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broadcast.go
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broadcast.go
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package go_socketio_redis_adapter
import (
"encoding/json"
"strings"
"sync"
"github.com/gomodule/redigo/redis"
"github.com/pkg/errors"
)
// redisBroadcast gives Join, Leave & BroadcastTO server API support to socket.io along with room management
// map of rooms where each room contains a map of connection id to connections in that room.
type redisBroadcast struct {
pub *redis.PubSubConn
sub *redis.PubSubConn
nsp string
uid string
key string
reqChannel string
resChannel string
requests map[string]interface{}
rooms map[string]map[string]Conn
lock sync.RWMutex
}
// AllRooms gives list of all rooms available for redisBroadcast.
func (bc *redisBroadcast) AllRooms() []string {
req := allRoomRequest{
RequestType: allRoomReqType,
RequestID: newV4UUID(),
}
reqJSON, err := json.Marshal(&req)
if err != nil {
return nil
}
req.rooms = make(map[string]bool)
numSub, err := bc.getNumSub(bc.reqChannel)
if err != nil {
return nil
}
req.numSub = numSub
req.done = make(chan bool, 1)
bc.requests[req.RequestID] = &req
_, err = bc.pub.Conn.Do("PUBLISH", bc.reqChannel, reqJSON)
if err != nil {
return nil
}
<-req.done
rooms := make([]string, 0, len(req.rooms))
for room := range req.rooms {
rooms = append(rooms, room)
}
delete(bc.requests, req.RequestID)
return rooms
}
// Join joins the given connection to the redisBroadcast room.
func (bc *redisBroadcast) Join(room string, connection Conn) {
bc.lock.Lock()
defer bc.lock.Unlock()
if _, ok := bc.rooms[room]; !ok {
bc.rooms[room] = make(map[string]Conn)
}
bc.rooms[room][connection.ID()] = connection
}
// Leave leaves the given connection from given room (if exist).
func (bc *redisBroadcast) Leave(room string, connection Conn) {
bc.lock.Lock()
defer bc.lock.Unlock()
if connections, ok := bc.rooms[room]; ok {
delete(connections, connection.ID())
if len(connections) == 0 {
delete(bc.rooms, room)
}
}
}
// LeaveAll leaves the given connection from all rooms.
func (bc *redisBroadcast) LeaveAll(connection Conn) {
bc.lock.Lock()
defer bc.lock.Unlock()
for room, connections := range bc.rooms {
delete(connections, connection.ID())
if len(connections) == 0 {
delete(bc.rooms, room)
}
}
}
// Clear clears the room.
func (bc *redisBroadcast) Clear(room string) {
bc.lock.Lock()
defer bc.lock.Unlock()
delete(bc.rooms, room)
go bc.publishClear(room)
}
// Send sends given event & args to all the connections in the specified room.
func (bc *redisBroadcast) Send(room, event string, args ...interface{}) {
bc.lock.RLock()
defer bc.lock.RUnlock()
connections, ok := bc.rooms[room]
if ok {
for _, connection := range connections {
connection.Emit(event, args...)
}
}
bc.publishMessage(room, event, args...)
}
// SendAll sends given event & args to all the connections to all the rooms.
func (bc *redisBroadcast) SendAll(event string, args ...interface{}) {
bc.lock.RLock()
defer bc.lock.RUnlock()
for _, connections := range bc.rooms {
for _, connection := range connections {
connection.Emit(event, args...)
}
}
bc.publishMessage("", event, args...)
}
// ForEach sends data returned by DataFunc, if room does not exits sends nothing.
func (bc *redisBroadcast) ForEach(room string, f EachFunc) {
bc.lock.RLock()
defer bc.lock.RUnlock()
occupants, ok := bc.rooms[room]
if !ok {
return
}
for _, connection := range occupants {
f(connection)
}
}
// Len gives number of connections in the room.
func (bc *redisBroadcast) Len(room string) int {
req := roomLenRequest{
RequestType: roomLenReqType,
RequestID: newV4UUID(),
Room: room,
}
reqJSON, err := json.Marshal(&req)
if err != nil {
return -1
}
numSub, err := bc.getNumSub(bc.reqChannel)
if err != nil {
return -1
}
req.numSub = numSub
req.done = make(chan bool, 1)
bc.requests[req.RequestID] = &req
_, err = bc.pub.Conn.Do("PUBLISH", bc.reqChannel, reqJSON)
if err != nil {
return -1
}
<-req.done
delete(bc.requests, req.RequestID)
return req.connections
}
// Rooms gives the list of all the rooms available for redisBroadcast in case of
// no connection is given, in case of a connection is given, it gives
// list of all the rooms the connection is joined to.
func (bc *redisBroadcast) Rooms(connection Conn) []string {
bc.lock.RLock()
defer bc.lock.RUnlock()
if connection == nil {
return bc.AllRooms()
}
return bc.getRoomsByConn(connection)
}
func (bc *redisBroadcast) onMessage(channel string, msg []byte) error {
channelParts := strings.Split(channel, "#")
nsp := channelParts[len(channelParts)-2]
if bc.nsp != nsp {
return nil
}
uid := channelParts[len(channelParts)-1]
if bc.uid == uid {
return nil
}
var bcMessage map[string][]interface{}
err := json.Unmarshal(msg, &bcMessage)
if err != nil {
return errors.New("invalid broadcast message")
}
args := bcMessage["args"]
opts := bcMessage["opts"]
room, ok := opts[0].(string)
if !ok {
return errors.New("invalid room")
}
event, ok := opts[1].(string)
if !ok {
return errors.New("invalid event")
}
if room != "" {
bc.send(room, event, args...)
