Skip to content

They call me Sonic. 'Cause I am faster than sound, I keep on jumping around.

Compare
Choose a tag to compare
@stvene3004 stvene3004 released this 24 Oct 14:40
· 1 commit to master since this release
bd74ac2
  • Capped Amy's hammer attack backwards speed.
  • Tweaked the way air controls handles negative speed.
  • Prevented Sonic from attacking players with his jump.
  • Fixed animation jank when the air dash action transitions to running.
  • Tweaked running animation code again.
  • Tweaked land rolling slope accel.
  • Fixed the third upwarp bug that's occured with rolling underwater.
  • Added more deceleration to skidding. Sonic has more deceleration than Amy.
  • New passive mechanic: Badnik Bounce. This is taken from the classic games where the further you fall, the higher you'll bounce off an enemy. Usually, you'd need to hold A to maintain and gain height from bounces, but some other moves will just automatically gain height upon stomping.
  • You can't bounce on players for now.