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Unity-based Fetal Ultrasound Simulator

This repository contains the Unity-based simulator for the slicing of fetal brain ultrasound volumes and the annotation of standard planes using a joystick.

Requirements:

  • Unity 2018 1.5 or newer

Scenes

Standard plane annotations

  1. Open the Unity Project
  2. File > Open Scene > Scenes > SP-annotation.unity
  3. Click on the GameObject "Shell" > "default" > "Change Transparency Joystick" Script > Make sure that the materials for the shell are present in the list (shell-material and transp-shell-material)
  4. Connect the joystick
  5. Volume Rendering > Slice renderer
  6. Click Play and follow the instructions on the screen to control the probe

Plane acquisitions

  1. Open the Unity Project
  2. File > Open Scene > Scenes > US-acquisition.unity
  3. Click Play to start the acquisition: use 'SavePlaneMovementJoint' to acquire planes at random coordinates, or 'SavePlaneMovementRot' to acquired planes around the annotated transventricular standard plane.

References

Surgical Robot Vision Group - University College London

Contact: chiara.divece.20@ucl.ac.uk

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