} else {
bc.sendAll(event, args...)
}
return nil
}
// Get the number of subscribers of a channel.
func (bc *redisBroadcast) getNumSub(channel string) (int, error) {
rs, err := bc.pub.Conn.Do("PUBSUB", "NUMSUB", channel)
if err != nil {
return 0, err
}
numSub64, ok := rs.([]interface{})[1].(int)
if !ok {
return 0, errors.New("redis reply cast to int error")
}
return numSub64, nil
}
// Handle request from redis channel.
func (bc *redisBroadcast) onRequest(msg []byte) {
var req map[string]string
if err := json.Unmarshal(msg, &req); err != nil {
return
}
var res interface{}
switch req["RequestType"] {
case roomLenReqType:
res = roomLenResponse{
RequestType: req["RequestType"],
RequestID: req["RequestID"],
Connections: len(bc.rooms[req["Room"]]),
}
bc.publish(bc.resChannel, &res)
case allRoomReqType:
res := allRoomResponse{
RequestType: req["RequestType"],
RequestID: req["RequestID"],
Rooms: bc.allRooms(),
}
bc.publish(bc.resChannel, &res)
case clearRoomReqType:
if bc.uid == req["UUID"] {
return
}
bc.clear(req["Room"])
default:
}
}
func (bc *redisBroadcast) publish(channel string, msg interface{}) {
resJSON, err := json.Marshal(msg)
if err != nil {
return
}
_, err = bc.pub.Conn.Do("PUBLISH", channel, resJSON)
if err != nil {
return
}
}
// Handle response from redis channel.
func (bc *redisBroadcast) onResponse(msg []byte) {
var res map[string]interface{}
err := json.Unmarshal(msg, &res)
if err != nil {
return
}
req, ok := bc.requests[res["RequestID"].(string)]
if !ok {
return
}
switch res["RequestType"] {
case roomLenReqType:
roomLenReq := req.(*roomLenRequest)
roomLenReq.mutex.Lock()
roomLenReq.msgCount++
roomLenReq.connections += int(res["Connections"].(float64))
roomLenReq.mutex.Unlock()
if roomLenReq.numSub == roomLenReq.msgCount {
roomLenReq.done <- true
}
case allRoomReqType:
allRoomReq := req.(*allRoomRequest)
rooms, ok := res["Rooms"].([]interface{})
if !ok {
allRoomReq.done <- true
return
}
allRoomReq.mutex.Lock()
allRoomReq.msgCount++
for _, room := range rooms {
allRoomReq.rooms[room.(string)] = true
}
allRoomReq.mutex.Unlock()
if allRoomReq.numSub == allRoomReq.msgCount {
allRoomReq.done <- true
}
default:
}
}
func (bc *redisBroadcast) publishClear(room string) {
req := clearRoomRequest{
RequestType: clearRoomReqType,
RequestID: newV4UUID(),
Room: room,
UUID: bc.uid,
}
bc.publish(bc.reqChannel, &req)
}
func (bc *redisBroadcast) clear(room string) {
bc.lock.Lock()
defer bc.lock.Unlock()
delete(bc.rooms, room)
}
func (bc *redisBroadcast) send(room string, event string, args ...interface{}) {
bc.lock.RLock()
defer bc.lock.RUnlock()
connections, ok := bc.rooms[room]
if !ok {
return
}
for _, connection := range connections {
connection.Emit(event, args...)
}
}
func (bc *redisBroadcast) publishMessage(room string, event string, args ...interface{}) {
opts := make([]interface{}, 2)
opts[0] = room
opts[1] = event
bcMessage := map[string][]interface{}{
"opts": opts,
"args": args,
}
bcMessageJSON, err := json.Marshal(bcMessage)
if err != nil {
return
}
_, err = bc.pub.Conn.Do("PUBLISH", bc.key, bcMessageJSON)
if err != nil {
return
}
}
func (bc *redisBroadcast) sendAll(event string, args ...interface{}) {
bc.lock.RLock()
defer bc.lock.RUnlock()
for _, connections := range bc.rooms {
for _, connection := range connections {
connection.Emit(event, args...)
}
}
}
func (bc *redisBroadcast) allRooms() []string {
bc.lock.RLock()
defer bc.lock.RUnlock()
rooms := make([]string, 0, len(bc.rooms))
for room := range bc.rooms {
rooms = append(rooms, room)
}
return rooms
}
func (bc *redisBroadcast) getRoomsByConn(connection Conn) []string {
var rooms []string
for room, connections := range bc.rooms {
if _, ok := connections[connection.ID()]; ok {
rooms = append(rooms, room)
}
}
return rooms
}
func (bc *redisBroadcast) dispatch() {
for {
switch m := bc.sub.Receive().(type) {
case redis.Message:
if m.Channel == bc.reqChannel {
bc.onRequest(m.Data)
break
} else if m.Channel == bc.resChannel {
bc.onResponse(m.Data)
break
}
err := bc.onMessage(m.Channel, m.Data)
if err != nil {
return
}
case redis.Subscription:
if m.Count == 0 {
return
}
case error:
return
}
}
}