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fixing screen-resize issue #3313
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It's fine , when I work on designing issues with phone I will set each position of the navbar icons according to different size of screen. These icons went down because as window shrinks so to fit all the content it went out of the nav bar. This also happen because we have two extra buttons recording and full-screen one which is taking space so for smaller screen we need to shift there positions Solution is just to make the icons may be smaller according to different screen size. And check also that save as PNG thing working on resizing. |
These videos for better understanding After this branch 👇 |
Thank you for the additional context and for showing those clear tests -- that really helps! I won't be able to test on various devices until tomorrow, but the tests you show are persuasive. @walterbender do you have any feedback in the meantime. |
Some results on a laptop, while emulating devices:
Hope this is helpful! |
please consider only f0dc5c6 commit it will solve that responsive problem. |
@MohitGupta14 Any updates for this PR? |
This latest commit 168c78c will solve the resize issue in most of the scenarios. |
I have a suggestion for resizing: Whenever someone clicks the expand/collapse button for the canvas (light grey area), adjustments are made to fit the screen size accordingly. WDYT? Those screenshots were taken while on the "Resize Issue" branch, btw. You can see that, while the blocks are filling the screen, the canvas area is not. |
It works well, but if I put the window into full screen then out of full screen, it seems to lose the bottom part where the trash, home, and magnifying icons are. That's a problem as they are quite important for the user to be able to access. Are you getting similar results? |
I tested https://mohitgupta14.github.io/sugarLabs-musicblocks/, and that works very well. @walterbender does it also pass your tests and review? |
for issue #3312 , on resizing Now canvas will restored and it will also solves the #3034