@ -19,6 +19,8 @@ - type: PaintableAirlock group: External department: null + - type: Wires + layoutId: AirlockExternal - type: entity parent: AirlockExternal diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/base_structurewindoors.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/base_structurewindoors.yml index e9d95f90bebdf9..800affffbb87d1 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/base_structurewindoors.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/base_structurewindoors.yml @@ -204,6 +204,11 @@ node: windoorSecure - type: StaticPrice price: 350 + - type: Tag + tags: + - SecureWindoor + # This tag is used to nagivate the Airlock construction graph. It's needed because the construction graph is shared between Airlock, AirlockGlass, and HighSecDoor + #Plasma Windoors - type: entity @@ -314,6 +319,11 @@ price: 500 - type: RadiationBlocker resistance: 4 + - type: Tag + tags: + - SecurePlasmaWindoor + # This tag is used to nagivate the Airlock construction graph. It's needed because the construction graph is shared between Airlock, AirlockGlass, and HighSecDoor + #Uranium Windoors - type: entity @@ -424,3 +434,7 @@ price: 750 - type: RadiationBlocker resistance: 5 + - type: Tag + tags: + - SecureUraniumWindoor + # This tag is used to nagivate the Airlock construction graph. It's needed because the construction graph is shared between Airlock, AirlockGlass, and HighSecDoor diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml index 089d5f81d1bdbd..db0fc13b977a47 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml @@ -44,7 +44,7 @@ # Windoors (alphabetical) - type: entity - parent: Windoor + parent: WindoorServiceLocked id: WindoorBarLocked suffix: Bar, Locked components: @@ -53,7 +53,7 @@ board: [ DoorElectronicsBar ] - type: entity - parent: Windoor + parent: WindoorServiceLocked id: WindoorBarKitchenLocked suffix: Bar&Kitchen, Locked components: @@ -69,6 +69,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsCargo ] + - type: Wires + layoutId: AirlockCargo - type: entity parent: Windoor @@ -80,7 +82,7 @@ board: [ DoorElectronicsChapel ] - type: entity - parent: Windoor + parent: WindoorServiceLocked id: WindoorHydroponicsLocked suffix: Hydroponics, Locked components: @@ -89,7 +91,7 @@ board: [ DoorElectronicsHydroponics ] - type: entity - parent: Windoor + parent: WindoorServiceLocked id: WindoorJanitorLocked suffix: Janitor, Locked components: @@ -105,9 +107,11 @@ - type: ContainerFill containers: board: [ DoorElectronicsJanitor ] + - type: Wires + layoutId: AirlockService - type: entity - parent: Windoor + parent: WindoorServiceLocked id: WindoorKitchenLocked suffix: Kitchen, Locked components: @@ -116,7 +120,7 @@ board: [ DoorElectronicsKitchen ] - type: entity - parent: Windoor + parent: WindoorServiceLocked id: WindoorKitchenHydroponicsLocked suffix: Kitchen&Hydroponics, Locked components: @@ -132,9 +136,11 @@ - type: ContainerFill containers: board: [ DoorElectronicsService ] + - type: Wires + layoutId: AirlockService - type: entity - parent: Windoor + parent: WindoorServiceLocked id: WindoorTheatreLocked suffix: Theatre, Locked components: @@ -145,13 +151,15 @@ # Secure - type: entity - parent: WindoorSecureSecurityLocked + parent: WindoorSecure id: WindoorSecureArmoryLocked suffix: Armory, Locked components: - type: ContainerFill containers: board: [ DoorElectronicsArmory ] + - type: Wires + layoutId: AirlockArmory - type: entity parent: WindoorSecurePlasma @@ -161,9 +169,11 @@ - type: ContainerFill containers: board: [ DoorElectronicsArmory ] + - type: Wires + layoutId: AirlockArmory - type: entity - parent: WindoorSecure + parent: WindoorSecureEngineeringLocked id: WindoorSecureAtmosphericsLocked suffix: Atmospherics, Locked components: @@ -172,7 +182,7 @@ board: [ DoorElectronicsAtmospherics ] - type: entity - parent: WindoorSecurePlasma + parent: PlasmaWindoorSecureEngineeringLocked id: PlasmaWindoorSecureAtmosphericsLocked suffix: Atmospherics, Locked, Plasma components: @@ -181,7 +191,7 @@ board: [ DoorElectronicsAtmospherics ] - type: entity - parent: WindoorSecure + parent: WindoorSecureServiceLocked id: WindoorSecureBarLocked suffix: Bar, Locked components: @@ -206,6 +216,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsCargo ] + - type: Wires + layoutId: AirlockCargo - type: entity parent: WindoorSecure @@ -217,7 +229,7 @@ board: [ DoorElectronicsChapel ] - type: entity - parent: WindoorSecure + parent: WindoorSecureMedicalLocked id: WindoorSecureChemistryLocked suffix: Chemistry, Locked components: @@ -233,9 +245,11 @@ - type: ContainerFill containers: board: [ DoorElectronicsChemistry ] + - type: Wires + layoutId: AirlockMedical - type: entity - parent: WindoorSecure + parent: WindoorSecureCommandLocked id: WindoorSecureCentralCommandLocked suffix: Central Command, Locked components: @@ -244,7 +258,7 @@ board: [ DoorElectronicsCentralCommand ] - type: entity - parent: WindoorSecurePlasma + parent: PlasmaWindoorSecureCommandLocked id: PlasmaWindoorSecureCentralCommandLocked suffix: Central Command, Locked, Plasma components: @@ -260,6 +274,10 @@ - type: ContainerFill containers: board: [ DoorElectronicsCentralCommand ] + - type: WiresPanelSecurity + securityLevel: medSecurity + - type: Wires + layoutId: AirlockCommand - type: entity parent: WindoorSecure @@ -269,6 +287,10 @@ - type: ContainerFill containers: board: [ DoorElectronicsCommand ] + - type: WiresPanelSecurity + securityLevel: medSecurity + - type: Wires + layoutId: AirlockCommand - type: entity parent: WindoorSecurePlasma @@ -278,9 +300,13 @@ - type: ContainerFill containers: board: [ DoorElectronicsCommand ] + - type: WiresPanelSecurity + securityLevel: medSecurity + - type: Wires + layoutId: AirlockCommand - type: entity - parent: WindoorSecure + parent: WindoorSecureSecurityLocked id: WindoorSecureDetectiveLocked suffix: Detective, Locked components: @@ -296,6 +322,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsEngineering ] + - type: Wires + layoutId: AirlockEngineering - type: entity parent: WindoorSecurePlasma @@ -305,6 +333,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsEngineering ] + - type: Wires + layoutId: AirlockEngineering - type: entity parent: WindoorSecureUranium @@ -314,6 +344,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsEngineering ] + - type: Wires + layoutId: AirlockEngineering - type: entity parent: WindoorSecure @@ -323,9 +355,11 @@ - type: ContainerFill containers: board: [ DoorElectronicsExternal ] + - type: Wires + layoutId: AirlockExternal - type: entity - parent: WindoorSecure + parent: WindoorSecureServiceLocked id: WindoorSecureJanitorLocked suffix: Janitor, Locked components: @@ -341,9 +375,11 @@ - type: ContainerFill containers: board: [ DoorElectronicsJanitor ] + - type: Wires + layoutId: AirlockService - type: entity - parent: WindoorSecure + parent: WindoorSecureServiceLocked id: WindoorSecureKitchenLocked suffix: Kitchen, Locked components: @@ -368,9 +404,11 @@ - type: ContainerFill containers: board: [ DoorElectronicsMedical ] + - type: Wires + layoutId: AirlockMedical - type: entity - parent: WindoorSecure + parent: WindoorSecureCargoLocked id: WindoorSecureSalvageLocked suffix: Salvage, Locked components: @@ -386,6 +424,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsSecurity ] + - type: Wires + layoutId: AirlockSecurity - type: entity parent: WindoorSecurePlasma @@ -395,6 +435,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsSecurity ] + - type: Wires + layoutId: AirlockSecurity - type: entity parent: WindoorSecure @@ -404,6 +446,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsResearch ] + - type: Wires + layoutId: AirlockScience - type: entity parent: WindoorSecurePlasma @@ -413,6 +457,8 @@ - type: ContainerFill containers: board: [ DoorElectronicsResearch ] + - type: Wires + layoutId: AirlockScience - type: entity parent: WindoorSecure @@ -422,12 +468,124 @@ - type: ContainerFill containers: board: [ DoorElectronicsService ] + - type: Wires + layoutId: AirlockService - type: entity - parent: WindoorSecure + parent: WindoorSecureCommandLocked id: WindoorSecureHeadOfPersonnelLocked suffix: HeadOfPersonnel, Locked components: - type: ContainerFill containers: board: [ DoorElectronicsHeadOfPersonnel ] + +# Syndicate + +- type: entity + parent: Windoor + id: WindoorSyndicateLocked + suffix: Syndicate, Locked + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsSyndicateAgent ] + +- type: entity + parent: WindoorSecure + id: WindoorSecureSyndicateLocked + suffix: Syndicate, Locked + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsSyndicateAgent ] + +- type: entity + parent: WindoorPlasma + id: PlasmaWindoorSyndicateLocked + suffix: Syndicate, Locked, Plasma + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsSyndicateAgent ] + +- type: entity + parent: WindoorSecurePlasma + id: PlasmaWindoorSecureSyndicateLocked + suffix: Syndicate, Locked, Plasma + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsSyndicateAgent ] + +- type: entity + parent: WindoorUranium + id: UraniumWindoorSyndicateLocked + suffix: Syndicate, Locked, Uranium + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsSyndicateAgent ] + +- type: entity + parent: WindoorSecureUranium + id: UraniumWindoorSecureSyndicateLocked + suffix: Syndicate, Locked, Uranium + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsSyndicateAgent ] + +- type: entity + parent: Windoor + id: WindoorNukeopLocked + suffix: Nukeop, Locked + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsNukeop ] + +- type: entity + parent: WindoorSecure + id: WindoorSecureNukeopLocked + suffix: Nukeop, Locked + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsNukeop ] + +- type: entity + parent: WindoorPlasma + id: PlasmaWindoorNukeopLocked + suffix: Nukeop, Locked, Plasma + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsNukeop ] + +- type: entity + parent: WindoorSecurePlasma + id: PlasmaWindoorSecureNukeopLocked + suffix: Nukeop, Locked, Plasma + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsNukeop ] + +- type: entity + parent: WindoorUranium + id: UraniumWindoorNukeopLocked + suffix: Nukeop, Locked, Uranium + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsNukeop ] + +- type: entity + parent: WindoorSecureUranium + id: UraniumWindoorSecureNukeopLocked + suffix: Nukeop, Locked, Uranium + components: + - type: ContainerFill + containers: + board: [ DoorElectronicsNukeop ] diff --git a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml index 1bd5bc74a922f8..a905bc73dabacd 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml @@ -430,6 +430,7 @@ - ProtolatheMachineCircuitboard - AutolatheMachineCircuitboard - CircuitImprinterMachineCircuitboard + - BiogeneratorMachineCircuitboard - OreProcessorMachineCircuitboard - ElectrolysisUnitMachineCircuitboard - CentrifugeMachineCircuitboard @@ -448,6 +449,7 @@ - SpaceHeaterMachineCircuitBoard - CutterMachineCircuitboard - StationAnchorCircuitboard + - SalvageMagnetMachineCircuitboard dynamicRecipes: - ThermomachineFreezerMachineCircuitBoard - HellfireFreezerMachineCircuitBoard @@ -1150,6 +1152,70 @@ - RawMaterial - Ingot +- type: entity + id: Biogenerator + parent: BaseLathe + name: biogenerator + description: Converts plants into biomass, which can be used to construct useful items. + components: + - type: Sprite + sprite: Structures/Machines/biofabricator.rsi + snapCardinals: true + layers: + - state: icon + map: ["enum.LatheVisualLayers.IsRunning"] + - state: unlit + shader: unshaded + map: ["enum.PowerDeviceVisualLayers.Powered"] + - state: inserting + map: ["enum.MaterialStorageVisualLayers.Inserting"] + - state: panel + map: ["enum.WiresVisualLayers.MaintenancePanel"] + - type: Machine + board: BiogeneratorMachineCircuitboard + - type: MaterialStorage + insertOnInteract: false + canEjectStoredMaterials: false + - type: ProduceMaterialExtractor + - type: ItemSlots + slots: + beaker_slot: + name: lathe-component-output-slot-beaker-name + whitelist: + components: + - FitsInDispenser + - type: ContainerContainer + containers: + machine_board: !type:Container + machine_parts: !type:Container + beaker_slot: !type:ContainerSlot + - type: Lathe + reagentOutputSlotId: beaker_slot + idleState: icon + runningState: building + staticRecipes: + - BioGenMilk + - BioGenMilkSoy + - BioGenEthanol + - BioGenCream + - BioGenBlackpepper + - BioGenEnzyme + - BioGenFlour + - BioGenSugar + - BioGenMonkeyCube + - BioGenKoboldCube + - BioGenMaterialCloth1 + - BioGenMaterialCardboard1 + - BioGenPaper + - BioGenPaperRolling1 + - BioGenCandle + - BioGenPlantBGone + - BioGenWeedKiller + - BioGenPestKiller + - BioGenLeft4Zed + - BioGenEZNutrient + - BioGenRobustHarvest + - type: entity parent: BaseLathe id: OreProcessor diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml index 24a8cb58da0c01..ba86ca65a06c03 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml @@ -24,13 +24,18 @@ pipeDirection: South - type: entity - parent: GasBinaryBase + parent: [BaseMachinePowered, GasBinaryBase] id: GasPressurePump name: gas pump description: A pump that moves gas by pressure. placement: mode: SnapgridCenter components: + - type: ApcPowerReceiver + powerLoad: 200 + - type: Rotatable + - type: Transform + noRot: false - type: Sprite sprite: Structures/Piping/Atmospherics/pump.rsi layers: @@ -64,13 +69,18 @@ path: /Audio/Ambience/Objects/gas_pump.ogg - type: entity - parent: GasBinaryBase + parent: [BaseMachinePowered, GasBinaryBase] id: GasVolumePump name: volumetric gas pump description: A pump that moves gas by volume. placement: mode: SnapgridCenter components: + - type: ApcPowerReceiver + powerLoad: 200 + - type: Rotatable + - type: Transform + noRot: false - type: Sprite sprite: Structures/Piping/Atmospherics/pump.rsi layers: diff --git a/Resources/Prototypes/Entities/Structures/Power/cables.yml b/Resources/Prototypes/Entities/Structures/Power/cables.yml index d064cc187c467f..ac855a54606eb0 100644 --- a/Resources/Prototypes/Entities/Structures/Power/cables.yml +++ b/Resources/Prototypes/Entities/Structures/Power/cables.yml @@ -46,7 +46,7 @@ - type: RCDDeconstructable cost: 2 delay: 0 - fx: EffectRCDConstruct0 + fx: EffectRCDConstruct0 - type: entity parent: CableBase diff --git a/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml b/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml index 5726b208741b2c..f51f455e2f20bf 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml @@ -99,7 +99,7 @@ components: - GasTank - type: StaticPrice - price: 1000 + price: 200 - type: AccessReader access: [["Atmospherics"], ["Engineering"], ["Research"]] - type: Lock diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml index 07b29b72259e7b..ef3546981f9857 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml @@ -205,6 +205,19 @@ - type: WiresPanel open: false +- type: entity + id: BaseIntercomSecure + parent: Intercom + abstract: true + components: + - type: WiresPanel + openDelay: 5 + - type: WiresPanelSecurity + examine: wires-panel-component-on-examine-security-level2 + wiresAccessible: false + - type: Construction + node: intercomReinforced + - type: entity id: IntercomCommon parent: Intercom @@ -219,8 +232,9 @@ - type: entity id: IntercomCommand - parent: Intercom + parent: BaseIntercomSecure suffix: Command + description: An intercom. It's been reinforced with metal. components: - type: ContainerFill containers: @@ -271,17 +285,10 @@ - type: entity id: IntercomSecurity - parent: Intercom + parent: BaseIntercomSecure suffix: Security description: An intercom. It's been reinforced with metal from security helmets, making it a bitch-and-a-half to open. components: - - type: WiresPanel - openDelay: 5 - - type: WiresPanelSecurity - examine: wires-panel-component-on-examine-security-level2 - wiresAccessible: false - - type: Construction - node: intercomReinforced - type: ContainerFill containers: board: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml index 382900e886c930..9d5cf06d511e11 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml @@ -44,4 +44,5 @@ name: arrivals screen components: - type: DeviceNetwork + deviceNetId: Private receiveFrequencyId: ArrivalsShuttleTimer diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml index db269426236e90..895b710a068bbe 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml @@ -8,11 +8,6 @@ bodyType: Static - type: Fixtures fixtures: - # This exists for examine. - fix1: - shape: - !type:PhysShapeCircle - radius: 0.25 light: shape: !type:PhysShapeCircle diff --git a/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml b/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml index 89237c1bb615b1..3449d1d11a0fec 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml @@ -47,8 +47,8 @@ node: clockworkWindow - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 4 + thresholds: [5, 10, 20] + damageDivisor: 3 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks.rsi @@ -74,8 +74,8 @@ node: windowClockworkDirectional - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 10 + thresholds: [5, 10, 20] + damageDivisor: 1.5 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks_directional.rsi @@ -85,7 +85,16 @@ thresholds: - trigger: !type:DamageTrigger - damage: 150 + damage: 75 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] + - !type:PlaySoundBehavior + sound: + collection: WindowShatter + - trigger: + !type:DamageTrigger + damage: 37 behaviors: - !type:PlaySoundBehavior sound: diff --git a/Resources/Prototypes/Entities/Structures/Windows/mining.yml b/Resources/Prototypes/Entities/Structures/Windows/mining.yml index 82d11b732b6516..f0b77e66893a93 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/mining.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/mining.yml @@ -43,8 +43,8 @@ base: mwindow - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 6 + thresholds: [5, 10, 20] + damageDivisor: 4 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks.rsi diff --git a/Resources/Prototypes/Entities/Structures/Windows/plasma.yml b/Resources/Prototypes/Entities/Structures/Windows/plasma.yml index 9b8401112f9e1b..58991b928690bb 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/plasma.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/plasma.yml @@ -10,12 +10,12 @@ sprite: Structures/Windows/plasma_window.rsi - type: Damageable damageContainer: StructuralInorganic - damageModifierSet: RGlass + damageModifierSet: Glass - type: Destructible thresholds: - trigger: !type:DamageTrigger - damage: 120 + damage: 150 behaviors: - !type:DoActsBehavior acts: [ "Destruction" ] @@ -24,7 +24,7 @@ collection: WindowShatter - trigger: !type:DamageTrigger - damage: 60 + damage: 75 behaviors: - !type:PlaySoundBehavior sound: @@ -43,8 +43,8 @@ node: plasmaWindow - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 3.333 + thresholds: [5, 10, 20] + damageDivisor: 3 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks.rsi @@ -74,8 +74,8 @@ node: plasmaWindowDirectional - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 3.333 + thresholds: [5, 10, 20] + damageDivisor: 1.5 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks_directional.rsi @@ -83,7 +83,16 @@ thresholds: - trigger: !type:DamageTrigger - damage: 200 + damage: 75 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] + - !type:PlaySoundBehavior + sound: + collection: WindowShatter + - trigger: + !type:DamageTrigger + damage: 37 behaviors: - !type:PlaySoundBehavior sound: @@ -97,6 +106,8 @@ acts: [ "Destruction" ] - type: StaticPrice price: 50 + - type: RadiationBlocker + resistance: 1 - type: entity parent: PlasmaWindow diff --git a/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml b/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml index 2134cfe892769f..e7af4b6c677737 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml @@ -98,8 +98,8 @@ - !type:DoActsBehavior acts: [ "Destruction" ] - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 28 + thresholds: [5, 10, 20] + damageDivisor: 20 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks.rsi @@ -185,8 +185,8 @@ - !type:DoActsBehavior acts: [ "Destruction" ] - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 28 + thresholds: [5, 10, 20] + damageDivisor: 20 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks_diagonal.rsi diff --git a/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml b/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml index 503d2eec6e3b23..9e80d46e649b2e 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml @@ -50,31 +50,12 @@ node: reinforcedWindow - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 4 + thresholds: [5, 10, 20] + damageDivisor: 3 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks.rsi -- type: entity - parent: ReinforcedWindow - id: TintedWindow - name: tinted window - components: - - type: Sprite - drawdepth: WallTops - sprite: Structures/Windows/tinted_window.rsi - - type: Icon - sprite: Structures/Windows/tinted_window.rsi - - type: IconSmooth - base: twindow - - type: Construction - graph: Window - node: tintedWindow - - type: Occluder - - type: StaticPrice - price: 45 - - type: entity id: WindowReinforcedDirectional parent: WindowDirectional @@ -96,8 +77,8 @@ node: windowReinforcedDirectional - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 10 + thresholds: [5, 10, 20] + damageDivisor: 1.5 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks_directional.rsi @@ -111,16 +92,16 @@ thresholds: - trigger: !type:DamageTrigger - damage: 150 #excess damage (nuke?). avoid computational cost of spawning entities. + damage: 75 behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - !type:PlaySoundBehavior sound: collection: WindowShatter - - !type:DoActsBehavior - acts: [ "Destruction" ] - trigger: !type:DamageTrigger - damage: 50 + damage: 37 behaviors: - !type:PlaySoundBehavior sound: diff --git a/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml b/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml index 93859b1db2c72f..0dfe893a5c3481 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml @@ -17,7 +17,7 @@ thresholds: - trigger: !type:DamageTrigger - damage: 200 + damage: 300 behaviors: #excess damage, don't spawn entities. - !type:DoActsBehavior acts: [ "Destruction" ] @@ -26,7 +26,7 @@ collection: WindowShatter - trigger: !type:DamageTrigger - damage: 100 + damage: 150 behaviors: - !type:PlaySoundBehavior sound: @@ -48,7 +48,7 @@ node: reinforcedPlasmaWindow - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] + thresholds: [5, 10, 20] damageDivisor: 6 trackAllDamage: true damageOverlay: @@ -77,22 +77,24 @@ node: plasmaReinforcedWindowDirectional - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 36 + thresholds: [5, 10, 20] + damageDivisor: 3 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks_directional.rsi + - type: RadiationBlocker + resistance: 2 - type: Destructible thresholds: - trigger: !type:DamageTrigger - damage: 1000 + damage: 150 behaviors: #excess damage, don't spawn entities. - !type:DoActsBehavior acts: [ "Destruction" ] - trigger: !type:DamageTrigger - damage: 600 + damage: 75 behaviors: - !type:PlaySoundBehavior sound: diff --git a/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml b/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml index ec3883fdfd44c7..2231ab6a497ef9 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml @@ -15,13 +15,13 @@ thresholds: - trigger: !type:DamageTrigger - damage: 200 + damage: 300 behaviors: - !type:DoActsBehavior acts: [ "Destruction" ] - trigger: !type:DamageTrigger - damage: 100 + damage: 150 behaviors: - !type:PlaySoundBehavior sound: @@ -43,7 +43,7 @@ node: reinforcedUraniumWindow - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] + thresholds: [5, 10, 20] damageDivisor: 6 trackAllDamage: true damageOverlay: @@ -74,8 +74,8 @@ node: uraniumReinforcedWindowDirectional - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 3.333 + thresholds: [5, 10, 20] + damageDivisor: 3 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks_directional.rsi @@ -83,7 +83,13 @@ thresholds: - trigger: !type:DamageTrigger - damage: 200 + damage: 150 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] + - trigger: + !type:DamageTrigger + damage: 75 behaviors: - !type:PlaySoundBehavior sound: @@ -93,13 +99,15 @@ ShardGlassUranium: min: 1 max: 2 - PartRodMetal1: + PartRodMetal: min: 1 max: 2 - !type:DoActsBehavior acts: [ "Destruction" ] - type: StaticPrice price: 110 + - type: RadiationBlocker + resistance: 2.5 - type: entity parent: ReinforcedUraniumWindow diff --git a/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml b/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml index 1b4c96c1709a06..659f5b8a20e7a7 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml @@ -46,8 +46,8 @@ node: shuttleWindow - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 28 + thresholds: [5, 10, 20] + damageDivisor: 20 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks.rsi diff --git a/Resources/Prototypes/Entities/Structures/Windows/uranium.yml b/Resources/Prototypes/Entities/Structures/Windows/uranium.yml index 7a721a166ddf45..514463f1d3237e 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/uranium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/uranium.yml @@ -11,18 +11,18 @@ state: full - type: Damageable damageContainer: StructuralInorganic - damageModifierSet: RGlass + damageModifierSet: Glass - type: Destructible thresholds: - trigger: !type:DamageTrigger - damage: 100 + damage: 150 behaviors: - !type:DoActsBehavior acts: [ "Destruction" ] - trigger: !type:DamageTrigger - damage: 60 + damage: 75 behaviors: - !type:PlaySoundBehavior sound: @@ -41,8 +41,8 @@ node: uraniumWindow - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 3.333 + thresholds: [5, 10, 20] + damageDivisor: 3 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks.rsi @@ -72,8 +72,8 @@ node: uraniumWindowDirectional - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 3.333 + thresholds: [5, 10, 20] + damageDivisor: 1.5 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks_directional.rsi @@ -81,7 +81,13 @@ thresholds: - trigger: !type:DamageTrigger - damage: 200 + damage: 75 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] + - trigger: + !type:DamageTrigger + damage: 37 behaviors: - !type:PlaySoundBehavior sound: @@ -90,11 +96,13 @@ spawn: ShardGlassUranium: min: 1 - max: 2 + max: 1 - !type:DoActsBehavior acts: [ "Destruction" ] - type: StaticPrice price: 100 + - type: RadiationBlocker + resistance: 1.5 - type: entity parent: UraniumWindow diff --git a/Resources/Prototypes/Entities/Structures/Windows/window.yml b/Resources/Prototypes/Entities/Structures/Windows/window.yml index 56a38f82fcfe0a..fdf4c2cceadec6 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/window.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/window.yml @@ -84,8 +84,8 @@ node: window - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 3.333 + thresholds: [5, 10, 20] + damageDivisor: 2 trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks.rsi @@ -93,6 +93,25 @@ price: 100 - type: BlockWeather +- type: entity + parent: Window + id: TintedWindow + name: tinted window + components: + - type: Sprite + drawdepth: WallTops + sprite: Structures/Windows/tinted_window.rsi + - type: Icon + sprite: Structures/Windows/tinted_window.rsi + - type: IconSmooth + base: twindow + - type: Construction + graph: Window + node: tintedWindow + - type: Occluder + - type: StaticPrice + price: 70 + - type: entity id: WindowRCDResistant parent: Window @@ -158,7 +177,7 @@ thresholds: - trigger: !type:DamageTrigger - damage: 150 #excess damage (nuke?). avoid computational cost of spawning entities. + damage: 50 #excess damage (nuke?). avoid computational cost of spawning entities. behaviors: - !type:DoActsBehavior acts: [ "Destruction" ] @@ -188,8 +207,7 @@ node: windowDirectional - type: Appearance - type: DamageVisuals - thresholds: [4, 8, 12] - damageDivisor: 3.333 + thresholds: [5, 10, 20] trackAllDamage: true damageOverlay: sprite: Structures/Windows/cracks_directional.rsi @@ -220,6 +238,8 @@ - type: Icon sprite: Structures/Windows/directional.rsi state: frosted_window + - type: StaticPrice + price: 35 - type: entity parent: Window diff --git a/Resources/Prototypes/Flavors/flavors.yml b/Resources/Prototypes/Flavors/flavors.yml index c500229507bf9a..3f536c871ae229 100644 --- a/Resources/Prototypes/Flavors/flavors.yml +++ b/Resources/Prototypes/Flavors/flavors.yml @@ -1093,7 +1093,7 @@ id: bluepumpkin flavorType: Complex description: flavor-complex-blue-pumpkin - + - type: flavor id: violets flavorType: Complex @@ -1114,6 +1114,21 @@ flavorType: Complex description: flavor-complex-paint-thinner +- type: flavor + id: numbingtranquility + flavorType: Complex + description: flavor-complex-numbing-tranquility + +- type: flavor + id: truenature + flavorType: Complex + description: flavor-complex-true-nature + +- type: flavor + id: falsemeat + flavorType: Complex + description: flavor-complex-false-meat + - type: flavor id: cherry flavorType: Complex @@ -1128,4 +1143,3 @@ id: compressed-meat flavorType: Complex description: flavor-complex-compressed-meat - \ No newline at end of file diff --git a/Resources/Prototypes/GameRules/events.yml b/Resources/Prototypes/GameRules/events.yml index 9a3026739eef2b..dc44915f53da54 100644 --- a/Resources/Prototypes/GameRules/events.yml +++ b/Resources/Prototypes/GameRules/events.yml @@ -16,8 +16,10 @@ - id: MimicVendorRule - id: MouseMigration - id: PowerGridCheck + - id: RandomSentience - id: SlimesSpawn - id: SolarFlare + - id: SnakeSpawn - id: SpiderClownSpawn - id: SpiderSpawn - id: VentClog @@ -34,36 +36,35 @@ - id: SleeperAgents - id: ZombieOutbreak - - type: entity id: BaseStationEvent parent: BaseGameRule abstract: true components: - - type: GameRule - delay: - min: 10 - max: 20 + - type: GameRule + delay: + min: 10 + max: 20 - type: entity id: BaseStationEventShortDelay parent: BaseGameRule abstract: true components: - - type: GameRule - delay: - min: 10 - max: 20 + - type: GameRule + delay: + min: 10 + max: 20 - type: entity id: BaseStationEventLongDelay parent: BaseGameRule abstract: true components: - - type: GameRule - delay: - min: 40 - max: 60 + - type: GameRule + delay: + min: 40 + max: 60 - type: entity id: AnomalySpawn @@ -124,6 +125,8 @@ weight: 3 duration: 1 - type: BureaucraticErrorRule + ignoredJobs: + - StationAi - type: entity id: ClericalError @@ -156,9 +159,12 @@ earliestStart: 40 reoccurrenceDelay: 20 minimumPlayers: 20 - - type: AntagRandomSpawn + duration: null + - type: SpaceSpawnRule + spawnDistance: 0 - type: AntagSpawner prototype: MobDragon + - type: DragonRule - type: AntagObjectives objectives: - CarpRiftsObjective @@ -173,8 +179,6 @@ mindComponents: - type: DragonRole prototype: Dragon - - type: RoleBriefing - briefing: dragon-role-briefing - type: entity parent: BaseGameRule @@ -282,7 +286,7 @@ startAudio: path: /Audio/Announcements/power_off.ogg params: - volume: -4 + volume: -4 duration: 60 maxDuration: 120 - type: PowerGridCheckRule @@ -350,6 +354,27 @@ - id: MobAdultSlimesYellowAngry prob: 0.02 +- type: entity + id: SnakeSpawn + parent: BaseStationEventShortDelay + components: + - type: StationEvent + startAnnouncement: station-event-vent-creatures-start-announcement + startAudio: + path: /Audio/Announcements/attention.ogg + earliestStart: 20 + minimumPlayers: 15 + weight: 5 + duration: 60 + - type: VentCrittersRule + entries: + - id: MobPurpleSnake + prob: 0.02 + - id: MobSmallPurpleSnake + prob: 0.02 + - id: MobCobraSpace + prob: 0.02 + - type: entity id: SpiderSpawn parent: BaseStationEventShortDelay @@ -439,6 +464,9 @@ max: 1 pickPlayer: false startingGear: SyndicateLoneOperativeGearFull + roleLoadout: + - RoleSurvivalNukie + components: - type: NukeOperative - type: RandomMetadata @@ -511,9 +539,9 @@ id: MimicVendorRule parent: BaseGameRule components: - - type: StationEvent - earliestStart: 0 - minimumPlayers: 20 - maxOccurrences: 1 # this event has diminishing returns on interesting-ness, so we cap it - weight: 5 - - type: MobReplacementRule + - type: StationEvent + earliestStart: 0 + minimumPlayers: 20 + maxOccurrences: 1 # this event has diminishing returns on interesting-ness, so we cap it + weight: 5 + - type: MobReplacementRule diff --git a/Resources/Prototypes/GameRules/roundstart.yml b/Resources/Prototypes/GameRules/roundstart.yml index f6feaa1449266c..caf2ca7945c49d 100644 --- a/Resources/Prototypes/GameRules/roundstart.yml +++ b/Resources/Prototypes/GameRules/roundstart.yml @@ -73,7 +73,7 @@ parent: BaseGameRule id: BaseNukeopsRule components: - - type: RandomMetadata #this generates the random operation name cuz it's cool. + - type: RandomMetadata #this generates the random operation name cuz it's cool. nameSegments: - operationPrefix - operationSuffix @@ -104,7 +104,7 @@ spawnerPrototype: SpawnPointNukeopsCommander startingGear: SyndicateCommanderGearFull roleLoadout: - - RoleSurvivalSyndicate + - RoleSurvivalNukie components: - type: NukeOperative - type: RandomMetadata @@ -122,7 +122,7 @@ spawnerPrototype: SpawnPointNukeopsMedic startingGear: SyndicateOperativeMedicFull roleLoadout: - - RoleSurvivalSyndicate + - RoleSurvivalNukie components: - type: NukeOperative - type: RandomMetadata @@ -142,7 +142,7 @@ playerRatio: 10 startingGear: SyndicateOperativeGearFull roleLoadout: - - RoleSurvivalSyndicate + - RoleSurvivalNukie components: - type: NukeOperative - type: RandomMetadata @@ -311,16 +311,16 @@ parent: BaseGameRule # we can remerge this with the other schedulers, but it will silently fail due to that limitation without a separate scheduler to balance atm. components: - type: BasicStationEventScheduler - minimumTimeUntilFirstEvent: 1200 # 20 mins + minimumTimeUntilFirstEvent: 2700 # 45 mins #shows up like half way through shift. minMaxEventTiming: - min: 600 # 10 mins - max: 1800 # 30 mins + min: 1200 # 20 mins + max: 7200 # 120 mins # you probably arent getting a second visitor shuttle in one round, but it is possible. scheduledGameRules: !type:NestedSelector tableId: SpaceTrafficControlTable - type: entity - id: SpaceTrafficControlFriendlyEventScheduler - parent: BaseGameRule + id: SpaceTrafficControlFriendlyEventScheduler + parent: BaseGameRule components: - type: BasicStationEventScheduler minimumTimeUntilFirstEvent: 1200 # 20 mins diff --git a/Resources/Prototypes/GameRules/unknown_shuttles.yml b/Resources/Prototypes/GameRules/unknown_shuttles.yml index 3f707fd57e1fb7..c721b562287736 100644 --- a/Resources/Prototypes/GameRules/unknown_shuttles.yml +++ b/Resources/Prototypes/GameRules/unknown_shuttles.yml @@ -8,6 +8,18 @@ - id: UnknownShuttleTravelingCuisine - id: UnknownShuttleDisasterEvacPod - id: UnknownShuttleHonki + - id: UnknownShuttleNTQuark + - id: UnknownShuttleCruiser + - id: UnknownShuttleCryptid + - id: UnknownShuttleEternal + - id: UnknownShuttleFlatline + - id: UnknownShuttleGym + - id: UnknownShuttleNTIncorporation + - id: UnknownShuttleJoe + - id: UnknownShuttleLambordeere + - id: UnknownShuttleMeatZone + - id: UnknownShuttleMicroshuttle + - id: UnknownShuttleSpacebus - type: entityTable id: UnknownShuttlesFreelanceTable @@ -21,7 +33,7 @@ children: - id: LoneOpsSpawn -# Shuttle Game Rules +# Shuttle Game Rules - type: entity abstract: true @@ -32,9 +44,10 @@ startAnnouncement: station-event-unknown-shuttle-incoming startAudio: path: /Audio/Announcements/attention.ogg - weight: 5 + weight: 10 # 10 default reoccurrenceDelay: 30 duration: 1 + maxOccurrences: 1 # should be the same as [copies] in shuttle_incoming_event.yml - type: RuleGrids - type: LoadMapRule @@ -42,6 +55,8 @@ parent: BaseUnknownShuttleRule id: UnknownShuttleCargoLost components: + - type: StationEvent + maxOccurrences: 2 # should be the same as [copies] in shuttle_incoming_event.yml - type: LoadMapRule preloadedGrid: ShuttleCargoLost @@ -49,6 +64,9 @@ parent: BaseUnknownShuttleRule id: UnknownShuttleTravelingCuisine components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming + maxOccurrences: 2 # should be the same as [copies] in shuttle_incoming_event.yml - type: LoadMapRule preloadedGrid: TravelingCuisine @@ -56,14 +74,19 @@ parent: BaseUnknownShuttleRule id: UnknownShuttleDisasterEvacPod components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming + maxOccurrences: 3 # should be the same as [copies] in shuttle_incoming_event.yml - type: LoadMapRule preloadedGrid: DisasterEvacPod +# The power of 3 clowns proved too strong for the players and may need to be 1984'ed. Replace this with a more engaging clown shuttle. - type: entity parent: BaseUnknownShuttleRule id: UnknownShuttleHonki components: - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! weight: 2 - type: LoadMapRule preloadedGrid: Honki @@ -73,6 +96,126 @@ id: UnknownShuttleSyndieEvacPod components: - type: StationEvent - weight: 2 + startAnnouncement: null # It should be silent. + weight: 5 # lower because weird freelance roles + maxOccurrences: 2 # should be the same as [copies] in shuttle_incoming_event.yml - type: LoadMapRule preloadedGrid: SyndieEvacPod + +- type: entity + id: UnknownShuttleNTQuark + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: null # It should be silent. + weight: .5 # Hopefully this is uncommon enough, it needs to be uncommon enough that people wont waste time metaknowledging it. + earliestStart: 45 # late to hopefully have enough ghosts to fill all roles quickly. + minimumPlayers: 25 + - type: LoadMapRule + preloadedGrid: NTQuark + +- type: entity + id: UnknownShuttleCruiser + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + weight: 2 # Its just a big ship, so it needs to be rarer to be interesting. + - type: LoadMapRule + preloadedGrid: Cruiser + +- type: entity + id: UnknownShuttleCryptid + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + - type: LoadMapRule + preloadedGrid: Cryptid + +- type: entity + id: UnknownShuttleEternal + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + - type: LoadMapRule + preloadedGrid: Eternal + +- type: entity + id: UnknownShuttleFlatline + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + - type: LoadMapRule + preloadedGrid: Flatline + +- type: entity + id: UnknownShuttleGym + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + weight: 5 # Its just a big ship, so it needs to be rarer to be interesting. + - type: LoadMapRule + preloadedGrid: Gym + +- type: entity + id: UnknownShuttleNTIncorporation + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + weight: 2 # Its just a big ship, so it needs to be rarer to be interesting. + earliestStart: 45 # late to hopefully have enough ghosts to fill all roles quickly. (5-6) + - type: LoadMapRule + preloadedGrid: NTIncorporation + +- type: entity + id: UnknownShuttleJoe + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + - type: LoadMapRule + preloadedGrid: Joe + +- type: entity + id: UnknownShuttleLambordeere + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + - type: LoadMapRule + preloadedGrid: Lambordeere + +- type: entity + id: UnknownShuttleMeatZone + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + - type: LoadMapRule + preloadedGrid: Meatzone + +- type: entity + id: UnknownShuttleMicroshuttle + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + weight: 11 # this is higher because its just a little generic personal shuttle + maxOccurrences: 4 + - type: LoadMapRule + preloadedGrid: Microshuttle + +- type: entity + id: UnknownShuttleSpacebus + parent: BaseUnknownShuttleRule + components: + - type: StationEvent + startAnnouncement: station-event-unknown-shuttle-incoming #!! + - type: LoadMapRule + preloadedGrid: Spacebus + diff --git a/Resources/Prototypes/Hydroponics/mutations.yml b/Resources/Prototypes/Hydroponics/randomChemicals.yml similarity index 100% rename from Resources/Prototypes/Hydroponics/mutations.yml rename to Resources/Prototypes/Hydroponics/randomChemicals.yml diff --git a/Resources/Prototypes/Hydroponics/randomMutations.yml b/Resources/Prototypes/Hydroponics/randomMutations.yml new file mode 100644 index 00000000000000..50f6845ec32bb3 --- /dev/null +++ b/Resources/Prototypes/Hydroponics/randomMutations.yml @@ -0,0 +1,178 @@ +- type: RandomPlantMutationList + id: RandomPlantMutations + mutations: + - name: Bioluminescent + baseOdds: 0.036 + effect: !type:Glow + - name: Sentient + baseOdds: 0.0072 + appliesToPlant: false # makes the botany tray sentient if true + effect: !type:MakeSentient # existing effect. + - name: Slippery + baseOdds: 0.036 + effect: !type:Slipify + - name: ChangeSpecies + baseOdds: 0.036 + appliesToProduce: false + effect: !type:PlantSpeciesChange + - name: Unviable + baseOdds: 0.109 + persists: false + effect: !type:PlantChangeStat + targetValue: Viable + - name: ChangeWaterConsumption + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: WaterConsumption + minValue: 0.3 + maxValue: 0.9 + steps: 5 + - name: ChangeNutrientConsumption + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: NutrientConsumption + minValue: 0.05 + maxValue: 1.2 + steps: 5 + - name: ChangeIdealHeat + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: IdealHeat + minValue: 263 + maxValue: 323 + steps: 5 + - name: ChangeHeatTolerance + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: HeatTolerance + minValue: 2 + maxValue: 25 + steps: 5 + - name: ChangeToxinsTolerance + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: ToxinsTolerance + minValue: 1 + maxValue: 10 + steps: 5 + - name: ChangeLowPressureTolerance + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: LowPressureTolerance + minValue: 60 + maxValue: 100 + steps: 5 + - name: ChangeHighPressureTolerance + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: HighPressureTolerance + minValue: 100 + maxValue: 140 + steps: 5 + - name: ChangePestTolerance + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: PestTolerance + minValue: 0 + maxValue: 15 + steps: 5 + - name: ChangeWeedTolerance + baseOdds: 0.018 + persists: false + effect: !type:PlantChangeStat + targetValue: WeedTolerance + minValue: 0 + maxValue: 15 + steps: 5 + - name: ChangeEndurance + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: Endurance + minValue: 50 + maxValue: 150 + steps: 5 + - name: ChangeYield + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: Yield + minValue: 3 + maxValue: 10 + steps: 5 + - name: ChangeLifespan + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: Lifespan + minValue: 10 + maxValue: 80 + steps: 5 + - name: ChangeMaturation + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: Maturation + minValue: 3 + maxValue: 8 + steps: 5 + - name: ChangeProduction + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: Production + minValue: 1 + maxValue: 10 + steps: 5 + - name: ChangePotency + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: Potency + minValue: 30 + maxValue: 100 + steps: 5 + - name: ChangeSeedless + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: Seedless + - name: ChangeLigneous + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: Ligneous + - name: ChangeTurnIntoKudzu + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: TurnIntoKudzu + - name: ChangeScreaming + baseOdds: 0.036 + persists: false + effect: !type:PlantChangeStat + targetValue: CanScream + - name: ChangeChemicals + baseOdds: 0.072 + persists: false + effect: !type:PlantMutateChemicals + - name: ChangeExudeGasses + baseOdds: 0.0145 + persists: false + effect: !type:PlantMutateExudeGasses + - name: ChangeConsumeGasses + baseOdds: 0.0036 + persists: false + effect: !type:PlantMutateConsumeGasses + - name: ChangeHarvest + baseOdds: 0.036 + persists: false + effect: !type:PlantMutateHarvest \ No newline at end of file diff --git a/Resources/Prototypes/Hydroponics/seeds.yml b/Resources/Prototypes/Hydroponics/seeds.yml index 7407a6b75fc65a..3e95d7f7c7d9ee 100644 --- a/Resources/Prototypes/Hydroponics/seeds.yml +++ b/Resources/Prototypes/Hydroponics/seeds.yml @@ -7,13 +7,13 @@ packetPrototype: WheatSeeds productPrototypes: - WheatBushel + mutationPrototypes: + - meatwheat lifespan: 25 maturation: 6 production: 3 yield: 3 potency: 5 - idealLight: 8 - nutrientConsumption: 0.40 chemicals: Nutriment: Min: 1 @@ -24,6 +24,39 @@ Max: 20 PotencyDivisor: 20 +- type: seed + id: meatwheat + name: seeds-meatwheat-name + noun: seeds-noun-seeds + displayName: seeds-meatwheat-display-name + plantRsi: Objects/Specific/Hydroponics/meatwheat.rsi + packetPrototype: MeatwheatSeeds + productPrototypes: + - MeatwheatBushel + lifespan: 25 + maturation: 6 + production: 3 + yield: 3 + potency: 5 + chemicals: + Nutriment: + Min: 1 + Max: 20 + PotencyDivisor: 20 + UncookedAnimalProteins: + Min: 5 + Max: 20 + PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.4 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent + - type: seed id: oat name: seeds-oat-name @@ -38,8 +71,6 @@ production: 3 yield: 3 potency: 5 - idealLight: 8 - nutrientConsumption: 0.40 chemicals: Nutriment: Min: 1 @@ -49,6 +80,15 @@ Min: 5 Max: 20 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.4 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: banana @@ -66,8 +106,6 @@ maturation: 6 production: 6 yield: 2 - idealLight: 9 - waterConsumption: 0.60 idealHeat: 298 chemicals: Vitamin: @@ -78,6 +116,15 @@ Min: 1 Max: 2 PotencyDivisor: 50 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: mimana @@ -93,8 +140,6 @@ maturation: 6 production: 6 yield: 2 - idealLight: 9 - waterConsumption: 0.60 idealHeat: 298 chemicals: MuteToxin: @@ -105,6 +150,15 @@ Min: 1 Max: 2 PotencyDivisor: 50 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: carrots @@ -121,7 +175,6 @@ yield: 3 potency: 10 growthStages: 3 - waterConsumption: 0.60 chemicals: JuiceCarrot: Min: 1 @@ -135,6 +188,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: laughinPea @@ -145,16 +207,15 @@ packetPrototype: LaughinPeaSeeds productPrototypes: - FoodLaughinPeaPod + mutationPrototypes: + - worldPea lifespan: 25 growthStages: 3 maturation: 7 production: 5 yield: 3 potency: 20 - idealLight: 8 harvestRepeat: Repeat - nutrientConsumption: 0.6 - waterConsumption: 0.6 chemicals: Nutriment: Min: 1 @@ -168,6 +229,15 @@ Min: 1 Max: 10 PotencyDivisor: 5 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.6 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: lemon @@ -186,7 +256,6 @@ production: 6 yield: 3 potency: 10 - idealLight: 8 chemicals: Nutriment: Min: 1 @@ -196,6 +265,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: lemoon @@ -212,7 +290,6 @@ production: 6 yield: 4 potency: 1 - idealLight: 8 chemicals: Vitamin: Min: 1 @@ -222,6 +299,15 @@ Min: 8 Max: 20 PotencyDivisor: 5 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: lime @@ -238,7 +324,6 @@ production: 6 yield: 3 potency: 10 - idealLight: 8 chemicals: Nutriment: Min: 1 @@ -248,6 +333,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: orange @@ -258,13 +352,14 @@ packetPrototype: OrangeSeeds productPrototypes: - FoodOrange + mutationPrototypes: + - extradimensionalOrange harvestRepeat: Repeat lifespan: 55 maturation: 6 production: 6 yield: 3 potency: 10 - idealLight: 8 chemicals: Nutriment: Min: 1 @@ -275,6 +370,44 @@ Max: 4 PotencyDivisor: 25 +- type: seed + id: extradimensionalOrange + name: seeds-extradimensionalorange-name + noun: seeds-noun-seeds + displayName: seeds-extradimensionalorange-display-name + plantRsi: Objects/Specific/Hydroponics/extradimensional_orange.rsi + packetPrototype: ExtradimensionalOrangeSeeds + productPrototypes: + - FoodExtradimensionalOrange + harvestRepeat: Repeat + lifespan: 55 + maturation: 6 + production: 6 + yield: 3 + potency: 10 + chemicals: + Haloperidol: + Min: 1 + Max: 5 + PotencyDivisor: 20 + Nutriment: + Min: 1 + Max: 5 + PotencyDivisor: 20 + Vitamin: + Min: 1 + Max: 4 + PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent + - type: seed id: pineapple name: seeds-pineapple-name @@ -290,7 +423,6 @@ production: 6 yield: 3 potency: 10 - idealLight: 8 growthStages: 3 chemicals: Nutriment: @@ -305,6 +437,15 @@ Min: 1 Max: 2 PotencyDivisor: 50 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: potato @@ -321,7 +462,6 @@ yield: 3 potency: 10 growthStages: 4 - waterConsumption: 0.60 chemicals: Nutriment: Min: 1 @@ -331,6 +471,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: sugarcane @@ -356,6 +505,15 @@ Min: 4 Max: 5 PotencyDivisor: 5 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: teaPlant @@ -373,14 +531,21 @@ yield: 2 potency: 20 growthStages: 5 - waterConsumption: 0.6 - idealLight: 9 idealHeat: 298 chemicals: Vitamin: Min: 1 Max: 5 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: papercane @@ -399,6 +564,15 @@ potency: 10 growthStages: 3 idealHeat: 298 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: towercap @@ -418,10 +592,17 @@ yield: 5 potency: 1 growthStages: 3 - waterConsumption: 0.60 - nutrientConsumption: 0.50 lightTolerance: 6 idealHeat: 288 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: steelcap @@ -439,10 +620,17 @@ yield: 3 potency: 1 growthStages: 3 - waterConsumption: 0.60 - nutrientConsumption: 0.80 lightTolerance: 6 idealHeat: 288 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.8 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: tomato @@ -462,9 +650,6 @@ production: 6 yield: 2 potency: 10 - waterConsumption: 0.60 - nutrientConsumption: 0.40 - idealLight: 8 idealHeat: 298 splatPrototype: PuddleSplatter chemicals: @@ -480,6 +665,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.4 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: blueTomato @@ -496,9 +690,6 @@ production: 6 yield: 2 potency: 10 - waterConsumption: 0.60 - nutrientConsumption: 0.70 - idealLight: 8 idealHeat: 298 splatPrototype: PuddleSplatter chemicals: @@ -514,6 +705,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.7 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: bloodTomato @@ -532,9 +732,6 @@ production: 6 yield: 2 potency: 10 - waterConsumption: 0.60 - nutrientConsumption: 0.70 - idealLight: 8 idealHeat: 298 splatPrototype: PuddleSplatter chemicals: @@ -546,6 +743,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.7 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: killerTomato @@ -562,9 +768,6 @@ production: 6 yield: 2 potency: 10 - waterConsumption: 0.60 - nutrientConsumption: 0.70 - idealLight: 8 idealHeat: 298 growthStages: 2 splatPrototype: PuddleSplatter @@ -577,6 +780,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.7 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: eggplant @@ -595,7 +807,6 @@ production: 6 yield: 2 potency: 20 - idealLight: 9 idealHeat: 298 chemicals: Nutriment: @@ -606,6 +817,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: cabbage @@ -631,6 +851,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: garlic @@ -660,6 +889,15 @@ Min: 1 Max: 8 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: apple @@ -678,7 +916,6 @@ production: 6 yield: 3 potency: 10 - idealLight: 6 chemicals: Nutriment: Min: 1 @@ -688,6 +925,16 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent + - type: seed id: goldenApple @@ -704,9 +951,6 @@ production: 6 yield: 3 potency: 10 - idealLight: 6 - waterConsumption: 0.75 - nutrientConsumption: 0.75 chemicals: Nutriment: Min: 1 @@ -720,6 +964,15 @@ Min: 3 Max: 13 PotencyDivisor: 10 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.75 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.75 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: corn @@ -736,8 +989,6 @@ yield: 2 potency: 20 growthStages: 3 - idealLight: 8 - waterConsumption: 0.60 idealHeat: 298 chemicals: Nutriment: @@ -748,6 +999,15 @@ Min: 5 Max: 15 PotencyDivisor: 10 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: onion @@ -766,8 +1026,6 @@ yield: 2 potency: 20 growthStages: 3 - idealLight: 8 - waterConsumption: 0.60 idealHeat: 298 chemicals: Nutriment: @@ -782,6 +1040,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: onionred @@ -798,8 +1065,6 @@ yield: 2 potency: 20 growthStages: 3 - idealLight: 8 - waterConsumption: 0.60 idealHeat: 298 chemicals: Nutriment: @@ -814,6 +1079,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: chanterelle @@ -831,14 +1105,21 @@ potency: 1 growthStages: 3 lightTolerance: 6 - waterConsumption: 0.60 - nutrientConsumption: 0.50 idealHeat: 288 chemicals: Nutriment: Min: 1 Max: 25 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: eggy @@ -855,14 +1136,21 @@ production: 12 yield: 2 potency: 20 - nutrientConsumption: 0.50 - idealLight: 9 idealHeat: 298 chemicals: Egg: Min: 1 Max: 10 PotencyDivisor: 10 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: cannabis @@ -882,14 +1170,21 @@ yield: 2 potency: 20 growthStages: 3 - waterConsumption: 0.40 - idealLight: 9 idealHeat: 298 chemicals: THC: Min: 1 Max: 10 PotencyDivisor: 10 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.4 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: rainbowCannabis @@ -907,8 +1202,6 @@ yield: 2 potency: 20 growthStages: 3 - waterConsumption: 0.40 - idealLight: 9 idealHeat: 298 chemicals: SpaceDrugs: @@ -935,6 +1228,15 @@ Min: 0 Max: 5 PotencyDivisor: 33 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.4 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: tobacco @@ -952,14 +1254,21 @@ yield: 2 potency: 20 growthStages: 3 - waterConsumption: 0.40 - idealLight: 9 idealHeat: 298 chemicals: Nicotine: Min: 1 Max: 10 PotencyDivisor: 10 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.4 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: nettle @@ -978,14 +1287,21 @@ yield: 2 potency: 20 growthStages: 5 - idealLight: 8 - waterConsumption: 0.60 idealHeat: 298 chemicals: Histamine: Min: 1 Max: 25 PotencyDivisor: 4 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: deathNettle @@ -1002,9 +1318,6 @@ yield: 2 potency: 20 growthStages: 5 - idealLight: 8 - waterConsumption: 0.70 - nutrientConsumption: 0.80 idealHeat: 298 chemicals: SulfuricAcid: @@ -1015,6 +1328,15 @@ Min: 1 Max: 15 PotencyDivisor: 6 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.7 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.8 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: chili @@ -1033,7 +1355,6 @@ production: 6 yield: 2 potency: 20 - idealLight: 9 idealHeat: 298 chemicals: CapsaicinOil: @@ -1048,6 +1369,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: chilly @@ -1064,7 +1394,6 @@ production: 6 yield: 2 potency: 20 - idealLight: 9 idealHeat: 298 chemicals: Frostoil: @@ -1079,6 +1408,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: poppy @@ -1097,7 +1435,6 @@ yield: 3 potency: 10 growthStages: 3 - waterConsumption: 0.60 chemicals: Nutriment: Min: 1 @@ -1107,6 +1444,15 @@ Min: 1 Max: 20 PotencyDivisor: 5 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: aloe @@ -1123,7 +1469,6 @@ yield: 3 potency: 10 growthStages: 5 - waterConsumption: 0.60 chemicals: Aloe: Min: 1 @@ -1133,6 +1478,15 @@ Min: 1 Max: 10 PotencyDivisor: 10 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: lily @@ -1151,7 +1505,6 @@ yield: 3 potency: 10 growthStages: 3 - waterConsumption: 0.60 chemicals: Nutriment: Min: 1 @@ -1161,6 +1514,15 @@ Min: 1 Max: 20 PotencyDivisor: 5 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: lingzhi @@ -1177,7 +1539,6 @@ yield: 3 potency: 10 growthStages: 3 - waterConsumption: 0.60 chemicals: Ultravasculine: Min: 1 @@ -1187,6 +1548,15 @@ Min: 1 Max: 20 PotencyDivisor: 5 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: ambrosiaVulgaris @@ -1205,7 +1575,6 @@ yield: 3 potency: 10 growthStages: 6 - waterConsumption: 0.60 chemicals: Nutriment: Min: 1 @@ -1227,6 +1596,15 @@ Min: 1 Max: 2 PotencyDivisor: 50 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: ambrosiaDeus @@ -1243,7 +1621,6 @@ yield: 3 potency: 10 growthStages: 6 - waterConsumption: 0.60 chemicals: Nutriment: Min: 1 @@ -1261,6 +1638,15 @@ Min: 1 Max: 10 PotencyDivisor: 10 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: galaxythistle @@ -1279,12 +1665,20 @@ yield: 3 potency: 10 growthStages: 3 - waterConsumption: 0.60 chemicals: Stellibinin: Min: 1 Max: 25 PotencyDivisor: 4 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: glasstle @@ -1301,12 +1695,20 @@ yield: 3 potency: 10 growthStages: 3 - waterConsumption: 0.5 chemicals: Razorium: Min: 1 Max: 25 PotencyDivisor: 4 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: flyAmanita @@ -1323,8 +1725,6 @@ yield: 3 potency: 10 growthStages: 2 - waterConsumption: 0.60 - nutrientConsumption: 0.50 chemicals: Amatoxin: Min: 1 @@ -1334,6 +1734,15 @@ Min: 1 Max: 5 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: gatfruit @@ -1353,7 +1762,6 @@ yield: 1 potency: 10 growthStages: 2 - idealLight: 6 chemicals: Nutriment: Min: 1 @@ -1363,6 +1771,15 @@ Min: 1 Max: 5 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: fakeCapfruit @@ -1379,7 +1796,6 @@ yield: 1 potency: 10 growthStages: 2 - idealLight: 6 chemicals: Nutriment: Min: 1 @@ -1389,6 +1805,15 @@ Min: 1 Max: 5 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: realCapfruit @@ -1405,7 +1830,6 @@ yield: 1 potency: 10 growthStages: 2 - idealLight: 6 chemicals: Nutriment: Min: 1 @@ -1415,6 +1839,15 @@ Min: 1 Max: 5 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: rice @@ -1431,9 +1864,6 @@ yield: 3 potency: 5 growthStages: 4 - idealLight: 5 - nutrientConsumption: 0.40 - waterConsumption: 0.60 chemicals: Nutriment: Min: 1 @@ -1443,6 +1873,15 @@ Min: 5 Max: 20 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.4 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: soybeans @@ -1461,13 +1900,20 @@ production: 6 yield: 3 potency: 5 - idealLight: 7 - nutrientConsumption: 0.40 chemicals: Nutriment: Min: 1 Max: 2 PotencyDivisor: 50 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.4 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: spacemansTrumpet @@ -1484,7 +1930,6 @@ production: 3 yield: 2 potency: 10 - waterConsumption: 0.60 chemicals: Nutriment: Min: 1 @@ -1494,6 +1939,15 @@ Min: 1 Max: 15 PotencyDivisor: 5 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: koibean @@ -1510,8 +1964,6 @@ production: 6 yield: 3 potency: 5 - idealLight: 7 - nutrientConsumption: 0.40 chemicals: Nutriment: Min: 1 @@ -1521,6 +1973,15 @@ Min: 1 Max: 4 PotencyDivisor: 30 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: grape @@ -1546,6 +2007,15 @@ Min: 1 Max: 4 PotencyDivisor: 25 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: watermelon @@ -1556,12 +2026,13 @@ packetPrototype: WatermelonSeeds productPrototypes: - FoodWatermelon + mutationPrototypes: + - holymelon lifespan: 55 maturation: 12 production: 3 yield: 1 potency: 1 - idealLight: 8 chemicals: Nutriment: Min: 1 @@ -1575,6 +2046,44 @@ Min: 1 Max: 5 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent + +- type: seed + id: holymelon + name: seeds-holymelon-name + noun: seeds-noun-seeds + displayName: seeds-holymelon-display-name + plantRsi: Objects/Specific/Hydroponics/holymelon.rsi + packetPrototype: HolymelonSeeds + productPrototypes: + - FoodHolymelon + lifespan: 55 + maturation: 12 + production: 3 + yield: 1 + potency: 1 + idealLight: 8 + chemicals: + Nutriment: + Min: 1 + Max: 10 + PotencyDivisor: 10 + Holywater: + Min: 1 + Max: 10 + PotencyDivisor: 10 + Vitamin: + Min: 1 + Max: 5 + PotencyDivisor: 20 - type: seed id: cocoa @@ -1590,9 +2099,6 @@ maturation: 6 production: 6 yield: 6 - idealLight: 7 - waterConsumption: 1 - nutrientConsumption: 0.8 idealHeat: 298 chemicals: Vitamin: @@ -1603,6 +2109,15 @@ Min: 1 Max: 2 PotencyDivisor: 50 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 1.0 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.8 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: berries @@ -1618,8 +2133,6 @@ maturation: 6 production: 6 yield: 4 - idealLight: 7 - nutrientConsumption: 0.6 chemicals: Nutriment: Min: 2 @@ -1629,6 +2142,15 @@ Min: 1 Max: 4 PotencyDivisor: 40 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.6 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: bungo @@ -1645,10 +2167,8 @@ production: 6 potency: 10 yield: 3 - idealLight: 8 idealHeat: 298 growthStages: 4 - waterConsumption: 0.6 chemicals: Nutriment: Min: 5 @@ -1658,6 +2178,15 @@ Min: 5 Max: 10 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: pea @@ -1676,19 +2205,97 @@ production: 6 yield: 3 potency: 25 + harvestRepeat: Repeat + chemicals: + Nutriment: + Min: 1 + Max: 3 + PotencyDivisor: 33 + Vitamin: + Min: 1 + Max: 2 + PotencyDivisor: 50 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent + +- type: seed + id: worldPea + name: seeds-worldpea-name + noun: seeds-noun-seeds + displayName: seeds-worldpea-display-name + plantRsi: Objects/Specific/Hydroponics/world_pea.rsi + packetPrototype: PeaSeeds + productPrototypes: + - FoodWorldPeas + lifespan: 25 + growthStages: 3 + maturation: 20 + production: 6 + yield: 3 + potency: 25 + harvestRepeat: Repeat + chemicals: + Happiness: + Min: 1 + Max: 3 + PotencyDivisor: 25 + Nutriment: + Min: 1 + Max: 3 + PotencyDivisor: 20 + Pax: + Min: 1 + Max: 2 + PotencyDivisor: 50 + +- type: seed + id: worldPea + name: seeds-worldpea-name + noun: seeds-noun-seeds + displayName: seeds-worldpea-display-name + plantRsi: Objects/Specific/Hydroponics/world_pea.rsi + packetPrototype: PeaSeeds + productPrototypes: + - FoodWorldPeas + lifespan: 25 + growthStages: 3 + maturation: 20 + production: 6 + yield: 3 + potency: 25 idealLight: 8 harvestRepeat: Repeat nutrientConsumption: 0.5 waterConsumption: 0.5 chemicals: + Happiness: + Min: 1 + Max: 3 + PotencyDivisor: 25 Nutriment: Min: 1 Max: 3 - PotencyDivisor: 33 - Vitamin: + PotencyDivisor: 20 + Pax: Min: 1 Max: 2 PotencyDivisor: 50 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: pumpkin @@ -1717,6 +2324,15 @@ Min: 1 Max: 5 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: bluePumpkin @@ -1747,6 +2363,15 @@ Min: 1 Max: 10 PotencyDivisor: 3 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: cotton @@ -1764,14 +2389,21 @@ production: 3 yield: 3 potency: 5 - idealLight: 8 growthStages: 3 - waterConsumption: 0.60 chemicals: Fiber: Min: 5 Max: 10 PotencyDivisor: 20 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.6 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: pyrotton @@ -1787,9 +2419,7 @@ production: 3 yield: 2 potency: 5 - idealLight: 8 growthStages: 3 - waterConsumption: 0.80 chemicals: Fiber: Min: 5 @@ -1799,6 +2429,15 @@ Min: 4 Max: 8 PotencyDivisor: 30 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.8 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent - type: seed id: cherry @@ -1825,3 +2464,12 @@ Min: 1 Max: 3 PotencyDivisor: 40 + growthComponents: + - !type:WaterGrowthComponent + waterConsumption: 0.5 + - !type:NutrientGrowthComponent + nutrientConsumption: 0.5 + - !type:AgeGrowthComponent + - !type:WeedPestGrowthComponent + - !type:TemperatureGrowthComponent + - !type:PressureGrowthComponent diff --git a/Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml b/Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml index e479d822dd2660..6cc0dedf722dc0 100644 --- a/Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml +++ b/Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml @@ -39,6 +39,11 @@ equipment: head: ClothingHeadHatBeretSecurity +- type: loadout + id: TrooperHat + equipment: + head: ClothingHeadHatSecurityTrooper + # Jumpsuit - type: loadout id: SecurityJumpsuit @@ -60,6 +65,11 @@ equipment: jumpsuit: ClothingUniformJumpskirtSecGrey +- type: loadout + id: TrooperUniform + equipment: + jumpsuit: ClothingUniformSecurityTrooper + - type: loadout id: SeniorOfficerJumpsuit effects: diff --git a/Resources/Prototypes/Loadouts/Miscellaneous/survival.yml b/Resources/Prototypes/Loadouts/Miscellaneous/survival.yml index c84caeb99da816..10543e6ea7668b 100644 --- a/Resources/Prototypes/Loadouts/Miscellaneous/survival.yml +++ b/Resources/Prototypes/Loadouts/Miscellaneous/survival.yml @@ -188,6 +188,23 @@ equipment: suitstorage: OxygenTankFilled +# Species-appropriate Double Emergency Tank in Pocket 1 +- type: loadout + id: LoadoutSpeciesPocketDoubleNitrogen + effects: + - !type:GroupLoadoutEffect + proto: NitrogenBreather + equipment: + pocket1: DoubleEmergencyNitrogenTankFilled + +- type: loadout + id: LoadoutSpeciesPocketDoubleOxygen + effects: + - !type:GroupLoadoutEffect + proto: OxygenBreather + equipment: + pocket1: DoubleEmergencyOxygenTankFilled + # Tank Harness - type: loadout id: LoadoutTankHarness diff --git a/Resources/Prototypes/Loadouts/loadout_groups.yml b/Resources/Prototypes/Loadouts/loadout_groups.yml index b2e9ca81ccac5a..fe17ea0fffc498 100644 --- a/Resources/Prototypes/Loadouts/loadout_groups.yml +++ b/Resources/Prototypes/Loadouts/loadout_groups.yml @@ -61,6 +61,14 @@ - LoadoutSpeciesEVANitrogen - LoadoutSpeciesEVAOxygen +- type: loadoutGroup + id: GroupPocketTankDouble + name: loadout-group-pocket-tank-double + hidden: true + loadouts: + - LoadoutSpeciesPocketDoubleNitrogen + - LoadoutSpeciesPocketDoubleOxygen + # Command - type: loadoutGroup id: CaptainHead @@ -488,7 +496,7 @@ loadouts: - MimeSuspendersRed - MimeSuspendersBlack - + - type: loadoutGroup id: SurvivalMime name: loadout-group-survival-mime @@ -964,6 +972,7 @@ - SecurityHelmet - SecurityBeret - SecurityHat + - TrooperHat - type: loadoutGroup id: SecurityJumpsuit @@ -975,6 +984,7 @@ - SecurityJumpskirtGrey - SeniorOfficerJumpsuit - SeniorOfficerJumpskirt + - TrooperUniform - type: loadoutGroup id: SecurityBackpack diff --git a/Resources/Prototypes/Loadouts/role_loadouts.yml b/Resources/Prototypes/Loadouts/role_loadouts.yml index 21ee9aa311ffa3..25b43fc22a715a 100644 --- a/Resources/Prototypes/Loadouts/role_loadouts.yml +++ b/Resources/Prototypes/Loadouts/role_loadouts.yml @@ -522,6 +522,12 @@ # These loadouts are used for non-crew spawns, like off-station antags and event mobs # They will be used without player configuration, thus they will only ever apply what is forced by MinLimit +- type: roleLoadout + id: RoleSurvivalVoxSupport + groups: + - GroupSpeciesBreathTool + - GroupTankHarness + - type: roleLoadout id: RoleSurvivalStandard groups: @@ -563,6 +569,13 @@ - GroupSpeciesBreathTool - GroupTankHarness +- type: roleLoadout + id: RoleSurvivalNukie + groups: + - SurvivalSyndicate + - GroupSpeciesBreathTool + - GroupPocketTankDouble + - type: roleLoadout id: RoleSurvivalEVA groups: diff --git a/Resources/Prototypes/Procedural/Themes/vgroidinterior.yml b/Resources/Prototypes/Procedural/Themes/vgroidinterior.yml new file mode 100644 index 00000000000000..237c53cbaa975e --- /dev/null +++ b/Resources/Prototypes/Procedural/Themes/vgroidinterior.yml @@ -0,0 +1,105 @@ +- type: dungeonRoom + id: VGRoidInterior5x5a + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 0,0 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5b + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 6,0 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5c + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 12,0 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5d + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 18,0 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5e + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 0,6 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5f + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 6,6 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5g + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 12,6 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5h + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 18,6 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5i + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 0,12 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5j + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 6,12 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5k + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 12,12 + tags: + - VGRoidInterior + +- type: dungeonRoom + id: VGRoidInterior5x5l + size: 5,5 + atlas: /Maps/Dungeon/vgroidinterior.yml + offset: 18,12 + tags: + - VGRoidInterior + +- type: entity + id: VGRoidInteriorRoomMarker + parent: BaseRoomMarker + name: VGRoid interior marker + components: + - type: RoomFill + roomWhitelist: + tags: + - VGRoidInterior diff --git a/Resources/Prototypes/Procedural/vgroid.yml b/Resources/Prototypes/Procedural/vgroid.yml index 8c8d9147c42e8f..0747a58b30dc7a 100644 --- a/Resources/Prototypes/Procedural/vgroid.yml +++ b/Resources/Prototypes/Procedural/vgroid.yml @@ -18,6 +18,11 @@ proto: VGRoidSmaller - !type:PrototypeDunGen proto: VGRoidSmallPaths + - !type:EntityTableDunGen + minCount: 7 + maxCount: 12 + table: + id: VGRoidInteriorRoomMarker # Fill - !type:PrototypeDunGen proto: VGRoidFill @@ -175,7 +180,7 @@ minCount: 8 maxCount: 15 groups: - - id: MobGoliath + - id: SalvageSpawnerMobMiningAsteroid amount: 1 #- type: dungeonConfig @@ -202,10 +207,10 @@ # Mobs # If you want exterior dungeon mobs add them under the prototype. - !type:MobsDunGen - minCount: 20 - maxCount: 30 + minCount: 25 + maxCount: 35 groups: - - id: MobGoliath + - id: SalvageSpawnerMobMiningAsteroid amount: 1 #- type: dungeonConfig @@ -219,3 +224,5 @@ Fill: IronRock layers: - !type:FillGridDunGen + allowedTiles: + - FloorAsteroidSand diff --git a/Resources/Prototypes/RCD/rcd.yml b/Resources/Prototypes/RCD/rcd.yml index 500b5f59bf9d7a..88a99451cfacd4 100644 --- a/Resources/Prototypes/RCD/rcd.yml +++ b/Resources/Prototypes/RCD/rcd.yml @@ -95,7 +95,7 @@ prototype: Grille cost: 4 delay: 2 - collisionMask: FullTileMask + collisionMask: Impassable rotation: Fixed fx: EffectRCDConstruct2 @@ -108,7 +108,7 @@ prototype: Window cost: 3 delay: 2 - collisionMask: FullTileMask + collisionMask: Impassable rules: - IsWindow rotation: Fixed @@ -122,7 +122,7 @@ prototype: WindowDirectional cost: 2 delay: 1 - collisionMask: FullTileMask + collisionMask: Impassable collisionBounds: "-0.23,-0.49,0.23,-0.36" rules: - IsWindow @@ -137,7 +137,7 @@ prototype: ReinforcedWindow cost: 4 delay: 3 - collisionMask: FullTileMask + collisionMask: Impassable rules: - IsWindow rotation: User @@ -151,7 +151,7 @@ prototype: WindowReinforcedDirectional cost: 3 delay: 2 - collisionMask: FullTileMask + collisionMask: Impassable collisionBounds: "-0.23,-0.49,0.23,-0.36" rules: - IsWindow @@ -231,7 +231,6 @@ prototype: CableApcExtension cost: 1 delay: 0 - collisionMask: InteractImpassable rules: - MustBuildOnSubfloor rotation: Fixed @@ -245,7 +244,6 @@ prototype: CableMV cost: 1 delay: 0 - collisionMask: InteractImpassable rules: - MustBuildOnSubfloor rotation: Fixed @@ -259,7 +257,6 @@ prototype: CableHV cost: 1 delay: 0 - collisionMask: InteractImpassable rules: - MustBuildOnSubfloor rotation: Fixed @@ -273,8 +270,6 @@ prototype: CableTerminal cost: 1 delay: 0 - collisionMask: InteractImpassable - rules: - - MustBuildOnSubfloor + collisionMask: Impassable rotation: User - fx: EffectRCDConstruct0 \ No newline at end of file + fx: EffectRCDConstruct0 diff --git a/Resources/Prototypes/Reagents/botany.yml b/Resources/Prototypes/Reagents/botany.yml index 23d80f0e79bdf1..e96d5be30c7128 100644 --- a/Resources/Prototypes/Reagents/botany.yml +++ b/Resources/Prototypes/Reagents/botany.yml @@ -238,8 +238,8 @@ type: Rat shouldHave: false - !type:OrganType - type: Vox - shouldHave: false + type: Vox + shouldHave: false - !type:ReagentThreshold reagent: Ammonia min: 0.8 diff --git a/Resources/Prototypes/Reagents/chemicals.yml b/Resources/Prototypes/Reagents/chemicals.yml index b2b4850c8f6ccc..769b7748f306f4 100644 --- a/Resources/Prototypes/Reagents/chemicals.yml +++ b/Resources/Prototypes/Reagents/chemicals.yml @@ -166,3 +166,23 @@ color: "#E6E6DA" physicalDesc: reagent-physical-desc-crystalline slippery: false + +- type: reagent + id: Rororium + name: reagent-name-rororium + desc: reagent-desc-rororium + group: Biological + flavor: tingly + physicalDesc: reagent-physical-desc-refreshing + color: "#bf1365" + metabolisms: + Medicine: + effects: + - !type:HealthChange + damage: + groups: + Brute: -4 + - !type:GenericStatusEffect + key: Adrenaline + component: IgnoreSlowOnDamage + time: 120 diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/structures/windoor.yml b/Resources/Prototypes/Recipes/Construction/Graphs/structures/windoor.yml index de896634670a57..b56c48d0dfdf5f 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/structures/windoor.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/structures/windoor.yml @@ -370,7 +370,6 @@ - tool: Screwing doAfter: 4 - - node: wiredSecure entity: WindoorAssemblySecure edges: @@ -406,6 +405,10 @@ - node: windoorSecure entity: WindoorSecure + doNotReplaceInheritingEntities: true + actions: + - !type:SetWiresPanelSecurity + wiresAccessible: true edges: - to: wiredSecure conditions: @@ -422,6 +425,15 @@ - tool: Anchoring doAfter: 4 + - to: medSecurityUnfinished + conditions: + - !type:WirePanel {} + steps: + - material: Steel + amount: 2 + doAfter: 2 + +#Clockwork - node: assemblyClockwork entity: WindoorAssemblyClockwork actions: @@ -580,6 +592,10 @@ - node: pwindoorSecure entity: WindoorSecurePlasma + doNotReplaceInheritingEntities: true + actions: + - !type:SetWiresPanelSecurity + wiresAccessible: true edges: - to: pwiredSecure conditions: @@ -619,7 +635,6 @@ - tool: Screwing doAfter: 4 - - node: uwiredSecure entity: WindoorAssemblySecureUranium edges: @@ -655,6 +670,10 @@ - node: uwindoorSecure entity: WindoorSecureUranium + doNotReplaceInheritingEntities: true + actions: + - !type:SetWiresPanelSecurity + wiresAccessible: true edges: - to: uwiredSecure conditions: @@ -670,3 +689,69 @@ steps: - tool: Anchoring doAfter: 4 + +#Security Panels + - node: medSecurityUnfinished + actions: + - !type:SetWiresPanelSecurity + examine: wires-panel-component-on-examine-security-level1 + wiresAccessible: false + edges: + - to: windoorSecure + completed: + - !type:GivePrototype + prototype: SheetSteel1 + amount: 2 + conditions: + - !type:WirePanel {} + - !type:HasTag + tag: SecureWindoor + steps: + - tool: Prying + doAfter: 4 + + - to: pwindoorSecure + completed: + - !type:GivePrototype + prototype: SheetSteel1 + amount: 2 + conditions: + - !type:WirePanel {} + - !type:HasTag + tag: SecurePlasmaWindoor + steps: + - tool: Prying + doAfter: 4 + + - to: uwindoorSecure + completed: + - !type:GivePrototype + prototype: SheetSteel1 + amount: 2 + conditions: + - !type:WirePanel {} + - !type:HasTag + tag: SecureUraniumWindoor + steps: + - tool: Prying + doAfter: 4 + + - to: medSecurity + conditions: + - !type:WirePanel {} + steps: + - tool: Welding + doAfter: 3 + + - node: medSecurity + actions: + - !type:SetWiresPanelSecurity + examine: wires-panel-component-on-examine-security-level2 + wiresAccessible: false + edges: + - to: medSecurityUnfinished + conditions: + - !type:WirePanel {} + steps: + - tool: Welding + doAfter: 10 diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/structures/window.yml b/Resources/Prototypes/Recipes/Construction/Graphs/structures/window.yml index 1c1aaec4e1e4de..b9e6eae0815737 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/structures/window.