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activity.py
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activity.py
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#! /usr/bin/env python3
# -*- coding: utf-8 -*-
#
# This file is part of Cell Management.
#
# Cell Management is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Cell Management is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Cell Management. If not, see <http://www.gnu.org/licenses/>.
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
import pygame
import sugargame
import sugargame.canvas
from sugar3.activity import activity
from sugar3.graphics.toolbarbox import ToolbarBox
from sugar3.activity.widgets import ActivityToolbarButton
from sugar3.activity.widgets import StopButton
import cells
class Activity(activity.Activity):
def __init__(self, handle):
activity.Activity.__init__(self, handle)
self.max_participants = 1
self.game = cells.Game()
self.game.canvas = sugargame.canvas.PygameCanvas(
self,
main=self.game.mainloop,
modules=[pygame.display, pygame.font])
self.set_canvas(self.game.canvas)
self.game.canvas.grab_focus()
self.build_toolbar()
def build_toolbar(self):
toolbar_box = ToolbarBox()
self.set_toolbar_box(toolbar_box)
toolbar_box.show()
activity_button = ActivityToolbarButton(self)
toolbar_box.toolbar.insert(activity_button, -1)
activity_button.show()
separator = Gtk.SeparatorToolItem()
separator.props.draw = False
separator.set_expand(True)
toolbar_box.toolbar.insert(separator, -1)
separator.show()
stop_button = StopButton(self)
stop_button.props.accelerator = '<Ctrl>q'
toolbar_box.toolbar.insert(stop_button, -1)
stop_button.show()
stop_button.connect('clicked', self._stop_cb)
self.show_all()
def _stop_cb(self, button):
self.game.running = False
self.game.helping = False
self.game.playing = False
def read_file(self, file_path):
pass
def write_file(self, file_path):
pass