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Rotozoomer demo using Direct3D 9 in MFC/C++.
2010-11-09
GitHub repo: https://github.com/spoulson/Rotozoomer
Shawn Poulson, http://explodingcoder.com

1. INTRODUCTION
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Working demo of a realtime rotozoomer rendering algorithm.
See: http://explodingcoder.com/blog/content/how-render-2d-directx-lets-try-rotozoomer

2. SYSTEM REQUIREMENTS
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Development requirements:
Visual Studio 2010
DirectX SDK June 2010 or newer: http://www.microsoft.com/downloads/en/details.aspx?displaylang=en&FamilyID=3021d52b-514e-41d3-ad02-438a3ba730ba

Runtime requirements:
DirectX Runtime June 2010 or newer: http://www.microsoft.com/downloads/en/details.aspx?familyid=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3&displaylang=en

3. KNOWN ISSUES
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None reported at the time of release.
See GitHub repo for issue tracking.

4. LICENSING
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This rotozooner demo is an open source project licensed under the Creative Commons Attribution license:
http://creativecommons.org/licenses/by/3.0/legalcode.