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/structures/window.yml @@ -4,61 +4,63 @@ graph: - node: start edges: - - to: plasmaWindow + - to: window # 50 hp steps: - - material: PlasmaGlass + - material: Glass amount: 2 doAfter: 2 - - to: reinforcedWindow + - to: tintedWindow # 50 hp steps: - - material: ReinforcedGlass + - material: Glass amount: 2 - doAfter: 2 - - - to: tintedWindow - steps: - - material: ReinforcedGlass + - material: Plastic amount: 2 doAfter: 2 - - to: reinforcedPlasmaWindow + - to: plasmaWindow # 75 hp steps: - - material: ReinforcedPlasmaGlass + - material: PlasmaGlass amount: 2 doAfter: 3 - - to: uraniumWindow + - to: uraniumWindow # 75 hp steps: - material: UraniumGlass amount: 2 - doAfter: 2 + doAfter: 3 - - to: reinforcedUraniumWindow + - to: clockworkWindow # 75 hp reinforced damage mod steps: - - material: ReinforcedUraniumGlass + - material: ClockworkGlass amount: 2 doAfter: 3 - - to: window + - to: reinforcedWindow # 75 hp reinforced damage mod steps: - - material: Glass + - material: ReinforcedGlass amount: 2 doAfter: 3 - - to: shuttleWindow + - to: reinforcedPlasmaWindow # 150 hp reinforced damage mod steps: - - material: Plasteel + - material: ReinforcedPlasmaGlass amount: 2 - - material: ReinforcedGlass + doAfter: 4 + + - to: reinforcedUraniumWindow # 150 hp reinforced damage mod + steps: + - material: ReinforcedUraniumGlass amount: 2 doAfter: 4 - - - to: clockworkWindow + + - to: shuttleWindow # 500 hp reinforced damage mod (wow) steps: - - material: ClockworkGlass + - material: Plasteel amount: 2 - doAfter: 3 + - material: ReinforcedGlass + amount: 2 + doAfter: 6 - node: window entity: Window @@ -74,56 +76,81 @@ doAfter: 1 - tool: Anchoring doAfter: 2 + - to: tintedWindow + steps: + - material: Plastic + amount: 2 + doAfter: 0.5 + - to: plasmaWindow + steps: + - material: Plasma + amount: 2 + doAfter: 1 + - to: uraniumWindow + steps: + - material: Uranium + amount: 2 + doAfter: 1 + - to: clockworkWindow + steps: + - material: Brass + amount: 2 + doAfter: 2 + - to: reinforcedWindow + steps: + - material: MetalRod + amount: 2 + doAfter: 2 - - node: reinforcedWindow - entity: ReinforcedWindow + - node: tintedWindow + entity: TintedWindow edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetRGlass1 + prototype: SheetGlass1 + amount: 2 + - !type:SpawnPrototype + prototype: SheetPlastic1 amount: 2 - !type:DeleteEntity {} steps: - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 1 - - tool: Prying - doAfter: 2 - - tool: Welding - doAfter: 5 - tool: Screwing doAfter: 1 - tool: Anchoring doAfter: 2 - - node: tintedWindow - entity: TintedWindow + - node: plasmaWindow + entity: PlasmaWindow edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetRGlass1 + prototype: SheetPGlass1 amount: 2 - !type:DeleteEntity {} steps: - tool: Screwing - doAfter: 1 - - tool: Prying doAfter: 2 + - tool: Prying + doAfter: 3 - tool: Screwing - doAfter: 1 - - tool: Anchoring doAfter: 2 + - tool: Anchoring + doAfter: 3 + - to: reinforcedPlasmaWindow + steps: + - material: MetalRod + amount: 2 + doAfter: 1 - - node: plasmaWindow - entity: PlasmaWindow + - node: uraniumWindow + entity: UraniumWindow edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetPGlass1 + prototype: SheetUGlass1 amount: 2 - !type:DeleteEntity {} steps: @@ -135,14 +162,19 @@ doAfter: 2 - tool: Anchoring doAfter: 3 + - to: reinforcedUraniumWindow + steps: + - material: MetalRod + amount: 2 + doAfter: 1 - - node: reinforcedPlasmaWindow - entity: ReinforcedPlasmaWindow + - node: clockworkWindow + entity: ClockworkWindow edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetRPGlass1 + prototype: SheetClockworkGlass1 amount: 2 - !type:DeleteEntity {} steps: @@ -159,32 +191,51 @@ - tool: Anchoring doAfter: 3 - - node: uraniumWindow - entity: UraniumWindow + - node: reinforcedWindow + entity: ReinforcedWindow edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetUGlass1 + prototype: SheetRGlass1 amount: 2 - !type:DeleteEntity {} steps: + - tool: Welding + doAfter: 5 - tool: Screwing - doAfter: 2 + doAfter: 1 - tool: Prying - doAfter: 3 - - tool: Screwing doAfter: 2 + - tool: Welding + doAfter: 5 + - tool: Screwing + doAfter: 1 - tool: Anchoring + doAfter: 2 + - to: reinforcedPlasmaWindow + steps: + - material: Plasma + amount: 2 + doAfter: 1 + - to: reinforcedUraniumWindow + steps: + - material: Uranium + amount: 2 + doAfter: 1 + - to: shuttleWindow + steps: + - material: Plasteel + amount: 2 doAfter: 3 - - node: reinforcedUraniumWindow - entity: ReinforcedUraniumWindow + - node: reinforcedPlasmaWindow + entity: ReinforcedPlasmaWindow edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetRUGlass1 + prototype: SheetRPGlass1 amount: 2 - !type:DeleteEntity {} steps: @@ -201,13 +252,13 @@ - tool: Anchoring doAfter: 3 - - node: clockworkWindow - entity: ClockworkWindow + - node: reinforcedUraniumWindow + entity: ReinforcedUraniumWindow edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetClockworkGlass1 + prototype: SheetRUGlass1 amount: 2 - !type:DeleteEntity {} steps: diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/structures/window_diagonal.yml b/Resources/Prototypes/Recipes/Construction/Graphs/structures/window_diagonal.yml index 55036b75599873..63788ae5ad0da8 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/structures/window_diagonal.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/structures/window_diagonal.yml @@ -4,45 +4,45 @@ graph: - node: start edges: - - to: plasmaWindowDiagonal + - to: windowDiagonal steps: - - material: PlasmaGlass + - material: Glass amount: 2 doAfter: 2 - - to: reinforcedWindowDiagonal + - to: plasmaWindowDiagonal steps: - - material: ReinforcedGlass + - material: PlasmaGlass amount: 2 doAfter: 2 - - to: reinforcedPlasmaWindowDiagonal - steps: - - material: ReinforcedPlasmaGlass - amount: 2 - doAfter: 3 - - to: uraniumWindowDiagonal steps: - material: UraniumGlass amount: 2 doAfter: 2 - - to: reinforcedUraniumWindowDiagonal + - to: clockworkWindowDiagonal steps: - - material: ReinforcedUraniumGlass + - material: ClockworkGlass amount: 2 doAfter: 3 - - to: clockworkWindowDiagonal + - to: reinforcedWindowDiagonal steps: - - material: ClockworkGlass + - material: ReinforcedGlass + amount: 2 + doAfter: 2 + + - to: reinforcedPlasmaWindowDiagonal + steps: + - material: ReinforcedPlasmaGlass amount: 2 doAfter: 3 - - to: windowDiagonal + - to: reinforcedUraniumWindowDiagonal steps: - - material: Glass + - material: ReinforcedUraniumGlass amount: 2 doAfter: 3 @@ -60,29 +60,74 @@ doAfter: 1 - tool: Anchoring doAfter: 2 + - to: plasmaWindowDiagonal + steps: + - material: Plasma + amount: 2 + doAfter: 1 + - to: uraniumWindowDiagonal + steps: + - material: Uranium + amount: 2 + doAfter: 1 + - to: clockworkWindowDiagonal + steps: + - material: Brass + amount: 2 + doAfter: 2 + - to: reinforcedWindowDiagonal + steps: + - material: MetalRod + amount: 2 + doAfter: 2 - - node: reinforcedWindowDiagonal - entity: ReinforcedWindowDiagonal + - node: plasmaWindowDiagonal + entity: PlasmaWindowDiagonal edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetRGlass1 + prototype: SheetPGlass1 amount: 2 - !type:DeleteEntity {} steps: - - tool: Welding - doAfter: 5 - tool: Screwing - doAfter: 1 - - tool: Prying doAfter: 2 - - tool: Welding - doAfter: 5 + - tool: Prying + doAfter: 3 - tool: Screwing - doAfter: 1 + doAfter: 2 - tool: Anchoring + doAfter: 3 + - to: reinforcedPlasmaWindowDiagonal + steps: + - material: MetalRod + amount: 2 + doAfter: 1 + + - node: uraniumWindowDiagonal + entity: UraniumWindowDiagonal + edges: + - to: start + completed: + - !type:SpawnPrototype + prototype: SheetUGlass1 + amount: 2 + - !type:DeleteEntity {} + steps: + - tool: Screwing + doAfter: 2 + - tool: Prying + doAfter: 3 + - tool: Screwing doAfter: 2 + - tool: Anchoring + doAfter: 3 + - to: reinforcedUraniumWindowDiagonal + steps: + - material: MetalRod + amount: 2 + doAfter: 1 - node: clockworkWindowDiagonal entity: ClockworkWindowDiagonal @@ -107,24 +152,38 @@ - tool: Anchoring doAfter: 2 - - node: plasmaWindowDiagonal - entity: PlasmaWindowDiagonal + - node: reinforcedWindowDiagonal + entity: ReinforcedWindowDiagonal edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetPGlass1 + prototype: SheetRGlass1 amount: 2 - !type:DeleteEntity {} steps: + - tool: Welding + doAfter: 5 - tool: Screwing - doAfter: 2 + doAfter: 1 - tool: Prying - doAfter: 3 - - tool: Screwing doAfter: 2 + - tool: Welding + doAfter: 5 + - tool: Screwing + doAfter: 1 - tool: Anchoring - doAfter: 3 + doAfter: 2 + - to: reinforcedPlasmaWindowDiagonal + steps: + - material: Plasma + amount: 2 + doAfter: 1 + - to: reinforcedUraniumWindowDiagonal + steps: + - material: Uranium + amount: 2 + doAfter: 1 - node: reinforcedPlasmaWindowDiagonal entity: ReinforcedPlasmaWindowDiagonal @@ -149,25 +208,6 @@ - tool: Anchoring doAfter: 3 - - node: uraniumWindowDiagonal - entity: UraniumWindowDiagonal - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetUGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Screwing - doAfter: 2 - - tool: Prying - doAfter: 3 - - tool: Screwing - doAfter: 2 - - tool: Anchoring - doAfter: 3 - - node: reinforcedUraniumWindowDiagonal entity: ReinforcedUraniumWindowDiagonal edges: diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/structures/windowdirectional.yml b/Resources/Prototypes/Recipes/Construction/Graphs/structures/windowdirectional.yml index 96f009fabb760a..7d3ace33c7fdc0 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/structures/windowdirectional.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/structures/windowdirectional.yml @@ -4,47 +4,55 @@ graph: - node: start edges: - - - to: windowDirectional + - to: windowDirectional # 25 hp steps: - material: Glass amount: 1 - doAfter: 2 + doAfter: 1 - - to: windowReinforcedDirectional + - to: windowFrostedDirectional # 25 hp steps: - - material: ReinforcedGlass + - material: Glass amount: 1 - doAfter: 3 + - material: Plastic + amount: 1 + doAfter: 1 - - to: plasmaWindowDirectional + - to: plasmaWindowDirectional # 37 hp steps: - material: PlasmaGlass amount: 1 - doAfter: 2 + doAfter: 1.5 - - to: plasmaReinforcedWindowDirectional + - to: uraniumWindowDirectional # 37 hp steps: - - material: ReinforcedPlasmaGlass + - material: UraniumGlass amount: 1 - doAfter: 3 - - to: uraniumWindowDirectional + doAfter: 1.5 + + - to: windowClockworkDirectional # 37 hp reinforced damage mod steps: - - material: UraniumGlass + - material: ClockworkGlass amount: 1 - doAfter: 2 + doAfter: 1.5 - - to: uraniumReinforcedWindowDirectional + - to: windowReinforcedDirectional # 37 hp reinforced damage mod steps: - - material: ReinforcedUraniumGlass + - material: ReinforcedGlass amount: 1 - doAfter: 3 + doAfter: 1.5 - - to: windowClockworkDirectional + - to: plasmaReinforcedWindowDirectional # 75 hp reinforced damage mod steps: - - material: ClockworkGlass + - material: ReinforcedPlasmaGlass amount: 1 - doAfter: 3 + doAfter: 2 + + - to: uraniumReinforcedWindowDirectional # 75 hp reinforced damage mod + steps: + - material: ReinforcedUraniumGlass + amount: 1 + doAfter: 2 - node: windowDirectional entity: WindowDirectional @@ -60,21 +68,45 @@ doAfter: 1 - tool: Anchoring doAfter: 2 + - to: windowFrostedDirectional + steps: + - material: Plastic + amount: 1 + doAfter: 0.5 + - to: plasmaWindowDirectional + steps: + - material: Plasma + amount: 1 + doAfter: 0.5 + - to: uraniumWindowDirectional + steps: + - material: Uranium + amount: 1 + doAfter: 0.5 + - to: windowClockworkDirectional + steps: + - material: Brass + amount: 1 + doAfter: 1 + - to: windowReinforcedDirectional + steps: + - material: MetalRod + amount: 1 + doAfter: 1 - - node: windowReinforcedDirectional - entity: WindowReinforcedDirectional + - node: windowFrostedDirectional + entity: WindowFrostedDirectional edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetRGlass1 + prototype: SheetGlass1 + amount: 1 + - !type:SpawnPrototype + prototype: SheetPlastic1 amount: 1 - !type:DeleteEntity {} steps: - - tool: Screwing - doAfter: 1 - - tool: Prying - doAfter: 2 - tool: Screwing doAfter: 1 - tool: Anchoring @@ -98,14 +130,19 @@ doAfter: 2 - tool: Anchoring doAfter: 3 + - to: plasmaReinforcedWindowDirectional + steps: + - material: MetalRod + amount: 1 + doAfter: 0.5 - - node: windowClockworkDirectional - entity: WindowClockworkDirectional + - node: uraniumWindowDirectional + entity: UraniumWindowDirectional edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetClockworkGlass1 + prototype: SheetUGlass1 amount: 1 - !type:DeleteEntity {} steps: @@ -117,14 +154,19 @@ doAfter: 2 - tool: Anchoring doAfter: 3 + - to: uraniumReinforcedWindowDirectional + steps: + - material: MetalRod + amount: 1 + doAfter: 0.5 - - node: plasmaReinforcedWindowDirectional - entity: PlasmaReinforcedWindowDirectional + - node: windowClockworkDirectional + entity: WindowClockworkDirectional edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetRPGlass1 + prototype: SheetClockworkGlass1 amount: 1 - !type:DeleteEntity {} steps: @@ -136,13 +178,43 @@ doAfter: 2 - tool: Anchoring doAfter: 3 - - node: uraniumWindowDirectional - entity: UraniumWindowDirectional + + - node: windowReinforcedDirectional + entity: WindowReinforcedDirectional edges: - to: start completed: - !type:SpawnPrototype - prototype: SheetUGlass1 + prototype: SheetRGlass1 + amount: 1 + - !type:DeleteEntity {} + steps: + - tool: Screwing + doAfter: 1 + - tool: Prying + doAfter: 2 + - tool: Screwing + doAfter: 1 + - tool: Anchoring + doAfter: 2 + - to: plasmaReinforcedWindowDirectional + steps: + - material: Plasma + amount: 1 + doAfter: 0.5 + - to: uraniumReinforcedWindowDirectional + steps: + - material: Uranium + amount: 1 + doAfter: 0.5 + + - node: plasmaReinforcedWindowDirectional + entity: PlasmaReinforcedWindowDirectional + edges: + - to: start + completed: + - !type:SpawnPrototype + prototype: SheetRPGlass1 amount: 1 - !type:DeleteEntity {} steps: diff --git a/Resources/Prototypes/Recipes/Construction/structures.yml b/Resources/Prototypes/Recipes/Construction/structures.yml index 5278c1b45e0522..fee1217c165869 100644 --- a/Resources/Prototypes/Recipes/Construction/structures.yml +++ b/Resources/Prototypes/Recipes/Construction/structures.yml @@ -455,7 +455,7 @@ startNode: start targetNode: tintedWindow category: construction-category-structures - description: Not clear but tough. + description: Not clear, but lasers still pass through. canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -512,7 +512,7 @@ targetNode: plasmaWindow category: construction-category-structures canBuildInImpassable: true - description: Clear and even tougher, with a purple tint. + description: Clear, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -531,7 +531,7 @@ targetNode: reinforcedPlasmaWindow category: construction-category-structures canBuildInImpassable: true - description: Fire resistant and even tougher, with a purple tint. + description: Clear and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -569,7 +569,7 @@ targetNode: plasmaWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: Clear and even tougher, with a purple tint. + description: Clear, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -587,7 +587,7 @@ targetNode: reinforcedPlasmaWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: Fire resistant and even tougher, with a purple tint. + description: Clear and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -659,7 +659,7 @@ targetNode: plasmaWindowDirectional category: construction-category-structures canBuildInImpassable: true - description: Clear and even tougher, with a purple tint. + description: Clear, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -677,7 +677,7 @@ targetNode: plasmaReinforcedWindowDirectional category: construction-category-structures canBuildInImpassable: true - description: Fire resistant and even tougher, with a purple tint. + description: Clear and even tougher, with a purple tint. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -695,7 +695,7 @@ targetNode: uraniumWindow category: construction-category-structures canBuildInImpassable: true - description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation. + description: Clear, with added RadAbsorb to protect you from deadly radiation. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -714,7 +714,7 @@ targetNode: reinforcedUraniumWindow category: construction-category-structures canBuildInImpassable: true - description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation. + description: Clear and even tougher, with added RadAbsorb to protect you from deadly radiation. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -733,7 +733,7 @@ targetNode: uraniumWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation. + description: Clear, with added RadAbsorb to protect you from deadly radiation. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -751,7 +751,7 @@ targetNode: reinforcedUraniumWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation. + description: Clear and even tougher, with added RadAbsorb to protect you from deadly radiation. conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile diff --git a/Resources/Prototypes/Recipes/Cooking/food_sequence_element.yml b/Resources/Prototypes/Recipes/Cooking/food_sequence_element.yml new file mode 100644 index 00000000000000..43d6fe8852bab2 --- /dev/null +++ b/Resources/Prototypes/Recipes/Cooking/food_sequence_element.yml @@ -0,0 +1,1178 @@ +# Bun bottom + +- type: foodSequenceElement + id: BunTopBurger + final: true + sprites: + - sprite: Objects/Consumable/Food/burger_sequence.rsi + state: bun_top + tags: + - Bun + +# Mice + +- type: foodSequenceElement + id: RatBurger + name: food-sequence-burger-content-rat + sprites: + - sprite: Mobs/Animals/mouse.rsi + state: dead-0 + - sprite: Mobs/Animals/mouse.rsi + state: dead-1 + - sprite: Mobs/Animals/mouse.rsi + state: dead-2 + +- type: foodSequenceElement + id: RatTaco + name: food-sequence-content-rat + sprites: + - sprite: Objects/Consumable/Food/taco_sequence.rsi + state: rat + +- type: foodSequenceElement + id: RatSkewer + name: food-sequence-content-rat + sprites: + - sprite: Objects/Consumable/Food/skewer.rsi + state: skewer-rat + +# Cheese + +- type: foodSequenceElement + id: CheeseBurger + name: food-sequence-content-cheese + sprites: + - sprite: Objects/Consumable/Food/burger_sequence.rsi + state: cheese + tags: + - Cheese + +- type: foodSequenceElement + id: CheeseTaco + name: food-sequence-content-cheese + sprites: + - sprite: Objects/Consumable/Food/taco_sequence.rsi + state: cheese + tags: + - Cheese + +# Steak + +- type: foodSequenceElement + id: MeatSteak + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: plain-cooked + tags: + - Cooked + - Meat + +# Bacon + +- type: foodSequenceElement + id: MeatBacon + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: bacon-cooked + - sprite: Objects/Consumable/Food/meat.rsi + state: bacon2-cooked + tags: + - Cooked + - Meat + +# Bear meat + +- type: foodSequenceElement + id: MeatBear + name: food-sequence-content-bear + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: product-cooked + tags: + - Cooked + - Meat + +- type: foodSequenceElement + id: MeatBearBurger + name: food-sequence-burger-content-bear + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: product-cooked + tags: + - Cooked + - Meat + +# Penguin meat + +- type: foodSequenceElement + id: MeatPenguin + name: food-sequence-content-penguin + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: bird-cooked + tags: + - Cooked + - Meat + +- type: foodSequenceElement + id: MeatPenguinBurger + name: food-sequence-burger-content-penguin + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: bird-cooked + tags: + - Cooked + - Meat + +# Chicken meat + +- type: foodSequenceElement + id: MeatChicken + name: food-sequence-content-chicken + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: chicken-fried + tags: + - Cooked + - Meat + - Chicken + +# Fried Chicken meat + +- type: foodSequenceElement + id: MeatFriedChicken + name: food-sequence-content-chicken + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: chicken-fried + - sprite: Objects/Consumable/Food/meat.rsi + state: chicken2-fried + tags: + - Cooked + - Meat + - Chicken + +# Duck meat + +- type: foodSequenceElement + id: MeatDuck + name: food-sequence-content-duck + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: bird-cooked + tags: + - Cooked + - Meat + +# Crab meat + +- type: foodSequenceElement + id: MeatCrab + name: food-sequence-content-crab + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: crab-cooked + tags: + - Cooked + - Meat + - Crab + +- type: foodSequenceElement + id: MeatCrabBurger + name: food-sequence-burger-content-crab + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: crab-cooked + tags: + - Cooked + - Meat + - Crab + +# Meat goliath + +- type: foodSequenceElement + id: MeatGoliath + name: food-sequence-content-goliath + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: goliath-cooked + tags: + - Cooked + - Meat + +- type: foodSequenceElement + id: MeatGoliathBurger + name: food-sequence-burger-content-goliath + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: goliath-cooked + tags: + - Cooked + - Meat + +# Xeno meat + +- type: foodSequenceElement + id: MeatXeno + name: food-sequence-content-xeno + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: rouny-cooked + tags: + - Cooked + - Meat + +# Meat lizard + +- type: foodSequenceElement + id: MeatLizard + name: food-sequence-content-lizard + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: lizard-cooked + tags: + - Cooked + - Meat + +- type: foodSequenceElement + id: MeatLizardBurger + name: food-sequence-burger-content-lizard + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: lizard-cooked + tags: + - Cooked + - Meat + +# Meat spider + +- type: foodSequenceElement + id: MeatSpider + name: food-sequence-content-spider + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: spiderleg-cooked + tags: + - Cooked + - Meat + +- type: foodSequenceElement + id: MeatSpiderBurger + name: food-sequence-burger-content-spider + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: spiderleg-cooked + tags: + - Cooked + - Meat + +# Meatball + +- type: foodSequenceElement + id: MeatBall + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: meatball-cooked + tags: + - Cooked + - Meat + +# Snail meat + +- type: foodSequenceElement + id: MeatSnail + name: food-sequence-content-snail + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: snail-cooked + tags: + - Cooked + - Meat + +# Meat cutlet + +- type: foodSequenceElement + id: MeatCutlet + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +# Bear cutlet + +- type: foodSequenceElement + id: BearCutlet + name: food-sequence-content-bear + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +- type: foodSequenceElement + id: BearCutletBurger + name: food-sequence-burger-content-bear + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +# Penguin cutlet + +- type: foodSequenceElement + id: PenguinCutlet + name: food-sequence-content-penguin + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +- type: foodSequenceElement + id: PenguinCutletBurger + name: food-sequence-burger-content-penguin + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +# Chicken cutlet + +- type: foodSequenceElement + id: ChickenCutlet + name: food-sequence-content-chicken + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + - Chicken + +# Duck cutlet + +- type: foodSequenceElement + id: DuckCutlet + name: food-sequence-content-duck + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +# Spider cutlet + +- type: foodSequenceElement + id: LizardCutlet + name: food-sequence-content-lizard + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +- type: foodSequenceElement + id: LizardCutletBurger + name: food-sequence-burger-content-lizard + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: cutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +# Spider cutlet + +- type: foodSequenceElement + id: SpiderCutlet + name: food-sequence-content-spider + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: spidercutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +- type: foodSequenceElement + id: SpiderCutletBurger + name: food-sequence-burger-content-spider + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: spidercutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +# Xeno cutlet + +- type: foodSequenceElement + id: XenoCutlet + name: food-sequence-content-xeno + sprites: + - sprite: Objects/Consumable/Food/meat.rsi + state: xenocutlet-cooked + tags: + - Cooked + - Cutlet + - Meat + +# Brain + +- type: foodSequenceElement + id: Brain + name: food-sequence-content-brain + sprites: + - sprite: Mobs/Species/Human/organs.rsi + state: brain + tags: + - Brain + - Raw + +# Banana + +- type: foodSequenceElement + id: Banana + name: food-sequence-content-banana + sprites: + - sprite: Objects/Specific/Hydroponics/banana.rsi + state: produce + tags: + - Fruit + +# Mimana + +- type: foodSequenceElement + id: Mimana + name: food-sequence-content-mimana + sprites: + - sprite: Objects/Specific/Hydroponics/mimana.rsi + state: produce + tags: + - Fruit + +# Carrot + +- type: foodSequenceElement + id: Carrot + name: food-sequence-content-carrot + sprites: + - sprite: Objects/Specific/Hydroponics/carrot.rsi + state: produce + tags: + - Vegetable + +- type: foodSequenceElement + id: CarrotBurger + name: food-sequence-burger-content-carrot + sprites: + - sprite: Objects/Specific/Hydroponics/carrot.rsi + state: produce + tags: + - Vegetable + +# Cabbage + +- type: foodSequenceElement + id: Cabbage + name: food-sequence-content-cabbage + sprites: + - sprite: Objects/Specific/Hydroponics/carrot.rsi + state: produce + tags: + - Vegetable + +- type: foodSequenceElement + id: CabbageBurger + name: food-sequence-burger-content-cabbage + sprites: + - sprite: Objects/Specific/Hydroponics/cabbage.rsi + state: produce + tags: + - Vegetable + +# Garlic + +- type: foodSequenceElement + id: Garlic + name: food-sequence-content-garlic + sprites: + - sprite: Objects/Specific/Hydroponics/garlic.rsi + state: produce + tags: + - Vegetable + +- type: foodSequenceElement + id: GarlicBurger + name: food-sequence-burger-content-garlic + sprites: + - sprite: Objects/Specific/Hydroponics/garlic.rsi + state: produce + tags: + - Vegetable + +# Lemon + +- type: foodSequenceElement + id: Lemon + name: food-sequence-content-lemon + sprites: + - sprite: Objects/Specific/Hydroponics/lemon.rsi + state: produce + tags: + - Fruit + +# Lemoon + +- type: foodSequenceElement + id: Lemoon + name: food-sequence-content-lemoon + sprites: + - sprite: Objects/Specific/Hydroponics/lemoon.rsi + state: produce + tags: + - Fruit + +# Lime + +- type: foodSequenceElement + id: Lime + name: food-sequence-content-lime + sprites: + - sprite: Objects/Specific/Hydroponics/lime.rsi + state: produce + tags: + - Fruit + +# Orange + +- type: foodSequenceElement + id: Orange + name: food-sequence-content-orange + sprites: + - sprite: Objects/Specific/Hydroponics/orange.rsi + state: produce + tags: + - Fruit + +# Extradimensional Orange + +- type: foodSequenceElement + id: ExtradimensionalOrange + name: food-sequence-content-orange + sprites: + - sprite: Objects/Specific/Hydroponics/extradimensional_orange.rsi + state: produce + scale: 0.5,0.5 + tags: + - Fruit + +- type: foodSequenceElement + id: ExtradimensionalOrangeBurger + name: food-sequence-burger-content-extradimensional-orange + sprites: + - sprite: Objects/Specific/Hydroponics/extradimensional_orange.rsi + state: produce + scale: 0.5,0.5 + tags: + - Fruit + +# Potato + +- type: foodSequenceElement + id: Potato + name: food-sequence-content-potato + sprites: + - sprite: Objects/Specific/Hydroponics/potato.rsi + state: produce + tags: + - Vegetable + +# Tomato + +- type: foodSequenceElement + id: Tomato + name: food-sequence-content-tomato + sprites: + - sprite: Objects/Specific/Hydroponics/tomato.rsi + state: produce + tags: + - Fruit + - Vegetable + +- type: foodSequenceElement + id: TomatoSkewer + name: food-sequence-content-tomato + sprites: + - sprite: Objects/Consumable/Food/skewer.rsi + state: skewer-tomato + tags: + - Fruit + - Vegetable + +# Blue Tomato + +- type: foodSequenceElement + id: BlueTomato + name: food-sequence-content-tomato + sprites: + - sprite: Objects/Specific/Hydroponics/blue_tomato.rsi + state: produce + tags: + - Fruit + - Vegetable + +# Blood Tomato + +- type: foodSequenceElement + id: BloodTomato + name: food-sequence-content-tomato + sprites: + - sprite: Objects/Specific/Hydroponics/blood_tomato.rsi + state: produce + tags: + - Fruit + - Vegetable + +# Apple + +- type: foodSequenceElement + id: Apple + name: food-sequence-content-apple + sprites: + - sprite: Objects/Specific/Hydroponics/apple.rsi + state: produce + tags: + - Fruit + +# Golden Apple + +- type: foodSequenceElement + id: GoldenApple + name: food-sequence-content-apple + sprites: + - sprite: Objects/Specific/Hydroponics/golden_apple.rsi + state: produce + tags: + - Fruit + +# Pineapple + +- type: foodSequenceElement + id: PineappleSliceBurger + name: food-sequence-burger-content-pineapple + sprites: + - sprite: Objects/Specific/Hydroponics/pineapple.rsi + state: slice + tags: + - Fruit + - Slice + +- type: foodSequenceElement + id: PineappleSlice + name: food-sequence-content-pineapple + sprites: + - sprite: Objects/Specific/Hydroponics/pineapple.rsi + state: slice + tags: + - Fruit + - Slice + +# Onion + +- type: foodSequenceElement + id: OnionSliceBurger + name: food-sequence-burger-content-onion + sprites: + - sprite: Objects/Specific/Hydroponics/onion.rsi + state: slice + tags: + - Vegetable + - Slice + +- type: foodSequenceElement + id: OnionSlice + name: food-sequence-content-onion + sprites: + - sprite: Objects/Specific/Hydroponics/onion.rsi + state: slice + tags: + - Vegetable + - Slice + +# Onion red + +- type: foodSequenceElement + id: OnionRedSliceBurger + name: food-sequence-burger-content-onion + sprites: + - sprite: Objects/Specific/Hydroponics/onion_red.rsi + state: slice + tags: + - Vegetable + - Slice + +- type: foodSequenceElement + id: OnionRedSlice + name: food-sequence-content-onion + sprites: + - sprite: Objects/Specific/Hydroponics/onion_red.rsi + state: slice + tags: + - Vegetable + - Slice + +# Watermelon + +- type: foodSequenceElement + id: WatermelonSliceBurger + name: food-sequence-burger-content-watermelon + sprites: + - sprite: Objects/Specific/Hydroponics/watermelon.rsi + state: slice + tags: + - Fruit + - Slice + +- type: foodSequenceElement + id: WatermelonSlice + name: food-sequence-content-watermelon + sprites: + - sprite: Objects/Specific/Hydroponics/watermelon.rsi + state: slice + tags: + - Fruit + - Slice + +- type: foodSequenceElement + id: WatermelonSliceSkewer + name: food-sequence-content-watermelon + sprites: + - sprite: Objects/Consumable/Food/skewer.rsi + state: skewer-watermelon + tags: + - Fruit + - Slice + +# Holymelon + +- type: foodSequenceElement + id: HolymelonSliceBurger + name: food-sequence-burger-content-holymelon + sprites: + - sprite: Objects/Specific/Hydroponics/holymelon.rsi + state: slice + tags: + - Fruit + - Slice + +- type: foodSequenceElement + id: HolymelonSlice + name: food-sequence-content-holymelon + sprites: + - sprite: Objects/Specific/Hydroponics/holymelon.rsi + state: slice + tags: + - Fruit + - Slice + +- type: foodSequenceElement + id: HolymelonSliceSkewer + name: food-sequence-content-holymelon + sprites: + - sprite: Objects/Consumable/Food/skewer.rsi + state: skewer-holymelon + tags: + - Fruit + - Slice + +# Chili pepper + +- type: foodSequenceElement + id: ChiliPepper + name: food-sequence-content-chili + sprites: + - sprite: Objects/Specific/Hydroponics/chili.rsi + state: produce + tags: + - Vegetable + +- type: foodSequenceElement + id: ChiliPepperSkewer + name: food-sequence-content-chili + sprites: + - sprite: Objects/Consumable/Food/skewer.rsi + state: skewer-pepper + tags: + - Vegetable + +# Chilly pepper + +- type: foodSequenceElement + id: ChillyPepper + name: food-sequence-content-chilly + sprites: + - sprite: Objects/Specific/Hydroponics/chilly.rsi + state: produce + tags: + - Vegetable + +- type: foodSequenceElement + id: ChillyPepperSkewer + name: food-sequence-content-chilly + sprites: + - sprite: Objects/Consumable/Food/skewer.rsi + state: skewer-bluepepper + tags: + - Vegetable + +# Corn +- type: foodSequenceElement + id: Corn + name: food-sequence-content-corn + sprites: + - sprite: Objects/Specific/Hydroponics/corn.rsi + state: produce + tags: + - Vegetable + +- type: foodSequenceElement + id: CornSkewer + name: food-sequence-content-corn + sprites: + - sprite: Objects/Consumable/Food/skewer.rsi + state: skewer-corn + tags: + - Vegetable + +# Aloe + +- type: foodSequenceElement + id: Aloe + name: food-sequence-content-aloe + sprites: + - sprite: Objects/Specific/Hydroponics/aloe.rsi + state: produce + tags: + - Vegetable + +# Poppy + +- type: foodSequenceElement + id: Poppy + name: food-sequence-content-poppy + sprites: + - sprite: Objects/Specific/Hydroponics/poppy.rsi + state: produce + tags: + - Flower + +# lily + +- type: foodSequenceElement + id: Lily + name: food-sequence-content-lily + sprites: + - sprite: Objects/Specific/Hydroponics/lily.rsi + state: produce + tags: + - Flower + +# lingzhi + +- type: foodSequenceElement + id: Lingzhi + name: food-sequence-content-mushroom + sprites: + - sprite: Objects/Specific/Hydroponics/lingzhi.rsi + state: produce + +# AmbrosiaVulgaris + +- type: foodSequenceElement + id: AmbrosiaVulgaris + name: food-sequence-content-ambrosia + sprites: + - sprite: Objects/Specific/Hydroponics/ambrosia_vulgaris.rsi + state: produce + +- type: foodSequenceElement + id: AmbrosiaVulgarisBurger + name: food-sequence-burger-content-ambrosia + sprites: + - sprite: Objects/Specific/Hydroponics/ambrosia_vulgaris.rsi + state: produce + +# AmbrosiaDeus + +- type: foodSequenceElement + id: AmbrosiaDeus + name: food-sequence-content-ambrosia + sprites: + - sprite: Objects/Specific/Hydroponics/ambrosia_deus.rsi + state: produce + +- type: foodSequenceElement + id: AmbrosiaDeusBurger + name: food-sequence-burger-content-ambrosia + sprites: + - sprite: Objects/Specific/Hydroponics/ambrosia_deus.rsi + state: produce + +# Glasstle + +- type: foodSequenceElement + id: Glasstle + name: food-sequence-content-glasstle + sprites: + - sprite: Objects/Specific/Hydroponics/glasstle.rsi + state: produce + tags: + - Fruit + +- type: foodSequenceElement + id: GlasstleBurger + name: food-sequence-burger-content-glasstle + sprites: + - sprite: Objects/Specific/Hydroponics/glasstle.rsi + state: produce + tags: + - Fruit + +# FlyAmanita + +- type: foodSequenceElement + id: FlyAmanita + name: food-sequence-content-mushroom + sprites: + - sprite: Objects/Specific/Hydroponics/fly_amanita.rsi + state: produce + +# Gatfruit + +- type: foodSequenceElement + id: Gatfruit + name: food-sequence-content-gatfruit + sprites: + - sprite: Objects/Specific/Hydroponics/gatfruit.rsi + state: produce + tags: + - Fruit + +- type: foodSequenceElement + id: GatfruitBurger + name: food-sequence-burger-content-gatfruit + sprites: + - sprite: Objects/Specific/Hydroponics/gatfruit.rsi + state: produce + tags: + - Fruit + +# Capfruit + +- type: foodSequenceElement + id: Capfruit + name: food-sequence-content-capfruit + sprites: + - sprite: Objects/Specific/Hydroponics/capfruit.rsi + state: produce + tags: + - Fruit + +- type: foodSequenceElement + id: CapfruitBurger + name: food-sequence-burger-content-capfruit + sprites: + - sprite: Objects/Specific/Hydroponics/capfruit.rsi + state: produce + tags: + - Fruit + +# Soybeans + +- type: foodSequenceElement + id: Soybeans + name: food-sequence-content-soy + sprites: + - sprite: Objects/Specific/Hydroponics/soybeans.rsi + state: produce + tags: + - Vegetable + +- type: foodSequenceElement + id: SoybeansBurger + name: food-sequence-burger-content-soy + sprites: + - sprite: Objects/Specific/Hydroponics/soybeans.rsi + state: produce + tags: + - Vegetable + +# SpacemansTrumpet + +- type: foodSequenceElement + id: SpacemansTrumpet + name: food-sequence-content-spacemans-trumpet + sprites: + - sprite: Objects/Specific/Hydroponics/spacemans_trumpet.rsi + state: produce + tags: + - Flower + +- type: foodSequenceElement + id: SpacemansTrumpetBurger + name: food-sequence-burger-content-spacemans-trumpet + sprites: + - sprite: Objects/Specific/Hydroponics/spacemans_trumpet.rsi + state: produce + tags: + - Flower + +# Koibean + +- type: foodSequenceElement + id: Koibean + name: food-sequence-content-koibean + sprites: + - sprite: Objects/Specific/Hydroponics/koibean.rsi + state: produce + tags: + - Fruit + +- type: foodSequenceElement + id: KoibeanBurger + name: food-sequence-burger-content-koibean + sprites: + - sprite: Objects/Specific/Hydroponics/koibean.rsi + state: produce + tags: + - Fruit + +# Galaxythistle + +- type: foodSequenceElement + id: Galaxythistle + name: food-sequence-content-galaxy + sprites: + - sprite: Objects/Specific/Hydroponics/galaxythistle.rsi + state: produce + tags: + - Fruit + +- type: foodSequenceElement + id: GalaxythistleBurger + name: food-sequence-burger-content-galaxy + sprites: + - sprite: Objects/Specific/Hydroponics/galaxythistle.rsi + state: produce + tags: + - Fruit + +# bungo + +- type: foodSequenceElement + id: Bungo + name: food-sequence-content-bungo + sprites: + - sprite: Objects/Specific/Hydroponics/bungo.rsi + state: produce + tags: + - Fruit + +# Pea + +- type: foodSequenceElement + id: Pea + name: food-sequence-content-pea + sprites: + - sprite: Objects/Specific/Hydroponics/pea.rsi + state: produce + tags: + - Vegetable + +# World Pea + +- type: foodSequenceElement + id: WorldPea + name: food-sequence-content-world-pea + sprites: + - sprite: Objects/Specific/Hydroponics/world_pea.rsi + state: produce + tags: + - Vegetable + +- type: foodSequenceElement + id: WorldPeaBurger + name: food-sequence-burger-content-world-pea + sprites: + - sprite: Objects/Specific/Hydroponics/world_pea.rsi + state: produce + tags: + - Vegetable + +# Cherry + +- type: foodSequenceElement + id: Cherry + name: food-sequence-content-cherry + sprites: + - sprite: Objects/Specific/Hydroponics/cherry.rsi + state: produce + tags: + - Fruit + +# Berries + +- type: foodSequenceElement + id: Berries + name: food-sequence-content-berries + sprites: + - sprite: Objects/Specific/Hydroponics/berries.rsi + state: produce + tags: + - Fruit + +- type: foodSequenceElement + id: BerriesBurger + name: food-sequence-burger-content-berries + sprites: + - sprite: Objects/Specific/Hydroponics/berries.rsi + state: produce + tags: + - Fruit + +# Suppermatter + +- type: foodSequenceElement + id: Suppermatter + name: food-sequence-content-suppermatter + sprites: + - sprite: Objects/Consumable/Food/Baked/cake.rsi + state: suppermatter-shard + +- type: foodSequenceElement + id: SuppermatterBurger + name: food-sequence-burger-content-suppermatter + sprites: + - sprite: Objects/Consumable/Food/Baked/cake.rsi + state: suppermatter-shard diff --git a/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml index fb1280daffab1e..8dc25c1c7251dd 100644 --- a/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml +++ b/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml @@ -75,7 +75,7 @@ FoodTomato: 1 FoodOnionSlice: 2 -- type: microwaveMealRecipe +- type: microwaveMealRecipe #Added to metamorph recipes id: RecipeBrainBurger name: brain burger recipe result: FoodBurgerBrain @@ -94,7 +94,7 @@ FoodMeat: 1 ClothingHeadHatCatEars: 1 -- type: microwaveMealRecipe +- type: microwaveMealRecipe #Added to metamorph recipes id: RecipeCheeseburger name: cheeseburger recipe result: FoodBurgerCheese @@ -104,7 +104,7 @@ FoodMeat: 1 FoodCheeseSlice: 1 -- type: microwaveMealRecipe +- type: microwaveMealRecipe #Added to metamorph recipes id: RecipeChickenSandwich name: chicken sandwich recipe result: FoodBurgerChicken @@ -133,7 +133,7 @@ FoodBreadBun: 1 FoodMeatCorgi: 1 -- type: microwaveMealRecipe +- type: microwaveMealRecipe #Added to metamorph recipes id: RecipeCrabBurger name: crab burger recipe result: FoodBurgerCrab @@ -158,7 +158,7 @@ CrayonGreen: 1 Flare: 1 -- type: microwaveMealRecipe +- type: microwaveMealRecipe #Added to metamorph recipes id: RecipeDuckBurger name: duck sandwich recipe result: FoodBurgerDuck @@ -1892,6 +1892,74 @@ solids: FoodDoughTortillaFlat: 1 # one third of a standard bread dough recipe +- type: microwaveMealRecipe + id: RecipeTacoBeef + name: beef taco recipe + result: FoodTacoBeef + time: 10 + solids: + FoodTacoShell: 1 + FoodMeatCutlet: 1 + FoodCheeseSlice: 1 + +- type: microwaveMealRecipe + id: RecipeTacoChicken + name: chicken taco recipe + result: FoodTacoChicken + time: 10 + solids: + FoodTacoShell: 1 + FoodMeatChickenCutlet: 1 + FoodCheeseSlice: 1 + +- type: microwaveMealRecipe + id: RecipeTacoFish + name: fish taco recipe + result: FoodTacoFish + time: 10 + solids: + FoodTacoShell: 1 + FoodMeatFish: 1 + FoodOnionSlice: 2 + FoodTomato: 1 + FoodCabbage: 1 + +- type: microwaveMealRecipe + id: RecipeTacoRat + name: rat taco recipe + result: FoodTacoRat + time: 10 + solids: + FoodTacoShell: 1 + FoodCheeseSlice: 1 + FoodMeatRat: 1 + +- type: microwaveMealRecipe + id: RecipeTacoBeefSupreme + name: beef taco supreme recipe + result: FoodTacoBeefSupreme + time: 10 + solids: + FoodTacoShell: 1 + FoodCheeseSlice: 1 + FoodMeatCutlet: 1 + FoodTomato: 1 + FoodCabbage: 1 + FoodOnionSlice: 2 + +- type: microwaveMealRecipe + id: RecipeTacoChickenSupreme + name: beef taco supreme recipe + result: FoodTacoChickenSupreme + time: 10 + solids: + FoodTacoShell: 1 + FoodCheeseSlice: 1 + FoodMeatChickenCutlet: 1 + FoodTomato: 1 + FoodCabbage: 1 + FoodOnionSlice: 2 + - type: microwaveMealRecipe id: RecipeCroissant name: croissant recipe diff --git a/Resources/Prototypes/Recipes/Cooking/sequence_metamorph.yml b/Resources/Prototypes/Recipes/Cooking/sequence_metamorph.yml new file mode 100644 index 00000000000000..95f1c97a2296f5 --- /dev/null +++ b/Resources/Prototypes/Recipes/Cooking/sequence_metamorph.yml @@ -0,0 +1,125 @@ +# rules for transferring recipes from microwaveMealRecipe +# 1) leave room for variation. If the original recipe calls for 2 pieces of meat, allow players to put in 2-3 pieces. +# 2) max SequenceLength must be 1 element greater than the minimum ingredient set requires. This will allow you to put 1 poison fly or 1 other ingredient in different recipes and the recipes will still be valid. + +- type: metamorphRecipe + id: FoodBurgerCheese + key: Burger + result: FoodBurgerCheese + rules: + - !type:SequenceLength + range: + min: 3 + max: 4 + - !type:IngredientsWithTags # 1 meat cutlet + tags: + - Cooked + - Cutlet + - Meat + count: + min: 1 + max: 2 + - !type:IngredientsWithTags # 1 cheese + tags: + - Cheese + count: + min: 1 + max: 2 + - !type:LastElementHasTags # last bun + tags: + - Bun + +- type: metamorphRecipe + id: FoodBurgerChicken + key: Burger + result: FoodBurgerChicken + rules: + - !type:SequenceLength + range: + min: 2 + max: 3 + - !type:IngredientsWithTags # 1 chicken meat + tags: + - Cooked + - Cutlet + - Meat + - Chicken + count: + min: 1 + max: 2 + - !type:FoodHasReagent # 5 +- 2 mayo + reagent: Mayo + count: + min: 3 + max: 7 + - !type:LastElementHasTags # last bun + tags: + - Bun + +- type: metamorphRecipe + id: FoodBurgerCrab + key: Burger + result: FoodBurgerCrab + rules: + - !type:SequenceLength + range: + min: 3 + max: 4 + - !type:IngredientsWithTags # 2 crab meat + tags: + - Cooked + - Meat + - Crab + count: + min: 2 + max: 3 + - !type:LastElementHasTags # last bun + tags: + - Bun + +- type: metamorphRecipe + id: FoodBurgerDuck + key: Burger + result: FoodBurgerDuck + rules: + - !type:SequenceLength + range: + min: 3 + max: 4 + - !type:IngredientsWithTags # 1 duck meat + tags: + - Cooked + - Cutlet + - Meat + - Duck + count: + min: 1 + max: 2 + - !type:IngredientsWithTags # 1 cheese + tags: + - Cheese + count: + min: 1 + max: 2 + - !type:LastElementHasTags # last bun + tags: + - Bun + +- type: metamorphRecipe + id: FoodBurgerBrain + key: Burger + result: FoodBurgerBrain + rules: + - !type:SequenceLength + range: + min: 2 + max: 3 + - !type:IngredientsWithTags # 1 brain + tags: + - Brain + count: + min: 1 + max: 2 + - !type:LastElementHasTags # last bun + tags: + - Bun \ No newline at end of file diff --git a/Resources/Prototypes/Recipes/Lathes/biogen.yml b/Resources/Prototypes/Recipes/Lathes/biogen.yml new file mode 100644 index 00000000000000..4f8887a130d007 --- /dev/null +++ b/Resources/Prototypes/Recipes/Lathes/biogen.yml @@ -0,0 +1,232 @@ +- type: latheRecipe + id: BioGenMonkeyCube + result: MonkeyCube + category: Food + completetime: 3 + materials: + Biomass: 70 + +- type: latheRecipe + id: BioGenKoboldCube + result: KoboldCube + category: Food + completetime: 3 + materials: + Biomass: 70 + +- type: latheRecipe + id: BioGenMaterialCloth1 + result: MaterialCloth1 + category: Materials + icon: + sprite: Objects/Materials/materials.rsi + state: cloth + completetime: 1 + materials: + Biomass: 10 + +- type: latheRecipe + id: BioGenMaterialCardboard1 + result: MaterialCardboard1 + category: Materials + icon: + sprite: Objects/Materials/materials.rsi + state: cardboard + completetime: 1 + materials: + Biomass: 5 + +- type: latheRecipe + id: BioGenPaper + result: Paper + category: Materials + completetime: 1 + materials: + Biomass: 2 + +- type: latheRecipe + id: BioGenPaperRolling1 + result: PaperRolling1 + category: Materials + completetime: 1 + materials: + Biomass: 1 + +- type: latheRecipe + id: BioGenCandle + result: Candle + category: Materials + completetime: 3 + materials: + Biomass: 3 + +- type: latheRecipe + id: BioGenPlantBGone + resultReagents: + PlantBGone: 10 + category: Chemicals + icon: + sprite: Objects/Tools/Hydroponics/sprays.rsi + state: plantbgone + completetime: 1 + materials: + Biomass: 12 + +- type: latheRecipe + id: BioGenWeedKiller + resultReagents: + WeedKiller: 10 + category: Chemicals + icon: + sprite: Objects/Tools/Hydroponics/sprays.rsi + state: weedspray + completetime: 1 + materials: + Biomass: 8 + +- type: latheRecipe + id: BioGenPestKiller + resultReagents: + PestKiller: 10 + category: Chemicals + icon: + sprite: Objects/Tools/Hydroponics/sprays.rsi + state: weedspray + completetime: 1 + materials: + Biomass: 12 + +- type: latheRecipe + id: BioGenLeft4Zed + resultReagents: + Left4Zed: 10 + category: Chemicals + icon: + sprite: Objects/Specific/Chemistry/bottle.rsi + state: bottle-1 + completetime: 1 + materials: + Biomass: 12 + +- type: latheRecipe + id: BioGenEZNutrient + resultReagents: + EZNutrient: 10 + category: Chemicals + icon: + sprite: Objects/Specific/Chemistry/bottle.rsi + state: bottle-1 + completetime: 1 + materials: + Biomass: 15 + +- type: latheRecipe + id: BioGenRobustHarvest + resultReagents: + RobustHarvest: 10 + category: Chemicals + icon: + sprite: Objects/Specific/Chemistry/bottle.rsi + state: bottle-1 + completetime: 1 + materials: + Biomass: 15 + +- type: latheRecipe + id: BioGenMilk + resultReagents: + Milk: 10 + category: Food + icon: + sprite: Objects/Consumable/Drinks/milk.rsi + state: icon + completetime: 1 + materials: + Biomass: 12 + +- type: latheRecipe + id: BioGenMilkSoy + resultReagents: + MilkSoy: 10 + category: Food + icon: + sprite: Objects/Consumable/Drinks/soymilk.rsi + state: icon + completetime: 1 + materials: + Biomass: 12 + +- type: latheRecipe + id: BioGenEthanol + resultReagents: + Ethanol: 10 + category: Food + icon: + sprite: Objects/Consumable/Drinks/glass_clear.rsi + state: icon + completetime: 1 + materials: + Biomass: 18 + +- type: latheRecipe + id: BioGenCream + resultReagents: + Cream: 10 + category: Food + icon: + sprite: Objects/Consumable/Drinks/cream.rsi + state: icon + completetime: 1 + materials: + Biomass: 18 + +- type: latheRecipe + id: BioGenBlackpepper + resultReagents: + Blackpepper: 10 + category: Food + icon: + sprite: Objects/Consumable/Food/condiments.rsi + state: packet-pepper + completetime: 1 + materials: + Biomass: 18 + +- type: latheRecipe + id: BioGenEnzyme + resultReagents: + Enzyme: 10 + category: Food + icon: + sprite: Objects/Consumable/Food/condiments.rsi + state: bottle-empty + completetime: 1 + materials: + Biomass: 18 + +- type: latheRecipe + id: BioGenFlour + resultReagents: + Flour: 10 + category: Food + icon: + sprite: Objects/Consumable/Food/ingredients.rsi + state: flour-big + completetime: 1 + materials: + Biomass: 18 + +- type: latheRecipe + id: BioGenSugar + resultReagents: + Sugar: 10 + category: Food + icon: + sprite: Objects/Consumable/Food/ingredients.rsi + state: sugar-big + completetime: 1 + materials: + Biomass: 18 + + + diff --git a/Resources/Prototypes/Recipes/Lathes/categories.yml b/Resources/Prototypes/Recipes/Lathes/categories.yml index 8faa67af1b3e8d..0d26305b75f71b 100644 --- a/Resources/Prototypes/Recipes/Lathes/categories.yml +++ b/Resources/Prototypes/Recipes/Lathes/categories.yml @@ -29,3 +29,17 @@ - type: latheCategory id: Weapons name: lathe-category-weapons + +# Biogen + +- type: latheCategory + id: Food + name: lathe-category-food + +- type: latheCategory + id: Chemicals + name: lathe-category-chemicals + +- type: latheCategory + id: Materials + name: lathe-category-materials diff --git a/Resources/Prototypes/Recipes/Lathes/clothing.yml b/Resources/Prototypes/Recipes/Lathes/clothing.yml index 100cbe8f386fef..0db72f36636e78 100644 --- a/Resources/Prototypes/Recipes/Lathes/clothing.yml +++ b/Resources/Prototypes/Recipes/Lathes/clothing.yml @@ -1,1263 +1,964 @@ +# Base prototypes -# Jumpsuits/skirts - type: latheRecipe - id: ClothingUniformJumpsuitColorGrey # Tide - result: ClothingUniformJumpsuitColorGrey + abstract: true + id: BaseJumpsuitRecipe completetime: 4 materials: Cloth: 300 - type: latheRecipe - id: ClothingUniformJumpskirtColorGrey - result: ClothingUniformJumpskirtColorGrey - completetime: 4 + abstract: true + parent: BaseJumpsuitRecipe + id: BaseCommandJumpsuitRecipe materials: Cloth: 300 + Durathread: 100 + +- type: latheRecipe + abstract: true + id: BaseCoatRecipe + completetime: 3.2 # don't ask why its faster than a jumpsuit?? + materials: + Cloth: 500 + Durathread: 200 + +- type: latheRecipe + abstract: true + parent: BaseCoatRecipe + id: BaseCommandCoatRecipe + materials: + Cloth: 500 + Durathread: 300 + +- type: latheRecipe + abstract: true + id: BaseHatRecipe + completetime: 2 + materials: + Cloth: 100 - type: latheRecipe + abstract: true + id: BaseCarpetRecipe + completetime: 1 + materials: + Cloth: 100 + +- type: latheRecipe + abstract: true + parent: BaseHatRecipe + id: BaseCommandHatRecipe + materials: + Cloth: 100 + Durathread: 50 + +- type: latheRecipe + abstract: true + id: BaseNeckClothingRecipe + completetime: 2 + materials: + Cloth: 200 + +# Recipes + +# Jumpsuits/skirts +- type: latheRecipe + parent: BaseJumpsuitRecipe + id: ClothingUniformJumpsuitColorGrey # Tide + result: ClothingUniformJumpsuitColorGrey # Tide + +- type: latheRecipe + parent: BaseJumpsuitRecipe + id: ClothingUniformJumpskirtColorGrey + result: ClothingUniformJumpskirtColorGrey + +- type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitBartender result: ClothingUniformJumpsuitBartender - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtBartender result: ClothingUniformJumpskirtBartender - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitCaptain result: ClothingUniformJumpsuitCaptain - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitCapFormal result: ClothingUniformJumpsuitCapFormal - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtCapFormalDress result: ClothingUniformJumpskirtCapFormalDress - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtCaptain result: ClothingUniformJumpskirtCaptain - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitCargo result: ClothingUniformJumpsuitCargo - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtCargo result: ClothingUniformJumpskirtCargo - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitSalvageSpecialist result: ClothingUniformJumpsuitSalvageSpecialist - completetime: 4 - materials: - Cloth: 500 #It's armored but I don't want to include durathread for a non-head - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitCentcomAgent result: ClothingUniformJumpsuitCentcomAgent - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitCentcomFormal result: ClothingUniformJumpsuitCentcomFormal - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtCentcomFormalDress result: ClothingUniformJumpskirtCentcomFormalDress - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitCentcomOfficer result: ClothingUniformJumpsuitCentcomOfficer - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitCentcomOfficial result: ClothingUniformJumpsuitCentcomOfficial - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 + +## CE - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitChiefEngineer result: ClothingUniformJumpsuitChiefEngineer - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtChiefEngineer result: ClothingUniformJumpskirtChiefEngineer - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitChiefEngineerTurtle result: ClothingUniformJumpsuitChiefEngineerTurtle - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtChiefEngineerTurtle result: ClothingUniformJumpskirtChiefEngineerTurtle - completetime: 4 - materials: - Cloth: 300 + +## Chaplain - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitChaplain result: ClothingUniformJumpsuitChaplain - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtChaplain result: ClothingUniformJumpskirtChaplain - completetime: 4 - materials: - Cloth: 300 + +## Chef - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitChef result: ClothingUniformJumpsuitChef - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtChef result: ClothingUniformJumpskirtChef - completetime: 4 - materials: - Cloth: 300 + +## Chemist - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitChemistry result: ClothingUniformJumpsuitChemistry - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtChemistry result: ClothingUniformJumpskirtChemistry - completetime: 4 - materials: - Cloth: 300 + +## Clown - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitClown result: ClothingUniformJumpsuitClown - completetime: 4 - materials: - Cloth: 300 + +## CMO - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitCMO result: ClothingUniformJumpsuitCMO - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtCMO result: ClothingUniformJumpskirtCMO - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitCMOTurtle result: ClothingUniformJumpsuitCMOTurtle - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtCMOTurtle result: ClothingUniformJumpskirtCMOTurtle - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 + +## Detective - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitDetective result: ClothingUniformJumpsuitDetective - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtDetective result: ClothingUniformJumpskirtDetective - completetime: 4 - materials: - Cloth: 300 + +## Engineer - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitEngineering result: ClothingUniformJumpsuitEngineering - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtEngineering result: ClothingUniformJumpskirtEngineering - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitSeniorEngineer result: ClothingUniformJumpsuitSeniorEngineer - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtSeniorEngineer result: ClothingUniformJumpskirtSeniorEngineer - completetime: 4 - materials: - Cloth: 300 + +## HoP - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitHoP result: ClothingUniformJumpsuitHoP - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtHoP result: ClothingUniformJumpskirtHoP - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 + +## HoS - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitHoS result: ClothingUniformJumpsuitHoS - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtHoS result: ClothingUniformJumpskirtHoS - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitHosFormal result: ClothingUniformJumpsuitHosFormal - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtHosFormal result: ClothingUniformJumpskirtHosFormal - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitHoSParadeMale result: ClothingUniformJumpsuitHoSParadeMale - completetime: 5 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtHoSParadeMale result: ClothingUniformJumpskirtHoSParadeMale - completetime: 5 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitHoSAlt result: ClothingUniformJumpsuitHoSAlt - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitHoSBlue result: ClothingUniformJumpsuitHoSBlue - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitHoSGrey result: ClothingUniformJumpsuitHoSGrey - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtHoSAlt result: ClothingUniformJumpskirtHoSAlt - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 + +## Hydroponics - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitHydroponics result: ClothingUniformJumpsuitHydroponics - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtHydroponics result: ClothingUniformJumpskirtHydroponics - completetime: 4 - materials: - Cloth: 300 + +## Janitor - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitJanitor result: ClothingUniformJumpsuitJanitor - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtJanitor result: ClothingUniformJumpskirtJanitor - completetime: 4 - materials: - Cloth: 300 + +## Lawyer - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitLawyerBlack result: ClothingUniformJumpsuitLawyerBlack - completetime: 4 - materials: - Cloth: 300 + +## Librarian - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitLibrarian result: ClothingUniformJumpsuitLibrarian - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtColorLightBrown #Librarian - result: ClothingUniformJumpskirtColorLightBrown - completetime: 4 - materials: - Cloth: 300 + result: ClothingUniformJumpskirtColorLightBrown #Librarian + +## Medical Doctor - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitMedicalDoctor result: ClothingUniformJumpsuitMedicalDoctor - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtMedicalDoctor result: ClothingUniformJumpskirtMedicalDoctor - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitSeniorPhysician result: ClothingUniformJumpsuitSeniorPhysician - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtSeniorPhysician result: ClothingUniformJumpskirtSeniorPhysician - completetime: 4 - materials: - Cloth: 300 + +## Mime - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitMime result: ClothingUniformJumpsuitMime - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtMime result: ClothingUniformJumpskirtMime - completetime: 4 - materials: - Cloth: 300 + +## Musician - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitMusician result: ClothingUniformJumpsuitMusician - completetime: 4 - materials: - Cloth: 300 + +## Operative - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitOperative result: ClothingUniformJumpsuitOperative - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtOperative result: ClothingUniformJumpskirtOperative - completetime: 4 - materials: - Cloth: 300 + +## Paramedic - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitParamedic result: ClothingUniformJumpsuitParamedic - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtParamedic result: ClothingUniformJumpskirtParamedic - completetime: 4 - materials: - Cloth: 300 + +## Senior Officer - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitSeniorOfficer result: ClothingUniformJumpsuitSeniorOfficer - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtSeniorOfficer result: ClothingUniformJumpskirtSeniorOfficer - completetime: 4 - materials: - Cloth: 300 + +## Prisoner - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitPrisoner result: ClothingUniformJumpsuitPrisoner - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtPrisoner result: ClothingUniformJumpskirtPrisoner - completetime: 4 - materials: - Cloth: 300 + +## QM - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitQM result: ClothingUniformJumpsuitQM - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitQMFormal result: ClothingUniformJumpsuitQMFormal - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtQM result: ClothingUniformJumpskirtQM - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitQMTurtleneck result: ClothingUniformJumpsuitQMTurtleneck - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtQMTurtleneck result: ClothingUniformJumpskirtQMTurtleneck - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 + +## RD - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpsuitResearchDirector result: ClothingUniformJumpsuitResearchDirector - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 - type: latheRecipe + parent: BaseCommandJumpsuitRecipe id: ClothingUniformJumpskirtResearchDirector result: ClothingUniformJumpskirtResearchDirector - completetime: 4 - materials: - Cloth: 300 - Durathread: 100 + +## Scientist - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitScientist result: ClothingUniformJumpsuitScientist - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtScientist result: ClothingUniformJumpskirtScientist - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitSeniorResearcher result: ClothingUniformJumpsuitSeniorResearcher - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtSeniorResearcher result: ClothingUniformJumpskirtSeniorResearcher - completetime: 4 - materials: - Cloth: 300 + +## Security Officer - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitSec result: ClothingUniformJumpsuitSec - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtSec result: ClothingUniformJumpskirtSec - completetime: 4 - materials: - Cloth: 300 + +## Brigmedic - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitBrigmedic result: ClothingUniformJumpsuitBrigmedic - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtBrigmedic result: ClothingUniformJumpskirtBrigmedic - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitSyndieFormal result: ClothingUniformJumpsuitSyndieFormal - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtSyndieFormalDress result: ClothingUniformJumpskirtSyndieFormalDress - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitPyjamaSyndicateBlack result: ClothingUniformJumpsuitPyjamaSyndicateBlack - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitPyjamaSyndicatePink result: ClothingUniformJumpsuitPyjamaSyndicatePink - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitPyjamaSyndicateRed result: ClothingUniformJumpsuitPyjamaSyndicateRed - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpsuitWarden result: ClothingUniformJumpsuitWarden - completetime: 4 - materials: - Cloth: 300 - type: latheRecipe + parent: BaseJumpsuitRecipe id: ClothingUniformJumpskirtWarden result: ClothingUniformJumpskirtWarden - completetime: 4 - materials: - Cloth: 300 # Command winter coats - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterCap result: ClothingOuterWinterCap - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterCE result: ClothingOuterWinterCE - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterCentcom result: ClothingOuterWinterCentcom - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterCMO result: ClothingOuterWinterCMO - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterHoP result: ClothingOuterWinterHoP - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterHoSUnarmored result: ClothingOuterWinterHoSUnarmored - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterWardenUnarmored result: ClothingOuterWinterWardenUnarmored - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterQM result: ClothingOuterWinterQM - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 - type: latheRecipe + parent: BaseCommandCoatRecipe id: ClothingOuterWinterRD result: ClothingOuterWinterRD - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 300 # Winter coats - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterMusician result: ClothingOuterWinterMusician - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterClown result: ClothingOuterWinterClown - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterMime result: ClothingOuterWinterMime - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterCoat result: ClothingOuterWinterCoat - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterJani result: ClothingOuterWinterJani - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterBar result: ClothingOuterWinterBar - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterChef result: ClothingOuterWinterChef - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterHydro result: ClothingOuterWinterHydro - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterAtmos result: ClothingOuterWinterAtmos - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterEngi result: ClothingOuterWinterEngi - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterCargo result: ClothingOuterWinterCargo - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterMiner result: ClothingOuterWinterMiner - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterMed result: ClothingOuterWinterMed - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterPara result: ClothingOuterWinterPara - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterChem result: ClothingOuterWinterChem - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterGen result: ClothingOuterWinterGen - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterViro result: ClothingOuterWinterViro - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterSci result: ClothingOuterWinterSci - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterRobo result: ClothingOuterWinterRobo - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterSec result: ClothingOuterWinterSec - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterSyndie result: ClothingOuterWinterSyndie - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 - type: latheRecipe + parent: BaseCoatRecipe id: ClothingOuterWinterSyndieCap result: ClothingOuterWinterSyndieCap - completetime: 3.2 - materials: - Cloth: 500 - Durathread: 200 # Hats - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatCaptain result: ClothingHeadHatCaptain - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatCapcap result: ClothingHeadHatCapcap - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe + id: ClothingHeadHatCentcom + result: ClothingHeadHatCentcom + +- type: latheRecipe + parent: BaseCommandHatRecipe + id: ClothingHeadHatCentcomcap + result: ClothingHeadHatCentcomcap + +- type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatBeretHoS result: ClothingHeadHatBeretHoS - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatHoshat result: ClothingHeadHatHoshat - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatWarden result: ClothingHeadHatWarden - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatBeretWarden result: ClothingHeadHatBeretWarden - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatHopcap result: ClothingHeadHatHopcap - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatQMsoft result: ClothingHeadHatQMsoft - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatBeretRND result: ClothingHeadHatBeretRND - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatBeretEngineering result: ClothingHeadHatBeretEngineering - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatBeretQM result: ClothingHeadHatBeretQM - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseCommandHatRecipe id: ClothingHeadHatBeretCmo result: ClothingHeadHatBeretCmo - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 + +# Non-command hats - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadHatBeretMedic result: ClothingHeadHatBeretMedic - completetime: 2 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadHatBeretBrigmedic result: ClothingHeadHatBeretBrigmedic - completetime: 2 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadHatBeretSecurity result: ClothingHeadHatBeretSecurity - completetime: 2 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadHatBeretSeniorPhysician result: ClothingHeadHatBeretSeniorPhysician - completetime: 2 - materials: - Cloth: 100 - -- type: latheRecipe - id: ClothingHeadHatCentcom - result: ClothingHeadHatCentcom - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - -- type: latheRecipe - id: ClothingHeadHatCentcomcap - result: ClothingHeadHatCentcomcap - completetime: 2 - materials: - Cloth: 100 - Durathread: 50 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadHatSyndie result: ClothingHeadHatSyndie - completetime: 2 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadHatSyndieMAA result: ClothingHeadHatSyndieMAA - completetime: 2 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadPyjamaSyndicateBlack result: ClothingHeadPyjamaSyndicateBlack - completetime: 2 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadPyjamaSyndicatePink result: ClothingHeadPyjamaSyndicatePink - completetime: 2 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadPyjamaSyndicateRed result: ClothingHeadPyjamaSyndicateRed - completetime: 2 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseHatRecipe id: ClothingHeadHatParamedicsoft result: ClothingHeadHatParamedicsoft - completetime: 1 - materials: - Cloth: 100 # Ties - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckTieRed result: ClothingNeckTieRed - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckTieDet result: ClothingNeckTieDet - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckTieSci result: ClothingNeckTieSci - completetime: 2 - materials: - Cloth: 200 # Scarfs - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckScarfStripedGreen result: ClothingNeckScarfStripedGreen - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckScarfStripedBlue result: ClothingNeckScarfStripedBlue - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckScarfStripedRed result: ClothingNeckScarfStripedRed - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckScarfStripedBrown result: ClothingNeckScarfStripedBrown - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckScarfStripedLightBlue result: ClothingNeckScarfStripedLightBlue - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckScarfStripedOrange result: ClothingNeckScarfStripedOrange - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckScarfStripedBlack result: ClothingNeckScarfStripedBlack - completetime: 2 - materials: - Cloth: 200 - type: latheRecipe + parent: BaseNeckClothingRecipe id: ClothingNeckScarfStripedPurple result: ClothingNeckScarfStripedPurple - completetime: 2 - materials: - Cloth: 200 # Carpets - type: latheRecipe + parent: BaseCarpetRecipe id: Carpet result: FloorCarpetItemRed - completetime: 1 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseCarpetRecipe id: CarpetBlack result: FloorCarpetItemBlack - completetime: 1 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseCarpetRecipe id: CarpetPink result: FloorCarpetItemPink - completetime: 1 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseCarpetRecipe id: CarpetBlue result: FloorCarpetItemBlue - completetime: 1 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseCarpetRecipe id: CarpetGreen result: FloorCarpetItemGreen - completetime: 1 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseCarpetRecipe id: CarpetOrange result: FloorCarpetItemOrange - completetime: 1 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseCarpetRecipe id: CarpetPurple result: FloorCarpetItemPurple - completetime: 1 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseCarpetRecipe id: CarpetCyan result: FloorCarpetItemCyan - completetime: 1 - materials: - Cloth: 100 - type: latheRecipe + parent: BaseCarpetRecipe id: CarpetWhite result: FloorCarpetItemWhite - completetime: 1 - materials: - Cloth: 100 diff --git a/Resources/Prototypes/Recipes/Lathes/electronics.yml b/Resources/Prototypes/Recipes/Lathes/electronics.yml index 6b4653d43ad6b8..818ba0fe374887 100644 --- a/Resources/Prototypes/Recipes/Lathes/electronics.yml +++ b/Resources/Prototypes/Recipes/Lathes/electronics.yml @@ -1,985 +1,601 @@ +# Base protoypes + - type: latheRecipe - id: FirelockElectronics - result: FirelockElectronics + abstract: true + id: BaseElectronicsRecipe category: Circuitry completetime: 2 materials: - Steel: 100 - Plastic: 300 + Steel: 100 + Plastic: 300 - type: latheRecipe - id: MailingUnitElectronics - result: MailingUnitElectronics - category: Circuitry - completetime: 4 + abstract: true + parent: BaseElectronicsRecipe + id: BaseCheapElectronicsRecipe materials: Steel: 50 - Plastic: 300 + Plastic: 50 + +- type: latheRecipe + abstract: true + parent: BaseElectronicsRecipe + id: BaseCheapCircuitboardRecipe + materials: + Steel: 50 + Glass: 250 + +- type: latheRecipe + abstract: true + parent: BaseElectronicsRecipe + id: BaseCircuitboardRecipe + completetime: 4 + materials: + Steel: 100 + Glass: 500 - type: latheRecipe + abstract: true + parent: BaseCircuitboardRecipe + id: BaseGoldCircuitboardRecipe + materials: + Steel: 100 + Glass: 500 + Gold: 100 + +- type: latheRecipe + abstract: true + parent: BaseCircuitboardRecipe + id: BaseSilverCircuitboardRecipe + materials: + Steel: 100 + Glass: 500 + Silver: 100 + +- type: latheRecipe + abstract: true + parent: BaseCircuitboardRecipe + id: BaseBananiumCircuitboardRecipe + materials: + Steel: 100 + Glass: 500 + Bananium: 100 + +# Recipes + +- type: latheRecipe + parent: BaseCheapElectronicsRecipe + id: FirelockElectronics + result: FirelockElectronics + +- type: latheRecipe + parent: BaseElectronicsRecipe + id: MailingUnitElectronics + result: MailingUnitElectronics + +- type: latheRecipe + parent: BaseCheapElectronicsRecipe id: CellRechargerCircuitboard result: CellRechargerCircuitboard - category: Circuitry - completetime: 2 - materials: - Steel: 50 - Plastic: 50 - type: latheRecipe + parent: CellRechargerCircuitboard id: BorgChargerCircuitboard result: BorgChargerCircuitboard - category: Circuitry - completetime: 2 - materials: - Steel: 50 - Plastic: 50 - type: latheRecipe + parent: CellRechargerCircuitboard id: WeaponCapacitorRechargerCircuitboard result: WeaponCapacitorRechargerCircuitboard - category: Circuitry - completetime: 2 - materials: - Steel: 50 - Plastic: 50 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: TurboItemRechargerCircuitboard result: TurboItemRechargerCircuitboard - category: Circuitry - completetime: 2 - materials: - Steel: 500 - Plastic: 500 - Gold: 100 - type: latheRecipe + parent: BaseCheapElectronicsRecipe id: DoorElectronics result: DoorElectronics - category: Circuitry - completetime: 2 - materials: - Steel: 50 - Plastic: 300 - type: latheRecipe + parent: BaseElectronicsRecipe id: AirAlarmElectronics result: AirAlarmElectronics - category: Circuitry - completetime: 2 - materials: - Steel: 100 - Plastic: 300 - type: latheRecipe + parent: BaseCheapElectronicsRecipe id: StationMapElectronics result: StationMapCircuitboard - category: Circuitry - completetime: 2 - materials: - Steel: 50 - Plastic: 50 - type: latheRecipe + parent: BaseElectronicsRecipe id: IntercomElectronics result: IntercomElectronics - category: Circuitry - completetime: 2 - materials: - Steel: 50 - Plastic: 300 - type: latheRecipe + parent: BaseElectronicsRecipe id: FireAlarmElectronics result: FireAlarmElectronics - category: Circuitry - completetime: 2 - materials: - Steel: 100 - Plastic: 300 - type: latheRecipe + parent: BaseCheapElectronicsRecipe id: SignalTimerElectronics result: SignalTimerElectronics - category: Circuitry - completetime: 2 - materials: - Steel: 50 - Plastic: 50 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: CloningPodMachineCircuitboard result: CloningPodMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ThermomachineFreezerMachineCircuitBoard result: ThermomachineFreezerMachineCircuitBoard - category: Circuitry - completetime: 4 - materials: - Steel: 150 - Glass: 500 - Gold: 50 - type: latheRecipe + parent: BaseSilverCircuitboardRecipe id: HellfireFreezerMachineCircuitBoard result: HellfireFreezerMachineCircuitBoard - category: Circuitry - completetime: 4 - materials: - Steel: 150 - Glass: 500 - Gold: 50 - type: latheRecipe + parent: BaseCircuitboardRecipe id: CondenserMachineCircuitBoard result: CondenserMachineCircuitBoard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: PortableScrubberMachineCircuitBoard result: PortableScrubberMachineCircuitBoard - category: Circuitry - completetime: 4 - materials: - Steel: 150 - Glass: 500 - Gold: 50 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: SpaceHeaterMachineCircuitBoard result: SpaceHeaterMachineCircuitBoard - category: Circuitry - completetime: 4 - materials: - Steel: 150 - Glass: 500 - Gold: 50 - type: latheRecipe + parent: BaseCircuitboardRecipe id: MedicalScannerMachineCircuitboard result: MedicalScannerMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: CryoPodMachineCircuitboard result: CryoPodMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ChemMasterMachineCircuitboard result: ChemMasterMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ChemDispenserMachineCircuitboard result: ChemDispenserMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: BiomassReclaimerMachineCircuitboard result: BiomassReclaimerMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: BiofabricatorMachineCircuitboard result: BiofabricatorMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: HydroponicsTrayMachineCircuitboard result: HydroponicsTrayMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: AutolatheMachineCircuitboard result: AutolatheMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: ProtolatheMachineCircuitboard result: ProtolatheMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: AutolatheHyperConvectionMachineCircuitboard result: AutolatheHyperConvectionMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ProtolatheHyperConvectionMachineCircuitboard result: ProtolatheHyperConvectionMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: CircuitImprinterMachineCircuitboard result: CircuitImprinterMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: CircuitImprinterHyperConvectionMachineCircuitboard result: CircuitImprinterHyperConvectionMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 900 - Gold: 100 - - type: latheRecipe + parent: BaseCircuitboardRecipe id: ExosuitFabricatorMachineCircuitboard result: ExosuitFabricatorMachineCircuitboard - category: Circuitry - completetime: 5 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: UniformPrinterMachineCircuitboard result: UniformPrinterMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe + id: BiogeneratorMachineCircuitboard + result: BiogeneratorMachineCircuitboard + +- type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: VaccinatorMachineCircuitboard result: VaccinatorMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: DiagnoserMachineCircuitboard result: DiagnoserMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ArtifactAnalyzerMachineCircuitboard result: ArtifactAnalyzerMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ArtifactCrusherMachineCircuitboard result: ArtifactCrusherMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: AnomalyVesselCircuitboard result: AnomalyVesselCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: AnomalyVesselExperimentalCircuitboard result: AnomalyVesselExperimentalCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseSilverCircuitboardRecipe id: AnomalySynchronizerCircuitboard result: AnomalySynchronizerCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 700 - Silver: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: APECircuitboard result: APECircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: ReagentGrinderMachineCircuitboard result: ReagentGrinderMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: HotplateMachineCircuitboard result: HotplateMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: AnalysisComputerCircuitboard result: AnalysisComputerCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: TechDiskComputerCircuitboard result: TechDiskComputerCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ShuttleConsoleCircuitboard result: ShuttleConsoleCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: RadarConsoleCircuitboard result: RadarConsoleCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: DawInstrumentMachineCircuitboard result: DawInstrumentMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: StasisBedMachineCircuitboard result: StasisBedMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: ElectrolysisUnitMachineCircuitboard result: ElectrolysisUnitMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: CentrifugeMachineCircuitboard result: CentrifugeMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: OreProcessorMachineCircuitboard result: OreProcessorMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: OreProcessorIndustrialMachineCircuitboard result: OreProcessorIndustrialMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe + id: SalvageMagnetMachineCircuitboard + result: SalvageMagnetMachineCircuitboard + +- type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: RipleyCentralElectronics result: RipleyCentralElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: RipleyPeripheralsElectronics result: RipleyPeripheralsElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseBananiumCircuitboardRecipe id: HonkerCentralElectronics result: HonkerCentralElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Bananium: 100 - type: latheRecipe + parent: BaseBananiumCircuitboardRecipe id: HonkerPeripheralsElectronics result: HonkerPeripheralsElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Bananium: 100 - type: latheRecipe + parent: BaseBananiumCircuitboardRecipe id: HonkerTargetingElectronics result: HonkerTargetingElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Bananium: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: HamtrCentralElectronics result: HamtrCentralElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: HamtrPeripheralsElectronics result: HamtrPeripheralsElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 # Power - type: latheRecipe + parent: BaseCheapCircuitboardRecipe id: APCElectronics result: APCElectronics - category: Circuitry - completetime: 2 - materials: - Steel: 50 - Glass: 250 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SubstationMachineCircuitboard result: SubstationMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 50 - Glass: 450 - type: latheRecipe + parent: BaseCircuitboardRecipe id: WallmountSubstationElectronics result: WallmountSubstationElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 50 - Glass: 450 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SMESMachineCircuitboard result: SMESMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: PortableGeneratorPacmanMachineCircuitboard result: PortableGeneratorPacmanMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 50 - Glass: 350 - type: latheRecipe + parent: PortableGeneratorPacmanMachineCircuitboard id: PortableGeneratorSuperPacmanMachineCircuitboard result: PortableGeneratorSuperPacmanMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 50 - Glass: 350 - type: latheRecipe + parent: PortableGeneratorPacmanMachineCircuitboard id: PortableGeneratorJrPacmanMachineCircuitboard result: PortableGeneratorJrPacmanMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 50 - Glass: 350 - -- type: latheRecipe - id: WallmountGeneratorElectronics - result: WallmountGeneratorElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 50 - Glass: 150 - -- type: latheRecipe - id: WallmountGeneratorAPUElectronics - result: WallmountGeneratorAPUElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 50 - Glass: 350 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SolarControlComputerCircuitboard result: SolarControlComputerCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SolarTrackerElectronics result: SolarTrackerElectronics - category: Circuitry - completetime: 4 - materials: - Steel: 150 - Glass: 600 - type: latheRecipe + parent: BaseCircuitboardRecipe id: PowerComputerCircuitboard result: PowerComputerCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: CloningConsoleComputerCircuitboard result: CloningConsoleComputerCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: MicrowaveMachineCircuitboard result: MicrowaveMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: ElectricGrillMachineCircuitboard result: ElectricGrillMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: FatExtractorMachineCircuitboard result: FatExtractorMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: FlatpackerMachineCircuitboard result: FlatpackerMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SheetifierMachineCircuitboard result: SheetifierMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SurveillanceCameraRouterCircuitboard result: SurveillanceCameraRouterCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SurveillanceCameraWirelessRouterCircuitboard result: SurveillanceCameraWirelessRouterCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SurveillanceWirelessCameraAnchoredCircuitboard result: SurveillanceWirelessCameraAnchoredCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SurveillanceWirelessCameraMovableCircuitboard result: SurveillanceWirelessCameraMovableCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SurveillanceCameraMonitorCircuitboard result: SurveillanceCameraMonitorCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SurveillanceWirelessCameraMonitorCircuitboard result: SurveillanceWirelessCameraMonitorCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: ComputerTelevisionCircuitboard result: ComputerTelevisionCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: EmitterCircuitboard result: EmitterCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: ThrusterMachineCircuitboard result: ThrusterMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: GyroscopeMachineCircuitboard result: GyroscopeMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: GasRecyclerMachineCircuitboard result: GasRecyclerMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SeedExtractorMachineCircuitboard result: SeedExtractorMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: BoozeDispenserMachineCircuitboard result: BoozeDispenserMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: CargoTelepadMachineCircuitboard result: CargoTelepadMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: SodaDispenserMachineCircuitboard result: SodaDispenserMachineCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: TelecomServerCircuitboard result: TelecomServerCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: MassMediaCircuitboard result: ComputerMassMediaCircuitboard - category: Circuitry - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: MiniGravityGeneratorCircuitboard result: MiniGravityGeneratorCircuitboard - category: Circuitry - completetime: 6 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: PowerCageRechargerCircuitboard result: PowerCageRechargerCircuitboard - completetime: 6 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: ShuttleGunSvalinnMachineGunCircuitboard result: ShuttleGunSvalinnMachineGunCircuitboard completetime: 6 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ShuttleGunPerforatorCircuitboard result: ShuttleGunPerforatorCircuitboard completetime: 10 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: ShuttleGunKineticCircuitboard result: ShuttleGunKineticCircuitboard completetime: 6 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ShuttleGunFriendshipCircuitboard result: ShuttleGunFriendshipCircuitboard completetime: 8 - materials: - Steel: 100 - Glass: 500 - Gold: 50 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ShuttleGunDusterCircuitboard result: ShuttleGunDusterCircuitboard completetime: 12 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: StationAnchorCircuitboard result: StationAnchorCircuitboard - category: Circuitry completetime: 8 - materials: - Steel: 100 - Glass: 900 - Gold: 100 - type: latheRecipe + parent: BaseGoldCircuitboardRecipe id: ReagentGrinderIndustrialMachineCircuitboard result: ReagentGrinderIndustrialMachineCircuitboard - completetime: 5 - materials: - Steel: 100 - Glass: 500 - Gold: 100 - type: latheRecipe + parent: BaseCircuitboardRecipe id: JukeboxCircuitBoard result: JukeboxCircuitBoard - completetime: 4 - materials: - Steel: 100 - Glass: 500 - type: latheRecipe + parent: BaseCircuitboardRecipe id: CutterMachineCircuitboard result: CutterMachineCircuitboard - completetime: 4 - materials: - Steel: 100 - Glass: 500 diff --git a/Resources/Prototypes/Recipes/Lathes/robotics.yml b/Resources/Prototypes/Recipes/Lathes/robotics.yml index 44a9e2f0f244eb..bf8deba9840e55 100644 --- a/Resources/Prototypes/Recipes/Lathes/robotics.yml +++ b/Resources/Prototypes/Recipes/Lathes/robotics.yml @@ -1,340 +1,260 @@ +# Base prototypes + - type: latheRecipe - id: ProximitySensor - result: ProximitySensor + abstract: true + id: BaseRoboticsRecipe category: Robotics completetime: 2 + +- type: latheRecipe + abstract: true + parent: BaseRoboticsRecipe + id: BaseBorgLimbRecipe + materials: + Steel: 250 + Glass: 100 + +- type: latheRecipe + abstract: true + parent: BaseRoboticsRecipe + id: BaseBorgModuleRecipe + completetime: 3 + materials: + Steel: 250 + Glass: 250 + Plastic: 250 + +- type: latheRecipe + abstract: true + parent: BaseBorgModuleRecipe + id: BaseGoldBorgModuleRecipe + materials: + Steel: 500 + Glass: 500 + Plastic: 250 + Gold: 50 + +# Recipes + +- type: latheRecipe + parent: BaseRoboticsRecipe + id: ProximitySensor + result: ProximitySensor materials: Steel: 200 Glass: 300 - type: latheRecipe + parent: BaseRoboticsRecipe id: SciFlash result: SciFlash - category: Robotics - completetime: 2 materials: Glass: 100 Plastic: 200 Steel: 100 - type: latheRecipe + parent: BaseRoboticsRecipe id: CyborgEndoskeleton result: CyborgEndoskeleton - category: Robotics completetime: 3 materials: Steel: 1500 +# Generic + - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftArmBorg result: LeftArmBorg - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightArmBorg result: RightArmBorg - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftLegBorg result: LeftLegBorg - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightLegBorg result: RightLegBorg - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: LightHeadBorg result: LightHeadBorg - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: TorsoBorg result: TorsoBorg - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 + +# Engineer - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftArmBorgEngineer result: LeftArmBorgEngineer - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightArmBorgEngineer result: RightArmBorgEngineer - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftLegBorgEngineer result: LeftLegBorgEngineer - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightLegBorgEngineer result: RightLegBorgEngineer - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: HeadBorgEngineer result: HeadBorgEngineer - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: TorsoBorgEngineer result: TorsoBorgEngineer - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 + +# Medical - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftArmBorgMedical result: LeftArmBorgMedical - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightArmBorgMedical result: RightArmBorgMedical - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftLegBorgMedical result: LeftLegBorgMedical - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightLegBorgMedical result: RightLegBorgMedical - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: HeadBorgMedical result: HeadBorgMedical - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: TorsoBorgMedical result: TorsoBorgMedical - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 + +# Mining - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftArmBorgMining result: LeftArmBorgMining - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightArmBorgMining result: RightArmBorgMining - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftLegBorgMining result: LeftLegBorgMining - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightLegBorgMining result: RightLegBorgMining - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: HeadBorgMining result: HeadBorgMining - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: TorsoBorgMining result: TorsoBorgMining - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 + +# Service - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftArmBorgService result: LeftArmBorgService - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightArmBorgService result: RightArmBorgService - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftLegBorgService result: LeftLegBorgService - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightLegBorgService result: RightLegBorgService - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: HeadBorgService result: HeadBorgService - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: TorsoBorgService result: TorsoBorgService - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 + +# Janitor - type: latheRecipe + parent: BaseBorgLimbRecipe id: LeftLegBorgJanitor result: LeftLegBorgJanitor - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: RightLegBorgJanitor result: RightLegBorgJanitor - category: Robotics - completetime: 2 - materials: - Steel: 250 - Glass: 100 - type: latheRecipe + parent: BaseBorgLimbRecipe id: HeadBorgJanitor result: HeadBorgJanitor - category: Robotics - completetime: 4 materials: Steel: 500 Glass: 200 - type: latheRecipe + parent: BaseBorgLimbRecipe id: TorsoBorgJanitor result: TorsoBorgJanitor - category: Robotics - completetime: 4 materials: Steel: 500 Glass: 200 +# Parts + - type: latheRecipe + parent: BaseRoboticsRecipe id: MMI result: MMI - category: Robotics completetime: 3 icon: sprite: Objects/Specific/Robotics/mmi.rsi @@ -346,9 +266,9 @@ Gold: 200 - type: latheRecipe + parent: BaseRoboticsRecipe id: PositronicBrain result: PositronicBrain - category: Robotics completetime: 3 materials: Steel: 500 @@ -357,258 +277,141 @@ Silver: 100 Plasma: 1000 +# Modules + - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleCable result: BorgModuleCable - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleFireExtinguisher result: BorgModuleFireExtinguisher - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleGPS result: BorgModuleGPS - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleRadiationDetection result: BorgModuleRadiationDetection - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleTool result: BorgModuleTool - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 + +# Mining Modules - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleAppraisal result: BorgModuleAppraisal - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleMining result: BorgModuleMining - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseGoldBorgModuleRecipe id: BorgModuleGrapplingGun result: BorgModuleGrapplingGun - category: Robotics - completetime: 3 - materials: - Steel: 500 - Glass: 500 - Plastic: 250 - Gold: 50 + +# Engineering Modules - type: latheRecipe + parent: BaseGoldBorgModuleRecipe id: BorgModuleAdvancedTool result: BorgModuleAdvancedTool - category: Robotics - completetime: 3 - materials: - Steel: 500 - Glass: 500 - Plastic: 250 - Gold: 50 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleConstruction result: BorgModuleConstruction - category: Robotics - completetime: 3 - materials: - Steel: 500 - Glass: 500 - Plastic: 250 - type: latheRecipe + parent: BaseGoldBorgModuleRecipe id: BorgModuleRCD result: BorgModuleRCD - category: Robotics - completetime: 3 - materials: - Steel: 500 - Glass: 500 - Plastic: 250 - Gold: 50 + +# Janitor Modules - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleLightReplacer result: BorgModuleLightReplacer - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleCleaning result: BorgModuleCleaning - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseGoldBorgModuleRecipe id: BorgModuleAdvancedCleaning result: BorgModuleAdvancedCleaning - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - Gold: 50 + +# Medical Modules - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleDiagnosis result: BorgModuleDiagnosis - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleTreatment result: BorgModuleTreatment - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseGoldBorgModuleRecipe id: BorgModuleAdvancedTreatment result: BorgModuleAdvancedTreatment - category: Robotics - completetime: 3 - materials: - Steel: 500 - Glass: 500 - Plastic: 250 - Gold: 50 - type: latheRecipe + parent: BaseGoldBorgModuleRecipe id: BorgModuleDefibrillator result: BorgModuleDefibrillator - category: Robotics - completetime: 3 - materials: - Steel: 500 - Glass: 500 - Plastic: 250 - Gold: 50 + +# Science Modules - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleArtifact result: BorgModuleArtifact - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleAnomaly result: BorgModuleAnomaly - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 + +# Service Modules - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleService result: BorgModuleService - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleMusique result: BorgModuleMusique - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleGardening result: BorgModuleGardening - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleHarvesting result: BorgModuleHarvesting - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 - type: latheRecipe + parent: BaseBorgModuleRecipe id: BorgModuleClowning result: BorgModuleClowning - category: Robotics - completetime: 3 - materials: - Steel: 250 - Glass: 250 - Plastic: 250 diff --git a/Resources/Prototypes/Recipes/Lathes/security.yml b/Resources/Prototypes/Recipes/Lathes/security.yml index a54d5b62356344..29227fb9db9590 100644 --- a/Resources/Prototypes/Recipes/Lathes/security.yml +++ b/Resources/Prototypes/Recipes/Lathes/security.yml @@ -1,3 +1,34 @@ +# Base prototypes + +- type: latheRecipe + abstract: true + id: BaseWeaponRecipe + category: Weapons + completetime: 2 + materials: + Steel: 300 + Plastic: 300 + +- type: latheRecipe + abstract: true + parent: BaseWeaponRecipe + id: BaseWeaponRecipeLong + completetime: 5 + +- type: latheRecipe + abstract: true + id: BaseAmmoRecipe + category: Ammo + completetime: 5 + +- type: latheRecipe + abstract: true + parent: BaseAmmoRecipe + id: BaseEmptyAmmoRecipe + completetime: 1 + +# Recipes + - type: latheRecipe id: Handcuffs result: Handcuffs @@ -13,76 +44,62 @@ Plastic: 200 - type: latheRecipe + parent: BaseWeaponRecipe id: Stunbaton result: Stunbaton - category: Weapons - completetime: 2 - materials: - Steel: 300 - Plastic: 300 - type: latheRecipe + parent: BaseWeaponRecipe id: Truncheon result: Truncheon - category: Weapons - completetime: 2 - materials: - Steel: 300 - Plastic: 300 - type: latheRecipe + parent: BaseWeaponRecipe id: CombatKnife result: CombatKnife - category: Weapons - completetime: 2 materials: Steel: 250 Plastic: 100 - type: latheRecipe + parent: BaseWeaponRecipeLong id: WeaponLaserCarbine result: WeaponLaserCarbine - category: Weapons - completetime: 8 materials: Steel: 2000 Glass: 800 Plastic: 500 - type: latheRecipe + parent: BaseWeaponRecipeLong id: WeaponAdvancedLaser result: WeaponAdvancedLaser - category: Weapons - completetime: 5 materials: Steel: 1500 Glass: 1000 Gold: 850 - type: latheRecipe + parent: BaseWeaponRecipeLong id: WeaponLaserCannon result: WeaponLaserCannon - category: Weapons - completetime: 5 materials: Steel: 1250 Plastic: 750 Gold: 500 - type: latheRecipe + parent: BaseWeaponRecipeLong id: WeaponLaserSvalinn result: WeaponLaserSvalinn - category: Weapons - completetime: 5 materials: Steel: 2000 Gold: 500 - type: latheRecipe + parent: BaseWeaponRecipeLong id: WeaponXrayCannon result: WeaponXrayCannon - category: Weapons - completetime: 5 materials: Steel: 1500 Glass: 500 @@ -148,10 +165,9 @@ Steel: 100 - type: latheRecipe + parent: BaseAmmoRecipe id: BoxShellTranquilizer result: BoxShellTranquilizer - category: Ammo - completetime: 5 materials: Plastic: 240 Steel: 160 @@ -168,414 +184,362 @@ Steel: 500 - type: latheRecipe + parent: TargetHuman id: TargetClown result: TargetClown - completetime: 5 - applyMaterialDiscount: false # ingredients dropped when destroyed - materials: - Steel: 500 - type: latheRecipe + parent: TargetHuman id: TargetSyndicate result: TargetSyndicate - completetime: 5 - applyMaterialDiscount: false # ingredients dropped when destroyed - materials: - Steel: 500 - type: latheRecipe + parent: BaseEmptyAmmoRecipe id: MagazinePistolEmpty result: MagazinePistolEmpty - category: Ammo - completetime: 5 materials: Steel: 25 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazinePistol result: MagazinePistol - category: Ammo - completetime: 5 materials: Steel: 145 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazinePistolPractice result: MagazinePistolPractice - category: Ammo - completetime: 5 materials: Steel: 85 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazinePistolUranium result: MagazinePistolUranium - category: Ammo - completetime: 5 materials: Steel: 25 Plastic: 65 Uranium: 120 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazinePistolIncendiary result: MagazinePistolIncendiary - category: Ammo - completetime: 5 materials: Steel: 25 Plastic: 120 - type: latheRecipe + parent: BaseEmptyAmmoRecipe id: MagazinePistolSubMachineGunEmpty result: MagazinePistolSubMachineGunEmpty - category: Ammo - completetime: 5 materials: Steel: 30 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazinePistolSubMachineGun result: MagazinePistolSubMachineGun - category: Ammo - completetime: 5 materials: Steel: 300 - type: latheRecipe + parent: BaseEmptyAmmoRecipe id: MagazinePistolSubMachineGunTopMountedEmpty result: MagazinePistolSubMachineGunTopMountedEmpty - category: Ammo - completetime: 5 materials: Steel: 30 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazinePistolSubMachineGunTopMounted result: MagazinePistolSubMachineGunTopMounted - category: Ammo - completetime: 5 materials: Steel: 300 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxPistol result: MagazineBoxPistol - category: Ammo - completetime: 5 materials: Steel: 600 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxMagnum result: MagazineBoxMagnum - category: Ammo - completetime: 5 materials: Steel: 240 - type: latheRecipe + parent: BaseEmptyAmmoRecipe id: MagazineRifleEmpty result: MagazineRifleEmpty - category: Ammo - completetime: 5 materials: Steel: 25 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineRifle result: MagazineRifle - category: Ammo - completetime: 5 materials: Steel: 475 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineRiflePractice result: MagazineRiflePractice - category: Ammo - completetime: 5 materials: Steel: 175 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineRifleUranium result: MagazineRifleUranium - category: Ammo - completetime: 5 materials: Steel: 25 Plastic: 300 Uranium: 300 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineRifleIncendiary result: MagazineRifleIncendiary - category: Ammo - completetime: 5 materials: Steel: 25 Plastic: 450 - type: latheRecipe + parent: BaseEmptyAmmoRecipe id: MagazineLightRifleEmpty result: MagazineLightRifleEmpty - category: Ammo - completetime: 5 materials: Steel: 25 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineLightRifle result: MagazineLightRifle - category: Ammo - completetime: 5 materials: Steel: 565 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineLightRiflePractice result: MagazineLightRiflePractice - category: Ammo - completetime: 5 materials: Steel: 205 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineLightRifleUranium result: MagazineLightRifleUranium - category: Ammo - completetime: 5 materials: Steel: 25 Plastic: 360 Uranium: 360 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineLightRifleIncendiary result: MagazineLightRifleIncendiary - category: Ammo - completetime: 5 materials: Steel: 25 Plastic: 540 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxRifle result: MagazineBoxRifle - category: Ammo - completetime: 5 materials: Steel: 750 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxLightRifle result: MagazineBoxLightRifle - category: Ammo - completetime: 5 materials: Steel: 900 - type: latheRecipe + parent: BaseAmmoRecipe id: BoxLethalshot result: BoxLethalshot - category: Ammo - completetime: 5 materials: Steel: 320 - type: latheRecipe + parent: BaseAmmoRecipe id: BoxBeanbag result: BoxBeanbag - category: Ammo - completetime: 5 materials: Steel: 160 Plastic: 240 - type: latheRecipe + parent: BaseAmmoRecipe id: BoxShotgunSlug result: BoxShotgunSlug - category: Ammo - completetime: 5 materials: Steel: 240 Plastic: 160 - type: latheRecipe + parent: BaseEmptyAmmoRecipe id: SpeedLoaderMagnumEmpty result: SpeedLoaderMagnumEmpty - category: Ammo - completetime: 5 materials: Steel: 50 - type: latheRecipe + parent: BaseAmmoRecipe id: SpeedLoaderMagnum result: SpeedLoaderMagnum - category: Ammo - completetime: 5 materials: Steel: 190 - type: latheRecipe + parent: BaseAmmoRecipe id: SpeedLoaderMagnumPractice result: SpeedLoaderMagnumPractice - category: Ammo - completetime: 5 materials: Steel: 90 - type: latheRecipe + parent: BaseAmmoRecipe id: SpeedLoaderMagnumUranium result: SpeedLoaderMagnumUranium - category: Ammo - completetime: 5 materials: Steel: 50 Plastic: 150 Uranium: 110 - type: latheRecipe + parent: BaseAmmoRecipe id: SpeedLoaderMagnumIncendiary result: SpeedLoaderMagnumIncendiary - category: Ammo - completetime: 5 materials: Steel: 50 Plastic: 150 - type: latheRecipe + parent: BaseEmptyAmmoRecipe id: MagazineShotgunEmpty result: MagazineShotgunEmpty - category: Ammo - completetime: 5 materials: Steel: 50 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineShotgun result: MagazineShotgun - category: Ammo - completetime: 5 materials: Steel: 240 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineShotgunBeanbag result: MagazineShotgunBeanbag - category: Ammo - completetime: 5 materials: Steel: 150 Plastic: 140 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineShotgunSlug result: MagazineShotgunSlug - category: Ammo - completetime: 5 materials: Steel: 190 Plastic: 100 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineShotgunIncendiary result: MagazineShotgunIncendiary - category: Ammo - completetime: 5 materials: Steel: 100 Plastic: 190 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxPistolIncendiary result: MagazineBoxPistolIncendiary - category: Ammo - completetime: 5 materials: Plastic: 600 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxMagnumIncendiary result: MagazineBoxMagnumIncendiary - category: Ammo - completetime: 5 materials: Plastic: 240 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxLightRifleIncendiary result: MagazineBoxLightRifleIncendiary - category: Ammo - completetime: 5 materials: Plastic: 900 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxRifleIncendiary result: MagazineBoxRifleIncendiary - category: Ammo - completetime: 5 materials: Plastic: 750 - type: latheRecipe + parent: BaseAmmoRecipe id: BoxShotgunFlare result: BoxShotgunFlare - category: Ammo - completetime: 5 materials: Steel: 80 Plastic: 80 - type: latheRecipe + parent: BaseAmmoRecipe id: BoxShotgunIncendiary result: BoxShotgunIncendiary - category: Ammo - completetime: 5 materials: Steel: 80 Plastic: 320 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxPistolPractice result: MagazineBoxPistolPractice - category: Ammo - completetime: 5 materials: Steel: 300 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxMagnumPractice result: MagazineBoxMagnumPractice - category: Ammo - completetime: 5 materials: Steel: 60 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxLightRiflePractice result: MagazineBoxLightRiflePractice - category: Ammo - completetime: 5 materials: Steel: 300 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxRiflePractice result: MagazineBoxRiflePractice - category: Ammo - completetime: 5 materials: Steel: 250 - type: latheRecipe + parent: BaseWeaponRecipe id: WeaponLaserCarbinePractice result: WeaponLaserCarbinePractice - category: Weapons completetime: 6 materials: Steel: 1800 @@ -583,9 +547,9 @@ Plastic: 250 - type: latheRecipe + parent: BaseWeaponRecipe id: WeaponDisablerPractice result: WeaponDisablerPractice - category: Weapons completetime: 4 materials: Steel: 500 @@ -593,62 +557,56 @@ Plastic: 200 - type: latheRecipe + parent: BaseAmmoRecipe id: BoxShotgunPractice result: BoxShotgunPractice - category: Ammo - completetime: 5 materials: Steel: 80 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxPistolUranium result: MagazineBoxPistolUranium - category: Ammo - completetime: 5 materials: Plastic: 300 Uranium: 600 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxMagnumUranium result: MagazineBoxMagnumUranium - category: Ammo - completetime: 5 materials: Plastic: 240 Uranium: 180 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxLightRifleUranium result: MagazineBoxLightRifleUranium - category: Ammo - completetime: 5 materials: Plastic: 600 Uranium: 600 - type: latheRecipe + parent: BaseAmmoRecipe id: MagazineBoxRifleUranium result: MagazineBoxRifleUranium - category: Ammo - completetime: 5 materials: Plastic: 500 Uranium: 500 - type: latheRecipe + parent: BaseAmmoRecipe id: BoxShotgunUranium result: BoxShotgunUranium - category: Ammo - completetime: 5 materials: Plastic: 320 Uranium: 240 - type: latheRecipe + parent: BaseWeaponRecipe id: WeaponDisabler result: WeaponDisabler - category: Weapons completetime: 6 materials: Steel: 300 @@ -656,10 +614,9 @@ Plastic: 200 - type: latheRecipe + parent: WeaponDisabler id: WeaponDisablerSMG result: WeaponDisablerSMG - category: Weapons - completetime: 6 materials: Steel: 1000 Glass: 500 @@ -670,43 +627,43 @@ result: MagazineGrenadeEmpty completetime: 3 materials: - Steel: 150 - Plastic: 50 + Steel: 150 + Plastic: 50 - type: latheRecipe id: GrenadeEMP result: GrenadeEMP completetime: 3 materials: - Steel: 150 - Plastic: 100 - Glass: 20 + Steel: 150 + Plastic: 100 + Glass: 20 - type: latheRecipe id: GrenadeBlast result: GrenadeBlast completetime: 3 materials: - Steel: 450 - Plastic: 300 - Gold: 150 + Steel: 450 + Plastic: 300 + Gold: 150 - type: latheRecipe id: GrenadeFlash result: GrenadeFlash completetime: 3 materials: - Steel: 150 - Plastic: 100 - Glass: 20 + Steel: 150 + Plastic: 100 + Glass: 20 - type: latheRecipe id: PortableRecharger result: PortableRecharger completetime: 15 materials: - Steel: 2000 - Uranium: 2000 - Plastic: 1000 - Plasma: 500 - Glass: 500 + Steel: 2000 + Uranium: 2000 + Plastic: 1000 + Plasma: 500 + Glass: 500 diff --git a/Resources/Prototypes/Recipes/Lathes/sheet.yml b/Resources/Prototypes/Recipes/Lathes/sheet.yml index 52ea14ece5ffc2..5772aa032fb843 100644 --- a/Resources/Prototypes/Recipes/Lathes/sheet.yml +++ b/Resources/Prototypes/Recipes/Lathes/sheet.yml @@ -33,8 +33,8 @@ result: SheetRGlass1 completetime: 0 materials: - Glass: 100 - Steel: 50 + RawQuartz: 100 + RawIron: 50 Coal: 15 - type: latheRecipe diff --git a/Resources/Prototypes/Research/industrial.yml b/Resources/Prototypes/Research/industrial.yml index 1ee724ecdf4dcb..e65c734ffdab6b 100644 --- a/Resources/Prototypes/Research/industrial.yml +++ b/Resources/Prototypes/Research/industrial.yml @@ -151,6 +151,8 @@ - HellfireFreezerMachineCircuitBoard - PortableScrubberMachineCircuitBoard - HolofanProjector + technologyPrerequisites: + - AtmosphericTech - type: technology id: AdvancedToolsTechnology diff --git a/Resources/Prototypes/Roles/Antags/nukeops.yml b/Resources/Prototypes/Roles/Antags/nukeops.yml index 52d422876f75b8..8f1094802c78dc 100644 --- a/Resources/Prototypes/Roles/Antags/nukeops.yml +++ b/Resources/Prototypes/Roles/Antags/nukeops.yml @@ -50,7 +50,6 @@ outerClothing: ClothingOuterHardsuitSyndie shoes: ClothingShoesBootsCombatFilled id: SyndiPDA - pocket1: DoubleEmergencyOxygenTankFilled pocket2: PlushieCarp belt: ClothingBeltMilitaryWebbing storage: @@ -74,7 +73,7 @@ neck: SyndicateWhistle outerClothing: ClothingOuterHardsuitSyndieCommander inhand: - - NukeOpsDeclarationOfWar + - NukeOpsDeclarationOfWar #Nuclear Operative Medic Gear - type: startingGear diff --git a/Resources/Prototypes/Roles/Ghostroles/syndicate.yml b/Resources/Prototypes/Roles/Ghostroles/syndicate.yml index 8e1827e81bf10c..5244fd6a99be51 100644 --- a/Resources/Prototypes/Roles/Ghostroles/syndicate.yml +++ b/Resources/Prototypes/Roles/Ghostroles/syndicate.yml @@ -2,21 +2,21 @@ id: SyndicateKobold name: ghost-role-information-syndicate-kobold-reinforcement-name description: ghost-role-information-syndicate-kobold-reinforcement-description - rules: ghost-role-information-syndicate-kobold-reinforcement-rules + rules: ghost-role-information-rules-default-familiar entityPrototype: MobKoboldSyndicateAgent - type: ghostRole id: SyndicateKoboldNukeops name: ghost-role-information-syndicate-kobold-reinforcement-name description: ghost-role-information-syndicate-kobold-reinforcement-description - rules: ghost-role-information-syndicate-kobold-reinforcement-rules + rules: ghost-role-information-rules-default-familiar entityPrototype: MobKoboldSyndicateAgentNukeops - type: ghostRole id: SyndicateMonkey name: ghost-role-information-syndicate-monkey-reinforcement-name description: ghost-role-information-syndicate-monkey-reinforcement-description - rules: ghost-role-information-syndicate-monkey-reinforcement-name + rules: ghost-role-information-rules-default-familiar entityPrototype: MobMonkeySyndicateAgent - type: ghostRole diff --git a/Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml b/Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml new file mode 100644 index 00000000000000..3f8d07092c6297 --- /dev/null +++ b/Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml @@ -0,0 +1,37 @@ +- type: job + id: CBURN + name: job-name-cburn + description: job-description-cburn + playTimeTracker: JobCBURN + setPreference: false + startingGear: CBURNGear + icon: "JobIconNanotrasen" + supervisors: job-supervisors-centcom + canBeAntag: false + accessGroups: + - AllAccess + access: + - CentralCommand + +- type: startingGear + id: CBURNGear + equipment: + jumpsuit: ClothingUniformJumpsuitColorBrown + back: ClothingBackpackDuffelCBURN + mask: ClothingMaskGasERT + eyes: ClothingEyesGlassesSecurity + ears: ClothingHeadsetAltCentCom + gloves: ClothingHandsGlovesCombat + outerClothing: ClothingOuterHardsuitCBURN + shoes: ClothingShoesBootsCombatFilled + id: CBURNPDA + pocket1: RadioHandheld + pocket2: WeaponLaserGun + belt: ClothingBeltBandolier + storage: + back: + - WeaponShotgunDoubleBarreled + - BoxShotgunIncendiary + - GrenadeFlashBang + - PillAmbuzolPlus + - PillAmbuzol diff --git a/Resources/Prototypes/Roles/Jobs/CentComm/deathsquad.yml b/Resources/Prototypes/Roles/Jobs/CentComm/deathsquad.yml new file mode 100644 index 00000000000000..5f731fa582e559 --- /dev/null +++ b/Resources/Prototypes/Roles/Jobs/CentComm/deathsquad.yml @@ -0,0 +1,44 @@ +- type: job + id: DeathSquad + name: job-name-deathsquad + description: job-description-deathsquad + playTimeTracker: JobDeathSquad + setPreference: false + startingGear: DeathSquadGear + icon: "JobIconNanotrasen" + supervisors: job-supervisors-centcom + canBeAntag: false + accessGroups: + - AllAccess + access: + - CentralCommand + +- type: startingGear + id: DeathSquadGear + equipment: + jumpsuit: ClothingUniformJumpsuitDeathSquad + back: ClothingBackpackDeathSquad + mask: ClothingMaskGasDeathSquad + eyes: ClothingEyesHudSecurity + ears: ClothingHeadsetAltCentCom + gloves: ClothingHandsGlovesCombat + outerClothing: ClothingOuterHardsuitDeathsquad + shoes: ClothingShoesBootsMagAdv + id: DeathsquadPDA + pocket1: EnergySword + pocket2: EnergyShield + belt: ClothingBeltMilitaryWebbingMedFilled + storage: + back: + - WeaponPulsePistol + - WeaponRevolverMateba + - SpeedLoaderMagnumAP + - SpeedLoaderMagnumAP + - BoxFlashbang + - ToolDebug # spanish army knife + - WelderExperimental + - Hypospray + - DeathAcidifierImplanter # crew will try to steal their amazing hardsuits + - FreedomImplanter + inhand: + - WeaponPulseRifle diff --git a/Resources/Prototypes/Roles/Jobs/Fun/emergencyresponseteam.yml b/Resources/Prototypes/Roles/Jobs/CentComm/emergencyresponseteam.yml similarity index 100% rename from Resources/Prototypes/Roles/Jobs/Fun/emergencyresponseteam.yml rename to Resources/Prototypes/Roles/Jobs/CentComm/emergencyresponseteam.yml diff --git a/Resources/Prototypes/Roles/Jobs/Command/centcom_official.yml b/Resources/Prototypes/Roles/Jobs/CentComm/official.yml similarity index 100% rename from Resources/Prototypes/Roles/Jobs/Command/centcom_official.yml rename to Resources/Prototypes/Roles/Jobs/CentComm/official.yml diff --git a/Resources/Prototypes/Roles/Jobs/Civilian/visitor.yml b/Resources/Prototypes/Roles/Jobs/Civilian/visitor.yml index d16be5c350ab83..0e060b0eb1db15 100644 --- a/Resources/Prototypes/Roles/Jobs/Civilian/visitor.yml +++ b/Resources/Prototypes/Roles/Jobs/Civilian/visitor.yml @@ -9,3 +9,5 @@ overrideConsoleVisibility: true access: - Maintenance + extendedAccess: + - External diff --git a/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml b/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml index 79560d22f5986c..0462f61fc19c9e 100644 --- a/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml +++ b/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml @@ -17,37 +17,6 @@ back: - BoxSurvival -#Deathsquad Outfit -- type: startingGear - id: DeathSquadGear - equipment: - jumpsuit: ClothingUniformJumpsuitDeathSquad - back: ClothingBackpackDeathSquad - mask: ClothingMaskGasDeathSquad - eyes: ClothingEyesHudSecurity - ears: ClothingHeadsetAltCentCom - gloves: ClothingHandsGlovesCombat - outerClothing: ClothingOuterHardsuitDeathsquad - shoes: ClothingShoesBootsMagAdv - id: DeathsquadPDA - pocket1: EnergySword - pocket2: EnergyShield - belt: ClothingBeltMilitaryWebbingMedFilled - storage: - back: - - WeaponPulsePistol - - WeaponRevolverMateba - - SpeedLoaderMagnumAP - - SpeedLoaderMagnumAP - - BoxFlashbang - - ToolDebug # spanish army knife - - WelderExperimental - - Hypospray - - DeathAcidifierImplanter # crew will try to steal their amazing hardsuits - - FreedomImplanter - inhand: - - WeaponPulseRifle - # Syndicate Operative Outfit - Civilian - type: startingGear id: SyndicateOperativeGearCivilian @@ -65,7 +34,7 @@ equipment: jumpsuit: ClothingUniformJumpsuitOperative head: ClothingHeadHelmetSwatSyndicate - mask: ClothingMaskGas + mask: ClothingMaskGasSyndicate outerClothing: ClothingOuterArmorBasic gloves: ClothingHandsGlovesCombat back: ClothingBackpack @@ -78,9 +47,29 @@ # Syndicate Footsoldier Gear - type: startingGear id: SyndicateFootsoldierGear - parent: SyndicateFootsoldierGearRuin + parent: SyndicateOperativeGearCivilian equipment: - ears: ClothingHeadsetAltSyndicate + jumpsuit: ClothingUniformJumpsuitOperative + head: ClothingHeadHelmetSwatSyndicate + eyes: ClothingEyesHudSyndicate + outerClothing: ClothingOuterArmorBasic + gloves: ClothingHandsGlovesCombat + back: ClothingBackpack + shoes: ClothingShoesBootsCombatFilled + storage: + back: + - BoxSurvivalSyndicate + +- type: startingGear + id: SyndicateFootsoldierTeamLeaderGear + parent: SyndicateFootsoldierGear + equipment: + jumpsuit: ClothingUniformJumpsuitSyndieFormal + head: ClothingHeadHatOutlawHat + outerClothing: ClothingOuterArmorBasicSlim + back: ClothingBackpackSatchel + pocket1: BaseUplinkRadio25TC + pocket2: EnergySword # Nanotrasen Paramilitary Unit Gear - type: startingGear @@ -101,30 +90,6 @@ - Flash - MagazinePistol -#CBURN Unit Gear - Full Kit -- type: startingGear - id: CBURNGear - equipment: - jumpsuit: ClothingUniformJumpsuitColorBrown - back: ClothingBackpackDuffelCBURN - mask: ClothingMaskGasERT - eyes: ClothingEyesGlassesSecurity - ears: ClothingHeadsetAltCentCom - gloves: ClothingHandsGlovesCombat - outerClothing: ClothingOuterHardsuitCBURN - shoes: ClothingShoesBootsCombatFilled - id: CBURNPDA - pocket1: RadioHandheld - pocket2: WeaponLaserGun - belt: ClothingBeltBandolier - storage: - back: - - WeaponShotgunDoubleBarreled - - BoxShotgunIncendiary - - GrenadeFlashBang - - PillAmbuzolPlus - - PillAmbuzol - - type: startingGear id: BoxingKangarooGear equipment: @@ -203,7 +168,7 @@ - type: startingGear id: BananaClown equipment: - id: ClownPDA + id: VisitorPDA back: ClothingBackpackClown shoes: ClothingShoesClownBanana jumpsuit: ClothingUniformJumpsuitClownBanana @@ -217,132 +182,3 @@ equipment: jumpsuit: ClothingUniformJumpsuitColorGrey shoes: ClothingShoesColorBlack - -#Clown Troupe -- type: startingGear - id: ClownTroupe - equipment: - jumpsuit: ClothingUniformJumpsuitClown - shoes: ClothingShoesClown - id: ClownPDA - back: ClothingBackpackClown - ears: ClothingHeadsetService - mask: ClothingMaskClown - pocket1: BikeHorn - pocket2: ClownRecorder - -#Lost Cargo Tech -- type: startingGear - id: LostCargoTechGearSuit - equipment: - jumpsuit: ClothingUniformJumpsuitCargo - shoes: ClothingShoesColorBlack - head: ClothingHeadHatCargosoft - id: CargoPDA - back: ClothingBackpackCargo - ears: ClothingHeadsetCargo - pocket1: AppraisalTool - -- type: startingGear - id: LostCargoTechGearCoat - equipment: - jumpsuit: ClothingUniformJumpsuitCargo - shoes: ClothingShoesBootsWinterCargo - head: ClothingHeadHatCargosoft - id: CargoPDA - back: ClothingBackpackDuffelCargo - ears: ClothingHeadsetCargo - pocket1: AppraisalTool - outerClothing: ClothingOuterWinterCargo - -#Traveling Chef -- type: startingGear - id: TravelingChef - equipment: - jumpsuit: ClothingUniformJumpsuitChef - shoes: ClothingShoesColorWhite - id: ChefPDA - back: ClothingBackpackSatchel - ears: ClothingHeadsetService - belt: ClothingBeltChef - -#CMO Disaster Victim -- type: startingGear - id: DisasterVictimCMO - equipment: - jumpsuit: ClothingUniformJumpsuitCMO - shoes: ClothingShoesColorBrown - head: ClothingHeadMirror - neck: ClothingCloakCmo - id: CMOPDA - back: ClothingBackpackMedical - ears: ClothingHeadsetCMO - belt: ClothingBeltMedical - outerClothing: ClothingOuterCoatLabCmo - -- type: startingGear - id: DisasterVictimCMOAlt - equipment: - jumpsuit: ClothingUniformJumpsuitCMOTurtle - shoes: ClothingShoesColorBrown - head: ClothingHeadHatBeretCmo - neck: ClothingNeckMantleCMO - id: CMOPDA - back: ClothingBackpackSatchelMedical - ears: ClothingHeadsetCMO - belt: ClothingBeltMedical - outerClothing: ClothingOuterCoatLabCmo - -#Captain Disaster Victim -- type: startingGear - id: DisasterVictimCaptain - equipment: - jumpsuit: ClothingUniformJumpsuitCaptain - shoes: ClothingShoesBootsLaceup - eyes: ClothingEyesGlassesSunglasses - gloves: ClothingHandsGlovesCaptain - head: ClothingHeadHatCaptain - neck: ClothingNeckCloakCap - id: CaptainPDA - back: ClothingBackpackCaptain - ears: ClothingHeadsetAltCommand - outerClothing: ClothingOuterArmorCaptainCarapace - -- type: startingGear - id: DisasterVictimCaptainAlt - equipment: - jumpsuit: ClothingUniformJumpsuitCapFormal - shoes: ClothingShoesBootsLaceup - eyes: ClothingEyesGlassesSunglasses - gloves: ClothingHandsGlovesCaptain - head: ClothingHeadHatCapcap - neck: ClothingNeckMantleCap - id: CaptainPDA - back: ClothingBackpackSatchelCaptain - ears: ClothingHeadsetAltCommand - outerClothing: ClothingOuterArmorCaptainCarapace - -#RD Disaster Victim -- type: startingGear - id: DisasterVictimRD - equipment: - jumpsuit: ClothingUniformJumpsuitResearchDirector - shoes: ClothingShoesColorBrown - head: ClothingHeadHatBeretRND - neck: ClothingNeckCloakRd - id: RnDPDA - back: ClothingBackpackScience - ears: ClothingHeadsetRD - outerClothing: ClothingOuterCoatRD - -- type: startingGear - id: DisasterVictimRDAlt - equipment: - jumpsuit: ClothingUniformJumpsuitResearchDirector - shoes: ClothingShoesColorBrown - head: ClothingHeadHatBeretRND - neck: ClothingNeckMantleRD - id: RnDPDA - back: ClothingBackpackSatchelScience - ears: ClothingHeadsetRD - outerClothing: ClothingOuterCoatRD diff --git a/Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml b/Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml new file mode 100644 index 00000000000000..310f36e8b127bc --- /dev/null +++ b/Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml @@ -0,0 +1,1903 @@ +### Visitors with Visitor ID + +# Command + +- type: startingGear + id: VisitorCaptain + equipment: + jumpsuit: ClothingUniformJumpsuitCaptain + shoes: ClothingShoesBootsLaceup + eyes: ClothingEyesGlassesSunglasses + gloves: ClothingHandsGlovesCaptain + head: ClothingHeadHatCaptain + neck: ClothingNeckCloakCap + id: VisitorPDA + belt: WeaponDisabler + back: ClothingBackpackCaptain + ears: ClothingHeadsetAltCommand + outerClothing: ClothingOuterArmorCaptainCarapace + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorCaptainAlt + equipment: + jumpsuit: ClothingUniformJumpsuitCapFormal + shoes: ClothingShoesBootsLaceup + eyes: ClothingEyesGlassesSunglasses + gloves: ClothingHandsGlovesCaptain + head: ClothingHeadHatCapcap + neck: ClothingNeckMantleCap + id: VisitorPDA + belt: WeaponDisabler + back: ClothingBackpackSatchelCaptain + ears: ClothingHeadsetAltCommand + outerClothing: ClothingOuterArmorCaptainCarapace + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorCE + equipment: + jumpsuit: ClothingUniformJumpsuitChiefEngineer + shoes: ClothingShoesColorWhite + head: ClothingHeadHatBeretEngineering + neck: ClothingNeckCloakCe + id: VisitorPDA + belt: ClothingBeltChiefEngineerFilled + back: ClothingBackpackDuffelEngineering + ears: ClothingHeadsetCE + outerClothing: ClothingOuterVestHazard + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorCEAlt + equipment: + jumpsuit: ClothingUniformJumpsuitChiefEngineerTurtle + shoes: ClothingShoesColorWhite + head: ClothingHeadHatBeretEngineering + neck: ClothingNeckMantleCE + id: VisitorPDA + belt: ClothingBeltChiefEngineerFilled + back: ClothingBackpackSatchelEngineering + ears: ClothingHeadsetCE + outerClothing: ClothingOuterWinterCE + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorCMO + equipment: + jumpsuit: ClothingUniformJumpsuitCMO + shoes: ClothingShoesColorBrown + gloves: ClothingHandsGlovesLatex + head: ClothingHeadMirror + neck: ClothingCloakCmo + id: VisitorPDA + back: ClothingBackpackMedical + ears: ClothingHeadsetCMO + belt: ClothingBeltMedicalFilled + outerClothing: ClothingOuterCoatLabCmo + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorCMOAlt + equipment: + jumpsuit: ClothingUniformJumpsuitCMOTurtle + shoes: ClothingShoesColorBrown + gloves: ClothingHandsGlovesNitrile + head: ClothingHeadHatBeretCmo + neck: ClothingNeckMantleCMO + id: VisitorPDA + back: ClothingBackpackSatchelMedical + ears: ClothingHeadsetCMO + belt: ClothingBeltMedicalFilled + outerClothing: ClothingOuterCoatLabCmo + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorHOP + equipment: + jumpsuit: ClothingUniformJumpsuitHoP + shoes: ClothingShoesLeather + head: ClothingHeadHatHopcap + neck: ClothingNeckCloakHop + id: VisitorPDA + belt: WeaponDisabler + back: ClothingBackpackDebug + ears: ClothingHeadsetAltCommand + outerClothing: ClothingOuterWinterHoP + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorHOPAlt + equipment: + jumpsuit: ClothingUniformJumpsuitHoP + shoes: ClothingShoesLeather + head: ClothingHeadHatHopcap + neck: ClothingNeckMantleHOP + id: VisitorPDA + belt: WeaponDisabler + back: ClothingBackpackSatchelLeather + ears: ClothingHeadsetAltCommand + outerClothing: ClothingOuterWinterHoP + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorHOS + equipment: + jumpsuit: ClothingUniformJumpsuitHoSParadeMale + shoes: ClothingShoesBootsCowboyBlackFilled + gloves: ClothingHandsGlovesCombat + head: ClothingHeadHatHoshat + neck: ClothingNeckCloakHos + id: VisitorPDA + belt: ClothingBeltSecurityFilled + back: ClothingBackpackSatchelSecurity + ears: ClothingHeadsetAltSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterCoatHoSTrench + pocket1: WeaponDisabler + pocket2: MagazinePistolSubMachineGunTopMounted + inhand: + - WeaponSubMachineGunWt550 + +- type: startingGear + id: VisitorHOSAlt + equipment: + jumpsuit: ClothingUniformJumpsuitHosFormal + shoes: ClothingShoesBootsCowboyFancyFilled + gloves: ClothingHandsGlovesColorWhite + head: ClothingHeadHatCowboyWhite + neck: SecurityWhistle + id: VisitorPDA + belt: ClothingBeltSecurityFilled + back: ClothingBackpackSatchelLeather + ears: ClothingHeadsetAltSecurity + eyes: ClothingEyesGlassesSecurity + pocket1: WeaponDisabler + pocket2: MagazinePistolSubMachineGunTopMounted + inhand: + - WeaponSubMachineGunWt550 + +- type: startingGear + id: VisitorRD + equipment: + jumpsuit: ClothingUniformJumpsuitResearchDirector + shoes: ClothingShoesColorBrown + gloves: ClothingHandsGlovesLatex + head: ClothingHeadHatBeretRND + neck: ClothingNeckCloakRd + id: VisitorPDA + back: ClothingBackpackScience + ears: ClothingHeadsetRD + outerClothing: ClothingOuterCoatRD + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorRDAlt + equipment: + jumpsuit: ClothingUniformJumpsuitResearchDirector + shoes: ClothingShoesColorBrown + gloves: ClothingHandsGlovesNitrile + head: ClothingHeadHatBeretRND + neck: ClothingNeckMantleRD + id: VisitorPDA + back: ClothingBackpackSatchelScience + ears: ClothingHeadsetRD + outerClothing: ClothingOuterCoatRD + pocket1: WeaponDisabler + +- type: startingGear + id: VisitorQM + equipment: + jumpsuit: ClothingUniformJumpsuitQMTurtleneck + shoes: ClothingShoesColorBrown + head: ClothingHeadHatQMsoft + neck: ClothingNeckCloakQm + id: VisitorPDA + back: ClothingBackpackCargo + ears: ClothingHeadsetRD + outerClothing: ClothingOuterWinterQM + pocket1: WeaponDisabler + pocket2: AppraisalTool + +- type: startingGear + id: VisitorQMAlt + equipment: + jumpsuit: ClothingUniformJumpsuitQMFormal + shoes: ClothingShoesColorBrown + head: ClothingHeadHatBeretQM + neck: ClothingNeckMantleQM + id: VisitorPDA + back: ClothingBackpackSatchelCargo + ears: ClothingHeadsetQM + outerClothing: ClothingOuterWinterQM + pocket1: WeaponDisabler + pocket2: AppraisalTool + +# Security + +- type: startingGear + id: VisitorSecurityCadet + equipment: + jumpsuit: ClothingUniformJumpsuitSec + shoes: ClothingShoesBootsCombatFilled + head: ClothingHeadHelmetBasic + id: VisitorPDA + belt: ClothingBeltSecurityFilled + back: ClothingBackpackSecurity + ears: ClothingHeadsetSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterArmorBasic + pocket1: WeaponPistolMk58 + pocket2: MagazinePistol + inhand: + - FlashlightSeclite + +- type: startingGear + id: VisitorSecurityCadetAlt + equipment: + jumpsuit: ClothingUniformJumpsuitSecGrey + shoes: ClothingShoesBootsCombatFilled + head: ClothingHeadHelmetBasic + neck: SecurityWhistle + id: VisitorPDA + belt: ClothingBeltSecurityFilled + back: ClothingBackpackSatchelSecurity + ears: ClothingHeadsetSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterArmorBasicSlim + pocket1: WeaponPistolMk58 + pocket2: MagazinePistol + inhand: + - FlashlightSeclite + +- type: startingGear + id: VisitorSecurityOfficer + equipment: + jumpsuit: ClothingUniformJumpsuitSec + shoes: ClothingShoesBootsCombatFilled + head: ClothingHeadHelmetBasic + id: VisitorPDA + belt: ClothingBeltSecurityWebbingFilled + back: ClothingBackpackSecurity + ears: ClothingHeadsetSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterArmorBasic + pocket1: WeaponPistolMk58 + pocket2: MagazinePistol + inhand: + - FlashlightSeclite + +- type: startingGear + id: VisitorSecurityOfficerAlt + equipment: + jumpsuit: ClothingUniformJumpsuitSecGrey + shoes: ClothingShoesBootsCombatFilled + head: ClothingHeadHatCorpsoft + neck: SecurityWhistle + id: VisitorPDA + belt: ClothingBeltSecurityFilled + back: ClothingBackpackSatchelSecurity + ears: ClothingHeadsetSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterArmorBasicSlim + pocket1: WeaponPistolMk58 + pocket2: MagazinePistol + inhand: + - FlashlightSeclite + +- type: startingGear + id: VisitorDetective + equipment: + jumpsuit: ClothingUniformJumpsuitDetective + shoes: ClothingShoesBootsCombatFilled + head: ClothingHeadHatFedoraBrown + neck: ClothingNeckTieDet + id: VisitorPDA + belt: ClothingBeltHolsterFilled + back: ClothingBackpackSecurity + ears: ClothingHeadsetSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterCoatDetectiveLoadout + pocket1: ForensicScanner + pocket2: ForensicPad + inhand: + - FlashlightSeclite + +- type: startingGear + id: VisitorDetectiveAlt + equipment: + jumpsuit: ClothingUniformJumpsuitDetectiveGrey + shoes: ClothingShoesBootsCombatFilled + head: ClothingHeadHatFedoraGrey + neck: ClothingNeckTieDet + id: VisitorPDA + belt: ClothingBeltHolsterFilled + back: ClothingBackpackSatchelSecurity + ears: ClothingHeadsetSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterVestDetective + pocket1: ForensicScanner + pocket2: ForensicPad + inhand: + - FlashlightSeclite + +- type: startingGear + id: VisitorWarden + equipment: + jumpsuit: ClothingUniformJumpsuitWarden + shoes: ClothingShoesBootsCombatFilled + gloves: ClothingHandsGlovesCombat + head: ClothingHeadHatBeretWarden + neck: SecurityWhistle + id: VisitorPDA + belt: ClothingBeltSecurityWebbingFilled + back: ClothingBackpackSecurity + ears: ClothingHeadsetSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterCoatWarden + pocket1: WeaponDisabler + pocket2: Zipties + inhand: + - FlashlightSeclite + - WeaponShotgunKammerer + +- type: startingGear + id: VisitorWardenAlt + equipment: + jumpsuit: ClothingUniformJumpsuitWarden + shoes: ClothingShoesBootsCombatFilled + gloves: ClothingHandsGlovesCombat + head: ClothingHeadHatWarden + id: VisitorPDA + belt: ClothingBeltSecurityFilled + back: ClothingBackpackSatchelSecurity + ears: ClothingHeadsetSecurity + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterWinterWarden + pocket1: WeaponDisabler + pocket2: Zipties + inhand: + - FlashlightSeclite + - WeaponShotgunKammerer + +# Cargo + +- type: startingGear + id: VisitorCargoTech + equipment: + jumpsuit: ClothingUniformJumpsuitCargo + shoes: ClothingShoesColorBlack + head: ClothingHeadHatCargosoft + id: VisitorPDA + back: ClothingBackpackCargo + ears: ClothingHeadsetCargo + pocket1: AppraisalTool + pocket2: DrinkColaCan + inhand: + - DrinkRumBottleFull + +- type: startingGear + id: VisitorCargoTechAlt + equipment: + jumpsuit: ClothingUniformJumpsuitCargo + shoes: ClothingShoesBootsWinterCargo + head: ClothingHeadHatCargosoft + id: VisitorPDA + back: ClothingBackpackDuffelCargo + ears: ClothingHeadsetCargo + pocket1: AppraisalTool + pocket2: SpaceCash500 + outerClothing: ClothingOuterWinterCargo + inhand: + - FoodBoxPizzaFilled + - KnifePlastic + +- type: startingGear + id: VisitorSalvageSpecialist + equipment: + jumpsuit: ClothingUniformJumpsuitSalvageSpecialist + shoes: ClothingShoesBootsSalvage + head: ClothingHeadHatCargosoftFlipped + id: VisitorPDA + belt: ClothingBeltSalvageWebbing + back: ClothingBackpackSalvage + ears: ClothingHeadsetCargo + pocket1: SurvivalKnife + pocket2: HandheldGPSBasic + inhand: + - FoodSnackBoritos + +- type: startingGear + id: VisitorSalvageSpecialistAlt + equipment: + jumpsuit: ClothingUniformJumpsuitSalvageSpecialist + shoes: ClothingShoesBootsSalvage + head: ClothingHeadHatBrownFlatcap + id: VisitorPDA + belt: ClothingBeltSalvageWebbing + back: ClothingBackpackDuffelSalvage + ears: ClothingHeadsetCargo + outerClothing: ClothingOuterWinterCargo + pocket1: SurvivalKnife + pocket2: HandheldGPSBasic + inhand: + - Shovel + +# Engineering + +- type: startingGear + id: VisitorAtmosTech + equipment: + jumpsuit: ClothingUniformJumpsuitAtmos + shoes: ClothingShoesColorWhite + gloves: ClothingHandsGlovesFingerlessInsulated + head: ClothingHeadHelmetFire + id: VisitorPDA + back: ClothingBackpackDuffelAtmospherics + ears: ClothingHeadsetEngineering + eyes: ClothingEyesGlassesMeson + outerClothing: ClothingOuterSuitAtmosFire + suitstorage: AirTankFilled + pocket1: CrowbarRed + inhand: + - FireExtinguisher + +- type: startingGear + id: VisitorAtmosTechAlt + equipment: + jumpsuit: ClothingUniformJumpsuitAtmosCasual + shoes: ClothingShoesColorWhite + gloves: ClothingHandsGlovesColorYellow + head: ClothingHeadHatHardhatYellow + neck: ClothingNeckScarfStripedLightBlue + id: VisitorPDA + belt: DoubleEmergencyOxygenTankFilled + back: ClothingBackpackSatchelAtmospherics + ears: ClothingHeadsetEngineering + eyes: ClothingEyesGlassesMeson + outerClothing: ClothingOuterWinterAtmos + pocket1: FlashlightLantern + pocket2: CrowbarRed + inhand: + - FoodSnackBoritos + +- type: startingGear + id: VisitorTechnicalAssistant + equipment: + jumpsuit: ClothingUniformJumpsuitColorYellow + shoes: ClothingShoesBootsWork + gloves: ClothingHandsGlovesColorYellowBudget + head: ClothingHeadHatWelding + id: VisitorPDA + back: ClothingBackpackEngineering + ears: ClothingHeadsetEngineering + eyes: ClothingEyesGlassesMeson + pocket1: LightReplacer + pocket2: Welder + inhand: + - CableApcStack + +- type: startingGear + id: VisitorTechnicalAssistantAlt + equipment: + jumpsuit: ClothingUniformJumpsuitEngineeringHazard + shoes: ClothingShoesColorBlack + gloves: ClothingHandsGlovesColorYellowBudget + head: ClothingHeadHatCone + id: VisitorPDA + belt: ClothingBeltUtility + back: ClothingBackpackSatchelEngineering + ears: ClothingHeadsetEngineering + eyes: ClothingEyesGlassesMeson + outerClothing: ClothingOuterVestHazard + pocket1: HolofanProjector + pocket2: GasAnalyzer + inhand: + - SheetSteel + +- type: startingGear + id: VisitorEngineer + equipment: + jumpsuit: ClothingUniformJumpsuitEngineering + shoes: ClothingShoesBootsWork + gloves: ClothingHandsGlovesColorYellow + head: ClothingHeadHatHardhatYellow + id: VisitorPDA + belt: ClothingBeltUtilityEngineering + back: ClothingBackpackEngineering + ears: ClothingHeadsetEngineering + eyes: ClothingEyesGlassesMeson + outerClothing: ClothingOuterWinterEngi + pocket1: RCD + pocket2: RCDAmmo + inhand: + - trayScanner + - CableApcStack + +- type: startingGear + id: VisitorEngineerAlt + equipment: + jumpsuit: ClothingUniformJumpsuitSeniorEngineer + shoes: ClothingShoesBootsWork + gloves: ClothingHandsGlovesColorYellow + head: ClothingHeadHatBeretEngineering + id: VisitorPDA + belt: ClothingBeltUtilityEngineering + back: ClothingBackpackDuffelEngineering + ears: ClothingHeadsetEngineering + eyes: ClothingEyesGlassesMeson + pocket1: RCD + pocket2: RCDAmmo + inhand: + - SheetSteel + - SheetGlass + +# Medical + +- type: startingGear + id: VisitorChemist + equipment: + jumpsuit: ClothingUniformJumpsuitChemistry + shoes: ClothingShoesColorOrange + gloves: ClothingHandsGlovesLatex + id: VisitorPDA + belt: ChemBag + back: ClothingBackpackChemistry + ears: ClothingHeadsetMedical + eyes: ClothingEyesGlassesChemical + outerClothing: ClothingOuterCoatLabChem + pocket1: PillCanisterRandom + pocket2: PillCanisterRandom + inhand: + - PillCanisterRandom + - PillCanisterRandom + +- type: startingGear + id: VisitorChemistAlt + equipment: + jumpsuit: ClothingUniformJumpsuitChemistry + shoes: ClothingShoesColorOrange + head: ClothingHeadHatPaper + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelChemistry + ears: ClothingHeadsetMedical + eyes: ClothingEyesGlassesChemical + outerClothing: ClothingOuterWinterChem + pocket1: PillCanisterRandom + pocket2: PillCanisterRandom + inhand: + - PillCanisterRandom + - PillCanisterRandom + +- type: startingGear + id: VisitorGeneticist + equipment: + jumpsuit: ClothingUniformJumpsuitGenetics + shoes: ClothingShoesColorBlue + gloves: ClothingHandsGlovesNitrile + head: ClothingHeadBandGrey + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackGenetics + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + outerClothing: ClothingOuterCoatLabGene + pocket1: PillCanisterCharcoal + pocket2: PillCanisterRandom + inhand: + - SyringePhalanximine + +- type: startingGear + id: VisitorGeneticistAlt + equipment: + jumpsuit: ClothingUniformJumpsuitGenetics + shoes: ClothingShoesColorBlue + gloves: ClothingHandsGlovesLatex + head: ClothingHeadHatBeretBrigmedic + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelGenetics + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + outerClothing: ClothingOuterWinterGen + pocket1: PillCanisterHyronalin + pocket2: PillCanisterRandom + inhand: + - SyringeBicaridine + +- type: startingGear + id: VisitorVirologist + equipment: + jumpsuit: ClothingUniformJumpsuitVirology + shoes: ClothingShoesColorGreen + gloves: ClothingHandsGlovesLatex + head: ClothingHeadMirror + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackVirology + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + outerClothing: ClothingOuterCoatLabViro + pocket1: PillCanisterTricordrazine + pocket2: PillCanisterRandom + inhand: + - SyringeSigynate + +- type: startingGear + id: VisitorVirologistAlt + equipment: + jumpsuit: ClothingUniformJumpsuitVirology + shoes: ClothingShoesColorGreen + gloves: ClothingHandsGlovesNitrile + head: ClothingHeadHatBeretSeniorPhysician + neck: ClothingNeckStethoscope + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelVirology + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + outerClothing: ClothingOuterWinterViro + pocket1: PillCanisterTricordrazine + pocket2: PillCanisterRandom + inhand: + - SyringeEphedrine + +- type: startingGear + id: VisitorMedicalDoctor + equipment: + jumpsuit: ClothingUniformJumpsuitMedicalDoctor + shoes: ClothingShoesColorWhite + gloves: ClothingHandsGlovesNitrile + head: ClothingHeadHatCorpsoft + neck: ClothingNeckStethoscope + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackMedical + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + outerClothing: ClothingOuterCoatLab + pocket1: PillCanisterTricordrazine + pocket2: PillCanisterDermaline + inhand: + - SyringeInaprovaline + +- type: startingGear + id: VisitorMedicalDoctorAlt + equipment: + jumpsuit: ClothingUniformJumpsuitMedicalDoctor + shoes: ClothingShoesBootsWinterMed + gloves: ClothingHandsGlovesLatex + head: ClothingHeadHatBeretMedic + neck: ClothingNeckStethoscope + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelMedical + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + outerClothing: ClothingOuterWinterMed + pocket1: PillCanisterTricordrazine + pocket2: PillCanisterBicaridine + inhand: + - SyringeSaline + +- type: startingGear + id: VisitorDentist + equipment: + jumpsuit: UniformScrubsColorBlue + shoes: ClothingShoesColorBlue + gloves: ClothingHandsGlovesLatex + head: ClothingHeadHatSurgcapBlue +# mask: ClothingMaskBreathMedical # right now this is broken for vox, but maybe some day. + id: VisitorPDA + belt: ClothingBeltStorageWaistbag + back: NitrousOxideTankFilled + ears: ClothingHeadsetMedical + eyes: ClothingEyesGlasses + pocket1: Scalpel + pocket2: Gauze + inhand: + - Cautery + - Drill + +- type: startingGear + id: VisitorPsychologist + equipment: + jumpsuit: ClothingUniformJumpsuitPsychologist + shoes: ClothingShoesLeather + head: ClothingHeadHatMagician + neck: ClothingNeckTieRed + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelLeather + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + pocket1: WhoopieCushion + pocket2: PillSpaceDrugs + inhand: + - CigarCase + - Lighter + +- type: startingGear + id: VisitorPsychologistAlt + equipment: + jumpsuit: ClothingUniformJumpsuitPsychologist + shoes: ClothingShoesLeather + head: ClothingHeadHatAnimalCat + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelLeather + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + pocket1: BulletFoam + pocket2: PillSpaceDrugs + inhand: + - FoamCrossbow + - DrinkWhiskeyBottleFull + +- type: startingGear + id: VisitorParamedic + equipment: + jumpsuit: ClothingUniformJumpsuitParamedicNT + shoes: ClothingShoesSwat + gloves: ClothingHandsGlovesLatex + head: ClothingHeadHatParamedicsoft + neck: ClothingNeckStethoscope + id: VisitorPDA + belt: ClothingBeltMedicalEMTFilled + back: ClothingBackpackDuffelGenetics + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + outerClothing: ClothingOuterWinterPara + pocket1: CombatMedipen + pocket2: Brutepack + inhand: + - SyringeTranexamicAcid + - Gauze + +- type: startingGear + id: VisitorParamedicAlt + equipment: + jumpsuit: ClothingUniformJumpsuitParamedic + shoes: ClothingShoesBootsWork + gloves: ClothingHandsGlovesNitrile + head: ClothingHeadHatParamedicsoftFlipped + neck: ClothingNeckStethoscope + id: VisitorPDA + belt: ClothingBeltMedicalEMTFilled + back: ClothingBackpackDuffelGenetics + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + outerClothing: ClothingOuterCoatParamedicWB + pocket1: CombatMedipen + pocket2: Brutepack + inhand: + - AntiPoisonMedipen + - Gauze + +- type: startingGear + id: VisitorMedicalIntern + equipment: + jumpsuit: ClothingUniformJumpsuitColorWhite + shoes: ClothingShoesColorWhite + head: ClothingHeadBandGreen + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackDuffelMedical + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + pocket1: Ointment + pocket2: Brutepack + inhand: + - Bloodpack + - Gauze + +- type: startingGear + id: VisitorMedicalInternAlt + equipment: + jumpsuit: ClothingUniformJumpsuitColorWhite + shoes: ClothingShoesColorWhite + head: ClothingHeadBandBlue + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackDuffelMedical + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + pocket1: Ointment + pocket2: Brutepack + inhand: + - Bloodpack + - Gauze + +- type: startingGear + id: VisitorScrubsPurple + equipment: + jumpsuit: UniformScrubsColorPurple + shoes: ClothingShoesColorRed + gloves: ClothingHandsGlovesLatex + head: ClothingHeadHatSurgcapPurple + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelMedical + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + pocket1: RegenerativeMesh + pocket2: PillCanisterBicaridine + inhand: + - ScalpelAdvanced + - MedicatedSuture + +- type: startingGear + id: VisitorScrubsGreen + equipment: + jumpsuit: UniformScrubsColorGreen + shoes: ClothingShoesColorGreen + gloves: ClothingHandsGlovesLatex + head: ClothingHeadHatSurgcapGreen + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelMedical + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + pocket1: RegenerativeMesh + pocket2: PillCanisterBicaridine + inhand: + - ScalpelAdvanced + - MedicatedSuture + +- type: startingGear + id: VisitorScrubsBlue + equipment: + jumpsuit: UniformScrubsColorBlue + shoes: ClothingShoesColorBlue + gloves: ClothingHandsGlovesNitrile + head: ClothingHeadHatSurgcapBlue + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelMedical + ears: ClothingHeadsetMedical + eyes: ClothingEyesHudMedical + pocket1: RegenerativeMesh + pocket2: PillCanisterBicaridine + inhand: + - ScalpelAdvanced + - MedicatedSuture + +# Science + +- type: startingGear + id: VisitorResearchAssistant + equipment: + jumpsuit: ClothingUniformJumpsuitColorPurple + shoes: ClothingShoesColorBlack + head: ClothingHeadPaperSack + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackScience + ears: ClothingHeadsetScience + eyes: ClothingEyesGlasses + inhand: + - NetworkConfigurator + +- type: startingGear + id: VisitorResearchAssistantAlt + equipment: + jumpsuit: ClothingUniformJumpsuitCasualPurple + shoes: ClothingShoesColorBlack + neck: ClothingNeckTieSci + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelScience + ears: ClothingHeadsetScience + eyes: ClothingEyesGlasses + inhand: + - DrinkHotCoffee + +- type: startingGear + id: VisitorScientist + equipment: + jumpsuit: ClothingUniformJumpsuitScientistFormal + shoes: ClothingShoesColorPurple + head: ClothingHeadHatBeretRND + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackScience + ears: ClothingHeadsetScience + eyes: ClothingEyesGlasses + inhand: + - DrinkHotCoffee + +- type: startingGear + id: VisitorScientistAlt + equipment: + jumpsuit: ClothingUniformJumpsuitScientist + shoes: ClothingShoesBootsWinterSci + head: ClothingHeadHatPurplesoft + neck: ClothingNeckTieSci + id: VisitorPDA + belt: ClothingBeltMedicalFilled + back: ClothingBackpackSatchelScience + ears: ClothingHeadsetScience + eyes: ClothingEyesGlasses + inhand: + - AnomalyScanner + +# Civilian + +- type: startingGear + id: VisitorBartender + equipment: + jumpsuit: ClothingUniformJumpsuitBartender + shoes: ClothingShoesColorBlack + head: ClothingHeadHatTophat + id: VisitorPDA + back: ClothingBackpack + suitstorage: WeaponShotgunDoubleBarreledRubber + ears: ClothingHeadsetService + eyes: ClothingEyesGlassesSunglasses + outerClothing: ClothingOuterArmorBasicSlim + pocket1: DrinkVodkaBottleFull + pocket2: BarSpoon + +- type: startingGear + id: VisitorBartenderAlt + equipment: + jumpsuit: ClothingUniformJumpsuitBartenderPurple + shoes: ClothingShoesColorBlack + head: ClothingHeadHatBowlerHat + neck: ClothingNeckTieSci + id: VisitorPDA + back: ClothingBackpackSatchel + ears: ClothingHeadsetService + eyes: ClothingEyesHudBeer + outerClothing: ClothingOuterWinterBar + pocket1: WeaponShotgunSawn + pocket2: DrinkTequilaBottleFull + +- type: startingGear + id: VisitorBotanist + equipment: + jumpsuit: ClothingUniformJumpsuitHydroponics + shoes: ClothingShoesColorGreen + head: ClothingHeadBandGreen + id: VisitorPDA + back: ClothingBackpackDuffelHydroponics + ears: ClothingHeadsetService + inhand: + - HydroponicsToolScythe + + +- type: startingGear + id: VisitorBotanistAlt + equipment: + jumpsuit: ClothingUniformJumpsuitHydroponics + shoes: ClothingShoesColorGreen + head: Bucket + id: VisitorPDA + back: ClothingBackpackHydroponics + ears: ClothingHeadsetService + pocket1: HydroponicsToolMiniHoe + pocket2: HydroponicsToolSpade + +- type: startingGear + id: VisitorBoxer + equipment: + jumpsuit: ClothingUniformRandomShorts + shoes: ClothingShoesColorBlack + gloves: ClothingHandsGlovesBoxingBlue + head: ClothingHeadPaperSackSmile + id: VisitorPDA + ears: ClothingHeadsetService + pocket1: DrinkVodkaBottleFull + pocket2: SoapDeluxe + +- type: startingGear + id: VisitorBoxerAlt + equipment: + jumpsuit: ClothingUniformRandomShorts + shoes: ClothingShoesColorBlack + gloves: ClothingHandsGlovesBoxingRed + head: ClothingHeadHatSkub + id: VisitorPDA + ears: ClothingHeadsetService + outerClothing: ClothingOuterSkub + pocket1: Skub + pocket2: DrinkSpaceGlue + +- type: startingGear #!! make sure these are bible users. + id: VisitorChaplain + equipment: + jumpsuit: ClothingUniformJumpsuitChaplain + shoes: ClothingShoesColorBlack + head: ClothingHeadHatPlaguedoctor + mask: ClothingMaskPlague + id: VisitorPDA + belt: Bible + ears: ClothingHeadsetService + outerClothing: ClothingOuterPlagueSuit + pocket1: PlushieSharkGrey + pocket2: FoodSnackEnergy + +- type: startingGear + id: VisitorChaplainAlt + equipment: + jumpsuit: ClothingUniformJumpsuitChaplain + shoes: ClothingShoesColorBlack + head: ClothingHeadHatHoodNunHood + id: VisitorPDA + belt: Bible + ears: ClothingHeadsetService + outerClothing: ClothingOuterNunRobe + pocket1: PlushiePenguin + pocket2: DrinkCoconutWaterCarton + +- type: startingGear + id: VisitorChef + equipment: + jumpsuit: ClothingUniformJumpsuitChef + shoes: ClothingShoesChef + head: ClothingHeadHatChef +# mask: ClothingMaskItalianMoustache # right now this is broken for vox, so its inhand. + id: VisitorPDA + back: ClothingBackpackSatchel + belt: ClothingBeltChefFilled + ears: ClothingHeadsetService + outerClothing: ClothingOuterJacketChef + pocket1: ButchCleaver + pocket2: BookHowToCookForFortySpaceman + inhand: + - ClothingMaskItalianMoustache + - DrinkWineBottleFull + +- type: startingGear + id: VisitorChefAlt + equipment: + jumpsuit: ClothingUniformJumpsuitChef + shoes: ClothingShoesColorBlack + head: ClothingHeadHatChef +# mask: ClothingMaskItalianMoustache # right now this is broken for vox, so its inhand. + id: VisitorPDA + back: ClothingBackpack + belt: ClothingBeltChefFilled + ears: ClothingHeadsetService + outerClothing: ClothingOuterWinterChef + pocket1: RollingPin + pocket2: BookHowToCookForFortySpaceman + inhand: + - ClothingMaskItalianMoustache + - FoodCheese + +- type: startingGear + id: VisitorClown + equipment: + jumpsuit: ClothingUniformJumpsuitClown + shoes: ClothingShoesClown + id: VisitorPDA + back: ClothingBackpackClown + ears: ClothingHeadsetService + mask: ClothingMaskClown + pocket1: BikeHorn + pocket2: ClownRecorder + +- type: startingGear + id: VisitorJanitor + equipment: + jumpsuit: ClothingUniformJumpsuitJanitor + shoes: ClothingShoesGaloshes + gloves: ClothingHandsGlovesJanitor + head: ClothingHeadFishCap + id: VisitorPDA + back: ClothingBackpackSatchel + belt: ClothingBeltJanitorFilled + ears: ClothingHeadsetService + outerClothing: ClothingOuterWinterJani + inhand: + - MopItem + - Bucket + +- type: startingGear + id: VisitorJanitorAlt + equipment: + jumpsuit: ClothingUniformJumpsuitJanitor + shoes: ClothingShoesGaloshes + gloves: ClothingHandsGlovesJanitor + head: ClothingHeadHatHoodBioJanitor + id: VisitorPDA + back: ClothingBackpack + belt: ClothingBeltJanitorFilled + ears: ClothingHeadsetService + outerClothing: ClothingOuterBioJanitor + inhand: + - MopItem + - Bucket + +- type: startingGear + id: VisitorLawyerAltA + equipment: + jumpsuit: ClothingUniformJumpsuitLawyerBlack + shoes: ClothingShoesColorBlack + head: ClothingHeadHatFedoraGrey + neck: ClothingNeckLawyerbadge + id: VisitorPDA + back: ClothingBackpackSatchelLeather + ears: ClothingHeadsetSecurity + pocket1: RubberStampLawyer + pocket2: LuxuryPen + inhand: + - BriefcaseBrownFilled + +- type: startingGear + id: VisitorLawyerAltB + equipment: + jumpsuit: ClothingUniformJumpsuitLawyerBlue + shoes: ClothingShoesLeather + head: ClothingHeadHatFedoraBrown + neck: ClothingNeckLawyerbadge + id: VisitorPDA + back: ClothingBackpackSatchelLeather + ears: ClothingHeadsetSecurity + pocket1: RubberStampLawyer + pocket2: SmokingPipeFilledTobacco + inhand: + - BriefcaseBrownFilled + +- type: startingGear + id: VisitorLawyerAltC + equipment: + jumpsuit: ClothingUniformJumpsuitLawyerRed + shoes: ClothingShoesColorRed + head: ClothingHeadHatCowboyBrown + neck: ClothingNeckLawyerbadge + id: VisitorPDA + back: ClothingBackpackSatchelLeather + belt: ClothingBeltStorageWaistbag + ears: ClothingHeadsetSecurity + pocket1: RubberStampLawyer + pocket2: SmokingPipeFilledTobacco + inhand: + - BriefcaseBrownFilled + +- type: startingGear + id: VisitorLawyerAltD + equipment: + jumpsuit: ClothingUniformJumpsuitLawyerPurple + shoes: ClothingShoesSnakeskinBoots + gloves: ClothingHandsGlovesColorWhite + head: ClothingHeadHatBeaverHat + neck: ClothingNeckLawyerbadge + mask: CigarGold + id: VisitorPDA + back: ClothingBackpackSatchelLeather + ears: ClothingHeadsetSecurity + outerClothing: ClothingOuterCoatExpensive + pocket1: RubberStampLawyer + pocket2: LuxuryPen + inhand: + - BriefcaseBrownFilled + +- type: startingGear + id: VisitorLawyerAltE + equipment: + jumpsuit: ClothingUniformJumpsuitLawyerGood + shoes: ClothingShoesLeather + head: ClothingHeadHatCorpsoft + neck: ClothingNeckLawyerbadge + id: VisitorPDA + back: ClothingBackpackSatchelLeather + belt: ClothingBeltStorageWaistbag + ears: ClothingHeadsetSecurity + pocket1: RubberStampLawyer + pocket2: LuxuryPen + inhand: + - BriefcaseBrownFilled + +- type: startingGear + id: VisitorLawyerCentcom + equipment: + jumpsuit: ClothingUniformJumpsuitCentcomAgent + shoes: ClothingShoesLeather + gloves: ClothingHandsGlovesLeather + head: BladedFlatcapBrown + neck: ClothingNeckLawyerbadge + id: VisitorLawyerPDA + back: ClothingBackpackSatchelLeather + belt: ClothingBeltStorageWaistbag + eyes: ClothingEyesGlassesSunglasses + ears: ClothingHeadsetCentCom + pocket1: RubberStampLawyer + pocket2: LuxuryPen + inhand: + - BriefcaseBrownFilled + +- type: startingGear + id: VisitorLibrarian + equipment: + jumpsuit: ClothingUniformJumpsuitLibrarian + shoes: ClothingShoesBootsLaceup + neck: ClothingNeckScarfStripedGreen + id: VisitorLibrarianPDA + back: ClothingBackpackSatchelLeather + belt: ClothingBeltStorageWaistbag + eyes: ClothingEyesGlassesJamjar + ears: ClothingHeadsetService + pocket1: BookJanitorTale + pocket2: BookRandomStory + inhand: + - Cane + +- type: startingGear + id: VisitorLibrarianAlt + equipment: + jumpsuit: ClothingUniformJumpsuitCurator + shoes: ClothingShoesBootsLaceup + head: ClothingHeadHatGreyFlatcap + id: VisitorPDA + back: ClothingBackpackSatchelLeather + belt: ClothingBeltStorageWaistbag + eyes: ClothingEyesGlasses + ears: ClothingHeadsetService + pocket1: BookSun + pocket2: BookRandomStory + inhand: + - BoxFolderClipboard + +- type: startingGear + id: VisitorMusicianFancyAltA + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + back: ClothingBackpackSatchelLeather + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: DrinkGrapeCan + pocket2: FoodSnackBoritos + inhand: + - TromboneInstrument + +- type: startingGear + id: VisitorMusicianFancyAltB + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + back: ClothingBackpackSatchelLeather + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: FoodSnackCheesie + pocket2: DrinkShamblersJuiceCan + inhand: + - SynthesizerInstrument + +- type: startingGear + id: VisitorMusicianFancyAltC + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + back: ClothingBackpackSatchelLeather + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: FoodSnackPistachios + pocket2: DrinkNukieCan + inhand: + - CelloInstrument + +- type: startingGear + id: VisitorMusicianFancyAltD + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + back: ClothingBackpackSatchelLeather + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: DrinkSolDryCan + pocket2: FoodSnackBoritos + inhand: + - ViolinInstrument + +- type: startingGear + id: VisitorMusicianFancyAltE + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + back: ClothingBackpackSatchelLeather + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: DrinkEnergyDrinkCan + pocket2: FoodSnackRaisins + inhand: + - ViolaInstrument + +- type: startingGear + id: VisitorMusicianFancyAltF + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + back: ClothingBackpackSatchelLeather + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: FoodSnackSus + pocket2: DrinkFourteenLokoCan + inhand: + - ClarinetInstrument + +- type: startingGear + id: VisitorMusicianFancyAltG + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + back: ClothingBackpackSatchelLeather + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: FoodSnackCnDs + pocket2: DrinkDrGibbCan + inhand: + - SaxophoneInstrument + +- type: startingGear + id: VisitorMusicianFancyAltH + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + back: ClothingBackpackSatchelLeather + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: FoodSnackChips + pocket2: DrinkRootBeerCan + inhand: + - FrenchHornInstrument + +- type: startingGear + id: VisitorMusicianFancyAltI + equipment: + jumpsuit: ClothingUniformRandomShirt + shoes: ClothingShoesColorBrown + id: VisitorPDA + back: ClothingBackpackDuffel + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: BluntRainbow + pocket2: DrinkGrapeCan + inhand: + - TrumpetInstrument + +- type: startingGear + id: VisitorMusicianRelaxedAltA + equipment: + jumpsuit: ClothingUniformRandomShirt + shoes: ClothingShoesColorBlack + id: VisitorPDA + back: ClothingBackpackSatchel + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: BluntRainbow + pocket2: DrinkNukieCan + inhand: + - RockGuitarInstrument + +- type: startingGear + id: VisitorMusicianRelaxedAltB + equipment: + jumpsuit: ClothingUniformRandomShirt + shoes: ClothingShoesColorBlack + id: VisitorPDA + back: ClothingBackpack + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: BluntRainbow + pocket2: FoodSnackCheesie + inhand: + - BanjoInstrument + +- type: startingGear + id: VisitorMusicianRelaxedAltC + equipment: + jumpsuit: ClothingUniformRandomShirt + shoes: ClothingShoesColorBrown + id: VisitorPDA + back: ClothingBackpackDuffel + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: BluntRainbow + pocket2: FoodSnackPistachios + inhand: + - AcousticGuitarInstrument + +- type: startingGear + id: VisitorMusicianRelaxedAltD + equipment: + jumpsuit: ClothingUniformRandomShirt + shoes: ClothingShoesColorBlack + id: VisitorPDA + back: ClothingBackpackDuffel + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: BluntRainbow + pocket2: DrinkEnergyDrinkCan + inhand: + - ElectricGuitarInstrument + +- type: startingGear + id: VisitorMusicianRelaxedAltE + equipment: + jumpsuit: ClothingUniformJumpsuitMusician + shoes: ClothingShoesBootsLaceup + id: VisitorPDA + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: BluntRainbow + pocket2: FoodSnackSus + inhand: + - TrumpetInstrument + +- type: startingGear + id: VisitorMusicianRelaxedAltF + equipment: + jumpsuit: ClothingUniformRandomShirt + shoes: ClothingShoesWizard + head: ClothingHeadRastaHat + id: VisitorPDA + back: ClothingBackpackSatchel + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: BluntRainbow + pocket2: FoodSnackSus + inhand: + - SaxophoneInstrument + +- type: startingGear + id: VisitorMusicianMariachi + equipment: + jumpsuit: ClothingUniformJumpsuitColorTeal + shoes: ClothingShoesColorBrown + head: ClothingHeadHatSombrero + id: VisitorPDA + back: ClothingBackpackSatchel + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + outerClothing: ClothingOuterPoncho + pocket1: BluntRainbow + pocket2: FoodSnackSus + inhand: + - AcousticGuitarInstrument + +- type: startingGear + id: VisitorMime + equipment: + jumpsuit: ClothingUniformJumpsuitMime + shoes: ClothingShoesColorWhite + gloves: ClothingHandsGlovesColorWhite + head: ClothingHeadBandBlack + mask: ClothingMaskMime + id: VisitorPDA + back: ClothingBackpackMime + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + pocket1: CrayonMime + pocket2: RubberStampMime + +- type: startingGear + id: VisitorMimeAlt + equipment: + jumpsuit: ClothingUniformJumpsuitMime + shoes: ClothingShoesColorWhite + gloves: ClothingHandsGlovesColorWhite + head: ClothingHeadHatAnimalCatBlack + mask: ClothingMaskMime + id: VisitorPDA + back: ClothingBackpackMime + eyes: ClothingEyesGlassesCheapSunglasses + ears: ClothingHeadsetService + outerClothing: ClothingOuterWinterMime + pocket1: CrayonMime + pocket2: RubberStampMime + inhand: + - FoodBurgerMime + +- type: startingGear + id: VisitorReporter + equipment: + jumpsuit: ClothingUniformJumpsuitReporter + shoes: ClothingShoesLeather + id: VisitorPDA + back: ClothingBackpackSatchel + ears: ClothingHeadsetService + pocket1: MicrophoneInstrument + pocket2: BoxFolderClipboard + +- type: startingGear + id: VisitorReporterAlt + equipment: + jumpsuit: ClothingUniformJumpsuitJournalist + shoes: ClothingShoesColorBrown + id: VisitorPDA + back: ClothingBackpackSatchel + ears: ClothingHeadsetService + pocket1: MicrophoneInstrument + pocket2: BoxFolderClipboard + +- type: startingGear + id: VisitorServiceWorker + equipment: + jumpsuit: ClothingUniformJumpsuitBartender + shoes: ClothingShoesColorBlack + head: ClothingHeadBandBlue + id: VisitorPDA + back: ClothingBackpack + ears: ClothingHeadsetService + pocket1: Fork + pocket2: FoodShakerPepper + +- type: startingGear + id: VisitorServiceWorkerAlt + equipment: + jumpsuit: ClothingUniformJumpsuitColorBlack + shoes: ClothingShoesColorBlack + head: ClothingHeadBandBlack + id: VisitorPDA + back: ClothingBackpack + ears: ClothingHeadsetService + outerClothing: ClothingOuterApronBar + pocket1: Fork + pocket2: FoodShakerPepper + +- type: startingGear + id: VisitorZookeeper + equipment: + jumpsuit: ClothingUniformJumpsuitSafari + shoes: ClothingShoesBootsSalvage + head: ClothingHeadSafari + id: VisitorPDA + belt: ClothingBeltUtility + back: ClothingBackpackDuffel + ears: ClothingHeadsetService + pocket1: WeaponFlareGun + pocket2: PillCanisterDylovene + +- type: startingGear + id: VisitorZookeeperAlt + equipment: + jumpsuit: ClothingUniformJumpsuitSafari + shoes: ClothingShoesBootsWork + head: ClothingHeadSafari + id: VisitorPDA + belt: ClothingBeltStorageWaistbag + back: WeaponShotgunDoubleBarreledRubber + ears: ClothingHeadsetService + pocket1: WeaponFlareGun + pocket2: PillCanisterDylovene + +# Misc + +### Challenge Visitors + +# Command + +# CHALLENGE +# carefully consider everything you add to these. These are meant for roles that are placed in survival situations where every item will be a resource. +# Challenge Cargo Tech +- type: startingGear + id: ChallengeCargoTechGearSuit + equipment: + jumpsuit: ClothingUniformJumpsuitCargo + shoes: ClothingShoesColorBlack + head: ClothingHeadHatCargosoft + id: VisitorPDA + back: ClothingBackpackCargo + #ears: null # No headsets. + pocket1: AppraisalTool + +- type: startingGear + id: ChallengeCargoTechGearCoat + equipment: + jumpsuit: ClothingUniformJumpsuitCargo + shoes: ClothingShoesBootsWinterCargo + head: ClothingHeadHatCargosoft + id: VisitorPDA + back: ClothingBackpackSatchelCargo + #ears: # No headsets. + pocket1: AppraisalTool + outerClothing: ClothingOuterWinterCargo + +# CHALLENGE +# carefully consider everything you add to these. These are meant for roles that are placed in survival situations where every item will be a resource. +#Captain Disaster Victim +- type: startingGear + id: ChallengeVictimCaptain + equipment: + jumpsuit: ClothingUniformJumpsuitCaptain + shoes: ClothingShoesBootsLaceup + eyes: ClothingEyesGlassesSunglasses + gloves: ClothingHandsGlovesCaptain + head: ClothingHeadHatCaptain + neck: ClothingNeckCloakCap + id: VisitorPDA + back: ClothingBackpackCaptain + #ears: # No headsets. + +- type: startingGear + id: ChallengeVictimCaptainAlt + equipment: + jumpsuit: ClothingUniformJumpsuitCapFormal + shoes: ClothingShoesBootsLaceup + eyes: ClothingEyesGlassesSunglasses + gloves: ClothingHandsGlovesCaptain + head: ClothingHeadHatCapcap + neck: ClothingNeckMantleCap + id: VisitorPDA + back: ClothingBackpackSatchelCaptain + #ears: # No headsets. + outerClothing: ClothingOuterWinterCap + +# CHALLENGE +# carefully consider everything you add to these. These are meant for roles that are placed in survival situations where every item will be a resource. +#CMO Disaster Victim +- type: startingGear + id: ChallengeVictimCMO + equipment: + jumpsuit: ClothingUniformJumpsuitCMO + shoes: ClothingShoesColorBrown + head: ClothingHeadMirror + neck: ClothingCloakCmo + id: VisitorPDA + back: ClothingBackpackMedical + #ears: # No headsets. + belt: ClothingBeltMedical + outerClothing: ClothingOuterCoatLabCmo + +- type: startingGear + id: ChallengeVictimCMOAlt + equipment: + jumpsuit: ClothingUniformJumpsuitCMOTurtle + shoes: ClothingShoesColorBrown + head: ClothingHeadHatBeretCmo + neck: ClothingNeckMantleCMO + id: VisitorPDA + back: ClothingBackpackSatchelMedical + #ears: # No headsets. + belt: ClothingBeltMedical + outerClothing: ClothingOuterCoatLabCmo + +# CHALLENGE +# carefully consider everything you add to these. These are meant for roles that are placed in survival situations where every item will be a resource. +#CE Disaster Victim +- type: startingGear + id: ChallengeVictimCE + equipment: + jumpsuit: ClothingUniformJumpsuitChiefEngineer + shoes: ClothingShoesColorWhite + head: ClothingHeadHatBeretEngineering + neck: ClothingNeckCloakCe + id: VisitorPDA + #belt: ClothingBeltChiefEngineerFilled # probably too strong? + back: ClothingBackpackDuffelEngineering + #ears: # No headsets. + outerClothing: ClothingOuterVestHazard + pocket1: WeaponDisabler + +- type: startingGear + id: ChallengeVictimCEAlt + equipment: + jumpsuit: ClothingUniformJumpsuitChiefEngineerTurtle + shoes: ClothingShoesColorWhite + head: ClothingHeadHatBeretEngineering + neck: ClothingNeckMantleCE + id: VisitorPDA + belt: ClothingBeltChiefEngineerFilled + back: ClothingBackpackSatchelEngineering + #ears: # No headsets. + outerClothing: ClothingOuterWinterCE + pocket1: WeaponDisabler + +# CHALLENGE +# carefully consider everything you add to these. These are meant for roles that are placed in survival situations where every item will be a resource. +#HOP Disaster Victim +- type: startingGear + id: ChallengeVictimHOP + equipment: + jumpsuit: ClothingUniformJumpsuitHoP + shoes: ClothingShoesLeather + head: ClothingHeadHatHopcap + neck: ClothingNeckCloakHop + id: VisitorPDA + belt: WeaponDisabler + back: ClothingBackpackDebug + #ears: #No headsets. + outerClothing: ClothingOuterWinterHoP + +- type: startingGear + id: ChallengeVictimHOPAlt + equipment: + jumpsuit: ClothingUniformJumpsuitHoP + shoes: ClothingShoesLeather + head: ClothingHeadHatHopcap + neck: ClothingNeckMantleHOP + id: VisitorPDA + belt: WeaponDisabler + back: ClothingBackpackSatchelLeather + #ears: #No headsets. + outerClothing: ClothingOuterWinterHoP + +# CHALLENGE +# carefully consider everything you add to these. These are meant for roles that are placed in survival situations where every item will be a resource. +#HOS Disaster Victim +- type: startingGear + id: ChallengeVictimHOS + equipment: + jumpsuit: ClothingUniformJumpsuitHoSParadeMale + shoes: ClothingShoesBootsCowboyBlackFilled + gloves: ClothingHandsGlovesCombat + head: ClothingHeadHatHoshat + neck: ClothingNeckCloakHos + id: VisitorPDA + belt: ClothingBeltSecurityFilled + back: ClothingBackpackSatchelSecurity + #ears: #No headsets. + eyes: ClothingEyesGlassesSecurity + outerClothing: ClothingOuterCoatHoSTrench + +- type: startingGear + id: ChallengeVictimHOSAlt + equipment: + jumpsuit: ClothingUniformJumpsuitHosFormal + shoes: ClothingShoesBootsCowboyFancyFilled + gloves: ClothingHandsGlovesColorWhite + head: ClothingHeadHatCowboyWhite + neck: SecurityWhistle + id: VisitorPDA + belt: ClothingBeltSecurityFilled + back: ClothingBackpackSatchelLeather + #ears: #No headsets. + eyes: ClothingEyesGlassesSecurity + +# CHALLENGE +# carefully consider everything you add to these. These are meant for roles that are placed in survival situations where every item will be a resource. +#RD Disaster Victim +- type: startingGear + id: ChallengeVictimRD + equipment: + jumpsuit: ClothingUniformJumpsuitResearchDirector + shoes: ClothingShoesColorBrown + head: ClothingHeadHatBeretRND + neck: ClothingNeckCloakRd + id: VisitorPDA + back: ClothingBackpackScience + #ears: #No headsets. + outerClothing: ClothingOuterCoatRD + +- type: startingGear + id: ChallengeVictimRDAlt + equipment: + jumpsuit: ClothingUniformJumpsuitResearchDirector + shoes: ClothingShoesColorBrown + head: ClothingHeadHatBeretRND + neck: ClothingNeckMantleRD + id: VisitorPDA + back: ClothingBackpackSatchelScience + #ears: # No headsets. + outerClothing: ClothingOuterCoatRD + +# CHALLENGE +# carefully consider everything you add to these. These are meant for roles that are placed in survival situations where every item will be a resource. +#QM Disaster Victim +- type: startingGear + id: ChallengeVictimQM + equipment: + jumpsuit: ClothingUniformJumpsuitQMTurtleneck + shoes: ClothingShoesColorBrown + head: ClothingHeadHatQMsoft + neck: ClothingNeckCloakQm + id: VisitorPDA + back: ClothingBackpackCargo + #ears: # No headsets. + outerClothing: ClothingOuterWinterQM + pocket1: AppraisalTool + +- type: startingGear + id: ChallengeVictimQMAlt + equipment: + jumpsuit: ClothingUniformJumpsuitQMFormal + shoes: ClothingShoesColorBrown + head: ClothingHeadHatBeretQM + neck: ClothingNeckMantleQM + id: VisitorPDA + back: ClothingBackpackSatchelCargo + #ears: # No headsets. + outerClothing: ClothingOuterWinterQM + pocket1: AppraisalTool + +# Security + +# Misc + +# Cargo + +# Engineering + +# Medical + +# Science + +# Civilian + +# Misc + +### Syndicate & Hostiles + +- type: startingGear + id: PirateScoonerAltA + equipment: + jumpsuit: ClothingUniformJumpsuitPirate + shoes: ClothingShoesBootsLaceup + head: ClothingHeadBandRed + id: PiratePDA + back: ClothingBackpackSatchelLeather + belt: ClothingBeltUtility + ears: ClothingHeadsetFreelance + pocket1: WeaponPistolFlintlock + pocket2: HandheldGPSBasic + inhand: + - Cutlass + +- type: startingGear + id: PirateScoonerAltB + parent: PirateScoonerAltA + equipment: + head: ClothingHeadHatPirateTricord + outerClothing: ClothingOuterCoatGentle + +- type: startingGear + id: PirateScoonerAltC + parent: PirateScoonerAltA + equipment: + head: ClothingHeadBandBlack + inhand: + - WeaponShotgunBlunderbuss + +- type: startingGear + id: PirateScoonerAltD + parent: PirateScoonerAltA + equipment: + head: ClothingHeadHatPirateTricord + pocket1: WeaponRevolverPirate + +- type: startingGear + id: PirateCaptainScooner + parent: PirateScoonerAltA + equipment: + head: ClothingHeadHatPirate + ears: ClothingHeadsetAltFreelancer + neck: ClothingNeckCloakPirateCap + outerClothing: ClothingOuterVestWeb + pocket1: WeaponRevolverPirate + +### Other + +- type: startingGear + id: VisitorBlackmarketeer + equipment: + jumpsuit: ClothingUniformJumpsuitMercenary + shoes: ClothingShoesBootsMercFilled + head: ClothingHeadHelmetMerc + id: VisitorPDA + back: ClothingBackpackMerc + belt: ClothingBeltMercWebbing + ears: ClothingHeadsetGrey + outerClothing: ClothingOuterVestWebMerc + pocket1: WeaponLaserSvalinn + pocket2: RadioHandheld + +- type: startingGear + id: CossackGear + equipment: + jumpsuit: ClothingUniformJumpsuitCossack + shoes: ClothingShoesBootsSalvage + head: ClothingHeadHatGreyFlatcap + id: VisitorPDA + back: ClothingBackpack diff --git a/Resources/Prototypes/Roles/Jobs/Science/borg.yml b/Resources/Prototypes/Roles/Jobs/Science/borg.yml index fffeaff39c59e4..e35270d57dc9cf 100644 --- a/Resources/Prototypes/Roles/Jobs/Science/borg.yml +++ b/Resources/Prototypes/Roles/Jobs/Science/borg.yml @@ -12,6 +12,7 @@ icon: JobIconStationAi supervisors: job-supervisors-rd jobEntity: StationAiBrain + applyTraits: false - type: job id: Borg @@ -25,3 +26,4 @@ icon: JobIconBorg supervisors: job-supervisors-rd jobEntity: PlayerBorgGeneric + applyTraits: false diff --git a/Resources/Prototypes/Roles/Jobs/departments.yml b/Resources/Prototypes/Roles/Jobs/departments.yml index 6178ff89a2a9d6..15737a273b2af5 100644 --- a/Resources/Prototypes/Roles/Jobs/departments.yml +++ b/Resources/Prototypes/Roles/Jobs/departments.yml @@ -33,6 +33,24 @@ - Zookeeper - ServiceWorker +- type: department + id: CentralCommand + name: department-CentralCommand + description: department-CentralCommand-description + color: "#0c344d" + roles: + - CentralCommandOfficial + - CBURN + - ERTLeader + - ERTChaplain + - ERTJanitor + - ERTMedical + - ERTSecurity + - ERTEngineer + - DeathSquad + editorHidden: true + weight: 120 + - type: department id: Command name: department-Command @@ -40,13 +58,21 @@ color: "#334E6D" roles: - Captain - - CentralCommandOfficial - ChiefEngineer - ChiefMedicalOfficer - HeadOfPersonnel - HeadOfSecurity - ResearchDirector - Quartermaster + - CentralCommandOfficial + - CBURN + - ERTLeader + - ERTChaplain + - ERTJanitor + - ERTMedical + - ERTSecurity + - ERTEngineer + - DeathSquad primary: false weight: 100 diff --git a/Resources/Prototypes/Roles/play_time_trackers.yml b/Resources/Prototypes/Roles/play_time_trackers.yml index d4cd1ec15d0b32..26647e79ae0798 100644 --- a/Resources/Prototypes/Roles/play_time_trackers.yml +++ b/Resources/Prototypes/Roles/play_time_trackers.yml @@ -64,6 +64,12 @@ - type: playTimeTracker id: JobERTSecurity +- type: playTimeTracker + id: JobDeathSquad + +- type: playTimeTracker + id: JobCBURN + - type: playTimeTracker id: JobHeadOfPersonnel diff --git a/Resources/Prototypes/Shuttles/shuttle_incoming_event.yml b/Resources/Prototypes/Shuttles/shuttle_incoming_event.yml index 5819a934bf2272..5e1f11eef9ba99 100644 --- a/Resources/Prototypes/Shuttles/shuttle_incoming_event.yml +++ b/Resources/Prototypes/Shuttles/shuttle_incoming_event.yml @@ -18,6 +18,7 @@ path: /Maps/Shuttles/ShuttleEvent/disaster_evacpod.yml copies: 3 +# The power of 3 clowns has proved too strong for the players and may need to be 1984ed. - type: preloadedGrid id: Honki path: /Maps/Shuttles/ShuttleEvent/honki.yml @@ -27,3 +28,68 @@ id: SyndieEvacPod path: /Maps/Shuttles/ShuttleEvent/syndie_evacpod.yml copies: 2 + +- type: preloadedGrid + id: NTQuark + path: /Maps/Shuttles/ShuttleEvent/quark.yml + copies: 1 + +- type: preloadedGrid + id: MeatZone + path: /Maps/Shuttles/ShuttleEvent/meatzone.yml + copies: 1 + +- type: preloadedGrid + id: Cruiser + path: /Maps/Shuttles/ShuttleEvent/cruiser.yml + copies: 1 + +- type: preloadedGrid + id: Cryptid + path: /Maps/Shuttles/ShuttleEvent/cryptid.yml + copies: 1 + +- type: preloadedGrid + id: Eternal + path: /Maps/Shuttles/ShuttleEvent/eternal.yml + copies: 1 + +- type: preloadedGrid + id: Flatline + path: /Maps/Shuttles/ShuttleEvent/flatline.yml + copies: 1 + +- type: preloadedGrid + id: Gym + path: /Maps/Shuttles/ShuttleEvent/gym.yml + copies: 1 + +- type: preloadedGrid + id: NTIncorporation + path: /Maps/Shuttles/ShuttleEvent/incorporation.yml + copies: 1 + +- type: preloadedGrid + id: Joe + path: /Maps/Shuttles/ShuttleEvent/joe.yml + copies: 1 + +- type: preloadedGrid + id: Lambordeere + path: /Maps/Shuttles/ShuttleEvent/lambordeere.yml + copies: 1 + +- type: preloadedGrid + id: Meatzone + path: /Maps/Shuttles/ShuttleEvent/meatzone.yml + copies: 1 + +- type: preloadedGrid + id: Microshuttle + path: /Maps/Shuttles/ShuttleEvent/microshuttle.yml + copies: 4 + +- type: preloadedGrid + id: Spacebus + path: /Maps/Shuttles/ShuttleEvent/spacebus.yml + copies: 1 diff --git a/Resources/Prototypes/Wires/layouts.yml b/Resources/Prototypes/Wires/layouts.yml index 70b11ca7edc640..7b42ef8b75303f 100644 --- a/Resources/Prototypes/Wires/layouts.yml +++ b/Resources/Prototypes/Wires/layouts.yml @@ -43,6 +43,10 @@ parent: Airlock id: AirlockArmory +- type: wireLayout + parent: Airlock + id: AirlockExternal + - type: wireLayout id: HighSec wires: diff --git a/Resources/Prototypes/game_presets.yml b/Resources/Prototypes/game_presets.yml index efce3c4e24ccb2..0804dc715407aa 100644 --- a/Resources/Prototypes/game_presets.yml +++ b/Resources/Prototypes/game_presets.yml @@ -52,7 +52,7 @@ - badidea - punishment name: aller-at-once-title - description: all-at-once-description + description: aller-at-once-description showInVote: false #Please god dont do this rules: - Nukeops diff --git a/Resources/Prototypes/status_effects.yml b/Resources/Prototypes/status_effects.yml index 96379323fd1c68..49e5ccc5794190 100644 --- a/Resources/Prototypes/status_effects.yml +++ b/Resources/Prototypes/status_effects.yml @@ -68,3 +68,7 @@ - type: statusEffect id: Drowsiness #blurs your vision and makes you randomly fall asleep + +- type: statusEffect + id: Adrenaline + alert: Adrenaline diff --git a/Resources/Prototypes/tags.yml b/Resources/Prototypes/tags.yml index 7daf090b46adc1..8787dd7340d2d7 100644 --- a/Resources/Prototypes/tags.yml +++ b/Resources/Prototypes/tags.yml @@ -204,6 +204,9 @@ - type: Tag id: BorgServiceTorso +- type: Tag + id: Bot + - type: Tag id: BotanyHatchet @@ -222,6 +225,9 @@ - type: Tag id: BoxHug +- type: Tag + id: Brain + - type: Tag id: BrassInstrument @@ -243,12 +249,18 @@ - type: Tag id: Bucket +- type: Tag + id: Burger + - type: Tag id: BulletFoam - type: Tag id: Burnt +- type: Tag + id: Bun + - type: Tag id: BypassDropChecks @@ -367,6 +379,9 @@ - type: Tag id: Chicken +- type: Tag + id: Cheese + # Allowed to control someone wearing a Chef's hat if inside their hat. - type: Tag id: ChefPilot @@ -443,6 +458,9 @@ - type: Tag id: Cow +- type: Tag + id: Crab + - type: Tag id: Crayon @@ -1139,6 +1157,15 @@ id: SecBeltEquip - type: Tag + id: SecurePlasmaWindoor + +- type: Tag + id: SecureUraniumWindoor + +- type: Tag + id: SecureWindoor + +- type: Tag id: SecurityHelmet - type: Tag @@ -1261,6 +1288,9 @@ - type: Tag id: TabletopBoard +- type: Tag + id: Taco + - type: Tag id: TabletopPiece @@ -1315,6 +1345,9 @@ - type: Tag id: Vegetable +- type: Tag + id: VGRoidInterior + - type: Tag id: VimPilot diff --git a/Resources/ServerInfo/Guidebook/Engineering/PortableGenerator.xml b/Resources/ServerInfo/Guidebook/Engineering/PortableGenerator.xml index b946bf041cb755..ee637de5149236 100644 --- a/Resources/ServerInfo/Guidebook/Engineering/PortableGenerator.xml +++ b/Resources/ServerInfo/Guidebook/Engineering/PortableGenerator.xml @@ -16,7 +16,7 @@ - The J.R.P.A.C.M.A.N. can be found across the station in maintenance shafts, and is ideal for crew to set up themselves whenever there are power issues. + The J.R.P.A.C.M.A.N. can be found across the station in maintenance shafts, and is ideal for crew to set up themselves whenever there are power issues. Its output of up to [color=orange][protodata="PortableGeneratorJrPacman" comp="FuelGenerator" member="MaxTargetPower" format="N0"/] W[/color] is enough to power a few important devices. Setup is incredibly easy: wrench it down above an [color=green]LV[/color] power cable, give it some welding fuel, and start it up. Welding fuel should be plentiful to find around the station. In a pinch, you can even transfer some from the big tanks with a soda can or water bottle. Just remember to empty the soda can first, I don't think it likes soda as fuel. @@ -35,7 +35,7 @@ The (S.U.P.E.R.)P.A.C.M.A.N. is intended for usage by engineering for advanced power scenarios. Bootstrapping larger engines, powering departments, and so on. - The S.U.P.E.R.P.A.C.M.A.N. boasts a larger power output and longer runtime at maximum output, but scales down to lower outputs less efficiently. + The S.U.P.E.R.P.A.C.M.A.N. boasts a larger power output (up to [color=orange][protodata="PortableGeneratorSuperPacman" comp="FuelGenerator" member="MaxTargetPower" format="N0"/] W[/color]) and longer runtime at maximum output, but scales down to lower outputs less efficiently. They connect directly to [color=yellow]MV[/color] or [color=orange]HV[/color] power cables, and are able to switch between them for flexibility. diff --git a/Resources/ServerInfo/Guidebook/Security/Defusal.xml b/Resources/ServerInfo/Guidebook/Security/Defusal.xml index 63e1b037d2c5ef..583b8a34c7b3d6 100644 --- a/Resources/ServerInfo/Guidebook/Security/Defusal.xml +++ b/Resources/ServerInfo/Guidebook/Security/Defusal.xml @@ -29,7 +29,7 @@ To arm a bomb, you can either [color=yellow]right click[/color] and click [color=yellow]Begin countdown[/click], or [color=yellow]alt-click[/color] the bomb. It will begin beeping. ## Time - A bomb has a limited time, at a minimum of 90 and a maximum of 300. You can view the timer by examining it, unless the Proceed wire is cut. Once the timer hits zero, the bomb will detonate. + A bomb has a limited time, at a minimum of [protodata="SyndicateBomb" comp="OnUseTimerTrigger" member="ShortestDelayOption"/] seconds and a maximum of [protodata="SyndicateBomb" comp="OnUseTimerTrigger" member="LongestDelayOption"/] seconds. You can view the timer by examining it, unless the Proceed wire is cut. Once the timer hits zero, the bomb will detonate. ## Bolts By default, once armed, a bomb will bolt itself to the ground. You must find the BOLT wire and cut it to disable the bolts, after which you can unwrench it and throw it into space. diff --git a/Resources/ServerInfo/Guidebook/Security/Forensics.xml b/Resources/ServerInfo/Guidebook/Security/Forensics.xml index cc118e14cb2a8a..733969b5a65885 100644 --- a/Resources/ServerInfo/Guidebook/Security/Forensics.xml +++ b/Resources/ServerInfo/Guidebook/Security/Forensics.xml @@ -40,7 +40,7 @@ ## Fibers Whenenever people wearing gloves touch anything on the station, they are bound to leave behind some fibers. This complicates things, but nothing is unsolvable for a real detective. - There are up to [color=red]25[/color] different types of fibers possible. Can that stop you from solving the case? + There are up to [color=red]26[/color] different types of fibers possible. Can that stop you from solving the case? diff --git a/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/equipped-HELMET.png b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/equipped-HELMET.png new file mode 100644 index 00000000000000..e2415d48d464fa Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/icon.png b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/icon.png new file mode 100644 index 00000000000000..ed64010e818a60 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-left.png b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-left.png new file mode 100644 index 00000000000000..1bb0b35282b4f0 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-right.png b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-right.png new file mode 100644 index 00000000000000..a0a36dc72a0e1e Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/meta.json b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/meta.json new file mode 100644 index 00000000000000..187e5b7e6845d0 --- /dev/null +++ b/Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by DieselMohawk for use in ss14", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/equipped-HELMET.png b/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/equipped-HELMET.png new file mode 100644 index 00000000000000..ba4a4d8b7fcfbf Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/icon.png b/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/icon.png new file mode 100644 index 00000000000000..e955145ae71b04 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/meta.json b/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/meta.json new file mode 100644 index 00000000000000..2a8e91145be594 --- /dev/null +++ b/Resources/Textures/Clothing/Head/Hoods/voidcloak.