This repository has been archived by the owner on Jan 18, 2022. It is now read-only.
GDK for Unity Alpha Release 0.3.9
This release fixes a major bug introduced in 0.3.8
. We advise users of 0.3.8
to upgrade immediately.
In this release, we've fixed a major bug introduced in 0.3.8
where the PrefabPreprocessor
would not find and preprocess your prefabs.
There is a breaking change to the CommandSystem
, with the GetResponse<T>(CommandRequestId)
method now returning a T?
instead of MessageSpan<T>
. We've also upgraded to the latest Worker SDK 14.7.0
and improved the code generator's CodeWriter API.
This release also includes some bug fixes to the Worker Inspector and Build System.
Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!
See the full release notes below! 👇
Breaking Changes
- The
GetResponse<T>(CommandRequestId)
method in theIDiffCommandResponseStorage
andCommandSystem
now returns aT?
instead ofMessageSpan<T>
#1428
Added
- Added support for multiple annotations in Code Writer API. #1427
- Prevent building workers with Unity Editor compile errors. #1425
Changed
- Upgrade to Worker SDK v14.7.0. #1434
Fixed
- Fixed a bug where the entity list in the Worker Inspector does not refresh when switching to a worker with no entities checked out #1432
- Build targets which are marked as 'Build', but not 'Required' are now properly skipped if build support is not installed. #1435
- The
PrefabPreprocessor
will now correctly find and preprocess your prefabs. #1438