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Improved Osram Gardenspot RGB MA.groovy
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Improved Osram Gardenspot RGB MA.groovy
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/*
Osram Lightify Gardenspot Mini RGB
Osram bulbs have a firmware issue causing it to forget its dimming level when turned off (via commands). Handling
that issue by using state variables
For Color Loop to work, you need to update the firmware. Also, only EU Osram bulbs will receive the color loop
functionality at this time due to differences in EU vs US firmware. Osram support told me that the two will merge
when the new version of Zigbee is available.
*/
metadata {
definition (name: "Improved OSRAM LIGHTIFY Gardenspot mini RGB MA", namespace: "sticks18", author: "Scott G") {
capability "Actuator"
capability "Switch"
capability "Switch Level"
capability "Configuration"
capability "Polling"
capability "Refresh"
capability "Sensor"
capability "Color Control"
attribute "colorName", "string"
attribute "switchColor", "string"
attribute "loopActive", "string"
attribute "loopDirection", "string"
attribute "loopTime", "number"
command "setAdjustedColor"
command "startLoop"
command "stopLoop"
command "setLoopTime"
command "setDirection"
fingerprint profileId: "0104", inClusters: "0000,0003,0004,0005,0006,0008,0300,0B04,FC0F", outClusters: "0019", manufacturer: "OSRAM", model: "Gardenspot RGB"
fingerprint profileId: "0104", inClusters: "0000,0003,0004,0005,0006,0008,0300,0B04,FC0F", outClusters: "0019", manufacturer: "OSRAM", model: "LIGHTIFY Gardenspot RGB"
}
// simulator metadata
simulator {
// status messages
status "on": "on/off: 1"
status "off": "on/off: 0"
// reply messages
reply "zcl on-off on": "on/off: 1"
reply "zcl on-off off": "on/off: 0"
}
// UI tile definitions
tiles (scale: 2){
multiAttributeTile(name: "switch", type: "lighting", width: 6, height: 4, canChangeIcon: true) {
tileAttribute("device.switchColor", key: "PRIMARY_CONTROL") {
attributeState "off", label: '${currentValue}', action: "switch.on", icon: "st.switches.switch.off", backgroundColor: "#ffffff"
attributeState "Red", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff0000"
attributeState "Brick Red", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff3700"
attributeState "Safety Orange", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff6F00"
attributeState "Dark Orange", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff9900"
attributeState "Amber", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ffbf00"
attributeState "Gold", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ffe1000"
attributeState "Yellow", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ffff00"
attributeState "Electric Lime", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#bfff00"
attributeState "Lawn Green", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#88ff00"
attributeState "Bright Green", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#48ff00"
attributeState "Lime", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#00ff11"
attributeState "Spring Green", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#00ff6a"
attributeState "Turquoise", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#00ffd0"
attributeState "Aqua", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#00ffff"
attributeState "Sky Blue", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#00bfff"
attributeState "Dodger Blue", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#007bff"
attributeState "Navy Blue", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#0050ff"
attributeState "Blue", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#0000ff"
attributeState "Han Purple", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#3b00ff"
attributeState "Electric Indigo", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#6600ff"
attributeState "Electric Purple", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#b200ff"
attributeState "Orchid Purple", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#e900ff"
attributeState "Magenta", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff00dc"
attributeState "Hot Pink", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff00aa"
attributeState "Deep Pink", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff007b"
attributeState "Raspberry", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff0061"