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-4.0", + "copyright": "Made by Dezzzix; Discord: dezzzix", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + } + ] +} \ No newline at end of file diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING-monkey.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING-monkey.png new file mode 100644 index 00000000000000..fec358aa493b86 Binary files /dev/null and b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING-monkey.png differ diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING.png new file mode 100644 index 00000000000000..59fdc6a720db62 Binary files /dev/null and b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING.png differ diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/icon.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/icon.png new file mode 100644 index 00000000000000..6da72364d9b678 Binary files /dev/null and b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-left.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-left.png new file mode 100644 index 00000000000000..4899fb66e38a88 Binary files /dev/null and b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-right.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-right.png new file mode 100644 index 00000000000000..7a4841f09b6cb1 Binary files /dev/null and b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/meta.json new file mode 100644 index 00000000000000..ffbdd2c8dfb625 --- /dev/null +++ b/Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/meta.json @@ -0,0 +1,30 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by DieselMohawk for use in ss14", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-INNERCLOTHING", + "directions": 4 + }, + { + "name": "equipped-INNERCLOTHING-monkey", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord.png b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord.png new file mode 100644 index 00000000000000..09d70265e64004 Binary files /dev/null and b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord.png differ diff --git a/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_alert.png b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_alert.png new file mode 100644 index 00000000000000..e9ecab5eb7ba15 Binary files /dev/null and b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_alert.png differ diff --git a/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_alert_nocore.png b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_alert_nocore.png new file mode 100644 index 00000000000000..dc61d81d2be0b1 Binary files /dev/null and b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_alert_nocore.png differ diff --git a/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_dead.png b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_dead.png new file mode 100644 index 00000000000000..4e09b49b40a3c3 Binary files /dev/null and b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_dead.png differ diff --git a/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_dead_nocore.png b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_dead_nocore.png new file mode 100644 index 00000000000000..5f2a004190719a Binary files /dev/null and b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_dead_nocore.png differ diff --git a/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_nocore.png b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_nocore.png new file mode 100644 index 00000000000000..7d38dbfe899cab Binary files /dev/null and b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelord_nocore.png differ diff --git a/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelordbrood.png b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelordbrood.png new file mode 100644 index 00000000000000..ddce7a9b19afb0 Binary files /dev/null and b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/hivelordbrood.png differ diff --git a/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/meta.json b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/meta.json new file mode 100644 index 00000000000000..b11726cf73b4f5 --- /dev/null +++ b/Resources/Textures/Mobs/Aliens/Asteroid/hivelord.rsi/meta.json @@ -0,0 +1,74 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from vgstation13 at https://github.com/vgstation-coders/vgstation13/blob/9bd459b27c73575fd5e3bf2efea13b816d0ac7c8/icons/mob/animal.dmi", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "hivelord", + "delays": [ + [ + 0.5, + 0.5, + 0.5, + 0.5 + ] + ] + }, + { + "name": "hivelord_nocore", + "delays": [ + [ + 0.5, + 0.5, + 0.5, + 0.5 + ] + ] + }, + { + "name": "hivelord_alert", + "delays": [ + [ + 0.5, + 0.5, + 0.5, + 0.5 + ] + ] + }, + { + "name": "hivelord_alert_nocore", + "delays": [ + [ + 0.5, + 0.5, + 0.5, + 0.5 + ] + ] + }, + { + "name": "hivelord_dead" + }, + { + "name": "hivelord_dead_nocore" + }, + { + "name": "hivelordbrood", + "delays": [ + [ + 0.5, + 0.5, + 0.5, + 0.5, + 0.5, + 0.5 + ] + ] + } + ] +} \ No newline at end of file diff --git a/Resources/Textures/Mobs/Customization/Moth/moth_antennas.rsi/moffra.png b/Resources/Textures/Mobs/Customization/Moth/moth_antennas.rsi/moffra.png index ddb3899259eca0..75d0ce0fc78aa8 100644 Binary files a/Resources/Textures/Mobs/Customization/Moth/moth_antennas.rsi/moffra.png and b/Resources/Textures/Mobs/Customization/Moth/moth_antennas.rsi/moffra.png differ diff --git a/Resources/Textures/Mobs/Customization/gauze.rsi/gauze_head.png b/Resources/Textures/Mobs/Customization/gauze.rsi/gauze_head.png new file mode 100644 index 00000000000000..713ae3d4bc5c31 Binary files /dev/null and b/Resources/Textures/Mobs/Customization/gauze.rsi/gauze_head.png differ diff --git a/Resources/Textures/Mobs/Customization/gauze.rsi/meta.json b/Resources/Textures/Mobs/Customization/gauze.rsi/meta.json index 8d82ccab517c56..bd7d1ed4eb4db1 100644 --- a/Resources/Textures/Mobs/Customization/gauze.rsi/meta.json +++ b/Resources/Textures/Mobs/Customization/gauze.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Gauze sprites by Github KittenColony / Discord kittencolony (297865728374210561)", + "copyright": "Gauze sprites by Github KittenColony / Discord kittencolony (297865728374210561), gauze_head by github:DreamlyJack(624946166152298517)", "size": { "x": 32, "y": 32 @@ -142,6 +142,10 @@ { "name": "gauze_moth_lowerleg_l", "directions": 4 + }, + { + "name": "gauze_head", + "directions": 4 } ] } \ No newline at end of file diff --git a/Resources/Textures/Mobs/Pets/corgi.rsi/meta.json b/Resources/Textures/Mobs/Pets/corgi.rsi/meta.json index 3a540931649037..0e36d32316f802 100644 --- a/Resources/Textures/Mobs/Pets/corgi.rsi/meta.json +++ b/Resources/Textures/Mobs/Pets/corgi.rsi/meta.json @@ -5,207 +5,60 @@ "y": 32 }, "license": "CC-BY-SA-3.0", - "copyright": "https://github.com/tgstation/tgstation/commit/53d1f1477d22a11a99c6c6924977cd431075761b , cerberus by Alekshhh", + "copyright": "https://github.com/tgstation/tgstation/commit/53d1f1477d22a11a99c6c6924977cd431075761b , cerberus by Alekshhh, real mouse by TheShuEd", "states": [ { "name": "corgi", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { "name": "corgi_rest", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { - "name": "corgi_dead", - "delays": [ - [ - 1 - ] - ] + "name": "corgi_dead" }, { "name": "ian", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { - "name": "ian_dead", - "delays": [ - [ - 1 - ] - ] + "name": "ian_dead" }, { - "name": "corgi_deadcollar", - "delays": [ - [ - 1 - ] - ] + "name": "corgi_deadcollar" }, { - "name": "corgi_deadtag", - "delays": [ - [ - 1 - ] - ] + "name": "corgi_deadtag" }, { "name": "ian_shaved", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { - "name": "ian_shaved_dead", - "delays": [ - [ - 1 - ] - ] + "name": "ian_shaved_dead" }, { "name": "corgicollar", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { "name": "corgitag", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { "name": "lisa", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { - "name": "lisa_dead", - "delays": [ - [ - 1 - ] - ] + "name": "lisa_dead" }, { "name": "lisa_shaved", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { - "name": "lisa_shaved_dead", - "delays": [ - [ - 1 - ] - ] + "name": "lisa_shaved_dead" }, { "name": "narsian", @@ -238,12 +91,7 @@ ] }, { - "name": "old_ian_dead", - "delays": [ - [ - 1 - ] - ] + "name": "old_ian_dead" }, { "name": "old_ian_shaved", @@ -268,116 +116,42 @@ ] }, { - "name": "old_ian_shaved_dead", - "delays": [ - [ - 1 - ] - ] + "name": "old_ian_shaved_dead" }, { "name": "puppy", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { - "name": "puppy_dead", - "delays": [ - [ - 1 - ] - ] + "name": "puppy_dead" }, { - "name": "puppy_deadcollar", - "delays": [ - [ - 1 - ] - ] + "name": "puppy_deadcollar" }, { - "name": "puppy_deadtag", - "delays": [ - [ - 1 - ] - ] + "name": "puppy_deadtag" }, { "name": "puppy_shaved", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { - "name": "puppy_shaved_dead", - "delays": [ - [ - 1 - ] - ] + "name": "puppy_shaved_dead" }, { "name": "puppycollar", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 }, { "name": "puppytag", - "directions": 4, - "delays": [ - [ - 1 - ], - [ - 1 - ], - [ - 1 - ], - [ - 1 - ] - ] + "directions": 4 + }, + { + "name": "real_mouse", + "directions": 4 + }, + { + "name": "real_mouse_dead" } ] } diff --git a/Resources/Textures/Mobs/Pets/corgi.rsi/real_mouse.png b/Resources/Textures/Mobs/Pets/corgi.rsi/real_mouse.png new file mode 100644 index 00000000000000..2983063c4fd885 Binary files /dev/null and b/Resources/Textures/Mobs/Pets/corgi.rsi/real_mouse.png differ diff --git a/Resources/Textures/Mobs/Pets/corgi.rsi/real_mouse_dead.png b/Resources/Textures/Mobs/Pets/corgi.rsi/real_mouse_dead.png new file mode 100644 index 00000000000000..4b51443c73bc04 Binary files /dev/null and b/Resources/Textures/Mobs/Pets/corgi.rsi/real_mouse_dead.png differ diff --git a/Resources/Textures/Mobs/Species/Human/organs.rsi/brain.png b/Resources/Textures/Mobs/Species/Human/organs.rsi/brain.png index 04d04890f6b4a8..c4b6ac6385d2d3 100644 Binary files a/Resources/Textures/Mobs/Species/Human/organs.rsi/brain.png and b/Resources/Textures/Mobs/Species/Human/organs.rsi/brain.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/burger.rsi/meta.json b/Resources/Textures/Objects/Consumable/Food/burger.rsi/meta.json index 2ad83dfc3c65ba..42c8c461e9837d 100644 --- a/Resources/Textures/Objects/Consumable/Food/burger.rsi/meta.json +++ b/Resources/Textures/Objects/Consumable/Food/burger.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation and modified by Swept and potato1234x at https://github.com/tgstation/tgstation/commit/40d75cc340c63582fb66ce15bf75a36115f6bdaa, ian.png created by EmoGarbage, mothroach.png created by TurboTracker", + "copyright": "Taken from tgstation and modified by Swept and potato1234x at https://github.com/tgstation/tgstation/commit/40d75cc340c63582fb66ce15bf75a36115f6bdaa, ian.png created by EmoGarbage, mothroach.png created by TurboTracker, screwed by TheShuEd", "size": { "x": 32, "y": 32 @@ -28,12 +28,6 @@ { "name": "bun" }, - { - "name": "bun_top" - }, - { - "name": "bun_bottom" - }, { "name": "c" }, @@ -161,6 +155,9 @@ ] ] }, + { + "name": "screwed" + }, { "name": "spell" }, diff --git a/Resources/Textures/Objects/Consumable/Food/burger.rsi/screwed.png b/Resources/Textures/Objects/Consumable/Food/burger.rsi/screwed.png new file mode 100644 index 00000000000000..d9a33730f64b8f Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/burger.rsi/screwed.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/burger.rsi/bun_bottom.png b/Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/bun_bottom.png similarity index 100% rename from Resources/Textures/Objects/Consumable/Food/burger.rsi/bun_bottom.png rename to Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/bun_bottom.png diff --git a/Resources/Textures/Objects/Consumable/Food/burger.rsi/bun_top.png b/Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/bun_top.png similarity index 100% rename from Resources/Textures/Objects/Consumable/Food/burger.rsi/bun_top.png rename to Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/bun_top.png diff --git a/Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/cheese.png b/Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/cheese.png new file mode 100644 index 00000000000000..2678c7f7d66e5c Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/cheese.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/meta.json b/Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/meta.json new file mode 100644 index 00000000000000..2b9671e9b42494 --- /dev/null +++ b/Resources/Textures/Objects/Consumable/Food/burger_sequence.rsi/meta.json @@ -0,0 +1,20 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Created by TheShuEd. Bun taken from tgstation and modified by Swept and potato1234x at https://github.com/tgstation/tgstation/commit/40d75cc340c63582fb66ce15bf75a36115f6bdaa, and edited by TheShuEd", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "bun_top" + }, + { + "name": "bun_bottom" + }, + { + "name": "cheese" + } + ] +} diff --git a/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/boiled.png b/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/boiled.png new file mode 100644 index 00000000000000..1a1d0c92dc1872 Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/boiled.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/icon.png b/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/icon.png new file mode 100644 index 00000000000000..de235cca3c43f7 Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/icon.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/meta.json b/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/meta.json new file mode 100644 index 00000000000000..84b5983a1cac7d --- /dev/null +++ b/Resources/Textures/Objects/Consumable/Food/rorocore.rsi/meta.json @@ -0,0 +1,17 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from https://github.com/vgstation-coders/vgstation13 at 1dbcf389b0ec6b2c51b002df5fef8dd1519f8068", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "boiled" + } + ] +} diff --git a/Resources/Textures/Objects/Consumable/Food/skewer.rsi/meta.json b/Resources/Textures/Objects/Consumable/Food/skewer.rsi/meta.json index bf65bed84bbb52..d4e98e98bd844c 100644 --- a/Resources/Textures/Objects/Consumable/Food/skewer.rsi/meta.json +++ b/Resources/Textures/Objects/Consumable/Food/skewer.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation and modified by Swept at https://github.com/tgstation/tgstation/commit/40d75cc340c63582fb66ce15bf75a36115f6bdaa", + "copyright": "Taken from tgstation and modified by Swept at https://github.com/tgstation/tgstation/commit/40d75cc340c63582fb66ce15bf75a36115f6bdaa, skewer-holymelon edited from skewer-watermelon by slarticodefast", "size": { "x": 32, "y": 32 @@ -42,6 +42,12 @@ }, { "name": "skewer-snake" + }, + { + "name": "skewer-watermelon" + }, + { + "name": "skewer-holymelon" } ] } diff --git a/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-holymelon.png b/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-holymelon.png new file mode 100644 index 00000000000000..8bc88a45b8c5d0 Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-holymelon.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-tomato.png b/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-tomato.png index 4cefaada5360a6..46bbdc372dd99b 100644 Binary files a/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-tomato.png and b/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-tomato.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-watermelon.png b/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-watermelon.png new file mode 100644 index 00000000000000..1e0146459e2978 Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/skewer.rsi/skewer-watermelon.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/beeftaco.png b/Resources/Textures/Objects/Consumable/Food/taco.rsi/beeftaco.png new file mode 100644 index 00000000000000..36e605235b5993 Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco.rsi/beeftaco.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/beeftacosupreme.png b/Resources/Textures/Objects/Consumable/Food/taco.rsi/beeftacosupreme.png new file mode 100644 index 00000000000000..4db06131dce7e2 Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco.rsi/beeftacosupreme.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/chickentaco.png b/Resources/Textures/Objects/Consumable/Food/taco.rsi/chickentaco.png new file mode 100644 index 00000000000000..014e20c0e96aef Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco.rsi/chickentaco.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/chickentacosupreme.png b/Resources/Textures/Objects/Consumable/Food/taco.rsi/chickentacosupreme.png new file mode 100644 index 00000000000000..ac07ed66b23d39 Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco.rsi/chickentacosupreme.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/fishtaco.png b/Resources/Textures/Objects/Consumable/Food/taco.rsi/fishtaco.png new file mode 100644 index 00000000000000..4a2a6055234cfd Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco.rsi/fishtaco.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json b/Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json index 6f07c712389b12..71bda2cd4223d5 100644 --- a/Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json +++ b/Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json @@ -1,17 +1,29 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Original sprite by Phunny, redrawn by TheShuEd", + "copyright": "Added by Phunny", "size": { "x": 32, "y": 32 }, "states": [ { - "name": "tacoshell_back" + "name": "beeftaco" }, { - "name": "tacoshell_forward" + "name": "beeftacosupreme" + }, + { + "name": "chickentaco" + }, + { + "name": "chickentacosupreme" + }, + { + "name": "fishtaco" + }, + { + "name": "rattaco" } ] -} +} \ No newline at end of file diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/rattaco.png b/Resources/Textures/Objects/Consumable/Food/taco.rsi/rattaco.png new file mode 100644 index 00000000000000..f80673f6a685cd Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco.rsi/rattaco.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/tacoshell_back.png b/Resources/Textures/Objects/Consumable/Food/taco.rsi/tacoshell_back.png deleted file mode 100644 index 979a8a92d8114e..00000000000000 Binary files a/Resources/Textures/Objects/Consumable/Food/taco.rsi/tacoshell_back.png and /dev/null differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco.rsi/tacoshell_forward.png b/Resources/Textures/Objects/Consumable/Food/taco.rsi/tacoshell_forward.png deleted file mode 100644 index 4d01f637fec56b..00000000000000 Binary files a/Resources/Textures/Objects/Consumable/Food/taco.rsi/tacoshell_forward.png and /dev/null differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/cheese.png b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/cheese.png new file mode 100644 index 00000000000000..59c459e0c2958f Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/cheese.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/meta.json b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/meta.json new file mode 100644 index 00000000000000..7704812eedfbc4 --- /dev/null +++ b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/meta.json @@ -0,0 +1,23 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Created by TheShuEd, rat Taken from https://github.com/tgstation/tgstation/commit/e15c63d100db65eaaa5231133b8a2662ff439131#diff-8dd94e19fdb2ff341b57e31bce101298 and edited by TheShuEd", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "tacoshell_back" + }, + { + "name": "tacoshell_forward" + }, + { + "name": "cheese" + }, + { + "name": "rat" + } + ] +} diff --git a/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/rat.png b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/rat.png new file mode 100644 index 00000000000000..6dde4d79892146 Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/rat.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/tacoshell_back.png b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/tacoshell_back.png new file mode 100644 index 00000000000000..7cd31d3b691a6c Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/tacoshell_back.png differ diff --git a/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/tacoshell_forward.png b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/tacoshell_forward.png new file mode 100644 index 00000000000000..6c517b8dc2101a Binary files /dev/null and b/Resources/Textures/Objects/Consumable/Food/taco_sequence.rsi/tacoshell_forward.png differ diff --git a/Resources/Textures/Objects/Misc/id_cards.rsi/idvisitor.png b/Resources/Textures/Objects/Misc/id_cards.rsi/idvisitor.png new file mode 100644 index 00000000000000..93e38cc6aa7eb3 Binary files /dev/null and b/Resources/Textures/Objects/Misc/id_cards.rsi/idvisitor.png differ diff --git a/Resources/Textures/Objects/Misc/id_cards.rsi/meta.json b/Resources/Textures/Objects/Misc/id_cards.rsi/meta.json index bf76784bb99c2e..93e8fbe1f3c331 100644 --- a/Resources/Textures/Objects/Misc/id_cards.rsi/meta.json +++ b/Resources/Textures/Objects/Misc/id_cards.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/d917f4c2a088419d5c3aec7656b7ff8cebd1822e idcluwne made by brainfood1183 (github) for ss14, idbrigmedic made by PuroSlavKing (Github), pirate made by brainfood1183 (github), idadmin made by Arimah (github)", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/d917f4c2a088419d5c3aec7656b7ff8cebd1822e idcluwne made by brainfood1183 (github) for ss14, idbrigmedic made by PuroSlavKing (Github), pirate made by brainfood1183 (github), idadmin made by Arimah (github), idvisitor by IProduceWidgets (Github)", "size": { "x": 32, "y": 32 @@ -148,6 +148,9 @@ { "name": "idvirologist" }, + { + "name": "idvisitor" + }, { "name": "idwarden" }, diff --git a/Resources/Textures/Objects/Specific/Hydroponics/extradimensional_orange.rsi/dead.png b/Resources/Textures/Objects/Specific/Hydroponics/extradimensional_orange.rsi/dead.png new file mode 100644 index 00000000000000..b79722cbe5c69d Binary files /dev/null and b/Resources/Textures/Objects/Specific/Hydroponics/extradimensional_orange.rsi/dead.png differ diff --git a/Resources/Textures/Objects/Specific/Hydroponics/extradimensional_orange.rsi/harvest.png 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b/Resources/Textures/Structures/Windows/cracks.rsi/meta.json @@ -7,8 +7,8 @@ "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/tgstation/tgstation at commit e06b82a7f4b2b09216fb28fd384c95a2e1dc50e5", "states": [ - {"name": "DamageOverlay_4", "directions": 1}, - {"name": "DamageOverlay_8", "directions": 1}, - {"name": "DamageOverlay_12", "directions": 1} + {"name": "DamageOverlay_5", "directions": 1}, + {"name": "DamageOverlay_10", "directions": 1}, + {"name": "DamageOverlay_20", "directions": 1} ] } diff --git a/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_8.png b/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_10.png similarity index 100% rename from Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_8.png rename to Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_10.png diff --git a/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_12.png b/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_20.png similarity index 100% rename from Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_12.png rename to Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_20.png diff --git a/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_4.png b/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_5.png similarity index 100% rename from Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_4.png rename to Resources/Textures/Structures/Windows/cracks_diagonal.rsi/DamageOverlay_5.png diff --git a/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/meta.json b/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/meta.json index 9d0cc9a505d13f..ca012e8fc5c51e 100644 --- a/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/meta.json +++ b/Resources/Textures/Structures/Windows/cracks_diagonal.rsi/meta.json @@ -7,8 +7,8 @@ "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/tgstation/tgstation at commit e06b82a7f4b2b09216fb28fd384c95a2e1dc50e5", "states": [ - {"name": "DamageOverlay_4", "directions": 1}, - {"name": "DamageOverlay_8", "directions": 1}, - {"name": "DamageOverlay_12", "directions": 1} + {"name": "DamageOverlay_5", "directions": 1}, + {"name": "DamageOverlay_10", "directions": 1}, + {"name": "DamageOverlay_20", "directions": 1} ] } diff --git a/Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_8.png b/Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_10.png similarity index 100% rename from Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_8.png rename to Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_10.png diff --git a/Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_12.png b/Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_20.png similarity index 100% rename from Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_12.png rename to Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_20.png diff --git a/Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_4.png b/Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_5.png similarity index 100% rename from Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_4.png rename to Resources/Textures/Structures/Windows/cracks_directional.rsi/DamageOverlay_5.png diff --git a/Resources/Textures/Structures/Windows/cracks_directional.rsi/meta.json b/Resources/Textures/Structures/Windows/cracks_directional.rsi/meta.json index df077f67d2bbd4..9555aa5ab35bfb 100644 --- a/Resources/Textures/Structures/Windows/cracks_directional.rsi/meta.json +++ b/Resources/Textures/Structures/Windows/cracks_directional.rsi/meta.json @@ -8,15 +8,15 @@ "copyright": "Adapted from https://github.com/space-wizards/space-station-14/ at commit f57e8ec6b9b4b72ef56c8146be0bc159ed2691ee, originally added by Zumorica, and modified for directional use by Darkie", "states": [ { - "name": "DamageOverlay_4", + "name": "DamageOverlay_5", "directions": 4 }, { - "name": "DamageOverlay_8", + "name": "DamageOverlay_10", "directions": 4 }, { - "name": "DamageOverlay_12", + "name": "DamageOverlay_20", "directions": 4 } ] diff --git a/Resources/migration.yml b/Resources/migration.yml index cc599493b4afc9..6ef05275b5d30b 100644 --- a/Resources/migration.yml +++ b/Resources/migration.yml @@ -352,6 +352,13 @@ DoorRemoteFirefight: null # 2024-06-03 AirlockServiceCaptainLocked: AirlockCaptainLocked +#2024-06-05 +DisasterVictimSpawner: CommandVisitorSpawner +LostCargoTechnicianSpawner: VisitorCargoTechnicianSpawner +ClownTroupeSpawner: VisitorClownSpawner +TravelingChefSpawner: VisitorChefSpawner +SyndieDisasterVictimSpawner: SyndieVisitorSpawner + # 2024-06-15 ClothingOuterCoatInspector: ClothingOuterCoatJensen @@ -424,3 +431,6 @@ CentcomIDCardSyndie: null # 2024-09-06 AntimovCircuitBoard: null OverlordCircuitBoard: null + +# 2024-09-08 +HatBase: null diff --git a/RobustToolbox b/RobustToolbox index da56851846d3fb..0f60ad9018f54f 160000 --- a/RobustToolbox +++ b/RobustToolbox @@ -1 +1 @@ -Subproject commit da56851846d3fb33f7a77233fc3d505affd81ac1 +Subproject commit 0f60ad9018f54f9b49da1810bbffa01e2c5975f7 diff --git a/Tools/actions_changelogs_since_last_run.py b/Tools/actions_changelogs_since_last_run.py index 0cb27ae741070d..89eca69b33a98a 100755 --- a/Tools/actions_changelogs_since_last_run.py +++ b/Tools/actions_changelogs_since_last_run.py @@ -146,7 +146,7 @@ def send_to_discord(entries: Iterable[ChangelogEntry]) -> None: message = change['message'] url = entry.get("url") if url and url.strip(): - group_content.write(f"{emoji} [-]({url}) {message}\n") + group_content.write(f"{emoji} - {message} [PR]({url}) \n") else: group_content.write(f"{emoji} - {message}\n") diff --git a/Tools/contribs_shared.ps1 b/Tools/contribs_shared.ps1 index a3638b41b8d09c..140a44a23e4853 100644 --- a/Tools/contribs_shared.ps1 +++ b/Tools/contribs_shared.ps1 @@ -9,8 +9,12 @@ $ignore = @{ "PJBot" = $true + "github-actions[bot]" = $true "ZDDM" = $true "TYoung86" = $true + "paul" = $true # erroneously included -- presumably from PaulRitter, somehow, who is already credited + "08a" = $true # erroneously included -- valid github account, but not an actual contributor, probably an alias of a contributor who does not own this github account and is already credited somewhere. + "UristMcContributor" = $true # this was an account used to demonstrate how to create a valid PR, and is in actuality Willhelm53, who is already credited. } $add = @("RamZ") diff --git a/Tools/dump_github_contributors.ps1 b/Tools/dump_github_contributors.ps1 index 10e74bcf0b5287..9aeabbd52dba1e 100755 --- a/Tools/dump_github_contributors.ps1 +++ b/Tools/dump_github_contributors.ps1 @@ -3,10 +3,22 @@ $scriptDir = Split-Path -Path $MyInvocation.MyCommand.Definition -Parent . $(join-path $scriptDir contribs_shared.ps1) +if ($null -eq $env:GITHUB_TOKEN) +{ + throw "A GitHub API token is required to run this script properly without being rate limited. If you're a user, generate a personal access token and use that. If you're running this in a GitHub action, make sure you expose the GITHUB_TOKEN secret as an environment variable." +} + function load_contribs([string] $repo) { + # https://developer.github.com/enterprise/2.8/v3/repos/#list-contributors + # We use the ?anon=1 query param for reasons explained later. $qParams = @{ "per_page" = 100 + "anon" = 1 + } + + $headers = @{ + Authorization="Bearer $env:GITHUB_TOKEN" } $url = "https://api.github.com/repos/{0}/contributors" -f $repo @@ -15,7 +27,7 @@ function load_contribs([string] $repo) while ($null -ne $url) { - $resp = Invoke-WebRequest $url -Body $qParams + $resp = Invoke-WebRequest $url -Body $qParams -Headers $headers $url = $resp.RelationLink.next @@ -23,6 +35,80 @@ function load_contribs([string] $repo) $r += $j } + # After collecting all the paginated data, we still aren't done. + # GitHub's API, for some reason, has a hard cap on 500 email addresses per repo which it will collate + # SS14 has gone past this limit for quite some time, so GitHub will stop including accounts, starting + # with those that have lower contributions, as valid distinct users with a `login` field. + # + # This is obviously a problem. + # To remedy, we first use the ?anon=1 parameter to force GitHub to include all committers emails, even + # those that it has, in its great and infinite wisdom, chosen to not properly attach to a GitHub account. + # + # Of course, this is normally an issue -- we use this API specifically because we want to only get + # committers with valid GitHub accounts, otherwise we pollute the contributor log with random aliases + # and names that people don't use, things like that. + # + # So, okay, solution: + # 1) Go over our list, and check for ones which only have a `name` and `email` field ('anonymous' contributors) + # and which dont already appear. + # 2) Check to see if the email ends with `@users.noreply.github.com`. + # - To my knowledge, GitHub includes an email in the form of `(numbers)+(username)@users.noreply.github.com` + # - when commits are made using someones GitHub account, and they aren't attaching another email to their account + # 3) If an email of this form was found, we can assume this is one of the 'missing' contribs and extract their GitHub username. + # 4) If an email of this form -wasn't- found, but they're still anonymous, we -unfortunately- still have to check if they're a valid GitHub user + # because GitHub might have just force-anonymized them anyway! + # + # It's possible their `name` is a valid GitHub user, but that this is a coincidence and they aren't actually a contributor. + # There is kind of not really jack shit we can do about that! It's not that common though and it's probably more likely to attribute + # correctly than not. + # 5) Then, we just add a `login` field to our object with their true username and let the rest of the code do its job. + + foreach ($contributor in $r) + { + if ($null -ne $contributor.name ` + -And $null -ne $contributor.email ` + -And $contributor.email -match '\d+\+(.*)@users\.noreply\.github\.com$') + { + $username = $Matches.1 + # Use their `name` if its equivalent to the extracted username, + # since that one will have proper casing. Otherwise just let them be a lowercasecel + if ($contributor.name.ToLower() -eq $username) + { + $username = $contributor.name + } + + if (($r).login -contains $username) + { + continue + } + + $contributor | Add-Member -MemberType NoteProperty -Name "login" -Value $username + } + elseif ($null -eq $contributor.login ` + -And $null -ne $contributor.name ` + -And !$contributor.name.Contains(" ")) + { + $username = $contributor.name + # They're an anonymous user, without a GH email, and their name doesn't contain a space + # (since a valid GH username can't have a space) + # Might still be a valid contrib??? + if (($r).login -contains $username) + { + continue + } + + $userUrl = "https://api.github.com/users/{0}" -f $username + + try + { + $userResp = Invoke-WebRequest $userUrl -Headers $headers + $userJ = ConvertFrom-Json $userResp.Content + $contributor | Add-Member -MemberType NoteProperty -Name "login" -Value $userJ.login + } + catch {} # if it 404s do nothing. powershell doesn't seem to really have a simpler way to do this. + } + } + return $r } @@ -34,4 +120,4 @@ $contentJson = load_contribs("space-wizards/space-station-14") | Where-Object { -not $ignore[$_] }` | ForEach-Object { if($replacements[$_] -eq $null){ $_ } else { $replacements[$_] }} ` | Sort-object ` - | Join-String -Separator ", " + | Join-String -Separator ", " \ No newline at end of file