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# Q. What is this file? | ||
# A. This file contains options which allow you to configure your multiworld experience while allowing | ||
# others to play how they want as well. | ||
# | ||
# Q. How do I use it? | ||
# A. The options in this file are weighted. This means the higher number you assign to a value, the | ||
# more chances you have for that option to be chosen. For example, an option like this: | ||
# | ||
# map_shuffle: | ||
# on: 5 | ||
# off: 15 | ||
# | ||
# Means you have 5 chances for map shuffle to occur, and 15 chances for map shuffle to be turned | ||
# off. | ||
# | ||
# Q. I've never seen a file like this before. What characters am I allowed to use? | ||
# A. This is a .yaml file. You are allowed to use most characters. | ||
# To test if your yaml is valid or not, you can use this website: | ||
# http://www.yamllint.com/ | ||
# You can also verify that your Archipelago options are valid at this site: | ||
# https://archipelago.gg/check | ||
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||
# Your name in-game, limited to 16 characters. | ||
# {player} will be replaced with the player's slot number. | ||
# {PLAYER} will be replaced with the player's slot number, if that slot number is greater than 1. | ||
# {number} will be replaced with the counter value of the name. | ||
# {NUMBER} will be replaced with the counter value of the name, if the counter value is greater than 1. | ||
name: Player{number} | ||
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||
# Used to describe your yaml. Useful if you have multiple files. | ||
description: Default Yacht Dice Template | ||
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game: Yacht Dice | ||
requires: | ||
version: 0.4.5 # Version of Archipelago required for this yaml to work as expected. | ||
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Yacht Dice: | ||
progression_balancing: | ||
# A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. | ||
# A lower setting means more getting stuck. A higher setting means less getting stuck. | ||
# | ||
# You can define additional values between the minimum and maximum values. | ||
# Minimum value is 0 | ||
# Maximum value is 99 | ||
random: 0 | ||
random-low: 0 | ||
random-high: 0 | ||
disabled: 0 # equivalent to 0 | ||
normal: 50 # equivalent to 50 | ||
extreme: 0 # equivalent to 99 | ||
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accessibility: | ||
# Set rules for reachability of your items/locations. | ||
# Locations: ensure everything can be reached and acquired. | ||
# Items: ensure all logically relevant items can be acquired. | ||
# Minimal: ensure what is needed to reach your goal can be acquired. | ||
locations: 0 | ||
items: 50 | ||
minimal: 0 | ||
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local_items: | ||
# Forces these items to be in their native world. | ||
[] | ||
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non_local_items: | ||
# Forces these items to be outside their native world. | ||
[] | ||
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start_inventory: | ||
# Start with these items. | ||
{} | ||
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start_hints: | ||
# Start with these item's locations prefilled into the !hint command. | ||
[] | ||
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start_location_hints: | ||
# Start with these locations and their item prefilled into the !hint command | ||
[] | ||
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exclude_locations: | ||
# Prevent these locations from having an important item | ||
[] | ||
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priority_locations: | ||
# Prevent these locations from having an unimportant item | ||
[] | ||
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item_links: | ||
# Share part of your item pool with other players. | ||
[] | ||
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number_of_extra_dice: | ||
# Total number of extra dice you can add to your collection. | ||
# | ||
# You can define additional values between the minimum and maximum values. | ||
# Minimum value is 4 | ||
# Maximum value is 7 | ||
4: 50 | ||
random: 0 | ||
random-low: 0 | ||
random-high: 0 | ||
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number_of_extra_rolls: | ||
# Total number of extra rolls you can add to your collection. | ||
# | ||
# You can define additional values between the minimum and maximum values. | ||
# Minimum value is 4 | ||
# Maximum value is 7 | ||
4: 50 | ||
random: 0 | ||
random-low: 0 | ||
random-high: 0 | ||
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number_of_dice_fragments_per_dice: | ||
# Number of dice fragments you need for a new dice. Setting it to one will simply add 'Dice' items into the pool. | ||
# | ||
# You can define additional values between the minimum and maximum values. | ||
# Minimum value is 1 | ||
# Maximum value is 6 | ||
4: 50 | ||
random: 0 | ||
random-low: 0 | ||
random-high: 0 | ||
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number_of_roll_fragments_per_roll: | ||
# Number of roll fragments you need for a new roll. Setting it to one will simply add 'Roll' items into the pool. | ||
# | ||
# You can define additional values between the minimum and maximum values. | ||
# Minimum value is 1 | ||
# Maximum value is 6 | ||
4: 50 | ||
random: 0 | ||
random-low: 0 | ||
random-high: 0 | ||
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game_difficulty: | ||
# Difficulty. | ||
easy: 0 | ||
medium: 50 | ||
hard: 0 | ||
extreme: 0 | ||
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which_story: | ||
# The most important part of Yacht Dice is the narrative. | ||
# Which story would you like to read? | ||
# 1: The Quest of the Dice Warrior | ||
# 2: The Tragedy of Fortuna's Gambit | ||
# | ||
# You can define additional values between the minimum and maximum values. | ||
# Minimum value is 1 | ||
# Maximum value is 2 | ||
2: 50 | ||
random: 0 | ||
random-low: 0 | ||
random-high: 0 |