attributeState "Crimson", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#ff003b"
attributeState "Color Loop", label: '${currentValue}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#79b821"
}
tileAttribute ("device.color", key: "COLOR_CONTROL") {
attributeState "color", action: "setAdjustedColor"
}
tileAttribute ("device.level", key: "SECONDARY_CONTROL") {
attributeState "level", label: 'Level is ${currentValue}%'
}
}
standardTile("refresh", "device.switch", height: 2, width: 2, inactiveLabel: false, decoration: "flat") {
state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
}
standardTile("loop", "device.loopActive", height: 2, width: 2, inactiveLabel: false, decoration: "flat") {
state "Active", label:'${currentValue}', action: "stopLoop"
state "Inactive", label:'${currentValue}', action: "startLoop"
}
controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 6, inactiveLabel: false) {
state "level", action:"switch level.setLevel"
}
valueTile("colorName", "device.colorName", height: 2, width: 2, inactiveLabel: false, decoration: "flat") {
state "colorName", label: '${currentValue}'
}
controlTile("loopTimeControl", "device.loopTime", "slider", height: 2, width: 4, range: "(1..60)", inactiveLabel: false) {
state "loopTime", action: "setLoopTime"
}
standardTile("loopDir", "device.loopDirection", height: 2, width: 2, inactiveLabel: false, decoration: "flat") {
state "default", label: '${currentValue}', action: "setDirection"
}
main(["switch"])
details(["switch", "levelSliderControl", "colorName", "loop", "refresh", "loopTimeControl", "loopDir"])
}
}
// Parse incoming device messages to generate events
def parse(String description) {
//log.info "description is $description"
if (device.currentValue("loopActive") == "Active") {
}
else if (description?.startsWith("catchall:")) {
if(description?.endsWith("0100") ||description?.endsWith("1001") || description?.matches("on/off\\s*:\\s*1"))
{
def result = createEvent(name: "switch", value: "on")
sendEvent(name: "switchColor", value: device.currentValue("colorName"), displayed: false)
log.debug "Parse returned ${result?.descriptionText}"
return result
}
else if(description?.endsWith("0000") || description?.endsWith("1000") || description?.matches("on/off\\s*:\\s*0"))
{
if(!(description?.startsWith("catchall: 0104 0300"))){
def result = createEvent(name: "switch", value: "off")
sendEvent(name: "switchColor", value: "off", displayed: false)
log.debug "Parse returned ${result?.descriptionText}"
return result
}
}
}
else if (description?.startsWith("read attr -")) {
def descMap = parseDescriptionAsMap(description)
log.trace "descMap : $descMap"
if (descMap.cluster == "0300") {
if(descMap.attrId == "0000"){ //Hue Attribute
def hueValue = Math.round(convertHexToInt(descMap.value) / 255 * 100)
log.debug "Hue value returned is $hueValue"
def colorName = getColorName(hueValue)
sendEvent(name: "colorName", value: colorName)
if (device.currentValue("switch") == "on") { sendEvent(name: "switchColor", value: device.currentValue("colorName"), displayed: false) }
sendEvent(name: "hue", value: hueValue, displayed:false)
}
else if(descMap.attrId == "0001"){ //Saturation Attribute
def saturationValue = Math.round(convertHexToInt(descMap.value) / 255 * 100)
log.debug "Saturation from refresh is $saturationValue"
sendEvent(name: "saturation", value: saturationValue, displayed:false)
}
}
else if(descMap.cluster == "0008"){
def dimmerValue = Math.round(convertHexToInt(descMap.value) * 100 / 255)
log.debug "dimmer value is $dimmerValue"
sendEvent(name: "level", value: dimmerValue)
}
}
else {
def name = description?.startsWith("on/off: ") ? "switch" : null
if (name == "switch") {
def value = (description?.endsWith(" 1") ? "on" : "off")
log.debug value
sendEvent(name: "switchColor", value: (value == "off" ? "off" : device.currentValue("colorName")), displayed: false)
}
else { def value = null }
def result = createEvent(name: name, value: value)
log.debug "Parse returned ${result?.descriptionText}"
return result
}
}
def setDirection() {
def direction = (device.currentValue("loopDirection") == "Down" ? "Up" : "Down")
log.trace direction
sendEvent(name: "loopDirection", value: direction)
if (device.currentValue("loopActive") == "Active") {
def dirHex = (direction == "Down" ? "00" : "01")
log.trace dirHex
"st cmd 0x${device.deviceNetworkId} ${endpointId} 0x300 0x44 {02 01 ${dirHex} 0000 0000}"
}
}
def setLoopTime(value) {
sendEvent(name:"loopTime", value: value)
if (device.currentValue("loopActive") == "Active") {
