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README.txt
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README.txt
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ASTEROIDS PROJECT
----------------------------------------------------
- Created by: Aleksandar Popovic, Stefan Dzogovic,
Luka Draca and Ilija Marinovic
Project Description
----------------------------------------------------
-Clone of Atari's 1979 game written in Python 3.8.
-Technologies used: Python 3.8, PyQt5(5.14.1),
PyQt5-sip (12.7.0), pip(19.0.3),
setup-tools(40.8.0)
Game Description
----------------------------------------------------
SINGLE PLAYER:
- Game starts when the user runs Menu.py file.
- Starting menu appears where the user can choose
between 3 options (Play, Tournament, Quit).
- Player then chooses his avatar.
- Game has begun and depending on the choice of avatar,
Score, Lives, Waves and Levels are in the color
of the chosen avatar.
- Player is a spaceship and enemies are asteroids.
- When user presses UP, LEFT, RIGHT, SPACE, on keyboard,
player moves up, left, right and fires an missile.
- With a missile player destroys asteroids which
increases his score
- Each level has waves of asteroids which number
equals to the number of the current level
- After each level, number of asteroids are increased
by one, speed of player and asteroids are also
increased.
- Game lasts until the player loses all lives
- Deus Ex Machina object can spawn on the screen
which when picked up can grant the player a life or
can slow down the player for 8 seconds.
MULTIPLAYER:
- Every user needs to disable their Domain and Public
Firewalls to be able to run this program.
- server1.py needs to be run only once on a single
PC
- Every user who wants to play the game need to change
self.host field of network.py file
to the ipv4 address of PC who runs the server.
example ('192.168.3.14')
- After the server1.py file is run, players have X
seconds to run game1.py file to connect to the game
- After X seconds the game has begun
BUGS
-----------------------------------------------------
- Missile can be stuck in field after colliding with
an asteroid.
- Multiplayer not finished.