Skip to content

Order shaders before caching to avoid re-caching due to order changes #108

Order shaders before caching to avoid re-caching due to order changes

Order shaders before caching to avoid re-caching due to order changes #108

# This workflow will build and test the thread pool
name: Thread pool test
on:
push:
branches: '**'
pull_request:
branches: '**'
jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Install build dependencies
run: |
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
echo "deb http://apt.llvm.org/jammy/ llvm-toolchain-jammy main" | sudo tee -a /etc/apt/sources.list
sudo apt-get update
sudo apt-get install --no-install-recommends make pkg-config build-essential
sudo apt-get install --no-install-recommends g++-12 clang-19
sudo apt-get install --no-install-recommends inkscape optipng
sudo apt-get install --no-install-recommends libglm-dev libglfw3-dev libglew-dev libstb-dev libassimp-dev
sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-12 10000
sudo update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-19 10000
sudo update-alternatives --set g++ /usr/bin/g++-12
sudo update-alternatives --set clang++ /usr/bin/clang++-19
- name: (g++) Test thread demo build target
run: |
make clean
CXX="g++" DEBUG="true" make threads -j$(nproc)
- name: (g++) Test built thread demo
run: |
./launch.sh --threads
- name: (clang++) Test thread demo build target
run: |
make clean
CXX="clang++" DEBUG="true" make threads -j$(nproc)
- name: (clang++) Test built thread demo
run: |
./launch.sh --threads