def finTime = swapEndianHex(hexF(value, 4))
"st cmd 0x${device.deviceNetworkId} ${endpointId} 0x300 0x44 {04 01 00 ${finTime} 0000}"
}
}
def startLoop(Map params) {
// direction either increments or decrements the hue value: "Up" will increment, "Down" will decrement
def direction = (device.currentValue("loopDirection") != null ? (device.currentValue("loopDirection") == "Down" ? "00" : "01") : "00")
log.trace direction
if (params?.direction != null) {
direction = (params.direction == "Down" ? "00" : "01")
sendEvent(name: "loopDirection", value: params.direction )
}
log.trace direction
// time parameter is the time in seconds for a full loop
def cycle = (device.currentValue("loopTime") != null ? device.currentValue("loopTime") : 2)
log.trace cycle
if (params?.time != null) {
cycle = params.time
sendEvent(name:"loopTime", value: cycle)
}
log.trace cycle
def finTime = swapEndianHex(hexF(cycle, 4))
log.trace finTime
def cmds = []
cmds << "st cmd 0x${device.deviceNetworkId} ${endpointId} 6 1 {}"
cmds << "delay 200"
sendEvent(name: "switchColor", value: "Color Loop", displayed: false)
sendEvent(name: "loopActive", value: "Active")
if (params?.hue != null) {
// start hue was specified, so convert to enhanced hue and start loop from there
def sHue = Math.min(Math.round(params.hue * 255 / 100), 255)
finHue = swapEndianHex(hexF(sHue, 4))
log.debug "activating color loop from specified hue"
cmds << "st cmd 0x${device.deviceNetworkId} ${endpointId} 0x300 0x44 {0F 01 ${direction} ${finTime} ${sHue}}"
}
else {
// start hue was not specified, so start loop from current hue updating direction and time
log.debug "activating color loop from current hue"
cmds << "st cmd 0x${device.deviceNetworkId} ${endpointId} 0x300 0x44 {07 02 ${direction} ${finTime} 0000}"
}
cmds
}
def stopLoop() {
log.debug "deactivating color loop"
def cmds = [
"st cmd 0x${device.deviceNetworkId} ${endpointId} 0x300 0x44 {01 00 00 0000 0000}", "delay 200",
"st rattr 0x${device.deviceNetworkId} ${endpointId} 0x0300 0", "delay 200",
"st rattr 0x${device.deviceNetworkId} ${endpointId} 0x0300 1", "delay 200",
"st rattr 0x${device.deviceNetworkId} ${endpointId} 8 0"
]
sendEvent(name: "loopActive", value: "Inactive")
cmds
}
def on() {
log.debug "on()"
setLevel(state?.levelValue)
}
def zigbeeOff() {
"st cmd 0x${device.deviceNetworkId} ${endpointId} 6 0 {}"
}
def off() {
log.debug "off()"
sendEvent(name: "switch", value: "off")
sendEvent(name: "switchColor", value: "off", displayed: false)
zigbeeOff()
}
def refresh() {
[
"st rattr 0x${device.deviceNetworkId} ${endpointId} 6 0", "delay 500",
"st rattr 0x${device.deviceNetworkId} ${endpointId} 8 0", "delay 500",
"st rattr 0x${device.deviceNetworkId} ${endpointId} 0x0300 0", "delay 500",
"st rattr 0x${device.deviceNetworkId} ${endpointId} 0x0300 1", "delay 500",
"st wattr 0x${device.deviceNetworkId} 1 8 0x10 0x21 {0015}"
]
}
def configure() {
state.levelValue = 100
log.debug "Configuring Reporting and Bindings."
def configCmds = [
//Switch Reporting
"zcl global send-me-a-report 6 0 0x10 0 3600 {01}", "delay 500",
"send 0x${device.deviceNetworkId} ${endpointId} 1", "delay 1000",
//Level Control Reporting
"zcl global send-me-a-report 8 0 0x20 5 3600 {0010}", "delay 200",
"send 0x${device.deviceNetworkId} ${endpointId} 1", "delay 1500",
"zdo bind 0x${device.deviceNetworkId} ${endpointId} 1 6 {${device.zigbeeId}} {}", "delay 1000",
"zdo bind 0x${device.deviceNetworkId} ${endpointId} 1 8 {${device.zigbeeId}} {}", "delay 500",
"zdo bind 0x${device.deviceNetworkId} ${endpointId} 1 0x0300 {${device.zigbeeId}} {}", "delay 500"
]
return configCmds + refresh() // send refresh cmds as part of config
}
def parseDescriptionAsMap(description) {
(description - "read attr - ").split(",").inject([:]) { map, param ->
def nameAndValue = param.split(":")
map += [(nameAndValue[0].trim()):nameAndValue[1].trim()]
}
}
def poll(){
log.debug "Poll is calling refresh"
refresh()
}
def zigbeeSetLevel(level) {
"st cmd 0x${device.deviceNetworkId} ${endpointId} 8 4 {${level} 1500}"
}
def setLevel(value) {
state.levelValue = (value==null) ? 100 : value
log.trace "setLevel($value)"
def cmds = []
if (value == 0) {
sendEvent(name: "switch", value: "off")
sendEvent(name: "switchColor", value: "off", displayed: false)
cmds << zigbeeOff()
}
else if (device.latestValue("switch") == "off") {
sendEvent(name: "switch", value: "on")
sendEvent(name: "switchColor", value: device.currentValue("colorName"), displayed: false)
}
