This repository has been archived by the owner on May 30, 2022. It is now read-only.
Manual priority setting #228
FlameArrow57
started this conversation in
Ideas
Replies: 1 comment
-
I think this would be difficult to implement well, especially since our AI is set up to allow state based evaluation to largely overrule weighting in most cases. While I love the rimworld style of task priority, that works better over a long term resource management sim (that lets you pause to figure out why your priorities aren't working) than a short term RTS game. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Discussion for allowing the Flockmind to manually set the priority of drones if possible. Discussion version of #195.
Interpretation:
Would be cool to have a menu in the Flockmind control panel that lets you manually set the priorities of all drones, apart from the default settings.
Maybe would be cool too to allow setting the priorities of individual drones.
Beta Was this translation helpful? Give feedback.
All reactions