Become a sponsor to Mtax
Independent developer creating projects related to GameMaker.
My open source work are the projects that I personally use and therefore regularly support in long term, with strong focus on quality I so enjoy myself.
Currently developing a GameMaker game of my own while sharing tools I created for it open source, hence I am open for donations as well. They would both support the development and make working on open source projects into a stable endeavor.
If you are here because of GML-OOP — great! That is my biggest project yet. I poured my very heart into it. Through several years, at least 3000 hours of work went into making it a reality, in three separate projects for sake of development, testing and documentation. All to have development with GameMaker reach its highest potential.
If you are here because of GameMaker Companion, then know that despite being a relatively small application, it still took several months of continuous work throughout several years to bring it cross-platform on Windows, macOS and Linux — so no one is left out. It was a painstakingly hard project for its level of complexity with a sprinkle of innovation, just to ensure every platform is brought to the same — best — standard. The gears that make this project turn are visible for anyone to take reference, to inspire going cross-platform despite hardships that come with it.
If you are here because of any other of my project, then know they became reality only as a result of experience gained in above and every other works I present here. All of them free for you to enjoy, without a guarantee of me ever making a cent of profit off any of these projects. Feel free to change that if you ever enjoyed anything I made.
Featured work
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Mtax-Development/GML-OOP
Library of constructors operating primary GameMaker functionalities.
Game Maker Language 28 -
Mtax-Development/GML-Development-Toolbox
Independent functions assisting development in GameMaker Language.
Game Maker Language 3 -
Mtax-Development/GameMakerCompanion
Companion application and Discord Rich Presence module for GameMaker.
C# 8 -
Mtax-Development/GML-Interpreter
Runtime self-interpreter for GameMaker Language.
Game Maker Language 2