sendEvent(name: "level", value: state.levelValue)
def level = hex(state.levelValue * 255 / 100)
cmds << zigbeeSetLevel(level)
//log.debug cmds
cmds
}
//input Hue Integer values; returns color name for saturation 100%
private getColorName(hueValue){
if(hueValue>360 || hueValue<0)
return
hueValue = Math.round(hueValue / 100 * 360)
log.debug "hue value is $hueValue"
def colorName = "Color Mode"
if(hueValue>=0 && hueValue <= 4){
colorName = "Red"
}
else if (hueValue>=5 && hueValue <=21 ){
colorName = "Brick Red"
}
else if (hueValue>=22 && hueValue <=30 ){
colorName = "Safety Orange"
}
else if (hueValue>=31 && hueValue <=40 ){
colorName = "Dark Orange"
}
else if (hueValue>=41 && hueValue <=49 ){
colorName = "Amber"
}
else if (hueValue>=50 && hueValue <=56 ){
colorName = "Gold"
}
else if (hueValue>=57 && hueValue <=65 ){
colorName = "Yellow"
}
else if (hueValue>=66 && hueValue <=83 ){
colorName = "Electric Lime"
}
else if (hueValue>=84 && hueValue <=93 ){
colorName = "Lawn Green"
}
else if (hueValue>=94 && hueValue <=112 ){
colorName = "Bright Green"
}
else if (hueValue>=113 && hueValue <=135 ){
colorName = "Lime"
}
else if (hueValue>=136 && hueValue <=166 ){
colorName = "Spring Green"
}
else if (hueValue>=167 && hueValue <=171 ){
colorName = "Turquoise"
}
else if (hueValue>=172 && hueValue <=187 ){
colorName = "Aqua"
}
else if (hueValue>=188 && hueValue <=203 ){
colorName = "Sky Blue"
}
else if (hueValue>=204 && hueValue <=217 ){
colorName = "Dodger Blue"
}
else if (hueValue>=218 && hueValue <=223 ){
colorName = "Navy Blue"
}
else if (hueValue>=224 && hueValue <=251 ){
colorName = "Blue"
}
else if (hueValue>=252 && hueValue <=256 ){
colorName = "Han Purple"
}
else if (hueValue>=257 && hueValue <=274 ){
colorName = "Electric Indigo"
}
else if (hueValue>=275 && hueValue <=289 ){
colorName = "Electric Purple"
}
else if (hueValue>=290 && hueValue <=300 ){
colorName = "Orchid Purple"
}
else if (hueValue>=301 && hueValue <=315 ){
colorName = "Magenta"
}
else if (hueValue>=316 && hueValue <=326 ){
colorName = "Hot Pink"
}
else if (hueValue>=327 && hueValue <=335 ){
colorName = "Deep Pink"
}
else if (hueValue>=336 && hueValue <=339 ){
colorName = "Raspberry"
}
else if (hueValue>=340 && hueValue <=352 ){
colorName = "Crimson"
}
else if (hueValue>=353 && hueValue <=360 ){
colorName = "Red"
}
colorName
}
private getEndpointId() {
new BigInteger(device.endpointId, 16).toString()
}
private hex(value, width=2) {
def s = new BigInteger(Math.round(value).toString()).toString(16)
while (s.size() < width) {
s = "0" + s
}
s
}
private hexF(value, width) {
def s = new BigInteger(Math.round(value).toString()).toString(16)
while (s.size() < width) {
s = "0" + s
}
s
}
private evenHex(value){
def s = new BigInteger(Math.round(value).toString()).toString(16)
while (s.size() % 2 != 0) {
s = "0" + s
}
s
}
private String swapEndianHex(String hex) {
reverseArray(hex.decodeHex()).encodeHex()
}
private Integer convertHexToInt(hex) {
Integer.parseInt(hex,16)
}
//Need to reverse array of size 2
private byte[] reverseArray(byte[] array) {
byte tmp;
tmp = array[1];
array[1] = array[0];
array[0] = tmp;
return array
}
def setAdjustedColor(value) {
log.debug "setAdjustedColor: ${value}"
def adjusted = value + [:]
adjusted.level = null // needed because color picker always sends 100
setColor(adjusted)
}
def setColor(value){
log.trace "setColor($value)"
def max = 0xfe
if (value.hex) { sendEvent(name: "color", value: value.hex, displayed:false)}
def colorName = getColorName(value.hue)
sendEvent(name: "colorName", value: colorName)
log.debug "color name is : $colorName"
sendEvent(name: "hue", value: value.hue, displayed:false)
sendEvent(name: "saturation", value: value.saturation, displayed:false)
def scaledHueValue = evenHex(Math.round(value.hue * max / 100.0))
def scaledSatValue = evenHex(Math.round(value.saturation * max / 100.0))
def cmd = []
if (value.switch != "off" && device.latestValue("switch") == "off") {
cmd << "st cmd 0x${device.deviceNetworkId} ${endpointId} 6 1 {}"
cmd << "delay 150"
}
cmd << "st cmd 0x${device.deviceNetworkId} ${endpointId} 0x300 0x00 {${scaledHueValue} 00 1500}"
cmd << "delay 150"
cmd << "st cmd 0x${device.deviceNetworkId} ${endpointId} 0x300 0x03 {${scaledSatValue} 1500}"
if (value.level) {
state.levelValue = value.level
sendEvent(name: "level", value: value.level)
def level = hex(value.level * 255 / 100)
cmd << zigbeeSetLevel(level)
}
if (value.switch == "off") {
cmd << "delay 150"
cmd << off()
}
cmd
}