An easily usable discord API for making selfbots, software handling discord in general. Here is a diagram representing the current functionalities
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(pre releases)
- Friend
- AddFriend
Discord.REQ.Friend.AddFriend("id", "token");
- RemoveFriend
Discord.REQ.Friend.RemoveFriend("id", "token");
- BlockFriend
Discord.REQ.Friend.BlockFriend("id", "token");
- AddFriend
- Message
- Send Message
Discord.REQ.Message.SendMessage("Hello world", "chanid", "token");
- Delete Message
Discord.REQ.Message.DeleteMessage("chanid", "msgid", "token");
- Typing
Discord.REQ.Message.Typing("channelid", "token");
- Pins Message
Discord.REQ.Message.PinsMessage("channel id", "msgid", "token");
- Send Message
- UserProfil
- Set IDLE
Discord.REQ.UserProfile.SetIdle("token");
- Set Online
Discord.REQ.UserProfile.SetOnline("token");
- Set DND
Discord.REQ.UserProfile.SetDND("token");
- Set Offline
Discord.REQ.UserProfile.SetOffline("Username", "Email", "Password", "Tag", "Token");
- Set Username
Discord.REQ.UserProfile.SetUsername("Username", "Email", "Password", "Tag", "Token");
- Set IDLE
- Guild
- Leave Guild
Discord.REQ.UserServer.LeaveServer("guildid", "token");
- Join Guild
Discord.REQ.UserServer.JoinServer("InviteCode", "token");
- Create Guild
Discord.REQ.UserServer.CreateServer("Name", "token");
- Delete Guild
Discord.REQ.UserServer.DeleteServer("Server id", "Token");
- Leave Guild
- Webhook
- Create Webhook
Discord.REQ.Webhook.CreateWebhook("Chan id", "token");
- Delete Webhook
Discord.REQ.Webhook.DeleteWebhook("Server id", "Token");
- Create Webhook
- Group
- Rename group
Discord.REQ.Group.RenameGroup("groupid", "name", "token");
- Add user to a group
Discord.REQ.Group.AddToGroup("groupid", "userid", "token");
- Kick from group
Discord.REQ.Group.KickFromGroup("GroupID", "userid" "token");
- Leave group
Discord.REQ.Group.LeaveGroup("group id", "Token");
- Rename group